The youtube version is a screen capture of my FL Studio project. The soundcloud link below is the high (much higher quality) quality final mix.
I never go for any specific sound I kind of just let the workflow be it's own being in a way. Sometimes I get sort of a retro modern sound, if that makes sense.
Recently there's Axiom Verge. There is an area near the end where you have to go up and up and up constantly, and the enemies are such a pain and the traversal just wasn't fun. I usually can finish a Metroidvania even if it's not outstanding, but I rage quit pretty hard there