Okay, I take that back. Uematsu is undoubtedly a very good composer. However, his work is about being epic and mystical. Mitsuyoshi (and Sega, for that matter) makes music that's optimistic, cheerful, and fun-kay!
That's a bit over the line considering how supportive Uematsu has been to the community here.
HOWEVER!! your outspoken passion for SEGA and Takenobu Mitsuyoshi is deeply reciprocated! Can't go a summer without listening to Daytona's Skyhigh a few hundred dozen times. Don't forget the other classic SEGA greats like Hideaki Miyamoto, Hiroshi Kawaguchi and Yuzo Koshiro!
What you said about Uematsu is a pretty bold—and frankly, very rude—claim. Given that this subforum specifically is meant to encourage a more analytical discussion of video game music, please elaborate: what about Mitsuyoshi's work on Daytona USA stands out and elevates him to such a degree over Uematsu's impressive and expansive body of work?
Okay folks, here's how scoring is working.
Each Squad vs. Squad victory is worth 2 points; not submitting a track gets you 0 points.
For the Boss Battle, the team that has the most remixes listed in the voters' favorite 3 gets to choose between taking 9 points or to counter-pick the opposing team's remixing order for the next three rounds.
Here's where things stand: Team Robot is in the lead with 10 points (from 5 Squad vs. Squad victories) vs. Team Knight with 6 points (from 3 Squad vs. Squad victories). These victories include default victories (i.e. the opposing team did not submit a remix). There was one battle where no remixes were submitted, so no points were awarded for either team.
Team Robot has also won the Boss Battle with 18 appearances in the voters' favorites, vs. Team Knight with 12. This means that Team Robot gets to choose whether they want 9 points, or if they want to counter-pick their remixing order against Team Knight for the next three weeks.
Team Knight, please provide me with your remixing order for the next three weeks ASAP. Team Robot, please let me know if you want the points, or the counter-pick.