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About Txai

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    Chrono (+3000)

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  • Website URL http://www.youtube.com/user/ootxaioo

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  • Software - Digital Audio Workstation (DAW) FL Studio

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  1. Dragon Ball Super

    Only watched the first episode. My favourite part was the Toriyama cameo (as if he was worthy enough to have his face stamped on money, heh). I like it when he makes fun of himself.
  2. My brother was passing by and told me this sounds like comedy stand-up music, heh. Really enjoying the final version, Markus. While I still think a vibraphone could be appropriate at a certain point,I get that you prefer limiting your instrument choices. And yet you manage to hold my attention all the way. Also, I know I said this before, but I commend you on your source choice. It shows that you have good taste in music and a bit of class when it comes to you and your chiptunes: ) This will stay in my morning playlist. Superb stuff.
  3. T&C Surf Designs - NES

    Not familiar with the game. But I love synth metal (which is not a genre I expected from you, but it works well). Synth brass was a highlight for me. Did you create the vector animation yourself from scratch?
  4. Sim City (SNES) - Title Theme Remix

    Piano section sounds too quiet compared to the rest. Intro was short and the transition at 0:17 was too sudden and in a different key (which makes the intro feel detached from the rest). Add vibrato to your leads to prevent them from sounding straight.
  5. Try improving your drum work in future pieces. The snare sounds too mechanical with no notable velocity variation. Open hi-hat sounds too loud, while ride cymbal sounds too quiet. Leadsarewhere the track shines.
  6. Your spin doesn't do much to set it apart from the original. It is almost the same, but with slightly different instruments:so what is the point? A half-hearted effort at popularity won't get you too far.
  7. The whole track sounds muffled. Drums are on auto-pilot. And the original song has a more varied instrumentation than this. But the guitar lead reminds me of U-GEN's own MMX arrangements, whichis cool.
  8. Game over for VGMix? NOPE

    Hey, everyone... It has been 10 years since VGMix 2 was forced to "shut its doors". So in order to celebrate the positive impact it had on the game music scene, I am sharing 29 remixes from my old backups(I have more than that. But honestly, I don't want to share music that no one could possibly like). None of these tracks are on VGMixArchive, which means many of them will finally see the light of day after a whole decade! I tagged each song and even included comments from the artists themselves, when such info was available for me. https://www.dropbox.com/s/0hfwl3l85n2i716/VGMix.rar I hope you enjoy!
  9. Your Hidden Gems?

    This is a childhood favorite of mine. High replay value with friends. Too bad the kickstarter game wasn't promising enough to get funded. But I think the main problem was poor video marketing.
  10. Your Hidden Gems?

    Kuru Kuru Kururin for GBA. One of those "reach your goal" type of games with unique gameplay and appealing graphics/bg animation. Not to mention the wonderful music by Atsuhiro Motoyama.
  11. NK Pixel Artwork

    Your palette & texture work reminds me of Fray in Magical Adventure for MSX2. And that is a good thing in my book.
  12. Since Mazedude is a fan of Jazz Jackrabbit music, I wouldn't be surprised if it was the inspiration for the synth lead design. Sounds very Alexander Brandon-esque to me. Well done.
  13. Much better. My intuition tells me the guitarnote at44:00 should be the same as the next one. As it is, it's slightly unsettling. For more variety's sake, I think the guitar could play something along those lines on the ending:https://www.youtube.com/watch?v=xlxPj9P3ztU&t=3m21s Piano could make a short entrance in the previous bar, before 1:17. This would add some spontaneity. I think if it lasts for only 4 bars it'll be enough. Make the guitar do a short entrancebefore going back to the main melody, too. For the same reason as I stated above. I like how the guitar works as a rhythm instrument as the piano leads. More rhythm guitarthrough the piece could be neat if you feel there are other possibilities for that. Again, nice updates so far.
  14. Drums,lead guitar and unusual time sigare thehighlights for me. The sound effects are carefully used, to be expected from the artist. This is one of my favorite Doom II Mazedude remixes (the others are 'Countdown to Death' from the American Album and 'Westside Archvile' from the Doom II Project). Andlike others, I also got tricked. Especially since my pc was in a real bad state when I heard this one for the first time. Nice work playing this prank on a lot of people.
  15. OCR01015 - Cool Spot 'Smileyspot'

    How can you take a game about a red spot with sunglasses seriously? You can't. And this track truly celebrates this goofy premise with cheesy wah EP, rhythm steel drums andjoyful commercial-like vocals. The whistling, caught me by surprise as much as the trombone in his Plok 'Title Jam' piece. Fade-out ending was appropriate. I just wish this was a little longer. Just a little bit. Sometimes, all you need issilliness. There are a few other Mazedude works with this type of mood.