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Sockpuppet

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Everything posted by Sockpuppet

  1. Honestly I had to slow it down to work it out but to me it sounds like 11/8 (split into 6 then 5).
  2. RuneWalsh - Adventurous Youth is 'The Boy's Got Wings' from Ys III: Wanderers from Ys. SalvatoreLeone - The Rock Solid Fun 'N' Games is 'Fun 'n' Games' from Banjo Tooie.
  3. The 7th Guest is missing most of its tracks. The Fat Man has released both this soundtrack and the 11th Hour's soundtrack together on Bandcamp (here) but unfortunately the tracks are not labelled or even ordered by which game they're from and I'm not familiar enough with the series to help much. There's also this release of just the 7th Guest soundtrack that came with the game but it's missing some tracks I've heard in gameplay videos. I think the first 3 7th Guest ReMixes are all labelled right, Microscopism is missing some sources. Mazedude's site lists the other sources as 'Microscope Puzzle', 'Cake Music' and 'Coffin Dance'. I think 'Microscope Puzzle' is actually track 25, 'Bolero', as this video shows it playing during that puzzle. Bolero is the main source used in the ReMix. 'Cake Music' may be track 15, XMusic Box (the X might be a typo?), as this video shows it playing during a cake puzzle. It appears at 2:27 - 2:38 of the ReMix. Coffin Dance is named on the soundtrack, and appears at 2:38 - 3:19 of the ReMix. Mazedude's site mentions that there are more sources used but doesn't name them. I haven't been able to identify them. Torvus Clockwork is missing Submerged Temple[Metroid Prime 2] (used throughout) and Main Theme[Metroid Prime 2] (0:18 of source used at 2:06 - 2:54). In Your Prime also uses that same bit of Metroid Prime 2's theme at 1:44 - 2:34. I've also found a bunch of brief cameos: Cliffside Clamber - 2:14 - 2:33 of ReMix uses 1:17 - 1:31 of Northern Hempispheres [DKC] and 0:18 - 0:32 of Voices of the Temple [DKC] layered together. Banaqua - 2:52 - 2:59 uses Title Theme [Donkey Kong]. I think 2:40 - 2:46 might also be based on 0:04 - 0:08 of Title [Donkey Kong Land]. All I Wanna Do - Possibly not intentional but the bass at 4:05 - 4:10 sounds a lot like the start of Vampire Killer. Anthem of a Misguided Youth - 1:08 - 1:14 uses Flute [The Legend of Zelda] (or the Ocarina title screen) KRool Intentions - 4:21 - 4:29 uses 0:24 - 0:28 of Boss Bossanova (Boss Tune) [DKC2] Big-Band Battlefield - 4:44 - 4:47 uses Overworld BGM [Super Mario Bros.] Life of a Bowling Pin - 1:42 uses Treasure Chest Catch Fanfare [The Legend of Zelda] Rime of the Wanderin' Seafarer - 0:06 uses Secret [The Legend of Zelda] Soap Globe - 3:02 - 3:08 uses Overworld BGM [Super Mario World] Sword of Sand - 2:57 - 3:03 uses Above Ground [The Legend of Zelda] Tutti I Frutti - The Ballad of Piantee Joe - 3:43 - 3:46 uses Invincible BGM [Super Mario Bros.] The Submap Emissary - Another possibly unintentional one, but the end of the guitar solo (3:24 onwards) could be referencing 1:00 - 1:11 of Stickerbush Symphony (Bramble Blast) [DKC2] La Montaña de los Caballos Jóvenes - 3:34 - 3:39 is the Chocobo Theme [Final Fantasy II] (or Techno de Chocobo for game consistency). I think there's another tune right after it but I don't know enough about FF to place it. That's Not Funny - 1:55 - 2:05 of ReMix uses 0:26 - 0:35 of Ruins. 2:05 - 2:12 of the ReMix uses 0:09 - 0:12 of Heartache. 2:12 - 2:14 of ReMix uses 0:07 - 0:11 of Your Best Friend. 3:02 - 3:07 of ReMix uses 1:49 - 1:53 of ASGORE. Drowning Blue - 2:18 - 2:26 uses the start of Pokémon Center [Pokémon Red Version]
  4. I've noticed some Sonic 3 & Knuckles ReMixes that use bits exclusive to their Act 2 variants are only listed under Act 1. Dub Island (Bashment Riddim Edit) is based on Angel Island Act 2, not Act 1. Bottled Metro and Aquatic Pressure are based on Hydrocity Act 2 rather than 1. Walk on Water and Down to the Hydrocity's Nightclub use both Acts of Hydrocity but are only listed as Act 1. Angel is a mostly a ReMix of Lava Reef Act 2 (AKA Hidden Palace) but the saxophone also quotes Lava Reef Act 1 at 2:28. And on a non-Sonic related note, Lava Dead Beat has an unlisted reference to "In a Snow-Bound Land (Clapper's Cavern)" at 3:13 - 3:41.
  5. I just quickly searched VGMdb for any albums containing Secret of Mana arrangements; this may be a bit of a stretch but the closest thing I could find was this album by Angèle Dubeau & La Pietà. Any chance this is it?
  6. SnappleMan did a good remix of Birth of a God with a bit of OWA at the end for Dwelling of Duels many years ago. It's #05 here. Maybe not quite what you're after as it doesn't use both songs throughout the remix, but it's still great.
  7. Hi Mirby :)

    Uh, sorry for the long wait on that Boktai mix. I've had a bit of a remixing block for a while. I'll have another shot at it this week. I think I can still use my old WIP.

  8. Uh... I've done about half a minute of the intro and then I got stuck. I'll have another look at it today, see if I can get it anywhere.

    Sorry it's taking so long...:oops:

  9. Could I please have the '5' taken off my username (so it's just 'Sockpuppet')?
  10. Sounds like a great idea! I'd love to try remixing something from Jazz Jackrabbit. Probably and/or a combination of the 2 Medivo
  11. I'm surprised no-one's mentioned Tetris yet. I think that was even bundled with the GameBoy at one point. Good luck with the project!
  12. Hey TGH, congrats on your first mixpost! :D

  13. Sorry for the really late reply. It sounds a lot better now, but now I think the snares are a little bit too quiet, and the bass drum is a bit too strong. Otherwise I'd say this is finished! (and yeah, I kinda forgot about Mt Moon.. I'll fix it up soon tho)
  14. That's Gimgak's remix. Here's the thread: http://ocremix.org/forums/showthread.php?t=31767
  15. Wow, this is great! I really love how you've arranged it. Just a few minor issues I noticed: - The main drum beat sounds a little bit too heavy in the first half of the song (0:51, 1:13, 2:04). I think it's slight over-compression but I'm not entirely sure. - The piano could do with a bit more humanization, especially in that last bit. Try messing with the velocities a bit, and have the notes making up the chords play at slightly different times rather than all at once. Also, you could have one or two of the synthsfading out over the start of the outro, although the transition is fine as it is already. - This is just an idea, but you could spice up the transition at 1:11-1:13 with something like filter effects or a light stutter on the synth-string chord. I think that'd sound good . Although again, it sounds good as it is, too. Oh, and I love those chord changes around 2:21-2:38 and the following piano solo. Excellent work again! (and nice choice of source too )
  16. Wow, for your first multi-track remix, the production is really good! I didn't notice any major issues there. The first time I listened to it the background piano(?) chords seemed a little bit loud but it didn't bother me any other time I listened to it for some reason. Might still be worth having a look at that though. I really like the percussion (the sample and general idea I mean, I know you're still working on the patterns) and all the sounds you've used. Arrangement wise, I reckon it could use some simple harmonies at around 0:34-1:01. Maybe something like a flute or high piano. The transition at 1:01 sounds a little rough, but that could at least be partially fixed once you change up the percussion a bit. And if you decide to go with the flute/piano harmony idea you could a little flourish thingy just before going into it too. And I agree that live violin would sound amazing. Overall, this is sounding really good, especially for your first time working with other instruments. Nice work!
  17. lol don't worry, I'm fixing the ton-tons too. And making the drum patterns a little bit more interesting while I'm at it.
  18. Hm, that's a possibility. I really like that windy synth where it is now though. Maybe if I just do something similar at 3:53. I'll try a few things and see what works. I'll see if I can get another, hopefully final update up today.
  19. Thanks for all your comments, everyone! I see what you mean. I'll fix that right away. Haha yeah, acoustic drum writing is definitely one of my weak points. I'll see what I can do about that. I'm not really sure what to do about this. Personally I'm happy with the arrangement as it is, but I can see why it bugs some people. At this point there's not much I can do without removing large sections and/or completely rewriting it, neither of which I want to do. Although... do you think it would at least be a little better if I made the 3:53-4:22 a bit smoother?Anyway, certainly something I need to think about. Thanks again guys! I really appreciate the help!
  20. Haha, I'm so lazy... But I finally got around to fixing this up! Boosted the drums and added a proper transition, as the judges suggested, and also did a bit of general mixing/mastering. I think this is pretty much finished so I'm putting it straight to mod reveiew.
  21. Curses, foiled again: http://ocremix.org/forums/showthread.php?t=34426 But I'll definitely be fixing this up and resubbing within the next few weeks. As soon as I fix a few issues with the project file that is.
  22. Update: *Removed the wah-wah from the first bit, toned it down at other points *Gap in drums fixed *Harp and Pizzicato turned up a little (I checked and I don't have any other good harp samples) I really like that rhodes sample at 2:45 though, so I left it in. Sorry Redtails.
  23. Thank you for your feedback, guys! Nah, it's not real. Everything in this is sequenced (all in Reason 4), it's just an excellent sample. :lol:Yeah, I got a bit carried away with that wah-wah thing. Should I tone it down (like lessen the frequency changes or spread it out more) or just remove it completely?I'm pretty sure that dropout is the drums. I'll have a look and fix that up. Actually that is a sampled harp. So... a different sampled harp then? I'll be sure to fix those things to. Thanks Redtails! Haha, I know what you mean. I kinda remembered liking this song, probably because I'd only really heard the somewhat decent intro ingame (thanks to those damn Zubats. Maybe that's why there's so many of them) but that middle bit in particular is a complete mess. Which is why I didn't use it. Thanks everyone!
  24. MAY 21 UPDATE ReMix: Source: http://www.youtube.com/watch?v=Vz29y40RjsY First version: http://tindeck.com/listen/iywr This is a ReMix of the cave theme in Pokemon Red/Blue/Yellow/(Green). I tried to make it a lot more 'mellow' than the source track. This remix only uses 0:00-0:24 and 1:11-1:20 of the source track, since the rest was pretty much unusable for the direction I went in. It's a bit liberal, but I did a quick check and I'm pretty sure it's got just enough source for site rules. I just need a bit of help fixing up the production a bit, and maybe work on those transitions if people don't like them much. (If it's unclear, 0:00-1:55, 2:24-2:37 and 4:22-end of the remix is based around 0:00-0:24 of the source, and 2:37-4:19 of the remix is based entirely off of 1:11-1:20 of the source) EDIT: The ReMix is now called "Moondrops", thanks to Emunator.
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