blaggles

Members
  • Content count

    14
  • Joined

  • Last visited

About blaggles

  • Rank
    Glass Joe (+10)
  • Birthday 07/04/1987

Profile Information

  • Gender
    Male
  • Location
    Columbus, OH
  • Interests
    Music, computers, audio hardware, video games

Contact Methods

  • Website URL
    sevenfortyfour.bandcamp.com

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Logic
  • Software - Preferred Plugins/Libraries
    Alchemy, Drumaxx, Garritan PO, Logic's EXS24

Converted

  • Real Name
    Ben
  • Occupation
    retail flunky (for now)
  • Twitter Username
    744music

Recent Profile Visitors

520 profile views
  1. Thanks for the feedback. I haven't paid a ton of attention to the energy of the track nor done an exhaustive production pass on it yet. I'm going to redo the drum tracks from scratch and come up with a new bass line and try to get it to contrast better with the breaks. edit: Draft 7 with new bassline and percussion, and production pass (I skipped a bunch of revisions already) Regarding production - it may still need some more work; I have a bit of hearing damage in my left ear from working in audio for years and it's not helping me. If anything this one might be fun to play in audiosurf )
  2. One over-a-month-long silence later and I'm back with another draft of this thing. It's more 90s now and is based on the level where the lights keep flickering on and off; the intensity of the track also alternates between intensity and darkness. Draft 2
  3. Just something I started on a couple weeks ago. I like the Fear Factory theme from DKC a lot and I've been on an 80s kick lately. I dunno. Could use a bit more variety I suppose? Link to WIP (old, see newest post) Original theme
  4. This mix is very early on at the time of this post and is actually missing some things I wanted to do with it, but I'd also like to know if it's really worth pursuing. This is actually a project that's been sitting on my hard drive in various forms (all of them very unfinished) since around 2009, I think? I feel like it needs some countermelody right now; being locked into the same chord progression the whole track is kind of boring, it's WAY too close to the original piece in a lot of ways, and production hasn't even been addressed yet other than some really basic compression and EQing. After listening through a few times I have also just decided that I don't like the drum samples I'm using all that much. Plus there's a section where I just kind of randomly noodled on a keyboard and it doesn't make a ton of sense. Oh well. Thoughts? Link to WIP Original theme
  5. I was commissioned to create a soundtrack for an RTS game called Iris Burning; there's not a ton of info out about it right now, but it's an RTS game set on an alien planet where different corporations fight over resources. It's like a hybrid of SimCity and Starcraft to some extent. Let me know if it's any good? I'm not really asking for a purchase, just a hearing. http://744music.bandcamp.com/album/iris-burning-soundtrack
  6. This post is kind of rambling and disorganized, please bear with me! .-. I'm still pretty new to OCRemix, far from being a professional, and make music in my spare time, but I've spent thousands of hours using Logic. Don't underestimate what you can do with Logic Pro X's built-in plugins; they are extremely powerful. Sure, some of the presets might sound pretty synthetic and cheesy at first, but that's where clever manipulation of MIDI parameters and EQing come in. You can get some pretty great results using the expression and modulation parameters alone for some of the built in orchestral samples, particularly the strings and woodwinds. As far as synth sounds, Logic Pro X ships with a pretty massive library: The Alchemy plugin, which they added only a few updates ago, will have a preset for pretty much every electronic genre you could name, and then some -- it's now my most-used plugin. It is extremely versatile and is actually one of the big selling points for Logic Pro X now. Sculpture is an extremely flexible and awesome synth modeler that can produce a wide range of sounds as well. EXS24 ships with some quality samples and can import soundfonts; you just need to drop the .sf2 file into the proper directory. The ES1 bass synth and ES2 oscillator synths are also very powerful. Ultrabeat is pretty fantastic and pretty easy to use. For orchestra, there's always the basic stuff in Squidfont; it's not the most authentic on its own, but works fairly well layered with other sounds. French horn is legendarily difficult to capture using samples; to get an even reasonable sound I had to layer the Squidfont legato French horn with a Garritan horn choir and a synth! Saxophone is also extremely difficult to realistically set up, if not more so than French horn. There used to be a Ben Boldt library with some okay orchestra samples in it as well but I can't seem to find a download that is working at the moment... EQing is something you can develop a sense for; Logic's built in channel EQ is also very simple to use. You can get pretty good through experimentation but it's best to know what frequencies to boost and reduce as well; a chart like this one is a good starting point. Single out a regular snare drum on a track sometime, and turn on the analyzer; boost somewhere in the 180-220hz range and the 4500hz area and see how much of a difference it makes. Also, while I don't really recommend using Apple Loops in a real project, sometimes they're handy for inspiration. They make good placeholders in some projects until you're ready to replace them with something you made yourself. Same for the Drummer tracks. As far as external plugins, the posts above mine cover a pretty good range and the majority of them I already have sitting around on my hard drive. The top three third-party instrument plugins I personally use are the Garritan Personal Orchestra, MusicLab RealGuitar, and Image-Line's Drumaxx, but none of these are free and they also require some effort to get sounding great. Anyway, I liked your Sonic 2 mix above a lot. Your composition skills are definitely there.
  7. In case something goes weird with Dropbox again, here is the link to the final mix.
  8. I did bring that bass drum hit down as well as applied some significant compression in an attempt to even things out some without losing too much perceived dynamic contrast (I have the privilege to run live music on an almost weekly basis and if there's one thing I love it's dynamic contrast.) Overall it's been boosted ~3.5dB without clipping. I've just kinda ... overwritten the file in my dropbox. c: @Uffe von Lauterbach I'm going to go with your title, Frozen Mourning fits perfectly. Thanks for the suggestion!
  9. Thank you for the kind words! Unfortunately I think it might be too late to adjust the title, but in the future if I submit anything I'll be consulting a multilingual thesaurus.
  10. Thanks! I'll fix the dynamic range issues (I didn't realize how high I had my system volume cranked) to get things up to a decent volume, and I am going to swap in a flute part at the beginning; it's already been done, in fact. I also added a little more attack time to the string parts and fiddled with the modwheel/expression parameters in an attempt to get a slightly more realistic tone. I was also concerned about keeping too close to the source; I could add more ornamentation, or try to come up with a countermelodic line, or a bridge or something, I suppose. Arrangements of existing works are hard for me to deviate from because I tend to know them so well, and my mind just refuses to deviate from them that much. x_x If I have to though, I think I could probably do it. Still trying to come up with a better name for the thing, too. Here's the version I plan on submitting...
  11. I might be swapping the weird at-the-top-of-its-range cello line for flute instead because it does sound kind of fake, but I'll leave that alone until a review happens. In the meantime I need to get to commenting on some other peoples' tracks!
  12. I'm terrible at coming up with names for pieces, so if you have any suggestions let me know. Midna's Lament is like the best theme from Twilight Princess in my opinion and it was begging to be orchestrated. This project's been sitting around on my hard drive for a long time as I hit a roadblock at one point, but recently was able to pretty much finish it. It ended up sounding kind of snow or ice-themed. Here is the link (aif) Another link (256kbps mp3 instead) Source
  13. Figured this might work as my first submission here. I've sort of tossed this short arrangement together. It could probably use some more ornamentation and an intro... https://sevenfortyfour.bandcamp.com/track/train-ride-arrangement original theme: https://www.youtube.com/watch?v=5W_bFLwB0WY
  14. Hi. I've been putting off joining for like two three many years now. I'm Ben, I've done a bunch of original tracks and a lot of video game mixes or arrangements, and I go by the name sevenfortyfour or 744. I have downloaded roughly 60% of the content on this site (or so it feels at this point!) and have most of it in my regular playlist. I've been into game music since I was three years old, after having been introduced to Rad Racer on the NES and being fascinated at what a few oscillators can do. I have a couple bandcamp pages and am writing the soundtrack for an upcoming game called Iris Burning. I don't really have a huge amount of instrument-playing skill (I played brass instruments, but haven't touched one for ten years at this point) but I've got an iMac and Logic Pro, an old M-Audio Oxygen keyboard and a set of ATH-M50s, and I can at least say I'm getting better at creating music. I also have the unique privilege of being able to run live music with a rock band on weekends with a lot of nice hardware including a couple of PreSonus 32AI boards. My faults are still abusing too many plugin presets and coming up with countermelodic lines and chord progressions but I'm getting a little better. Occasionally I use an Apple Loop, and I feel really guilty when that happens, but it's not that frequent anymore. Anyway, hello!