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  1. With this music I won the demoscene remix category of the 2023 Arok Party.
  2. Here's a short 14 sec clip of me trying to make a guitar sound arpeggiated. I've always wanted to be able to cover stuff with arps, like is more present in Western composers' work like Tim Follin or Jeroen Tel. But, I've thought it would be too tough to pull of that sound on a guitar. This week my friend gave me an idea to try. Here it is. I think it came out pretty decent. Any suggestions on how to make it sound more authentic are welcome. Original Track: Here's clean unprocessed guitar of what I played. It's all 8 notes of each arpeggio played separetely one note at a time and layered on top of each other. Here's the track above with just a little bit of ring modulation and reverb.
  3. Here's my WIP of Terra's theme, done on FL studio mobile. The funny thing is, I just read my NO answer to my Speed Demon mix, and I played the first two sections on the little keyboard on the cell phone screen for a more organic feel, and the last section was sequenced, but I had a lot of fun automatic the sync parameter on that synth:) Thanks ahead of time for feedback. https://drive.google.com/file/d/1E5KZ4iUZbYrhs-2ue_KFUlcfTBkyCaiz/view?usp=sharing
  4. EDIT: Tried fixing the problems that were bothering me using just the audio below and approaching it like a mastering thing. Might have gone overboard; my ears are shot right now. Looking for any feedback: Hey, so this is bumming me out. I worked on this track for too long and now my ears are shot and no longer hearing reality, but I'm confident that there are a million problems with it. What I'm not sure is which problems are real and which aren't, and I've pretty much destroyed the project file since this version chasing ghosts, so I'm looking for as much criticism as possible in the hope that I'll be able to come back to this and turn it around once I've got enough distance from it. Source:
  5. This is a really short intro that I put together real fast. I am curious on what some folks might think of the instrument combinations and the idea so far. Thanks!
  6. The Complete all in one mix of my Destruction Derby Remix Project. Something that has been in the back of my head for a very long time, I thought it was time to get it out of my system. My tribute/remixed version of the entire Destruction Derby soundtrack for the PlayStation, originally produced by Elliot Sumner and Tim Swan back in 1995. I've tried to keep the feel of the original early 90s rave style intact while also bringing it into the present day. Furthermore, I really enjoyed making this project, and I hope you like what I've put together. For great nostalgia! Let's go back to Christmas 1995! (Or whenever you bought this game) Game Developed by Reflections Interactive and released by Psygnosis in 1995 on PlayStation, Saturn and MS-DOS Original Music Composed by Tim Swan & Elliott Sumner / Remixed, Rearranged and additional production by Xendraven
  7. Hi OC ReMix! I'm very much new here. About a year ago I decided to get into making music as a hobby, and this is one of the first tracks I published. I'm very keen to hear what other people think of it, in particular if it feels too repetitive or if a particular note / chord sounds off. I'm also still trying to figure out the legal standing of creating a track like this and publishing it on a personal YouTube channel, not intending to ever profit from it. I've read some things about synch licences and stuff which I didn't have before publishing this. Any advice is greatly appreciated. Thanks in advance! Cheers, Hiro
  8. Was a recent MnP compo that I got really into and I'm thinking I'm invested enough where I might wanna submit this after I give it some more polish. I've never worked with this kinda track before and I'm definitely lost in terms of what may need eq there or compression here . Some balance issues I'm aware of here and there though. A few spots specifically with the vox are a bit out of wack... On the creative side the big build up with the riser doesn't end as powerfully as I want. I tried a few effects to cap it off but nothing makes me go "Ooh!" One idea I have though is to use some stock supercar engine rev and acceleration samples so that it gives that launching from the start line type feeling.
  9. Here's a house mix of No Death In Love from Enslaved: Odyssey to the West. The original here is absolutely one of my favourite songs of all-time. Amazing vocals, gorgeous melodies, simple but haunting chords with a real cinematic flair. I really want to try and capture the feel of the track whilst giving it a modern house edge. Most instrument sounds here are placeholders at the moment, and I'm using the original isolated vocals in here. I really wish I could use them in the final version, but I am almost certain it's against the rules? I'm thinking I will need to find a female vocalist to re-record these vocals. I'd love the original feel to stay intact, but am completely open to somebody making it their own... get in touch! EDIT: SirenStar has kindly jumped on for vocal duties. I'm very excited now! Anyways, this is simple and straight to the point so far, lots of things to add and vary up. Let me know what you think so far! No Death In Love WIP 1.mp3
  10. Demo of a 'trip-hop' arrangement of the classic Wily Stage from Megaman 2. I'm pretty happy with the 'atmosphere' of the song, but it feels pretty static at the moment. I'd like to eventually submit this to OCR, so don't hold back on the feedback! https://drive.google.com/file/d/1FJeSCUZvJaCERr0N6xzsWmp3G4Fq93jZ/view?usp=share_link
  11. I did a live stream of me creating this last night, was up until 4am, haha. Source material:
  12. This was done on my computer using a few new tools I got. I think it sounds good, so I thought I would set it to ready for review. Thanks ahead of time! Remix https://drive.google.com/file/d/1_LDzIZmGeu39I8OeLZRF8GSaBYgCgJYM/view?usp=sharing Original
  13. I'm hoping to make it for Mario Month, but if not, I'll sub anyways! Anyhoo, this is an 80s, Giorgio Moroder-style mix of Rainbow Road & Moon. I have the rough song down, the basics are down and ready for me to go fill them with vocals - lots of stuff to do! This WIP doesn't have the vocals yet... I'm actually heading out on my property to sit and write them as we speak. I've cut out the intro, because I've yet to make a start on it. I might reprise the intro theme somewhere after the first chorus before it swings back into the main theme. The second repeat of the verse section will likely be extended, with the first bit, with a mix of vocals and a synth guitar solo section. The main bell in the 'BELL' version of the WIP just contains a placeholder DX-7 bell line to fill in space before the vocals hit, and it's basically just plays the main source melody straight. The bells will stay, likely as accents in the mix. I've included an instrumental version of the WIP without the bell too, if you're interested. I'm using a combination of Linn Linndrum samples, and Roland JUNO-106, Jupiter-8, SYSTEM-8 soft-synths and Dexed for the DX-7 bits so far. I've left the Juno synth noise in there for texture and character. I still have lots of flourishes and synth whooshes to add, along with extra percussion to add to the main beat, so it sounds a bit bare at the moment, but it will get there. Like I said, there's lots of work still to do! MK7 Rainbow Road (Moon) WIP 1 - Bell Version Mario Kart 7 Moon BELL.mp3 MK7 Rainbow Road (Moon) WIP 1 - Instrumental Version Mario Kart 7 Moon INST.mp3 Let me know what you think, and as always feedback is welcome
  14. Here's a bunch of tracks I've remixed over the years. Looking back on this, I can say I got progressively better - but would love to hear a critique or 2. Have at you!
  15. Hellooooooo! It has been a while, eh? I have been listening to a lot of early-to-mid 90s Cyberpunk influenced soundtracks and albums as of late. I've also slowly been getting back into music, thanks to my husband, who has been nudging me to re-kindle my love for music production. So I've decided to do some remixes to basically get back into shape. So yeah, started this yesterday. This is the original Myst by way of Snatcher & Burn-Cycle, pretty much. This mix incorporates elements of both the Myst Theme and Un-finale into a moody 90s Cyberpunk Redbook-style track. Source 1: Un-Finale Source 2: Myst Theme Still composing, so I haven't paid attention too much to the mixing or transitions. The themes are relatively untouched at the moment, but will be elaborated on more as the track progresses. The Synth Vox main lead and subtle harmony line in second repeat are likely to change and could be considered placeholders for the moment. I am limiting myself to exclusively to the Korg M1 Soft Synth and both the Roland D-50 and Sound Canvas VSTs for two reasons; to keep me focused, and to stay true to the inspiration behind the track. I may bring in another older-style soft-synth for more effects at some stage, but at this stage, it's 80s + 90s sounds all the way Feedback is welcome, and it's good to be back!!! MYST x Snatcher WIP 1.mp3
  16. I'm on a chillhop / lofi beats creative binge at the moment, and was wracking my brain trying to think of a videogame track I might be able to remix into that style. Tears of... (or Good Ending) seemed like a simple yet effective source to play with, so here are. I mostly made this to include as a bonus track for an album, but though it might pass muster here? It might be a bit too conservative in it's source usage to be accepted, but I thought I'd pass it through the workshop to see how it did.
  17. My first post here, and I am sure I have a lot to learn. I am having fun doing it though! The original intent was to be vapor-wavy, kind of like that VHS sound, but curious if I went too far or I mixed too much up. The song: https://drive.google.com/file/d/1rjSQNr9D91GsH8Cd2joCuqavcY0g75Wk/view?usp=sharing Sources:
  18. Hey all, Got some awesome feedback from the judges and was asked to resub, but as usually I might have overdone it Original track: The rejected mix: The latest version: https://files.jneen.net/ocremix/bwt2.flac wav version in case your browser can't open flac... -----> https://files.jneen.net/ocremix/bwt2.wav <---- EDIT: just to summarize what i did and the feedback i'm looking for: * i did change up the drums at 1:12, but i'm afraid they distract from the fun sfx layers now. it's still probably better than just continuing the break as-is, though, i'm not sure. * i added a whole new section at 2:22-ish where i resampled the previous sliced break and did more old-school chopping to create a half-tempo beat, and then added a brass section with other mario theme callbacks. (the non-8-bit version of the original in the game also does this with the smb1 ground theme, i just also added a bit of smb3 and smb1 underground). this section kind of ramps up the tension a lot for a track i'd originally envisioned to just kind of be * i got a good deal of feedback on the mix, which i did address some of - but i do kind of like the melody floating in over the hills with the bass and drums close by. maybe i'm just used to sitting in rhythm sections EDIT (19 Mar): updated the mix, fixed a few techincal problems (renoise tracker effects get hecked when combined with phrases sometimes...)
  19. Steel Giant remix Steel Giant Original It is rough with ideas. Open to suggestions or collab. I put together what I thought would be closer to a reimagining if the battle music were given a different style. Ideally, the guitars would be more significant if they were real (I just can't MIDI guitar). Thanks for listening
  20. Latest WIP (updated 3/26): Original source: I'm really excited about this track and hoping to get it to a point where it can be submitted for OCR. I feel like I'm most of the way there but it still needs a little work and I'd love your feedback! I arranged and recorded or programmed everything except the voice of Madeline, who is performed by the wonderful ElusiveBac0n. I'm also hoping to feature another one of my friends on the sax solo, but that's not recorded yet so there's a virtual one for now. I'd love your feedback on anything at all that you think isn't quite working or up to OCR's standards. From the arrangement to the performance to mixing and mastering, anything at all you hear that's not there yet. I think it might be like 80% there but if not I'm willing to make big changes if necessary. Thank you for your time!
  21. I guess I'm just looking for suggestions on how to further develop this and where to go with it. Started this morning and kinda just kept going, could use some fresh ears and brain cells. https://on.soundcloud.com/4xFBL
  22. An attempt at the pyramid theme from Dragon Warrior 3. It's a WIP, no mastering done and work needed, as well as needing to be made longer. Feedback greatly appreciated! Remix https://drive.google.com/file/d/1__BRpUZ8nE10HlDdIknXW3mpx1t0sdgj/view?usp=share_link Original
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