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  1. Someone left a comment on one of my videos encouraging me to share my work with this community. A little bit of research has led me here, and I'm a bit confused about whether my stuff is fit for this community or not. Most of my work was done before I ever heard of this site. Anyway, here is a link to some stuff: Castlevania "Wicked Child": I could really do with some feedback as to whether the community is interested in this or if I am barking up the wrong tree. Thanks
  2. Hello all, I first visited this site a couple of years ago and have loved it ever since. I have recently gotten into mixing myself thanks to this site, and I wanted to share what I made, so here it is. This is my first ever remix, I hope you all like it.
  3. I'm doing music for a fan Castlevania project. Here's a few tracks for you to enjoy: - Burning Purpose - Ecclesiae Strigam - Sanguine Moonblossom - A Soldier with a Grudge
  4. There was someone who "remade" Harmony of Dissonance sountracks but unfortunately he left out the track Name Entry, which is one of the best tracks in the whole game: I'd like to hear a high quality sounding track of this. Preferably leave it as is or make it sound a little more funky or hip-hop like, but not too different. Thanks in advance.
  5. Track has been submitted Original Post: "Yeah, it's another Vampire Killer remix. But I can't help it." Finally pushed through the block I had and got this out of it. It's another retrowave remix. This time I've take ideas from 80s cop movie themes and a bit of Michael Jackson. The initial idea was to essentially recreate the prologue as an old horror movie trailer and then Vampire Killer as a pop-ish/dance-ish cop theme. And then "Thriller" got mixed in there. It's the cheesy chip sfx break. The toms, I might redo a few parts. It doesn't sound like it's intrusive I think so I might not. But let me know if you think it is. I've made the hand-off synth during the chorus to be a more whispy/flute-like sound because I felt like was clashing with the main synth a lot. I might change it again. Let me know what you guys think. Feedback away! v2 -lowered sample levels so they just sort of sit in the background instead of being prominent during the break -replaced hand-off synth -took away some highs from main synth for warmness v3 I felt that the track needed some escalation of some kind during the second pass. Just a little to give it more variation. So I added a keytar to just play around on the side and I think I might have given the song a slightly different flavor now. I mean, I like it. But I'm not entirely sure about how to mix it in place too so I'm on the fence about whether I should keep it or not. Thoughts anyone? unmastered v1 https://drive.google.com/open?id=0B6MyiCdTp6ojN0MzdjZlNVRnNGs unmastered v2 https://drive.google.com/open?id=0B6MyiCdTp6ojUF9LRkJfUEM1b28 unmastered v3 https://drive.google.com/open?id=0B6MyiCdTp6ojQTAyMHJSUEtKcE0 Source:
  6. In one minute, you can hear parts of "Prologue", "Stalker", "Wicked Child", "Walking on the Edge", "Poison Mind", "Heart of Fire", "Nothing to Lose" and "Voyager" -- plus the "Death" jingle. Only "Vampire Killer", "Black Night", and "Game Over" were left over. Enjoy! \m/
  7. This remix of Beginning uses instruments generated by Castlevania 3 (japanese), Super Castlevania IV, Dracula X (SNES), and Bloodlines.
  8. Alright, I'll make this short and sweet. I know we have the excellent Vampire Variations series of albums that covers the Castlevania series, but I'd like to propose a new CV album with a special twist. CastleMania is an album of Castlevania remixes done in the style of pro-wrestler intro tracks. You know how all those wrestlers in the WWE have their own walk-in music? I want an album of remixes that casts Castlevania characters like Simon Belmont and Alucard as pro-wrestlers with their own entrance tracks. We can do the full production on these tracks too, with some light voice acting; an announcer introducing the character, the character themselves doing some catchphrase-filled crowdwork, some crowd noises to make it sound like it's at a big event arena. I obviously cannot run this album, as I have Final Fantasy V to work on, along with this year's FGC albums and some other personal projects. I'm looking to put together a team to take this album project on, preferably someone with knowledge of Castlevania, or pro-wrestling, or both. It doesn't have to be a long album either; even a six-track EP would be cool. Anyone game? I really want this to happen. The pun-based title is too good to pass up.
  9. until
    A Remix Competition Presented by the OverClocked ReMix Forums Vote on remixes by ladyWildfire, Magnetic Ether, and Supercoolmike from Castlevania: Curse of Darkness, Castlevania: Aria of Sorrow, and Castlevania III!
  10. Hi, this is a song presented for the Castlevania compo. This song mixes "Master's Keep" and "Munitions Factory" The votations period for this song have already finished and it won the first round but still i'd like to get some feedback (thanks @wildfire for the idea). I had never mixed Metal, EDM and Classical music in a single song this way, so any comments are apreciated! This is the song:
  11. I'd love some feedback on my round 1 remix from the Castlevania compo (going on right now over at http://ocremix.org/community/topic/42341-castlevania-cacophony-of-incarnation-2016/?page=1) Any feedback is welcome! You can either post your comments in this thread or on SoundCloud. I plan on submitting this to the OCR judges panel. Lyrics: You say love should feel this way You say love can ease the pain I fear my choice is unclear I fear I could disappear Ruin, sorrow, your love leaves me hollow In the darkness you won't find me here anymore Jaded, blinded, your voice drew me in Our love was misguided but I won't be fooled again You've become a Vampire You broke my heart and drank my soul One day you'll finally meet your fate In the darkness shadows wait for you I won't be your victim and my revenge is overdue You've become a vampire And now I'm here to vanquish you This night you'll finally meet your fate
  12. until
    A Remix Competition Presented by the OverClocked ReMix Forums Vote on remixes by Gario, HoboKa, and Aleix Ramon from Castlevania III, Castlevania: Dracula X, and Castlevania: Portrait of Ruin!
  13. until
    A Remix Competition Presented by the OverClocked ReMix Forums Vote on remixes by Sir_NutS, Jorito, War Machine, Trism, OA, and YoshiBlade from the original Castlevania and three other Castlevania games!
  14. until
    A Remix Competition Presented by the OverClocked ReMix Forums Vote on remixes by Supercoolmike, wildfire, Chernabogue, Chalis, Esperado, and Magnetic Ether from Castlevania: Aria of Sorrow and three other Castlevania games!
  15. until
    A Remix Competition Presented by the OverClocked ReMix Forums Vote on remixes by Gario, PlanarianHugger, HoboKa, Yami, theshaggyfreak, and Aleix Ramon from six different Castlevania games!
  16. Hey guys, MindWanderer is starting a nice Castlevania compo à la DarkeSword/FenixDown (Mega Man and Final Fantasy Compos). It's buried under other compos and only 2-3 people already signed up for it. It'd be a shame not to have more contestants, especially seeing the number of people who entered Shariq's MM compos. Signups are closing in early January, so check it out quickly. (@Mods: It's maybe a little spammy, but other compos started recruiting in Community, so I guess it's okay to do the same -- sorry if it's not okay. Plus I'd be a sad panda if no one enters it ;))
  17. Castlevania: Cacophony of Incarnation (CCoI) A Remix Competition Presented by the OverClocked ReMix Forums Introduction The Cult of Dracula strikes again! With their arcane power, they've reached backwards and forwards through time, even into alternate realities, to piece the Castle of Chaos and its surroundings back together, and with it, their fallen master. But the castle has come back jumbled together! Lakes float above towers, forests grow deep underground, and libraries burn perpetually in caverns of fire. Of course, with the pieces of the castle have come the heroes of ages! These heroes must fight through the Transylvanian chaos, sending each area in turn back to the abyss, until only one remains, trapping Dracula's essence and allowing him to be defeated once more. Download Current News Voting for the Final Battle has concluded! While Simon Belmont, represented by OA, has succeeded in his quest, Dracula, represented by Jorito, has had the last laugh. He'll return soon, more powerful than ever! Congratulations to both Jorito and OA! Brackets Alucard Bracket Concluded! Soma Bracket Concluded! Simon Bracket OA: Entrance, 1797 Dracula Bracket Jorito: Crumbling Tower, 1691 The Fallen PlanarianHugger: Plant Castle, 1591 Yami: Underground Caverns, 1797 theshaggyfreak: Munitions Factory, 1917 Esperado: Forbidden Area, 2035 Chernabogue: Underground Caverns, 1691 Chalis: Dance Hall, 2035 Trism: Wilderness, 1698 YoshiBlade: Castle Center, 1852 HoboKa: Burning Town, 1792 Supercoolmike: Inner Halls, 1476 Sir_NutS: Entrance, 1691 Aleix Ramon: Master's Keep, 1944 Magnetic Ether: Inner Quarters, 2035 War Machine: Dungeon, 1691 Gario: Warakiya Village, 1476 wildfire: Abandoned Castle, 1479 Format Castlevania: Cacophony of Incarnation (CCoI) is mostly a traditional elimination tournament. Each participant will choose the music from one location, stage, or area from any Castlevania game. They will then be paired off against each other, with the winner continuing to the next round. Remixers will have two weeks to write a "vs. remix;" that is to say, a remix featuring the themes of their own area and their opponent's area, and there will be a one-week voting period following each round. Two elements make this compo different from traditional brackets. First, instead of requiring a specific number of participants, any number will be accepted. One or more special rounds will be added to even out the number of participants. These special rounds will require remixes to use both their stage music and a special theme for the round. There also may be three main brackets instead of the usual two if that makes things work out more evenly. Second, there will be an optional loser's bracket. This will be point-based, and based on the number of participants who opt in for each round: the more entries, the more points will be up for grabs in each round. Those who lose in the main bracket will enter the loser's bracket slightly above the median score of all existing participants, to put them on even footing (with a reward for lasting longer in the main bracket). The winner of the loser's bracket will compete with the winner of the winner's bracket at the end: The winner of the winner's bracket can claim ultimate victory whether they win or lose, but they need to share that victory with the winner of the loser's bracket if they lose to them. All participating competitors and voters will adhere to the Competitions Code of Conduct. So do I just pick a theme? Is it first-come-first-served? I'll be doing a draft for source selection. If you're planning on participating, please post a list of at least three sources you're interested in claiming, in your order of preference. If you're choosing themes you expect to be popular, you should post 4 or 5 choices so you have backup. Since Castlevania doesn't always use consistent names for locations, and the names of the themes themselves aren't always easy to find, please include a YouTube link to each source. Also, if you have any schedule restrictions (planned vacations, exams, etc), please mention them in your signup post. I'll do my best to accommodate. Eligible sources are those which are the music for a stage, area, or location from any game with "Castlevania" in the title. Boss music, character themes, etc. are not eligible. If a source is used for two or three locations in the same game, that's fine, just specify one. If it's used in different games, try to list the game it originally came from (e.g. Castlevania for Vampire Killer). Different participants will not be allowed to choose different versions of the same melody. Castlevania II: Simon's Quest is a special case: Silence of Daylight, Bloody Tears, Monster Dance, Dwelling of Doom, and Within These Castle Walls are the eligible sources. Once everyone posts their lists, I'll assign choices based on a weighted point system designed to give the highest possible choices to the greatest number of people. (Some mathematical oddities in the sequential conflict resolution system actually make lower-ranked choices more likely in some cases, so I won't be using that.) Submissions All entries must be sent to me (MindWanderer) via PM on the forums. Please include the name of your bracket and the round number in the subject line of your PM. Please send me your submissions in MP3 format. I'll trust the submitters' ears to choose the best encodings for their music. Please do not use MediaFire, RapidShare, or any other ad-ridden public sharing site as a host for your entry. Tindeck is also bad because it changes your filenames. There are many better options you can and should be using to host your music. I recommend Dropbox or SoundCloud. Make sure your files are downloadable. File names must be in the following format: 1-on-1 round: Remixer - Title (Remixer's Stage and Opponent's Stage).mp3 3-way round: Remixer - Title (Remixer's Stage; First Opponent's Stage; and Second Opponent's Stage).mp3 Dracula Bracket round: Remixer - Title (Remixer's Stage and Round Theme).mp3 Examples: DarkeSword - Blood in the Water (Sunken City of Poltergeists, 1476 and Wilderness, 1698).mp3 MindWanderer - Wallachia Just Keeps On Burning (Warakiya Village, 1476; Burning Town, 1792; and Master's Keep, 1944).mp3 djpretzel - Praying for Time (Clock Tower, 1691 and Prayer, 1476).mp3 Please pay attention to the spaces and punctuation. Your artist name and mix title can be whatever capitalization you want but the stage names must be full and capitalized properly (as listed in the brackets). Properly formatted file names make it much easier for me to tag everything properly, which ensures good, consistent metadata on all the files that will be distributed to voters. You must adhere to this file name standard. If you don't, I will seriously consider disqualifying you, and I don't think anyone wants to be disqualified just because they couldn't name their file properly. Voting Rules and Guidelines Voting is conducted publicly in the Public Voting forum. Every week, a thread will be created for the most recently completed round of remixing. Specific rules will vary from round to round, so be sure to check the main post of each thread for instructions. Things to keep in mind when voting: The most important thing to consider when voting is how well the remix incorporates and arranges both themes. Production and enjoyability should also be considered, but this is primarily an arrangement competition. If you can't hear both themes in the remix, don't vote for it. Everyone is allowed (and encouraged) to vote, including both competitors and non-competitors. Due to the forum's poll mechanic, you are required to choose a remix to vote for in each pairing in the main brackets. If you participated in the round, feel free to vote for yourself. In the Dracula bracket, you will need to choose a first, second, and third-place choice. Do not vote for yourself. Voters will earn points equal to a first-place vote just for voting. Do not post reviews in the voting thread. Compile your reviews for each round into a single post in this thread. Post only once in each voting thread. Everyone must adhere to the Competitions Code of Conduct. Violations may result in your votes or entries being disqualified. Schedule Signups close: January 7 Remixing begins: Alucard Bracket Round 1: January 13 Soma Bracket Round 1: January 20 Simon Bracket Round 1: January 27 Alucard Bracket Round 2: February 3 Soma Bracket Round 2: February 10 Simon Bracket Round 3: February 17 Dracula (losers') Bracket Round 1: February 17 Hero Finals: March 9 Dracula Bracket Round 2: March 9 Final Battle: March 30 (3-week mixing period) Epilogue: March 30 (3-week mixing period) Conclusion Castlevania was originally released on September 26, 1986, making this coming year its 30th anniversary. I'd like to release a compliation OCR-I on that date if at all possible. So if you make something you like, or that you could like with some extra time to polish it, hang onto it, and I'll ask for submissions following the end of the compo. Art Art supplied by Chernabogue! Get your signature banners here. Aren't you stealing DarkeSword's format just so we can make more Castlevania music for you to listen to? Yep, pretty much.
  18. I'd like to introduce everyone to our new album Legacy Sessions: GAME Generation 5, a new album featuring classic melodies from the Nintendo 64 and PlayStation era, arranged and performed live by professional studio musicians. Please see the info below, and if you like the album please help spread the word because we'd like to make more of these from other gaming generations! Follow Legacy Sessions on Twitter and Facebook, and visit the official website for future announcements and music video releases. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Lead arranger Casey Ormond--best known for his arrangements and performances on Piano Collections: Final Fantasy XII and Valkyria Chronicles Piano Pieces--leads a team of talented arrangers and musicians as they revisit several of the most memorable melodies from the 32-bit era including tributes to Final Fantasy VII, Castlevania: Symphony of the Night, Super Mario 64, and more. The album is fully licensed and available now for $12 via Loudr: Legacy Sessions: GAME Generation 5 on Loudr The album is additionally available from iTunes, Amazon, and Google Play. The full track list for Legacy Sessions: GAME Generation 5: 01. Final Fantasy VII 02. The Curse of Monkey Island & Grim Fandango 03. Super Mario 64 & The Legend of Zelda: Ocarina of Time 04. Pokémon (Blue, Red, Yellow) 05. Super Mario 64 06. Chrono Cross 07. Castlevania: Symphony of the Night 08. Silent Hill 09. Final Fantasy Tactics 10. Final Fantasy IX 11. Metal Gear Solid 12. Grandia (ft. With Ether) "My goal as an arranger is to do more than just stir up nostalgia," reflects lead arranger Casey Ormond. "Instead, I focus on experimenting with and combining iconic themes to spark the listeners' imagination, creating new thematic and musical narratives. This is a method that I have refined through my piano works--Piano Collections FINAL FANTASY XII and Valkyria Chronicles Piano Pieces--and I hope that you enjoy discovering and rediscovering the classic music of the fifth generation of consoles!" Additional arrangers include lead Valkyria Chronicles orchestrator Nicole Brady, Tristan Coelho, and guitar duo With Ether, who have recorded an energetic medley from Grandia. The production of Legacy Sessions: GAME Generation 5 has been headed by producer Demetri Potiris, who has worked with both the Eminence Symphony Orchestra and the renowned sound studio of Hitoshi Sakimoto, Basiscape. His experience producing live game music events and recording sessions for original soundtracks like the Tactics Ogre remake, Tekken 6, and the Valkyria Chronicles series sparked his desire to produce Legacy Sessions, which has been planned as a series that will explore other gaming generations, including the 8-bit and 16-bit eras. If you have any questions or comments on the album, it's production or game music in general, please let us know here!
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