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  1. This is gonna be part of an album of SEGA Genesis music, all in Crystal Clear mode. Criticism welcome.
  2. https://youtu.be/4DT4SvMUSN8 This one took a lot of effort from me. I have been suffering hard from a mancold during the last week and meanwhile having a very hard time coming up with ideas of variations from especially the Underground theme I had to put in a lot of extra effort to go through with this. Colds can affect your music creation for sure, I really learned that now xD So I hope this sounds good with levels, panning and the overall mixing, because the cold kind of made my ears and nose canals really thick and my hearing was very affected. I wanted to release this now no matter what, and the consequences from the cold on this remix will be a reminder of how it affected me. So what about the music, first thing I wanted to do something no one's ever done with the Underground theme. Not that I'm looking around searching for remixes that are similar to my own, but putting these chords over the underground melody is nothing I've encountered so far. Nor have I encountered the variation of the underwater melody I wrote to the same chords. Mission accomplished I guess! I also made a more naked variation of the underground theme (1:01) with totally new chords followed by an ambience break (1:16). The ambience break is filled with african skin percussives and yet another underwater melody variation which evolves into a half tempo section (1:46) followed by Dream Theater inspired section (2:06). At 2:24 the song goes back to the initial underground theme and ends with a beatless short section with a reverbed synth underwater variation at 2:43. I guess there are several easter eggs to find in this remix, one of them is the coin and swim sounds I pulled from SMB3. Actually, putting a moderate amount of reverb to the coin SFX really makes it sound beautiful (given it goes in line with the key signature)! I hope you enjoy it, see you soon my friends!
  3. https://youtu.be/13PamW4wmFA I had a hard time starting this one off, with too little motivation and ideas I initially just transcribed it to have that part done. I soon realized the section starting at 0:12 is all about samba or maybe bossa nova, really special in comparison to the rest of MM3's music. I took that as an advantage and kind of synthified and NeonXified it to what you can hear now. I hope you like it, I thought it was kind of cool and not very similar to recent remixes I've written. Then, at 0:41, the original takes a turn to another genre, and so did I. This is more of a light version of my own synthwave style, but with many chord and key changes not very similar to what I usually do. Starting off at 1:10, I did something completely new - a synthwave oriental section starting with some ambient melodies, and then continue with a (nowadays mandatory) solo section (1:38), still with that synthwave oriental touch. I leave all details to the listerers to discover for themselves My inspiration to this remix is a plan I've got for a project I will try to carry through this summer. It's an outdoor bar/dinner place/barbeque area/sun deck. I'm imagining a lot of scenes, light settings, music, drinks, food, good friend's company, and family quality time. Especially the samba/bossa nova section represents all the good times we will get from this in the future. The light synthwave section represent all work that has to be done to reach the goal of having this project finished. And the oriental synthwave section might just represent the toughness, sweat and tears we'll have to endure until it's finished.
  4. https://youtu.be/3gwEv3T01T4 After watching all Twilight movies during the last week I was emotionally affected, and as usual it affects how my music turns out. As a boss fight this remix might not have that intensity all the time, but it got lots of emotions and state of minds, also lots of parts! The part introduced at 0:47 is of hope during hard times/battles (just like I did in the MM3 Boss Battle remix), this however is much inspired by the music of a band called Liquid Tension Experiment (J Petrucci, J Rudess, T Levin and Mike Portnoy) which I've listened to countless hours back in the days. The first "break" part at 0:24 have several sources of inspiration, among them the Twilight movies that I recently watched. I wanted to create some sad feeling together with an imagination of a scene where the big boss and the protagonist find themselves equally matched, takes a paus and get into a deep conversation, with a proposal to just lay down their weapons, stop the battle and leave in peace. Then at 0:47 they almost comes to an agreement, but big boss just can't accept he couldn't defeat the protagonist and start the battle once again at 1:09. But after just a moment at 1:25 big boss realize this isn't gonna work, they need to come to an agreement or they both will not survive this battle. They talk for a while, and at 1:37 the protagonist is suggesting a pretty good deal they both can accept. Like a sigh of relief they part ways at 1:48 and hope is the winner of this battle where both sides survive. I hope you like my take on this theme, thanks for listening and reading!
  5. https://youtu.be/oG0EW0X1UBw The first time I heard the original I thought it had such potential for a really fat refrain (section 2 starting at 0:27). I tried to apply some fat drums and a deep straight on bass to that section. I also tripled the melody voicing at 0:40 from a doubled one. Overall I always thought this is a cool song, I always like a bass playing the same note where the chords change above it. At 0:52 I did a completely new section where a couple of plucks playing different shapes together with an ever rising chord progression and bass. Then it takes off at 1:07 with a very much MegaMan inspired groove from an octaved unison lead synth over a half tempo groove followed by a solo starting off at 1:20 where I put a massive amount of delay on the lead synth. Next up is a variation of the main theme (section 1) where I occassionally change the drum beat time signature to 3/4 from 1:48, but the rest still plays in 4/4 which gives a confusing but yet progressive and controlled groove. Finishing up with another fat refrain where I pitch up the melody voicings an octave to get a peak, and then pull it all down to minimum level of intensity at 2:52 with a single bass tone under some changing chords. I tried to get an unpleasant atmosphere in those chords together with a similar feeling of when you're listening to James Bond themes. On top of that there is a xylophone playing one repetitive tone in this last section, and also in section 1 (from the beginning and at 1:36).
  6. https://www.newgrounds.com/audio/listen/975054 Estrayk wrote the original Her11.mod the proper oldschool way using Protracker on an Amiga. The song is one of his many in the Her series of chiptunes for Paradox, the cracking group. It was featured in this game, Lyle In Cube Sector, at one of the last areas accessible. The game is made by Bogosoft and plays like a metroidvania and has a really solid soundtrack of chiptunes. Can't recommend it enough if you enjoy retro-style games. The premise of the game centers around some cloaked weirdo who steals your cat so you're on a mission to get it back. That's pretty much it. Thus, the title of my track. The song itself is a pretty direct metal / chiptune fusion with a splash of synth and drama later on. If you have any questions about the song just ask and I'll try to answer as best I can. c:
  7. Hi! I've been a fan of OCRemix for a huge amount of years and I finally decided to start trying to make some music of my own. I made some music in my early teens but life shoved me in other directions and I've just recently found the joy of it again. I've always loved the title music for Grand Prix Circut from 1988 and I remember struggling with making a remix of it when I were younger. I found myself struggling with it again for the exact same reason: It's just a short loop with four variations that gets helluva boring really fast. I wanted to do a chiptune/metal hybrid and this is what I've come up with so far. Would love some feedback on all aspects of it really, I'm really new to this and have a lot to learn about everything. My goal is to submit this to OC-Remix Edit: Latest Version Cheers! /Gabriel
  8. So I thought I'd take a break from arranging game tunes for banjo, and try it the other way round: https://drive.google.com/open?id=1nBOSBtMC38ljqacKUntw_lEZBGFBOzRn
  9. I have choped and sampled chiptune from different famicom games and put it into hip-hop beat. I never tried to chop music for sampling (like in classic hip-hop) before, so I decided to try it and I liked it goddamn. #Gettodachoppah! Adorable guy on da video it's a streamer that obsessed widdah famicom games))
  10. Hi friends! I just released my 5th album Search for a Lost Reality!! Search for a Lost Reality is a concept album that encompasses the search and discovery of our own true identity. In this album I fused chiptune with modern electronic, orchestral and rock music with a classic video-game flare. Listen here: http://smarturl.it/searchforlostreality Lemme know what you guys think!
  11. Hey everyone! I'm happy to share that as of today, my name is officially attached as "composer," not "remixer," to a 100% original game soundtrack. It's an indie game, but still, I had a blast stepping into RPG mode and crafting the various map themes, battle music, castle, shop, and church tunes... lots of good stuff. I'd like to invite you to give it a listen, and let me know what you think! (Also check out the game, it's out on Steam and actually pretty challenging.) https://mazedude.bandcamp.com/album/mazequest-2-original-soundtrack For your listening pleasure, the album also includes several bonus tracks that didn't actually make it to the game, and, a whole bunch of chiptune concept pieces. I'm not a keyboard player, so drafting in 8-bit seemed like a time-friendly way to present thematic ideas without getting hung up on samples and such. Have fun comparing the chiptunes to the final orchestrated pieces; some are very close, and some changed a bit during the orchestration. Enjoy!
  12. Stream at https://omniboss.bandcamp.com I recently completed this short album, a vague-concept album like a video game soundtrack. Any feedback would be appreciated and hope you enjoy!
  13. Sup everybody. So I wanted to try out some new sounds and make something more chill than I normally have. I pictured a star lit sky when I made this. Maybe it could be used for a platformer/side scroller with a night stage or in outer space. Arigato simply means thank you in Japanese as I found inspiration from other artists to make this. Peace.
  14. Really rough track I made that I wanted to get out the idea for.
  15. first time I've ever used soundfonts. was going for a classic early Mega Man style
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