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  1. Hey all! Heralding from the Freshly Baked Remix Challenge, I came up with this remix of for the NES. I'm considering subbing this one to OCR, so are there any thoughts on it? There are a couple of things I'm eyeing myself, but I'd like to hear a second opinion before I spit shine it and send it to the J's.Felix's 9-bit Funk (By the way, for those that saw this in the compo, I changed the name because I don't want two mixes with the 'X feels Y' naming scheme posted under my name ).
  2. Mod Review Version : http://www.darangen.com/music/39%20ReFinding%20Who%20We%20Are.mp3 ---------------------------------------------- Killer Instinct - Finding Who We Are Killer Instinct - Finding Who We Are (Instrumental)(since I know some people aren't going to want vocals) Original Source: Recently submitted this to OCR, but it was declined by the judges. Judges Decision I'm currently working on a few other things, but plan on tweaking a few things for resubmission in the near future.
  3. Kind of a schizophrenic piece that jumps around the different themes quite a bit and has some weird experimental sound design. Sources: (The most predominant one) (Kind of a cameo) (Shows up just before the outro in my remix)One thing you may notice about these source tracks is that they are extremely fucking awesome. Kinda hard to do them justice, but I tried my damnedest My mix: http://tindeck.com/listen/yere (Latest) Tell me what you think. EDIT: Source Breakdown 0:00-0:06 Original At 6 seconds, the main drum pattern comes in. this is predominant in the first song I linked. It's such a badass beat that I chose to base most of the mix on it. 0:06-0:18 Here the bass part from the first track comes in. In the original it comes in right along with the drums. 0:18-0:24 This is the first half of the melody from the chorus in the first source track. 0:24-0:30 The main bassline comes in with the main drum pattern. There is an original melody panned to the right. 0:30-0:42 Here is the chorus melody again, completed this time. 0:42-1:06 Familiar drum and bass pattern... 1:06-1:48 The rhythmic percussive sound from the very beginning of the second tune I linked shows up pretty quiet and then at 1:12 it takes the stage. The chorus melody shows up again and plays a couple times. 1:48-2:03 A sample from the third linked track shows up behind that same bass/drum pattern from earlier. 2:03-2:27 The melody here is from the part at exactly 2:17 in the third track I linked. 2:27-END A bunch of effects wankery on the main drum pattern from the first track.
  4. Updated 24.02.2012: EDIT - Source tunes: Voyage: Home World: http://www.youtube.com/watch?v=9ZuBYlCV2j0 Le Tresor Interdit:
  5. Link: http://www.mediafire.com/?mrvvqambhojppgn Backup Link: Source: http://www.youtube.com/watch?v=fbzZqgZiLBo One aspect I enjoy about a remix is how it can not only stir old memories but also how it can put them under a new light. When I was invited to contribute to the "Harmony of a Hunter" project, one of my goals was to produce a song that completely contrasted the style of the original song. I decided to choose one of the more recent popular tracks in the series, Samus vs. Rundas. To write such a contrasting piece, I decided to go with something I'd never done before: a piano solo. I'd always wanted to release a piano solo, but I was never too sure how to go about it. I would always put it off for a later date. With the newly set deadline of the 25th Anniversary and "Harmony of a Hunter", I sat down and began to work. I went through several iterations for the introduction. One version even sounded very similar to JigginJonT's "The Flooded Plain", a piece that was very influential to me. I ended up restructuring the first three chords of the original theme. At the beginning, I had included the second phrase of the battle in the arrangement. I could never quite get it to fit with the rest of the song. It just didn't work with the emotions of the rest of the song. I ended up with this little improvised part that I loved so much, that I decided to replace it in the final song. And there you have it. I present a song that's dedicated to the memory of Rundas. Enjoy.
  6. http://soundcloud.com/aires/space-invaders-thing-atari - Work On it 1 SourceThey lasered mah windows Fuck absynth l and massive eating the fucking cpu, I might not even finish this to when i get to the fast crazy part. and this is 38% done...........
  7. Hi! Here is my completed version of Green Hill Zone. It is inspired by Sonic. After playing around with the first two versions, I got my old Yamashita Tatsuro tapes out I got in Japan in the 80's and fell in love again with his style. Please tell me what you think...
  8. Hey there. Here is a neat little thing I made a few weeks ago. Please tell me what you think of it! ReMix: http://tindeck.com/listen/rjod Source:
  9. Source Old version (version 0): http://compo.thasauce.net/files/Binweasel_-_Trust_Your_Instincts(PRC156).mp3 Latest Version (5) - 7/11/11 So, right now I only have my iPhone earbuds to work with... Hopefully that explains if things got worse between the two versions? XD Sample breakdown: The piano (I think; I found a .sf2 with the same name): http://sonimusicae.free.fr/matshelgesson-maestro-en.html How does it sound? Realistic? Crummy? The organ: I used Electric Organ 1 and 4 on my Roland MT-32, then ran them through a tiny tube amp, a Boss CS-2 and a Boss CE-5. I'll probably end up using this on the final version—unless someone can recommend something better! The synth: 3 MT-32 instruments squeezed together again, this time run through an Ibanez DE7 echo/delay pedal. I reaaaally don't like how it turned out in the mix, though. I want to use the old version's synth, once I figure out how to get the timing better. The guitar: Using Reason's "Intimate Steel String" combinator, but replaced the NNXT instrument with a Taylor 410 refill thingy. I really want live guitar for this, so if anyone's willing to team up! The part at 1:01 is supposed to be kind of free-form picking, the speed varying, fast at first, slowing down for each chord change... but each bar of it is about the same pace, so it's weird. Should I keep that, or write a new part, or give the guitar a break? The bass: Not really sure what I used. The drums: Are a mix of a "Hard Rock Drums" soundfont I found, and Reason's RnB Soul Kit.
  10. Where Sheep Go When They Die http://tindeck.com/listen/bdol This was my entry for the first round of GRMRB 2011 http://ocremix.org/forums/showthread.php?t=34694 The song is a remix of Sheep Man and Skull Man http://www.youtube.com/watch?v=X7H257n8y1s Any feedback is appreciated. Feedback on production is especially welcome!
  11. Hey guys! I'm coming at ya with a brand new remix from Pokémon Black and White! It's the theme that plays within Celestial Tower and Dragonspiral Tower, named Tower of Heaven by Junichi Masuda and Go Ichinose. It's got some pretty creative stuff in it! Give it a listen and tell me what you think! Remix: http://www.box.net/shared/4gyv5csg4c Source:
  12. http://soundcloud.com/aires/jun-sa1-my-cover Nothing serious, guitar playing is not that great ither (plus i did not play the exsact chords at the riff cause i was lazy XD) just testing to see if i got his tone and my result tone sounds BAD imo, im using the peavy amp sim revealver. I did not get the right mids a tube amp like the 5150/6505 gives off Here, http://www.mediafire.com/?5da46fqqd5rs2e6 (62 mb) And yes the bounced version is very diffrent from my version and i dont know why ableton did not let you have cymbals lmao XD. And yes again Bounced version has all ableton stuff, my version does too except for the reverb. Im using a jackson Dinky Dk2 with a Seymore Duncan TB - 4 on the bridge and stack singles on mid and neck but im using the TB-4 for this one, just like juns sonic guitar. source:
  13. Although I hate bison when his AI is cranked to max, I do like his theme song. Only thing is, that I dont know which genre to lead it towards. Either DnB, Breakbeat, Or maybe even both dunno. So I want you guy's opinion on which genre would work for it. Beware though. its around a 40 sec preview of what im working on, so you're gonna have to replay it. no kick, claps, snares, or high hats. just everything else cause i dont know which way to lean it toward. much help would be appreciated! http://www.soundclick.com/player/single_player.cfm?q=hi&songID=10668163
  14. Long time no post here! Here's an orchestral, cinematic and (quite) dark version of Legend of Dragoon's "Crystal Palace". I'm afraid it may be too liberal, but I like the way it sounds. I really want to submit it, so feedback will be very appreciated! SoundCloud MediaFire Source: YouTube
  15. latest revamped version: http://soundcloud.com/toilet-goat/weirdo-wily < original
  16. RESUBMIT RENAME ** Unagi's Underwater Cave ** http://soundcloud.com/chiwalker-1/uuc-iteration-3-27 O boy. I wanted to do a hard trance - ish remix of this song. Please let me know if you think there is a good balance of original:remix and levels in the mix etc. As it says, this is a WIP and I would love any suggestions and am happy to share the .flp file with someone if I think they could help. Thanks, Luke
  17. Hello my fellow OCRemixing community! Here comes my GSC Game Corner Remix; they just keep getting better and better! You'll notice the tempo in this remix is much slower than the original; the purpose was to make it a bit more funky and catchy--to me, it just sounded cooler slower Alright, so for this one, I need your help and critique especially, because I am having a hard time choosing the better sound for my mix; one synth pad is making all the difference. I have here two versions of the same remix (made by Garageband '11.) The first remix was my original remix--as in, the way I originally created it, with an unadjusted Manori Stab Pad. Here the harmonies become a little bit less clear, but I feel that the intensity in this remix is amped by this certain adjustment--as in, it just sounds cooler to me. The second remix is my altered remix--as in, the Manori Stab Pad has been adjusted for more clarity (though for a few parts I altered the decay to bring back the "intensity" where I really needed it--IE, the ending, arpeggios, etc) While clarity increases for a good portion of the mix, I feel like the intensity took a little bit of a hit there. This is where you all come in. Please tell me which is better and why, what to fix, etc. This is one I really want to end up submitting the the OCRemix judging panel, and I really need some review to help me out. So I thank you all for your time; below, you will find the remixes Source: Original: http://www.box.net/shared/340159yv00 (More intensity) Altered: http://www.box.net/shared/2f101uoc4q (More clarity)
  18. Some of you might've gotten an earlier version of this on IRC via ocrwip. Arrangement wise, this probably won't be that different, I just changed some of the synths and mixing of this. That said, though, here's Jewel of the Night, an electro house remix of Jewel Man's theme. Emerald Version <--Version 0.5137(Now on box.net!) Quartz Version. <-- Version 0.5(Actually finished, arrangement wise!) Jade Version<-- Version 0.49¯(Totally not finished, but close to it!) Onyx Version<-- Version 0.45(still Unfinished) Sapphire Version<-- Version 0.4(Unfinished, kinda cuts off...)
  19. http://ocrwip.fireslash.net/?fid=1203 0:08-0:48; 4:18-4:34. 1:03-2:24; 2:50-3:13 (there's source here, but the melody's just more obscure); 3:35-4:01. The rest is either chord progression from the sources or original writing, like the piano playing part. There's quite a big backstory for this, but, to sum it up, it's about diversity of love. I've treated instruments as if they were people with their respective genders, and I intentionally made them pair together a lot. The harp represents love. Further details will be explained when (or if ;P) this gets posted, but before I even send this, I'd like you to give some crits. LET'S GO FOR A SIMS REMIX GUYS \@/
  20. My first remix I believe I put up for review here was the G/S/C Champ battle, as it was the first theme I had every really remixed. I've come a LOOOOOOOONG way since then (it's been over a year), and felt the need to redo this in a more epic, melodic style. My common critique around here is to deviate from the form of the song, which I think I executed quite well. It's probably the piece I've worked the longest on, and the one that builds the most from beginning to end. So go ahead, give it a listen: I'll give the YouTube link as well as the archive site. LINK: YouTube-- archive-- http://www.archive.org/details/PokemonGscEpicRemixOfLance Source: http://www.youtube.com/watch?v=qUVS5FXngPY
  21. Just an alt. rock thing. It's pretty much finished but I'd like input on it. I don't usually ask for input.. but here I am! The game itself is not in the OCR archives, so I suppose that needs to be changed, eh? The lyrics are... I dunno, they may seem vapid, but I needed to write them when I wrote them. Don't hate. Source: http://www.youtube.com/watch?v=t-JnR-wTIxg Mix: http://cyril.arnoldascher.com/rock/seenthroughwip2.mp3 Lyrics: Baby you're the only one I got inside The walls that I put up around me Seen through, the barriers I make for you But its hard for me to let go I gotta tell you that I can't be the perfect one Its hard for me, but I know that you'll stay around Seen through, the stupid things I say and do Thank God I know that you won't let go You know... You know you're the only one for me I know you see only the best in me you know you're the only one for me Baby you're the only one I got inside The walls that I put up around me Seen through, the barriers I make for you Now its hard for me to let go Baby I won't let you go Baby I won't let you go Baby I'll see this through
  22. i wan to try doing techno now but not sure im doing it right heres the song am i doing it right???
  23. This here is a remix of the Giratina battle theme from Pokemon Platinum. Constructive criticism please. http://tindeck.com/listen/mkny
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