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Found 3 results

  1. I know pronouncements for album releases here aren't as hot as they used to be, but I submit this work for your consideration and enjoyment anyway: I finally got to do a commissioned work for a visual novel and I contributed 12 tracks to the third game in a visual novel series called Without Within by InvertMouse Games. Not only is this my highest quality release to date, but it's also one of my most consistent and less electronic than before. I had to use more loop and phrase libraries to make that work since everything was still done in the computer and I can't play guitar, but the quality of the output speaks for itself. It fulfills my 15-year goal/dream to make music that puts my Chrono Cross inspiration full to the front AND I finally got to actually perform (with a piano) on a commercial music release instead of just sequence it (and it's not even any of the tracks that has a piano on it!) I don't get to sell this soundtrack as part of my contract deal with the commissioner, but for anyone who is interested in it, I'll post up a link here when that becomes available. Until then, please enjoy this work. I really got to break a lot of new ground here and I hope you're as pleased with it as I am! Composition, arrangement, mixing and further production: Meteo Xavier Mastering: Brandon Strader Album Artwork: Meteo Xavier using public domain images. Game available through InvertMouse Games.
  2. It's been a while from my last posted mix and I haven't been making new music ever since, so I thought I'd give you a glance of what I'm currently cooking here. Tip: it's popcorn, inside a volcano, with some help from the muddrakes. :} Here's the main source. Here's the secondary source. Totally random timbale sounds <-> corns, the marimba attempts to play like corn, the glock is like the metal from the pan (or so), etc etc. Might sound a bit conservative for now, but I plan to expand on it lots more as I plan to submit it. What do you think?
  3. So I am really stepping out of my orchestral/classical background with this game. The game is a challenging space racer title and the director of it really loves synthwave so I made sure the synthetic sound was in every track. However, I wanted to use acoustic sounding elements mixed in. My influences for this are Masashi Hamauzu and 65daysofstatic (No Man's Sky). These tracks are in their very VERY early stages so I plan to make changes. I hope those that listen really enjoy the music and maybe leave a comment to critique.