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Showing results for tags 'waltz'.
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Yet another Waltz I composed. This time for my character Col. von Hindenburger's brother Baron Von Shakenburg who is a deranged milkshake salesman. He also makes his shakes with...inhumane ingredients. This also has lyrics by me, and I also performed this. YES I AM AWARE that the characters in Steven universe are gem holograms, but the song is sung by a muderous alligator that somehow survives in sub zero temperatures. accuracy goes out the window. Enjoy the song and let me know what you think!
Here is an original piece (a variation of my previously posted General Grunt motif) for my character Col. Von Hindenburger. He's a sadistic burger mogul who may or may not be guilty of war atrocities. His theme was originally intended to be a Bavarian polka, but this twisted german sounding waltz popped into my head. again my samples/soundfonts are horrible. I tried to make the best of it by adding a reverb and some EQ. I also added some kitchen sounds and cuckoo clocks in there to emphasize how off balanced he is. Let me know what you think and I'll post some more demo themes.
edited... the new idea is to take a song from any numbered megaman game and alter the time signature so the new time has a number from the game of origin e.g. Songs from megaman 4 can be in 5/4, 3/4, etc., songs from 7 can be 7/8 or what have you, 6 can be in 6/6, 6/4, and so on. originally the idea was for "megaman 3/4" which involved only megaman 3 and 4 songs and put them all in 3/4. But not enough expressed interest and a lot of megaman 4 songs I don't feel work well in 3/4 (specifically wily castle 1, which I think could sound great in 5/4).
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