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Music artist for BSZelda AST MSU1 needed (Audiacity)


Conn
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Hi,

I am working on a huge project, which is to recreate the original japanese BS-X broadcast of BSZelda: Ancient Stone Tablets into dubbed English. We already succeeded with BSZelda1:

http://www.nintendolife.com/news/2016/07/japan-exclusive_satellaview_zelda_game_gets_translated_and_dubbed_into_english

Just as you see in the video:

 

same needs to be done in AST.

Original Video: https://www.youtube.com/watch?v=fCX8vfUDSWU
 

We have:
- Voice actings (thanks to all lending their voices: Erock, Smash, Kira, Daniel, Onay...)
- music backbone (thanks to Trovsky)
- the hack (thanks to... myself Razz )

So basically left is the merging (voices with bgm) project, it needs to be done this way:

- Each actor has his own track, the volume of each track must be equalized as the actors handed in records with different global volume (decibel)

- some of the records need to be filtered (they have excellent quality, only some have a click of record end as far I hear)

- the background music needs to be dropped when somebody is talking. This is done by making a copy of the bgm, lower the volume and cut it in at the time when somebody is talking

 

The project is kind of huge (we have 4 hours in total of music). Is here anybody motivated and skilled to help us out? ...Please! :) 

 

If you are interested, you can reply here or contact me directly at con.s@gmx.de

Thanks!

 

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  • 2 weeks later...
On 9/9/2016 at 0:59 PM, Conn said:

Hi,

I am working on a huge project, which is to recreate the original japanese BS-X broadcast of BSZelda: Ancient Stone Tablets into dubbed English. We already succeeded with BSZelda1:

http://www.nintendolife.com/news/2016/07/japan-exclusive_satellaview_zelda_game_gets_translated_and_dubbed_into_english

Just as you see in the video:

 

same needs to be done in AST.

Original Video: https://www.youtube.com/watch?v=fCX8vfUDSWU
 

We have:
- Voice actings (thanks to all lending their voices: Erock, Smash, Kira, Daniel, Onay...)
- music backbone (thanks to Trovsky)
- the hack (thanks to... myself Razz )

So basically left is the merging (voices with bgm) project, it needs to be done this way:

- Each actor has his own track, the volume of each track must be equalized as the actors handed in records with different global volume (decibel)

- some of the records need to be filtered (they have excellent quality, only some have a click of record end as far I hear)

- the background music needs to be dropped when somebody is talking. This is done by making a copy of the bgm, lower the volume and cut it in at the time when somebody is talking

 

The project is kind of huge (we have 4 hours in total of music). Is here anybody motivated and skilled to help us out? ...Please! :) 

 

If you are interested, you can reply here or contact me directly at con.s@gmx.de

Thanks!

 

At 22:39 -Can I ask who made this track? I LOVE IT. 

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