View Full Version : *NO* Street Fighter Alpha 2 'Ready, Get Set, Fire!'
djpretzel
01-25-2003, 08:08 PM
Hello djpretzel,
I've been a fan of OCR for a couple of years, and have already submitted one ReMix. This is my next ReMix, you can tell the name of it and what game it's from from the subject. My ReMixer name is DCT, my e-mail addresss is BigShot925@aol.com, and the website you can find my ReMix at is:
Thank you for your time.
-DCT
DarkCecil13
01-26-2003, 03:58 AM
I'm quite fond of the arrangement heard here, but the saxaphone quality really kills me. It's not good. Maybe I just don't like saxaphones. Either way, I don't like it. Considering that the saxaphone is one of the lead instruments, it makes my decision difficult on what I should vote for this mix. The bit from 2:47 on really sounds not good to my ears. The piano sounds oddly negative.
NO
Malcos
01-26-2003, 12:50 PM
I play too much street fighter, and so am very familiar with this tune indeed. It isn't very different from the original at all, and all the instruments are dry, need some reverb.
2.47 8O :? Hmmmm, the song suddenly loses all sense of tone. Don't know why, but everything just sounds out of tune from here onwards. In light of this,
NO
Disco Dan
01-27-2003, 06:35 AM
I almost said no just based on the opening, but that would be ridiculous. Anyway, the choice of instruments is bothering me to no end and is enough to get a no from me. And the arpeggiated vibes, or whatever they are, aren't lining up with the pads between 1:13 and 1:20. Sounds nasty. And not good nasty like Janet.
NO
D
Protricity
01-30-2003, 01:31 AM
Dont repeat like that, please *ATTEMPT* some ingenuity. This is basically the same as the original.
There are sync problems, and holy god, the entire ending is off key.
One good way to prove that a song wasnt a midi rip is by having off key sections, gj
NO
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