Liontamer
07-27-2007, 02:50 AM
Name: Schmancy
Real Name: Ronak Shah
Email: schmancy47@gmail.com
Website: None
User ID: 13298
Game Remixed: Kirby Superstar and Chrono Trigger
Songs Remixed: From KS--"Savehut Theme" From CT: "Crono's Theme"
(I think everything else is already on the site.)
Comments:
Okay, this is my first submission, so it might be a little shaky. It's more like a third or fourth submission, but the earlier ones were also shaky, and quickly changed from "OCRemix Submissions" to "WIPs" that I still haven't gotten around to touching up and fixing and finishing because I am a very lazy man.
I have this bad habit of trying to mash-up themes from different games, and it usually goes better in my head or in tinkering mode than in the real thing, but this is for the most part just a simple mix-up of the themes mentioned above going through a couple of genres. There's thematic linking and manipulation, although the flow from section to section functions more like short movements.
Man, I really don't have too much commentary on this. I'll just let you guys do your thing. Cheers.
Ronak
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http://snesmusic.org/v2/download.php?spcNow=kss - "Save Area" (kss-35.spc)
http://snesmusic.org/v2/download.php?spcNow=ct - "Chrono Trigger (part 2)" [ct-1-02b.spc]
Almost sounds like a "Secret of the Forest" reference for the intro intertwined with the Kirby source. :08's lead sample was pretty familiar to the point of sounding generic, but it's not Ronak's fault and it's of good quality regardless. The note movements were pretty good on the whole and the arrangement ideas were very interpretive, even if the texture was relatively spartan. Could have gone for something to provide a bit more connection between the sections, rather than the silence from 1:41-1:44. Just seems like there was a better way to handle it and not break the flow as drastically.
This was sparse in a negative way, IMO. However this was produced, the soundscape could have been more realistically intimate with the instruments chosen. Not enough of an issue to kill it, but the way this was produced begs for refinement on that level, or for more parts to fill in the gaps. The dynamic contrast presented by the final section starting at 3:11 was good, though the overall volume felt a bit too quiet momentarily, but that was a personal preference and I see what you were going for. The last piano note faded down too quickly and there was 9 seconds of silence at the end that would need to be snipped off.
Despite my minor hangups with the production, I'm loving that arrangement. It's creative and the two source themes mesh together seamlessly. Dominated by the Kirby Super Star material, I got the sense of the 1:44-2:16 section functioning to put your own Kirby-influenced take on the Chrono Trigger theme, which was very well done. Nice source interpretations and strong dynamics ended up with a solid result. Good luck with the rest of the vote, Ronak, I hope you make it with this one.
YES
Real Name: Ronak Shah
Email: schmancy47@gmail.com
Website: None
User ID: 13298
Game Remixed: Kirby Superstar and Chrono Trigger
Songs Remixed: From KS--"Savehut Theme" From CT: "Crono's Theme"
(I think everything else is already on the site.)
Comments:
Okay, this is my first submission, so it might be a little shaky. It's more like a third or fourth submission, but the earlier ones were also shaky, and quickly changed from "OCRemix Submissions" to "WIPs" that I still haven't gotten around to touching up and fixing and finishing because I am a very lazy man.
I have this bad habit of trying to mash-up themes from different games, and it usually goes better in my head or in tinkering mode than in the real thing, but this is for the most part just a simple mix-up of the themes mentioned above going through a couple of genres. There's thematic linking and manipulation, although the flow from section to section functions more like short movements.
Man, I really don't have too much commentary on this. I'll just let you guys do your thing. Cheers.
Ronak
------------------------------------------------------------------------------------------------
http://snesmusic.org/v2/download.php?spcNow=kss - "Save Area" (kss-35.spc)
http://snesmusic.org/v2/download.php?spcNow=ct - "Chrono Trigger (part 2)" [ct-1-02b.spc]
Almost sounds like a "Secret of the Forest" reference for the intro intertwined with the Kirby source. :08's lead sample was pretty familiar to the point of sounding generic, but it's not Ronak's fault and it's of good quality regardless. The note movements were pretty good on the whole and the arrangement ideas were very interpretive, even if the texture was relatively spartan. Could have gone for something to provide a bit more connection between the sections, rather than the silence from 1:41-1:44. Just seems like there was a better way to handle it and not break the flow as drastically.
This was sparse in a negative way, IMO. However this was produced, the soundscape could have been more realistically intimate with the instruments chosen. Not enough of an issue to kill it, but the way this was produced begs for refinement on that level, or for more parts to fill in the gaps. The dynamic contrast presented by the final section starting at 3:11 was good, though the overall volume felt a bit too quiet momentarily, but that was a personal preference and I see what you were going for. The last piano note faded down too quickly and there was 9 seconds of silence at the end that would need to be snipped off.
Despite my minor hangups with the production, I'm loving that arrangement. It's creative and the two source themes mesh together seamlessly. Dominated by the Kirby Super Star material, I got the sense of the 1:44-2:16 section functioning to put your own Kirby-influenced take on the Chrono Trigger theme, which was very well done. Nice source interpretations and strong dynamics ended up with a solid result. Good luck with the rest of the vote, Ronak, I hope you make it with this one.
YES