View Full Version : Street Fighter IV
ILLiterate
10-17-2007, 05:06 PM
EDIT: http://www.streetfighterworld.com/ <- Trailer
http://kotaku.com/gaming/finally/street-fighter-4-confirmed-311856.php
http://www.1up.com/do/newsStory?cId=3163721
http://www.psxextreme.com/ps3-news/2004.html
Sure there's the 2D fighter thread, but this is WAY too big to not have it's own thread. All we know for sure is that it is under development and Ryu and Ken could be playable characters
dsx100
10-17-2007, 05:09 PM
Man I just posted this in the 2D Fighter Thread like less then 8 mins ago. Great news.
STREET FIGHTER LIVES!!!
GeckoYamori
10-17-2007, 05:18 PM
No one has said it's going to be 2D.
Airwalker
10-17-2007, 05:21 PM
It would really break from Street Fighter's roots if it weren't 2D in some fashion. It could even be Smash Brothers-style 2D.
dsx100
10-17-2007, 05:26 PM
No one has said it's going to be 2D.
Its still a new Street Fighter and not another remake or collection.
It would really break from Street Fighter's roots if it weren't 2D in some fashion. It could even be Smash Brothers-style 2D.
I dunno, I can't see a game with 3D models replicating the feel of a 2D fighter, even if it were Smash Bros style. The collision detection just seems to go completely out of whack when you change something to 3D.
Sir_NutS
10-17-2007, 05:40 PM
and the internet ASPLODES.
This battle is about to asplode!
DarkeSword
10-17-2007, 05:44 PM
<allcaps> Oh Fuck Yes </allcaps>
edit: I swear Makoto better be in it or I will destroy the Earth.
djpretzel
10-17-2007, 05:55 PM
I dunno, I can't see a game with 3D models replicating the feel of a 2D fighter, even if it were Smash Bros style. The collision detection just seems to go completely out of whack when you change something to 3D.
OMG WUT ABOUT SKULLOMANIA?!!
I tend to agree that speed and collision detection, and their relationship, get all funked up in 3D. However, if there's a company to change this, and a title to change it with, it's Capcom and SF4. I'm happy either way, but some small part of me would have been happier with... Street Fighter Alpha 4. Maybe they'll do SFA3 in HD next, depending on how SSF2 goes...
BardicKnowledge
10-17-2007, 06:03 PM
SFA3 in HD would be amazing -- it's easily my favorite 2d fighter (SNK v. Capcom 2 is a close second, followed by the VS. series).
In any case, celebrations! This is great news. Hopefully they bring it onto the Wii so I don't have to buy a 360.
Penfold
10-17-2007, 06:04 PM
Very exciting. Looking forward to hearing more about this as things get announced.
megadave
10-17-2007, 06:17 PM
Bionic Commando, then this? This is great news. I really think that Capcom is starting to step up, and I can see this game having one hell of a budget (which it should)
2d? 3d? Who cares? I think it would be better if Capcom reinvented the wheel and put fighting games in their rightful places near the top of the gaming spectrum. Anyway, I'm happy about this news.
Now give us a revamped Mega Man (not the .exe bullshit, not zero, MEGA MAN goddammit) and bring us forth into a new golden age.
E sharp
10-17-2007, 06:21 PM
All I need now is megaman 9. Then I can die happy.
Schwaltzvald
10-17-2007, 06:32 PM
I'd like to see SF4 on all the consoles rather than keeping it exclusive...
---
Now give us a revamped Mega Man, not the .exe bullshit, not zero, MEGA MAN goddammit
They tried somewhat with MM on the psp, didn't do as well as they'd like...
The zero series technically ended at 4 with no news of a 5th, yet speculation say a possible 5th, idk...
I wouldn't mind a total clean up of the original series, (the ports while still enjoyable were just that ports)but updating and making it a more action intensive series...
Not gonna say the latest graphics are needed as that won't mean much if its still the same game with eye candy coating... Wouldn't hurt though...
Heck be as difficult as reasonbly possible (personal preference)
redone artwork/music/style of sprites/models.
or... MML3
Kenobio
10-17-2007, 07:02 PM
ZOMG I HOPE THEY MAKE A WII VERSION SO I CAN DO A HADOUKEN WITH THE WIIMOTE
Just kidding. If Capcom manages to top SFIII I'll be in SF heaven. Here's hoping they bring back some more of the classic characters, too.
DarkeSword
10-17-2007, 07:02 PM
Uh...the Zero series ended with 4 and then went on to become the ZX series. If there's anyone speculating that there's a 5th Zero game in the works, they have no clue as to what's going on with the series.
SwordBreaker
10-17-2007, 07:02 PM
10 years in the making. It's hard to believe that the series is 20 years old and there are only FOUR numbered installments.
Capcom better not disappoint me. I don't want a Street Fighter that feels like a damn modification of the series...we need a retooling...
Street Fighter Gamma Alpha Omega EX plus the Damn Kitchen Sink...that's how the series has always been in my view...
Schwaltzvald
10-17-2007, 07:07 PM
Uh...the Zero series ended with 4 and then went on to become the ZX series. If there's anyone speculating that there's a 5th Zero game in the works, they have no clue as to what's going on with the series.
Yeah considering how the story itself went I thought it was an ending to the zero series; A fitting one actually.
But yeah I'd love to see a revamped MM series
as for SF4
If on the Wii, they better make it so I can use the classic controller as well as the wiimote. The classic controller was perfect console wise...
The Coop
10-17-2007, 07:14 PM
I question whether it'll be 3D. Street Fighter already has a 3D series with the "EX" branch of the SF tree, so I'm thinking they'll do higher res 2D characters on either 2D or 3D backgrounds.
Now if we could just get Darkstalkers 4...
Malaki-LEGEND.sys
10-17-2007, 07:32 PM
Ok... Fuck... Capcom is coming back.
Street Fighter 4!? FUCK. YES.
I was excited about Bionic Commando, albeit nowhere near as excited about this. I think I'm going into shock.
I hope they bring some more Alpha fighters into the mix. Alpha was arguably my favorite next to SF3.
Arek the Absolute
10-17-2007, 07:43 PM
<allcaps> Oh Fuck Yes </allcaps>
edit: I swear Makoto better be in it or I will destroy the Earth.
lol Street Fighter 4: The Slugfest
Raziellink
10-17-2007, 07:55 PM
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
STREEEEEEEET FIGHTER 4
It's fucking Street Fighter 4! I STILL can't believe it! :D
Sir_NutS
10-17-2007, 08:02 PM
I hope they keep this version short on characters, so they can focus on balance and make the game as tight as possible. They can always make SF4 hyper mega max Plus exponential Zeta -Challenger edition and add more characters later.
DarkeSword
10-17-2007, 08:13 PM
To be honest, I hope that the majority of the cast is NEW characters, with notable legacy ones. Ken and Ryu are mandatory, Chunli is the First Lady of Fighters, and Makoto needs to be in there (to prevent the aforementioned destruction of the Earth). Other than that, I'm good with a brand new cast.
megadave
10-17-2007, 08:14 PM
Yeah considering how the story itself went I thought it was an ending to the zero series; A fitting one actually.
But yeah I'd love to see a revamped MM series
as for SF4
If on the Wii, they better make it so I can use the classic controller as well as the wiimote. The classic controller was perfect console wise...
I doubt they will. It will most likely be on 360 and PS3. Wii usually just gets garbage disposal versions of games and half-ass shovelware games.
whatfruit
10-17-2007, 08:42 PM
No one has said it's going to be 2D.
if it isnt i will personally skull fuck everyone at capcom
To be honest, I hope that the majority of the cast is NEW characters, with notable legacy ones. Ken and Ryu are mandatory, Chunli is the First Lady of Fighters, and Makoto needs to be in there (to prevent the aforementioned destruction of the Earth). Other than that, I'm good with a brand new cast.
c'mon you got to have Zangiuf and guile, I wouldnt mind seeing blanka and E honda go
DarkeSword
10-17-2007, 08:49 PM
Those guys weren't even in Street Fighter 3. Why would they be in four? :(
Airwalker
10-17-2007, 08:50 PM
To be honest, I hope that the majority of the cast is NEW characters, with notable legacy ones. Ken and Ryu are mandatory, Chunli is the First Lady of Fighters, and Makoto needs to be in there (to prevent the aforementioned destruction of the Earth). Other than that, I'm good with a brand new cast.
I need Cammy!
Kenobio
10-17-2007, 10:04 PM
To be honest, I hope that the majority of the cast is NEW characters, with notable legacy ones. Ken and Ryu are mandatory, Chunli is the First Lady of Fighters, and Makoto needs to be in there (to prevent the aforementioned destruction of the Earth). Other than that, I'm good with a brand new cast.
I'd like to see new characters too, but seeing how SFIII had many clone-types (some arguably very forgettable) of the original SFII characters I also wouldn't mind seeing the return of a few of the classic characters (E.Honda, Blanka, Sagat) to go along with Ryu, Ken, and Chun-li.
Shadow Wolf
10-17-2007, 10:07 PM
It's about time you all got your fix. I personally can't stand fighting games, so I may be the only person in the whole wide internet that doesn't give a shit. I'd rather they erase Megaman X 4 through 8 and fix that series. Street Fighter Lost me at Street Fighter 2: Ultimate Champion Sparkly Shiny Uber l33t Insane Unbelievable Mega Huge Armageddon Sweet Ass Apocolyptic Regurgitated Edition. There were quite a few more after that as I understand... So thinking technically, this SHOULD be Street Fighter 287.
atmuh
10-17-2007, 10:13 PM
they should make mega man x 3 2
Brushfire
10-17-2007, 10:17 PM
Oh.
My.
God.
This has just made my morning.
It's about time you all got your fix. I personally can't stand fighting games, so I may be the only person in the whole wide internet that doesn't give a shit. I'd rather they erase Megaman X 4 through 8 and fix that series. Street Fighter Lost me at Street Fighter 2: Ultimate Champion Sparkly Shiny Uber l33t Insane Unbelievable Mega Huge Armageddon Sweet Ass Apocolyptic Regurgitated Edition. There were quite a few more after that as I understand... So thinking technically, this SHOULD be Street Fighter 287.
Wow what an original joke that has never been done before.
The Pezman
10-17-2007, 10:26 PM
Man, I must be some kind of prophet or something. I'm not a fighting game fan, and I was just writing something for Creative Writing last night. I only decided to bring it in at the end:
I swung the stick solidly, with confidence. But, as usual, it wasn’t enough. Thok. Our sticks connected, and swish, my weapon was gone in a flawless disarm. Quickly, I made a swipe for the stomach with my other stick, but a quick sidestep left me swinging air, with plenty of time for him to move in and tag me.
“Match point!” our instructor declared. “Ken, be sure to feint. You’re telegraphing all over the place.” Didn’t I know it. My partner tossed me my stick back. Wordless, as always. Alright, focus… I got the left stick in the defensive position and held the right one out at a little less than arm’s length. There, that seemed to cover me. Always moving, always alert, I watched him. But he was as stoic as I’d ever known him; like a mountain, completely at ease. Impossible to read. I didn’t get it… I’d always been told to move around, never keeping myself in one place. It seemed to work for my previous instructors when they were tagging the hell out of me. Suddenly I lunged. The stomach. But a quick redirect of my shot was followed by one of his own, and it was only by bringing my left arm up awkwardly that I managed to block it. We both returned to our default positions. Experimentally, I jabbed at him with my stick, as though I were tenderizing him. Maybe this would work. Sensei had said to feint. I tried again, jabbing with the left but suddenly bringing in the right. Thok. Was it at all possible to catch this guy off guard?
Apparently he was tired of waiting. He zoomed forward, first coming to my upper body, then my lower. Redirect, then reinforce. He was coming at the wrong angles for a disarm. I jumped backwards, but that was all the time he needed. “Hadoken!” His arms came forward even quicker then they’d gone back, sending the bright blue light straight into my midair dodge. “Ryu is the winner!” Sensei announced. Again.
Without a word my perpetual better offered his hand, helping me up. While this was certainly a step up from fighting green-skinned Brazillian natives, it was also a painful reminder of how far I needed to go before I could call myself a true Street Fighter.
ILLiterate
10-17-2007, 10:36 PM
http://www.streetfighterworld.com/
Bam son
UnforgivingEdges
10-17-2007, 10:57 PM
To be honest, I hope that the majority of the cast is NEW characters, with notable legacy ones. Ken and Ryu are mandatory, Chunli is the First Lady of Fighters, and Makoto needs to be in there (to prevent the aforementioned destruction of the Earth). Other than that, I'm good with a brand new cast.
I agree, though I would like to see Sagat and/or Dan in it as well.
The Dennis
10-17-2007, 11:03 PM
I was always horrible at fighting games, one of the few genres of games where I can't be competitive at all! However, it IS awesome that SF is getting a whole new game after so long!
Shadow Wolf
10-17-2007, 11:22 PM
Wait, what? I wasn't joking.
DarkeSword
10-17-2007, 11:33 PM
Wait, what? I wasn't joking.
The part where you mockingly add adjectives to the title of the game. That's got to be the first time I've ever seen anyone point out Capcom's naming conventions in such an insightful, satiric manner. Nice work.
.
Seriously, nobody's found that joke funny in like, 10 years.
Citris
10-17-2007, 11:56 PM
I really hope they they realize that they are creating something truly epic and capitalize on it. Take all the time in the world to TRY NEW THINGS. People will be as rabid for this in 6 years as they are now.
dsx100
10-17-2007, 11:57 PM
http://www.streetfighterworld.com/
Bam son
Damn that trailer was cool. I wonder if gameplay will look anything close to that.
On the topic of characters, I'm happy as long as Akuma is in the game which I'm like 99.5% sure he will be. If the game has Alex and Cammy then I would be all set.
Man this is still pretty unbelieveable. I was really beginning to lose hope of capcom ever making a "new" Street Fighter.
Fritz the Cat
10-18-2007, 12:27 AM
Eh. Arcades just don't matter anymore. Games are too expensive and home systems are practically equivalent anyway.
DarkeSword
10-18-2007, 12:31 AM
I really hope they they realize that they are creating something truly epic and capitalize on it. Take all the time in the world to TRY NEW THINGS.
Sometimes I get the feeling that people forget all about Street Fighter III. 3rd Strike in particular was really refined and brought some fun ideas to the table.
Hopefully Capcom continues the series in the tradition of SF3; a refined, technical fighter with an even pace. I don't care too much for the hectic flashiness that characterized their MvC games.
dsx100
10-18-2007, 01:49 AM
Sometimes I get the feeling that people forget all about Street Fighter III. 3rd Strike in particular was really refined and brought some fun ideas to the table.
Hopefully Capcom continues the series in the tradition of SF3; a refined, technical fighter with an even pace. I don't care too much for the hectic flashiness that characterized their MvC games.
Yeah thats really true, in fact I believe that every new street entry has changed quite a bit. SF II and Alpha and III are completely different. Thats probably why each iteration is still played quite often. I know thats why I still play SSF II Turbo, SFA 3, and SF3 TS quite often. They just play completely different for the most part.
This probably gets over shadowed by the fact the each iteration has seen numerous tweaked re-releases. I don't need to explain, I'm sure everyone knows what I'm talking about.
Hopefully it will actually be good...
Drack
10-18-2007, 01:58 AM
All I see is an announcement and a trailer without any gameplay footage.
My pants are quite dry.
Shadow Wolf
10-18-2007, 01:59 AM
My Ph.D. in sarcasm is obviously wasted here. I know it's not funny. It became so true that it ceased being funny.
What is funny though is that the responses made me think of that episode of Family Guy where Olivia calls Stewie the weakest link.
"I love how you took that culturally relevant bit that we all knew... "You ARE the weakest link!" and you changed the context... and you used it to refer to me! Like, what I just did there! You're funny! Do you wanna crack any Titanic jokes while we're talking about recent developments in entertainment? You're funny. Do you write your own stuff? Because you're funny. Ha! Aha ha! Ooooh.... my.
Urban Xperience
10-18-2007, 07:22 AM
http://www.streetfighterworld.com/
Check the teaser trailer... Damn I am excited! Any thoughts, opinions or views on the next installment? Could it be that Street Fighter finally breaks out of the 2D mould and enter the 3D fray? Or will it continue its dominance in the 2D fighting market? Things will be very interesting over the next 12 months...
Raziellink
10-18-2007, 09:52 AM
The return of Ryu and Ken. They most likely will be joined by Chun-Li, and Akuma. My bet is that Alex and maybe Hugo (Zangief would be to damn old, and he wasn't in SF3) from SF3 will join them. Maybe one or two from SF2 and SFA?
Don't think many of the SFA characters will be joining Street Fighter again. Most of them are dead, or were imported from Final Fight.
I-n-j-i-n
10-18-2007, 10:40 AM
Instead of separating entire franchises, why don't they just get a bunch of SNK fighters and inject them in there? It'd surely help the lack of that certain quirkiness the SNK characters always had over Capcom types. Also, I want to see new characters instead of the same old.
Ray Falling
10-18-2007, 10:48 AM
IGN places the trailer under the Wii section :)
BlueMage
10-18-2007, 11:54 AM
Hopefully Capcom continues the series in the tradition of SF3; a refined, technical fighter with an even pace. I don't care too much for the hectic flashiness that characterized their MvC games.
How in the fuck do you actually play those anyway?!
DarkeSword
10-18-2007, 01:01 PM
Instead of separating entire franchises, why don't they just get a bunch of SNK fighters and inject them in there?
Because it's Street Fighter IV, not Capcom vs. SNK 3. :roll:
If you don't think Street Fighter characters have enough quirkiness, you don't play Street Fighter enough.
The Author
10-18-2007, 01:22 PM
Anatomy of an Injin post:
Read original post
Is the game popular? If so, be negative, if it's an obscure title, be positive.
Make argument that makes no sense and is biased in every possible way.
Complain about how people on the forums are all about the hype/a bunch of morons.Seriously, I'm not a big Street Fighter player, heck, other than Smash, I don't go for fighter games, and I know that adding SNK characters would be a bad idea.
Malaki-LEGEND.sys
10-18-2007, 01:31 PM
The return of Ryu and Ken. They most likely will be joined by Chun-Li, and Akuma. My bet is that Alex and maybe Hugo (Zangief would be to damn old, and he wasn't in SF3) from SF3 will join them. Maybe one or two from SF2 and SFA?
Don't think many of the SFA characters will be joining Street Fighter again. Most of them are dead, or were imported from Final Fight.
Sakura. I loved Sakura. Of course I know she's probably not gonna make it in SFIV, but it can't hurt to dream.
DarkeSword
10-18-2007, 01:33 PM
Sakura. I loved Sakura. Of course I know she's probably not gonna make it in SFIV, but it can't hurt to dream.
I've always wanted to see an older version of her.
BardicKnowledge
10-18-2007, 05:14 PM
How in the fuck do you actually play those anyway?!
Playing the MvC games is quite easy:
1) Learn the magic series for the characters you want to play.
2) Learn to do the complete midair combo with normal moves
3) Learn to string massive super moves in the middle of numbers 1 and (preferably) 2.
4) Win!
There's a bit more to it than that, but they don't have the depth of, say, SFA3 of SF3:3rd Strike. I still like them though.
Penfold
10-18-2007, 06:12 PM
IGN places the trailer under the Wii section :)
I noticed that as well. Very cool trailer, incidentally.
dsx100
10-18-2007, 08:27 PM
Instead of separating entire franchises, why don't they just get a bunch of SNK fighters and inject them in there? It'd surely help the lack of that certain quirkiness the SNK characters always had over Capcom types. Also, I want to see new characters instead of the same old.
Because SNK and Capcom are 2 different companies and because SNK fighters like King of Fighters play completely different from Street Fighter.
Also there are already 3 games like that, their called Capcom vs SNK, Capcom vs SNK 2, and SNK vs Capcom Chaos.
Besides, I'm sure capcom will introduce a lot of new characters. Since when have they not. Just look at the differences between II,Alpha, and III.
Urban Xperience
10-18-2007, 08:55 PM
Hey who deleted my original thread about this very topic??? And then pasted my post as if I am replying to this one!!!!! I was the original creator!!! I will ha-do-ken his ass so hard... well not really (that didn't really sound right did it?). Anyways a fine announcement indeed and I am sure there will be more to come over the next few months that will get better and better (assumingly).
kamoh
10-19-2007, 01:20 AM
Viewing from the trailer, I think there may be more emphasis on hand-to-hand combat, and less on projectiles and specials. This would be a welcome change - although I'd still like to see the power bars in all their SFA3 glory (I thought that the special management was an important tool), much more emphasis on strategy as well as tactics would be okay in my book.
There was so much to learn and do in Virtua Fighter 4, it'd be great to do that with a 2D fighter now...
DarkeSword
10-19-2007, 03:05 AM
Viewing from the trailer, I think there may be more emphasis on hand-to-hand combat, and less on projectiles and specials. This would be a welcome change - although I'd still like to see the power bars in all their SFA3 glory (I thought that the special management was an important tool), much more emphasis on strategy as well as tactics would be okay in my book.
There was so much to learn and do in Virtua Fighter 4, it'd be great to do that with a 2D fighter now...
Well that's essentially Street Fighter III: 3rd Strike; a refined, technical fighter with less emphasis on supers and specials. I agree that IV should continue in that tradition.
Martin Penwald
10-19-2007, 09:43 PM
I hope Yin and Yang won't be in it.
DarkeSword
10-19-2007, 10:07 PM
Oy. Both of you. It's YUN and YANG.
Martin Penwald
10-19-2007, 10:55 PM
See, that just shows how much I dislike Yun. I can't even get his name right.
But if we're talking about TS characters that should be in 4, I'd propose Dudley and Makoto.
linkspast
10-19-2007, 11:14 PM
That trailer was amazing. Id like to see the whole game done in a similar art style. Without any on screen displays.
Oni-91
10-19-2007, 11:34 PM
Street Fighter has always been an arcade fighter. The on-screen displays reinforce that. Taking them away would make it seem too 'realistic', like Fight Night or something.
As for characters, as long as Twelve isn't in it, I'm happy.
Don't hate on Twelve, dude. He will tentacle rape you.
Oy. Both of you. It's YUN and YANG.
Argh, I knew that. Typo.
Kenobio
10-20-2007, 02:14 AM
I realize it's just a teaser vid and not the official art style for the game, but which do you guys prefer? :/
http://upload.wikimedia.org/wikipedia/en/a/a2/Ryu01.gif
http://i4.photobucket.com/albums/y150/Kenobio/Picture9-1.png
But yeah, waiting till '09 for this game is gonna be a hell of a wait.
ILLiterate
10-20-2007, 04:54 AM
Honestly, Ryu isn't supposed to be a round eye, and the 3s art is just better to me
Broken
10-20-2007, 02:58 PM
Honestly, Ryu isn't supposed to be a round eye, and the 3s art is just better to me
I agree, Third strke's art direction was amazing (well it still is, but you know what I mean.) This trailer kind of reminds me of that other Capcom game about the wolf that was all paint-y. Can't think of the name right now.
Oh, and there better be some Muay-Thai repping in this game. That was the biggest dissapointment for me in third strike. Not neccessarily a lack of Sagat, but the absence of someone to carry the lineage of his fighting style.
Why has no one asked for Ibuki's return yet? She made it into Gem Fighters/Puzzle Fighter, one of them, if not both. A pity she got nerfed so hard in 3S. I mean, I know she was powerful, but she got hit HARD but the fix stick.
Personally, I hope they go the high res 2D art route. Third Strike still looks beautiful, Chun Li still looks fappable, but the low resolution really hurts on a big clear screen.
If it's a 3d fighter, like they tried to do with All Stars, well, that would just be...not right. I don't know how they're going to top 3 on a technical fighting level, and it is being developed by Capcom USA, and not Capcom Japan, which is a bit of a worry...
whatfruit
10-20-2007, 05:02 PM
Round 1
Fight!
DarkeSword
10-20-2007, 05:36 PM
Round 1
Fight!
Uh seriously dude, if you're not going to contribute anything to the forums, quit posting. :roll:
Paratha
10-20-2007, 05:41 PM
I realize it's just a teaser vid and not the official art style for the game, but which do you guys prefer?
3S Ryu looks better, but I thought that Ken looked pretty good in the teaser.
Fritz the Cat
10-20-2007, 05:46 PM
Uh seriously dude, if you're not going to contribute anything to the forums, quit posting. :roll:
Ah good; so I'm not the only one who wishes he'd swallow his mouse.
I don't know how well this game is going to do; as I've previously stated, the arcade is dying.
Infinity's End
10-20-2007, 05:49 PM
I can't wait to play Street Fighter IV!~ I really hope they go for the "hi-res" sprites seen in the SSFIITurboHDRemix...
whatfruit
10-20-2007, 06:16 PM
[QUOTE=Metatron;333170]Ah good; so I'm not the only one who wishes he'd swallow his mouse.[QUOTE]
that would be inhumane to my sweet furry rodent freinds
I was just showing my enthuasim for the arrival for a new street Fighter.
GeckoYamori
12-06-2007, 01:16 PM
http://www.1up.com/do/feature?cId=3164488
http://i197.photobucket.com/albums/aa318/speedpop/2090198453_affb9de8c8_o.jpg
Ryu looks really happy to see Chun-Li again.
Schwaltzvald
12-06-2007, 01:24 PM
Ryu looks really happy to see Chun-Li again.
I would be too if she's still hot :)!!
Sinewav
12-06-2007, 01:38 PM
I think I just wet myself.
In my pants.
If the game looks half as good as the trailer, I can die happy.
megadave
12-06-2007, 02:33 PM
The graphics looks awesome, but I don't like how Ryu's face looks now. I think they had it just right on SF3, but now he looks more like Akuma. A bit too mean. Yet, he still looks cool. Maybe it's because he's older or something. I guess I should go ahead and pony up for a 360.
anthonium
12-06-2007, 05:39 PM
The graphics look a bit strange to me. Not bad just different. Kind of like a sketch look to it but I'm sure they'll improve on it as time goes by.
I-n-j-i-n
12-06-2007, 07:22 PM
It looks like an American comic book style, which is what's weird about it. After seeing it in a distinct anime style since Alpha, it is a bit weird. Then again, the new HD Street Fighter for Xbox Live Arcade/ Playstation Market will use designs made by comic book artists.
Arek the Absolute
12-06-2007, 07:24 PM
Is the Udon crew doing the art for SF4? If so, fucking sweet.
The Coop
12-06-2007, 07:44 PM
I would be too if she's still hot :)!!
If she's in this game, and you follow the scale from II, to III:TS, each of her thighs should be about three feet across.
Sinewav
12-06-2007, 10:13 PM
If she's in this game, and you follow the scale from II, to III:TS, each of her thighs should be about three feet across.
Yeah, I never quite understood some people's attraction to muscular women. Chun-Li was OK looking though. Probably one of my favorite fighters in SF2 Turbo.
megadave
12-06-2007, 10:53 PM
Chun Li would still be hot if she was 80.
Sinewav
12-07-2007, 12:44 AM
Chun Li would still be hot if she was 80.
Heh. Super Street Fighter Turbo 80 Nursing Home.
plz dickscus.
dsx100
12-07-2007, 12:58 AM
Damn this game looks nice. The is the most 2D looking cel-shading I have ever seen. Also Ken, Ryu, Chun-Li, and Dhalism are confirmed for the game.
Still no platforms though.
Bigfoot
12-07-2007, 01:28 AM
http://img468.imageshack.us/img468/5720/sfivscreen001vg3.jpg (http://imageshack.us)
http://img515.imageshack.us/img515/7369/sfivscreen008iq2.jpg (http://imageshack.us)
ILLiterate
12-07-2007, 04:05 AM
Ha, that's an awesome hit animation
Dhalsim being back makes me go WHOOOOOO, hopefully we get some more Dan
Iono guys, I've never played a 2.5D fighter I've liked (yes I am counting Project Justice :( ).
Amayirot Akago
12-07-2007, 05:58 AM
If Dan or Sakura don't come back in this one, the game will instantly be ruined for me. At least we got Dhalsim back, so that's a good sign. But why the hell is this gonna take place between II and III when it's IV? Oh well, wouldn't be the first time Capcom did something like this (RE3).
Broken
12-08-2007, 04:29 AM
Chun Li would still be hot if she was 80.
Have you ever held down, then pressed up and paused the game really fast?
I'm not saying that I ever did it, but have you?
yup yup yup yup (http://www.youtube.com/watch?v=EjLrxRz1sVI&eurl=http://lowfierce.blogspot.com/)
dsx100
12-11-2007, 12:04 AM
What do you guys thing about these rumors so far?
You know like the Ultra Combo thing, no parrying, and it takes place before 3 but after 2.
There just rumors right now but it would really suck if they took out parrying.
DarkeSword
12-11-2007, 12:19 AM
I read a bunch of stuff about how they're trying to make this the Second Coming of Street Fighter II, and that they're going to try to get as many SFII characters into the game as possible.
If there's any truth to these rumors, I'm just gonna skip this. I want to play Street Fighter 4, not Street Fighter 2.5 in 3D. I'm really annoyed that we're gonna be stuck with pretty much the same roster that we've been stuck with for years.
Part of the reason I liked SF3 so much was because it had almost an entirely new roster, and they weren't clones of the old ones; sure there were similarities and shared move-sets, but they were still different enough to feel fresh.
I'm sick of M.Bison's grin, I'm sick of Guile's hair, and I'm sick of Yoga Flame. I'll pass.
MrBogus
12-11-2007, 12:51 AM
I love the parry system, but I doubt it will be in SF4. Maybe something similar, like DOA- or KI-type reversals. Everything is speculation at this point. But I trust that Capcom will handle with care. This is their flagship series, it would be a monumental error if they screwed up the gameplay.
Those screens are preliminary (I hope), but they need to spend a lot more time on the general art style. Ryu and Ken are fugly. I fear for Chun Li.
Also, heavier cel shading. Similar to that wispy feeling of the trailer.
Culturekoi
12-11-2007, 01:07 AM
You gotta be kidding me. Worst fears come true.... I hope to God Capcom doesn't absolutely wreck this (more).
Or am I just stuck in the past and fear change? I think I have legitimate fears.... The graphics don't look super-pretty, either. If they HAVE to make it 3D (since I guess they fold like a piece of paper to popular (ie. moron) demands), could they at least make it nice looking 3D?
Also, if the roster isn't >50% new, seriously, I will have a fucking fit. Not a fit of fucking (too bad!), but "fucking" being the descriptor of how pissed I will be.
But dammit, it's Street Fighter. I'll buy it even if it sucks, hard. Screw you Capcom. :\ (I'm so conflicted!)
DarkeSword
12-11-2007, 01:31 AM
I love the parry system, but I doubt it will be in SF4. Maybe something similar, like DOA- or KI-type reversals. Everything is speculation at this point. But I trust that Capcom will handle with care. This is their flagship series, it would be a monumental error if they screwed up the gameplay.
Well, new game play mechanics are to be expected; it's Street Fighter IV, and they should be doing new things. If they pull out parries, fine by me, parries pretty much define SF3. My primary sticking point is the roster rehash, which at this point is pretty unforgivable.
MrBogus
12-11-2007, 01:55 AM
Well, new game play mechanics are to be expected; it's Street Fighter IV, and they should be doing new things. If they pull out parries, fine by me, parries pretty much define SF3. My primary sticking point is the roster rehash, which at this point is pretty unforgivable.
My post was in reference to dsx100, but I get your point. However, the roster shakeup that was the 3 series pissed off a lot of long time veterans. Many take that stance that it just doesn't feel like SF if the old diehards aren't there. Personally, I don't care one way or another as long as the gameplay is rock solid and there is a significant resemblance to the SF series (you can't create another Guilty Gear game and call it Street Fighter). If Capcom knows what it's doing, it will pander to the widest demographic possible, as the fighting game market is already somewhat of a niche as it is. I'd like to see as many old characters as possible, but definitely include a significant (33-50%) selection of new characters.
My biggest fear is the art direction and the whole feel of 2.5D. It just doesn't feel right. There's something magical about the not-exactly-fluid polish of 2D animation. Maybe it's that whole uncanny valley phenomenon. Not sure. All I know is that if SF4 ends up as a flashier version of the EX series (hey look, robots are fighting, cool), then I'm sticking to 3S for the next 10 years.
DarkeSword
12-11-2007, 03:08 AM
Well the gameplay is 2D to preserve the "strategic" Street Fighter feel, according to Ono.
As for vets being turned off because of a roster change, I say eff 'em. They not only had SF2 but the Alpha series as well for all their favorite characters, not to mention HD Remix is on the way. I just feel like this is a step backwards. THREE finally got us past the tired old Shadaloo storyline and gave us a villain with one of the best lines ever ("The mark of dignity shall scar thy DNA." Seriously, you can't top that.). I'm sure people missed their Blanka and Sagat, but clearing out the roster made room for a lot of fun fighters like Ibuki, Dudley, Makoto, Yun, Yang, etc. Hell, people have a hard time enough moving away from playing Shotos! I just feel like any new characters in IV are just going to be peripheral to the "main cast."
I dunno, call me crazy, but I've always been a fan of the Street Fighter "storyline" (hell I've got Udon's Street Fighter Ultimate Edition comic sitting on my shelf), and I was really looking forward to seeing what crazy new heroes and villain Capcom would come up with. :\
Broken
12-11-2007, 03:21 AM
You gotta be kidding me. Worst fears come true.... I hope to God Capcom doesn't absolutely wreck this (more).
Or am I just stuck in the past and fear change? I think I have legitimate fears.... The graphics don't look super-pretty, either. If they HAVE to make it 3D (since I guess they fold like a piece of paper to popular (ie. moron) demands), could they at least make it nice looking 3D?
Also, if the roster isn't >50% new, seriously, I will have a fucking fit. Not a fit of fucking (too bad!), but "fucking" being the descriptor of how pissed I will be.
But dammit, it's Street Fighter. I'll buy it even if it sucks, hard. Screw you Capcom. :\ (I'm so conflicted!)
I have some issues with the graphics and artistic style as well. I was looking for a hyper realistic rendition of characters (a la VF or even Tekken.) I mean we're in the umpteenth generation of systems and the "hardcore" gaming demographic that this game undoubtedly is trying to reach will probably flip a shit if the graphics aren't super pretty.
On the other hand, I do like Udon's work and if they are going to cell-shade this, I'd want them to have a hand in making the game hyper-surrealistic and actually more cell shaded. Right now the graphics seem to have identity issues (can't decide whether it wants to be realistic or not and it ends up just looking akward.)
I realize that these are screenshots and that screenshots never look as good as actual footage and that these are probably just work in progress shots, but hell I'm a fanboy and I must rant and rave about these things. :<
Also: Dudley better be in this shit.
dsx100
12-11-2007, 04:46 AM
As far as characters go, I agree that they should bring a lot of new characters and bring back some from 3rd Strike. However, I believe a lot of old characters need to be brought back too, especially story wise. Like Sagat, he never got the rematch with Ryu he has always wanted. Guile too, becuase as much as his hair sucks, he's a damn popular character. Sakura definately needs to come back too seeing as she's Ryu's student, has tons of room to develop character wise, and shes like the only character not in danger of becoming a old washed up fighter at this point.
Gameplay wise, I'm happy as long as it sticks to basic SF gameplay, 6 button layout, Specials, and Super Specials. Parrying being gone isn't a huge deal but it would still be nice if they kept it. This Ultra-combo thing sounds interesting but I just hope is doesn't become something that is overly abused. As long as its balanced, fun, and SF at heart, I'll be happy. Basically no EX with flashy(or crappy depending on your view) graphics that give it a classic 2D look.
Broken
12-11-2007, 04:51 AM
HEEEYYY! I liked the EX series.....
It wasn't amazing but it was actually had more in common w/ the classic series than most people think. And It had new characters yet people thought it was just a lame spin-off. Actually, I think if those games had better graphics, they would have been more popular. They were basically just a polygonal transfer of the SF2 with some new mechanics.
Wait, that sounds kind of like what this game is going to be......
dsx100
12-11-2007, 03:09 PM
HEEEYYY! I liked the EX series.....
It wasn't amazing but it was actually had more in common w/ the classic series than most people think. And It had new characters yet people thought it was just a lame spin-off. Actually, I think if those games had better graphics, they would have been more popular. They were basically just a polygonal transfer of the SF2 with some new mechanics.
Wait, that sounds kind of like what this game is going to be......
Yeah EX wasn't horrible but its wasn't all that great either. It basicallyy doesn't live up to the SF name in my opinion. SF 4 has even more expectations considering Capcom considers it part of the main series. So EX with cel-shaded graphics just won't do.
megadave
12-11-2007, 03:16 PM
Every new Street Fighter is awesome. Street Fighter 4 will be awesome. I'm pretty confident in this.
dsx100
12-12-2007, 03:43 PM
I'm actually pretty confident this game will be great too. I have faith in Capcom to know how important this series is and to put their best efforts into it.
Martin Penwald
12-12-2007, 09:14 PM
Sakura definately needs to come back too seeing as she's Ryu's student, has tons of room to develop character wise, and shes like the only character not in danger of becoming a old washed up fighter at this point.
If they bring her back, they should get rid of her school-girl costume and give her some completely unexpected clothes. Like a business suit or something.
Also, bring back Juni and Juli, goddamnit.
If they bring her back, they should get rid of her school-girl costume and give her some completely unexpected clothes. Like a business suit or something.
Yeah, I was hoping this would be our chance to see a grown-up Sakura, but I guess not. :(
dsx100
12-13-2007, 03:00 AM
If they bring her back, they should get rid of her school-girl costume and give her some completely unexpected clothes. Like a business suit or something.
Definately agree with you on that. If her character is to mature, they need to give her a more serious look. Using the school girl outfit as an alternate wouldn't be though. Like being able to use Chun Li's old costume in SF Alpha.
Arek the Absolute
12-13-2007, 03:09 AM
If they bring Sakura back, they HAVE to bring Dan back.
muzikal-phoenix
12-13-2007, 04:14 AM
SF4...
drools...drools...
Broken
01-17-2008, 06:31 AM
Found these vids when looking for SFA2 study material.
http://www.youtube.com/watch?v=HgEQjMONE38&feature=related
http://www.youtube.com/watch?v=yLd61g5jWTI
I don't know about you guys but this is the first gameplay footage I have seen and I have mixed feelings (mainly about the art style.) The game speed seems to be at sf3's level, but since there is no parrying, (or alpha style counters from what I've seen), it seems like te gameplay is back to Super Turbo speeds. I believe there ARE super moves still in place, juding from the somewhat long pauses that occured before some of the moves came out. It kind of reminded me of Super Turbo.
I'd like to hear someone elses thoughts on these.
I wish the gameplay could be more like this (http://www.newgrounds.com/portal/view/377529)*
*Except for the akuma having a beard thing.
Martin Penwald
01-20-2008, 10:59 AM
Just in case someone hasn't seen it yet: one of the newcomers, Crimson Viper
http://img248.imageshack.us/img248/4620/stgreertiv2xq7.th.jpg (http://img248.imageshack.us/my.php?image=stgreertiv2xq7.jpg)
Whoa, she could crush a tank with those thighs.
...I kinda wish I was a tank now.
ILLiterate
01-20-2008, 08:02 PM
Looks SNK not Capcom, still cool, but it makes me think Capcom Fighting Jam
Ray Falling
01-20-2008, 08:24 PM
The graphics look "crappy" enough to convince me this could be on Wii, but pretty enough to put a grin on my face :) (observation, not critique).
If it plays like Street Fighter Alpha 2 (SNES) but has more (special-) moves and extra characters then I will be most happy. Of course I will be sad if it doesn't come out on Wii afterall..
Arrow
01-20-2008, 09:12 PM
Whoa, she could crush a tank with those thighs.
Yeah, but it's not like we haven't had ladies with super thighs in Street Fighter before. :P
Broken
01-20-2008, 10:52 PM
Looks SNK not Capcom, still cool, but it makes me think Capcom Fighting Jam
Yeah, this new character reminds me of Vanessa from KOF.
(Maybe she'll be a new boxer YEAH!)
I-n-j-i-n
01-21-2008, 07:24 AM
Didn't a few of SNK's artists work in Capcom as well? I wouldn't be surprised if the influence carried over.
megadave
01-21-2008, 02:21 PM
The graphics look "crappy" enough to convince me this could be on Wii, but pretty enough to put a grin on my face :) (observation, not critique).
If it plays like Street Fighter Alpha 2 (SNES) but has more (special-) moves and extra characters then I will be most happy. Of course I will be sad if it doesn't come out on Wii afterall..
If they release SF4 on Wii, I will be very surprised. It's more likely that Wii will get a frikkin' minigame version of Street Fighter with little chibi characters.
Martin Penwald
01-22-2008, 09:22 PM
If it plays like Street Fighter Alpha 2 (SNES)...
Most horrible loading times EVER.
CC Ricers
01-22-2008, 09:53 PM
Looks SNK not Capcom, still cool, but it makes me think Capcom Fighting Jam
Agreed. I wouldn't mind much, but Street Fighter purists probably would want that "KOF crap" out of there. Funny, she reminds me more of King, not Vanessa.
And if those thighs can crush tanks, I'm afraid to see what Chun-Li's beefed up anatomy looks like.
megadave
01-22-2008, 10:21 PM
^ Yeah, I could do without the SNK-influenced suit-wearing, androgynous fighters (SNK fans, no harm meant). But the thing that concerns me the most besides gameplay...
Please let the music rock. Street Fighter 2 has awesome music. 3 and EX's music was a bit too friendly with disco, jazz, new age, etc.. I want music that pumps me up - Street Fighter 2 managed to incorporate many different musical styles, yet almost every theme is full of energy and meant to make you want to win.
Man I don't know wtf you're on. SF3 had some of the best fighting game music I've ever heard.
Arek the Absolute
01-23-2008, 12:07 AM
I don't know what you are smoking either, because SF3 had pretty bland music. Third Strike, however, had some pretty kickin tunes that the other street fighters really lacked.
When you are trying to mention something about a game, make sure you are naming the right one.
DarkeSword
01-23-2008, 12:44 AM
This isn't 4chan, nor is it IRC, Arek. Write your words out. :roll:
Raziellink
01-23-2008, 08:24 AM
Most horrible loading times EVER.
Yeah, and that was on a friggin' cartridge! I still got a copy, bought it a couple of months ago for like 15 bucks.
And to be honest, i really didn't think the music from Third Strike was that good. I enjoyed some tunes, but EVERY song from SF2 kicked ass.
kamoh
01-23-2008, 08:45 AM
This isn't 4chan, nor is it IRC, Arek. Write your words out. :roll:lol @ grmmrjdgfgt.
The Author
01-23-2008, 01:30 PM
lol @ grmmrjdgfgt.
Grimy Mister Judge Faggot ?
BardicKnowledge
01-23-2008, 08:44 PM
Probably "Grumpy".
Oni-91
01-23-2008, 09:10 PM
Grammar Judge Fight?
The Coop
01-23-2008, 11:56 PM
Grammar Judge Fight?
Now that would be interesting. Seeing people beat the shit out of each other over words like "tomato", "Caribbean", "grey/gray" and such.
Broken
01-24-2008, 05:39 AM
Yeah, and that was on a friggin' cartridge! I still got a copy, bought it a couple of months ago for like 15 bucks.
And to be honest, i really didn't think the music from Third Strike was that good. I enjoyed some tunes, but EVERY song from SF2 kicked ass.
I don't know. I felt that stages like Blanka's and Chun-li's didn't create the same sense of energy that the other character's stages did.
I mean, all of the stages seemed pretty random (to match the character selecetion,) but the only thing that was really uniform in all of the music tracks were the primitive synth instruments that they all used.
Third Strike seems to follow in SF2's footsteps in that the characters and their stages are very varied, as are most of the tracks. There are a few too many "relaxing" bgs for a fighting game, I guess, but after MCV2, I can't really hate on sf3:ts too much. MVC2's bg music....talk about ironic.
Gafgarion
01-27-2008, 08:13 PM
I just hope Akuma is in SF4. I use him more than anyone else. I saw the trailer and I noticed that Ken was doing some different moves. He had a kicking combo that I have never seen before. Perhaps they are giving the characters some alternate moves?
PuRe-eViL
01-28-2008, 02:06 AM
That kicking combo might have been Shippu-Jinrai-Kyaku. A kicking super that ends in the hurricane kick, which has been in games like SF3, EX2, and Alpha3. Unless it's not that move he's doing in the clips...
I wouldn't mind seeing more veteran characters return in SF4. Especially after playing Alpha3, which had a roster containing all the originals, all the characters up to Alpha2, and *then some*. Considering the game will be on a DVD now (as opposed to the previous being on CDs), I'm hoping for an impressive roster containing a good selection of veterans and newbies alike.
Gafgarion
01-28-2008, 03:34 AM
It wasn't a super he did, it was just some combo that I have never seen before.
Raziellink
01-28-2008, 12:27 PM
I guess, but after MCV2, I can't really hate on sf3:ts too much. MVC2's bg music....talk about ironic.
Maybe so, but CvS2's music was awesome. So there's some hope.
Arek the Absolute
01-28-2008, 12:45 PM
Maybe so, but CvS2 was awesome. So there's some hope.
hmmm
i like you
Raziellink
01-28-2008, 10:06 PM
hmmm
i like you
I c what u did thar.
Airwalker
02-08-2008, 09:37 PM
Famitsu just released a ton of screenshots and art for Street Fighter IV.
http://www.famitsu.com/game/news/1213478_1124.html
The Coop
02-08-2008, 10:07 PM
Famitsu just released a ton of screenshots and art for Street Fighter IV.
http://www.famitsu.com/game/news/1213478_1124.html
And Chun-Li's thighs continue to get stupidly thick.
anthonium
02-08-2008, 10:12 PM
Famitsu just released a ton of screenshots and art for Street Fighter IV.
http://www.famitsu.com/game/news/1213478_1124.html
Awesome but for some reason the art direction taken for the game looks a bit weird to me. I don't even know what to make of it...it's like cel-shaded but at the same time not. It's too bad I don't have a 360 or ps3 to play this on and it's not likely there will be a Wii release too.
dsx100
02-10-2008, 03:24 AM
And Chun-Li's thighs continue to get stupidly thick.
I honestly think they are the same size as before. I really don't see any difference from previous versions. In fact I don't see where everyone is getting the idea that all the characters are on steriods in 4. The SF characters have always had huge muscular builds. In SF2 it wasn't very noticable but in Alpha and 3 you could definately tell the characters where of a above average size. Its sort of the artstyle of the SF series.
I-n-j-i-n
02-10-2008, 06:53 AM
Awesome but for some reason the art direction taken for the game looks a bit weird to me. I don't even know what to make of it...it's like cel-shaded but at the same time not. It's too bad I don't have a 360 or ps3 to play this on and it's not likely there will be a Wii release too.
I don't think they had much of a choice when turning an anime styled fighting game into 3D. I wouldn't have minded a more straight 3D conversion like Project Justice though. I was hoping SF4's art was done by Project Justice and Dark Stalker's Edayan.
Gafgarion
02-10-2008, 06:25 PM
I hope SF4 still has parrying.
DarkeSword
02-10-2008, 06:38 PM
It won't. There are no parries in SF4. SF4 is a SF2 rehash.
Bozlifyme
02-10-2008, 07:49 PM
SF4 is a SF2 rehash.
REALLY??!!!!! I loved SF2. All 500 versions of it. I thought SF4 looked really familiar but I don't like new fighters so I haven't been researching SF4 at all. Is it 2D?
Broken
02-10-2008, 07:58 PM
I'm not sure what I think about all of these blur effects in SF4. Perhaps you all have noticed this too, but it seems like it occurs almost anytime an attack comes out. I guess I'll have to wait until I see this game in an arcade cabinet or something, but it seems like it would be short changing the character models for them to be blurred out half the time. I mean blur would be cool if it occured every now and then, but I hope they don't over do it.
OOH and have you seen the picture of the cabinet? It looks quite sexy a la the Tekken 5 DR cabinets. Can't tell what the buttons and joystick are from the picture, but if I had to guess I'd say they'll have convex buttons and a ball-end stick.
http://www.shoryuken.com/ (1st blog post)
DarkeSword
02-10-2008, 10:28 PM
REALLY??!!!!! I loved SF2. All 500 versions of it. I thought SF4 looked really familiar but I don't like new fighters so I haven't been researching SF4 at all. Is it 2D?
The gameplay is 2D but the graphics are rendered.
Gafgarion
02-11-2008, 01:42 AM
Well, I guess you could call SF4.. Super Ultimate Street Fighter 2 Turbo. :)
MrBogus
02-11-2008, 01:57 AM
And Chun-Li's thighs continue to get stupidly thick.
Forget the thighs, look at her arms and hands. She could beat 97% of guys at arm wrestling. I mean look at the sinews and striations on her forearms. Sick. And those hands? A tranny's if I ever saw one.
Broken
02-11-2008, 06:08 AM
Forget the thighs, look at her arms and hands. She could beat 97% of guys at arm wrestling. I mean look at the sinews and striations on her forearms. Sick. And those hands? A tranny's if I ever saw one.
HEY! Don't talk shit about Capcom's flagship lady and resident whore-able character.
Brushfire
02-11-2008, 06:14 AM
A tranny's if I ever saw one.
Lest we forget about Final Fight's own Poison.
Gafgarion
02-12-2008, 01:35 AM
Yes, Chun-Li has thighs that compose 95% of her entire body. But hey, you have to give it to her because she can kick through 2 inches of steel.
wormguy
02-12-2008, 06:51 AM
If this game is like SF2, that's totally fine by me. It'd be nice if they mixed it up a bit, but after all, this is Capcom we're talking about here.
Gafgarion
02-12-2008, 08:41 PM
It IS going to be like Street Fighter 2, with Street Fighter 3 stuff in it.
Rad McRadderson
02-13-2008, 01:26 AM
It won't. There are no parries in SF4. SF4 is a SF2 rehash.
i fail to see how a lack of parries makes sf4 a sf2 rehash
DarkeSword
02-13-2008, 01:33 AM
Because the director of SF2 described SF4 has the Second Coming of SF2. It has all original 8 fighters, includes SF2 locations, and takes place right after SF2. The game is designed with SF2 players in mind; people who are used to SF2 should be able to pick it up and immediately get a feel for it.
It's another SF2 game.
GeckoYamori
02-13-2008, 01:37 AM
I don't really get how they go to such lengths to preserve the art and feel of Street Fighter 2, then suddenly add some kind of KOF-reject to the roster who looks completely out of touch with the others.
PuRe-eViL
02-13-2008, 02:22 AM
Until we get some definitive details of the game's fighting system, I'd say it's too early to judge whether it's just a rehash of SF2.
Technically, every other SF has been a gameplay element away from being a rehash. Alpha had multi-level super bars, and counter moves. EX had guard breaks.
The new saving move looks to be the element that sets SF4 apart ever so slightly from SF2. And there's still plenty of time for changes.
Rad McRadderson
02-13-2008, 03:30 AM
Because the director of SF2 described SF4 has the Second Coming of SF2. It has all original 8 fighters, includes SF2 locations, and takes place right after SF2. The game is designed with SF2 players in mind; people who are used to SF2 should be able to pick it up and immediately get a feel for it.
It's another SF2 game.
The lack of parries will mean that yes, it's more focused on controlling space like SF2 and less like SF3, but Marvel Vs Capcom 2 is about controlling space and I don't see anyone calling it a SF2 rehash.
Alpha 3 had all the Super Turbo characters and no parries, was it a rehash? Sf4 still has stuff like ex moves along with new things like dash cancels and the revenge meter or whatever they are calling it. The only reason they have all the original characters and stages is because they are trying to cash in on the SF2 name, the whole reason it was even green lighted to be made was because SF2: Turbo sold so well on XBLA.
Broken
02-13-2008, 05:22 AM
Well, seeing how the graphics are rendered in 3D (even if the gameplay is 2d) that means that capcom finally re-did the game sprites. So, that's one thing keeping it from being an "SF-2 rehash."
Because as you all know, it's not a geniuine Capcom Street Fighter until we find out that they are re-using the same sprites from the orignial SF.
I mean, damn, even SNK eventually realized that their old sprites form like KOF 95 or whatever looked butt-ugly and re-did that stuff.
Raziellink
02-13-2008, 08:54 AM
The lack of parries will mean that yes, it's more focused on controlling space like SF2 and less like SF3, but Marvel Vs Capcom 2 is about controlling space and I don't see anyone calling it a SF2 rehash.
Alpha 3 had all the Super Turbo characters and no parries, was it a rehash? Sf4 still has stuff like ex moves along with new things like dash cancels and the revenge meter or whatever they are calling it. The only reason they have all the original characters and stages is because they are trying to cash in on the SF2 name, the whole reason it was even green lighted to be made was because SF2: Turbo sold so well on XBLA.
Let's just say, that it's going to resemble SF2 a lot more then some people would've wanted.
Bringing the entire SF2 crew back feels like a step back. SF3 made little sense storywise, but at least it fucking dropped Bison, and the whole shadaloo thing. I was getting bored of that back in Alpha 1. It made progress, and now they are going to ignore it all.
DarkeSword
02-13-2008, 06:29 PM
Well, seeing how the graphics are rendered in 3D (even if the gameplay is 2d) that means that capcom finally re-did the game sprites. So, that's one thing keeping it from being an "SF-2 rehash."
Because as you all know, it's not a geniuine Capcom Street Fighter until we find out that they are re-using the same sprites from the orignial SF.
I mean, damn, even SNK eventually realized that their old sprites form like KOF 95 or whatever looked butt-ugly and re-did that stuff.
3D models aren't sprites. Cut that shit out right now before it catches on. :whatevaa:
megadave
02-13-2008, 06:54 PM
But this game takes place chronologically between 2 and 3. It's filling in the gap.
Rad McRadderson
02-13-2008, 07:21 PM
Let's just say, that it's going to resemble SF2 a lot more then some people would've wanted.
Bringing the entire SF2 crew back feels like a step back. SF3 made little sense storywise, but at least it fucking dropped Bison, and the whole shadaloo thing. I was getting bored of that back in Alpha 1. It made progress, and now they are going to ignore it all.
Well right now only the original 8 have been announced, Bison isn't for sure in the game yet so I'm not quite sure what you are talking about.
Why is everyone wanting all these SF3 elements anyways? SF3 was horribly balanced compared to SF2.
The Coop
02-13-2008, 07:31 PM
3D models aren't sprites. Cut that shit out right now before it catches on. :whatevaa:
Of course they're not sprites. But these 3D models can be seen as redrawn versions of those old 2D sprites, only using polygons instead of pixels (drawn in the sense of placing points on an X/Y/Z grid, instead of pixels on an X/Y grid). Of course, you could also call these polygons a remolding, seeing as working on 3D models is more like working in clay (start with a basic shape, and build from there).
Regardless of how you look at it though, this is yet another version of familiar characters.
And speaking of characters, I wonder if Balrog, Vega, Sagat and Bison are going to wind up appearing in some form. They're all that's missing at this point.
MrBogus
02-13-2008, 07:57 PM
I wonder if Vega and Chun are going to lose their wall jumping abilities. It was weird enough seeing it in 2D midscreen, but it would be weirder still now that the 3D engine allows angle changes and panning. Not a major gameplay issue, but curious nonetheless.
dsx100
02-13-2008, 09:21 PM
I honestly don't see why everyone is so upset about SF IV being more like SF II. First off it was expected considering II is the most popular and best selling of the series. Second, Alpha 3 was a great game and they had all the original SSF2T characters (at least the home versions did). Its not like adding more SF II characters to the game guarantees it will suck. Third, the gameplay engine so far sounds nothing like SF II's at all, no parrying doesn't mean crap. Agian, Alpha didn't have parrying and it still played completely different. Finally, SF3 Third Strike is just one of those games that you'll keep going back to years and years later just because its so good and fun to play. SF IV wont replace it and nobody is going to make you play IV. If you want to play SF3 play SF3. Let IV be its own game or a SF2 rehash. At least you can always go back to SF3.
megadave
02-13-2008, 10:33 PM
I hope Ryu has that bad-ass side kick from Street Fighter 3 (back down toward kick).
MagFlare
02-13-2008, 10:35 PM
At first glance, I thought the characters' proportions were ridiculous, but having seen it in motion I think I understand. The exaggerated proportions match their exaggerated animations, making the whole enterprise feel more consistent if not necessarily more realistic.
My only beef now is that the character designs haven't been updated one jot since 1991. The concept art of Guile holding a jacket gave me the false hope that maybe they wouldn't look exactly the same as they have for the past 15 years.
MrBogus
02-13-2008, 10:51 PM
no parrying doesn't mean crap
Does anyone know what these screens mean?
http://www.famitsu.com/game/news/__icsFiles/artimage/2008/02/04/pc_fc_n_gn/seibu02.jpg
http://www.famitsu.com/game/news/__icsFiles/artimage/2008/02/04/pc_fc_n_gn/seibu03.jpg
http://www.famitsu.com/game/news/__icsFiles/artimage/2008/02/07/pc_fc_n_gn/tuika04.jpg
http://www.famitsu.com/game/news/__icsFiles/artimage/2008/02/07/pc_fc_n_gn/tuika02.jpg
megadave
02-13-2008, 10:55 PM
It's a new system for 'countering' and 'coming back' but it's not like parrying. We'll see. The interview I read (on 1up.com) said that the confinement that the walls create help make Street Fighter what it is, but I have no idea how they are going to implement that.
Broken
02-14-2008, 02:34 AM
Of course they're not sprites. But these 3D models can be seen as redrawn versions of those old 2D sprites, only using polygons instead of pixels (drawn in the sense of placing points on an X/Y/Z grid, instead of pixels on an X/Y grid). Of course, you could also call these polygons a remolding, seeing as working on 3D models is more like working in clay (start with a basic shape, and build from there).
Regardless of how you look at it though, this is yet another version of familiar characters.
And speaking of characters, I wonder if Balrog, Vega, Sagat and Bison are going to wind up appearing in some form. They're all that's missing at this point.
Exuse my bad word choice, but I think you know what I meant, Darkesword. (Well, Coop did anyway.) I'd love to see Sagat remodelled. He's always had one of my favorite character models. Well, at least in the Alpha series. He's a little too anorexic in SF2-SSF2T.
Actually, speaking of Alpha, this game should feature as many characters from that ark of the series as possible. It would make things a little less SF2- ish. If the developers are trying to follow some stupid storyline, they need to stop that right now. Street Fighter is not know for it's storyline, and few people care for that to change.
Storyline is for RPGs :<
Seriously, is giving these people new costumes too much to ask?
DarkeSword
02-14-2008, 02:45 AM
Exuse my bad word choice, but I think you know what I meant, Darkesword. (Well, Coop did anyway.) I'd love to see Sagat remodelled. He's always had one of my favorite character models. Well, at least in the Alpha series. He's a little too anorexic in SF2-SSF2T.
Actually, speaking of Alpha, this game should feature as many characters from that ark of the series as possible. It would make things a little less SF2- ish. If the developers are trying to follow some stupid storyline, they need to stop that right now. Street Fighter is not know for it's storyline, and few people care for that to change.
Storyline is for RPGs :<
Street Fighter isn't know for it's storyline?! My Street Fighter The Comic: The Ultimate Edition sitting on my bookshelf disagrees. So do my Street Fighter Alpha and Sakura Ganbaru mangas.
I PLAY STREET FIGHTER FOR THE RIDICULOUS STORYLINE AND I'M SICK OF M. BISON.
Broken
02-14-2008, 03:15 AM
Street Fighter isn't know for it's storyline?! My Street Fighter The Comic: The Ultimate Edition sitting on my bookshelf disagrees. So do my Street Fighter Alpha and Sakura Ganbaru mangas.
I PLAY STREET FIGHTER FOR THE RIDICULOUS STORYLINE AND I'M SICK OF M. BISON.
Sounds like someone's stompped on your head a few too many times, lol.
Is that the Udon comic you're referring to? I've heard good things about that, but I've never read it before. I've never heard of the manga before in my life, either. How is that?
Seriously, is giving these people new costumes too much to ask?
Well, Chun Li wore pants in the Alpha series...
And at least these characters aren't like Terry Bogard who still looks so 1991.
DarkeSword
02-14-2008, 03:31 AM
Sounds like someone's stompped on your head a few too many times, lol.
Is that the Udon comic you're referring to? I've heard good things about that, but I've never read it before. I've never heard of the manga before in my life, either. How is that?
All very good. The Alpha manga and Sakura Ganbaru (which are both in the same continuity) are very good.
Udon's comic is also great in that it touches on a lot of elements of the stories of the Alpha series and II and sort of rolls them up into a cohesive story. The second part is starting soon, and they're also planning a mini-series based on SF3, which I'm really looking forward to.
dsx100
02-14-2008, 01:39 PM
Seriously, is giving these people new costumes too much to ask?
That is definately one area I can agree on. These characters need at least some small design touches added if they want to stay original. Like the design on Ryu's and Ken's gloves is a good start but they could still do more. New Costumes or even new clothing designs or accessories would at least add a little more freshness to them.
Gafgarion
02-14-2008, 05:00 PM
Or they could add a Costume design option.
Raziellink
02-14-2008, 05:39 PM
Yeah, it's almost been 20 years for us, but this takes places a few years (?) after SF2, so naturally...the characters still look the same...
megadave
02-14-2008, 06:07 PM
What's funny is that if the costumes were different people would gripe even more. That doesn't mean I wouldn't like some alternate costumes. Actually, I think this could very well happen, due to the diversity of costumes in some recent Capcom games, like Dead Rising.
I do hope that half of the characters are new, but I'm putting my money down on awesome game play, which is what Street Fighter games are made of.
Rad McRadderson
02-14-2008, 07:35 PM
They aren't going to redesign the characters (at least the base costumes) because they are trying to cash in on the SF2 name.
The whole reason SF4 was even green lighted was the sucess of SF2:Turbo on XBLA so they are pretty much aiming the marketing of the game at the guy who played SF2 back in the day and who remembers the original 8 characters, but who hasn't bought a 2d fighter since then`.
Gafgarion
02-14-2008, 08:28 PM
One thing about SF4 is that the gameplay doesn't look as fast as the classics.
Arek the Absolute
02-14-2008, 08:57 PM
You can't honestly say that unless you play it first hand.
Demo movies really don't show how a game plays what so ever.
The Coop
02-14-2008, 10:02 PM
You can't honestly say that unless you play it first hand.
Demo movies really don't show how a game plays what so ever.
They do show game speed though.
Arek the Absolute
02-15-2008, 12:31 AM
They do show game speed though.
Game speed is one thing, but actually playing it is another.
Take Brawl for example. Compare demos you seen at smashbros.com to actual more "competitive" gameplay that is on Youtube and you can see there is a major difference.
Playing a game hands on differs majorly when compared to things you see in a demo.
I'm pretty sure everyone's seen them by now, but 1up.com just did some coverage of new videos from SFIV, and I think you'll enjoy them, if you haven't seen them already. (Notice I'm emphasizing this because I know how you fans are, geez, don't mention something and then get accused of shiz, I tell ya.)
Anyways, find those videos here: http://www.1up.com/do/newsStory?cId=3166294
Oh yeah, I've also read SOME of the Udon comic, and I can vouch for DarkeSword, it's quite impressive. I'm hopeful we'll see a trade paperback at some point, as I haven't been able to get to the local comic shop, since I really don't like the new owners, and the old comic shop I used to go to isn't friendly to you standing there reading the comics.
DarkeSword
02-18-2008, 05:10 AM
I'm pretty sure everyone's seen them by now, but 1up.com just did some coverage of new videos from SFIV, and I think you'll enjoy them, if you haven't seen them already. (Notice I'm emphasizing this because I know how you fans are, geez, don't mention something and then get accused of shiz, I tell ya.)
Anyways, find those videos here: http://www.1up.com/do/newsStory?cId=3166294
Oh yeah, I've also read SOME of the Udon comic, and I can vouch for DarkeSword, it's quite impressive. I'm hopeful we'll see a trade paperback at some point, as I haven't been able to get to the local comic shop, since I really don't like the new owners, and the old comic shop I used to go to isn't friendly to you standing there reading the comics.
It's out in trade. Street Fighter: The Comic Ultimate Edition. It collects the entire first series. That's what's sitting on my shelf. PAY ATTENTION DUDE :(
I-n-j-i-n
03-07-2008, 08:50 AM
Somewhat old news because apparently the vast majority of Capcom gamers don't even realize KOF exists.
But this trailer is beyond incredible:
http://www.gametrailers.com/player/30832.html
This is basically what SF4 should have been.
I-n-j-i-n
03-07-2008, 09:15 AM
Nobody will post in it so why bother? Also, this kind of graphical update with High definition hand drawn sprites was what SF4 was rumored to be for a while. I find it highly ironic that KOF got the treatment after all the lousy KOF games in the last 3 or 4 years.
Also, another similarity is that both games are done in the style of renowned comic/character-design artists. Both do look great in that aspect I would say, but for different reasons.
Actually KoF XI got awesome ratings.
I-n-j-i-n
03-07-2008, 10:13 AM
Yeah, I actually never played XI and it's apparently $15 in most stores. I hear it's a followup of KOF2k3 too (IMO one of the best ones aside from the 90's ones).
But even more than Street Fighter, KOF games seemed to languish with its sprites, but maybe it seemed that way since they made about a dozen KOF games compared to the constant remakes. I don't really count the sharpened sprites like some people have mentioned in this thread too, though it's a nice addition. KOF games always passed off each year as a sequel so that seemed disingenuous. Street Fighter always seemed more consistent even if they were mostly remakes. And now it seems they are finally moving forward with KOF in all aspects. It's not just in the wording either. Finally they move away from the nearly decades old sprites.
Lord.Roderick.i
03-07-2008, 05:58 PM
KoF XII look very much like SSFII HD
Raziellink
03-08-2008, 07:21 PM
Good god, KoF XII looks fantastic. I wonder why they changed Terry's design again. They finally stuck to his MotW look, and new they are changing it back to his old?
I'm sure all of you have seen this but I'll post it anyways, Is this an official trailer? Didn't see it on the site.
http://www.youtube.com/watch?v=cVJgECs72VE
I-n-j-i-n
03-09-2008, 09:14 AM
Good god, KoF XII looks fantastic. I wonder why they changed Terry's design again. They finally stuck to his MotW look, and new they are changing it back to his old?
They already have MotW Gato and might even have Rock so I don't see why not. I think Terry's old designs are just ancient. It's about time to change.
As for SF2:HD comparison, I think that's somewhat apt except I don't think they'll try to overhaul the system like KOF series tries to do every year. I hope KOF doesn't have an off year with the kind of graphics KOF XII will have.
Martin Penwald
03-09-2008, 11:11 AM
Yeah, I actually never played XI
Then stop posting about KoF, spouting shit like
I find it highly ironic that KOF got the treatment after all the lousy KOF games in the last 3 or 4 years.
I-n-j-i-n
03-09-2008, 11:17 AM
So I admitted I didn't play one game but that doesn't change the fact that KoF as a series never had the overhaul the way SF2:HD and SF4 is having. It doesn't strike me as coincidental. I don't see what's so bad about comparing the two franchises that had the most direct impact on one another. I'm a fan of both.
Martin Penwald
03-09-2008, 11:19 AM
So I admitted I didn't play one game but that doesn't change the fact that KoF as a series never had the overhaul the way SF2:HD and SF4 is having. It doesn't strike me as coincidental. I don't see what's so bad about comparing the two franchises that had the most direct impact on one another. I'm a fan of both.
You missed the point of my post. I was referring to you talking about "lousy KOF games in the last 3 or 4 years".
I-n-j-i-n
03-09-2008, 11:46 AM
But they were, until I heard about XI.
After KoF2k3, they kept running the formula to the ground and that's also the time they concentrated on the Street Fighter EX style pseudo 3D King of Fighter games. That part of the series was like a black eye to the games. I don't see what's so impertinent about what I said.
Further elaborating, XI was the true sequel to 2k3 after all. So that means everything inbetween 2003 and very late 2007 was all rehashes and bad spinoffs. That and the fact that the sprites were basically close to being decades old since they kept re-making the sprites upon the older ones. I guess the jump would be similar to how Street Fighter 3 was with Alpha and the other SF games. For KoF it really has never been done before, counting out the sharper sprite remake of KOF 94.
Martin Penwald
03-11-2008, 10:34 PM
Further elaborating, XI was the true sequel to 2k3 after all. So that means everything inbetween 2003 and very late 2007 was all rehashes and bad spinoffs.
Stating the obvious, aren't we? Considering that KofXI was the only new 2D KoF released after 2K3, the amout of games where "they kept running the formula into the ground" isn't exactly very high, is it?
And don't even start to count MI in this; it's a completely different game, and it plays very differently, too. So no "running the formula into the ground" here either.
Also, the boss-fights are actually fights and not just the boss spamming the same three special moves.
Edit: And by the way, KoF XI was released in '05 (Arcade) respectively '06 (PS2), not 2007.
Edit Edit: I finally remembered a game that fits Injin's description to a t: KoF Neowave. I have to give you that.
Raziellink
03-11-2008, 11:21 PM
Dude, take a chill pill, would you?
The Derrit
02-04-2009, 06:08 PM
Bumping this thread because the game is coming out soon and I'm super stoked. Cammy is back for the consoles, Gen is in the game (whaaa) and the fighting system looks, in a word, sweet.
Oh wow it's sweet. The only thing I don't like is the slightly long loading time before matches. Otherwise, the game is tight. Graphics are excellent, though I think the controls are a little slow if not just a tad stiff. Otherwise, this game kicks ass.
Let me tell you what, Ultra Combos are awesome. I've only played around with Ken and Ryu, but both of their super moves are epic. Their ultra combos rock the house, and that new move that you can charge up by pressing the middle kick and punch buttons is awesome. It's especially great if you can fully charge it, it automatically attacks for you.
ILLiterate
02-18-2009, 01:05 AM
From already playing it extensively in the arcades and at Street Fighter Club San Francisco, this game is exactly what the genre needed. Near perfection, accessable for all comers while the new Focus Attack lays down a ridiculous layer of depth
Get it
From already playing it extensively in the arcades and at Street Fighter Club San Francisco, this game is exactly what the genre needed. Near perfection, accessable for all comers while the new Focus Attack lays down a ridiculous layer of depth
Get it
You've summed up everything I was thinking, but could not say.
The Derrit
02-18-2009, 01:46 AM
gawd i can't wait for my copy to get here... too excited.
i wish i had live to play peeps on but i'm excited enough to play the game period.
Malaki-LEGEND.sys
02-18-2009, 12:56 PM
I get it today! ...Hopefully.
Anyone on the 360, my name is Malakhim. I missed SSF2HDR, but I'll definitely be up for some SFIV.
Schwaltzvald
02-18-2009, 01:21 PM
Getting the PS3 version, can't wait to feel comfy with the dpad once again :)!!
The Xyco
02-18-2009, 02:27 PM
Tried to get it yesterday.
"Oh naw man, February 17th is the SHIP date. It comes out tomorrow."
>:[
(They did give me a Ryu headband in consolation though.)
Lemunde
02-18-2009, 02:50 PM
I've been seeing the demo's of it off and on at game stores for the past couple of weeks. It looks pretty intense. I think my friend's going to get it either today or this weekend. I hope Dan's in it. For some reason he's always been my favorite fighter.
Schwaltzvald
02-18-2009, 03:18 PM
I hope Dan's in it. For some reason he's always been my favorite fighter.
To my chagrin, Dan (http://en.wikipedia.org/wiki/Street_Fighter_4) is in. However my interest in mastering Vega and Balrog along with C.Viper makes up for it.
BardicKnowledge
02-18-2009, 03:57 PM
I have it now, and it's incredible. My gamertag is MasterTenor -- I'm eager to play new people. so as long as I'm on, hit me up for matches...
k-wix
02-18-2009, 04:03 PM
I played it last night for hours, unlocked a few characters - I feel that arcade mode is pretty tough - I really enjoy the system, its got a bit of every street fighter rolled into it - the fighting feels thick and well done. You definitely feel like your playing a street fighter. The revenge system is very neat, and the 'charge-up' attacks keep things feeling fresh. My biggest quirk system wise is that there is no Air Block, but... i guess that prevents certain setups.
My one biggest gripe is that the throwing-based characters seem overpowered as all holy hell right now - maybe im just not familiar enough with the system yet, but going through as Zangief i could just cyclone to the enemy, grab him a few times, and insta-win. I did it against my seasoned SF friend too, we both thought it was kinda BS. comparitively, my honed Ryu skills i failed many times against certain CPU opponents like the Throwers. (Abel is the other one that seems broken like zangief, No matter what i did, i could NOT stop him from throwing me when i was getting up, there we're also many times he outranged my jabs and STILL threw me.)
Seems like you can throw immediately as the target gets up, the priority system feels a bit different involving throws, it feels easier to grab someone.
BardicKnowledge
02-18-2009, 09:24 PM
Seems like you can throw immediately as the target gets up, the priority system feels a bit different involving throws, it feels easier to grab someone.
Command throws as reversals have been a part of the series for a while now -- you'll find them in SF2HDR, and I think that you could do this in Alpha 3 also (super throw as reversal).
Don't stand so close when they stand up! :p
linkspast
02-18-2009, 10:05 PM
Is any one other than me having a hard time finding the collectors edition? The game is every where but I want all the goods it comes with. Should I just get the regular game or wait to find the Special edition?
EdgeCrusher
02-18-2009, 10:37 PM
I got the collectors edition cause I preordered. Unforunately them changing the street date of the game to the 17th fucked me, cause I didn't get paid until today, and as of today, the gamestop here gave out all the headbands yesterday. So I was one of the 5 people that didn't get one. Way to go gamestop for taking too many preorders. Irony of it is, there were at least 3 employees there with their headbands on.
Lemunde
02-18-2009, 11:39 PM
Just got finished reading the whole wikipedia article on Dan. Super Taunt...I'll have to try that next time.
Drack
02-18-2009, 11:46 PM
Hey,
I haven't played Street Fighter since Super (Yeah, not even Super Turbo) in the mid 90s, but I'm an avid Guilty Gear player. I've seen SF3 played, and from what I've seen, I don't like the direction it's taken.
It looks like SF4 is at least in part a return to the past, with virtually every SF2 character represented, but also a new and quite interesting looking game mechanics. it also looks like in the 10+ years I haven't played SF, the movelists really haven't changed much, just supers added, and a few tweaks here and there.
How are the game mechanics? I hear the focus attacks are pretty neat.
Any GG players here? Care to shed some light from that perspective?
Oh, one more question. Are there PS2->360 converters available? I've got an arcade stick for PS2 I've been using for Guilty Gear, and would like to use it for SF4 as well instead of shitty 360 d-pads.
Malaki-LEGEND.sys
02-18-2009, 11:57 PM
I agree with the grapplers thing. Zangief is destroying me. On medium. I can't suck this badly.
Bigfoot
02-19-2009, 12:34 AM
I agree with the grapplers thing. Zangief is destroying me. On medium. I can't suck this badly.
It's not just you. Zangief is retarded. He beat me once just by grabbing. I literally could not get up. I hate how all of his throws are like a cut-scene.
If arcade on medium was so freakin' hard, I don't even want to bother with the hardest difficulty because I don't want to have to spend money on a new controller.
k-wix
02-19-2009, 02:25 AM
It's not just you. Zangief is retarded. He beat me once just by grabbing. I literally could not get up. I hate how all of his throws are like a cut-scene.
If arcade on medium was so freakin' hard, I don't even want to bother with the hardest difficulty because I don't want to have to spend money on a new controller.
Yea, this is exactly what I'm talking about, its all about the throw dynamics, You should be able to tech out of a 'special' throw or something.
Bleck
02-19-2009, 02:57 AM
where have you guys even been
zangief has always and will always be ridiculous
zircon
02-19-2009, 03:17 AM
In HD Remix, Zangief could be stopped with Fei Long by simply poking him with Fierce Punch, doing weak Flame Kicks if he jumps at you.
Bigfoot
02-19-2009, 03:59 AM
God, I'm so bad at this game. Out of 30 matches, I've won 10 times. 90% of the matches have been against Ken/Ryu :\
I'm getting so frustrated which rarely happens when it comes to video games, lol.
zircon
02-19-2009, 05:50 AM
http://www.youtube.com/watch?v=8uIBRApifR4 relevant to Zangief discussion.
I-n-j-i-n
02-19-2009, 09:27 AM
God, I'm so bad at this game. Out of 30 matches, I've won 10 times. 90% of the matches have been against Ken/Ryu :\
I'm getting so frustrated which rarely happens when it comes to video games, lol.
Eh... Same. I know I'm shooting myself in my foot by playing Sakura and Dan almost exclusively with a few Giefs and Blanka if I want to be cheap. I love stuffing Ryu/Kens with a patient Sakura. Doesn't happen too often yet though.
Brushfire
02-19-2009, 11:26 AM
Amazon shipped today, I will join this discussion in a week.
Sigh, sometimes it sucks living in Japan.
Schwaltzvald
02-19-2009, 11:41 AM
Vega's been fucking awesome for me but I have issues pulling off super combos for some reason or another; Balrog's not bad either. Gonna have to try online more when I get back from work. :)!!
Hector
02-19-2009, 01:25 PM
I think that I may just wait for Super Street Fighter IV Omega Turbo Ultimate Championship edition deluxe.
The Derrit
02-19-2009, 02:51 PM
http://www.youtube.com/watch?v=8uIBRApifR4 relevant to Zangief discussion.
you're the man.
seriously though props to this guy i love all his street fighter songs.
Schwaltzvald
02-19-2009, 03:34 PM
http://www.youtube.com/watch?v=R_ySO8LPkaM&NR=1
Guile vs Mike Haggar..? :lol:
Arek the Absolute
02-19-2009, 04:22 PM
Really loving Chun Li and Guile, but saddened that it takes Chun Li a million hits to take someone out. Her hits are so weak :/
Lord.Roderick.i
02-19-2009, 05:48 PM
wasnt this game gonna come out for the Wii?
I remember seeing an add with the Wii logo in it.
:(
SwordBreaker
02-19-2009, 05:55 PM
Got the game today. Looking forward to trying it out. The two elements I'm most curious about right now is the training mode and the soundtrack. Hoping that the game packs a Soul Calibur IV-quality training mode in order for me to hone my skills. About the soundtrack, I'm wondering if the old characters/stages are remixes of the stuff from SFII or originals? Would be interesting to compare this OST with OCR's work in HD ReMix.
Arek the Absolute
02-19-2009, 06:08 PM
Is there any way to hear the character themes besides arcade mode? The stages are nice, but when I heard rose's theme in arcade mode when she went against her rival, I totally wanted to hear the others.
I know they are there! How do i hear themes?
Avatar of Justice
02-19-2009, 06:09 PM
Someone sell me on this game. I just finally got ok at Street Fighter 2 after HD Remix came out and years of Guilty Gear snobbery. Why should I bother with 4 when 2 is a blast, prefer the HD Remix sprite style over the SF4 3D models, and SF2 HD Remix has a sweet ass OCR OST to go with it? I'm not being a troll, I feel legitimately tempted to get SF4 but SF2 HD Remix seems good enough from everything I've read. I never really played SF2 so SF2 HD Remix is basically just a brand new fighting game for me.
Martin Penwald
02-19-2009, 08:56 PM
Amazon shipped today, I will join this discussion in a week.
Sigh, sometimes it sucks living in Japan.
So it sucks living in the country where the game was released about one week earlier than in the rest of the world, to be precise on Feb 12th?
Dude, you're doing something wrong.
The Derrit
02-19-2009, 09:10 PM
yeah well somehow i don't think he wants a japanese version soooooo yeah
Diehard Trojan Von Nut
02-19-2009, 10:08 PM
I was excited when i saw the SF4 trailers, but that didnt last long. i mean, sure, it's real cool that they're doing 3-D and all, and yeah, superb what they've done with Gouken, but really, ever since i learned about the name rearrangement of Balrog, M. Bison, and Vega, capcom has been on my shit list.
Not to mention i think the SF characters' stories are by far more interesting than another button mashing fighter experience.
anyone seen or played toribash? now THAT'S a fighting game.
However, if Capcom were to release a Street Fighter RPG with complete back stories and storylines for every character to tie them all together and explain their reasons for fighting, i would eat that right the hell up!
relyanCe
02-19-2009, 10:12 PM
This conversation will most likely be dead by the time the PC version comes out so...
haibaiposted!!!!
Diehard Trojan Von Nut
02-19-2009, 10:21 PM
This conversation will most likely be dead by the time the PC version comes out so...
haibaiposted!!!!
..... PC version?!? O_O NO freaking WAY! im so in.
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