Dafydd
12-18-2007, 09:47 PM
Yo. Here are two screendumps.
The first one is at the beginning, when you're still in a plane (I think that's where you are). There's no light on anything, and the only visible texture seems to be the 2 pairs of eyeballs floating in mid-air there.
http://www.ngst.nu/crysis1.jpg
Next, the jungle/beach. The sand and the rocks have textures, but nothing else. The debris and the vegetation is invisible, clipping, or showing up on the wrong distance - they come closer faster than the ground does as you walk. The gun is rendered twice, like many other things, the water has texture some of the time, and there appears to be a line through the middle of the screen, as if some layers of the screen have been rendered on only half of it or something.
http://www.ngst.nu/crysis2.jpg
Either way, it's really fucked up. I have the newest drivers from nVidia for my GF6800GT. What else do I need to make things... "normal"?
The first one is at the beginning, when you're still in a plane (I think that's where you are). There's no light on anything, and the only visible texture seems to be the 2 pairs of eyeballs floating in mid-air there.
http://www.ngst.nu/crysis1.jpg
Next, the jungle/beach. The sand and the rocks have textures, but nothing else. The debris and the vegetation is invisible, clipping, or showing up on the wrong distance - they come closer faster than the ground does as you walk. The gun is rendered twice, like many other things, the water has texture some of the time, and there appears to be a line through the middle of the screen, as if some layers of the screen have been rendered on only half of it or something.
http://www.ngst.nu/crysis2.jpg
Either way, it's really fucked up. I have the newest drivers from nVidia for my GF6800GT. What else do I need to make things... "normal"?