Liontamer
01-24-2008, 08:10 AM
Hello,
Well, My second submission is all about Megaman 2. The music from the MetalMan Stage always intrigued me to a degree, and so I dedicated this Remix to it.
First, the official information:
Contact Information:
Remixer name: DJ-Arthur
Real Name: Arthur van Dijk
Email Address: arthur@studio88.nl
Website: none yet
UserID: 20864
Submission Information:
Link:
Name of Remix: Enter The MetalMan
Program used: Orion Platinum Version 7.1
File Specifications:
Type: MP3
Size: 3,77MB
Length: 3:17 minutes
Sound format: 44.1 kHz, Stereo
Bit rate: Constant, 160kb/s
Name of game remixed: Megaman2
Name of Song remixed: BGM from the stage of MetalMan
Information about the game: Already present on the site
Link to the Original song: Already present on the site
Own Comments: Ahem, well, here goes… I was just playing around in Orion actually, building some musical themes for my comic, when I accidentally wrote some bars that kind of resembled the MetalMan stage from MegaMan2, one of my first games to own for the NES. That inspired me to take on that stage’s music as a remix. This is the result. It relies a bit on the Bass line to carry the song through, though I think it varies enough. I’m particularly happy with the part where the Square head Synth comes in around 1:33. Anyways, I hope this will get to be an addition to you already huge database of great remixes of great Artists of which I’m not yet worthy of being mentioned in the same breath... Well, I hope you like it!
Greetzzz, Arthur van Dijk
-----------------------------------------------------------------------------------------
http://www.zophar.net/nsf/megaman2.zip - Track 6 ("Metalman Stage")
Not terrible, though the sounds and processing were on the generic side, especially the supporting parts. The textures were a bit empty despite filling out the soundfield adequately.
Short and sweet: with more creative synth design, more complexity, creativity & evolution in the supporting writing, and maybe an additional element or two to help fill things out and this would more likely be good to go. The arrangement definitely has promise, but you've haven't realized its potential. Keep working on this, Arthur!
NO (resubmit)
Well, My second submission is all about Megaman 2. The music from the MetalMan Stage always intrigued me to a degree, and so I dedicated this Remix to it.
First, the official information:
Contact Information:
Remixer name: DJ-Arthur
Real Name: Arthur van Dijk
Email Address: arthur@studio88.nl
Website: none yet
UserID: 20864
Submission Information:
Link:
Name of Remix: Enter The MetalMan
Program used: Orion Platinum Version 7.1
File Specifications:
Type: MP3
Size: 3,77MB
Length: 3:17 minutes
Sound format: 44.1 kHz, Stereo
Bit rate: Constant, 160kb/s
Name of game remixed: Megaman2
Name of Song remixed: BGM from the stage of MetalMan
Information about the game: Already present on the site
Link to the Original song: Already present on the site
Own Comments: Ahem, well, here goes… I was just playing around in Orion actually, building some musical themes for my comic, when I accidentally wrote some bars that kind of resembled the MetalMan stage from MegaMan2, one of my first games to own for the NES. That inspired me to take on that stage’s music as a remix. This is the result. It relies a bit on the Bass line to carry the song through, though I think it varies enough. I’m particularly happy with the part where the Square head Synth comes in around 1:33. Anyways, I hope this will get to be an addition to you already huge database of great remixes of great Artists of which I’m not yet worthy of being mentioned in the same breath... Well, I hope you like it!
Greetzzz, Arthur van Dijk
-----------------------------------------------------------------------------------------
http://www.zophar.net/nsf/megaman2.zip - Track 6 ("Metalman Stage")
Not terrible, though the sounds and processing were on the generic side, especially the supporting parts. The textures were a bit empty despite filling out the soundfield adequately.
Short and sweet: with more creative synth design, more complexity, creativity & evolution in the supporting writing, and maybe an additional element or two to help fill things out and this would more likely be good to go. The arrangement definitely has promise, but you've haven't realized its potential. Keep working on this, Arthur!
NO (resubmit)