PDA

View Full Version : [GUIDE] Mixing for Free (updated 3/27/03)


oldtimer
08-15-2003, 04:32 AM
Last updated Mar. 27, 2003.
Recent Changes: New Mac section, much more Linux info. Removed a little useless information for stupid programs. Some stuff "confirmed". Please recommend more Mac programs.

DISCLAIMER: This is not the end-all-be-all guide to free mixing programs. Yet. However if you know something about a program that I don't, feel free to post information about it and I'll check it out and possibly add it to the guide if it's deemed "of any use whatsoever."

Don't expect this guide to teach you how to mix. Its primary goal is to show people what options they have as far as free mixing programs are concerned. If you have any questions on how to use a program you see here, READ THE MANUAL FIRST. Then search the Remixing 101 forum to see if your question has already been answered. Failing that, go ahead and post and someone will (hopefully) get you a response before too long.

This guide should probably be considered "wildly inaccurate" at best. You can help change the status to "somewhat wrong" by leaving as many comments as possible. If you see a favorite program on here that I'm misrepresenting, or something I am writing about that I don't understand at all (or am possibly making up), by all means correct me. Items marked with a question mark are most likely lies, or something I remember from using the program three years ago. Good places to check out for corrections.


Introduction

Remixing 101 gets messages every week or so bearing titles such as "What program should I use to remix?" The most common thread in 101 is usually something similar to "I own a computer, I'm broke, how do I mix?" Moreover, many regulars will start posting replies to these threads referencing software with a hefty price tag (Reason, Cubase, Finale, even Acid or FL can be out of the budget for someone with merely a passing interest in recording themselves). Lots of people can be turned off by the idea that the only way to turn their musical dreams into reality is through some $100 or more software package that will more than likely rarely see use.

It doesn't have to be that way. This guide is an attempt to provide a large resource of reviews as a starting point for anyone looking to jump into making music for under $20. If you own a computer and a soundcard, you can get started making some sounds immediately and with no cost to yourself. Try out any of the programs below and see if any appeal to you. Hopefully you'll come across something that you enjoy working with and that provides results you're happy with.


Caveats

Making music for free sounds great, and for complete beginners, it's almost the perfect way to start. Almost. For one thing, if the program is provided for free, it usually means that little to no technical support is available. The author of the program donated his time and effort to create the software, and aside from responding to bug reports, there's nothing he or she is obligated to do to fix it. If your program crashes and won't start again, nobody HAS to help you solve the problem. That's not to say that freeware authors aren't generous people who would be happy to help you. Just don't expect a solution soon, if at all.

Free software is also notoriously buggy. Make sure you save your work often! If possible, try to avoid using a beta version of a program when a stable release is available, unless the beta version offers some feature you really really need. There are some rock solid programs out there, but just as many more that crash when you use it on Windows XP or try to screw something up or click the mouse or whatever. Consider yourself warned.

Free programs can be harder to use, and the interfaces can often be considered "clunky". Just like any other program, you'll eventually get used to navigating around and producing music will be a snap. It's easy to understand why most newbies get quite frustrated when they open up Buzz Machines for the first time, and why people always recommend Fruity Loops to new users - but whatever you use, stick with it. Practice using whatever program you want, and you'll get the hang of it.

The main reason most people don't use free software and instead opt for more expensive sequencers, mixers, etc. is the features available in the commercial programs. Logically a company getting paid to make software will try to produce more efficient and quality software than someone writing a MIDI editor in their basement. Note that I said "try" - there are some notable free exceptions to this, and there are some bad commercial programs that you should probably avoid purchasing. But it's hard to compare a free program like SawCutter against something like Reason or ProTools or whatever. Newbies take note - the features offered in the high end software probably won't be useful to you until some time down the line, when you're more able to decide whether dropping some of your money on it is worth it or not.


Warez

Okay, suppose you do decide Reason is what you need to get started. Whether this is true or not, there are ways of getting the program without having to pay anyone for it. THIS GUIDE IS NOT CONCERNED WITH PIRATED SOFTWARE. So don't post in my guide about GigaSamples or Logic or Cubase or FL (unless it's the demo) - we use LEGALLY free software here.


Hardware

There won't be much of anything to put under this heading in the guide, since finding free hardware generally means "someone gave it to you", or "you stole it", and neither of those is really an option for most people.

The only piece of hardware I'll recommend is a Sound Blaster Live! card. If you have an onboard sound card, seriously consider buying one. Go ahead and get the SB Live Value, since the regular doesn't have any extra features over the Value edition. (correct me if I'm wrong) Search EBay if you must, you can find these cards for $10-20, or the local Best Buy or whatever may carry them. The SBLive has native SoundFont support, produces very good sound quality, and records line in/mic in fairly well (?). It's far ahead of most every on-board sound card (be sure to check if your mobo already has an SBLive integrated, though!!)


Tools You Need

First decide what kind of music you're going to write. If you play an instrument, there's lots of options for recording yourself. If you don't, that's fine, there's trackers for your electronica needs and MIDI composers for everything else. In fact, you should always have a MIDI composer unless you're going strictly electronica. And everyone needs a wave editor other than Windows Sound Recorder. Also an MP3 encoder is nice.


Midi Composers

There are lots of free and shareware MIDI composers out there. Right now the ones I recommend most are Anvil Studio (freeware/shareware) and Noteworthy Composer (demo). Noteworthy is a pretty good package where you basically compose music on a staff. Drawing notes is all keyboard controlled, and an experienced user who knows the shortcuts can enter notation with this program very quickly. It will also play soundfonts loaded into the Sound Blaster's card, as any MIDI composer or player set up correctly will, but I believe it has no support for loading them itself (?). Supports a MIDI keyboard, if you have one (?). The demo program limits the number of times you can save your files. Rendering to disk can be done with Winamp or Wingroove or whatever. More on that later. Note on Noteworthy: Entering drums is a huge pain in the ass.

Anvil Studio is pretty much freeware. It's considerably less stable than Noteworthy and appears to have been written in Visual Basic (ha), but it seems a lot more powerful than NWC. It does have support for loading soundfonts from within the program, and features a piano roll editor which can make entering complex rhythms on a single track much simpler. (If you don't like it, there's also staff entry as well) Entering drums is quite simple, especially in piano roll mode. There's also a guitar note entry mode for those more familiar with playing guitar - it can do pitch bends for you as well. Most notably, Anvil Studio supports loops, so you can write a riff and have it played over and over again for you - this greatly speeds up composition time. Supports a MIDI keyboard, if you have one (?). The registered version enables a couple features like a digital recorder and a digital audio track (letting you load wave files and use them as an instrument) (???). Recommended.


Trackers

A tracker is a loop-based composition program. The computer loads a number of "samples" (sound clips, e.g. bass drum, bass instrument, piano, saw wave) into memory and plays them back in a loop, adjusting the pitch of the sample as necessary to provide different notes. Trackers confuse most people who first look at them, because composing songs in a loop is pretty foreign to most people. If you plan to write electronica, the tracker is a good place to start. Look around the web for decent samples, and read help files and tutorials on how to use these programs, as they can be quite complex. Many modern trackers can include such features as VSTi support, DirectX effects, etc. If you want to compose chiptunes, find yourself a good DOS tracker and go to work - there are no other programs you need (except maybe a wave editor)! (What's a chiptune, you ask? www.chiptune.com, www.chiptune.de)

Impulse Tracker is an old DOS-based tracker that still enjoys some popularity today. It's basically been supplanted by newer windows-based trackers, but if you want something to run under some DOS emulator or you have an old P-100 laptop running DOS laying around (like I do), consider using it. Other DOS-based trackers include the original FastTracker and ScreamTrackers.

Most people will recommend Modplug Tracker. It's got a lot of effects, can create IT, XM, S3M and MOD files, has good sample support, can render to disk, and is FREE FREE FREE. Prot tells us ModPlug has good VSTi support. You can also use ModPlug to track using MIDI instruments, which is a weird yet cool idea. May or may not load/use soundfonts in ram (???). Apparently ModPlug's site now offers some sort of newbie pack which comes with some sort of tutorial and some decent samples - I haven't tried it out (someone care to fill me in?) Does not support a MIDI keyboard, or else I don't know how to set it up (???). Don't be fooled by people who shoot down ModPlug as a "newbie program" - it really does have a lot of powerful features that even experienced musicians come back to later on. Recommended! (They make a really good player for lots of module files as well, which is generally better than Winamp's little setup, so you should get that too if you listen to lots of MODs)

[Smoke] mentions ReNoise which looks to be a professional-quality tracker. It'll cost you $50 to see if it's any better than Modplug, but there is a demo avaliable that lets you do anything except ASIO support and WAV rendering. Sounds sort of like MadTracker to me. There might be some really useful features in this that Modplug doesn't offer though.

If you're looking for something a little more out there, check out Paragon 5's GameBoy Tracker. Granted, it's not for most people. You are essentially limited to two square wave channels, a noise generator, and a very very brief wave player. But if you're looking to make some Gameboy tunes or just use some instruments from it, this is probably the best PC-side tracker for your needs.

Note on trackers - they require samples! Check out www.soundsite.com for a start, or search Google. You can find lots of sites that sell CDs of samples - consider buying one if you have the cash. If not, leech their free demo samples and move on... :)


Synthesizer

Synthesizer software is not sample based, though some implementations can use samples to produce sounds. Essentially the program creates the waveform from mathematical formulas as it's being played back. Synthesizers are almost exclusively limited to electronica, since it's not often in orchestral music that a 303 has a solo :) You may find that synthesizers are among the most powerful programs out there, since they can produce a wide variety of sounds that isn't limited to what you can find on the Internet already. Definitely worth checking out.

SawCutter is a program whose primary purpose is to let you draw wave forms and make samples out of it. It's got a stupid tracker setup that rarely works, and this program is really only useful for that one purpose. www.cuttermusic.com

Buzz Machines is quite the opposite. Buzz Machines itself is little more than a user-interface framework for user-created "machines" that do the actual sound production. Essentially Buzz is best described as either a synthesizer, or an "advanced tracker". There are over 500 (?) user-created machines that are categorized as either "generator" or "effect". Generators produce wave forms, and range from producing drum emulations of the 808, a kick drum, or a machine to produce basic sine, saw and square waves, up to samplers. There are even tracker machines that function similarly to ModPlug - you can then place multiple effects in the chain for cooler results. (There's a loader and player for IT modules and soundfonts too, so you don't even need a soundblaster live to make use of www.hammersound.net) Machines can be plugged together to route the output from one to the input of an "effect" machine to add reverb, chorus, flange, ring modulation, etc., or any combination of the above. Each machine can programmed individually with a tracker interface. There's also some preliminary VST support in Buzz for those who care about that sort of thing (read: lots of people). Finally, adding machines is easy - just drop the DLL file from www.buzzmachines.com in the appropriate directory in your GEAR folder. Note that the learning curve for Buzz is STEEP! Make sure you understand basically how a tracker works / use Modplug or something before you try this, or you will be frustrated and lost at first. A powerful program with loads of sounds, generators and effects. Recommended.

Finally, try out the Fruity Loops demo. Fruity Loops is a great user-friendly synthesizer program that uses a piano roll format to play notes. Editing drums is a breeze, and maneuvering around the interface is very intuitive. Fruity can be used as a VST plugin, has great support for other plugins, produces quality sound, can use samples, and has a really cool vocoder in 4.0. PLEASE don't use the default samples from FL for any serious work - not only are they crappy, but they're easily recognized by any FL veteran. Fruity also has Soundfont support via an additional plugin, which must be registered separately from the program to get much use out of it. One major benefit of using Fruity Loops is that there is an extensive FL user community on OCR, and help is always just a post away (but search first, okay?). I'm not a Fruity Loops user, but I still find I can create some sounds out of it very quickly. It has something of a tracker feel to it as well, but it's much more streamlined. If you want to get started easily and right away, definitely check FL out. Plus it has one damn cool demo song. Note - the demo only allows for exporting your track in WAV format, you can't save. So you'd better do everything in one sitting, or just never turn your computer off. Or, you could export your project as a MIDI and next time you want to work on it, import it back in. Recommended.


Wave Editor

For trimming samples, reversing stuff, adding effects, changing volume, reducing noise, filtering, whatever. The better ones have lots of features, and produce good quality sound. I personally use Nero Wave Editor because it came with Nero. You'd do well to find a better one, I'm sure. Windows comes with Sound Recorder, which you should avoid using. It really does suck at its one intended purpose (recording sounds) since it cuts off recording at 60 seconds anyway.

Goldwave is a shareware wave editor that has tons of effects. Simply open a wave, select some portions, delete whatever you want, filter, reverb, chorus, flange, time correction, it's all there. If you need to record something off the sound card (mic on mic jack, guitar on mic jack / with tiny preamp on line in) you can also record your stuff here. Kero Hazel says that the demo gives you a limited amount of actions before it bombards you with the nag screen - just restart the program to get your actions back. Recommended.

Saxman mentions MAGIX Music Studio. He says it's excellent for beginners, and that the wave editor is really great. This one will run you about $25, but it apparently comes with a lot of tools in it, and there's a good chance you'll find something useful there.

There are tons of wave editors out there. This section could get really huge, so I'd like suggestions for what everyone uses.


Multi-Track Editor

This is what you'd use if your final output of your song was in multiple tracks (bassline.wav, strings.wav, drums.wav, etc) and you need to add effects to each track and compile them together into the final wave file (also called "making the final mixdown").

Zircon says Quartz Audiomaster (http://www.digitalsoundplanet.com) is a free 8 track audio editor with support for MIDI tracks. Probably the most useful of any freeware multitrack editor that you'll find.

Fray mentions DDClip, a free 4-track editor, but notes that its usefulness may be really limited.

CotMM suggests that Buzz Machines could be used to load each track as a wave, run them through Buzz's effects, and output to the hard disk recorder. This could be a large pain, however, and getting the timing just right could be pretty difficult. Use only as a last resort, or if you're a dedicated Buzz user.

Sound recorder can mix waves. Don't use it, ever.

Acid may or may not offer a demo. Don't make the mistake of using Acid's drumloops with your music - not only do drumloops tend to annoy the judges, but you can probably get better results (certainly more customizable results) if you write your drums yourself using samples.


MIDI to WAV Conversion

This is a tricky business, because there's no real way to just "convert MIDI to WAV" - one is just a stream of information with no samples, while the other is a sound wave. There are some programs that will use some decent samples to render your MIDIs to a WAV format however, and you should take note of the following:

WinGroove (shareware) is an older program that is a small download and will playback your MIDIs with its own little sample bank. You can install it as a device driver if you'd like and have it set to be the standard MIDI output interface for your computer, or you can simply use its MIDI to WAVE output to get some (sub-par yet) better-than-on-board samples for your tune. Not really recommended, since you can get much better and more customizable sounds with your own samples, but if you're hard-up for a quick solution then look no further. By the way, the demo lasts for like... a week or two, then nag screens set in.

Timidity (or Timidity++) can convert MIDI to WAV using its own GUS patches - some free ones (called EAWPATCHES) are available. These sound not too bad (though again, you'll undoubtedly be better finding your own samples instead), and you can make your own (somehow?), and the program is free. Timidity is also not a bad MIDI player, and doesn't require any special hardware, AND it works under Linux, so it's a win-win-win-win-win-win situation. Note that nobody here uses it.

You could always just use Winamp's WaveOut plugin though, and load some soundfonts into your card beforehand, and that would solve your problem very nicely. Of course you need a Soundblaster Live for this, but it tends to work pretty well. Most people either choose this option, or...

Fruity Loops can import MIDIs and attach samples (including Soundfonts) to specific tracks for playback and export. The Soundfont player is a demo plugin, though, and probably won't successfully export nor save your data unless you have the full version. Sorry, you'll have to pay for this one!

There's lots of other ways to 'convert MIDI to WAVE'. If none of these will work for you, ask around on the boards.


MP3/OGG/WMA/Whatever Encoder

So you have your final wave file, and it's time to get it into a good format for distribution. MP3 files are a standardized format of audio compression that sounds good, produces small files, and are almost universally playable now. OGG is a new open-source GPL'ed format that encodes WAV files. Supposedly it's smaller and better sounding than a comparable bitrate MP3, but has less support esp. on portable devices (?). WMA is Microsoft's proprietary codec that many complain produces lower quality output (?), and is certainly less portable to other devices/operating systems (?). Leave the ideological discussion of "which codec is the best" for other places - just pick one you're comfortable with and use it. Since Winamp plays all three anyway, and so does Windows Media Player (?), much of your target audience will hear what you produce.

If you go MP3, you have only one real choice of encoder. Get LAME. You can get a frontend if you want, but just grabbing the Windows binary should be good enough. Drag WAV onto LAME.EXE and you get your MP3, constant bit rate optimized for whatever sound quality your WAV came as. Attach an ID3 if you like, and your song is ready for distribution. You can pass LAME some command-line switches to get VBR if you like, or use a frontend to handle all that for you. Recommended.

You could also use Blade-Enc to encode MP3 files, but it tends to produce the occasional audio glitch, and in various audio studies it's been shown to be somewhat inferior to LAME.

If you go OGG, you can get their encoder from the OGG-Vorbis website. I have not used it much, but it's probably command-line based like LAME. I do know there is a drag-and-drop frontend available. Record your stuff and pass it on to your friends.

If you go WMA, you've got to use Microsoft's tools. Windows Media Encoder is available off the Microsoft site... somewhere. Their encoding process is probably the most user-friendly, as I believe it's all GUI based. In any case, the final process will give you a WMA file of your very own remix.


Linux

This is the section for the hardcore free remixer. If you're reading this, you want to make music so completely free that you don't even pay for the operating system you use your free tools on. However, your selection of software is far more limited. Also, you probably need some Linux knowledge, as some of these tools may need you to compile them for your OS, locate various libraries, etc. If you search hard enough you can undoubtedly find a program to meet every need described above. Hopefully, this list will be a good place for you to begin your search.

This list is certainly incomplete, though it's getting fleshed out a little at a time. If you are a Linux user or know of any Linux software, post here! Also, many of these need some in-depth reviews from actual users, so don't hesitate to comment on your experiences with each program.

The Linux music scene is really starting to take off. In the spirit of Linux, lots of new little programs and libraries are being created to link virtually every Linux music program to every other one. Make sure you check out JACK, LADSPA, FluidSynth (Soundfonts under Linux? YES!), the ALSA sound architecture, and libaudiofile (?) to get the most out of each of these programs.

Metasquares wrote this segment in another post: "If you enjoy working with steps or piano rolls, Muse is probably your editor. If you like notation, Rosegarden is the best notation editor I've seen for Linux, and probably for any OS. Noteedit is a good alternative as well." I've recently picked up Rosegarden and I really like using it. Good support for all those little programs mentioned above, reasonably stable, looks good under KDE. Exports MIDI, can use FluidSynth, ALSA, and JACK. Great stuff. (Muse: http://muse.seh.de/ , Rosegarden: Check Google...)

If you want to print out sheet music in Linux, try Lilypond. However Metasquares warns it's not terribly user-friendly.

Buzz machine users rejoice - there's a couple alternatives for us too. Check out galan, the Graphical Audio Language. It looks to be really similar to Buzz Machines but is just now getting off the ground. Too bad it doesn't have lots of developers making lots of machines. Maybe there's some cool stuff to get out of it.
The other option is Beast, which uses the GTK toolkit and requires lots of other dependencies to get working. Looks like an even cooler Buzz Machines, and recommended by a few others in this thread. Check it out.

A few people are recommending a program called Psycle. It's sort of a synthesizer-sequencer-tracker mix that can produce some pretty neat stuff. It supports MIDI output and sample mixing. Plus, your MIDI keyboard will work with it (rejoice!) It's got a "machine" setup to it as well (sounds a bit like Buzz Machines) but with a little practice and a little help you can probably turn out some nice stuff with this free bit of software. Sounds neat.

NembaTheKid says to check out Sk@le, though he hasn't tried it. Anyone?

If you are in need of a multitrack editor, Legion303 says: "Ardour is looking quite impressive if you run linux and can get it to compile." (http://ardour.sourceforge.net) Also recommended by analoq, check it out. Audacity is an alternative, it seems to provide a good wave editor too and has a pretty good following.

Analoq mentioned that there's a very good tracker for Linux called SoundTracker that might be worth looking into if you want to mess with that setup. As far as I can tell it seems to be a tracker that's about as good as any of 'em, except this one works well under Linux. It also has JACK support, if you care. http://www.soundtracker.org/

Finally, for your encoding you'll basically be limited to MP3 or OGG. Both the OGG encoder and LAME are available in native Linux ports, which is good.


Mac

There's some good Mac music programs out there but a lot of it costs approximately one Boatload of money. If you look hard enough you'll come up with something. Hopefully when you do, you'll report it to this guide, escpecially since I don't own a Mac!

Xel points out a free version of ProTools, which is a really really high end recording and sequencing package. Not sure how limited the Free version is but maybe you can bang out something with it. If it's at all as functional as the real version, it sounds like it might be useful.

Audacity can also be made to compile for Mac, as can (most likely) a few other Linux programs above. You'll probably need OS X for that to work right, though.


Other Stuff

Here are some free tools that don't fit in anywhere else. They include free sample sites, plugins, or anything else that might be useful.

Prophecy posted a link to Novakill's website (http://www.ar.com.au/~novakill/killerz.htm), which is a collection of about VSTi plugins. Check it out, you might find some useful ones.

Darj1 writes: "This isnt exactly free, but you can spend bout 15 dollars to get an issue of the Computer Music magazine. They boast to offer "Everything you need to make music on your computer." Every issue comes with a cd packed with samples, plugins, and all sorts of tools to help you make music. This includes a multi track sequencer called Computer Musys similar to acid or music maker or something. I find the cd they offer very very useful every month when it comes to learning bout music and making music." Not bad for $15. (http://www.computermusic.co.uk/main.asp)

Finally, Legion303 recommends checking out http://www.maz-sound.com/ - a huge listing and link site for trackers, MP3 encoders, samples, and more. Check it out.


Conclusion

In the end, it doesn't really matter what you pick for a sequencer (e.g. what you actually write the notes with). Just find a program you're comfortable with. As each one of the synthesizers and trackers listed above becomes closer together, you can do the same thing with any of them. Some are more well suited to certain work than others (try orchestral in MIDI, electronica in trackers, etc) but if you've practiced with a program long enough, you can accomplish virtually anything with any program.

This will hopefully provide you with some insight into the various free programs available, and give you at least a hint at where to start - no more "what program do I use to mix?" threads, we hope! If you come across something you think others might find useful, don't hesitate to post it, along with any review you think might be necessary. Everyone can benefit from your experiences. I hope you enjoyed this tutorial. Now go download something and get started already!

m68030
08-15-2003, 05:04 AM
Multitrackers: Acid Pro 4.0

Carrying a heavy pricetag, Acid Pro (the stepped up version of several
other 'lite' versions) is a good multitrack arranger which allows DX effects
per individual track. The full boxed version will come with a rather healthy
set of loops that can get you started on the concept of loop and multitrack
arrangement, but for any serious project you will almost certainly want to
look at other loop packages (which are also expensive) or write your own
drum sections. This is not to say you should avoid default pre-sets; they
can often be a good source of inspiration.

Free multitracking is a slightly different beast. Offhand I cannot name any
programs which will easily and graphically let you arrange multiple
wave files for editing in a 'mixdown' format. Buzz could be adapted to
do so, loading each line into its wavetable, then playing them via a
sampler and then chained into apropriot effects, but this would be tedious
and problematic with timing.

Fray
08-15-2003, 08:53 AM
Multitrack editor: DDDClip is decent. It's only 4-track, and it doesn't have any effects or anything like that, but it works :P

Probably the best thing to use is Buzz.

Fray.

nachokun
08-15-2003, 01:00 PM
Cool Edit Pro (http://www.syntrillium.com/cep/) is a pretty versatile multitrack editor.

Cheers.

A-RoN
08-15-2003, 02:43 PM
For multi-tracking:

Magix Musik Maker 7 or higher!!! :P

Why? :!: Effects! :!: That's the program I used to make my Floating Islands mixture. The program features everything from distortion, gain, reverb, equalizers, filter, and the mixer even supports auxiliries and plug-ins from Acid and Cakewalk. It even has synthisizers like: drum and bass, rythum editors, synth line creators and more. Only $45 Canadian.

Only downside, track limit is 64.

Epsilon Hyperion
08-15-2003, 04:26 PM
Note on FruityLoops: The demo allows you to export WAV, MP3 and MIDI files.

nostalgic gen
08-15-2003, 05:23 PM
Wasn't this thread supposed to be dedicated to writing music for free? All these programs cost money

oldtimer
08-16-2003, 07:22 AM
Cool Edit Pro (http://www.syntrillium.com/cep/) is a pretty versatile multitrack editor.
Actually, yes, a reply recommending a $250 piece of software is not exactly in tune with the spirit of this guide.

zircon
08-18-2003, 07:48 PM
FREE 8 TRACK AUDIO EDITOR (includes midi tracks also):
Quartz Audiomaster (http://www.digitalsoundplanet.com)

Prophecy
08-18-2003, 08:51 PM
Free Vsti's (http://www.ar.com.au/~novakill/killerz.htm)

Darj1
08-19-2003, 04:20 AM
This isnt exactly free, but you can spend bout 15 dollars to get an issue of the Computer Music magazine. They boast to offer "Everything you need to make music on your computer." Every issue comes with a cd packed with samples, plugins, and all sorts of tools to help you make music. This includes a multi track sequencer called Computer Musys similar to acid or music maker or something. I find the cd they offer very very useful every month when it comes to learning bout music and making music.

http://www.computermusic.co.uk/main.asp

AXNJAXN
08-19-2003, 02:52 PM
Blade-Enc (http://bladeenc.mp3.no/)is also a good encoder that is commandline based, but has a lot of options. You will not be able to tag with it though, I think.

zircon
08-19-2003, 03:06 PM
LAME has been proven to be the best mp3 encoder. I would go with that.

Kero Hazel
08-19-2003, 06:03 PM
Great guide, hornpipe! I've recently become very interested in ReMixing, and your guide has helped inspire me to get started. I'll probably take it slow with a MIDI composer or something like that.

I have a question, though: are there good free programs like the ones you listed for Linux? I dual-boot on my machine, so it's no biggie to go with Windows stuff, but I do all my other stuff (email, browsing, IRC) in Linux so it's preferable. ;)

And the advantage to registering GoldWave is that you aren't limited in the number of actions you can take per session. The "toll" thing at the bottom of the screen keeps track of the actions you take, and "charges" you 1 cent for each action. After about $1.50 I think, it bugs you all the time about registering. Restarting the app gives you another buck fifty to play with.

oldtimer
08-19-2003, 09:10 PM
At some point in the near future I'll compile all your responses into the guide (giving credit where it's due) and add a brief section in "Trackers" on Paragon 5's Gameboy tracker. Also I will add URLs for each program listed above so people can be even lazier and not even have to Google for the downloads.

EDIT: I used to look for Linux software, but in vain. I did locate a couple MIDI composers (that I can't recall the names of) and some sort of DJing program called TerminatorX that I never did learn how to use. If anyone has any experience at all using free Linux music software, please post! Your help is appreciated.

EDIT2: Zircon, this looks really useful, thanks for the info!

Metasquares
08-21-2003, 11:57 PM
At some point in the near future I'll compile all your responses into the guide (giving credit where it's due) and add a brief section in "Trackers" on Paragon 5's Gameboy tracker. Also I will add URLs for each program listed above so people can be even lazier and not even have to Google for the downloads.

EDIT: I used to look for Linux software, but in vain. I did locate a couple MIDI composers (that I can't recall the names of) and some sort of DJing program called TerminatorX that I never did learn how to use. If anyone has any experience at all using free Linux music software, please post! Your help is appreciated.

EDIT2: Zircon, this looks really useful, thanks for the info!

Rosegarden and Muse are the two best music editors for Linux (IMO). Rosegarden is more of a notation editor, whereas Muse is less notation-oriented and more beat-oriented (I think - I don't use Muse much).

(Cry()genic)
08-25-2003, 05:47 PM
Cool Edit Pro (http://www.syntrillium.com/cep/) is a pretty versatile multitrack editor.

Cheers.

They were bought by Adobe and it's now called Adobe Audition. If you have CEP then you can download the update for free. I strongly recommend the program. Though today Audition seemed be unusually buggy.

Legion303
08-26-2003, 02:12 AM
Fruity also has Soundfont support (not sure if you have to own an SBLive???).

Nope.


I DON'T KNOW OF ANY FREE MULTITRACK EDITORS. SUGGEST, PEOPLE!


Ardour is looking quite impressive if you run linux and can get it to compile. http://ardour.sourceforge.net

OGG is a new open-source (?)

Yes.

license-free (?)

GPL license.

codec (?)

More of a format.

Also, don't overlook http://www.maz-sound.com/

-steve

dilbert627
08-26-2003, 02:48 AM
Free WAV editor/basic multitrack editor: Audacity (http://audacity.sourceforge.net/) - Free, open source (win, linux, osx). A pretty nice editor. Not quite as powerful as Cool Edit or the like, but 1000x better than Windows Sound Recorder. Edit: I just checked out the new beta version, and it's even better. Lots of nice features. HIGHLY recommended.

There actually IS a free version of Pro Tools (http://www.digidesign.com/ptfree/), but it's not that great actually. It's outdated, only runs on 9x/OS9, was kind of buggy, and only supported 8 audio tracks. If you could get it to work though, it wasn't too bad.

And a Buzz tutorial would be very nice. It seems to be a very powerful program, but I've never really taken the time to get into it. I'd love to see a tutorial that shows you how to make a complete song (that doesn't suck) from start to finish. If anyone has a link for such a thing already, please post it.

Xelebes
08-26-2003, 03:40 AM
Me. Ask and I will zip, and put it on an ftp for you.

Xelebes
08-26-2003, 03:53 AM
So... what samples do you want? I can give you the whole samples thing (without the vstis)... it would be a 300 MB d/l. Or you can make it smaller and ask for a specific genre of sounds and samples.

Mooseka
08-26-2003, 04:21 AM
Speaking of samples. Sorry to sound needy, but I'm looking for some good choir samples, and a church bell. (Think Mazedude's "Spacestation of the Ancients"). If anyone could help, i'd be in your debt ETERNALLY. Ok, maybe not.

Xelebes
08-26-2003, 04:45 AM
I have about 30 or so for you. Wait until I get the song on drew's ftp for ya.

Blak_Omen
08-26-2003, 08:52 AM
Free Vsti's (http://www.ar.com.au/~novakill/killerz.htm)

OMG THANX PROPHECY THESE ARE SO MUCH BETTER! (than the stuff I already have in Fruity Poos)

nostalgic gen
08-26-2003, 12:48 PM
And a Buzz tutorial would be very nice. It seems to be a very powerful program, but I've never really taken the time to get into it. I'd love to see a tutorial that shows you how to make a complete song (that doesn't suck) from start to finish. If anyone has a link for such a thing already, please post it.

Buzz comes with a tutorial. I was using it the other day. Well I've heard so much about it that I thought I'd better dl it and see what it's all about. It seems like quite a fun little tool. Not quite sure where it'll fit into my music making process yet though :)

Fray
08-26-2003, 02:56 PM
Buzz comes with a tutorial. I was using it the other day. Well I've heard so much about it that I thought I'd better dl it and see what it's all about. It seems like quite a fun little tool. Not quite sure where it'll fit into my music making process yet though :)

In my experience, Buzz is very weak for creating lead melodies. However, it does a very good job with beats, basslines, textures, and arpeggiating techno treble stuff. In general though, I kinda have the same problem that you do -- it's kinda hard to tell where to use Buzz when you have other stuff to work with, because it does just about everything :P Still, I think as you play with it more you'll get a feel for what it does well/easily and what it does not.

I actually like using Buzz on my laptop, because it's very easy to create music in it without any sort of external input (keyboards, etc). I'm doing a side project right now that's entirely in Buzz, whereas I pretty much don't use it at all for anything else I do.

Fray.

zircon
08-26-2003, 04:36 PM
Who said fruity doesn't have soundfont support?
Sure, it's only demo.. but it DOES support it. I use it myself.

klm09
08-26-2003, 05:11 PM
In my experience, Buzz is very weak for creating lead melodies.That's a bit of a misnomer, really, considering that Buzz has VST/i support. Besides, I'm sure you're don't know every single machine in it inside out. ;) Although I will agree with you to some extent; getting a really warm / liquid / phat sound out of it can sometimes be a pain, depending on the machine. Speaking of phat sounds, putting a FSM Phatman with a short delay in your bass-sound, (so that practically no "chorusing" can be heard) effects chain = obese. It also works for leads, especially if they're not really big and reverb heavy.

nostalgic gen
08-27-2003, 01:18 AM
I think I've got the general jist of it now and I'm starting to see where the electronica style comes from :P

It's a fun piece of software and I think it'll be fun for chiptune like music, but other than high aliased "digital" sounds I'm not counting on doing much else with this. I'm not about to take Cubase back to the store anyway! ;)

Writing melodies is surprisingly easy and fun, but I think it's real limitation comes in the form of automation. Unless I still haven't found the feature that allows you to calculate smooth changes in, say, filter cut-off, it's pretty limited from that point of view... unless you don't mind typing in every single midi value, that is

Xelebes
08-27-2003, 01:37 AM
I think I've got the general jist of it now and I'm starting to see where the electronica style comes from :P

It's a fun piece of software and I think it'll be fun for chiptune like music, but other than high aliased "digital" sounds I'm not counting on doing much else with this. I'm not about to take Cubase back to the store anyway! ;)

Writing melodies is surprisingly easy and fun, but I think it's real limitation comes in the form of automation. Unless I still haven't found the feature that allows you to calculate smooth changes in, say, filter cut-off, it's pretty limited from that point of view... unless you don't mind typing in every single midi value, that is

Can formulas be applied to automation?

Fray
08-27-2003, 02:34 PM
In my experience, Buzz is very weak for creating lead melodies.That's a bit of a misnomer, really, considering that Buzz has VST/i support. Besides, I'm sure you're don't know every single machine in it inside out. ;) Although I will agree with you to some extent; getting a really warm / liquid / phat sound out of it can sometimes be a pain, depending on the machine. Speaking of phat sounds, putting a FSM Phatman with a short delay in your bass-sound, (so that practically no "chorusing" can be heard) effects chain = obese. It also works for leads, especially if they're not really big and reverb heavy.

I should have been more specific there -- I think Buzz is just fine for creating the sounds for a lead. I don't for a moment question Buzz' sound generating capabilities. However, for actually performing/programming the melody, I can get much better results with my keyboard and SONAR by playing it "live" but just recording the MIDI. It's a lot more difficult to type the notes into Buzz, especially if I want there to be any dynamics. Yes, you can use Buzz to MIDI-record a performance in realtime, but you're going to get some quantization, even if you do greatly increase the Ticks-Per-Beat (see the "Buzz Help Thread" for more information).

I think I've got the general jist of it now and I'm starting to see where the electronica style comes from

It's a fun piece of software and I think it'll be fun for chiptune like music, but other than high aliased "digital" sounds I'm not counting on doing much else with this. I'm not about to take Cubase back to the store anyway!

Writing melodies is surprisingly easy and fun, but I think it's real limitation comes in the form of automation. Unless I still haven't found the feature that allows you to calculate smooth changes in, say, filter cut-off, it's pretty limited from that point of view... unless you don't mind typing in every single midi value, that is

There is an interpolate function -- the only way to use it is with a hotkey. Look in the help file in the keyboard shortcuts section, it has an explanation.

You still definately want Cubase for a lot of things, like for the same reason I mentioned SONAR above. Plus, you can use Cubase's VST's in Buzz :) However, I would not write Buzz off as only being good for chiptune stuff. Check out some of the demos that come with it if you want to see what I'm talking about.

Fray.

Fray
08-27-2003, 02:34 PM
Ouch

Fray
08-27-2003, 02:36 PM
Triple post -- how'd that happen? :( :(

klm09
08-27-2003, 03:07 PM
Nice Triple Post. :nicework: (j/k)

The interpolate function (at least in the version of Buzz I have) is Ctrl+I. Select the values to be interpolated (Ctrl+B and Ctrl+E are very useful for that.. B for the beginning [top] and E for the end [bottom] of the selection), and smack the keys, voila.

Yup, Fray, I'll definately agree with you on that one. The tracker style interface is very cumbersome to sequence in compared to a piano roll sequencer like there is in FL and Reason and just about everything commercial.

Visigoth, no. Well, actually you might be able to do something akin to that with a machine called Peer LFO, but I've never used it, so I'm not exactly sure what it can do / how powerful it is.

Xelebes
08-27-2003, 11:02 PM
Visigoth, no. Well, actually you might be able to do something akin to that with a machine called Peer LFO, but I've never used it, so I'm not exactly sure what it can do / how powerful it is.

Fruity Formula Controller works like that.

Tis sad when there is no triangular waveform formula.

a+b*2^IfGE(Frac(Songtime()*c),0.5)*Frac(Songtime() *c)-1

I think that is right...

oldtimer
09-05-2003, 04:45 AM
Updated. Still doesn't have websites, but it does have all the information you guys gave me in the thread (less Xelebes' "I WILL GIVE OUT FREE SAMPLES" posts)

oldtimer
09-09-2003, 10:45 PM
Apparently there's an XY Controller machine out for Buzz now, made by 7900. I don't know anything else about it, but I will certainly check it out. (from the screenshots, it appears you can choose two parameters and control them with it, but I don't know if formulas can be applied, for instance)

oldtimer
09-23-2003, 10:25 PM
Bump.

Dhsu
09-24-2003, 11:52 AM
Apparently ModPlug's site now offers some sort of newbie pack which comes with some sort of tutorial and some decent samples - I haven't tried it out (someone care to fill me in?)
The ModPlug QuikStart kit comes with a nice installer, tutorial (includes sample songs), and a Microsoft GM DLS package. Whether the samples count as "decent" or not is debatable. ;) Get the kit at http://www.modplug.com/modplug/download.php3?session=&download=QSKit

Also, some people might be interested in Microsoft's DirectMusic Producer. A small warning, though: it is NOT designed to be a straight beginning-to-ending MIDI sequencer, although it is capable of doing so. It's more oriented towards interactive/dynamic, event-triggered in-game music. Don't be surprised if you end up writing scripts after using this program for a while. O_o;; Check this link (http://www.microsoft.com/downloads/results.aspx?productID=9C954C37-1ED1-4846-8A7D-85FC422D1388&freetext=producer&DisplayLang=en) for a list of DMP downloads that you can get, depending on the version of DirectX you currently have.

saxman
10-14-2003, 04:29 AM
Time for emphasizing on the things a strongly disagree with that have been mentioned in this topic:




SOUND CARD:
Sound Blaster Live should be recommended only for beginners. For people who are truely serious about recording should refer to professional soundcards. An Echo Mia is an excellent choice. It costs about $200 and gives to a recording experience that you would never find in anything made by Creative! Keep in mind that even the Echo Mia falls short of what is 'almost' truely professional in recording. The things to look for in hardware are --

- S/N ratio -- this should be low enough to allow a decent dynamic range. Anything that doesn't allow at LEAST 96dB of dynamic range is unacceptable.

- Jacks -- should have at least two 1/4" TRS (that's BALANCED) inputs for recording. XLR is even better, but you normally don't see those on budget equipment.

- Headroom -- sound should never overload under +22dBu. If it does, then you have problems. That's what makes the Echo Mia fall short -- it allows up to +18dBu. Standard recording level (nominal) is +4dBu, which by the laws of sound recording could be as much as +20dBu. This means that with an Echo Mia, you can't record at nominal level, and you can't remaster anything to a DAT or CD at 0dBFS like it should be. Make SURE that you have at least +22dBu of headroom.

- Harmonic distortion -- major distortion of waves should NEVER be above 0.003%. Anything higher is unacceptable and clearly unprofessional.

- Mixing -- should allow mixing the outputs which could be used to allow remastering something at proper level to a DAT or CD.

- Frequencies -- should support frequencies outside our hearing range. Frequencies above 20kHz and below 20Hz actually make the music and sound quality more present. It's there, we just aren't aware. Our ears do pick it up though which in turn can make the recording sound more realistic.





TRACKER:
I must note that MIDI-only sequencers are 'also' trackers. A tracker isn't just for samples. It doesn't even have to support sampling. Although, I don't recommend sampling anyway. I believe a high quality recording calls for recording the sounds rather than taking what's already done. More than likely, the majority of the samples found on the net have a terrible noise level which can add up. I could be wrong since I don't download samples myself, but I can imagine that that's probably the case.





MAGIX:
MAGIX Music Studio is excellent for beginners. The wave editor is by far the best I've seen. However -- I must stress that it doesn't include the things that a professional sound engineer would want.




SONAR:
SONAR is great for MIDI. It does some cool things with mixing sound -- but it's clearly non-professional. There's no option to measure power rather than voltage which a sound engineer would want. There's also no feature for recording 88.2kHz which simply offends me. Any program that supports 96kHz SHOULD indeed support 88.2kHz. 88.2kHz will give you a better DAT and CD master than 96kHz ever would. Dithering helps the 96kHz conversion, but still ruins what could be crystal clean quality.





I hope that my comments could help someone in some way or another.

Omega Xi
10-24-2003, 02:20 AM
Oops.....

Sorry, I realised It would be easier to start a new topic....

icarus
11-02-2003, 08:59 PM
what programs are available for macintosh?

Xel
11-02-2003, 10:54 PM
It's hard to find many good free Mac music programs around, but you can get a free version of Pro Tools (Mostly a midi / sequencing program I think), and Audacity is pretty good at recording audio and does a little bit of wave editing I think. Check out www.macmusic.org for a bit more info mayhaps.

-Xel

icarus
11-03-2003, 05:24 AM
okay thanks a lot Xel :)

Xelebes
11-03-2003, 05:25 AM
(less Xelebes' "I WILL GIVE OUT FREE SAMPLES" posts)

uh... damn... sorry.

oldtimer
11-08-2003, 07:05 PM
Time for emphasizing on the things a strongly disagree with that have been mentioned in this topic:
Fair enough, I asked for comments on my guide, thanks for answering.

SOUND CARD:
Sound Blaster Live should be recommended only for beginners. For people who are truely serious about recording should refer to professional soundcards. An Echo Mia is an excellent choice. It costs about $200 and gives to a recording experience that you would never find in anything made by Creative! Keep in mind that even the Echo Mia falls short of what is 'almost' truely professional in recording. The things to look for in hardware are --

- S/N ratio -- this should be low enough to allow a decent dynamic range. Anything that doesn't allow at LEAST 96dB of dynamic range is unacceptable.

- Jacks -- should have at least two 1/4" TRS (that's BALANCED) inputs for recording. XLR is even better, but you normally don't see those on budget equipment.

- Headroom -- sound should never overload under +22dBu. If it does, then you have problems. That's what makes the Echo Mia fall short -- it allows up to +18dBu. Standard recording level (nominal) is +4dBu, which by the laws of sound recording could be as much as +20dBu. This means that with an Echo Mia, you can't record at nominal level, and you can't remaster anything to a DAT or CD at 0dBFS like it should be. Make SURE that you have at least +22dBu of headroom.

- Harmonic distortion -- major distortion of waves should NEVER be above 0.003%. Anything higher is unacceptable and clearly unprofessional.

- Mixing -- should allow mixing the outputs which could be used to allow remastering something at proper level to a DAT or CD.

- Frequencies -- should support frequencies outside our hearing range. Frequencies above 20kHz and below 20Hz actually make the music and sound quality more present. It's there, we just aren't aware. Our ears do pick it up though which in turn can make the recording sound more realistic.
Recommending a $200 piece of hardware in a "Mixing for Free" thread isn't really in the spirit of the guide. The main reason I even mentioned the Sound Blaster at all is for people who still think they can get by with an integrated chip on their motherboard and no real sound card. As you said, it's really only for beginners and people not terribly serious about recording... but if you're reading this guide, it's probably becaus you're a beginner anyway. Thanks for the information, but I'm not sure too many people will have use for it here.

TRACKER:
I must note that MIDI-only sequencers are 'also' trackers. A tracker isn't just for samples. It doesn't even have to support sampling. Although, I don't recommend sampling anyway. I believe a high quality recording calls for recording the sounds rather than taking what's already done. More than likely, the majority of the samples found on the net have a terrible noise level which can add up. I could be wrong since I don't download samples myself, but I can imagine that that's probably the case.
I was mainly referring to trackers in terms of the way they are used to compose. You know, the loop setup, writing patterns... output files in S3M, XM, IT, MOD, etc. In any case, samples (even the free ones) still have their uses, especially for more electronic music (chiptunes, anyone?).

MAGIX:
MAGIX Music Studio is excellent for beginners. The wave editor is by far the best I've seen. However -- I must stress that it doesn't include the things that a professional sound engineer would want.

This appears to be an $80 piece of software, which is quite not free. What functionality does the demo offer, or is it too limited to be useful?

SONAR:
SONAR is great for MIDI. It does some cool things with mixing sound -- but it's clearly non-professional. There's no option to measure power rather than voltage which a sound engineer would want. There's also no feature for recording 88.2kHz which simply offends me. Any program that supports 96kHz SHOULD indeed support 88.2kHz. 88.2kHz will give you a better DAT and CD master than 96kHz ever would. Dithering helps the 96kHz conversion, but still ruins what could be crystal clean quality.
VERY not free software. Again, what can the demo do?

I fear you've misinterpreted my guide. This isn't "List good software for newbies", though that would be a useful thread. Instead, it's "how to get started with mixing and learn your way around without spending a dime, and without using warez."



Also, Xelebes, it's cool. Glad you could help someone.

saxman
11-09-2003, 04:43 PM
I probably did misunderstand the purpose behind the guide. Regardless, don't get the wrong impression if I have given you the wrong impression -- it is a VERY well written guide!

BTW: Just a tiny little note -- MAGIX Music Studio is $25. Very cheap and works very well for beginners =)

::K::
11-10-2003, 12:40 AM
$25 isn't a bad price at all, but it's still not free...

Xelebes
11-10-2003, 01:40 AM
$25 isn't a bad price at all, but it's still not free...

Cuz some of us are in fact 13 year olds.

whiteknight
11-19-2003, 02:55 PM
This thread seems to be pretty important, we should keep it around for reference. perhaps we can post a link to it somewhere, or somebody can kindly transcribe the ramblings into a single page. perhaps I can get started on that myself.....

well, I found myself a new project.

acca
11-21-2003, 08:00 AM
I read most of this thread...but, I'm looking for a prog in which you can use a musical staff to create multiple layers of a track, but which uses samples blah blah rather than MIDI output.

FREE, of course...and capable of exporting to mp3/wav.

I checked most of the programs listed here, if one of them is capable of this...either it's one of the couple I couldn't be bothered checking, or I didn't know how to access this aspect of the program.

Any suggestions/help/advice will be greatly appreciated :D

oldtimer
11-23-2003, 05:17 AM
Combine a few programs here. Use something like Noteworthy or Anvil Studio to do MIDI composition on a staff. Then, import the MIDI into the Fruity Loops Demo and apply samples to the tracks there. Or, using Vienna Soundfont Studio you can create your own soundfont and not have to bother with the second program at all.

Also, thanks for the clarification on MAGIX Music Studio, Saxman- for that price it's certainly worth checking out!

EDIT: Just combed through an old thread about programs for Linux, and added information to the guide concerning Muse, Ardour, Soundtracker and Rosegarden, Noteedit and Lilypond. Much thanks to Analoq and Metasquares - I'll probably find myself playing with all of these in the near future.

EDIT2: New MIDI to WAV conversion notes sort of tacked on at the bottom. Wingroove, Timidity++, Winamp Waveout, using FL to play back MIDIs (which is undoubtedly inaccurate).

I'm glad to have created such a successful guide (over 2,000 views in over 4 pages - I must've done something right...) and thanks to everyone who's mentioned programs or suggestions to me. Still looking for comments and suggestions for the guide, keep 'em coming! Also, if someone would like to give me more info on FL and its awesome n00b-enhancing powers, don't hesitate to leave a better review than I have.

whiteknight
11-30-2003, 04:32 PM
i think not mentioned are the great peices of bundled software. most soundcards are going to come bundled with a peice of proprietary sound software that can be utilized. for instance, SB people will probably get creative wave studio, that handles alot of basic editing/recording tasks. as far as i'm concerned, anything that comes bundled with your hardware is basically free.

when you are in a pinch, a technique I use occasionally is called "crash editing." crash editing, as opposed to digital editing, is the process of playing the song in one location, running it through your edits, and recording it to another place. for instance:

get winamp, and a few free dsp plug-ins. play around with the settings you want until you find your sound, then play it. the trick, is to have a peice of recording software open at the same time to record the new track. in this way, you are using simply a player and a recorder to do some cool things. do a search for some free dsp plug-ins, there are a ton out there that do cool things.

also, windows comes with the proprietary windows movie maker, which can be used for some very primative sequencing, if you can figure it out. there are tons of solutions for people if they are willing to look into more creative directions.

LightCecil
12-02-2003, 07:18 AM
Recently, I have been using Linux more and more (almost all the time now)
and I have found an interesting music program that looks similar to Buzz, but for linux, and with a set of builtin plugins and a plugin architecture that's very standard called LADSPA at http://www.ladspa.org (and open to see the guts of). This program is called beast, and it is located at http://beast.gtk.org

It has a long list of dependencies, though, to warn you. The site has a number of articles about synthesis types and how to use them in the Resources section, and there's a list of LADSPA plugin sites on the Ladspa site.

nostalgic gen
12-02-2003, 09:46 AM
I've been trying to move over to linux recently, with limited success. It all hangs on me being able to connect to the internet and my modem isn't very well supported. But I sense the linux music scene is on the horizon now and I want to get in on the act!

I think the most promising program for me, at the moment is Rosegarden. Like you say, it had a host of dependancies that prevented me from installing it last time I had a try. When I've got some free time I'll give it another go. I'm also looking forward to see midi implementation in Ardour, which looks really good but, at the moment, is only really well suited as a harddisc recorder.

GrayLightning
12-12-2003, 02:59 AM
This thread has been stickyfied. :)

whiteknight
12-12-2003, 04:36 AM
its about damn time too. who finally made the call? because that person is a genious.

oh, and lets not forget about the free WIP servers around to help share your mixes with the world once you finish....
[/shameless plug]

my server excites me.

Xelebes
12-12-2003, 04:40 AM
GL himself. He's now the moderator I think.

But I could be wrong and he just has stickying privileges or something and something and something.... er yeah.

whiteknight
12-12-2003, 04:43 AM
gl got made mod? that good
[/mindless abbreviations]
[/inane pseudo-tags]

GrayLightning
12-12-2003, 06:02 AM
Yeah, I'm the newest mod and judge. Wish me luck. I look forward to trying to help the community as best I can. ^_^

Xelebes
12-12-2003, 08:11 PM
*salutes*

whiteknight
12-13-2003, 09:56 PM
judge too? you dont have the word "judge" under your name like the other judges.

maybe they dont like you?

EDIT: sorry though, i'm getting off topic. does anybody have any other suggestions for remixing for free that hornpipe didnt mention? i think i have a few myself, but i want to sort through and make sure that they havent already been mentioned.

Navi
01-27-2004, 03:40 AM
GL, you are a new judge?


Oh, well. I love your style of music.


Anyways, does anyone know any good 100% free sound recording progs for voice, etc. (I have Goldwave, but it's a demo)

nostalgic gen
01-27-2004, 09:58 AM
Digidesign do a free version of pro tools

Then there's audacity (http://audacity.sourceforge.net), of course. (I'm always recommending that one!)

I'm sure there's more as well but those should be adequate if you just want to do some straight multitrack recording and editing.

Navi
01-27-2004, 01:31 PM
Thank You! I will test this one out.

FM
01-28-2004, 12:50 AM
If anyone knows of a free sequencer for Mac that has VST support, that would be great.

SmockJoc
02-14-2004, 05:11 PM
Hornpipe2, just wanted to say that this is a great guide. I'm going to go try some of this out now.

Rellik
02-14-2004, 05:39 PM
Does this guide have Psycle? EXCELLENT tool, and still in development.

NembaTheKid
02-15-2004, 05:37 AM
Has this guide got sk@le? (www.skale.org) It looks good, although I have not tried it. It also runs on linux.

McDuck
02-18-2004, 10:18 AM
Hi,

You can also use "Psycle" (http://psycle.pastnotecut.org/portal.php).

It is a FREE tracker program that supports up to 32 tracks, loops etc.
You can mix samples, MIDI sounds, and supports keyboards.

It requires some training to get used to this program (mixing "machines", configuring these to create sounds and so on), but as a free program I think it could be worth mentioning in this guide.
I believe it is easy to use if you know the old FastTracker program.

Cheers...

Rellik
02-18-2004, 10:47 AM
Is Psycle considered a tracker? I consider it a sequencer or digital studio with a tracker-style interface instead of a piano roll or something (all though piano roll and multi-pattern playlist are on their way =D)

McDuck
02-18-2004, 01:39 PM
Well, because you can loop and do things trackers do, I thought Psycle was a tracker...

But I agree it's also a sequencer, a synthesizer....

I really don't know, I only think Psycle is worth a look, if you're interested in free software :D

speculative
02-22-2004, 09:19 PM
Ok, this trick won't produce anything quality, but hey we're talking about free, right? Well, as long as you can record from a player such as Winamp, and you have some percussion samples, here's what you can do:

You link up the samples in a usable order (you could actually arrange an entire loop if you create shortcuts to specific samples and just line them up). Then, you highlight the first one, put your right fingers on the arrow keys of your keyboard, and use the "enter" key with you left hand to play. Now, start recording from your player, such as Winamp, and use the arrows to navigate through the samples and play them with the enter key. Basically, works similar to a keyboard, but of course without the speed? Lol... that is about as free as you can get...

Found this when I was just messing around with the samples on my Magix CD. :D

-speculative

Jhang
03-18-2004, 08:24 PM
Alright, this is a little thing I found about FruityLoops which helps it become a little more “free.”

You know the demo, right? Lots of nice loops and sound bites, good user interface, and is great to use until you have to save, which doesn’t happen. FruityLoops Demo doesn’t allow saving of Projects, right? Well, it allows exporting of projects to Midi, MP3, or WAV. Well, it also allows IMPORTING of midis to the FruityLoops in the format that it was made in. So here’s what I do. I work on a project, and when I can’t work anymore, I just convert to Midi, and Export it to Midi. Then, the next day, I upload the Midi, convert the instruments back to the FruityLoops Originals, and I get back to work. This is great for saving the sheets music and instruments of a Project, but requires Echo and Volume pattern retweaking, but otherwise, a nice free demo that works.

Hylian Lemon
03-28-2004, 07:36 PM
Umm...I'm a little confused here...too much to choose from...what should I use?!?! Do I need multiple programs? :?

A00Link
03-28-2004, 09:06 PM
I always use quicktime. I convert the MIDI to an AIFF. Then the AIFF is converted to a WAV. Then I actually go that extra step and convert that to an MP3 with iTunes. Then I have midi's on my iPod.

speculative
03-31-2004, 07:53 PM
Link is here: http://www.kvr-vst.com/news/1008.html Good idea if you are graphically talented. (I'm not, otherwise I would enter. :D )

-speculative

Edit - Whoa! Somehow my post got cutoff lol... Anyways, the above link is to a contest for a free copy of Fruity Loops if you win their logo design contest.

Kremlin
04-04-2004, 08:43 AM
--

Kremlin
04-04-2004, 08:44 AM
Multiquence (a sequencer in the GoldWave family) offers unlimited tracks, and like Goldwave, has an evaluation period. It allows DirectX filters and even video mixing (for both audio and video tracks), if you're into that type of thing. Link is http://www.goldwave.com/

I checked out Sk@le - basically it's a tracker in the same vein as FastTracker II (only for windows). It's still in Beta at the moment, and is lacking much functionality, but it looks like being rather powerful once it is complete.

Sleepy Emp
04-04-2004, 09:29 AM
I agree, Sk@le definitely has potential.

*stares at the previous poster's name*

Oh well.

nostalgic gen
05-13-2004, 03:20 PM
Pd (http://pd.iem.at/) and jMax (http://freesoftware.ircam.fr/rubrique.php3?id_rubrique=14) have to get a mention in there somewhere. Not only are they free, released under the GNU general public liscence, but they're also developed from the MAX/MSP software for Mac. Unlike MAX/MSP they unfortunately have no rewire support, since they're not commercial, but having evolved from MAX they could be consider superior in a number of ways. jMax is a java implementation of MAX/MSP and uses the java language to provide a much nicer looking user interface. Pd is a project developed by the same man who wrote MAX, which he was unhappy with for various reasons. Pd overcomes some of the limitations in MAX and is supposed to be more efficient. In fact, the MSP part of MAX/MSP was developed from pd. As you can see, the three programs are closely related and there's some information on the background of the programs here (http://freesoftware.ircam.fr/article.php3?id_article=5&PHPSESSID=d7902efac66a004aec4312f315f9c8e7).

Both jMax and pd are well supported in linux but have limitations under windows (incentive enough to warrent a closer look at linux for audio methinks). Jmax has an installer (http://www.hanappe.org/jmax.html) for windows but, as of yet, only the beta version is available in binary form. For later versions you have to compile the code from source. Pd, on the other hand, is quite well supported and has a dedicated community following at www.pure-data.org What's nice about pd is that it can be used as a vst host, so you can use your vst synths and effects seemlessly with it. What's not so nice is that it's much harder to use pd as a vst plugin itself, although I did find (but not yet test) a version of pd designed for this task here (http://crca.ucsd.edu/~jsarlo/pdvst/).

I should point out that, although the software is very powerful, pd, at any rate, has a pretty steep learning curve and you're going to get your hands dirty if you really want to utilise it to its full potential. If you're new to concept of synthesis you're in for a lot of late night reading. However, if you're willing to learn about the meat and veg of digital audio (and there are some online resources to help you do this) then the sky is the limit. Not to mention you'll now be an audio guru.

I've not used jMax at all so I can't really say much about it. From what I can gather its user interface is a lot similar to pd's although it looks much nicer. I suspect, however, that programming the two synths is quite different, although I think jMax ought to be easier owing to its modular nature. I'm sticking with pd, though. It's fairly straight forward once you get the hang of it and seems to be more actively supported by the community at large.

Both are an exciting prospect though, particularly for those who like the idea of using their computer as a musical instrument. They're worth checking out.

KungFuFurby06Edition
06-19-2004, 03:27 PM
I am trying one of the free programs named "Audacity". I'll tell you if I like it or not.

KungFuFurby06Edition
06-25-2004, 06:35 PM
I'll use the free program as a recorder...
It has a recording ability.

If I can plug the PlayStation 2 audio plugs...

nostalgic gen
06-25-2004, 10:06 PM
audacity has a cool envelope tool. It brings a whole new meaning to "riding the faders!" Last version I used, you couldn't preview effects before implementing them, which kinda made them useless :p

CC Ricers
08-05-2004, 05:16 PM
I used Audacity in video editing class. It's pretty good, and yes the envelope is a nice feature.

Electronic Cosmo's MPEG Suite (http://ec2000.xperiment.net) is the encoder I use the most for making mp3s. It's a small, no frills program. But it might get confusing to use if you keep your files under a bunch of folders (the file display windows are pretty small).

FiremanJoe
09-08-2004, 08:05 AM
ok, so im too lazy a (and short of time) to read six pages...
i have the demo of FL Studio and have worked out how to make some nice sounds... i have a basic idea of how to use the simple tools, but anything beyond basic and simple have got me clueless :? ...
maybe one of you has some tips for me and would like to give me a tour... :lol:

also : im interested in making music with my GameBoy/GameboyCamera or NES
...ive heard of something called a "Nanoloops" cartridge for GB...but nothing more than a whisper... and this is the begining of my quest for enlightenment-so ...

DM Lee
09-08-2004, 09:57 AM
so your looking for help with fruityloops?

Instead of reading 6 pages, read just one, the page that has all the topics for remix 101 in it :D

oh yeah, and then when you find the fruityloops 101 thread... Then you have like a thousand pages to read, heh, good luck :P

Arcana
10-12-2004, 02:14 AM
So I've tried out MuSE and Rosegarden for Linux really, really briefly. Let it be known that I'm still dramatically new at this whole audio production thing, so these shouldn't be really taken as good constructive reviews.

MuSE is probably the most well-known sequencer, but it crashed a lot when I was trying to use it and it didn't go well with JACK. It looked pretty typical in terms of its abilities, but it doesn't seem to come with default sounds or any kind of synth, so I couldn't use it that much. I would need to grab some soundfonts and play more.

Rosegarden on the other hand looks really promising. Again, it doesn't come with defalt sounds, but what is really cool about Rosegarden is that it has a notation editor in sheet music - really nice for transcribing that Mozart Sonata you've always wanted to hear. I again need to grab some GM soundfonts and play with the sequencer a bit.

Edit: I played with Rosegarden some more when I got a MIDI controller. For those wondering, the Linux 2.6 kernel automatically detects USB devices like MIDI Controllers. In fact, instaling my controller (Edirol PCR A30) was easier in Linux than it was in Windows. Who says that Linux has no hardware support? You literally plugged it in, turned on the power, and set the Inputs in the MIDI devices section in Rosegarden and you're playing music. No extra drivers or any other crap. (That said, I don't know if the knobs and faders are assignable - I haven't even tried that in Windows yet).

Rosegarden does in fact come with a bunch of soundfonts. Nothing spectacular, but it does the job. Actually, I find that Rosegarden works very similarly to Cakewalk Home Studio. Both have a notation editor, both use a lot of General MIDI instruments. If you're poor and don't want to run Windows, I would recommend Rosegarden as the sequencer of choice.

It was really painful to install all of the software, though, so Linux is still definitely not your ideal sequencing and production platform. You need to find the soundfont plugin (FluidSynth), the general plugin library (LADSPA), the low-latency audio server (JACK), and the realtime module for the kernel. There's also other plugins and stuff that I don't even have a clue of what they do. There's even a VSTi interface that can plug into programs that requires WINE to run.

There are two distributions though to make life easier:

AGNULA has Debian and Redhat-based distributions for audio production, as well as a user community and lots of documentation. It's not linked on the front page of this thread, so if anyone reads, they should add it:

http://www.agnula.org

Planet CCRMA is the Linux distribution from Stanford and is based off of Fedora. It's already on the front of this page.

I would think that if you use these distros instead of finding everything in bits and pieces, things should be much more stable. I haven't tried either of them, though.

If you want to install these yourself, you'll probably want to be comfortable with the following:

- You will need to compile the kernel. 2.4 requires some code patches. 2.6 requires just a module. Overall, compiling the kernel isn't hard.
- You need ALSA. ALSA comes built-into 2.6 kernels, though.
- You need KDE development headers for Rosegarden.
- You need to be reasonably comfortable with compiling things and being able to tolerate numerous configure errors and possible missing libraries. Be prepared to do a lot of hunting for things.

Linux audio looks a little far off, but I believe that it has some good conversion tools, some wave editors, and stuff like that already.

Anyway, when I get around to grabbing some samples, I'll go back to these programs because I actually know a bit more about audio production and can probably provide a better review.

Edit: I added a bunch of notes about Rosegarden. It does come with a number of sounds by default, most of them being soundfonts, as far as I know. The MIDI controller plugged in and worked without a hitch in Linux 2.6 - just leave it off when you boot up, turn it on, and it'll be automatically detected. Launch your program and you'll be able to select it from the MIDI input section. I take back my earlier statement that Linux audio production is far off. It's still behind Windows and Mac, and no professional is ever going to be using Linux in their music production, but if you're a beginner and want to fool around with General MIDI, soundfonts, and similar, and pay absolutely nothing, Rosegarden is becoming a viable alternative.

ArseAssassin
11-14-2004, 11:59 AM
Delta SP (http://www.pcpages.com/deltasp2002/), a free sequencer with VST and VSTi support has been released. Yes, it's kinda old news, but this is the first time I've heard of it.

The site is ugly as hell, so I have my doubts about this one. If you're looking for a free sequencer though, this is propably worth checking out. It's supposedly somewhat similar to Buzz, so for total newbies this isn't necessarily the best choice.

Xander k
11-19-2004, 02:24 AM
Can i get a striaght answer is there a good freeremix program? :?:

lazygecko
11-19-2004, 05:54 AM
Read the thread.

jordex
12-28-2004, 10:44 PM
This question may be a bit general but I'm using FLStudio and it limits you with not many good instruments so how far could I get? Could I complete a song which actually sounds professional or would I have to go out and spend money? I'm just a kid so i dont have alotta money to spend. I don't even know what to start looking for.

Arcana
03-21-2005, 04:48 AM
Mac Users can download a 30-day fully-functional Trial of Logic Express 7. You can even save.

Requires a G4 or better; recommended 512MB of RAM.

http://www.apple.com/logicexpress/trial/

Best of all, it comes with the 522 page reference manual. If you're really stuck with the program (I was), there's also a bunch of Quicktime Demos on Apple's web site (http://www.apple.com/logicexpress) that go through a recorded demonstration of someone using the program. Not the best substitute for a good tutorial, but it might help you pick up some of the features.

Arcana
03-22-2005, 06:34 PM
And yet another demo link...

Ableton Live 4, which is software geared toward live production, is also another one of those programs that has a demo. Works for both Mac OS and Windows.

http://www.ableton.com/index.php?main=downloads

Haven't ever used it and the site doesn't make it clear what the restrictions of the demo are, but I'll edit and let you know when I can read it.

There are a ton of demos out there for people who are uncertain about what program to start out with or what they want to do with the music, so if you're new and unsure of what you want to do, go download a bunch of demos.

PriZm
03-22-2005, 10:57 PM
I use Soundforge, Reason and Sonar. Is there a way I could port my Reason soundbanks and ReFills into a Linux program. And is there a way in Linux to use DX plugins (I got Waves Diamond Bundle and it cost me a lot, so I don't wanna throw it away).

analoq
03-22-2005, 11:54 PM
if you want to make music in a nice Unix environment, buy a mac.
i use linux but when it comes to making music -- it's the wrong tool for the job.

but you can browse thru here though for your best bets:
http://linux-sound.org/
cheers.

bennyp
06-02-2005, 01:49 AM
I just posted my tutorial on Ardour (DAW) and Hydrogen (Drums) for Mac's (and GNU/Linux) in another thread

http://www.djcj.org/LAU/quicktoots/toots/ardour-osx/

I don't know if it's been mentioned yet, but tracktion 1 is also available gratis.

OverCoat
06-02-2005, 04:00 AM
This question may be a bit general but I'm using FLStudio and it limits you with not many good instruments so how far could I get?

You can get some free synths at www.kvraudio.com. For some help installing VST with the program, or a list of some really awesome free synths, you can PM me with some questions.

LegendofSymphony7
07-31-2005, 10:00 PM
Okay, first I want to let it be known that I am not the best remixer ever, and that I probably don't do have the stuff I do "to standards". But I do have a way to convert MIDI to .WAV.

I don't remember if there is a price tag on it or not, but I've had this program for about a year. It's called MidiSyn, and it uses soundfonts to convert your MIDI into a .wav (be aware that the size of your new .wav may not be as small as you would like). Speaking of soundfonts, an okay soundfont archive site is the sf2midi site (http://www.sf2midi.com). Sure, you have to register to download stuff, but registration is free!

There is an easy solution for making MIDI (if you can read guitar tablature, anyway)! There is a program out there by Arobas Music called Guitar Pro. (I realize it's not free, but if you can find yourself a free/cheap copy or a demo, be my guest unless you wanna pay $60 for just that) Guitar Pro is a multi-track tablature editor that uses MIDI to playback what you write. All you have to know is string tuning and how many instruments your soundcard's MIDI has! For more info, go to http://www.guitar-pro.com

I also have a shareware solution for multi-track .wav editing. The program is called WavePad, and it's easy to use. First, open your file. Then, you can cut/copy/paste/delete things in your file and make it how you want. "All your instruments are on different files!" you say? Fear not; WavePad has the power to mix files, provided that you've done some editing (or no editing if you feel it's good as-is) to the tracks you're mixing. WavePad also does .wav to mp3 conversions!

I just wanna say again that I am not the greatest remixer, nor do I do everything "to standards". I do use programs like LimeWire for downloading stuff, but when you can get something for free rather than pay, what does it matter?

However, I know from experience that you can't expect a dollar-store microphone to do wonders for you. :oops: :lol:
Which means you may have to spend a bit of money to do vocal work.

Malcos
09-12-2005, 05:52 PM
Well now, let me just add this for the sake of this being complete in some way. Rebirth, once a rather expensive music program back in the day (303, 808 and 909 emulator type thingy) is now free. Even though you already knew that.

http://www.rebirthmuseum.com/

Compyfox
09-13-2005, 06:55 PM
And for completeness sake in terms of Propellerheads ReBirth:
http://www.ocremix.org/phpBB2/viewtopic.php?t=64756

MaliceX
09-13-2005, 11:58 PM
Discontinued MIDI sequencer(s):
WinJammer Professional 5.06
www.winjammer.com
By Dan McKee (C) 1992-1997 Officially defunct as of 2003. (Archive.org does not have the discontinuation page)
Size: 3 disks (v5.03 not including update) or 1.5MB (v5.06 with registry file required)

MIDISoft Studio 4
unknown URL
unknown author (C) 1991-1995.
Size: Less than 1MB zipped

I have these to be distributed, though only for those that are interested. If you're willing to upload these to your webspace, let me know and I'll send you the necessary files.

OverCoat
09-14-2005, 12:10 AM
Anyone checked out Schism Tracker? It's a near-perfect Impulse Tracker clone for new OS :)

http://rigelseven.com/schism/

and the XP build can be found here:

http://nimh.org/schism/

Hylian Lemon
11-27-2005, 02:04 AM
[edited for stupidity] (sorry!!)

MaliceX
11-27-2005, 05:59 AM
http://www.dynebolic.org/

Some free multimedia OS; run straight from a CD or dumped on HD. Image available for download free of charge.

Malcos
12-25-2005, 06:34 PM
Wow, was looking for some freeware mastering plugins and came across this site:

rocketloop.com

Links to loads of free VST plugins and instruments!

EDIT (20 July 2006): Site is now
http://www.free-plugin-list.com

sonicbhoc
01-12-2006, 03:43 AM
If you like FL Studio and you use linux, give LMMS a try. I only used it for a couple of minutes but it looked cool. I was able to get a couple of loops in but I probably forgot how to use it by now...

Nineko
01-14-2006, 03:57 PM
if you wish to try trackers, don't forget to give Fast Tracker 2 a try. it's really simpler to use than ModPlugTracker, imo. on the other side, it's definitely less powerful.
oh, and the head post is wrong about MPT, btw. it does support a midi keyboard, while it's pretty hard to use it properly. I'm not a great fan of MPT. my personal advice is to write music in FT2 and then import it in MPT for the final editings and to add some effects like reverb and/or other plugins (yeah, MPT is very customizable).

k. trackers for the win.

(oh, feel free to PM me if you use a tracker too and you're interested in some kind of collaborations or cultural exchanges)

Blaster
02-07-2006, 07:51 PM
are you serious?? FT2 is a dos program(!)
Just trying to get it work properly is a whole adventure for most people. Use milkytracker (http://www.milkytracker.net/) instead. This is a windows clone of ft2 with additional features.

If you want other trackers, here are a few:
madtracker (www.madtracker.org/)
modplug (www.modplug.com)
renoise (www.renoise.com)
psycle (http://psycle.pastnotecut.org)
skale (http://www.skale.org/)

recommended: madtracker, renoise, psycle

The ones recommended have most active developers, have the most useful features and active/friendly communities.

Try united trackers (http://www.united-trackers.org) more information on trackers.

p.s. it doesn't hurt to stay up-to-date on trackers :p

wintermadness
02-12-2006, 10:58 AM
i've got a question.
im really interested in making videogame music and was wondering what are some good books to start out with ?
im gonna start playing around remixing around game music to just get the hang of it and then start progressing into my own. some advice? :)
thanxs in advance.

Chaotic Descent
02-14-2006, 05:18 AM
the reason people keep posting NEW topics for newbie questions is because the sticky topics like this one are 8 pages long (which means a lot of reading through posts that wander from one subject to another) and start out 3 years ago with outdated and still incomplete information.

I noticed in this thread:
http://www.ocremix.org/phpBB2/viewtopic.php?t=74907
that someone asked about trackers VS sequencers. I don't even know what the difference is.
I think 3 years is a good amount of time for you guys to restart your sticky threads.

forget about what programs to use at the start. I want to know the terminology. if I'm seeing suggestions for trackers but it turns out I should be using sequencers, I could potentially be wasting days trying to figure out something that's a dead-end.

Zoola
04-13-2006, 02:35 AM
Yeah, this needs to be updated.
If you want a midi composer...
http://www.5star-shareware.com/Windows/Music/MIDIPlayersandUtilities/jazz-midi.html
JAZZ++
Yeah, I know it looks pretty ghetto (written in 98!), but if all you want to do is midi, you can't go wrong. I pretty much learned everything I do about midi from this pup, and if you look there are tons of advanced features hidden in there.

xenobrain
06-18-2006, 06:40 PM
I've just spent several hours downloading, testing programs and writing a new version of the remixing for free guide.

This is version 0.6, updated 5:53pm from 0.5.
-Added some links, more program info, a couple more programs, fixed some spelling/grammer errors, added encoding information and links.

TODO list includes:

-Glossary, to explain JACK, ALSA, ASIO, VST, SOUNDFONTS, LADSPA etc.

-MacOS programs.

-More information about specific programs, including links to their webpages.

-Clean up formatting.

-Credits! This whole community contributed to this guide, and I need to give credit where credit is due.

-There's tons of info on these forums, I'm going to hunt it down and merge some more information in where stable, and provides links to the more dynamic content.


So without further delay, I present version 0.6 of a Remixing for free rewrite. I strongly encourage contructive criticism and contributions. (OCR needs a WIKI for this sort of thing....)

**************************************
-----------------------------------------------------
A Remixing for free rewrite, 6/18/06

This is a guide dedicated to informing new and experienced remixers about monetarily free solutions for audio creation and production. Shareware is mentioned only if the missing functionality can be compensated with other free software, or if it is non-crippled & nag-free. Demo software is not mentiond as it is by definition crippled and not quite free.
----------------------------------------------------

HARDWARE:

An absolute minimum of a Creative Soundblaster Live! (street < $20). Cards with ASIO support such as the Soundblaster Audigy and better, and many Envy24-based DSPs are recommended.

It is a very good idea to get a MIDI keyboard, even if you don't play. Yamaha's PSR series is recommended as a good basic keyboard, but anything that will hook up to your computer and help you input MIDI data is useful. MIDI guitars exist, but due to the guitar being a more challenging instument, these are recommended only to those who are more comfortable with a guitar than keyboard.

***************************************
SOFTWARE:

There are many different ways to make music, some are more suited to specific genres than others.


Trackers:

A tracker is a loop-based composition program. The computer loads a number of "samples" (sound clips, e.g. bass drum, bass instrument, piano, saw wave) into memory and plays them back in a loop, adjusting the pitch of the sample as necessary to provide different notes.

Trackers do take some getting used to due to their particular interface design. Don't let it throw you off though, there's quite comfortable to use once you get over the learning curve.

Windows:

ModPlug Tracker (http://www.modplug.com/) [f/oss]: Very popular with an active community. Able to load VSTi and MIDI samples (but not full instuments, just a single sample). A free starter pack with samples is available.

BUZZ (http://www.buzzmachines.com/) [freeware]: Has tracking functionality, see SYNTHESIZER section.

MadTracker (http://www.madtracker.org/) [shareware]: Powerful tracker. Highlights include VSTi, Rewire, and ASIO support. Includes a few free VSTis, many samples. Unregistered users cannot export as wav and cannot use higher quality interpolation for playback. Not a problem though, un4see development's XMPlay will pick up the slack handily.

Psycle (http://sourceforge.net/projects/psycle/) [f/oss]: Very nice tracker. Supports VSTi and MIDI. Active community. Worth a look.


Skale Tracker (http://skale.binarydeception.com/) [freeware]: FastTracker 2 clone. Supports VSTi, ASIO, MIDI in/out and soundfonts. Also available for Linux.


Milkytracker (http://www.milkytracker.net/) [freeware]: Powerful FastTracker 2 clone. Also available for MacOS X and Pocket PC. Can't load VSTs though. Free audio samples are available.

Schism (http://rigelseven.com/schism/) [f/oss]: Aims to duplicate the Impulse Tracker interface. Based on ModPlug source code, inherits some features. Also available for Linux and MacOS X.


Linux:

CheeseTracker (http://www.reduz.com.ar/cheesetronic/index.php?section=2): A QT-based FastTracker 2 clone. Supports JACK, LADSPA. Also available for MacOS X.

Soundtracker (http://www.soundtracker.org/) [f/oss]: Powerful FastTracker 2 clone. Includes sample recoder

Frinika (http://www.frinika.com/): Cross platform music studio written in Java. Has tracking functionality, piano roll midi editing. MIDI in/out support. Supports JACK in Linux, usefulness may be limited on platforms without JACK.

Schism: multiplatform
Skale: multiplatform


Digital Audio Workstations:


Windows:

Krystal Audio Engine (http://www.kreatives.org/kristal/) [freeware]: Lightweight DAW supporting VST effects but not instuments, and ASIO. Missing many features of a commercial DAW, but the author has high goals for version 2.0. Might meet some needs.

Reaper (http://www.cockos.com/reaper/) [freeware]: Even smaller at approximately 1mb! Supports VST instuments and DirectX effects and synths. Can import midi, which can be mixed with audio (load some soundfonts in your card!). Supports ASIO. Very cool program, but the interface is a bit confusing. Use with a midi editor, some soundfonts, and a nice wave editor and you've got a setup.


Linux:

Ardour (http://www.ardour.org) [f/oss]: Very powerful digital audio workstation and recorder. Supports JACK (it better, they are written by the same person!) can be used as a mastering suite when paired with JAMin. Also supports LADSPA plugins.


MusE (http://www.muse-sequencer.org/)[f/oss] Not to be confused with MuSE! Excellent midi sequencer that also supports other audio formats, can be used as a DAW/Mastering suite. Also supports MIDI and sound recording. Probably easier to use than Ardour. Supports JACK and LADSPA.


MIDI EDITORS:

windows:

anvil studio (http://www.anvilstudio.com/) [freeware]: Anvil Studio has support for loading soundfonts from within the program, and features a piano roll editor which can make entering complex rhythms on a single track much simpler. (If you don't like it, there's also staff entry as well) Entering drums is quite simple, especially in piano roll mode. There's also a guitar note entry mode for those more familiar with playing guitar - it can do pitch bends for you as well. Most notably, Anvil Studio supports loops, so you can write a riff and have it played over and over again for you - this greatly speeds up composition time. Supports a MIDI keyboard. The registered version enables a couple features like a digital recorder and a digital audio track, letting you load wave files and use them as an instrument. Recommended.

JAZZ++ (http://jazzplusplus.sourceforge.net/) [f/oss]: Free midi editor with many features. Also available for Linux.

Linux:


NoteEdit (http://noteedit.berlios.de/) [f/oss]: Notation editor for KDE.

Rosegarden (http://www.rosegardenmusic.com) [f/oss]: Wonderful and very popular MIDI editor. Supports JACK, LADSPA. Has piano roll and notation editors. Supports sheet music export through Lilypond. Can use soundfonts through use of fluidsynth + qsynth.

Brahms (http://brahms.sourceforge.net/) [f/oss]: Piano roll, notation editor for Linux.

Dino (http://dino.nongnu.org/) [f/oss]: Dino is a pattern-based sequencer, which means that you write small patterns of MIDI events that you can repeat and arrange to create a whole song. Each track has its own patterns, so you can for example play the same drum pattern over and over again while you play different lead synth patterns and basslines. Supports JACK.

JAZZ++: multiplatform


SYNTHESIZERS

Windows

BUZZ (http://www.buzzmachines.com) [freeware]: Buzz Machines itself is little more than a user-interface framework for user-created "machines" that do the actual sound production. Essentially Buzz is best described as either a synthesizer, or an "advanced tracker". There are over 500 (?) user-created machines that are categorized as either "generator" or "effect". Generators produce wave forms, and range from producing drum emulations of the 808, a kick drum, or a machine to produce basic sine, saw and square waves, up to samplers. There are even tracker machines that function similarly to ModPlug - you can then place multiple effects in the chain for cooler results. (There's a loader and player for IT modules and soundfonts too, so you don't even need a soundblaster live to make use of www.hammersound.net) Machines can be plugged together to route the output from one to the input of an "effect" machine to add reverb, chorus, flange, ring modulation, etc., or any combination of the above. Each machine can programmed individually with a tracker interface. There's also some preliminary VST support in Buzz for those who care about that sort of thing (read: lots of people). Finally, adding machines is easy - just drop the DLL file from www.buzzmachines.com in the appropriate directory in your GEAR folder. Note that the learning curve for Buzz is STEEP! Make sure you understand basically how a tracker works / use Modplug or something before you try this, or you will be frustrated and lost at first. A powerful program with loads of sounds, generators and effects. Recommended.

Rebirth (http://www.rebirthmuseum.com/) [freeware]: The precursor to Propellerhead's Reason. Discontinued, and now set free!

Linux

hydrogen (http://www.hydrogen-music.org/) + hydrogen-drumkits [f/oss]: Simple drum machine for the JACK Audio Connection Kit. Easy to use and great sound. Recommended.

Beast (http://beast.gtk.org/) [f/oss]: Beast is a powerful music composition and modular synthesis application released as free software under the GNU GPL and GNU LGPL, that runs under unix. It supports a wide range of standards in the field, such as MIDI, WAV/AIFF/MP3/OggVorbis/etc audio files and LADSPA modules. It has excellent technical abilities like multitrack editing, unlimited undo/redo support, real-time synthesis support, 32bit audio rendering, full duplex support, multiprocessor support, precise timing down to sample granularity, on demand and partial loading of wave files, on the fly decoding, stereo mixing, FFT scopes, MIDI automation and full scriptability in scheme.

bristol: Softsynth machine for JACK. Emulates Mini Moog, Moog Voyager, Sequential Circuits Prophet-5, Roland Juno-6 and Yamaha DX7 synthesizers. It also provides graphic interfaces and engines for the Hammond B3 and Vox Continental organs and the Fender Rhodes electric piano. Bristol also emulates a generic mixing board and the Yamaha Pro10 digital mixer.

fluidsynth + qsynth [f/oss]: Soundfonts for JACK!

timidity++ [f/oss]: MIDI softsynth.

LMMS (http://lmms.sourceforge.net/) [f/oss]: Attempts to emulate FL Studio's interface. Supports VST instuments. Unfortunately, this program is far from finished. Not a serious music production environment.... yet. Worth watching.



WAVE EDITORS

There are many available, but rather than detail them all I will just say this: get Audacity (http://audacity.sourceforge.net/). It's f/oss, multitracking, dead-easy to use, multiplatform, powerful, and a small download. And there's a tremendous amount of plugins available for just about any effect. Almost on par with, and with plugins may exceed, many commercial wave editors.

[note: will be adding links to plugins and and adding other *FREE* multitrack editors, if people feel strongly enough to recommend them, in a coming version.




SAMPLES

Soundfonts: Lots of free soundfont resources out there. Check OCR forums for more information.

Samples: Many MOD (the audio format) websites have free samples you can use. Also, you can leech samples from the many mod files freely available as well. Usually not the best quality, but may suit your needs.

Creative Commons sampling license: An alternative to full copyright. Many songs and samples are available for free under this license. Restrictions against commercial use are in place.
See CreativeCommons.org (http://www.creativecommons.org) for more information.

VST: Free VST are available. Check OCR forums for more information.



Recommended Suites

Linux

DeMuDi (http://www.demudi.org/): An EU-sponsored linux distribution designed for audio work.
Planet CCRMA (http://ccrma.stanford.edu/planetccrma/software/): A suite of applications/kernels for Redhat/Fedora systems. Developed by Stanford University.



************************************************** ***

Encoding your music:

MP3, OGG and WMA and AC3(multichannel) are the most popular formats.

For MP3, use Hydrogen Audio's MP3 wiki (http://wiki.hydrogenaudio.org/index.php?title=LAME) as your guide to encoding.

For OGG Vorbis, look for OGGdrop XPd for you graphical OGG encoding needs. Get it at Rarewares (http://www.rarewares.org/ogg.html). OGG Vorbis also supports multichannel audio, but I do not know of any players that will play multichannel vorbis.

Windows Media Encoder Available Here (http://www.microsoft.com/windows/windowsmedia/forpros/encoder/default.mspx) WMA is recommended only for low bitrates (<96kbps) when OGG is not an option. At high bitrates a properly encoded MP3 will almost always sound better, OGG especially. Source: Hydrogen Audio 128kpbs multiformat listening tests [will link later].

AC3: Quality for the bitrate is not great, but pretty much the only widely supported multichannel audio format except WMA9Pro, which is does not have a free encoder. Pretty much your only option is if your DAW has an encoder.

LPP
06-25-2006, 04:28 AM
Audacity (http://www.audacity.org/) is an excellent free waveform editor that I swear by. It is highly plugin-based, and it comes with essential tools for audio-capture (click-removal, noise removal). Also is compatible with VST and others, I believe. Check it out.

Also, for synthsizing and midi-editing, Melody Assistant and Gold Sound Base (http://www.myriad-online.com/) are incredibly cheap (20 dollars for MA, 30 for GSB), and there is a demo for MA with no time limit. With score editing, actual working music notation, and midi-keyboard compatibility, there is no excuse for the music-savvy to not get a decent sound out of it. There is also the option of recording your own instruments, if the strangely-limited soundbases aren't to your liking. I've been working with it for over a year, and... just be careful. If this catches on, I'd be more than willing to provide support for y'all.

I apologize if these tools were mentioned before in this thread, but I did not see them in the main listing of stuff. If my terminology is off, correct me! (And take a gander at my miniscule post-count... 2!) The learning experience is really what I'm here for.

Cerrax
07-07-2006, 03:19 AM
Garage Band is free (it comes with any OS X Mac in the iLife package).
GB 2.0 has a lot of excellent features such as:
-basic, mono, pad, swirl, and sync analog synthesizers
-basic, mono, and stepper digital synthesizers
-a few decent drum kits, and many other decent sampled instruments
-tons of effects

Basically, its great bang for your buck (its $70 for the entire iLife package which is the only way to get GB ifg you don't buy an OS X Mac).

Biggest setbacks for GB are:
-no tempo automation
-no effects automation
-some effects and sampled instruments leave much more to be desired (crappy guitar amp simulation and weak drum kits come to mind)
-no support for VSTi (but strangely enough there is support forAudioUnits (AU), Dowlaodable Sounds(DLS), SoundFont(SF) and SoundFont2(SF2))
-MIDI import is supported, but not MIDI export (why is Apple so weird?)
-Files can only be bounced as AIFF (Must use iTunes or other encoder to translate to mp3, ogg, wav, etc)
-somewhat high CPU usage


ALSO I have heard of a free Mac OS X program called Anvil Studio(?) but I don't know much about it.

EDIT--Here's a link to a whole bunch of free, shareware and commercial Mac music stuff:

http://pete.yandell.com/links/index.html

Cerrax
07-08-2006, 04:58 PM
Its not free, but a really good way to start mixing (at least for me) is to get a PlayStation game called MTV Music Generator. GET THE ORIGINAL ONE. MG2 and MG3 are PURE SHIT. Its like $14 (hell that was like eight years ago, it's probably lik $3 now) and it is incredibly powerful.

http://img.gamespot.com/gamespot/images/boxshots/0/198010_psx.jpgYES
http://img.gamespot.com/gamespot/images/2003/all/boxshots2/459972.jpgNO
http://img.gamespot.com/gamespot/images/2003/all/boxshots2/919670.jpgNO

MTV Music Generator (don't let the MTV liscense fool you, this is a very very good music program)

*Over 11,000 samples of all genres:
Percussion (orchestral, rock, hip hop, dance, trance, dnb, you name it)
Hardsynths
Softsynths
Classical Instruments (ya know flute, woodwinds, strings, brass, etc)
Guitars (clean, nylon, distorted, steel)
Organs (classical, rock, jazz, pop)
Lyrics (rnb, dance, rap, rock, pop, spoken word)
Sound Effects (musical, natural, machine)

*Over 3,000 premade riffs and loops in:
Trance
Drum n Bass
Hip Hop
Rock
House
Jazz & Blues

*Edit almost any note parameter:
Sample start
Sample end
Volume envelope
Pitch
Pitch bend
Pan
Reverb or other effect (no effects chain, just one effect can be added)
Mute
Waveform
Note Repeat

* Master tracks for:
Volume automation
Tempo automation
Reverb automation
Key change

*Lots of sample tracks put together on the CD for learning purposes.

*Music video creator synced to the music track

*Simple and inutive design and interface.

*Hotkeys assigned to all controller buttons for very quick acess of important tasks

*PlayStation Mouse compatible



The only drawback (and its a big one) is the sound quality. Listen to the old stuff on my website. That was what it sounded like and I know that program inside and out. The PlayStation just can't handle very high soud samples without completely killing its memory.

Mister Brightside
07-11-2006, 03:48 PM
Good day, good day...

I'm a little ashamed by the fact that I have to admit I know absolutely nothing about remixing. :oops:
Well, beside of this I'm very keen on composing and I've known OCRemix before. Now I'd like to bring my midi-composed (I'm using NoteWorthy for many years now) tunes in higher spheres.

In concrete words, all I'm looking for is to be able to use SoundFonts in NoteWorthy. I've been trying it the hard way though. I own the full-version of Cubase (don't worry, I didn't pay for it *psst*) and recently (this morning) downloaded Fruity Loops. Appearently my SoundCard (SB Live!) or Speaker System (a dolby surround system by Creative, although my soundcard doesn't support dolby surround at all, so only one out of four boxes sounds (btw I also experimented with other speakers and it does not seem to be a problem with those)) doesn't want me to use those programms and just keeps silent, whatever option I manipulate. So the opportunity to import my composition in FL or Cubase is nevermore.
But I read you can actually load SoundFonts on your Soundcard and then use them in NoteWorthy. I didn't understand how, though I searched and tried...
Sidenote: I also tried Anvil Studio and it seemed to work, but as I tried to use several SoundFonts at the same time I failed; I could only use one.

Maybe someone can help me by telling me how to set up SoundFonts on my Soundcard or showing me the failures I've made.

Oh, and don't you think I'm not intending to remix one day too, I'm just practising with my song, which will still be self-played for the biggest part.

I appreciate all your work folks! This guide would have been killer, if I owned a better computer... I got it when I was seven years old and that's about ten years ago... :roll:

Souliarc
11-20-2006, 08:29 PM
http://www.dontcrack.com/freeware/
Free audio software seperated into convenient categories. Lots of VST's to boot.
http://www.sweetwater.com/feature/studiotools/
Sweetwater creates a nice free "Studio Pack" each year. The new one is out, and you can download past ones as well.

Nerkel
01-06-2007, 04:45 PM
A very well written guide! I just wish that someone would create software like Garageband and make it free, though. The ease of use with it is very nice, but its got lots of potential. Alas, PC users like me will never use it. Is there any free software like that?
Souliarc, nice links! The second one is especially amazing!

Souliarc
02-14-2007, 05:43 AM
Holy hell balls check these bad boys out:

http://www.modernplugins.in-tw.com/

http://antress.myweb.hinet.net/Modern/ModernMeter.jpg
http://antress.myweb.hinet.net/Modern/ModernCompressor.jpg
http://antress.myweb.hinet.net/Modern/ModernEqualizer.jpg

jacfalcon
03-01-2007, 12:51 AM
OCR needs a WIKI for this sort of thing.

OMG! Yes they DO! If they don't, someone needs to do it!

Broken
04-29-2007, 08:36 PM
Speaking of Wikipedia, I found this (http://en.wikipedia.org/wiki/Free_audio_software) the other day, and I've already found a few programs that look interesting. Most of the programs on the list have already probably been mentioned in here, but I hope someone finds something that will help them out.

Villainelle
04-29-2007, 09:24 PM
Speaking of Wikipedia, I found this (http://en.wikipedia.org/wiki/Free_audio_software) the other day, and I've already found a few programs that look interesting. Most of the programs on the list have already probably been mentioned in here, but I hope someone finds something that will help them out.

Yeah, that list looks old, and mostly Linux-oriented. The most robust freeware for Windows has been REAPER (http://www.reaper.fm/) for quite some time.

I go through a lot of the free VSTs that turn up on the KVR forum...considering doing a review of the best ones I've found.

The Pezman
05-31-2007, 03:21 AM
I go through a lot of the free VSTs that turn up on the KVR forum...considering doing a review of the best ones I've found.
Wow... can't believe I didn't notice this for a month.

I'd love to see those reviews, because KVR is very helpful but very big and overwhelming as well. Something like this can help to pare it down.

Emura
12-09-2007, 05:19 AM
I don't think anyone's mentioned Mu Tools' MU.LAB yet: http://www.mutools.com/products.html

All your audio and MIDI recording/playback stuff, VST support, routing fer yer plugins, and it's available for OS X and Windows.

KungFuFurby06Edition
03-04-2008, 06:48 PM
Here's one that I've been using: Schism Tracker. It's an Impulse Tracker clone for Windows, Mac OS X, and Linux.

For more info, go here (http://sovietrussia.org/wiki/Schism_Tracker) or to the home page (http://www.nimh.org/schismtracker/) for Schism Tracker.

Downloads for all three versions are here (http://www.nimh.org/schism/).

Malcos
04-07-2009, 11:39 AM
Just found this page which rounds up the best free vsts on the net. There are 7 pages in all, I've linked to page 7 which has links to free sample packs from pro vsts.

http://lesitedeburnie.free.fr/lalistedeburnie7-en.html

I'm gonna be downloading a whole load of these and trying them out, this will take time! I've already got the Kore player, the drums from that are fantastic.

Platinum Azure
04-16-2009, 10:36 PM
I'm working on downloading CentOS for the purpose of testing out the Planet CCRMA suite. I will let you all know how it goes, if I find anything that needs to be added here. (I only saw a few references, nothing detailed)

EDIT: As of 17 April 1:27am (GMT -5), I'm burning the 6 CentOS images to CD-ROM. I dunno if I'm going to try to install the kernel tonight or tomorrow-- we'll see.

Souliarc
05-22-2009, 08:10 PM
Keep an eye on this page, as the Elektrostudio Analog Synth 10 pack has temporarily been removed due to a few bugs:

http://www.vstcafe.com/2009/05/elektrostudio-analog-pack-vsti.html

I first saw a link for these on the cakewalk forums, and then traveled over to KVR (http://www.kvraudio.com/forum/viewtopic.php?t=251401&postdays=0&postorder=asc&start=0) to see rave reviews! I got to try a few out myself, and they are excellent (not to mention a smooth GUI)! Apparently he spent 4 years creating them but for some reason ended up not being able to sell them. Stellar, so keep your eye on em!

JasonP27
07-14-2009, 03:52 PM
Keep an eye on this page, as the Elektrostudio Analog Synth 10 pack has temporarily been removed due to a few bugs:

http://www.vstcafe.com/2009/05/elektrostudio-analog-pack-vsti.html

I first saw a link for these on the cakewalk forums, and then traveled over to KVR (http://www.kvraudio.com/forum/viewtopic.php?t=251401&postdays=0&postorder=asc&start=0) to see rave reviews! I got to try a few out myself, and they are excellent (not to mention a smooth GUI)! Apparently he spent 4 years creating them but for some reason ended up not being able to sell them. Stellar, so keep your eye on em!

http://www.kvraudio.com/forum/viewtopic.php?t=251401&postdays=0&postorder=asc&start=60

you can find updated version of all 10 though a couple of them are supposedly "leaked" versions and are not guaranteed to be working for everyone (some people still get the loudness problem)... vstcafe has 4 out of the 10 released as stand-alone... they should be stable