GeckoYamori
02-22-2008, 02:30 PM
David Jones is the brainchild behind concepts like Lemmings and Grand Theft Auto.
Basicly what Jones said at the show was that MMOs have become synonymous with World of Warcraft and the mechanics behind it, and he doesn't like that. So he's taking the core idea of a persistent world and building something new around it.
APB is basicly an online version of cops and robbers. It's not an RPG in the sense that it's based on building your character's stats and skills, but there should still be that sense of progression. It will also have unprecedented customization features, but within reasonable limits so you don't end up with a heap of disjointed turd (and furries) like in Second Life.
To show off just how versatile the character creation process is, they create a poser gang of high-profile game developers: http://gamevideos.com/video/id/17691
Here's a gameplay segment of an experienced Shaft-lookalike taking on a group of n00bs trying to steal some TVs: http://gamevideos.com/video/id/17694
Basicly what Jones said at the show was that MMOs have become synonymous with World of Warcraft and the mechanics behind it, and he doesn't like that. So he's taking the core idea of a persistent world and building something new around it.
APB is basicly an online version of cops and robbers. It's not an RPG in the sense that it's based on building your character's stats and skills, but there should still be that sense of progression. It will also have unprecedented customization features, but within reasonable limits so you don't end up with a heap of disjointed turd (and furries) like in Second Life.
To show off just how versatile the character creation process is, they create a poser gang of high-profile game developers: http://gamevideos.com/video/id/17691
Here's a gameplay segment of an experienced Shaft-lookalike taking on a group of n00bs trying to steal some TVs: http://gamevideos.com/video/id/17694