Liontamer
03-10-2008, 10:32 PM
Remixer Name: Raimondo
Real Name: Joe Thompson
E-mail: jct4@geneseo.edu
website: none
Number: 21983
Game Remixed: Flashback
Song Remixed: Memory
Flashback for the Macintosh was one of the first games where I ever really noticed the music. The game had a very cinematic feel to it, and the riff playing over the sequence where Conrad's memory is restored to him in particular stuck in my earliest memories of video game music. Flashback has a quite 80's B-movie feel to it all through the story, so I tried to get a sound out of the synthesizers that would be reminiscent of the era.
EDIT (5/2): The artist actually sent in an updated version shortly after this made it to the panel. The link up top is now the newer version. The first version is still hosted on the FTP. His comments below:
(I fine-tuned the mixing a little bit and got rid of some of the distortion that was in the earlier track, smoothing down a lot of the hairier parts, and played with the fade-out so it doesn't seem so abrupt. This is the first song I've submitted before and the form letter said that I could tweak the song a bit after I had submitted it, but I still want to make sure that it's okay).
----------------------------------------------------------------------------------------------------------------
I had to add .mod to the end of the Amiga version to get Winamp to recognize it. I'd recommend using the Amiga version as the reference point, since we don't have the Mac one.
http://project2612.org/download.php?id=333 - 06 "Conrad's Memories"
http://www.exotica.org.uk/download.php?file=media/audio/UnExoticA/Game/Gesqua_Raphael/Flashback.lha - mod.flashback-memoire
This was OK for slowing down the tempo of the original and taking it in a more ambient direction, but the arrangement otherwise played it pretty straight. There were some notable expansionist ideas as well, but the structure was fairly similar overall. The sequencing being so rigidly timed had its old-school charm, but lacked flow as a result.
There was some good escalation of the energy as the track progressed due to additions to the support instrumentation (e.g. :49, 1:35). I also liked how the melody was doubled as a bassline with the original rhythm under the lead from 2:14-2:52.
If the lead melody itself took some other creative liberties throughout the course of the track to vary things up on that level, I feel like the dynamics would be much more effective. Vary up the melody more and take the interpretation of it into one or two other directions, and this would be on a lot more solid ground as a fully developed idea, IMO. Good base, Joe.
NO
EDIT (5/2): Listening the new version, the sequencing and overall production is much more solid. Just keep the last paragraph of the decision in mind in terms of creating more variation, and this would be easier to YES.
Real Name: Joe Thompson
E-mail: jct4@geneseo.edu
website: none
Number: 21983
Game Remixed: Flashback
Song Remixed: Memory
Flashback for the Macintosh was one of the first games where I ever really noticed the music. The game had a very cinematic feel to it, and the riff playing over the sequence where Conrad's memory is restored to him in particular stuck in my earliest memories of video game music. Flashback has a quite 80's B-movie feel to it all through the story, so I tried to get a sound out of the synthesizers that would be reminiscent of the era.
EDIT (5/2): The artist actually sent in an updated version shortly after this made it to the panel. The link up top is now the newer version. The first version is still hosted on the FTP. His comments below:
(I fine-tuned the mixing a little bit and got rid of some of the distortion that was in the earlier track, smoothing down a lot of the hairier parts, and played with the fade-out so it doesn't seem so abrupt. This is the first song I've submitted before and the form letter said that I could tweak the song a bit after I had submitted it, but I still want to make sure that it's okay).
----------------------------------------------------------------------------------------------------------------
I had to add .mod to the end of the Amiga version to get Winamp to recognize it. I'd recommend using the Amiga version as the reference point, since we don't have the Mac one.
http://project2612.org/download.php?id=333 - 06 "Conrad's Memories"
http://www.exotica.org.uk/download.php?file=media/audio/UnExoticA/Game/Gesqua_Raphael/Flashback.lha - mod.flashback-memoire
This was OK for slowing down the tempo of the original and taking it in a more ambient direction, but the arrangement otherwise played it pretty straight. There were some notable expansionist ideas as well, but the structure was fairly similar overall. The sequencing being so rigidly timed had its old-school charm, but lacked flow as a result.
There was some good escalation of the energy as the track progressed due to additions to the support instrumentation (e.g. :49, 1:35). I also liked how the melody was doubled as a bassline with the original rhythm under the lead from 2:14-2:52.
If the lead melody itself took some other creative liberties throughout the course of the track to vary things up on that level, I feel like the dynamics would be much more effective. Vary up the melody more and take the interpretation of it into one or two other directions, and this would be on a lot more solid ground as a fully developed idea, IMO. Good base, Joe.
NO
EDIT (5/2): Listening the new version, the sequencing and overall production is much more solid. Just keep the last paragraph of the decision in mind in terms of creating more variation, and this would be easier to YES.