Liontamer
06-16-2008, 09:33 PM
remixer: HoboKa
game: CHRONO TRIGGER (I know this game gets whored off too much, but hey it's CT)
original: Factory Ruins
remix: Factory_groove_baby (you can change the name if you want, providing it gets accepted)
link:
Description:
OKAY I know I've been submitting a lot of my stuff to you guys recently, but this one is a gem amongst the pile of cow excrement, at least to me, so here I am submitting it. It's not really your typical dance song, in fact I've no clue which genre this is =/, although it's kinda DnB-ish. I tried to vary it up a lot, making the drums very interesting to listen to, I even got a bassline for you guys, seeing as my last DnB song got anally raped for not having an "apparent" one even though there WAS one...maybe you guys ought to get your headphones checked :P. And Larry, I think I've finally learnt how to walk and I'm somewhere in between the walking and running phase...maybe I'm wunning. Well, enjoy!
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http://snesmusic.org/v2/download.php?spcNow=ct - "Remains of the Factory" (ct-210.spc)
You've got the personalization vibe down at least. The saw lead at :28 sounded pretty tacky, IMO. It's just a pretty generic choice and didn't really work in the texture you created once more stuff entered at :48.
1:11-1:33 moved over into some original stuff that didn't quite click. Same with the original writing on top of the source from 1:33-2:11. Really awkward writing of the lead synth that didn't have any synergy combined with the source. A lot of similar issues with your previous CT sub "Grief Stricken" in terms of when the arrangement worked better and when it went off the rails. As soon as you try to do your own thing, you just don't have the ear for writing cohesive original parts and it ends up messing up the flow.
I thought the sound choices lacked, but what really needs work is effectively forming your original writing ideas. When the source is the focus, you're able to play with it a bit, change the sounds and give it some rhythmic or other small touches. That's all good. But when you aim beyond that for something more complex like original sections or adding original "melodic" lines around the source, you're quickly getting out of your depth, which is unfortunate. Beyond "practice, practice, practice" to train your ear, I'm not sure how else you can address a pretty critical issue like that.
NO
game: CHRONO TRIGGER (I know this game gets whored off too much, but hey it's CT)
original: Factory Ruins
remix: Factory_groove_baby (you can change the name if you want, providing it gets accepted)
link:
Description:
OKAY I know I've been submitting a lot of my stuff to you guys recently, but this one is a gem amongst the pile of cow excrement, at least to me, so here I am submitting it. It's not really your typical dance song, in fact I've no clue which genre this is =/, although it's kinda DnB-ish. I tried to vary it up a lot, making the drums very interesting to listen to, I even got a bassline for you guys, seeing as my last DnB song got anally raped for not having an "apparent" one even though there WAS one...maybe you guys ought to get your headphones checked :P. And Larry, I think I've finally learnt how to walk and I'm somewhere in between the walking and running phase...maybe I'm wunning. Well, enjoy!
----------------------------------------------------------------
http://snesmusic.org/v2/download.php?spcNow=ct - "Remains of the Factory" (ct-210.spc)
You've got the personalization vibe down at least. The saw lead at :28 sounded pretty tacky, IMO. It's just a pretty generic choice and didn't really work in the texture you created once more stuff entered at :48.
1:11-1:33 moved over into some original stuff that didn't quite click. Same with the original writing on top of the source from 1:33-2:11. Really awkward writing of the lead synth that didn't have any synergy combined with the source. A lot of similar issues with your previous CT sub "Grief Stricken" in terms of when the arrangement worked better and when it went off the rails. As soon as you try to do your own thing, you just don't have the ear for writing cohesive original parts and it ends up messing up the flow.
I thought the sound choices lacked, but what really needs work is effectively forming your original writing ideas. When the source is the focus, you're able to play with it a bit, change the sounds and give it some rhythmic or other small touches. That's all good. But when you aim beyond that for something more complex like original sections or adding original "melodic" lines around the source, you're quickly getting out of your depth, which is unfortunate. Beyond "practice, practice, practice" to train your ear, I'm not sure how else you can address a pretty critical issue like that.
NO