Liontamer
08-17-2008, 02:12 AM
Hello again Judges, another sub here from your pal and buddy PrototypeRaptor aka Jonathan Paulsen.
I was browsing through random games the other day and I came across an old favorite: Phoenix Wright: Ace Attorney.
I was baffled at the lack of remixes of what is an extraordinary (well, to me) sound track. So, I decided to do one of the Objection! theme.
I've been listening to a lot of massive attack (House's intro theme, for those that don't know) and other various down tempo artists and it is definitely reflected in this remix.
Think of it as an (overly) dramatic courtroom scene: phoenix slowly standing up in his chair, eyes closed, as all heads in the room turn to him and then, movie style, his eyes fly open and he slams his hands down: OBJECTION!
Perhaps the defense flies back from their chairs slow-mo from the impact of his hands, I dunno. Director's choice. :)
*ahem* anyway, sorry for rambling... here's the link.
Thanks for your time, PrototypeRaptor
source: http://www.vgmusic.com/music/console/nintendo/ds/PWAA_Objection_v2.mid
remix:
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I enjoyed Magical Trick Society's take on this one.
Gyakuten Saiban Yomigaeru Gyakuten Original Soundtrack - (06) "Ryuichi Naruhodo ~ Objection! 2001"
Opened up with some spooky textures. Not feeling the style of the arrangement at :22; the pacing was plodding, potentially due to the beats being so basic.
As soon as things picked up at 1:10, the rigidity of the piano sequencing hurt this when it was more exposed. But the main culprit was the soundfield being cluttered. It was already an issue at 1:10, but the addition of more parts at 1:33 exacerbated it. The bowed strings from 1:33-2:18 also sounded unrealistic; the attacks seemed too late compared to the beats. Same issues from 3:23-4:08.
The arrangement was definitely creative. The core beats weren't necessarily the dealbreaker, but during the verses they were plodding and sapped energy out of the piece. There was no cohesiveness between the beats and the other sounds, IMO. I'd love another point of view on what was lacking there, but I felt it was a substantial issue. Beyond that, refining the sequencing and better separating the parts needs to be done, and would help the execution a great deal regardless.
NO
I was browsing through random games the other day and I came across an old favorite: Phoenix Wright: Ace Attorney.
I was baffled at the lack of remixes of what is an extraordinary (well, to me) sound track. So, I decided to do one of the Objection! theme.
I've been listening to a lot of massive attack (House's intro theme, for those that don't know) and other various down tempo artists and it is definitely reflected in this remix.
Think of it as an (overly) dramatic courtroom scene: phoenix slowly standing up in his chair, eyes closed, as all heads in the room turn to him and then, movie style, his eyes fly open and he slams his hands down: OBJECTION!
Perhaps the defense flies back from their chairs slow-mo from the impact of his hands, I dunno. Director's choice. :)
*ahem* anyway, sorry for rambling... here's the link.
Thanks for your time, PrototypeRaptor
source: http://www.vgmusic.com/music/console/nintendo/ds/PWAA_Objection_v2.mid
remix:
-----------------------------------------------------------------
I enjoyed Magical Trick Society's take on this one.
Gyakuten Saiban Yomigaeru Gyakuten Original Soundtrack - (06) "Ryuichi Naruhodo ~ Objection! 2001"
Opened up with some spooky textures. Not feeling the style of the arrangement at :22; the pacing was plodding, potentially due to the beats being so basic.
As soon as things picked up at 1:10, the rigidity of the piano sequencing hurt this when it was more exposed. But the main culprit was the soundfield being cluttered. It was already an issue at 1:10, but the addition of more parts at 1:33 exacerbated it. The bowed strings from 1:33-2:18 also sounded unrealistic; the attacks seemed too late compared to the beats. Same issues from 3:23-4:08.
The arrangement was definitely creative. The core beats weren't necessarily the dealbreaker, but during the verses they were plodding and sapped energy out of the piece. There was no cohesiveness between the beats and the other sounds, IMO. I'd love another point of view on what was lacking there, but I felt it was a substantial issue. Beyond that, refining the sequencing and better separating the parts needs to be done, and would help the execution a great deal regardless.
NO