Liontamer
10-07-2008, 04:34 AM
Contact info:
Remixer name is Jabond23.
Real name is Joe Nichols.
Email address is jabond@optonline.net
Website is http://www.myspace.com/nintenjoe64
UserID is 25151
Submission Information:
I did a rock remixed version of the dungeon theme from the original Legend Of Zelda for the NES. It also includes very small parts of the magic whistle and the item discovery theme and ends with the classic continue/save/retry screen.
But the overall song is the dungeon theme. Its an awesome song that always brings back the days of old.
VERY IMPORTANT!! I used a keyboard with a virtual instrument found in Mixcraft 4 called Square Lead that has an old Nintendo sound to it, it is absolutely me playing the entire song. The virtual instrument has an almost identical sound to the old nintendo games. When i was making this song I really wanted to do an almost epic version of it by taking the original and making the riffs and solos soar. This is actually the 2nd submission for me for this exact song, but i did get some really good advice from one of your judges on how to touch up the song and make it sound better and more professional. So please let me know what you think?
Thank you,
Joe
-------------------------------------------------------------
This one got form lettered before, and I commented on the soundscape being messed up. It was full of clipping before, as well as timing issues, but this was an improvement.
http://www.zophar.net/download_file/9425 - Track 4
Opened up with some 8-bit stuffs, before adding in some rock at :19. The soundscape sounded cramped, but seemed OK until :38-1:16 blew that out of the water. You could only barely hear the actual lead, though the vox was fairly audible. Still, this was a huge mess when it came to the mixing.
1:16 was beefy while at least being somewhat pulled back in comparison to the previous section. At 1:36 though, the 8-bit stuff was pretty audible, while the guitar on countermelody was buried. Then back to the same grimyness of :38's section at 1:55, and yet again at 3:26.
2:34 used a jingle to move over into some freestyling over the foundation of the original, played pretty balls out like the rest of this. Still, the mixing was just a wall of sound, in a bad way.
I'm not trying to be insulting, but how is anyone supposed to take 5:25's worth of this? You really can pull this back a LOT and better balance the parts, and it could still melt someone's face off, so pull it back. There's good energy here, but it's too loud and indistinct sounding to be appreciated. I'm not a rock god. Maybe you'll listen to zyko more if he votes on this.
Like I alluded to when I listened to the first version, you've got potential, Joe, but you've gotta improve your mixing choices in post production after you lay down your tracks. Once you get more disciplined with that, your work will sound a lot stronger.
NO
Remixer name is Jabond23.
Real name is Joe Nichols.
Email address is jabond@optonline.net
Website is http://www.myspace.com/nintenjoe64
UserID is 25151
Submission Information:
I did a rock remixed version of the dungeon theme from the original Legend Of Zelda for the NES. It also includes very small parts of the magic whistle and the item discovery theme and ends with the classic continue/save/retry screen.
But the overall song is the dungeon theme. Its an awesome song that always brings back the days of old.
VERY IMPORTANT!! I used a keyboard with a virtual instrument found in Mixcraft 4 called Square Lead that has an old Nintendo sound to it, it is absolutely me playing the entire song. The virtual instrument has an almost identical sound to the old nintendo games. When i was making this song I really wanted to do an almost epic version of it by taking the original and making the riffs and solos soar. This is actually the 2nd submission for me for this exact song, but i did get some really good advice from one of your judges on how to touch up the song and make it sound better and more professional. So please let me know what you think?
Thank you,
Joe
-------------------------------------------------------------
This one got form lettered before, and I commented on the soundscape being messed up. It was full of clipping before, as well as timing issues, but this was an improvement.
http://www.zophar.net/download_file/9425 - Track 4
Opened up with some 8-bit stuffs, before adding in some rock at :19. The soundscape sounded cramped, but seemed OK until :38-1:16 blew that out of the water. You could only barely hear the actual lead, though the vox was fairly audible. Still, this was a huge mess when it came to the mixing.
1:16 was beefy while at least being somewhat pulled back in comparison to the previous section. At 1:36 though, the 8-bit stuff was pretty audible, while the guitar on countermelody was buried. Then back to the same grimyness of :38's section at 1:55, and yet again at 3:26.
2:34 used a jingle to move over into some freestyling over the foundation of the original, played pretty balls out like the rest of this. Still, the mixing was just a wall of sound, in a bad way.
I'm not trying to be insulting, but how is anyone supposed to take 5:25's worth of this? You really can pull this back a LOT and better balance the parts, and it could still melt someone's face off, so pull it back. There's good energy here, but it's too loud and indistinct sounding to be appreciated. I'm not a rock god. Maybe you'll listen to zyko more if he votes on this.
Like I alluded to when I listened to the first version, you've got potential, Joe, but you've gotta improve your mixing choices in post production after you lay down your tracks. Once you get more disciplined with that, your work will sound a lot stronger.
NO