Liontamer
10-23-2008, 06:03 PM
Title: "Maternal Instinct"
(4.25M)
"Lower Brinstar" from Super Metroid
Greetings!
I hereby present my debut as a contributor to your site, an interpretation of one of my favourite mood-setting pieces from this epos of platform jumping. Inspired by a recent playthrough as well as classic science fiction soundtracks, this version was realised through FL Studio, soundfonts, some stray percussion samples and hours of obsessive work before being left to age in the proverbial desk drawer.
The stage set, our protagonist wanders into the depths of a hostile world. Old adversaries rise again. An act of compassion stands yet unrewarded.
With most above average regards,
Sir Kiosk of the realm of arctic sphenisciformes
Royal Subject #25781
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http://snesmusic.org/v2/download.php?spcNow=sm - "Brinstar Red Soil Swampy Area" (sm-20.spc)
Sounded fairly good on the whole. Faster pacing than the original, though still very deliberate. The Eastern instrumentation instantly reminded me of Reuben Kee, as those samples were a signature of his. :'-(
The pacing was a bit too rigid, IMO, but it was more than serviceable. I also thought the theme really needed to be more interpretive and creatively developed. Structurally, melodically and in terms of mood, the arrangement was close enough to the original where I didn't feel like the interpretation was substantive enough. For a near 4-minute mix, this was really reserved in terms of going somewhere with the arrangement.
I liked the new instrumentation, but that wasn't enough to carry this. If you're willing to add other ideas into the picture to personalize the melodic and countermelodic arrangement more, that would be great. Comparing to another recent mix of the same theme, "Zebes Rising" (http://www.ocremix.org/remix/OCR01747/), that mix had a greater amount of subtle changes that added up to a more interpretive product than this. See what else you can do with this; you've got a great base so far!
NO (resubmit)
(4.25M)
"Lower Brinstar" from Super Metroid
Greetings!
I hereby present my debut as a contributor to your site, an interpretation of one of my favourite mood-setting pieces from this epos of platform jumping. Inspired by a recent playthrough as well as classic science fiction soundtracks, this version was realised through FL Studio, soundfonts, some stray percussion samples and hours of obsessive work before being left to age in the proverbial desk drawer.
The stage set, our protagonist wanders into the depths of a hostile world. Old adversaries rise again. An act of compassion stands yet unrewarded.
With most above average regards,
Sir Kiosk of the realm of arctic sphenisciformes
Royal Subject #25781
--------------------------------------------------------------
http://snesmusic.org/v2/download.php?spcNow=sm - "Brinstar Red Soil Swampy Area" (sm-20.spc)
Sounded fairly good on the whole. Faster pacing than the original, though still very deliberate. The Eastern instrumentation instantly reminded me of Reuben Kee, as those samples were a signature of his. :'-(
The pacing was a bit too rigid, IMO, but it was more than serviceable. I also thought the theme really needed to be more interpretive and creatively developed. Structurally, melodically and in terms of mood, the arrangement was close enough to the original where I didn't feel like the interpretation was substantive enough. For a near 4-minute mix, this was really reserved in terms of going somewhere with the arrangement.
I liked the new instrumentation, but that wasn't enough to carry this. If you're willing to add other ideas into the picture to personalize the melodic and countermelodic arrangement more, that would be great. Comparing to another recent mix of the same theme, "Zebes Rising" (http://www.ocremix.org/remix/OCR01747/), that mix had a greater amount of subtle changes that added up to a more interpretive product than this. See what else you can do with this; you've got a great base so far!
NO (resubmit)