Liontamer
12-28-2008, 04:00 AM
ReMixer: Hollidayrain
Name: Sreyas Krishnan
E-mail: sreyaskr@msn.com
Website: www.soundclick.com/hollidayrain
ReMix title: "Breakout" ( <---Mp3 can be downloaded from this location)
Game: Kirby's Block Ball
Song: Level 1 Theme ()
Platform: Gameboy
First of all, I have to say that Kirby's Block Ball was such an unbelievably addicting game. I remember playing this for hours on end about seven or so years ago (good times...). Not to mention, the soundtrack was just as addicting as the game! The game, on the whole, was like Breakout on steroids.
That leads me to the remix. One day, I incidentally found myself humming the tune to the level one theme. Then it hit me, why not do something with it? So I decided to re-write the whole thing in a minor key to see what it would sound like; and sure enough, it sounded pretty good. After this, I just went ahead and did my club trance thang, as it were, and after quite a bit of work, I finished it up. The title Breakout seemed appropriate both because of the game and the way I felt after listening to this track for the first time (like going for a 10 mile run hahaha).
Thanks in advance for any feedback you all can give me!
-H.R
Oh, and btw, I had to pull the plug on that Wario Land 3 project. At the time I was making it, I only had the demo version of FL Studio, so I couldn't save the project file :\. Maybe someday I'll get back at that one....
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http://snesmusic.org/hoot/kingshriek/KirbysBlockBall_v2.7z - Track 5
You should try developing backing instrumentation that's a little more substantive than that basic clap groove at :30; it's bread-and-butter dance/trance stuff, but it didn't fill out the track well at all.
Decent stuff at :43 adapting the source well for the genre, but as far as the melodic interpretation, that was basically it for the long haul. It's not inherently bad to just arrange a limited section of the source, but I think you've gotta take it in one or two more directions to provide some more arrangement substance.
There were some dropoffs and buildups, but the fullest sections (e.g. :43, 4:04) were only barely above 2nd gear when they needed to be in 3rd, IMO. You've got to give the track some more dynamic energy.
The potential's there for something strong, but it hasn't been realized yet. Keep working on it, Sreyas, this was a good start!
NO (resubmit)
Name: Sreyas Krishnan
E-mail: sreyaskr@msn.com
Website: www.soundclick.com/hollidayrain
ReMix title: "Breakout" ( <---Mp3 can be downloaded from this location)
Game: Kirby's Block Ball
Song: Level 1 Theme ()
Platform: Gameboy
First of all, I have to say that Kirby's Block Ball was such an unbelievably addicting game. I remember playing this for hours on end about seven or so years ago (good times...). Not to mention, the soundtrack was just as addicting as the game! The game, on the whole, was like Breakout on steroids.
That leads me to the remix. One day, I incidentally found myself humming the tune to the level one theme. Then it hit me, why not do something with it? So I decided to re-write the whole thing in a minor key to see what it would sound like; and sure enough, it sounded pretty good. After this, I just went ahead and did my club trance thang, as it were, and after quite a bit of work, I finished it up. The title Breakout seemed appropriate both because of the game and the way I felt after listening to this track for the first time (like going for a 10 mile run hahaha).
Thanks in advance for any feedback you all can give me!
-H.R
Oh, and btw, I had to pull the plug on that Wario Land 3 project. At the time I was making it, I only had the demo version of FL Studio, so I couldn't save the project file :\. Maybe someday I'll get back at that one....
---------------------------------------------------------
http://snesmusic.org/hoot/kingshriek/KirbysBlockBall_v2.7z - Track 5
You should try developing backing instrumentation that's a little more substantive than that basic clap groove at :30; it's bread-and-butter dance/trance stuff, but it didn't fill out the track well at all.
Decent stuff at :43 adapting the source well for the genre, but as far as the melodic interpretation, that was basically it for the long haul. It's not inherently bad to just arrange a limited section of the source, but I think you've gotta take it in one or two more directions to provide some more arrangement substance.
There were some dropoffs and buildups, but the fullest sections (e.g. :43, 4:04) were only barely above 2nd gear when they needed to be in 3rd, IMO. You've got to give the track some more dynamic energy.
The potential's there for something strong, but it hasn't been realized yet. Keep working on it, Sreyas, this was a good start!
NO (resubmit)