View Full Version : Possible New Zelda Aler--BZZT FALSE ALARM
Bleck
01-15-2009, 02:26 AM
http://www.mmv.co.jp/special/game/30/
FuriousFure
01-15-2009, 02:31 AM
The Legend of Zelda and the Triangle Clock of Fate
ha ha, but honestly. this may be AWESOME.
I haven't played twilight princess tho. hmmm
LuketheXjesse
01-15-2009, 02:31 AM
Clock.
Time Travel??? SEX
XZero
01-15-2009, 02:31 AM
Based on the timer, at this point, we should be hearing something in about 8 days if this is real (assuming, of course, that my math is right, which is a dangerous assumption). I think someone on the gametrailers boards was talking about a rumor about an announcement for the next Zelda game or something, but I don't usually take those boards too seriously.
RoeTaKa
01-15-2009, 02:31 AM
Marvelous Entertainment Inc?
Bleck
01-15-2009, 02:34 AM
yeah it doesn't make sense that anyone other than Nintendo can make Zelda ga-
http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG
OH WAIT
The Mutericator
01-15-2009, 02:35 AM
It'll be a Harvest Moon-style game where you play as Malon and Talon managing the farm over the seven-year period that Link is asleep in OoT.
Infinity's End
01-15-2009, 02:36 AM
Uhhh yeah, if the new Zelda was going to be developed by Marvelous!? That doesn't make the slightest bit of sense...
Bleck
01-15-2009, 02:36 AM
Uhhh yeah, if the new Zelda was going to be developed by Marvelous!? That doesn't make the slightest bit of sense...
yeah it doesn't make sense that anyone other than Nintendo can make Zelda ga-
http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG
OH WAIT
hurf durf a derp erp
Chuckles
01-15-2009, 02:37 AM
yeah it doesn't make sense that anyone other than Nintendo can make Zelda ga-
http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG
OH WAIT
Capcowned, I say!
Zephyr
01-15-2009, 02:37 AM
I dunno about Zelda though, Harvest Moon style Zelda?
We'll know in 8 days anyways. A Zelda game with more time travel elements would be cool, although it's not like they haven't done the whole time travel/dependent worlds thing before (Ages, Seasons, Dark Worlds, Old and Young, shall I go on?).
I seriously doubt that this is Zelda though, even if that is undeniably a triforce. There is the off chance though, and it's about time we start hearing about the next one.
Keep in mind that in the past someone important mentioned that PH would be the last Zelda game as we know it.
The Mutericator
01-15-2009, 02:44 AM
I seriously doubt that this is Zelda though, even if that is undeniably a triforce.
I should mention that the Triforce symbol is just a stage one Sierpinski Triangle - that symbol isn't exclusive to Zelda.
Infinity's End
01-15-2009, 02:45 AM
well whatever it is, guess we'll find out in 8 or so days...
And no, I HIGHLY doubt it's a Zelda game. Just because it has a few triforce-like shapes doesn't mean it has anything to do with Zelda. You're jumping to conclusions.
Darklink42
01-15-2009, 02:47 AM
But it is universally known to gamers to denote a Zelda game given it's primary status as the Triforce. Just have to wait and see I suppose.
Bleck
01-15-2009, 02:48 AM
yeah I'm sure every other game developer out there is willing to take their chances by making a game with the triforce in it
next thing we know somebody will make a game where mushrooms make you big and expect Nintendo to do nothing about it
Infinity's End
01-15-2009, 02:49 AM
So I guess this means Sega's making a Mario game, right?? >_>
http://pole.sega.jp/
Bleck
01-15-2009, 02:51 AM
So I guess this means Sega's making a Mario game, right??
http://upload.wikimedia.org/wikipedia/en/5/57/Mario_%26_Sonic.jpg
honestly do you people even pay attention to video games
Infinity's End
01-15-2009, 02:53 AM
http://upload.wikimedia.org/wikipedia/en/5/57/Mario_%26_Sonic.jpg
honestly do you people even pay attention to video games
honestly, you're a complete dick.
Bleck
01-15-2009, 02:54 AM
heh heh heh heh heh
Sir_NutS
01-15-2009, 02:55 AM
Have you guys noticed how the clock winds back just a second before it reaches 12? maybe this is a clue to a majora's mask style of gameplay?
we can only hope.
Abadoss
01-15-2009, 02:55 AM
Capcowned, I say!
What's with all the Minish Cap hate? I actually enjoyed that game... for the most part... stupid kinfusions...
As for the clock, I don't know. There's what can be conceived as a Triforce on it, but it seems a little out of style with the series on the rest of it. Granted, they do tend to change things up a lot, but I don't know. Also, I'm not certain the world will ever be ready for another Majora's Mask... that was a stressful game...
Bleck
01-15-2009, 02:58 AM
What's with all the Minish Cap hate? I actually enjoyed that game... for the most part... stupid kinfusions...
No hate, bro. I was just pointing out that 'ONLY NINTENDO MAKES ZELDA' is a dumb argument, seeing as though Capcom made that game.
also those philips cd-i games I guess but let's not get into that
The Damned
01-15-2009, 03:02 AM
Hmmm... Mario One-Up mushrooms with a blue tinge... Could be anything.
But a triangular clock with the Tri-Force symbols... that's a big "HEY! OVER HERE! LOOK AT THIS NEW ZELDA GAME!" for sure.
LuketheXjesse
01-15-2009, 03:04 AM
I like the shaky mushroom :3
The Mutericator
01-15-2009, 03:08 AM
No hate, bro. I was just pointing out that 'ONLY NINTENDO MAKES ZELDA' is a dumb argument, seeing as though Capcom made that game.
also those philips cd-i games I guess but let's not get into that
Way to ignore the Oracle games, man.
Bleck
01-15-2009, 03:09 AM
Those were still Capcom, weren't they? Kind of superfluous to mention them.
Still great games, though. :D
LuketheXjesse
01-15-2009, 03:10 AM
Way to ignore the Oracle games, man.
yeah bleck is a dick lololol
The Damned
01-15-2009, 03:10 AM
Bah, Oracle games were nothing compared to Link's Awakening. Seemed kind of like half-assed expansion packs to me... I never got into them.
LuketheXjesse
01-15-2009, 03:11 AM
Bah, Oracle games were nothing compared to Link's Awakening. Seemed kind of like half-assed expansion packs to me... I never got into them.
You know.
I thought I was the only one that thought that. High five.
DJ SymBiotiX
01-15-2009, 03:25 AM
The Legend of Zelda: Majoras Mask 2: This Time, It's Personal!
Shadow Wolf
01-15-2009, 03:26 AM
I'm gonna be the first one to chime in and say I doubt it. I don't see anything whatsoever that would denote Zelda in the animation, except the aforementioned Sierpinski triangle at the 12 o' clock position. You see the same symbol with other triangles removed around the face of the clock.
Really though, I say no for a couple reasons. One, Marvelous has made some neat games, but unless Nintendo bought a controlling interest in the company, I don't see them ready to take on anything like Zelda. The most well known thing they've done in the past is Harvest Moon games, and the original concept for that wasn't even theirs, it was Natsume's.
Second and perhaps more important is that if Nintendo needs a third party to take on a Zelda game for Wii or otherwise, they already have a long and successful working relationship with Capcom. There's people at Capcom that already know Nintendo's workflow and styles of management for Zelda games, even if they have been handheld games thus far. From a business standpoint, it would seem silly to me to throw my resources into training people from another company when I could tweak things with my previous Zelda dev groups from Capcom and probably get them rolling on a Wii game pretty quickly.
EDIT: Mute and Bleck, Capcom didn't "make" the Oracle games or Minish Cap, in the sense of having complete creative control. They developed them, and Nintendo published. In other words, Miyamoto worked with the dev teams at Capcom to bring another of his stories to their handhelds. So as far as story, and to a great extent gameplay, Nintendo still called the shots, much like they did with Retro and the Metroid Prime series.
The Damned
01-15-2009, 03:33 AM
http://upload.wikimedia.org/wikipedia/en/timeline/8caa2b9b2de2dd682467509f0cf6d4bf.png
Hmm, no real pattern, but if you only look at the home console versions, you see some rather important gaps between them. It seems that roughly every three years over the last decade or so, we get another Zelda console game. The portables, while fun, aren't what everyone gets excited about. Hey, I own most of them, but really, let's face it, the console Zeldas are what we get hot and bothered about, right?
Any way, Twilight Princess came out late 2006 (was it that long ago? Wow, I feel old), so sometime in 2009, we could expect another Zelda game. It fit with the pacing of the series over the last twelve or so years.
Phantom Hourglass only came out a little over a year ago (Nov 2007), so it's unlikely they would release another so soon.
I suspect that there may be some sort of retro-collection of something, though. The clock doesn't fit anything from any of the games, but the clock implies time travel or time manipulation. Maybe this will be some sort of mega-pack for the old games on Wii.
That, or they're going to release "The Legend of Zelda: Persian Prince of The Sands of Time".
Overflow
01-15-2009, 03:42 AM
I think it's more likely that Nintendo will reveal the next Zelda at this year's E3, and then slate it for a christmas 2009 release but then push it back till spring 2010.
Also, am I the only one who actually thinks a futuristic Zelda would be cool?
Theory of N
01-15-2009, 03:46 AM
Isn't E3 dead?
Abadoss
01-15-2009, 03:48 AM
I thought they discontinued E3... Crap! Ninja posted...
Also, am I the only one who actually thinks a futuristic Zelda would be cool?
I'm pretty sure that would be jumping the shark for the series. When that happens, it's pretty much game over for anything innovative the series brought about.
Overflow
01-15-2009, 03:50 AM
I thought they killed it, but are now doing a sort of "mini-E3". Isn't that what they did last year?
Sengin
01-15-2009, 03:50 AM
Yeah, but I heard it was going back to the way it once was. Though it was a while ago that I heard that and I could be gravely mistaken.
Toadofsky
01-15-2009, 04:01 AM
Hmm, sounds fishy.
But from what I heard it has nothing to do with Zelda...
http://www.destructoid.com/mmv-and-sega-test-your-patience-with-countdown-teasers-117903.phtml
But hey, I'm usually wrong on these whole guess what's coming things....
Bleck
01-15-2009, 04:05 AM
Mute and Bleck, Capcom didn't "make" the Oracle games or Minish Cap, in the sense of having complete creative control. They developed them, and Nintendo published.
this kettle isn't black, it's actually black
drrrr
Salluz
01-15-2009, 04:15 AM
After reading The Damned's graph, the graph shows us that the makers of the Zelda games are true creators, unlike Sega; they aren't pressured by the fan hype. They make enough money to last them for the next few years as they make their predestined releases.
The Author
01-15-2009, 04:29 AM
Zelda: The Twisted Fate
Basically, it's a future time in Hyrule, but the world is changing, monsters are appearing, and history books are changing. The sacred relic that has become the master sword, unused for ages is now broken. A young adventurer, link, must get the sword reforged, and then travel back in time to set the timeline right and prevent the evil witch Aganna from reviving the most terrifying of all evils.
Mr.Roboto
01-15-2009, 04:31 AM
Mute and Bleck, Capcom didn't "make" the Oracle games or Minish Cap, in the sense of having complete creative control. They developed them, and Nintendo published.
Who would have thought Nintendo would have ever went to a third party to develop a Zelda game? I'd bet dollars to donuts no one thought Nintendo would do something like that at the time. Also: It wouldn't be surprising that Nintendo enlisted help again, they've got projects that they themselves are working on.
Overflow
01-15-2009, 04:56 AM
I disagree. While I also understand that Nintendo has other projects going on, I doubt they'd let something as big as the next console Zelda be developed by someone else. And really, all they need to do to satisfy gamers for a long time is just show a new Zelda trailer. Even just some concept art would make most happy.
The Author
01-15-2009, 05:00 AM
Didn't they say Twilight Princess was the "last" conventional Zelda?
Strike911
01-15-2009, 05:13 AM
Hmm... this is a toughie. While I would love to hear a new Zelda release that might bring hope of a reinvigorated series, going by that enigmatic webpage doesn't really confirm anything.
That said, the triforce is an iconic symbol in gaming... any developer using something like that presented in a similar format is just asking for controversy.
Other thing is though, I understand Nintendo going to Capcom to work on Zelda games for the GBC, but this developer doesn't have a real track record with games of the scope of Zelda. I'm not saying a new developer can't show up and make something incredible, but I don't think Nintendo would take a risk like that on Marvelous, unless it's something like a Zelda casual game, much different from what we're used to. Again, keep in mind (and it has already been mentioned in the thread) Nintendo's already told us that future Zelda games would be largely different from what we're used to.
But wouldn't the announcement of a new (and fresh) Zelda would be great. I enjoyed Twilight Princess, but it was just a Gamecube game that I played on my Wii... and while fun it felt like it was trying to mimic OOT too much. It didn't really spread it's wings (plus that old Zelda style Overworld HAS to go... with games like Oblivion showing amazingly large landscapes that are believable. As much as I love Hyrule, black voids separating areas aren't really tolerable in this day and age... 10 years ago, maybe, but now now). Some of the things in TP have me hopeful. The way the dungeons designs (especially the Yeti's house) were fantastic, and the battle system expanded on a very simple formula that worked. I'm hopeful, if Nintendo decides to make a new yet traditional Zelda game, I think the next one will be the groundbreaking one we've all been waiting for. They've got a lot of things right in WindWaker and Twilight Princess. The ingredients are there, Nintendo just needs to put them all together in a coherent package. A little nod to the haredcore fans with a nice tidy storyline would be wonderful too.
Man, I'm off topic.
Time will tell I guess. Not holding my breath though. It certainly would be a step in the right direction for Nintendo to announce SOME kind of popular hardcore franchise as their current lineup is DISMAL. I know a lot of people haven't turned on their Wii in months.
Bleck
01-15-2009, 05:15 AM
I doubt they'd let something as big as the next console Zelda be developed by someone else.
who says it's a console title
Overflow
01-15-2009, 05:21 AM
who says it's a console title
Good point; I overlooked that.
this is the trippiest shit
better be something good when that timer runs out, im not counting on a zelda game though.
TheHands
01-15-2009, 05:46 AM
The page style of art is more likely for a Wii title, if it's anything like the game will be. If it's a main game in the series, then it will not be on the portables. Besides Link's Awakening and the Oracles/LA1.5, none of the Zelda portables have ever been exceptionally notable. Not that they're bad games, they just aren't as important or memorable as LoZ, Ocarina, Waker, and Twilight have been.
Besides Link's Awakening and the Oracles/LA1.5, none of the Zelda portables have ever been exceptionally notable.Hmm... I thought that Minish Cap as good as the two Oracle games, if not better. :?
As for the topic at hand... I have my doubts that it's a Zelda game. If it was, you'd think there'd be at least some indication of Nintendo's presence, but there's not even so much as a mention in copyright line at the bottom of the page.
FuriousFure
01-15-2009, 06:09 AM
so looking at the fabled clock at a little closely,
we got a a triangle. 3 sides, and in the zelda universe. only 3 things stay the same. Gannondorf, Zelda and Link.
top part of the clock we got a full triforce, with power, courage and wisdom all being present.
if you just look at the "bottom right" corner, the triforce or power and the triforce of wisdom are present. and then in the "bottom left" what would be the triforce of wisdom would be the only one present.
doesn't make much sense...
but what if you turned the clock around its center? so that the top being the full triforce. "the bottom right" would be turned to be upright and thus being the triforces of courage and wisdom. and the clock being turned once more for the "bottom left" to be on top and you have the triforce of Power all alone.
if it was a time traveling zelda game, based off a triangular clock with radial symmetry. i would make its so that the "hour hand" would point to a time period and the second hand would give you a limited amounr of time in each or it would reset ala Majora's Mask. or just chronical your time there.
each of the symbols would mean something. the corner with just Power would be the future where gannon has conquered and rules. the other being the alternate future where link is King of Hyrule and Zelda, queen and Ganon had been banished for good. or their descendants are in power where peace flourishes and everyone's happy. and the full triforce being the main place you explore being your typical zelda fashion back to the "present" where ganondorf was around and link was doing what he does.
also i have my ideas of a Zelda movie being set in modern or futuristic settings. but those are mine and mine alone. but if done right, it would be awesome.
post script: do I think any of this is true, not at all. just what i would do if i could or had to using what i know, which is NOTHING. just having fun.
Abadoss
01-15-2009, 07:35 AM
Dear God, if this turns into a Zelda MMORPG, I'm going to kill someone in Nintendo... I'm thinking Bowser... or Mario, repeatedly...
TheHands
01-15-2009, 08:15 AM
Would be more interesting if you actually played as Zelda then if adopting Fure's theory. It'd be nice not to play as an effeminate elf, but the actual feminine one. Or, God forbid, another character all together. Still have it centered around the timeline/storyline/conga line, but make it not "Link finds sword. Link uses sword to rescue Princess Zelda and defeat Gannondorf. Hyrule is happy... for now."
Zombie
01-15-2009, 08:15 AM
if it is a new console zelda i will seriously cry in happiness
I-n-j-i-n
01-15-2009, 08:46 AM
They need to make a Zelda game in which Link can actually die. I swear I haven't died in a Zelda game in years now.
Wolvenhart
01-15-2009, 10:06 AM
I'm amazed no one has mentioned this yet, but at the Tokyo Game Developer's Conference, it was confirmed that a new Zelda game is in the works.
The Author
01-15-2009, 11:51 AM
I'm amazed no one has mentioned this yet, but at the Tokyo Game Developer's Conference, it was confirmed that a new Zelda game is in the works.
Dude, it's nintendo. There is a new Zelda game in the works, there is also a new Mario game in the works.
SwordBreaker
01-15-2009, 02:07 PM
Very nice find there! How'd you stumble upon this?
Anyway, I really hope that it's not a Harvest Moon version of Zelda. Rune Factory-type gameplay, on the other hand, will work. I prefer something from the ground up, though. It is kind of strange that Marvelous has a countdown on its page while Nintendo remains quiet about this.
What's with all "The Minish Cap" hate? That was a great Zelda game with lots of nice ideas. In fact, every Zelda game that Flagship made was pure gold to me. They've done a nice job with ALLTP's GBA port. The Oracle series in my mind are the best handheld Zelda games, even better than Link's Awakening.
SwordBreaker
01-15-2009, 02:14 PM
@ FuriousFure
LOVE your analysis on the symbol. Good eye. I'd like to add something interesting here as well. When the timer counts down to moments before striking the full Triforce, it resets back to the beginning. So it doesn't get a full clockwise rotation.
DarkeSword
01-15-2009, 02:18 PM
It's not a Zelda game. Even if you throw around shit like "BUT CAPCOM DEVELOPED THOSE GAMEBOY ZELDA GAMES SO ITS ENTIRELY POSSIBLE BLAH BLAH BLAH" you have to remember that Capcom didn't host the website for those games on their webspace.
Plus it doesn't say "Nintendo" anywhere on the countdown page, but it does say Marvelous.
Plus the Triforce is usually yellow.
And you never see the Triforce missing a triangle.
It's not a Zelda game.
SwordBreaker
01-15-2009, 02:24 PM
Have you guys noticed how the clock winds back just a second before it reaches 12? maybe this is a clue to a majora's mask style of gameplay?
we can only hope.
You beat me on that.
A Zelda game like Majora's Mask would be great stuff in my book. Loved how you got to interact with almost every NPC in sidequests.
Bleck
01-15-2009, 02:26 PM
It's not a Zelda game. Even if you throw around shit like "BUT CAPCOM DEVELOPED THOSE GAMEBOY ZELDA GAMES SO ITS ENTIRELY POSSIBLE BLAH BLAH BLAH" you have to remember that Capcom didn't host the website for those games on their webspace.
'hasn't' isn't the same as 'won't'
Plus the Triforce is usually yellow.
see above
And you never see the Triforce missing a triangle.
see above
Plus it doesn't say "Nintendo" anywhere on the countdown page, but it does say Marvelous.
can't rebut this
It's not a Zelda game.
you know if I went into some threads just to tear the threads down people would probably call it trolling http://forumv2.unmod.org/images/smilies/emotawesome.gif
Bleck
01-15-2009, 02:29 PM
continuom
???????????????????
LuketheXjesse
01-15-2009, 02:30 PM
Aye r uh gewd spellar aye luv Zelduh
SwordBreaker
01-15-2009, 02:44 PM
Plus it doesn't say "Nintendo" anywhere on the countdown page, but it does say Marvelous.
You make a very good point here. It's kind of surprising and plain weird for a developer to have a teaser page for a supposed Zelda game with no mention of Nintendo whatsoever.
Plus the Triforce is usually yellow.
And you never see the Triforce missing a triangle.
It's not a Zelda game.
Kind of picky there. These are just Triforce symbols on a relic, not the actual Triforce...thus they don't really have to be yellow. Additionally, we've seen incomplete Triforce symbols numerous times, especially Ocarina of Time and the games released after it. The hands of the bearers (Link, Zelda, and Ganondorf) have one of the pieces each...representing the piece each one owns.
Although I agree with the one who said that the Triforce isn't exactly a Nintendo-exclusive symbol...yet Nintendo made it known to gamers as so.
DarkeSword
01-15-2009, 02:59 PM
The hands of the bearers have a Triforce symbol with one of the triangles brighter than the other, but all three triangles are there.
http://www.hylia.com/pre_ssbm/3_hands.png
Bleck
01-15-2009, 03:03 PM
The hands of the bearers have a Triforce symbol with one of the triangles brighter than the other, but all three triangles are there.
http://www.hylia.com/pre_ssbm/3_hands.png
http://www.youtube.com/watch?v=aewUxK7E7l4
10:08
alternatively boot up wind waker and look at your inventory
Lovely Peach
01-15-2009, 03:43 PM
You make a very good point here. It's kind of surprising and plain weird for a developer to have a teaser page for a supposed Zelda game with no mention of Nintendo whatsoever.
That was my thought on seeing this page.
It looks cool, but I'm afraid that linking this to a new Zelda game is just wishful thinking at this point. Zelda fans see a Triforce, but I don't know that most people would. It is just a geometric shape, after all...
Ray Falling
01-15-2009, 04:21 PM
The counter actually marks how much money is left in the US...when it reaches zero it means all the money is spent on fast food...
*back to being a nice person*
Could it be a Wii-make of Majora's Mask? :D The style of the counter gives me reason to believe it'll be more of a GBA or DS game though 0_0;
I'll pretend to come back in a few days to check it out again...
DJ SymBiotiX
01-15-2009, 04:24 PM
So I took a look at the source and there was some japanese for the description and it said this "Clock of puzzle to [maberasuentateimento] official sight appearance! The new game, cuts the new time…." according to babelfish.
The Legend of Zelda: The clock Puzzle of Time?
Lovely Peach
01-15-2009, 04:26 PM
So I took a look at the source and there was some japanese for the description and it said this "Clock of puzzle to [maberasuentateimento] official sight appearance! The new game, cuts the new time…." according to babelfish.
The Legend of Zelda: The clock Puzzle of Time?
maberasuentateimento sounds like "Marvelous Entertainment" (Japanese uses b's for v's)
I'm pretty sure that's what it says.
Weirdboyscott
01-15-2009, 06:01 PM
Have you guys noticed how the clock winds back just a second before it reaches 12? maybe this is a clue to a majora's mask style of gameplay?
we can only hope.
Majora's Mask 2? Holy crap I would cream my jeans if it turned out to be that.
nohansen22
01-15-2009, 06:05 PM
also i have my ideas of a Zelda movie being set in modern or futuristic settings. but those are mine and mine alone. but if done right, it would be awesome.
I absolutely agree. I've also got some ideas regarding a modern-set Zelda theme, and even in the extensive realm of both crappy and non-crappy fan fiction, I've come across some really interesting ideas.
Simply put, if handled properly by intelligent writers with foresight and good planning, a new Zelda game could really benefit from a new, modern setting that draws heavily upon Zelda mythology and how it comes into play in the modern world. Time elements could be extensively used, and the blending of modern and medieval settings could be very engaging.
Alas, Nintendo has never been known for its unique and novel story-writing, so I won't hold my breath.
Ferret
01-15-2009, 07:22 PM
maberasuentateimento sounds like "Marvelous Entertainment" (Japanese uses b's for v's)
I'm pretty sure that's what it says.
The end moral being never use Babelfish to translate more than a few words because you will get horrible horrible horrible things from it.
H. Guderian
01-15-2009, 07:37 PM
Well if its a time-traveling Zelda game there's no reason we can't have both a modern and fantasy Zelda game. Infact, why just two time-worlds? Old-now-future settings...
I'd have to side with this not being a Zelda title though With how TP felt and crushed my hopes I'm not sure I want a new one.
This is Mother 3 ends up being Contact all over again. Even with Marvelous Entertainment doing it.
Shadow Wolf
01-15-2009, 07:59 PM
ROFL at the totally rampant and completely baseless speculation.
Bleck
01-15-2009, 08:00 PM
ROFL at the totally rampant and completely baseless speculation.
rofl at people who really need an ego boost
nohansen22
01-15-2009, 08:09 PM
Well if its a time-traveling Zelda game there's no reason we can't have both a modern and fantasy Zelda game. Infact, why just two time-worlds? Old-now-future settings...
I'd have to side with this not being a Zelda title though With how TP felt and crushed my hopes I'm not sure I want a new one.
I find it hard to believe how Twilight Princess could've crushed anybody's Zelda hopes. The game played it quite safe as far as its visual presentation was concerned, and on top of that, it was actually and not-so-surprisingly a great game.
We all have different opinions, but I don't think I've encountered anyone before who's mentioned having their hopes "crushed" by Twilight Princess.
Wind Waker, I can understand. Fantastic game, don't get me wrong, but WW rocked the boat and alienated people much more than TP ever could've hoped.
LuketheXjesse
01-15-2009, 08:15 PM
Twilight Princess didn't crush my hopes, but it wasn't, like, mind blowing like the three console games before it.
Calpis
01-15-2009, 08:16 PM
so looking at the fabled clock at a little closely,
but what if you turned the clock around its center? so that the top being the full triforce. "the bottom right" would be turned to be upright and thus being the triforces of courage and wisdom. and the clock being turned once more for the "bottom left" to be on top and you have the triforce of Power all alone.
I also don't know what to think about this site, but this analogy works because [SPOILERS}In Twilight Princess Zant killed off Ganon and the Triforce of Power finally faded from his hand,{/SPOILER}
Anyway, I'm not the most fluent japanese translator, but here's what I came up with
Page Description
謎の時計がマーベラスエンターテイメント公式サイトに登場! 新しいゲームが、新たな時を刻む
The mysterious clock by Marvelous Entertainment official site's introduction. A new game, for a new era(?).
Page Title
乞うご期待
Request anticipation(?)
* 乞う 【こう】 (v5u-s,vt) to ask; to request; to invite; ED
* 期待 【きたい】 (n,vs) expectation; anticipation; hope; (P); EP
Honestly though, I'm leaning towards this not being a new Zelda. It seems Miyamoto usually likes to be in the presence of fans when a new game is revealed to gauge their excitement level/watch grown men cry and piss their pants.
Wolvenhart
01-15-2009, 09:37 PM
Very nice find there! How'd you stumble upon this?
I saw it in an article in Game Informer, I think. Unfortunately, it wasn't accompanied by any details.
relyanCe
01-15-2009, 10:14 PM
I'm gonna have to agree with Bleck that hasn't isn't the same as won't. I mean just look at it. foreboding broken triforce symbols within a triangle, clock that won't count a full minute, and totally random (but all-important) item (feather). This thing SCREAMS "Legend of Zelda: The Clock Feather"... well, it'll probably sound better than that, but whatever...
LuketheXjesse
01-15-2009, 10:17 PM
"Legend of Zelda: The Clock Feather"
The Feather Clock. Get it right >(
The Author
01-15-2009, 10:22 PM
I also don't know what to think about this site, but this analogy works because [SPOILERS}In Twilight Princess Zant killed off Ganon and the Triforce of Power finally faded from his hand,{/SPOILER}
Did we play the same game or is there a super secret version where what you said happen when you finish the game by not getting to the final boss fight?
Seriously?
That is what happened in your mind?
Calpis
01-15-2009, 10:42 PM
Did we play the same game or is there a super secret version where what you said happen when you finish the game by not getting to the final boss fight?
Seriously?
That is what happened in your mind?
Yeah, that's how I interpreted 0:00 to 0:50 in this clip.
http://jp.youtube.com/watch?v=EmxxIZapJXc
That is unless my interpretation was way off.
The Author
01-15-2009, 11:00 PM
Wasn't who you said it was, he died in the previous dungeon, waiting for Ganon to revive him. It was an ancient one, one of the people who banished Ganon. The Triforce vanished because Ganon no longer had any power. In OoT, the Triforce appeared at specific times, mostly before a fight.
This ending is straigh forward:
Ganon is vanquished, the triforce moves on to find a new carrier, and the dudes who allowed Ganon to escape finish the job, causing this to be the first confirmed kill of Ganon.
Lovely Peach
01-15-2009, 11:17 PM
This ending is straigh forward:
Ganon is vanquished, the triforce moves on to find a new carrier, and the dudes who allowed Ganon to escape finish the job, causing this to be the first confirmed kill of Ganon.
Not really. Ganon died in the original Legend of Zelda game - the whole purpose of Zelda II is his followers trying to revive him using the blood of the hero (Link). Hence why Ganon pops up on the Game Over screen, because Link's death means Ganon is brought back successfully.
http://i5.photobucket.com/albums/y197/teamrocketrose/ganon_icon.jpg
</nitpick>
Calpis
01-15-2009, 11:48 PM
Wasn't who you said it was, he died in the previous dungeon, waiting for Ganon to revive him. It was an ancient one, one of the people who banished Ganon. The Triforce vanished because Ganon no longer had any power. In OoT, the Triforce appeared at specific times, mostly before a fight.
This ending is straigh forward:
Ganon is vanquished, the triforce moves on to find a new carrier, and the dudes who allowed Ganon to escape finish the job, causing this to be the first confirmed kill of Ganon.
Ah, I didn't get it until I read the wiki article on it.
After battling, Link drives the Master Sword into Ganondorf. Ganondorf stands, impaled, believing the Triforce of Power will save him. However, the image of the Triforce fades from his hand, leaving him to die. Because Zant's life had been tied to Ganondorf, Zant dies as well.
The Author
01-16-2009, 12:12 AM
Not really. Ganon died in the original Legend of Zelda game - the whole purpose of Zelda II is his followers trying to revive him using the blood of the hero (Link). Hence why Ganon pops up on the Game Over screen, because Link's death means Ganon is brought back successfully.
http://i5.photobucket.com/albums/y197/teamrocketrose/ganon_icon.jpg
</nitpick>
Well, in the order of game released, yes, in the chronological order, well, it was the first indication that Ganon had been reborn. He was cast out, petrified and so on, but never outright killed until TP, and he was killed once again in LoZ.
EDIT: Also, I always felt that the sorcerer in Link's adventure was ganon trying to become a pig demon again, but that was just my opinion...
The Mutericator
01-16-2009, 12:18 AM
Wasn't he killed pretty finally in LttP? You got the Triforce of Power from him when you finished him off at the end...
megadave
01-16-2009, 12:28 AM
I am totally opposed to future/modern Zelda ideas. If you want modern adventure then go play GTA. The "old world" setting of the Zelda series is part of its charm and its essence, and I don't want to picture a Hyrule with skyscrapers and electrical gadgets. I already live in that world.
Changing the gameplay and the now-redundant storyline would be nice. A little less linearity, like the first three Zelda games, and Oblivion, would be good too. And maybe a little less catering to OoT fanboys. Like some have already mentioned, Twilight Princess felt like a repeat (a damn good repeat, but still).
Back to the point - Do I think this is a new Zelda game?
I certainly don't have a clue, so I'm not even going to guess. Where'd I put my beer?
The Author
01-16-2009, 12:35 AM
Wasn't he killed pretty finally in LttP? You got the Triforce of Power from him when you finished him off at the end...
He was "killed" in the dark world, in his pig demon form, but I'm not sure how fatal being killed was... So we may have 3 confirmed kills, but I stand by TP being the first chronological one...
Overflow
01-16-2009, 12:53 AM
In LttP, it wasn't clear if he was actually killed. You know, older (even some newer) games can never really be clear on that, especially if the death scene is just an explosion. He could have simply been defeated. In LoZ and AoL, however, the game makes it very clear that Ganon is dead and his ashes are all that are left. And then again in TP, it's very clear that he's dead.
If anyone believes in the split timeline theory, then it could make sense that each game could happen at the end of each timeline.
SwordBreaker
01-16-2009, 12:58 AM
In LttP, it wasn't clear if he was actually killed. You know, older (even some newer) games can never really be clear on that, especially if the death scene is just an explosion. He could have simply been defeated. In LoZ and AoL, however, the game makes it very clear that Ganon is dead and his ashes are all that are left. And then again in TP, it's very clear that he's dead.
If anyone believes in the split timeline theory, then it could make sense that each game could happen at the end of each timeline.
Right about that. Also, we have the Oracle series to think about. Ganon was revived from the dead in the true ending of those games...so the game before the Oracles chronologically has to involve Ganon being killed. Since the Oracle series' timeline placement is extremely vague, then it's up to anyone's guess. I personally like to place them after A Link to the Past, assuming that Ganon was killed in that game. Although a cooler placement for the Oracles would be after Zelda II.
Ah, gotta love how confusing the Zelda Timeline is.
DarkeSword
01-16-2009, 01:27 AM
I wonder what's going to happen to this thread once you all realize it's not a Zelda game. :\
Arek the Absolute
01-16-2009, 01:33 AM
This reminds me of when Contact had a site like this up and people were freaking out thinking it was another Earthbound game.
Good times.
Bleck
01-16-2009, 01:44 AM
I wonder what's going to happen to this thread once you all realize it's not a Zelda game. :\
be slightly disappointed and continue on with Zelda discussion
The Author
01-16-2009, 02:00 AM
I wonder what's going to happen to this thread once you all realize it's not a Zelda game. :\
Well, there is a 150% chance that a Zelda game is under development. So the thread will live on discussing one of these two possible games.
Overflow
01-16-2009, 02:02 AM
Also, here's two interesting bits from the Wikipedia entry of 'Link's Crossbow Training':
The idea of a first-person The Legend of Zelda title started with The Legend of Zelda: Ocarina of Time, which Miyamoto wanted to develop in the first person, although the inclusion of a child Link got in the way of this.
Choosing which game to use the Wii Zapper with proved to be difficult. Because the project was due to the ideas of The Legend of Zelda staff, Miyamoto wanted to be in the The Legend of Zelda universe, although some staff argued that giving Link a gun would be too strange. Miyamoto proposed a Terminator-style plot about a time warp to the future, but the idea was vetoed immediately.
Obviously, Miyamoto has had some interesting ideas relating to the Zelda games in the past, but hasn't been able to really make them come to fruition.
And as seen in the second quote, Miyamoto himself is not opposed to the idea of a Zelda game incorporating futuristic elements.
FuriousFure
01-16-2009, 02:25 AM
be slightly disappointed and continue on with Zelda discussion
exactly, there's enough fervor about Zelda, we would probably discuss what would be cool if there was a ______ Zelda game
if it's not a Zelda game. I just like talking about characters.
if there was a futuristic zelda game. you could have a future that is without technology as we know it. sort of like a reverse starwars. starwars was set "a long long time ago" but had alot more technology than what we have today.
future hyrule could be still using mechanical devices and have a lot of time passed. my vision would incorporate tall buildings and electronic devices. but it would be heavily steeped in Hyrulian culture, and what happens in the past games would be myths and folklore.
You could even pay homage to the countless discrepancies that happens between different games that make it hard to put them in chronological order.
(which is why I think they call it "The Legend of Zelda" countless retellings of a simple hero story with details being changed to go along with the hypothectical culture or time they were supposedly made.)
but i would think it could do it by having Gannon seen more of a Brothers Grimm character than a historic character or the different interactions with zelda and link or in the books have them be "a warrior or hero" and "the princess".
SwordBreaker
01-16-2009, 02:34 AM
exactly, there's enough fervor about Zelda, we would probably discuss what would be cool if there was a ______ Zelda game
if it's not a Zelda game. I just like talking about characters.
if there was a futuristic zelda game. you could have a future that is without technology as we know it. sort of like a reverse starwars. starwars was set "a long long time ago" but had alot more technology than what we have today.
Sounds like FFXII to me. That style would work with Zelda.
Gannon
You are hereby GANNON-BANNED!
http://www.gannon-banned.com
lol
FuriousFure
01-16-2009, 03:21 AM
You are hereby GANNON-BANNED!
http://www.gannon-banned.com
lol
NOOOOOOOOOOOOOOOOoooo
(for audio)
http://darthno.ytmnd.com/
spelling mistake. maybe :/
MajLink
01-16-2009, 03:32 AM
I love when sites like this pop up because we begin to here various speculations that will probably never happen.
Prime example, SSBB.
Ninja-san
01-16-2009, 04:08 AM
Zelda Meets Silent hill? Those triangle things remind me of Pyramid head.
Bleck
01-16-2009, 04:22 AM
I love when sites like this pop up because we begin to here various speculations that will probably never happen.
GET OUT OF HERE
Wolvenhart
01-16-2009, 04:35 AM
In looking at the clock I've noticed something. The triangles on the points aren't "broken." Bottom left shows one, bottom right shows two, then the top shows three, which inclines me to think not so much of a broken triforce as numerals on a clock face (despite being backward).
In looking at the clock I've noticed something. The triangles on the points aren't "broken." Bottom left shows one, bottom right shows two, then the top shows three, which inclines me to think not so much of a broken triforce as numerals on a clock face (despite being backward).
yeah, i noticed this as well. it leads me to think that the hour hand is eventually gonna move. every three days, maybe?
Frizy231
01-16-2009, 05:49 AM
I like the ideas for the story going around, a futuristic zelda would be intresting. idk about how much in the future though... just not too much.
Something else to add to the clock, if it was like majora's mask, each corner, part of the triforce loses power or something... not necessarily a certain part of it, but randomly, someone get's knocked off, and you have a certain amount of time to save it before it is completely gone.
or flip it better yet, and it shows how much power, say gannon, get's. Another piece of the triforce so to speak.
Still, I know that this is not a zelda game, or like most everybody else, one of the big consol games. I am still going to watch the countdown non the less. lol.
Part of me hopes it's a zelda game, but more of me hopes it's not... I just don't want it to be made by someone else, and ruin the game, or make a complete new game with the name "zelda" stuck on the front.
and the minish cap was a good game lol. Still have to go with ages though.
Zelda Rules!!!
Strike911
01-16-2009, 06:55 AM
The title of this game will be:
.... Zelda: Clocky Feather thing Farm Super happy fun time game wars 2
you heard it here first.
EdgeCrusher
01-16-2009, 07:04 AM
Monthly zelda time line debate woohooo!!!
Xenon Odyssey
01-16-2009, 07:54 AM
The title of this game will be:
.... Zelda: Clocky Feather thing Farm Super happy fun time game wars 2
you heard it here first.
make a remix about it!
It'd be awesome if it was a Zelda game, but I'd rather not get my hopes up and find out it isn't.
Also, http://www.gametrailers.com/player/usermovies/153304.html
lulz
http://www.gametrailers.com/player/usermovies/153304.html
lulz
Lulz indeed.
The Author
01-16-2009, 01:39 PM
Fuck, it could still work...
Calpis
01-16-2009, 05:33 PM
Also, http://www.gametrailers.com/player/usermovies/153304.html
lulz
This is why I like the Zelda series. They can make it a dramatic game without being overly Hollywood cheesy drama like this video. I mean sure Zelda has cheesy moments but not like this.
Ferret
01-16-2009, 06:00 PM
This video is, what, from 2007? 2006? Twilight Princess? Hehehehehe...I seriously doubt that there's anything like this in the works...
Although we were told, in no uncertain terms, that Twilight Princess would be the last of the "traditional Zelda games", weren't we? The only thing I can guess is a departure from the formula that's worked so long.
Like pie. Pie comes in all sorts of different types, but only because every so often, somebody decided to take a risk and deviate from an existing formula, right? Change has the potential to be devastating, or it can be really goddamn good.
The only thing to do now is wait and see.
HideousBeing
01-16-2009, 06:13 PM
It looks to me like an attempt to gain free advertising. They put a suspenseful countdown, and throw in the iconic image of the triforce. Zelda fans get excited, and the entire community is soon abuzz about the webpage.
It'd be like if (well, in a few years) an ominous webpage appeared with a countdown and the smashball icon hidden, but not too well hidden, in the image.
Chuckles
01-16-2009, 07:36 PM
Like pie. Pie comes in all sorts of different types, but only because every so often, somebody decided to take a risk and deviate from an existing formula, right? Change has the potential to be devastating, or it can be really goddamn good.
The only thing to do now is wait and see.
Comparison to pie: Successful!
Strike911
01-16-2009, 09:36 PM
Although we were told, in no uncertain terms, that Twilight Princess would be the last of the "traditional Zelda games", weren't we? The only thing I can guess is a departure from the formula that's worked so long.
If that means no more three starter dungeons, followed by an additional seven, linearly ordered upper-tier dungeons I'll be very happy.
Shadow Wolf
01-17-2009, 01:22 AM
Although I think there's .0000001% chance this is a Zelda game, I will throw my two pesos in: The old formula of Zelda is worn out. WORN. OUT. It isn't innovative anymore, however intriguing it might be. 3 dungeons, major game event, 7 more, and endgame... it worked very well for LttP and Ocarina, they were amazing games. Anymore in a Zelda game, we're very lucky to see one that contains as many dungeons as Ocarina and Twilight Princess. We usually end up with games like Majora's Mask and Wind Waker that have a neat overworld, but only 4 or 5 true dungeons. In today's gaming world of swords, sorcery and questing on a scale as epic and huge as World of Warcraft, and Elder Scrolls: Oblivion, it's time to re-examine things.
I'd like to see Zelda at the very least move to an open overworld type of format, sort of like Fallout 3, to use the most recent example I can think of. You receive quests from characters, and dungeons sort of happen in little parts all over the overworld. You might get the key to the end of a dungeon from a character in the overworld, ACROSS the overworld from said dungeon. Larger scale, at the very least, and probably an even bigger overhaul than that.
Things in Zelda games have become TOO compressed, TOO predictable, and TOO easy. Even playing a new Zelda game cold, I know exactly what I need to do to beat it. Map, compass, key, item, boss, and move to next dungeon. This isn't just Zelda. ALL Nintendo's major franchises are suffering from this stagnation. Zelda hasn't seen anything truly innovative and fresh since Ocarina of Time in my opinion. Mario Galaxy was really cool and very fun to play, but even at that it was merely an extension of the formula introduced in '96 with Mario 64.
Even the Metroid series is beginning to suffer, despite the fact that Retro did a beautiful job with all 3 of them. But when I start any game from any one of those franchises, I know exactly what to do and how to do it. There hasn't been a learning curve for me to conquer in a Nintendo game in 11 to 13 years. It's time for change, and until then I usually end up taking my thumbs to meatier offerings on the PS3 like Fallout 3.
Abadoss
01-17-2009, 01:26 AM
Change has the potential to be devastating, or it can be really goddamn good.
See: Sonic the Hedgehog...
The Damned
01-17-2009, 01:58 AM
Hmmm... looking at the list of games Marvelous Entertainment has done, it seems they have had a lot of involvement in the Harvest Moon series.
http://en.wikipedia.org/wiki/List_of_Marvelous_Entertainment_games
I'm thinking... The Legend of Zelda: The Harvest Moon.
Kidding, kidding.
They also do a lot of anime and music stuff, so this may, if it's even Zelda related at all, be a non-video game thing. It could be some sort of Zelda music collection mega-pack, or a Zelda-based anime.
I doubt it, but it might fit with some of the plans Nintendo had a back a few years ago about getting into animation.
HideousBeing
01-17-2009, 03:03 AM
Then there's this. It's a FF-esque RPG coming for Wii by Marvelous Entertainment.
http://www.gametrailers.com/player/42008.html
The Author
01-17-2009, 03:21 AM
Hmmm well, so its a zelda game, this or something else. So far 2 out of 3 seems like good news.
friendlyHunter
01-17-2009, 03:44 AM
They also do a lot of anime and music stuff, so this may, if it's even Zelda related at all, be a non-video game thing. It could be some sort of Zelda music collection mega-pack, or a Zelda-based anime.
Zelda: The Feather Clock: The Clock. It's a game about an anime about a farmer who buys a Zelda feather clock that plays some sort of Zelda music collection mega-pack 3 times an hour. Three days later the moon crashes to the earth and you have to harvest it, and inside the moon you find the game that HideousBeing posted a trailer for.
And it looks like I'm far from the only person who's thought of a deep Zelda game plot that takes place in the present. (Mine's better though :tomatoface:)
Even the Metroid series is beginning to suffer
Since the clock likely has as much to do with Metroid as it does with Zelda, I'll throw my two cents in here too:
Although Zero Mission is my favourite Metroid gameplay-wise, Metroid Prime really had that "truly innovative and fresh" feeling for me that OOT had for many. While Majora's Mask felt new and fresh to me as well (and a very creative deviation from the rest of the Zelda series), Metroid Prime 2 felt like a cross between Metroid Prime 1 and Hollywood movies (in a VERY BAD way). Metroid Prime 3's story and atmosphere I felt was even more throw-away, and the game overall was (pardon the pun) a PRIME example of the suckiness of today's Nintendo console installments. But while Metroid Prime 3 had its moments of fun challenging combat, Twilight Princess had nothing to offer in terms of challenge (unless you count the optional Cave of Ordeals).
I've posted this before, and I'll post it again: the latest generation of Nintendo games treat you like a 5-year-old who's watching a bloom-filled kids' show with a nonsensical or predictable plot that's supposed to be epic, and you're never supposed to get a game over or go the wrong way because that's not part of the epic story, and any shmoe who plays the game has to be able to get to the epic bloom-filled ending with little to no thinking or challenge. Except you have to play it for 18 hours or else people will think it wasn't worth their money.
Notable exceptions are Super Paper Mario (for the lols and the crazy story), the Purple Coin challenges from Galaxy, and Galaxy's soundtrack - those actually WERE epic.
The other thing that characterizes the bad games I'm ranting about is that they have nearly zero replayability. Meanwhile I'm still playing Super Metroid and random NES titles over and over again. Ok I'm done ranting now
Xenon Odyssey
01-17-2009, 04:40 AM
Obviously it's going to be The Legend of Zelda: LOL (http://en.wikipedia.org/wiki/LOL_(video_game))
Overflow
01-17-2009, 06:46 AM
Aw man, I thought you were referencing to 'The Legend of Link'. :P
@FriendlyHunter:
Why do you think Prime 3 was a throw away? I can understand Prime 2 (Even though the Luminoth Fortress was, you have to admit, awesome), but I felt Prime 3 really delivered on what it set out to do. Sure the story doesn't deserve a Pulitzer, but the game was fun, and challenging (Especially on Hyper mode).
The system employed in TP, I think, worked well as a means to tell a story. The game ushered you along, but that was so you could make it through and experience it all. I'll admit that some places were a bit like being baby-fed and the boss battles, while epic, were too easy. The dungeons were fun and challenging too, and while there may not have been as many brain-bending puzzles as in OoT, the ones that were there were still really good. The story overall was pretty good, although the way they cheaped out with Illia still irks me...
I think that the next Zelda game should have another in-depth story, but with more chances to just explore. I don't want the continuation of the game to completely rely upon the player just happening to find a secret entrance somewhere, but instead of being led to the next dungeon, maybe just tell the player the general location of it, and let them figure out how to get inside. I'd also like to see bigger dungeons with more space; for example, why not have a dungeon have a sort of balcony or outside area where you can see the rest of the landscape for a moment, solve a puzzle (Maybe using light from the sun for a sort of mirror/lens thing) and then go back inside the other way and explore the other half of the dungeon. Oh, and much more challenging gameplay, along the lines of FFIV DS. Start out very easy, but then get brutally hard near the end.
My favourite temple in TP was the Temple of Time, because of how HUGE it was and how connected it all felt. The puzzles also seemed really intimidating and complex but turned out to be pretty simple, which was a bit of a disappointment. The boss was also way to easy, but the surprise "second battle" was a nice touch.
Bleck
01-17-2009, 06:50 AM
I'm thinking... The Legend of Zelda: The Harvest Moon..
LON LON RANCH
Overflow
01-17-2009, 06:52 AM
Heh heh... How about "The Legend of Zelda: The Clock of Time"? :<
BlackPhantom
01-17-2009, 07:08 AM
I doubt it, but it might fit with some of the plans Nintendo had a back a few years ago about getting into animation.
I recall hearing that as well, and that it would come out in 2007. Since that obviously didn't happen though, and since I haven't heard a thing since then, I'm guessing they ditched that plan, sadly. If there's going to be any good video game movie, it has to be made by the people who made the game.
friendlyHunter
01-17-2009, 08:29 AM
Heh heh... How about "The Legend of Zelda: The Clock of Time"? :<
Nintendo should do a mochup of that for April Fools day ^_^
@FriendlyHunter:
Why do you think Prime 3 was a throw away?
I was only referring to its environment (which, as overly-detailed as it was, I felt was nowhere near as atmospheric or dazzling as Prime 1), and its story.
(Although, as I'm about to explain, there's not much of a story, so go ahead and read this anyway!)
Way before you even see the ice-themed guy's ice-copter in the lava part of the jungle planet, it's incredibly obvious you're going to have to go to three vastly different-coloured planets to defeat the three one-dimensional hunter characters who have *gasp* become corrupted with phazon! I'm wondering why the heck those guys turn evil (oh wait it's because Phazon is an evil substance right??), meanwhile Samus remains completely sane, and maintains the unwavering trust of the Federation and several giant brains. Waking up from a coma was a nice touch, but then all of a sudden "oh hai samus here is your godly weaponry kthnxbye". Three bounty hunters go insane and run amok with poweful phazon weaponry - meanwhile the fourth hunter (Samus) wakes up from a coma and must immediately test out her new phazon weaponry, if I recall correctly, in the FREAKING CHAIR SHE WAS LAYING COMATOSE IN. You know, just to make sure that if she goes insane and runs amok like the three others, she's gonna have enough firepower to defeat a small army. I'm serious, the cartoon shows I watched as a kid had far more depth than this. The stories in Metroid Fusion and Prime 1 were FAR better in every way.
Although I will give it credit for one thing. After the silly "ok lets go in a wormhole and have a space battle for no reason" part, I felt the story couldn't get any worse... and then as you travel down deeper into Phaze, it just keeps getting worse! But then I started fighting Dark Samus, and realized "holy crap they didn't even TRY..... THIS BOSS FIGHT IS SOOO AWESOOOOME!!!" And then I blew up a giant brain and the planet exploded into rainbows or something and all was well ^____^ True story. That last boss was pretty challenging too and took me several tries, best part of the game!
The system employed in TP, I think, worked well as a means to tell a story. The game ushered you along, but that was so you could make it through and experience it all.
Yep, I totally agree, but I wasn't too excited by its story unfortunately =(
I think that the next Zelda game should have another in-depth story, but with more chances to just explore. I don't want the continuation of the game to completely rely upon the player just happening to find a secret entrance somewhere, but instead of being led to the next dungeon, maybe just tell the player the general location of it, and let them figure out how to get inside. I'd also like to see bigger dungeons with more space; for example, why not have a dungeon have a sort of balcony or outside area where you can see the rest of the landscape for a moment, solve a puzzle (Maybe using light from the sun for a sort of mirror/lens thing) and then go back inside the other way and explore the other half of the dungeon. Oh, and much more challenging gameplay, along the lines of FFIV DS. Start out very easy, but then get brutally hard near the end.
Yaay!
My favourite temple in TP was the Temple of Time
*snip*
The boss was also way to easy, but the surprise "second battle" was a nice touch.
I think I already posted here the story of how I beat the "second battle" in one hit. Funny story: I shot a bomb arrow
The end.
JackKieser
01-17-2009, 03:42 PM
So, has anyone actually figured out what the clock means? Because if those numbers are in seconds (I assume they are)... it only has like 14 hours left to go.
Bleck
01-17-2009, 03:50 PM
So, has anyone actually figured out what the clock means? Because if those numbers are in seconds (I assume they are)... it only has like 14 hours left to go.
the numbers are in seconds but since I actually know how to do math there is around five days left
The Author
01-17-2009, 03:56 PM
5.54 days to be precise.
Sorry to all those confused, it's in metric time and well, metric time is not the forte of some people...
Overflow
01-17-2009, 04:09 PM
I recall hearing that as well, and that it would come out in 2007. Since that obviously didn't happen though, and since I haven't heard a thing since then, I'm guessing they ditched that plan, sadly. If there's going to be any good video game movie, it has to be made by the people who made the game.
Actually...
Nintendo did make an feature length Animal Crossing anime. As far as video game movies go, it's not bad.
The Damned
01-17-2009, 04:46 PM
5.54 days to be precise.
Sorry to all those confused, it's in metric time and well, metric time is not the forte of some people...
Yeah, you Americans need to switch over soon. I'm sick of having to figure out what time it is below the 49th parallel (or the 18th, if you're going by the old Imperial system).
Bleck
01-17-2009, 05:09 PM
imperial system
39 seconds to a minute
16 minutes to an hour
93 hours to a greep
4 greeps to a doody
Ferret
01-17-2009, 05:34 PM
5.54 days to be precise.
Sorry to all those confused, it's in metric time and well, metric time is not the forte of some people...
Funny, when I did the math using the traditional method of /60/60/24 I got...roughly six days before it would be revealed. That's precise enough for me because counting down the seconds is really damn annoying.
Bleck
01-17-2009, 06:14 PM
470900 seconds
60 seconds to a minute
470900 / 60
7848 minutes
60 minutes to an hour
7848 / 60
131 hours
24 hours to a day
131 / 24
5.450 days
rounded down is five days, though I guess you could be silly and round up for no reason
SciRe
01-17-2009, 06:23 PM
For any who are still wondering when the clck runs out.
Its very close to or exactly at midnight on the 23 in the eastern US. I didnt bother to convert fractional hours back to seconds.
BlackPhantom
01-17-2009, 08:18 PM
Actually...
Nintendo did make an feature length Animal Crossing anime. As far as video game movies go, it's not bad.
Wait, that was actually made by Nintendo? If so, that's not bad. Then again, it doesn't seem to hard to make a movie about Animal Crossing. That movie was just as mellow as the game.
Ferret
01-17-2009, 08:20 PM
The clock had more time on it when I made my calculation, Bleck :D
SwordBreaker
01-18-2009, 12:33 AM
http://pole.sega.jp/
LOL
Let the speculation begin. :P
JH Sounds
01-18-2009, 12:36 AM
http://pole.sega.jp/
LOL
Let the speculation begin. :P
Um........
So I guess this means Sega's making a Mario game, right?? >_>
http://pole.sega.jp/
Aninymouse
01-18-2009, 04:23 AM
What the fuck is goin on.
Ferret
01-18-2009, 04:52 AM
moonspeak mushrooms
The Damned
01-18-2009, 05:21 PM
That mushroom thing means they are making a Sonic game, but set in the first Super Mario game. They're just doing a sprite swap and maybe some tweaks to the engine, nothing more.
Wow, fireball Sonic is going to be interesting.
Ferret
01-18-2009, 07:34 PM
Your fun will be irrevocably ruined the first time that you run off the edge of a cliff.
jupiter-x
01-18-2009, 10:45 PM
It seems to be synched exactly with my computer's clock to get the time, or both it and my computer are very, very acurate. Anybody else care to verify if it takes your computer's time? also, it's counting down to 12 am on the 23rd in my timezone, but if it's taking your system's time, then it wouldn't change around the world, would it? should we expect something 12 AM CST, or Japan time?
Abadoss
01-18-2009, 11:53 PM
Not necessarily. If it's counting down to a specific event, then it's not going to matter what timezone you're in. It will simply count down to that specific moment in time. If it's a staggered event, which correlates to midnight in each timezone, then it would matter what your computer clock was set to.
jupiter-x
01-21-2009, 05:42 AM
So, unless somebody proves me wrong that it's counting down to midnight in whatever timezone the viewer is in, using the system time, are we to think that there's going to be a staggered release of something? That doesn't sound like a very good way to announce a video game... :/
Can somebody confirm or deny that it's taking the computer's system time?
EDIT: CAXXXXX the above, I messed with my clock and yeah, it's synched with the system clock. I set my clock to 11:59 PM, January 22, and watched the counter roll down from 60. when it hits the end, it just says "comming soon..." (sic). I loves me sum engrish. I, for one, expect whatever's COMING of this to appear on the site at 12 AM, Japan-time, on the 23rd. That's what, thursday morning in the states? That is assuming that the counter is actually counting down to a time and not just the date. So expect this sometime between now and March...
The Damned
01-21-2009, 10:29 PM
Well, that mushroom one is solved (http://www.destructoid.com/remember-that-sega-teaser-site-with-the-mushroom--118779.phtml).
Now for the clock one...
LuketheXjesse
01-21-2009, 10:41 PM
It seems that the mushroom in question actually comes out of bricks and enlarges the character.
Interesting. SEX
Theory of N
01-21-2009, 10:46 PM
...Japan-time...
http://ton.escariot.net/pictures/gifs/japantimetx2.gif
(http://ton.escariot.net/pictures/gifs/japantimetx2.gif)
The Damned
01-21-2009, 11:36 PM
I guess in about thirty hours, we find out.
Me? I'm hoping for some sort of game that may or may not feature graphics and sounds, even music (not holding my breath for that one) with some sort of story or plot. And if there is a character that you can play as, then fuck yeah!
DarkeSword
01-22-2009, 12:15 AM
Hey guys guess what.
It's not a Zelda game.
http://www.pspfanboy.com/2009/01/21/new-rpg-yuusha-30-gives-only-30-seconds-of-play-time/
Bleck
01-22-2009, 12:40 AM
oh cool so basically it's another game that tries too hard to be innovative and everyone ends up loving anyways because omg anime
FuriousFure
01-22-2009, 12:52 AM
damn, so that means all of us thinking about what a new zelda game would be like was a waste of time.
damn. damn it all.
cobaltstarfire
01-22-2009, 01:07 AM
Hey guys guess what.
It's not a Zelda game.
http://www.pspfanboy.com/2009/01/21/new-rpg-yuusha-30-gives-only-30-seconds-of-play-time/
The concept described kooks weird, I kind of wonder how it works. I'd be surprised if it came out in America though, if it did though it might be interesting to see how it plays.
The Damned
01-22-2009, 01:16 AM
So, did anyone tell the developers that they got some tri-force in their countdown thing?
Or did they know that people would think it was Zelda-related, and thought it would generate some interest?
Maybe the triangles are some sort of hint about stacking 30 second periods together?
Ferret
01-22-2009, 01:31 AM
To be perfectly clear, let's have it on the record that the Zelda series isn't the first time in history that three triangles were arranged in a triangular formation.
Triad Orion
01-22-2009, 02:02 AM
We know. Actually, Miyamoto in Nintendo Power has gone on record saying the Triforce emblem is a Shinto symbol and is seen occasionally around Japan in its proper context. So in fact, the religion's use of the so called Golden Triangles has been around considerably longer.
That said, I do think the developers were doing it to drive up hype, unless Shintoism has some sort of strong influence on this new game.
Bleck
01-22-2009, 02:29 AM
again
it doesn't really matter where the triforce came from because in the context of video games it's the fucking triforce
you don't make a game where plumbers fight turtles and then try to convince people it isn't a ripoff of super mario bros. by saying that there were plumbers and turtles way before super mario bros.
friendlyHunter
01-22-2009, 02:53 AM
It's easy to see that they're trying to get attention by using the triforce symbol, but at the same time I never thought it would be a Zelda announcement. Mainly because it wasn't on a Nintendo website (but also because something as big as Zelda announcement probably wouldn't have a timezone-staggered countdown).
I wonder how extensively (if at all) the triangle feather clock will be used in-game...? My guess is it might be akin to the Wario moustache bomb graphic in Wario Ware games.
I wonder what's going to happen to this thread once you all realize it's not a Zelda game. :\
Well, there is a 150% chance that a Zelda game is under development.
damn, so that means all of us thinking about what a new zelda game would be like was a waste of time.
damn. damn it all.
Thinking about Zelda is NEVER a waste of time! We'll figure out that darn timeline if it takes all the Clocks Of Time in Hyrule!!
Gollgagh
01-22-2009, 03:01 AM
well hey, since this is going to be a PSP game, I'll probably end up pirating it
BlackPhantom
01-22-2009, 03:26 AM
So then either the Triforce representation was unintentional, or they did it to purposely create hype. If it was the later, they certainly did a good job at it.
The Author
01-22-2009, 03:41 AM
well hey, since this is going to be a PSP game, I'll probably end up pirating it
And I wont care about it!
TheHands
01-22-2009, 04:14 AM
again
it doesn't really matter where the triforce came from because in the context of video games it's the fucking triforce
you don't make a game where plumbers fight turtles and then try to convince people it isn't a ripoff of super mario bros. by saying that there were plumbers and turtles way before super mario bros.
Qft. As soon as something's placed into a context, it doesn't matter what it's origin was. The swastika was a religious symbol used by many Eastern cultures (and many of the lesser known in the West) before the Nazis decided to use it, thus making it the universal symbol of hate. Now it doesn't matter where it came from, all that matters is that you think of WWII.
Back on topic:
I'm sad that it's not Zelda, but also relieved. I honestly don't think I want to deal with any more time-themed things in the Zelda series. If it's nonlinear/unconventional, then it better at least fucking make sense. None of this "you almost have a minu- FOOLED YOU!" bullshit.
Gollgagh
01-22-2009, 04:17 AM
it's not even a minute
it's thirty seconds
So when is the timer gonna reach zero?
Wait this is a PSP game?
It's not a Zelda game?
I'm confused now.
cobaltstarfire
01-22-2009, 06:04 AM
The swastika was a religious symbol used by many Eastern cultures (and many of the lesser known in the West) before the Nazis decided to use it, thus making it the universal symbol of hate. Now it doesn't matter where it came from, all that matters is that you think of WWII.
If you want to be really nit-picky the symbol from those religions can still be recognized as not a swastika since they rotate in the opposite direction as one. There are still statues and the like with that particular symbol on it now for these cultures, without bringing up thoughts of Nazi Germany. I suppose most people won't notice that it's backwards though and just go "omgomgomgitsaswastika!" instead.
I don't really have anything to say on topic, I'm just bored right now.
Velocifero
01-22-2009, 09:40 PM
So when is the timer gonna reach zero?
Wait this is a PSP game?
It's not a Zelda game?
I'm confused now.
Not a Zelda game: http://www.zeldauniverse.net/zelda-news/rumors-will-fade-but-spirits-shall-rise/
Shadow Wolf
01-22-2009, 09:54 PM
BWAHAHAHAHAHA you thought it was Zelda and it's a game shorter than all of your prior sexual experiences combined.
HAHA. I shall now go drink and smirk in a superior and ostentatious fashion.
The Damned
01-22-2009, 10:56 PM
Can you blame anyone for thinking it was a Zelda game? It had the Tri-Force symbol in it, and like Bleck said, in video games, that means something to do with Zelda.
It also fits with the current release pattern of Zelda games.
Yeah, it turned out to be something completely unrelated, but come on, everyone that saw it thought the same thing.
Velocifero
01-23-2009, 01:23 AM
Can you blame anyone for thinking it was a Zelda game? It had the Tri-Force symbol in it, and like Bleck said, in video games, that means something to do with Zelda.
It also fits with the current release pattern of Zelda games.
Yeah, it turned out to be something completely unrelated, but come on, everyone that saw it thought the same thing.
Blame it on the power of suggestion, just like an Ouija board. I think we all wanted it to be a new one. I can't wait for the next one. Hopefully won't be based on Gamecube graphics either, not that they were bad at all though.
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