Liontamer
04-13-2009, 06:07 AM
Hi there, first proper submit for me :) A remix of a track from the game Unreal, which for me still has one of the best game soundtracks and in fact inspired me to start making my own music for which I thank it to this day :p The original K_Vision.umx has always been a rather loud and intrusive song which I tried to soften up a little, as well as bringing it to the 21st century in terms of sound quality. I hope my own influences make it stand out enough from the original, though I couldn't help reusing a few of the key samples that made this song into what it was :)
Now for the necessary information:
Link to the remix:
Remixer name: Mimo
Real name: Tim Kok
Email: furymus@gmail.com
Website: http://profile.myspace.com/index.cfm?fuseaction=user.viewProfile&friendID=19742770
userid: 27359
Name of game arranged: Unreal
Name of individual song arranged: K_Vision.umx (File)/ Nightvision (Title)
Additional information about game including composer, system etc.: Released in 1998 for PC by Epic Megagames. The soundtrack was composed by Alexander Brandon and Michiel van den Bos, with some incidental tracks by Dan Gardopee and Andrew Sega
Link to the original soundtrack: http://www.youtube.com/watch?v=CUDAVddrEj8
Enjoy! (I hope :p )
~ Mimo
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Unreal - "Nightvision" (http://www.youtube.com/watch?v=CUDAVddrEj8)
I was gonna say, it sounds like parts of this were sampled from the original, so it made sense to read that in the sub letter. What's with the Unreal series submissions and the need to sample from the originals? Regardless, this didn't involve direct sampling as heavily as "Forgone Conclusion" and this was a pretty straightforward but interpretive take on the original.
I'd actually would have preferred the levels on the everything but the drums raised a little, because the energy's a little underwhelming given what's written. I could have done with the core beats using fills more often to change things up every once, but what was in place was pretty solid. More textural complexity would have helped this, as it could have been more interesting. The arrangement ideas were good, but the production's on the bland side. Overall though, arrangement wins, so this squeaks by for me.
YES (borderline)
Now for the necessary information:
Link to the remix:
Remixer name: Mimo
Real name: Tim Kok
Email: furymus@gmail.com
Website: http://profile.myspace.com/index.cfm?fuseaction=user.viewProfile&friendID=19742770
userid: 27359
Name of game arranged: Unreal
Name of individual song arranged: K_Vision.umx (File)/ Nightvision (Title)
Additional information about game including composer, system etc.: Released in 1998 for PC by Epic Megagames. The soundtrack was composed by Alexander Brandon and Michiel van den Bos, with some incidental tracks by Dan Gardopee and Andrew Sega
Link to the original soundtrack: http://www.youtube.com/watch?v=CUDAVddrEj8
Enjoy! (I hope :p )
~ Mimo
---------------------------------------------------------------
Unreal - "Nightvision" (http://www.youtube.com/watch?v=CUDAVddrEj8)
I was gonna say, it sounds like parts of this were sampled from the original, so it made sense to read that in the sub letter. What's with the Unreal series submissions and the need to sample from the originals? Regardless, this didn't involve direct sampling as heavily as "Forgone Conclusion" and this was a pretty straightforward but interpretive take on the original.
I'd actually would have preferred the levels on the everything but the drums raised a little, because the energy's a little underwhelming given what's written. I could have done with the core beats using fills more often to change things up every once, but what was in place was pretty solid. More textural complexity would have helped this, as it could have been more interesting. The arrangement ideas were good, but the production's on the bland side. Overall though, arrangement wins, so this squeaks by for me.
YES (borderline)