Liontamer
05-17-2009, 11:17 PM
ReMixer name: ProtoDome
Real name: Blake Troise
Email address: protodome@hotmail.co.uk
Website: None
Userid: 25246
Name of game arranged: Pokémon Gold/Silver/Crystal
Name of song arranged: Violet City/Olivine City (includes sections from various other Pokémon tracks, see below)
Original Composer: Junichi Masuda and Go Ichinose
Original Sound Track: http://www.vgmusic.com/music/console/nintendo/gameboy/pk_gsvioletcity.mid
Okay, right, well then. It's explanation time eh? Okay, not submitted ever before so a lil' sketchy on the submission process- sincerely hoping I've not messed up the entry somehow. Probably have... The other day, when faced with the age-old question of "what's your favorite music", I decided I'd go with the Pokémon chiptunes. After a dose of ridicule I suddenly felt that warm, "I wanna listen to that stuff again". So I did. Yeah, okay, it's simplistic stuff, (chord sequences consisting of mighty C's, G's, F's and a few Aminors) but it's fun and catchy. I decided I'd honour it much. Starting off with one of my favorites, Olivine City, it felt like I just needed more than a simple, predicible tune running through it. Kinda like a normal Poké-track but with (alien to most of the original songs) an addition of variation and spontaneity.
To list all the extra tracks I've included... Urm, let me see...
0:51- Gym Theme
0:56- Pokémon Center jingle
1:22- Hypnosis/Sing jingle
1:46- R/S Pokémon Center
2:20- R/B Battle intro
2:24- Route 10
2:30- G/S Item Get
...Along with computer and "item use" sound effects
Okay! I hope that's alright then! I think I'm done here! Hope you enjoy it.
-ProtoDome
----------------------------------------------------------------
Watch the bitrate. We only accept 192kbps or below, so 256kbps, can't run with it.
http://www.zophar.net/download_file/15631 - Track 45
Sound palette and programming ideas reminded me of halc, chthonic and a little bit of Shnabubula, so that was all cool. Short and sweet, this kept the melody pretty straightforward while mucking with the delivery in a huge way; silly, zany and all that.
The fadeout at 2:46's key change was a total buzzkill; I don't inherently dislike fadeouts, but an actual resolution would have hooked this up. The fadeout wasn't even done properly. Pretty disappointing way to end it. It might have seemed cliche, but switching gears completely to a piano or other solo instrument at 2:46 would have been more interesting and allowed you to fashion a cohesive ending. Knocks it down from a solid YES to a borderline YES, but you still get the nod.
Maybe we can get a revision. Otherwise though, cool debut, Blake. Keep 'em coming.
Real name: Blake Troise
Email address: protodome@hotmail.co.uk
Website: None
Userid: 25246
Name of game arranged: Pokémon Gold/Silver/Crystal
Name of song arranged: Violet City/Olivine City (includes sections from various other Pokémon tracks, see below)
Original Composer: Junichi Masuda and Go Ichinose
Original Sound Track: http://www.vgmusic.com/music/console/nintendo/gameboy/pk_gsvioletcity.mid
Okay, right, well then. It's explanation time eh? Okay, not submitted ever before so a lil' sketchy on the submission process- sincerely hoping I've not messed up the entry somehow. Probably have... The other day, when faced with the age-old question of "what's your favorite music", I decided I'd go with the Pokémon chiptunes. After a dose of ridicule I suddenly felt that warm, "I wanna listen to that stuff again". So I did. Yeah, okay, it's simplistic stuff, (chord sequences consisting of mighty C's, G's, F's and a few Aminors) but it's fun and catchy. I decided I'd honour it much. Starting off with one of my favorites, Olivine City, it felt like I just needed more than a simple, predicible tune running through it. Kinda like a normal Poké-track but with (alien to most of the original songs) an addition of variation and spontaneity.
To list all the extra tracks I've included... Urm, let me see...
0:51- Gym Theme
0:56- Pokémon Center jingle
1:22- Hypnosis/Sing jingle
1:46- R/S Pokémon Center
2:20- R/B Battle intro
2:24- Route 10
2:30- G/S Item Get
...Along with computer and "item use" sound effects
Okay! I hope that's alright then! I think I'm done here! Hope you enjoy it.
-ProtoDome
----------------------------------------------------------------
Watch the bitrate. We only accept 192kbps or below, so 256kbps, can't run with it.
http://www.zophar.net/download_file/15631 - Track 45
Sound palette and programming ideas reminded me of halc, chthonic and a little bit of Shnabubula, so that was all cool. Short and sweet, this kept the melody pretty straightforward while mucking with the delivery in a huge way; silly, zany and all that.
The fadeout at 2:46's key change was a total buzzkill; I don't inherently dislike fadeouts, but an actual resolution would have hooked this up. The fadeout wasn't even done properly. Pretty disappointing way to end it. It might have seemed cliche, but switching gears completely to a piano or other solo instrument at 2:46 would have been more interesting and allowed you to fashion a cohesive ending. Knocks it down from a solid YES to a borderline YES, but you still get the nod.
Maybe we can get a revision. Otherwise though, cool debut, Blake. Keep 'em coming.