Liontamer
10-16-2004, 01:54 AM
Submitted back in March, this definitely FT'ed.
I think this is all you need:
Original Game: Kirby's Block Ball
Remix Name: Frozen Rain
My Name: TO (Obviously)
Thanks mate.
Like I just told Lee, and after hearing it again, I thought there were some muddy parts, mostly percussion, that would have sounded better with a sharper mixdown (generally liked the reverb though), and I believe from my quick listen that the second half was repetitive and lacked development. I'll do a more thorough look and vote later, but those were my initial thoughts.
EDIT: I heard clicks & pops all throughout the intro (:01, :07, :09, :14, :15, :16). Otherwise though, the intro was well-textured. As soon as the melody and bassline came in at :57 though, the weakness of the production really stuck out. There seems to be an overall lack of sharpness or punch in the sounds. Even with well-thought out ideas, like 2:15 when you had the arpeggiated synth support come in along with more snap on the percussion, the production really prevented things from having any big impact.
As you segued into 2:54, I felt the mix was basically retreading the ideas already presented without enough other things that would have kept the mix fresh, such as an instrument change or further alterations of the source tune arrangement. The layering of the source melody and the countermelody side-by-side at 3:32 was a good idea, but ultimately didn't feel like significant development.
If you're willing to still look at this one, Lee, I'd suggest working to present some new ideas in the last minute for a more varied/satisfying close, as well as sharpening things up via the mixdown. I like the ideas here, but the production and last minute need refinement.
NO
I think this is all you need:
Original Game: Kirby's Block Ball
Remix Name: Frozen Rain
My Name: TO (Obviously)
Thanks mate.
Like I just told Lee, and after hearing it again, I thought there were some muddy parts, mostly percussion, that would have sounded better with a sharper mixdown (generally liked the reverb though), and I believe from my quick listen that the second half was repetitive and lacked development. I'll do a more thorough look and vote later, but those were my initial thoughts.
EDIT: I heard clicks & pops all throughout the intro (:01, :07, :09, :14, :15, :16). Otherwise though, the intro was well-textured. As soon as the melody and bassline came in at :57 though, the weakness of the production really stuck out. There seems to be an overall lack of sharpness or punch in the sounds. Even with well-thought out ideas, like 2:15 when you had the arpeggiated synth support come in along with more snap on the percussion, the production really prevented things from having any big impact.
As you segued into 2:54, I felt the mix was basically retreading the ideas already presented without enough other things that would have kept the mix fresh, such as an instrument change or further alterations of the source tune arrangement. The layering of the source melody and the countermelody side-by-side at 3:32 was a good idea, but ultimately didn't feel like significant development.
If you're willing to still look at this one, Lee, I'd suggest working to present some new ideas in the last minute for a more varied/satisfying close, as well as sharpening things up via the mixdown. I like the ideas here, but the production and last minute need refinement.
NO