Liontamer
06-06-2009, 02:49 PM
Link:
ReMixer name: The Vagrance
Real name: Samuel Day
Email address Samuel.Day@gmail.com
Website: http://reccej.net
Userid: 15461
Name of game arranged: Mega Man 9
Name of individual song(s) arranged: Plug Man Stage
Remix Name: "March on Electric Children"
Composers: Ippo Yamada, Yu Shimoda, Ryo Kawakami, Hiroki Isogai
System: Xbox Live Arcade, PS3 Store, Whatever the Wii store is called
Link to the original soundtrack:
Your own comments about the mix, for example the inspiration behind
it, how it was made, etc:
I made this right after the Mega Man 9 project was announced to get into the project, but apparently the track was filled before it was even available so I just went ahead and finished it anyway. I've been wanting to try breakbeat again and this track happened to be the perfect one to do it. Really this was done over the course of maybe 4 or 5 days total (1 full day), mainly spread about a period of 3 or 4 weeks. Its not flashy or groundbreaking but rather a sweet to-the-point kick ass remix.
The name is a direct reference to the Blood Brothers (who I adore) album of the same name (even though this remix sounds nothing like the Blood Brothers). Runner-up for the name was "Sing the Funk Electric" after the awesome Elektrik Funk - "On a Journey" house track.
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There's about 12 or 13 seconds of silence left at the end that would need to be trimmed off.
Rockman 9: The Ambition's Revival!! Original Soundtrack (http://www.youtube.com/watch?v=EWsEvzGdJZY) - "Plug Electric (Plug Man Stage)"
The texture should have been a bit fuller-sounding, but it was OK; just sounded like it was missing something. Dynamically, the first 1:40 felt like an extended intro. The energy level basically peaked somewhere between first and second gear at :21. The way the melody was handled also wasn't particularly engaging. It's not awful, it just sounded as if it were playing third fiddle to the drumwork and synthwork.
1:37 finally moved into a different part of the theme, and while the drum patterns did change, the overall energy level and rhythms felt too similar. Dynamically, it wasn't engaging enough.
2:09 had a dropoff, but nothing too dramatic. 2:42's section was a retread of 1:41's section; need something new there to keep things fresh.
The dropoff at 3:11 finally felt a little different than the rest of the mix, with a some metallic percussion sounds that got a lot of room in the soundscape and sounded pretty cool as a result. The ending was pretty anticlimatic as well.
I hate to sound like I'm against downbeat pieces, because I'm not. I'm also not saying this needs a big overhaul with bombastic parts added to create a bigger dynamic curve. There's stuff like The Orichalcon's Raptor/FF7 mix "PlectraSubCity" (http://www.ocremix.org/remix/OCR01481/) that pulls off subtle dynamics well. In terms of subtle but effective dynamic contrast, I'm just not hearing it quite click here.
If the other Js agree and articulate something similar to my POV that I wasn't able to say, I'll be sure to provide more thoughts. This is a good base, but it's missing some things that would complete it and realize the potential here.
NO (resubmit)
ReMixer name: The Vagrance
Real name: Samuel Day
Email address Samuel.Day@gmail.com
Website: http://reccej.net
Userid: 15461
Name of game arranged: Mega Man 9
Name of individual song(s) arranged: Plug Man Stage
Remix Name: "March on Electric Children"
Composers: Ippo Yamada, Yu Shimoda, Ryo Kawakami, Hiroki Isogai
System: Xbox Live Arcade, PS3 Store, Whatever the Wii store is called
Link to the original soundtrack:
Your own comments about the mix, for example the inspiration behind
it, how it was made, etc:
I made this right after the Mega Man 9 project was announced to get into the project, but apparently the track was filled before it was even available so I just went ahead and finished it anyway. I've been wanting to try breakbeat again and this track happened to be the perfect one to do it. Really this was done over the course of maybe 4 or 5 days total (1 full day), mainly spread about a period of 3 or 4 weeks. Its not flashy or groundbreaking but rather a sweet to-the-point kick ass remix.
The name is a direct reference to the Blood Brothers (who I adore) album of the same name (even though this remix sounds nothing like the Blood Brothers). Runner-up for the name was "Sing the Funk Electric" after the awesome Elektrik Funk - "On a Journey" house track.
--------------------------------------------------------------
There's about 12 or 13 seconds of silence left at the end that would need to be trimmed off.
Rockman 9: The Ambition's Revival!! Original Soundtrack (http://www.youtube.com/watch?v=EWsEvzGdJZY) - "Plug Electric (Plug Man Stage)"
The texture should have been a bit fuller-sounding, but it was OK; just sounded like it was missing something. Dynamically, the first 1:40 felt like an extended intro. The energy level basically peaked somewhere between first and second gear at :21. The way the melody was handled also wasn't particularly engaging. It's not awful, it just sounded as if it were playing third fiddle to the drumwork and synthwork.
1:37 finally moved into a different part of the theme, and while the drum patterns did change, the overall energy level and rhythms felt too similar. Dynamically, it wasn't engaging enough.
2:09 had a dropoff, but nothing too dramatic. 2:42's section was a retread of 1:41's section; need something new there to keep things fresh.
The dropoff at 3:11 finally felt a little different than the rest of the mix, with a some metallic percussion sounds that got a lot of room in the soundscape and sounded pretty cool as a result. The ending was pretty anticlimatic as well.
I hate to sound like I'm against downbeat pieces, because I'm not. I'm also not saying this needs a big overhaul with bombastic parts added to create a bigger dynamic curve. There's stuff like The Orichalcon's Raptor/FF7 mix "PlectraSubCity" (http://www.ocremix.org/remix/OCR01481/) that pulls off subtle dynamics well. In terms of subtle but effective dynamic contrast, I'm just not hearing it quite click here.
If the other Js agree and articulate something similar to my POV that I wasn't able to say, I'll be sure to provide more thoughts. This is a good base, but it's missing some things that would complete it and realize the potential here.
NO (resubmit)