djpretzel
02-19-2005, 04:08 AM
Hey there. Name's Adam Higerd, but everyone online calls me Coda. This is my first remix that I've submitted to OC ReMix; I noticed you don't have any Mega Man Battle Network series music on the site. I call it "Full Power" -- named after the scene at the mother computer where the official Navis go into Full Power mode to attack ShadowMan.EXE. The remix is based off of the heroic theme of the game -- which is first played in the aforementioned scene -- though that itself is a variation off of the title theme for the series. I also included brief themes from the Kotobuki Town melody and the Gospel server melody, as well as blending in the classic Mega Man theme from the original series.
To comment about the mix itself... well, I know it's not purely MMBN2. Fully half of the mix is from the original series, and there's a little bit of influence from MMBN3's take on the theme. But it was the transition between MMBN and original series that was the inspiration for the remix in the first place. What started out as an attempt to simply retrack the first theme turned into this mix; both of the major transitions simply played themselves out in my head as I worked on fleshing out the sound, rearranging some parts, and fine-tuning the expressive control.
I'll confess that, behind the scenes, this IS a MIDI file. But that's just the file format I choose to compose in. I know from experience that MIDI synthesis typically sucks, so I made sure to find some good samples to work with once I was finished arranging the remix. Once I found the samples I liked (the PersonalCopy 5.1 soundfont was kind to me), I rebalanced the parts to fit the choice of samples and massaged the pitch bends and the modulation wheel to squeeze out a richer sound. After that, I pulled the result into Sound Forge XP and tweaked with it a little there -- a touch of distortion, a bit of chorus, you know that kind of thing.
As for the remix itself, it's hosted on my web server:
And since you don't have any MMBN stuff on the site, I suppose I should give you the game information.
Game Name: Mega Man Battle Network 2
Original Composer: Yoshino Aoki is the name I've seen attached to MMBN2 and 3, but I can't confirm that for sure.
Copyright: Capcom 2001
System: GBA
/s/ Coda Highland <coda@bobandgeorge.com>
To comment about the mix itself... well, I know it's not purely MMBN2. Fully half of the mix is from the original series, and there's a little bit of influence from MMBN3's take on the theme. But it was the transition between MMBN and original series that was the inspiration for the remix in the first place. What started out as an attempt to simply retrack the first theme turned into this mix; both of the major transitions simply played themselves out in my head as I worked on fleshing out the sound, rearranging some parts, and fine-tuning the expressive control.
I'll confess that, behind the scenes, this IS a MIDI file. But that's just the file format I choose to compose in. I know from experience that MIDI synthesis typically sucks, so I made sure to find some good samples to work with once I was finished arranging the remix. Once I found the samples I liked (the PersonalCopy 5.1 soundfont was kind to me), I rebalanced the parts to fit the choice of samples and massaged the pitch bends and the modulation wheel to squeeze out a richer sound. After that, I pulled the result into Sound Forge XP and tweaked with it a little there -- a touch of distortion, a bit of chorus, you know that kind of thing.
As for the remix itself, it's hosted on my web server:
And since you don't have any MMBN stuff on the site, I suppose I should give you the game information.
Game Name: Mega Man Battle Network 2
Original Composer: Yoshino Aoki is the name I've seen attached to MMBN2 and 3, but I can't confirm that for sure.
Copyright: Capcom 2001
System: GBA
/s/ Coda Highland <coda@bobandgeorge.com>