Liontamer
03-05-2005, 04:20 AM
Hey Larry -
I submitted this a a few months ago, then again at the end of January. I'm assuming it didn't make it, based on the current load on the queue (beginning of February, right?)
This is an arrangement of the Final Fantasy Legend main theme. I arranged it for four to six saxophones (basically an Alto/Alto/Tenor/Baritone sax, if you care). All parts were recorded by me, and I recorded it all straight up and blind - no pitch processing or anything. I recorded each just with the MIDI that I made of the song, without listening to each individual part. The pitch turned out pretty good as it was. I tried to do it in the same style as a song by a vocal jazz concert called Acapella, for what its worth. There are a few parts where the parts switch up and I add a part here or there...I just recorded the little section and added it in.
I used M-Audio Pre-amps, some studio mikes from the recording studio at my college, and Audacity for the basic sequencing. Fruity for the reverb. If y'all care, I used a Selmer Super Balanced Action 80 Alto Sax, Selmer Mark VI Tenor Sax, and a Yamaha Pro Edition Gold Baritone Saxophone. You guys have the chiptune on your site, I believe. The composer was Uematsu.
One note about the song - every set of songs that I've heard from this game doesn't include this song. The song is the Opening theme - the main screen song. Its also the main theme for Legend II and III. I've got a MIDI that I sequenced from the game, if that will help, and I can rip an mp3 from the sound test if you guys want it.
Anything else, please feel free to ask.
Credit this song to the Prophet of Mephisto. That is my ID on the forums, as well. My website is at www.soundclick.com/theprophetofmephisto. Props to the crew at Remix Affiliates for their help on this song. The name of the song is 'Legend of the Saxes'.
BRAD BURR
aka the Prophet of Mephisto
http://www.zophar.net/gbs/ffl1.zip - Track 1
I remember the source tune from way back when I got into the scene and started doing radio, since it was the source tune choice for IMC5, which featured some really good tracks from guys like analoq & aluminum.
The sax work didn't sound terribly fake, but it also didn't come across as exceptionally authentic-sounding either. The performance was supposed to sound chill and laid-back but instead ended up sounding very sluggish. I heard light pops/audio deformations at points. Gotta eliminate those, but nothing was a big bother there. The arrangement showed some significant reinterpretation more in the second half, which was good. I certainly liked the ideas there.
Interesting light jazz kind of vibe, though I don't believe all of the elements combined well. The various brass support work sounded really improvised yet meandering at times. The whole track seemed to lack any focused direction as a result. The lead needed to be punched up to provide something for the listener to latch onto. As it stands, everything layered together at basically the same volume/intensity and just mudded together. The ending had a resolution, but it came across as too sudden and undeveloped. Promising ideas, Brad, but there's loads of stuff to work on in you wanna achieve a cohesive, spirited, and focused end-result.
NO
I submitted this a a few months ago, then again at the end of January. I'm assuming it didn't make it, based on the current load on the queue (beginning of February, right?)
This is an arrangement of the Final Fantasy Legend main theme. I arranged it for four to six saxophones (basically an Alto/Alto/Tenor/Baritone sax, if you care). All parts were recorded by me, and I recorded it all straight up and blind - no pitch processing or anything. I recorded each just with the MIDI that I made of the song, without listening to each individual part. The pitch turned out pretty good as it was. I tried to do it in the same style as a song by a vocal jazz concert called Acapella, for what its worth. There are a few parts where the parts switch up and I add a part here or there...I just recorded the little section and added it in.
I used M-Audio Pre-amps, some studio mikes from the recording studio at my college, and Audacity for the basic sequencing. Fruity for the reverb. If y'all care, I used a Selmer Super Balanced Action 80 Alto Sax, Selmer Mark VI Tenor Sax, and a Yamaha Pro Edition Gold Baritone Saxophone. You guys have the chiptune on your site, I believe. The composer was Uematsu.
One note about the song - every set of songs that I've heard from this game doesn't include this song. The song is the Opening theme - the main screen song. Its also the main theme for Legend II and III. I've got a MIDI that I sequenced from the game, if that will help, and I can rip an mp3 from the sound test if you guys want it.
Anything else, please feel free to ask.
Credit this song to the Prophet of Mephisto. That is my ID on the forums, as well. My website is at www.soundclick.com/theprophetofmephisto. Props to the crew at Remix Affiliates for their help on this song. The name of the song is 'Legend of the Saxes'.
BRAD BURR
aka the Prophet of Mephisto
http://www.zophar.net/gbs/ffl1.zip - Track 1
I remember the source tune from way back when I got into the scene and started doing radio, since it was the source tune choice for IMC5, which featured some really good tracks from guys like analoq & aluminum.
The sax work didn't sound terribly fake, but it also didn't come across as exceptionally authentic-sounding either. The performance was supposed to sound chill and laid-back but instead ended up sounding very sluggish. I heard light pops/audio deformations at points. Gotta eliminate those, but nothing was a big bother there. The arrangement showed some significant reinterpretation more in the second half, which was good. I certainly liked the ideas there.
Interesting light jazz kind of vibe, though I don't believe all of the elements combined well. The various brass support work sounded really improvised yet meandering at times. The whole track seemed to lack any focused direction as a result. The lead needed to be punched up to provide something for the listener to latch onto. As it stands, everything layered together at basically the same volume/intensity and just mudded together. The ending had a resolution, but it came across as too sudden and undeveloped. Promising ideas, Brad, but there's loads of stuff to work on in you wanna achieve a cohesive, spirited, and focused end-result.
NO