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View Full Version : Looping MIDI files for a game.


TheKrow
05-22-2010, 03:00 PM
Alright so let's say that I'm contributing music to something of a 2-D video game. I want the MIDIs I compose to be able to loop back to a certain point in the song, without starting from the very beginning of the track... Much like you would hear in many SNES games.

Is there a way to somehow encode MIDIs (or even any other kind of audio file) to do this right after finishing?

Zephyr
05-22-2010, 06:03 PM
Ask your programmer if he can set up an AB loop, you split the track into A and B parts, it plays through A, then goes directly into B, then loops B.

TheKrow
05-28-2010, 12:53 AM
Thanks, I'll see if he's able to do so. (Sorry for late reply :P)