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Polo
08-05-2006, 11:47 AM
DUN DUN DUUUUUUN!

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Sephiroth
Square (http://www.square-enix.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot35.jpg

Bio
Sephiroth is the boastfully ultimate product of the Shinra mega-corporation's science and military facilities. Standing over six feet tall, wielding an equally rare and lengthy Masamune, the elite officer outclasses all other SOLDIERs in power and persona. Add his silver hair to the mix and he wonders about his parentage - which no one in Shinra reveals to him beyond the name Jenova.

On a mission to inspect a reactor near the town of Nibelheim, Sephiroth found chambers containing mutated humans alongside one chamber labeled "Jenova." "Was I created this way too?" he thought. Back at the town's mansion he studied research notes by the scientist responsible for these experiments. The reports, though incomplete, were enough to temper his feeling like a mutation into rage against all humanity, starting with the roast of Nibelheim.

Thought to have disappeared then, Sephiroth returns with a deadlier agenda on his hands. Bodies of SOLDIERs pile up as he seeks a position beyond that of elite officer of Shinra. Those who follow his black cape are in for several rude surprises - not least of which is a "calamity from the skies."

Quote: "What do I have to be sad about? I am the chosen one."

Selected Game Appearances
PLAYSTATION
Final Fantasy VII (http://www.ocremix.org/game/ff7/) (1997)

ARCADE
Ehrgeiz: God Bless the Ring (1998)

PLAYSTATION 2
Kingdom Hearts (http://www.ocremix.org/game/kingdomhearts/) (2002)
Itadaki Street Special (2004)
Kingdom Hearts II (2005)

References
Wikipedia - Sephiroth (Final Fantasy VII) (http://en.wikipedia.org/wiki/Sephiroth_%28Final_Fantasy_VII%29)
Fighters Generation - Sephiroth (http://www.fightersgeneration.com/fightgen/characters3/sephiroth.html)
Video Game Character Adaptations - Sephiroth (http://surbrook.devermore.net/finalfantasy/ff7/ffsephiroth.html)
Temple of Sephiroth (http://www.tao.cx/tos/)
Final Fantasy VII Game Manual (PC) (http://www.gamemanuals.net/download/49595209d2a67ce38e6cf5ed0b33cb62/Final_Fantasy_VII_%28EN%29.pdf)

The Coop
08-10-2006, 09:09 AM
Um, Dafydd? Any thoughts on the "Who are" Darkstalkers explanation I posted?

Dexie
08-10-2006, 02:24 PM
No one's done Dr. Wily yet? Gasp and shock. I'll do him, then. I'll try to have something up in the next day or so for him.

watkinzez
08-11-2006, 03:41 AM
No one's done Dr. Wily yet? Gasp and shock. I'll do him, then. I'll try to have something up in the next day or so for him.

I'd put that by Dafydd first.. said he's been working on one.

Dafydd
08-11-2006, 05:40 AM
I AM working on one. Don't touch him. :)

Coop, I thought your darkstalkers thingy was very good, but the part where you brought up what seemed like every one of them was a little bit too comprehensive, in my opinion. Consider removing the ones that are not covered in the project and mention them only as "among others", or the likes. Other than that, this is exactly what I asked of you.

I would also like to thank you so much for doing this, especially after being told that the first ones you made, and obviosly spent a lot of time on, weren't good enough. :) Again, thank you.

As for the rest of you, can anyone tell me what the hell this:


DUN DUN DUUUUUUN!
means? What exactly is he done with? The bios he dibbed? Was that all? In that case, it's all good, and I have no further complaints.

Sorry for being away from the thread for so long. I just haven't been in the mood. I'll be back with Wily's bio shortly.

Polo
08-11-2006, 12:39 PM
As for the rest of you, can anyone tell me what the hell this:


DUN DUN DUUUUUUN!
means? What exactly is he done with? The bios he dibbed? Was that all?

Sephiroth, ranked #1 bad guy of all time. The last of the FF7 bios and my (current) dibs. 500th reply in the thread. My 30th bio. Stirring up a little "WHOA!" reaction from readers used to watching me jump right into the bios. For the heck of it. (insert other obligatory champagne cork-popping reason here)

I'm not done writing bios, I've just been focusing on the (rather deceptive) editing phase lately. I'm thinking of rewriting / adding to bios previously written by others, tightening up the words, adding / deleting games / sources, in case you, Dafydd, don't have enough reserves to sift through them. Linearity said he'd help go through them (http://www.ocremix.org/phpBB2/viewtopic.php?p=2305968#2305968) as well, but he hasn't responded to my PM.

Also, Coop, you can probably add the Darkstalkers' pics at the top of your explanation:
http://www.ocremix.org/images/template/ocr4_mascot103.jpghttp://www.ocremix.org/images/template/ocr4_mascot50.jpghttp://www.ocremix.org/images/template/ocr4_mascot37.jpghttp://www.ocremix.org/images/template/ocr4_mascot55.jpghttp://www.ocremix.org/images/template/ocr4_mascot90.jpghttp://www.ocremix.org/images/template/ocr4_mascot49.jpghttp://www.ocremix.org/images/template/ocr4_mascot102.jpg
to give the reader a visual anchor.

Dafydd
08-11-2006, 01:47 PM
Sephiroth, ranked #1 bad guy of all time. The last of the FF7 bios and my (current) dibs. 500th reply in the thread. My 30th bio. Stirring up a little "WHOA!" reaction from readers used to watching me jump right into the bios. For the heck of it. (insert other obligatory champagne cork-popping reason here)

Aaaah. I see. Carry on, then.

I'm not done writing bios, I've just been focusing on the (rather deceptive) editing phase lately. I'm thinking of rewriting / adding to bios previously written by others, tightening up the words, adding / deleting games / sources, in case you, Dafydd, don't have enough reserves to sift through them.

Yeah, I don't have that much spare time on my hands right now. Or, rather, I've wasted the time I've had in unmod, and now I really don't have that much spare time. :banghead:

I'll try to go through some bios very soon, but you're so much better than I at writing bios, so I'll entrust you with improving any one of them, whenever you feel like it. I can already tell you, as is stated in the first post, that the Mega Man X bio needs reworking. Smoke doesn't seem to give a shit despite my inviting him. I could try to re-write that one myself, since it's pretty much the only bio here that I feel confident enough to write about. My preliminary Wily bio stinks, but I'll post it anyway, just to prove I've actually given it a try. Also, thanks for linking me to that post of Linearity's. Did you read the one right below it? Also, Lin's Mega Man bio was right underneath that one. Good for reference when writing the Wily bio. Thanks again.

I gave Linearity a search on the forums and it appears he's only posted a single once since June 14, and that was on July 17. I'm guessing he's busy with something important. :)


Also, Coop, you can probably add the Darkstalkers' pics at the top of your explanation:
http://www.ocremix.org/images/template/ocr4_mascot103.jpghttp://www.ocremix.org/images/template/ocr4_mascot50.jpghttp://www.ocremix.org/images/template/ocr4_mascot37.jpghttp://www.ocremix.org/images/template/ocr4_mascot55.jpghttp://www.ocremix.org/images/template/ocr4_mascot90.jpghttp://www.ocremix.org/images/template/ocr4_mascot49.jpghttp://www.ocremix.org/images/template/ocr4_mascot102.jpg
to give the reader a visual anchor.

Seconded. "Good call, my young padawan". Et cetera.

Dafydd
08-11-2006, 02:24 PM
Yes, I stole Linearity's layout. I wasn't in the mood to relink all those games. :)

Dr. Wily
1987
Capcom (http://www.capcom.com)
http://www.ocremix.org/images/template/ocr4_mascot54.jpg

Character Summary

Dr. Albert Wily, sporting a white labcoat, wild, grey hair, a moustache, bushy eyebrows and a superior intellect, seems to share a bit more than his first name with world-famous physicist Albert Einstein. The one important thing that puts them apart is that the latter was a pacifist, and that the former is the archetype evil/mad scientist bent on destruction and power.

Wily's story has changed several times, but the one more commonly told is that he was originally the aide of genius Dr. Light - the creator of what was to become Mega Man, and several other humanoid robots. After stealing several of these robots for his own ends, Dr. Wily turned them into destructive weapons, dubbed them Robot Masters and let them wreak havoc on the city of Monstropolis in an attempt to take over the world. Deep inside his Skull Castle, he was defeated by the combat refitted household robot Mega Man, and fled in his flying saucer, only to return some years later with a fresh armada of new Robot Masters for Mega Man to destroy.

Dr. Wily is notorious for his ability to always elude the arms of justice and return again. After his customary crying at Mega Man's feet at a failure, he always has an escape route, and returns to attempt global conquest once again, using either new inventions, or by giving life to past creations once more.

Quote: *juts eyebrows*

Appearances
Mega Man (http://www.ocremix.org/game/1/) (1987)
Mega Man 2 (http://www.ocremix.org/game/2/) (1988)
Mega Man 3 (http://www.ocremix.org/game/3/) (1990)
Mega Man 4 (http://www.ocremix.org/game/4/) (1991)
Mega Man 5 (http://www.ocremix.org/game/296/) (1992)
Mega Man 6 (http://www.ocremix.org/game/321/) (1993)
Mega Man: The Wily Wars (http://www.ocremix.org/game/254/) (1993)
Mega Man 7 (http://www.ocremix.org/game/460/) (1995)
Mega Man 8 (http://www.ocremix.org/game/160/) (1997)

Sources:
The Mega Man Home Page (http://www.mmhp.net/Original/Characters.html)
Wikipedia's Dr. Wily page (http://en.wikipedia.org/wiki/Dr._Wily)
Gamemanuals.net (http://www.gamemanuals.net/)
- Mega Man manual

watkinzez
08-11-2006, 02:29 PM
Quote: *raising and lowering eyebrows repeatedly and in a most semi-flirtatious manner* (please do help me come up with a similiar sentence featuring a smaller word count)

How about

^___^

?


...fine. Just "*Eyebrow raise*" then.

Dafydd
08-11-2006, 02:31 PM
Oh. That didn't sound as fun as I'd hoped. :/ heh. By the way, watkinzez, is that you on the right in your sig? You're using his face on frappr...

Anyway, my Wily bio has the outline I want but the fluency is just not there, and I feel things could be elaborated without repeating what's said in the Mega Man bio. Someone help me.

watkinzez
08-11-2006, 02:38 PM
Sadly, I didn't star in Black Books or Shaun of the Dead- but but photos of me are online from the Aus Meetup (http://www.ocremix.org/phpBB2/viewtopic.php?t=83917&postdays=0&postorder=asc&highlight=watkinzez&start=210).

Dexie
08-11-2006, 08:50 PM
Oh. That didn't sound as fun as I'd hoped. :/ heh. By the way, watkinzez, is that you on the right in your sig? You're using his face on frappr...

Anyway, my Wily bio has the outline I want but the fluency is just not there, and I feel things could be elaborated without repeating what's said in the Mega Man bio. Someone help me.

You could add in a bit about his repeated use of the Saucer as an attack method, add a bit about building Bass, or even add in a small bit about Zero, and how Wily is responsible for a large part of the X series.

Might also be worth noting the alternate universe Wily in the Battle Network games, as well as his cameo as a good guy in Mega Man Legends.

Dafydd
08-11-2006, 09:27 PM
You could add in a bit about his repeated use of the Saucer as an attack method, add a bit about building Bass, or even add in a small bit about Zero, and how Wily is responsible for a large part of the X series.

Might also be worth noting the alternate universe Wily in the Battle Network games, as well as his cameo as a good guy in Mega Man Legends.

Bleh. You try it. I obviously don't know crap about the guy... :oops: I'm serious. Write a new bio for him, but try to bring up the things I said in it. I didn't know he had anything to do with the X series, or that he did a good guy cameo in MML, but I was considering mentioning the saucer. Are these things you find out in MM7 / 8?

... I guess there's no point to avoiding spoilers when it comes to Mega Man anyway. Or is there? I mean... in what game do you find out about Wily being important to the X series?

Also, I just realized that we might have to change things in the "appearance" list. As far as I know, the Mega Man games with roman numerals are usually the game boy ones, and the ones with arabic numerals are the NES ones. So I changed that in the bio.

By the way, watkinzez, is that you on the right in your sig? You're using his face on frappr...

Yeah, I thought they looked like actors, and they also looked a bit too old, but I've never seen them play in anything, But you can never tell, can you? :)

Dexie
08-11-2006, 10:10 PM
^^;;

You find out that he's the one that built Zero in Bass's ending to Power Fighters 2.

Wily also shows up in Zero's dreams very early on in X4.

Not only that, but Wily created the Zero Virus, which would end up transferring from Zero into Sigma during one of their fights, thus creating the nasty Sigma Virus.

*is quite a bit of a Mega Man fan ^^;*

Dafydd
08-11-2006, 11:08 PM
Yes, I can tell... well, in that case, I would say those facts count as spoilers, and we'll leave them out. ... Funny... I thought Zero was built after Mega Man X...

Polo
08-12-2006, 01:59 PM
Fluidly connecting the facts that matter will always be, IMO, the greatest challenge to writing bios. I usually spend time away from my laptop to write different possible openers / data connectors / word orders based on what I know offhand or have learned recently, central / relative to the mascot. Frustrating, but it helps.

----------

And now, a revision of Dafydd's Doom Trooper bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=1828884#1828884) on page 8...

Doomguy
id Software (http://www.idsoftware.com)
1993
http://www.ocremix.org/images/template/ocr4_mascot71.jpg

Character Summary
When a Mars-based teleportation experiment goes awry, contact with Phobos and Deimos is lost. The latter moon disappears, so the former's base is investigated by green-armored grunts and troopers. One, a marine more through force than personal choice, stands guard at the hangar. His radio transmitter returns his buddies' cries of agony mingled with monstrous growls, then silence. Armed only with a pistol and his wits about him, the nameless "Doomguy" advances, about to learn what kind of hell has been unleashed.

Doom's immersive 3D atmosphere set new precedents for first-person shooters such that similar games were dubbed "Doom clones" based on their setup. At the bottom of the screen lies the face behind the space helmet, eyes shifting left and right for danger, grunting when pained (and bleeding when health is low enough), and grinning when a new weapon's picked up. Shotguns, rocket launchers, and plasma rifles are a few WMDs that help the marine tear a gory path through the monsters in the hopes of finding where they're coming from - and maybe a way back home to Earth.

Quote: "Hgnn!" (grunt)

Sources
Wikipedia - Doomguy (http://en.wikipedia.org/wiki/Doomguy)
The Ultimate Doom Game Manual (http://www.gamemanuals.net/download/33968f2f52b5d75bcbd400dfb9c63e04/Ultimate_Doom_%28EN%29.pdf)
Planet Doom (http://www.planetdoom.com)
MobyGames - Doom Series (http://www.mobygames.com/game-group/doom-series)
Old Doom (http://www.olddoom.com/)

Appearances
PC
Doom (http://www.ocremix.org/game/doom/) (1993)
Doom II: Hell on Earth (http://www.ocremix.org/game/doom2/) (1994)
Final Doom (http://www.ocremix.org/game/finaldoom/) (1996)
Doom 3 (2004)

NINTENDO 64
Doom 64 (1997)

The Coop
08-16-2006, 05:40 AM
Darkstalkers "What is", take two...


http://www.ocremix.org/images/template/ocr4_mascot103.jpg http://www.ocremix.org/images/template/ocr4_mascot50.jpg http://www.ocremix.org/images/template/ocr4_mascot37.jpg http://www.ocremix.org/images/template/ocr4_mascot55.jpg http://www.ocremix.org/images/template/ocr4_mascot90.jpg http://www.ocremix.org/images/template/ocr4_mascot49.jpg http://www.ocremix.org/images/template/ocr4_mascot102.jpg

What is Darkstalkers?

To put it simply, it's a series from Japanese game makers Capcom (http://www.capcom.com), where fantastical characters that were touched by “darkness” either at birth, or later in life, fight one another. But these characters aren't your average run of the mill stock. Among the numerous characters in the series, there's a werewolf (Jon Talbain), a pair of succubi (Morrigan and Lilith Aenslaed), a cursed samurai (Bishamon), an undead rocker (Lord Raptor), a Chinese ghost (Hsein-ko), and a self appointed dark messiah (Jedah). Some of the characters in the series (like Victor, who isn't pictured here) are based off of classic literature monsters (in Victor's case, "Frankenstein"), while others are original takes on well established types of monsters. Regardless of each character's source, it's a colorful cast of characters to be sure, and each one has a specific reason for confronting (or being confronted by) the other Darkstalkers.

Some are good, some are evil, and a few even walk the thin line between the two sides. But no matter their alignment or reasonings behind it, a pair of commonalities is shared among them... they're all searching for something, and their searches will inevitably bring them all face to face. But in the end, only one can claim what it is they're after. The question is, just who will it be?

Polo
08-16-2006, 10:51 AM
^ Lookin' good, Coop.

In other news,

Hey, sorry I'm been out of the loop for a while.

What do you mean my most solid completions? I finalized and edited all of my bios (except I-No's, which I will finish up today), so they're all ready to go, I think. I'll proofread them again just to be sure; they're all listed on the front page.

How's the editing process going to work?

Cool, glad you're still alive.

If you're happy with your finalized bios and they read smoothly enough for a newb to grasp, I'd consider that "solid." Post the links to your completed bios and Dafydd will link them in the first post, to alert Liontamer to copy+paste them into OCR's Wiki.

I'm reading through old bios and seeing if I can touch up some that are tacky or run-on, missing a character quote, need more sources / fewer game appearances (I list 3-5 sources, 6 or 9 major appearances max), and need grammar / spelling fixes. You, watkinzez, The Coop, and I are among the most involved, while people who posted only one bio or dropped may not come back to fix their own work, either 'cause they're busy (Rexy), forgot (Instrument of GAWD), or their English "sucks" (Psychotic Ninja). Dafydd hasn't been in the mood lately so I revised his Doom Trooper bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2536485#2536485) for him. I linked to his old bio when posting my version with more relevant info, better flow, and more sources.

We could also link to bios (by others) that we think are done, if we're too lazy to revise 'em.

----------

And now a revision of Rexy's Sonic bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=1880742#1880742) on page 9...

Sonic
Sega (http://www.sega.com/)
1991
http://www.ocremix.org/images/template/ocr4_mascot8.jpg

Character Summary
Replacing Alex Kidd in 1991, Sega answered Nintendo's Mario with a new mascot, Sonic, whose name and game complemented the CPU speed of the Genesis. Sporting red-and-white Power Sneakers, the cobalt-blue hedgehog can run and roll faster than the speed of sound. He doesn't look back; that's his way of life.

Storywise, Doctor Robotnik (known as Dr. Eggman from Sonic Adventure on) is bent on ruling the world with his mad scientist intellect and the mystical power of the Chaos Emeralds. It's up to Sonic to put a stop to him by going through levels (called "acts") laden with slopes, loop de loops, springs, and other speed-strategic pieces, collecting rings along the way. With his quill-sharp rolling jump and spinning attacks, he spikes the Doctor's machines to save the cute, fuzzy animals trapped within them. Joined by other colorful anthropomorphic characters in spin-off titles, comics, and cartoons, Sonic's popularity has soared beyond Mario's on occasion. He even has a fruit fly embryonic development gene named after him.

Quote: "This game of tag is boring; I'm outta here!"

Sources
Wikipedia - Sonic (http://en.wikipedia.org/wiki/Sonic_the_Hedgehog_%28character%29)
Sonic HQ (http://sonichq.mobiusforum.net/newsite/)
MobyGames - Sonic the Hedgehog Series (http://www.mobygames.com/game-group/sonic-the-hedgehog-series)

Appearances
GENESIS
Sonic the Hedgehog (http://www.ocremix.org/game/sonic/) (1991)
Sonic & Knuckles (http://www.ocremix.org/game/sonicandknuckles/) (1994)

MASTER SYSTEM
Sonic the Hedgehog 2 (http://www.ocremix.org/game/sonic2sms/) (1992)

SEGA CD
Sonic CD (http://www.ocremix.org/game/soniccd/) (1993)

SEGA SATURN
Sonic 3D: Flickie's Island (http://www.ocremix.org/game/sonic3dflickiesislandsat/) (1996)

DREAMCAST
Sonic Adventure (http://www.ocremix.org/game/sonicadventure/) (1998)

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And as always, feedback is a boon, even on editing-phase revisions, in case a sentence doesn't sit right, an idea doesn't fit... whatever.

Rexy
08-17-2006, 06:02 PM
For much of the time I approve, but if you're linking games that are already covered on the site, you forgot Sonics 2 and 3 for one thing :P
Other than that, yeah. I know I've been out of the loop for a while, but I still am happy to see this nearing completion and whatnot.

Kureejii Lea
08-17-2006, 06:46 PM
Anyway, my Wily bio has the outline I want but the fluency is just not there, and I feel things could be elaborated without repeating what's said in the Mega Man bio. Someone help me.

You could add in a bit about his repeated use of the Saucer as an attack method, add a bit about building Bass, or even add in a small bit about Zero, and how Wily is responsible for a large part of the X series.

Yeah, even though that it's from the X series and not the original, the "After him! He is our nemesis! Our rivalry is what gives me motivation in life!" line might work as a good quote for him.

Gobolt
08-24-2006, 01:35 AM
For the Mega Man thingers, ye might wanna research a bit into the recently released Zero Complete Works book, as it contains a lot of new information there. It has also thrown off like, everyone's understanding of how many of the things in the X and Zero series work. 'Course, 's far as I've seen no one (outside of Capcom/Inti Creates that is) has yet to gain a complete understanding on how things work based on the Complete Works. There is new information regarding X and Wily there that, well, chances are aren't in the profiles.


Also, for the R-9 bio, I recall Bydo being created as bioweapons by humans in the 26th century (400 years later), but then sealed into... somewhere, I forget where. I can't remember precisely but I recall it being since they no longer had any need for 'em or the Bydo became uncontrollable. Either or. Then after spending a lotta time there they somehow managed to break free four centuries before their creation near Earth and were pretty pissed off at humans and decided to attack us.
Can't remember exact info, will haveta check 'em today or tomorrow.

Edit: Also, the I-No profile could maybe divulge a bit of why she's working for That Man, seeing how it is pretty bare right now, and the info doesn't come out in the games itself anyways so it wouldn't be to spoiler-y, I think.

Dafydd
08-24-2006, 02:14 PM
Well, since I've played Mega Mans X1, X2 and X3 and still haven't seen any hint of Wily, I'd consider mentioning him and the X series in the same sentence would be a pretty grand spoiler. I'd also rather not have us delve into things like the "Zero Complete Works", since most of what's in there is likely thought up years after the original story... :|

Gobolt
08-24-2006, 11:11 PM
Hm, well, y'see, Inafune himself took part in the creation of the book and the information has to do wif both the X and Zero series. Also, I hear it goes along somewhat better wif the MHX games than the original X games, however both are the same X series, and the plot is the same in the end. Methinks whether it was thought up years after or not is irrelevant to the validity of the information.

As fer ze Wily relation to X series thinger, I guess ye've a point there. Personally I've no clue when he was thrown into the mix in the games, having played only X, X8 and Command Mission outta the X series. Possibly X2 too, but can't remember if I have anymore.

Well, ditching the Wily part then, it still contains the bit about X being the origin of the so called maverick virus. According to my understanding, he was given a sort of "worry circuit" (not necessarily a physical circuit but a thought pattern maybe) that causes him to worry about siding with either humans or reploids in relevant situations, and Light put him into the stasis fer 30 years so that it'd most likely run simulations that included this circuit and "trained" X in controlling himself wif the thinger. Since after all, if he couldn't handle it, well, yeah. I doubt I need'ta finish that sentence.
Now, Cain ditched this process wif his reploids, meaning not everyone had the willpower to be able to decide when situations wif the circuit came and went crazeh. Some on the other hand could clearly decide, but chose reploids, which caused humanses to label 'em as a danger fer humanses. Now, Sigma was all strong-like and capable of not going loco or choosing reploids, until he fought Zero. Zero was carrying a virus, that then jumped to Sigma in their fight and messed wif his thought process and turned him maverick later on. The virus also mish-mashed wif Sigma's DNA code to mutate into ze Sigma Virus. The Maverick Virus? No such thing, only Sigma and Zero Virii, and Nightmare Virus later on too.
Also, fun fact: the worry circuit effect jumped from someone, Sigma or X, I'm not sure which, to Zero, and somehow calmed him down. Zero had been but a raging killer, however he had normalness inside him, only it had been blocked by stuffs Wily did, but the transplantation of the Worry Circuit whatever phix'd that and we got a nice Zero. Then Zero went wandering fer a while to improve and unknowingly infected a load of other reploids wif virusness.


... Erm, ignore the fruit loop talkings of mine there, it just kinda comes automatically. XP
Also, that's the most relevant info that I can remember off the bat, ye can choose if'n ye wanna add it along or not. If'n ye do choose to do so, I recommend checking RPM fer more information on the thinger, since this is from my vague memory and most likely not the 100% accurate version. >_>

Polo
08-25-2006, 12:26 PM
Probably more info than we need Gobolt, but thanks for sharing. I'll see what I can do with the bios of Mega Man, X, AND Dr. Wily, in terms of revising and such. I like the way you type, btw.

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A revision of Linearity's Toad bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=1883937#1883937) on page 9...

Toad
Nintendo (http://www.nintendo.com/)
1985
http://www.ocremix.org/images/template/ocr4_mascot39.jpg

Character Summary
The Toads of the Mushroom Kingdom are a busy, peppy lot. They run shops chock-full of power-ups lurking in treasure chests, patrol their purloined princess's castle handing out stars, and urge onward the equally energetic plumbers, Mario and Luigi, with pleas like the legendary "But our Princess is in another castle!" sentiment. Juggling these tasks and more is the loyal retainer to Princess Toadstool, the Toad with the standout name of - Toad.

Called Kinopio in Japan, the stout mushroom man first becomes playable (and competitive) in Super Mario Bros. 2, his fast feet and veggie-plucking prowess offsetting weak jumpage. In Wario's Woods, Toad capitalizes on his strength by lifting and chucking whole stacks of bombs to clear puzzle rooms. A speedy lightweight in the Mario Kart games, his childlike voice shouts "yahoo!" as he gains the lead.

And he's still mature enough to help organize whole parties. A consummate toady.

Quote: "Hey Mario! Lots of people use something called a "door" to go in and out of their houses..."

Sources
Wikipedia - Toad (http://en.wikipedia.org/wiki/Toad_%28Nintendo%29)
Mario Mania - Toad (http://www.nintendoland.com/home2.htm?mario/friends/toad.htm)
La Maison de Toad (http://www.lamaisondetoad.org/) (French)

Appearances
NINTENDO
Super Mario Bros. (http://www.ocremix.org/game/supermariobros/) (1985)
Super Mario Bros. 2 (http://www.ocremix.org/game/supermariobros2/) (1988)
Wario's Woods (1994)

SUPER NINTENDO
Super Mario RPG: Legend of the Seven Stars (http://www.ocremix.org/game/supermariorpg/) (1996)

NINTENDO 64
Mario Kart 64 (http://www.ocremix.org/game/mariokart64/) (1996)

GAMECUBE
Super Smash Bros. Melee (2001)

Dafydd
08-25-2006, 12:34 PM
Yeah, I got that much from reading the first X manual, Gobolt, but it doesn't explain much about Wily.

I'll read your revisions real soon, Polo. Working 2 jobs and school simultanously :-/ Next week sometime. :)

Oh, and, Coop, good job.

KyleJCrb
08-25-2006, 12:38 PM
Wily shows up in X4 or 5, I think. The first 3 games really don't divulge too much of the storyline compared to those two.

watkinzez
08-29-2006, 07:31 AM
Haha.. new mascots.

http://www.ocremix.org/images/template/ocr4_mascot136.jpghttp://www.ocremix.org/images/template/ocr4_mascot137.jpghttp://www.ocremix.org/images/template/ocr4_mascot138.jpghttp://www.ocremix.org/images/template/ocr4_mascot139.jpghttp://www.ocremix.org/images/template/ocr4_mascot140.jpghttp://www.ocremix.org/images/template/ocr4_mascot141.jpg
http://www.ocremix.org/images/template/ocr4_mascot142.jpghttp://www.ocremix.org/images/template/ocr4_mascot143.jpghttp://www.ocremix.org/images/template/ocr4_mascot144.jpghttp://www.ocremix.org/images/template/ocr4_mascot145.jpghttp://www.ocremix.org/images/template/ocr4_mascot146.jpghttp://www.ocremix.org/images/template/ocr4_mascot147.jpg
http://www.ocremix.org/images/template/ocr4_mascot148.jpghttp://www.ocremix.org/images/template/ocr4_mascot149.jpghttp://www.ocremix.org/images/template/ocr4_mascot150.jpg

136: Lady (Devil May Cry 3)
137: Dante (Devil May Cry)
138: Voldo (Soul Calibur)
139: Hammer Bros (Super Mario Bros.)
140: Cid (Final Fantasy VII)
141: Shinnosuke Kagami (Last Blade)
142: Gambit (X-Men)
143: Venom
144: Blaze the Cat (Sonic Rush)
145: Spiderman
146: Zato-1 (Guilty Gear)
147: Solid Snake (MGS4, we can just link this to the other Solid Snake bio)
148: Lakitu (Super Mario Bros.)
149: Rose (Street Fighter Alpha)
150: Setsuna (Last Blade)

Thanks SoloGamer.

There's also another mascot of which I don't know the number of.. a crazy Japanese office worker guy which I glanced a few minutes ago. EDIT- Turns out this guy replaced 101, which (luckily) hasn't had a bio written.
http://www.ocremix.org/images/template/ocr4_mascot101.jpg

Looking at Shnabubula's post on the first page, a few other mascots have changed (mostly quality of the pictures, seem to be bigger). A few, though-

Is this one the same character as the old one, or am I just blind?
http://www.ocremix.org/images/template/ocr4_mascot105.jpghttp://i4.photobucket.com/albums/y149/watkinzez/ocr4_mascot105.jpg

SoloGamer
08-29-2006, 07:41 AM
Heh, and I was just going to point that out after seeing Blaze.

136: Lady (Devil May Cry 3)
138: Voldo (Sou Calibur)
140: Cid (Final Fantasy VII)
141: Shinnosuke Kagami (Last Blade)
142: Gambit (X-Men)
146: Zato-1 (Guilty Gear)
149: Rose (Street Fighter Alpha)
150: Setsuna (Last Blade)


Oh, and I noticed this on the first page:


http://www.ocremix.org/images/template/ocr4_mascot84.jpghttp://www.ocremix.org/images/template/ocr4_mascot88.jpghttp://www.ocremix.org/images/template/ocr4_mascot101.jpghttp://www.ocremix.org/images/template/ocr4_mascot131.jpghttp://www.ocremix.org/images/template/ocr4_mascot135.jpg

84. Rikku
88. Jin Kazama
101. Female Dark Elf (Lineage 2)
131. Akira
135. Bowman

101 seems to have changed (sorry, I have no clue who that guy is)

watkinzez
08-29-2006, 10:22 AM
The update knocked me back into bio writing shape.

Lakitu
NINTENDO (http://www.nintendo.com/)
1985
http://www.ocremix.org/images/template/ocr4_mascot148.jpg

As with any anthropomorphic species in videogames, the Lakitus come in good and evil varieties. Using its own personal flying cloud Lakitu can either hinder or help Mario on his many adventures, and has appeared in much of the Mario series since its inception- effectively in the same category as the classic Mario characters (Goombas, Koopa Troopas, Bullet Bills and Piranha Plants being among some).

Lakitus as foes of Mario use their height and speed advantage to attack from the sky with various projectiles; usually spiny shells. A pain to avoid, it turns out, and equally so for Mario to remove these enemies from his path. It wasn’t until Super Mario World that the plumber could get his own back and steal Lakitu’s cloud from under it. Not all variants had the aerial advantage, though- some chose to hide in pipes from which to attack.

It’s not all bad for Mario, though- some useful characters from the flying turtles have appeared to help him in his quests. Super Mario 64’s pioneer approach to the 3D platform game camera involved an actual in game camera that the Lakitu Bros would carry while following Mario. Also professed judge of the Mario Kart series, Lakitu would carry the race’s start light, and bring aid to anyone who had taken an ill turn in the race.

Quote: "Why do people hate me?"

Source:
Lakitu Wikipedia Page (http://en.wikipedia.org/wiki/Lakitu)
TMK Mariopedia- L (http://www.themushroomkingdom.net/mariopedia/l.shtml)
The Super Mario Brothers Monster Compendium (http://www.mariomonsters.com/lakitu/)

Games Lakitu has appeared in:

NES
Super Mario Bros. (http://www.ocremix.org/game/supermariobros/) (1985)
Super Mario Bros. 3 (http://www.ocremix.org/game/supermariobros3/) (1988)

SNES
Super Mario World (http://www.ocremix.org/game/supermarioworld/) (1990)
Super Mario Kart (http://www.ocremix.org/game/supermariokart/) (1992)
Super Mario RPG: The Legend of the Seven Stars (http://www.ocremix.org/game/supermariorpg/) (1996)

NINTENDO 64
Super Mario 64 (http://www.ocremix.org/game/supermario64/) (1996)
Mario Kart 64 (http://www.ocremix.org/game/mariokart64/) (1996)
Paper Mario (2001)

KyleJCrb
08-29-2006, 01:36 PM
Is this one the same character as the old one, or am I just blind?
http://www.ocremix.org/images/template/ocr4_mascot105.jpghttp://i4.photobucket.com/albums/y149/watkinzez/ocr4_mascot105.jpg

Yup, both of them are Mai from King of Fighters.

Linearity
08-29-2006, 09:33 PM
Haha.. new mascots.
I knew this would happen. Right near the end. :)

watkinzez
08-30-2006, 12:02 AM
Haha.. new mascots.
I knew this would happen. Right near the end. :)

We should get mascots of our own. Uprising!

(Jade plz)

Linearity
08-30-2006, 04:43 AM
Maybe I should help finish up this project, eh?

watkinzez
08-30-2006, 01:06 PM
Hammer Brother
NINTENDO (http://www.nintendo.com/)
1985
http://www.ocremix.org/images/template/ocr4_mascot139.jpg

The guy above is lonely- he hasn’t got his bro around to keep him company. It’s rare to see a Hammer Brother by themselves, because when they team up to take on Mario, they can prove to be a decent obstacle. Using their somehow infinite barrage of hammers to throw at the plumber the brothers prove to be a pain and are notorious for being one of the harder enemies to defeat in the original Super Mario Bros.

Their appearance has been fairly constant over the course of the series, donning the helmet in Super Mario Bros. 3. Several variations to the fact have also been present- the Boomerang Brother (with added range) and super sized Sledge Brother (complete with earth shaking attack) varieties gracing Mario’s presence in 1988. The Mario RPGs offer the Brothers most often as minibosses or otherwise tougher enemies, the most memorable of which would be their internet linguistics in Partners in Time.

The Brothers’ power is not limited to themselves; the Hammer Suit allows Mario to gain the projectile attack his enemies had an advantage with. Their shell also an effective defense mechanism, blocking attacks when in use.

Quote: “You lookin' at me? My hammer and I don't like you.”

Source:
Hammer Brothers Wikipedia Page (http://en.wikipedia.org/wiki/Hammer_Bros)
The Super Mario Brothers Monster Compendium (http://www.mariomonsters.com/hammer/index.html)
TMK Mariopedia- H (http://www.themushroomkingdom.net/mariopedia/h.shtml)

Games the Hammer Brothers have appeared in:

NES
Super Mario Bros. (http://www.ocremix.org/game/supermariobros/) (1985)
Super Mario Bros. 3 (http://www.ocremix.org/game/supermariobros3/) (1988)

SNES
Super Mario World (http://www.ocremix.org/game/supermarioworld/) (1991)
Super Mario RPG (http://www.ocremix.org/game/supermariorpg/) (1996)

NINTENDO 64
Paper Mario (2001)

GAMECUBE
Paper Mario: The Thousand Year Door (2004)

NINTENDO DS
Mario and Luigi: Partners in Time (2005)

Polo
08-30-2006, 01:48 PM
Mascot 101:
http://www.ocremix.org/images/template/ocr4_mascot101.jpg
...is some guy named Norimaro from the Japanese version of Marvel Super Heroes vs. Street Fighter. Scroll down on this page (http://www.cannonspike.com/CamFan/capcom/vs-games/vs-games.htm) to see him (the Marvel mascots apparently got image upgrades from there, too).

We should get mascots of our own. Uprising!

YES!

Nice Work Guy
http://i32.photobucket.com/albums/d13/polo_83/Polo_NiceMascot.jpg
Article: Polo (http://www.ocremix.org/forums/member.php?u=11791)
Pictured from: The Nice Work Guy Archive - Update 6
Created (or rather hosted) by: Something Awful (http://www.somethingawful.com/)
First appearance: 2002

--- Bio ---
While not a video game character in origin, the Nice Work Guy is a contagious part of OverClocked ReMix's visual history. Forumgoer Midee first found the grinning gray-suit on the comedic site Something Awful and wrote the phrase "Nice Work!" on it. At first it was randomly posted as a smart-assed response to someone boasting about a moot accomplishment (like reaching a certain postcount), but then people started making "Nice" edits of the face, body, and phrase. Ranging from silly to vulgar and everywhere in between, the stills and animations simply begged to be archived.

Successive "Nice Work" threads in the OCR forum UnModerated (now replaced by Off Topic) housed the edits over time, as well as different hosting sites. Currently a combination of both is used, and organization's handled by prolific NWG editor The Coop. A couple of his edits have been integrated onto the site:

:nicework: as an expressively eye-shifting, eyebrow-raising smiley and

http://www.ocremix.org/forums/images/avatars/other/niceworkguy.gif an OCR avatar, with contrast tweakage by site administrator djpretzel.

Long considered a "borderline" mascot, the Nice Work Guy became "official" when the OCR Mascot Bio Project was released. Included with the other shadow-casting video game mascots selected by djp, the mustachioed arm-folder appears in OCR's mascot randomizer, wishing the forumgoer "Nice Work" with his Big Brother-like (omni)presence.

--- Quote ---
"Nice Work!"

--- Appearances ---
Something Awful (http://www.somethingawful.com/) (2002)
OverClocked ReMix - UnModerated forum (2002)
OverClocked ReMix - Off Topic forum (http://www.ocremix.org/forums/forumdisplay.php?f=27) (2007)

--- References ---
OCR Quirks - Nice Work Guy (http://www.geocities.com/arforfaborb/OCRQuirks/NWG.html)
The Nice Work Guy Archive (http://hosting.thasauce.net/users/nwg/NWGA/index.html)

(The last paragraph is subject to change or simply not happen, obviously.)

Linearity
08-30-2006, 03:59 PM
Norimaro
Capcom (http://www.capcom.com)
1997
http://www.ocremix.org/images/template/ocr4_mascot101.jpg

Chun-Li from Street Fighter has a number-one fan in Norimaro, a secret joke character in the Japanese version of Marvel Super Heroes vs. Street Fighter. Norimaro supposedly snuck his way in to the fighting tournament to photograph his lightning-kicking idol.

An otaku (Japanese for a nerdy, overenthusiastic fan), Norimaro is scrawny and excitable. He survives in combat by throwing objects such as stuffed animals and drafting compasses at his opponents. His super combos have names such as "Ultra Secret Private Memories" and involve bizarre patterns of attack, one of which being Norimaro dressing up as a host of various Capcom characters like Mega Man.

Norimaro was created and voiced by comedian Kinashi Noritake. He was removed from all non-Japanese versions of the game due to Marvel Comics's reluctance to associate itself and its characters with him.

Quote: "Wait a second... How'd I do that!?"

Appearances:
Marvel Super Heroes vs. Street Fighter (http://www.ocremix.org/game/marvelsuperheroesvsstreetfighter/) (1997)

Sources:
Arcade-History.com's article on Marvel Super Heroes vs. Street Fighter (http://www.arcade-history.com/index.php?page=detail&id=1572)
Wikipedia's article on Norimaro (http://en.wikipedia.org/wiki/Norimaro)
Dingo Jellybean's Marvel Super Heroes vs. Street Fighter FAQ on GameSpot (http://www.gamespot.com/saturn/action/marvelsuperheroesvssf/hints.html)

Linearity
08-30-2006, 04:10 PM
Let's talk about style. Do we want style to be consistent? For example, do we want game titles to be either all italicized or all Roman?

If so, is everybody but me following a consistent style? :roll: If they are, then I'll just change my bios to fit in. Otherwise, we can go through all the bios and make style and format consistent; we just need to decide on a standard.

EDIT: And Polo, why are you heavily rewriting other people's bios?

Kureejii Lea
08-30-2006, 04:49 PM
Wily shows up in X4 or 5, I think. The first 3 games really don't divulge too much of the storyline compared to those two.

Yeah, Wily's silohuette is shown in X4 and he talks as well.

Anyway, ah, if no one's writing up Blaze I can do that...

watkinzez
08-31-2006, 12:07 AM
Let's talk about style. Do we want style to be consistent? For example, do we want game titles to be either all italicized or all Roman?

If so, is everybody but me following a consistent style? :roll: If they are, then I'll just change my bios to fit in. Otherwise, we can go through all the bios and make style and format consistent; we just need to decide on a standard.

I've been doing a consistent layout for all my bios; the italicizing were because I remembered that Larry did so in the pilot bio (http://www.ocremix.org/info/Toyota_Supra) when he uploaded it. Take that one as the final layout style.

And while we're on the subject of new mascots, I'll be happy to write a Jade (Beyond Good and Evil) and Raz (Psychonauts) bio, provided new mascots are uploaded. Could that be done?

Linearity
08-31-2006, 01:28 AM
Aha! Well that's that then. Shows what being out of the project for months will do.

New mascots? I'd do anybody from Skies of Arcadia.

Can anybody else find a quote for Norimaro?

Polo
08-31-2006, 01:45 AM
Re new mascots, djp's in charge of Photoshopping and adding them, so you can talk to him about it. The NWG mascot I made myself, but I wouldn't count on his (joke) bio being implemented ('cause it's just for fun).

And you're right Linearity, I've been wholly rewriting others' bios, not just editing them in small spots. Complaints like yours are exactly what I've feared since doing so, which is partly why I've been slow to post them. Adapting every bio to my succinct style, while helpful, is tiring besides. At the rate I'm going, it would take us into next year before we wrap things up. But I must thank you for calling me out before I "took over" the project.

As I said in my PM, Dafydd hasn't been in the mood lately and those who posted a handful of bios might not return for various reasons. It gets lonely and frustrating being the only active participant sometimes (but we all know that). I AM glad you're back. Would you care to be the one to edit old bios for spelling and grammar and whatnot? I'll gladly confine my high standards to my own bios (speaking of, I don't mind if we leave out my "revisions").

Can anybody else find a quote for Norimaro?

Sure, I'll try looking for one.

EDIT: Found some quotes from the first FAQ/Move List on this page (http://www.gamespot.com/saturn/action/marvelsuperheroesvssf/hints.html) (take your pick):

"Gee... this looks so much harder in the comic book."
"Hmm... I thought you were taller..."
"I've only got a quarter! ...Sorry"
"It's like I'm a Super Hero or something!"
"That was one crazy fight!"
"These are some of earth's mightiest heroes!"
"Wow! I didn't know I could do that!?"
"Wait a second... How'd I do that!?"

Finally, Dafydd, could you rewrite the topic in the first post as "x bios left to write" instead of "nearing completion?" That would give readers a better idea of how close to finished we are.

Oh, and Liontamer! On the Wiki page, it's "appearances," not "appearences." :wink:

Linearity
08-31-2006, 03:05 AM
I'd be happy to proofread and edit. I'll bring them in tune with the Wiki style, as well. I've got some free time ahead, so this will work well.

They'll probably all fit in a text file that I can host on my ISP web space and link to from here; that'll save forum pages. I'll use the quote function to get the BBCode.

EDIT: Thanks, Polo, for the quote. And for all of your hard work; you're all over that list on page 1.

Also, should we indeed talk to DJP about requested mascots? It'd be fitting after all the work we've done for the site.

I got your message, Dafydd. When Linearity contacted me, she said that she needed bios for all the Darkstalkers characters. Don't know if that meant she wasn't happy with hers or what, but that's what she told me back in March.
I never addressed this before: I didn't mention that I had done some DS bios because I wanted not to discourage you from writing bios. I also figured that with your much broader experience with Darkstalkers, you'd write better ones.

What did you decide to do? I see several versions of the Darkstalkers bios. Should I use the second versions? Also, did you use any of my work? Because if you did not, then I'll write just you in as the author in the proofread lump file.

watkinzez
08-31-2006, 07:31 AM
http://www.ocremix.org/images/template/ocr4_mascot88.jpghttp://www.ocremix.org/images/template/ocr4_mascot131.jpghttp://www.ocremix.org/images/template/ocr4_mascot135.jpghttp://www.ocremix.org/images/template/ocr4_mascot136.jpghttp://www.ocremix.org/images/template/ocr4_mascot137.jpghttp://www.ocremix.org/images/template/ocr4_mascot138.jpg
88. Jin Kazama
131. Akira
135. Bowman
136: Lady
137: Dante
138: Voldo

Not that it's importaint or anything but, No 135 isn't Bowman, it's Roberto.

Dafydd
08-31-2006, 07:45 AM
Thanks for the heads-up, guys. I'll edit the topic title and change bowman to roberto, and add the new mascots. That's all I have time for right now.

Are there any mascots with bios that have been replaced by the new ones? #101 didn't have a bio, so I don't care much for that one... but are there others?

I like the new #105 better, btw :P

Oh, and, Polo, I would like to compliment you on your "Nice Work Guy" bio, but it'd just result in a horrible pun, so I'll pass.

Also, it seems that a collective bio, similar to the Coop's one for the Darkstalkers characters, is in order for the Marvel Characters as well. I know they're not part of the same "universe", but as I remember it, their appearances in the comic books seemed rather combinable.

Polo
09-05-2006, 11:56 AM
Okay, here's a revision of your MMX (full armor) bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2401916#2401916), Dafydd.

Mega Man X (full armor)
Capcom (http://www.capcom.com/)
1993
http://www.ocremix.org/images/template/ocr4_mascot30.jpg

This article concerns Mega Man X's robotic upgrades. For X's backstory, consult the Mega Man X ((insert link to mascot 47's bio here)) bio.

Bio
Knowing he wouldn't live to see the day his latest android would awaken, Dr. Thomas Light crafted armor upgrades to prepare Mega Man X for the battles he would fight, storing them in human-sized capsules. In the series, when X finds a capsule, a hologram of the late doctor appears within and informs X of the enhancement awaiting him. Once the Reploid steps in, beams course around his form and boost one of four sections of his anatomy, now shining white:

Legs - When Dashing, X leans forward in a brief "sliding" boost. The Air Dash lets him do it without solid ground beneath his feet. With the right upgrade he can even Hover in midair.

Helmet - Scouting his surroundings using the radar-ific Item Tracer, X might spot a power-up lurking behind a false wall or a hidden passage. If nothing else, his brainpower can show in him headbutting breakable blocks to find some of these secrets.

X-Buster - Upgrades such as the Double and Plasma Charges inject X's arm cannon with thicker walls of compressed, wavelength-spreading shots. With longer charging times comes the ability to Stock each progressive charge level for later use. And depending on a defeated Maverick's Special Weapon adapted to his arm cannon, X can charge and release something more.

Body - Enhanced torso plating reduces the damage X takes from enemy 'bots. One upgrade, the Gravity Crush, collectively stores damage and releases it with genocidal results. In later games, whole armor designs can be assembled to work in tandem with the blue bomber's other systems. For example, the Force Armor maintains X's ability to charge Special Weapons, while donning the girthy Gaia Armor lets him push heavy blocks by Dashing into them.

Combined, X's arsenal helps him match the ever-growing might of the Mavericks. Pictured above is X's full armor appearance in Mega Man X2.

Quote: *blink*

Selected Game Appearances
SUPER NINTENDO
Mega Man X (http://www.ocremix.org/game/megamanx/) (1993)
Mega Man X2 (http://www.ocremix.org/game/megamanx2/) (1994)
Mega Man X3 (http://www.ocremix.org/game/megamanx3/) (1995)

PLAYSTATION
Mega Man X4 (http://www.ocremix.org/game/megamanx4/) (1997)
Mega Man X5 (2000)
Mega Man X6 (2001)

References
Wikipedia - Mega Man X (http://en.wikipedia.org/wiki/Mega_Man_X_%28character%29)
Gamefaqs - Mega Man X2 FAQs and Walkthroughs (http://www.gamefaqs.com/console/snes/game/588480.html)
Mega Man X Game Manuals (http://www.gamemanuals.net/search.php?name=Mega+Man+X)

Dafydd
09-05-2006, 06:03 PM
Err: Argh! Overflow

Meh. I was actually happy with my own version of this. Besides... there's no need to be this specific, is there? This really verges on a walkthrough. It's very clear and easy to read, but it's also a bit too comprehensive, imho.

I mean... thanks for trying, but I think this wasn't really necessary. :( Why don't you try polishing the bios instead of re-writing them, by the way? I mean, some of them might as well be re-written (like my Doom Guy bio), but most of them are ok, save for some odd sentence here and there.

I really appreciate your efforts, but I think your time would be more wisely spent improving the bios instead of replacing them. Even though - and I might as well say this out loud - your bios are probably the best written around here, it'll be no fun if you're the one who wrote them ALL. :wink: Like you said, you won't mind if you leave your revisions out, but then again, doing so would also mean you're wasting your time, and that's not what I want.

I'm also sorry for not doing anything useful lately. I have this ball of string with knots on it and I need to prioritize the knots that are forming around my neck before I start with the ones around... other body parts. ...Nevermind, bad metaphor. :roll:

Nineko
09-06-2006, 04:22 AM
I'm not going to write bios because of my poor English (otherwise I would do some because there are some characters I love in the left ones), but I'm going to point out a very basic thing:20. Sakura
80. IoriSakura Kasugano
Iori Yagami

A couple of last names can't hurt :)

Polo
09-06-2006, 06:41 AM
Dafydd, your feelings are understandable. In truth, I felt overwhelmed covering X's different leg / helmet / arm / body upgrades, and I was considering asking if it's too long - but I guess I have my answer.

I am (sadly) a bit of a perfectionist and can get mired in more than I plan to. When I think about having a hand in writing or editing something, I want to present it as polished as possible. "This sounds stunted; these two ideas can flow together; leave this out because it's non-canonical and slows down the reader (etc.)." But at the same time it hurts (irl) when I'm reordering words or changing sentences written by the original person, even if I tell myself it'll "look better" in the long run. It's a lot of extra work and stress.

So I think it's best if I stick to reporting on untouched mascots and let Linearity handle the job of "editing" others' bios. I call Kyo Kusanagi (41) and Iori Yagami (80).

Dafydd
09-06-2006, 08:59 PM
Alright.

And, thanks, Nineko.

Polo
09-11-2006, 11:27 AM
Kyo Kusanagi
SNK (http://www.snkplaymoreusa.com/)
1994
http://www.ocremix.org/images/template/ocr4_mascot41.jpg

Bio
Kyo Kusanagi is the poster child of the plus-populated roster in the King of Fighters series. He inherited his ancestors' pyrokinetic powers that helped seal away the multiheaded dragon Orochi centuries before. By Japanese standards, Kyo's prestigious pride comes off as conceited. Of course, it's all part of being a visibly avid contestant in the annual King of Fighters tournament.

Recurrent opponents include Iori Yagami ((link to mascot 80's bio here)), who rivals Kyo with his own bloodline and brand of flames. Then there's the enigmatic host, whose identity and motives remain hidden until the strongest fighter is proven. Sure of himself, Kyo mixes his clan's fiery martial arts with Chinese boxing to uppercut, kick, and toast his way up the ranks.

Quote: "I fan the eternal flame of victory!"

Selected Game Appearances
NEO-GEO
The King of Fighters '94 (1994)
The King of Fighters '96 (http://www.ocremix.org/game/kof96/) (1996)
The King of Fighters 2000 (http://www.ocremix.org/game/kof2000/) (2000)

NEO-GEO POCKET COLOR
SNK vs. Capcom: The Match of the Millennium (1999)

ARCADE
The King of Fighters: Neowave (2004)

PLAYSTATION 2
KOF: Maximum Impact (2004)

References
Wikipedia - Kyo Kusanagi (http://en.wikipedia.org/wiki/Kyo_Kusanagi)
The King of Fighters 10th Anniversary Official Web Site - Kyo Kusanagi (http://www.kof10th.com/english/character/index.php?num=kyo)
Fighters Generation - Kyo Kusanagi (http://www.fightersgeneration.com/fightgen/characters2/kyo.html)

Dafydd
09-11-2006, 05:06 PM
Oooh. Very concise. Good work.

The Coop
09-12-2006, 09:39 AM
Sweet Jesus... we gotta get these damned E-mail notifications back up and running again.


I got your message, Dafydd. When Linearity contacted me, she said that she needed bios for all the Darkstalkers characters. Don't know if that meant she wasn't happy with hers or what, but that's what she told me back in March.
I never addressed this before: I didn't mention that I had done some DS bios because I wanted not to discourage you from writing bios. I also figured that with your much broader experience with Darkstalkers, you'd write better ones.

What did you decide to do? I see several versions of the Darkstalkers bios. Should I use the second versions? Also, did you use any of my work? Because if you did not, then I'll write just you in as the author in the proofread lump file.


Anyway Lin, basically what happened was, after I wrote the long bios, it was decided that they revealed too much of the plot and such. So, I had to go back and rewrite them sans the spoilers (thus, the shorter ones). From my understanding, what's to happen is that at the end of my shorter bios, there's to be a link to the longer ones with something akin to "If you'd like to know more about this character's history, click here. Be aware that there are spoilers within.", with "here" linking to the longer, spoiler filled bios I wrote.

Make sure you proof the last version of each one. I had to do more than one revision on a few (v3 and v4 type stuff).

Oh, and I didn't use any of what you wrote. Did you post them in this thread somewhere? I ask because I've never seen them, so your question kind of confused me.

I hope that helps :)

Polo
09-12-2006, 12:55 PM
Iori Yagami
SNK (http://www.snkplaymoreusa.com/)
1995
http://www.ocremix.org/images/template/ocr4_mascot80.jpg

Bio
Centuries ago, the clans of Iori Yagami and Kyo Kusanagi ((link to mascot 41's bio here)) allied together to seal away the Orochi, a multiheaded dragon. Alas, Kyo's ancestors got the recognition; Iori's did not. They retaliated by striking a pact with the monster, earning the control of purple flames, but cursed with shorter lives. After generations of spilling blood on either side, the Yagami-Kusanagi vendetta makes a heated showdown in the King of Fighters tournament, where Iori rivals Kyo.

True to his ancestors' pact, hateful vengeance courses through Iori's veins. Purple flames fuel his rush-in combos, followed by a grab and a final blow. But if he's not careful, Iori can succumb to the Riot of Blood, where the Orochi seizes control of his body and puts him on a murderous rampage. Even his teammates can attest to this.

Quote: "Look to eternity! Look to the moon and me!"

Selected Game Appearances
NEO-GEO
The King of Fighters '95 (1995)
The King of Fighters '98 (http://www.ocremix.org/game/kof98/) (1998)
The King of Fighters 2000 (http://www.ocremix.org/game/kof2000/) (2000)

NEO-GEO POCKET COLOR
SNK vs. Capcom: The Match of the Millennium (1999)

ARCADE
The King of Fighters: Neowave (2004)

PLAYSTATION 2
KOF: Maximum Impact (2004)

References
Wikipedia - Iori Yagami (http://en.wikipedia.org/wiki/Iori_Yagami)
The King of Fighters 10th Anniversary Official Web Site - Iori Yagami (http://www.kof10th.com/english/character/index.php?num=iori)
Fighters Generation - Iori Yagami (http://www.fightersgeneration.com/fightgen/characters2/iori.html)

The Coop
09-14-2006, 10:19 AM
I went and found the potentially final versions of the shortened bios I wrote Linearity. I would have posted these links in my previous post, but... I uh, I forgot too :oops:...

http://www.ocremix.org/phpBB2/viewtopic.php?p=2421605#2421605 - Jon Talbain
http://www.ocremix.org/phpBB2/viewtopic.php?p=2450323#2450323 - Lilith Aenslaed
http://www.ocremix.org/phpBB2/viewtopic.php?p=2450329#2450329 - Lord Raptor
http://www.ocremix.org/phpBB2/viewtopic.php?p=2450334#2450334 - Morrigan Aenslaed
http://www.ocremix.org/phpBB2/viewtopic.php?p=2462972#2462972 - Bishamon
http://www.ocremix.org/phpBB2/viewtopic.php?p=2462975#2462975 - Jedah
http://www.ocremix.org/phpBB2/viewtopic.php?p=2474521#2474521 - Hsien-Ko
http://www.ocremix.org/phpBB2/viewtopic.php?p=2542961#2542961 - "What is" description

Dafydd
09-14-2006, 03:21 PM
Yeah, I think those were all pretty much good to go. I'll read them through and add the links to the first post's progress list.

Psychotic Ninja
09-16-2006, 08:34 PM
So, when is the last time that I submitted a bio? 6 months ago? Well, after seeing that Venom was a mascot, I had to write a bio. Of course, it is kinda short, because I didn't want to reveal any spoilers. But, if it is too short, I will rewrite it. (Also, if anyone has ever read my bios, I am not good at grammar.)

Venom
MARVEL (http://www.marvel.com/)
1988
http://www.ocremix.org/images/template/ocr4_mascot143.jpg

Bio
Venom, is the result of symbiosis between an alien life form and a human host. So, in truth, Venom is more than one person.

The human that is fused with the symbiote is, Eddie Brock, a reporter that blames Spider-Man for debunking his prize story, the Sin-Eater Case. The intense hatred for Spider-Man was so strong, that the symbiote was attracted to Eddie, and bonded with him, thus calling themselves "Venom." They wanna do nothing but torment Spider-Man, so they are seen as his arch rival.

Venom does see himself as a hero though, as he tries to "protect" the innocents from the "evil" Spider-man. But, he believes anyone he sees as "evil" should die, so this makes him extremely dangerous and psychotic. This doesn't mean he can't be the good guy, because at times, Venom did team up with Spider-Man to try to stop a greater evil. Of course, the peace only lasted so long before Venom and Spider-Man became enemies again.

Quote: "We're going to eat your brain!"

Games Appeared in:
GAME BOY
Spider-Man (2000)
The Amazing Spider-Man (1990)

SUPER NINTENDO
Spider-Man and Venom: Maximum Carnage (1994)
Spider-Man and Venom: Seperation Anxiety (1995)

SEGA Genesis
The Amazing Spider-Man vs. The Kingpin (1991)
Spider-Man and Venom: Maximum Carnage (1994)
Spider-Man and Venom: Seperation Anxiety (1995)

Nintendo 64
Spider-Man (2000)

Dreamcast
Spider-Man (2000)
Marvel Vs. Capcom: Clase of Super Heroes (1997)
Marvel Vs. Capcom 2: New Age of Heroes (2000)

Playstation
Spider-Man (2000)
Marvel Vs. Capcom: Clash of Super Heroes (1997)
Spider-Man 2: Enter Electro (2001)

Playstation 2
Marvel Vs. Capcom 2: New Age of Heroes (2002)
Ultimate Spider-Man (2005)
Marvel Nemesis: Rise of the Imperfects (2005)

X-Box
Marvel Vs. Capcom 2: New Age of Heroes (2002)
Marvel Nemesis: Rise of the Imperfects (2005)
Ultimate Spider-Man (2005)

Gamecube
Ultimate Spider-Man (2005)
Marvel Nemesis: Rise of the Imperfects (2005)

Nintendo DS
Ultimate Spider-Man (2005)
Marvel Nemesis: Rise of the Imperfects (2005)

Game Boy Advance
Ultimate Spider-Man (2005)


PC
Ultimate Spider-Man (2005)
Spider-Man (2000)

Playsation Portable
Marvel Nemesis: Rise of the Imperfects (2005)

Arcade
Marvel Vs. Capcom: Clash of Super Heroes (1997)
Marvel Vs. Capcom 2: New Age of Heroes (2000)
Spider-Man: The Video Game (1991)

References
The Fighters Generation (http://www.fightersgeneration.com/)
Spider Fan (http://www.spiderfan.org/)
Wikipedia - Venom (http://en.wikipedia.org/wiki/Venom_(comics))

Dafydd
09-17-2006, 03:05 AM
*GIANT APPEARANCES LIST*

NOOOOOoooooo.....


Well, the bio is ok, aside from grammar issues, that I will look into and fix. Thanks for your submission, PN.

Linearity
09-17-2006, 03:00 PM
Thanks, Coop, that helps. We should just credit you for the DS bios; that was my plan originally.

BTW I just started a new term at school so I'm settling in. I've got almost all the bios lumped together in a text file and I'm going to use my computer to check spelling and grammar and then proofread it personally. Sorry for any delay, I should be done relatively soon.

Polo
09-18-2006, 09:23 AM
Wow, Psychotic Ninja's back. With a Venom bio. I made the casual mistake of researching Venom myself without dibbing him out loud. Should've expected it though; that dude's popular as hell. Oh well. Here's some feedback:

You cover the basics of Venom just fine. I had trouble fitting in details like Eddie seeking solace in a church, the symbiote lurking there because it was rejected by Spider-Man, etc. Those aren't spoilers, but you do describe Venom's hatred, fusion, and mission without those details bogging down the account, so that works. And good job noting that he stops hunting Spider-Man to save innocent lives.

What about Venom's abilities? He's vulnerable to fire and sonic sounds, but immune to spider-sense. Plus he knows Spider-Man's real identity due to the symbiote bonding once with the webslinger. That also explains his similar powers (webshooting, wallcrawling, etc.).

To ease Dafydd's pain, here's a shorter appearances list and some more specific references (feel free to copy and paste):


GENESIS
The Amazing Spider-Man vs. The Kingpin (1991)

SUPER NINTENDO
Spider-Man & Venom: Maximum Carnage (1994)

ARCADE
Marvel vs. Capcom: Clash of Super Heroes (1997)
Marvel vs. Capcom 2: New Age of Heroes (2000)

DREAMCAST, NINTENDO 64, PC, PLAYSTATION
Spider-Man (2000)

Fighters Generation - Venom (http://www.fightersgeneration.com/fightgen/characters/venom.html)
Wikipedia - Venom (http://en.wikipedia.org/wiki/Venom_%28comics%29)


Finally, so I'm not trumped again, I'm dibbing Spider-Man (145) and Gambit (142) (hope you're not disappointed).

Dafydd
09-19-2006, 05:58 PM
Haha :)

Polo
09-21-2006, 11:41 AM
Spider-Man
Marvel (http://www.marvel.com/)
1962
http://www.ocremix.org/images/template/ocr4_mascot145.jpg

Bio
A standout among Marvel Comics icons, Spider-Man was the first teenager-turned-superhero which like-aged readers could relate to. The series, The Amazing Spider-Man, took pains to depict how the world would realistically view the superpowered red-and-blue-suit, and how his life would be affected. In the real world, Spidey's media coverage, especially in two successful movies (with a third debuting in 2007), has helped the web-slinger's legacy endure in a positive light.

A bite from a radioactive spider injects high schooler Peter Parker with spiderlike powers, including wall-crawling, web-shooting, heightened strength and agility, and danger-alert spider-sense. At first seeking fame and fortune with his abilities, he soon witnesses the murder of his uncle Ben, which he could have prevented. Haunted by his fatherly advice, "with great power comes great responsibility," Peter devotes his superhuman prowess to saving innocent lives in New York - masked, and with the alias of Spider-Man.

Years of crimefighting have multiplied the web-slinger's burdens. Working as a photographer for the Daily Bugle newspaper, Peter listens to his boss malign Spider-Man as a threat to society without understanding why. Meanwhile, recurrent villains like The Green Goblin, Doctor Octopus, and Venom ((link to mascot 143's bio here)) want Spider-Man dead for their own reasons. And through it all, Peter strains himself to provide financially for his aunt May. But add a sense of humor to his arsenal, and Spidey's got that down-to-earth edge to tackle his larger-than-life problems.

Quote: "Ah, the life of a hero. Will the excitement never end?"

Selected Game Appearances
NINTENDO
Spider-Man: The Return of the Sinister Six (1992)

SUPER NINTENDO
Spider-Man and the X-Men: Arcade's Revenge (1992)

GENESIS
Spider-Man and Venom: Maximum Carnage (1994)

ARCADE
Marvel Super Heroes vs. Street Fighter (http://www.ocremix.org/game/marvelsuperheroesvsstreetfighter/) (1997)
Marvel vs. Capcom 2: New Age of Heroes (2000)

DREAMCAST, NINTENDO 64, PLAYSTATION
Spider-Man (2000)

References
Wikipedia - Spider-Man (http://en.wikipedia.org/wiki/Spider-Man)
Fighters Generation - Spider-Man (http://www.fightersgeneration.com/fightgen/characters3/spiderman.html)
SpiderFan (http://www.spiderfan.org/)
Eric's Amazing Spider-Man Unofficial Fan Site (http://www.alaph.com/spiderman/)
Spider-Man Movie Network (http://spiderman.sonypictures.com/index.php)

Dafydd
09-21-2006, 10:02 PM
Wow, that's a lot of dashes. Hehe.

The comic book Spider-Man was so much more sarcastic than the film one. Ah, well.

I think this bio could be extended by one paragraph or so. Consider it. :)

Psychotic Ninja
09-22-2006, 02:04 AM
Wow, Psychotic Ninja's back. With a Venom bio. I made the casual mistake of researching Venom myself without dibbing him out loud. Should've expected it though; that dude's popular as hell. Oh well. Here's some feedback:

You cover the basics of Venom just fine. I had trouble fitting in details like Eddie seeking solace in a church, the symbiote lurking there because it was rejected by Spider-Man, etc. Those aren't spoilers, but you do describe Venom's hatred, fusion, and mission without those details bogging down the account, so that works. And good job noting that he stops hunting Spider-Man to save innocent lives.

What about Venom's abilities? He's vulnerable to fire and sonic sounds, but immune to spider-sense. Plus he knows Spider-Man's real identity due to the symbiote bonding once with the webslinger. That also explains his similar powers (webshooting, wallcrawling, etc.).

To ease Dafydd's pain, here's a shorter appearances list and some more specific references (feel free to copy and paste):


GENESIS
The Amazing Spider-Man vs. The Kingpin (1991)

SUPER NINTENDO
Spider-Man & Venom: Maximum Carnage (1994)

ARCADE
Marvel vs. Capcom: Clash of Super Heroes (1997)
Marvel vs. Capcom 2: New Age of Heroes (2000)

DREAMCAST, NINTENDO 64, PC, PLAYSTATION
Spider-Man (2000)

Fighters Generation - Venom (http://www.fightersgeneration.com/fightgen/characters/venom.html)
Wikipedia - Venom (http://en.wikipedia.org/wiki/Venom_%28comics%29)


Finally, so I'm not trumped again, I'm dibbing Spider-Man (145) and Gambit (142) (hope you're not disappointed).

Thanks for the feedback, Polo. But, one of the main reasons that I didn't add that Brock was about to commit suicide in a chruch, and that the symbiote was attached to Spider-Man, but got rid of it thanks to the help of Mr. Fantastic, because they found out that it was weak against sonic waves. Was, because I thought it was too much spoilers, and the Bio is focused more on Venom, the character itself, than his whole history, etc.

Also, the bio isnt supposed to reveal too much about the characters, it's supposed to be short and sweet, but gives the reader an idea who he is, what he does, etc.

Plus, we have resources at the bottom of the bios, so if the reader wanted to know more, they could just click that. But, if anyone feels the need that I need to add more to the bio, I will.

Polo
09-22-2006, 03:02 AM
Haha. Well said PN. I could be a bit careless sometimes. ;) Again, good job keeping Venom's bio short and sweet.

Dafydd, I'll consider adding another paragraph to Spider-Man's bio. Maybe another resource too.

Psychotic Ninja
09-22-2006, 05:20 AM
Good job on the Spider-Man bio, but I do agree with Dafydd, that another paragraph could make it better.

Also, you can expect another bio in a day or two from me.

watkinzez
09-22-2006, 12:31 PM
Might I say that I hate David Lloyd for putting Blaze up as a mascot, leading me to have to write about the rather awful storylines of the modern Sonic series.

Blaze the Cat
SEGA (http://www.sega.com/)
2005
http://www.ocremix.org/images/template/ocr4_mascot144.jpg

Quite how these fourteen year old animals manage to travel at such high speeds is anyone’s guess. In any case, Blaze certainly needs such power to fulfill her duty as Guardian of the mysterious Sol Emeralds. For anything of an emerald nature in the Sonic universe is ultimately an object of importance and desire, giving Blaze a need to fend off unwanted visitors. Not long before Dr. Eggman makes off with them in Sonic Rush.

Blaze does not hail from the same dimension as Sonic, and so can travel between worlds through tears in the space-time continuum. Such a means is vital for Blaze to reclaim the emeralds from Eggman, and find the secret to the gems’ true power.

With being the sole guardian of an ancient material, Blaze is as such something of a loner. She lives by her own strict rules, and acts to situations in a calm and level headed manner. To meet Sonic and others is somewhat against what Blaze is used to, withdrawn from the friendship that the others share. Throughout the game, she learns the connection the companions have, and personally befriends Cream the Rabbit.

Blaze seems to have become a regular character in the series, set to appear in the upcoming Sonic game for Xbox 360 and Playstation 3.

Source:
Sonic Rush Manual
Blaze the Cat Wikipedia Page (http://en.wikipedia.org/wiki/Blaze_the_Cat)

Games Blaze the Car has appeared in:

NINTENDO DS
Sonic Rush (2005)

Dafydd
09-25-2006, 07:03 AM
and so can travel between worlds through tears in the space-time continuum.

... who's crying? Einstein?...


Haha. Sorry for the pun, but those were my first thoughts when reading that sentence. Anyway, thank god DJP isn't making us write bios for "Cyber Peacock" or other results of a series exhausted. Nice work though, watkinzez.

Dexie
09-25-2006, 02:04 PM
and so can travel between worlds through tears in the space-time continuum.

... who's crying? Einstein?...


Haha. Sorry for the pun, but those were my first thoughts when reading that sentence. Anyway, thank god DJP isn't making us write bios for "Cyber Peacock" or other results of a series exhausted. Nice work though, watkinzez.

...I'm going to laugh my ass off when he sees this and adds Cyber Peacock to the list.

Could be worse, though. He could add Boogerman or Blasto. :p

Polo
09-26-2006, 11:39 AM
Okay, here's a tentative first paragraph to add to my Spider-Man bio...

----------
A standout among Marvel Comics icons, Spider-Man was the first teenager-turned-superhero which like-aged readers could relate to. The series, The Amazing Spider-Man, took pains to depict how the world would realistically view the superpowered red-and-blue-suit, and how his life would be affected. In the real world, Spidey's media coverage, especially in two successful movies (with a third debuting in 2007), has helped the web-slinger's legacy endure in a positive light.
----------

And the other bio...

----------
Gambit
Marvel (http://www.marvel.com/)
1990
http://www.ocremix.org/images/template/ocr4_mascot142.jpg

Bio
Remy LeBeau, an adventurer from Louisiana, enjoys charming many a fair dame with his smooth French talk and burning red eyes. Known as Gambit among the X-Men, a body of mutant-powered fighters, he hones his above-average speed and muscles through Savate kickboxing and wielding a quarterstaff. Able to charge inanimate objects with explosive energy, he can literally bring down the house with a playing card-for-a-grenade.

Charismatic as he fancies himself, Gambit's time with the X-Men is not without strain. He can't kiss, hug, or even touch his teammate and love interest, Rogue, due to her automatic skin-ducted psyche-absorbing power. Gambit is also reticent to reveal his past; some acquaintances would be reason enough for the X-Men to not trust the Cajun overcoat, whose eyes earned him the nickname of "le diable blanc" - the white devil.

Quote: "Playin' for keeps is still playin', mon ami, so take a card... ANY CARD!"

Selected Game Appearances
SUPER NINTENDO
Spider-Man and the X-Men: Arcade's Revenge (1992)
X-Men: Mutant Apocalypse (1994)

GENESIS
X-Men 2: Clone Wars (1995)

ARCADE
X-Men vs. Street Fighter (1996)
Marvel vs. Capcom: Clash of Super Heroes (1998)
Marvel vs. Capcom 2: New Age of Heroes (2000)

References
Wikipedia - Gambit (comics) (http://en.wikipedia.org/wiki/Gambit_%28comics%29)
Fighters Generation - Gambit (http://www.fightersgeneration.com/fightgen/characters/gambit.html)
Gambit: Remy LeBeau (http://ganbitto.tripod.com/intro.html)
Gambit Group (http://www.angelfire.com/scifi/nextx/gambit2.htm)
----------

I'll also take the first two Last Blade characters, Washizuka and Kaede (36 and 45).

Dafydd
09-26-2006, 03:45 PM
Thanks, Polo.

Polo
09-29-2006, 11:06 AM
Looking over my Ukyo bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2401869#2401869), I didn't like most of the second paragraph:

Ukyo first sets out in search of the perfect flower to offer his love, which a scholar tells him is in the center of the demon world. It is not. His searches are made difficult by tuberculosis, as he coughs up blood before and after battles. Additional burdens Ukyo faces include a return to a devastated homeland, an encounter with a demon that steals Kei's unborn child, and another victim of tuberculosis.

The parts I boldened are Ukyo's starting conditions in some of the titles in the Samurai Shodown series, which I initially put there to add spice and change-ups to his "find the perfect flower" goal. But since Ukyo's story is convoluted with tragic plot twists, most of these details sound like spoilers to me. So I fixed stuff up to make it a more "complete" bio.

----------

Now, this guy's not the deepest of characters, but garner what you will...

Keiichiro Washizuka
SNK (http://www.snkplaymoreusa.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot36.jpg

Bio
Despite his gruff temper and biting tongue, a samurai's honor remains Keiichiro Washizuka's most valued virtue. His unit in the Shinsengumi police force is dispatched to investigate the Gates of Hell, a source of chaos and death in Japan. Katana in hand, "Sword Wolf" Washizuka boasts an arsenal of rush-in stabs, fit to penetrate the Gates' defenses and defenders.

Quote: "I'll show no mercy to those who would thwart my mission!"

Selected Game Appearances
NEO-GEO
Last Blade (1997)
Last Blade 2 (http://www.ocremix.org/game/lastblade2/) (1998)

NEO-GEO POCKET COLOR
Last Blade: Beyond the Destiny (2000)

DREAMCAST
Last Blade 2: Heart of the Samurai (2001)

References
Wikipedia - Keiichiro Washizuka (http://en.wikipedia.org/wiki/Keiichiro_Washizuka)
Bakumatsu Rouman: The Last Blade (http://www.crysania.com/lastblade/)
Last Blade FAQs (http://www.neo-geo.com/faqs/neo/lb.html)

Dafydd
09-29-2006, 12:41 PM
Shortest bio yet? :-D You could well expand a little more. What kind of game is he the main character of? Bla bla etc.

watkinzez
09-29-2006, 01:58 PM
Chun-Li
CAPCOM (http://www.capcom.com/)
1991
http://www.ocremix.org/images/template/ocr4_mascot16.jpg

When possessing the weakest arsenal of a fighting lineup, one must rely on reflexes and agility to gain the upper hand in a brawl. As the only female character in Street Fighter II, Chun-Li broke ground in the early nineties as one of the earliest feminine protagonists to gain widespread popularity. Like Samus before her Chun-Li demonstrated that women could be portrayed in videogames in other ways than the damsel in distress.

Investigator for Interpol and representing China in the game, Li’s story is one of revenge against her late father. A tip towards suspect crime syndicate Shadoloo leads her to discover boss M. Bison. Beaten with ease by Bison, he utters a fate similar to her father’s if she crosses his path again. Vying to defeat the man, Chun-Li enters the Street Fighter Tournament to climb up the ladder and make a name for herself.

Speed is of the essence as Chun-Li fights. Her most famous attack, the Lightning Kick, delivers a flurry of attacks from standing position at incredible speed. Quick, fast strings of moves are the secret to Chun-Li’s success as a fighter. Her clothing allows for fast movement on the stage, and has differed through the Street Fighter series- the above unitard Li’s outfit in Street Fighter Alpha. Her original appearance was in the one piece qipao.

Chun-Li has since had many appearances within the series and other various spin offs, such as the vs. series with Marvel and SNK, and the Street Fighter movie, played by Ming-Na Wen.

Quote: “Yatta!”

Source:
Chun-Li Wikipedia Page (http://en.wikipedia.org/wiki/Chun_Li)
Chun-Li’s Peace (http://tigre.ucr.edu/kong/chunli.html)
Street Fighter II Manuals

Games that Chun-Li has appeared in:

ARCADE
Street Fighter II (http://www.ocremix.org/game/streetfighter2/) (1991)
Street Fighter II: Champion Edition (http://www.ocremix.org/game/streetfighter2ce/) (1992)
Super Street Fighter II: The New Challengers (http://www.ocremix.org/game/superstreetfighter2/) (1993)
Super Street Fighter II Turbo (http://www.ocremix.org/game/ssf2t/) (1994)
Street Fighter EX Plus (http://www.ocremix.org/game/streetfighterexplus/) (1997)
Street Fighter III: 3rd Strike- Fight for the Future (http://www.ocremix.org/game/streetfighter3thirdstrike/) (1999)

PLAYSTATION
Street Fighter Alpha (1995)
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)

Dafydd
09-29-2006, 03:14 PM
Like Samus before her Chun-Li demonstrated that women could be portrayed in videogames in other ways than the damsel in distress, even while being little and cute.

Fixed :) Actually, her thighs in the original SF2 concept art were quite the monstrocites.

Also, nice sig variation there :)

The Coop
09-30-2006, 02:32 AM
Like Samus before her Chun-Li demonstrated that women could be portrayed in videogames in other ways than the damsel in distress, even while being little and cute.

Fixed :) Actually, her thighs in the original SF2 concept art were quite the monstrocites.

Also, nice sig variation there :)

You should see them in Street Fighter III: Third Strike. Children have been known to run away from them crying.

Polo
10-01-2006, 11:57 AM
Shortest bio yet? :-D You could well expand a little more. What kind of game is he the main character of? Bla bla etc.

Picky. :wink:

Keiichiro Washizuka
SNK (http://www.snkplaymoreusa.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot36.jpg

Bio
Once an age in The Last Blade, a band of deities must perform their Sealing Rite on the weakening Gates of Hell. For in every age, demons from beyond the portal scheme to be reborn in the world of the living. In the mid-nineteenth century, Japan, they seek to halt the Gods' ritual altogether. The Shinsengumi police force send one samurai to investigate matters: Keiichiro Washizuka.

This man was chosen for his recent spy work, with a Kenshin-like facial cross scar added to his résumé. Washizuka's honor and determination to restore order to Japan are equally matched by his bark and his bite. With his katana thrust forward, he executes a stealthy array of rush-ins and stabs to penetrate his opponents' defenses. But is it enough to handle the chaos at Hell's Gates?

Quote: "I'll show no mercy to those who would thwart my mission!"

Selected Game Appearances
NEO-GEO
The Last Blade (1997)
The Last Blade 2 (http://www.ocremix.org/game/lastblade2/) (1998)

NEO-GEO POCKET COLOR
The Last Blade: Beyond the Destiny (2000)

DREAMCAST
The Last Blade 2: Heart of the Samurai (2001)

References
Wikipedia - Keiichiro Washizuka (http://en.wikipedia.org/wiki/Keiichiro_Washizuka)
Fighters Generation - Keiichiro Washizuka (http://www.fightersgeneration.com/fightgen/characters4/washizuka.html)
Bakumatsu Rouman: The Last Blade (http://www.crysania.com/lastblade/)

Dafydd
10-01-2006, 03:07 PM
You should see them in Street Fighter III: Third Strike. Children have been known to run away from them crying.

ROFL, imagine if this was actually true :)

Polo, this is much better. Thanks!

Polo
10-03-2006, 07:34 AM
You're welcome, good sir.

Kaede
SNK (http://www.snkplaymoreusa.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot45.jpg

Bio
The main protagonist of The Last Blade, Kaede's name means "maple," referencing the leaf that appears on his back and in the series title. A seasoned swordsman, he commands the battlefield with wide, cutting slashes and the occasional lightning bolt for punctuation. Even when victorious, he's not above wiping his brow free of sweat.

Five years before, Kaede found his master's body slain. Emotionally distraught, the preteen attacked his orphanhood brother, Moriya Minakata, who withstood his outburst and left without a word. Swearing vengeance on the killer, Kaede left to study with another mentor.

Then and now, the young man's maturation has often surprised his teacher and himself. What other skills lie dormant within him? Will he avenge his late master's death? And will Kaede ever talk to Moriya again?

Quote: "When I'm angered, you are cursed."

Selected Game Appearances
NEO-GEO
The Last Blade (1997)
The Last Blade 2 (http://www.ocremix.org/game/lastblade2/) (1998)

NEO-GEO POCKET COLOR
The Last Blade: Beyond the Destiny (2000)

DREAMCAST
The Last Blade 2: Heart of the Samurai (2001)

References
Wikipedia - Kaede (The Last Blade) (http://en.wikipedia.org/wiki/Kaede_%28The_Last_Blade%29)
Fighters Generation - Kaede (http://www.fightersgeneration.com/fightgen/characters2/kaede.html)
Bakumatsu Rouman: The Last Blade (http://www.crysania.com/lastblade/)

Dafydd
10-03-2006, 11:50 AM
Good job.

watkinzez
10-04-2006, 11:41 AM
Dante
CAPCOM (http://www.capcom.com/)
2001
http://www.ocremix.org/images/template/ocr4_mascot137.jpg

Loosely based on Florentine poet Dante Alighieri, the protagonist of Capcom’s Devil May Cry series is not one for calm negotiations. Being descended from legendary demon Sparda, the mission entrusted to him is to finish his father’s work and destroy the ultimate evil, Mundus. In stopping the rise of hell once again Dante is on a mission of revenge against the death of his mother. With double handguns (‘Ebony’ and ‘Ivory') and inherited sword ‘Force Edge’ Dante takes on hell’s forces as a one man army.

To have devil blood flowing through one’s veins is to be blessed with heightened power, endurance and special abilities, the greatest of which being the Devil Trigger. Once enough damage has been taken from enemies Dante can transform into a form hailing from his father’s side. Characterized by a red aura surrounding him, the Trigger heightens Dante’s power even more, his senses ever more effective; his equipment can also gain special uses.

Of course, with such power and versatility comes a personality to match the body. Dante is known to have a large ego and a penchant for insults to his foes. Being aggressive and competitive is of his nature, not to mention a bit of a womanizer. Yet his connection with his mother is a strong one, propelling him to hunt the demons that killed her. After all, by killing every demon, it figures that he'll eventually end up killing the one that killed his mother.

Quote: “This is what I live for!”

Source:
Dante Wikipedia Page (http://en.wikipedia.org/wiki/Dante_%28Devil_May_Cry%29)
Devil May Cry.org Characters (http://www.devilmaycry.org/devil-may-cry/characters/#dante)
Devil May Cry.org About (http://www.devilmaycry2.com/dmc/menu/about.asp)
The 99th Floor (http://www.actionhalo.net/dante/)

Games that Dante has appeared in:

PLAYSTATION 2
Devil May Cry (http://www.ocremix.org/game/devilmaycry/)* (2001)
Devil May Cry 2 (2003)
Viewtiful Joe (2004)
Devil May Cry 3: Dante’s Awakening (2005)

* not in database, but mixed in this Metal Gear Solid (http://www.ocremix.org/remix/OCR00690/) ReMix

Sounds like a plan. Thanks, Polo.
Also huzzah 40th bio.

Polo
10-04-2006, 01:15 PM
Good catch. Maybe you can list it as:


PLAYSTATION 2
Devil May Cry (http://www.ocremix.org/game/devilmaycry/)* (2001)

* not in database, but mixed in this Metal Gear Solid (http://www.ocremix.org/remix/OCR00690/) ReMix


If we were writing about characters from Guild Wars (http://www.ocremix.org/game/guildwars/), for example, we could sub-direct readers to its inclusion in Wingless's World of Warcraft (http://www.ocremix.org/remix/OCR01447/) ReMix.

Dafydd
10-05-2006, 10:26 AM
Hah, I wasn't even aware that remixes were allowed to cover more than one game :)

Congrats, watkinzez. Watch out for the mid-bionumber crisis. :P

Polo
10-05-2006, 12:50 PM
Cool, glad that's helped you watkinzez.

Shinnosuke Kagami
SNK (http://www.snkplaymoreusa.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot141.jpg

Bio
Hell's Gates - a portal which links the underworld to earth, through which demons aspire to pass and become reborn in The Last Blade - is protected by four Guardians. They maintain the balance of power on earth, halting whatever pops out of Hell until the Sealing Maiden comes to strengthen the seal between the two worlds. An elaborate effort wasted on the fragile, foolish humans, sneers Shinnosuke Kagami, one of the Guardians.

Dignified, and exuding a straight posture beneath a regal cloak, Kagami opts for a new earth order, one where he alone dominates. He starts by weakening the Gates' seal and joining the emerging demons in a slaughtering spree. The other Guardians now rank among the worthless humans as far as he's concerned.

Those who challenge Kagami face a fiery assault at the edge of his sword. Upward slashes and air-dragging leaps and dives are a fraction of the Last Blade end boss's burn-based repertoire. And that's not counting the damage dealt by the demons he let loose.

Quote: "It all comes to an end... and begins once more!"

Selected Game Appearances
NEO-GEO
The Last Blade (1997)
The Last Blade 2 (http://www.ocremix.org/game/lastblade2/) (1998)

NEO-GEO POCKET COLOR
The Last Blade: Beyond the Destiny (2000)

DREAMCAST
The Last Blade 2: Heart of the Samurai (2001)

References
Wikipedia - Shinnosuke Kagami (http://en.wikipedia.org/wiki/Shinnosuke_Kagami)
Fighters Generation - Shinnosuke Kagami (http://www.fightersgeneration.com/fightgen/characters2/kagami.html)
Bakumatsu Rouman: The Last Blade (http://www.crysania.com/lastblade/)

----------

I'm also working on something for Setsuna (150).

Polo
10-08-2006, 08:37 AM
Setsuna
SNK (http://www.snkplaymoreusa.com/)
1998
http://www.ocremix.org/images/template/ocr4_mascot150.jpg

Bio
Little did Shinnosuke Kagami ((link to mascot 141's bio here)) realize, when he weakened the seal on Hell's Gates, he freed a demon above demons - Setsuna. His spirit found refuge in a baby's corpse, discarded on a field of battle. With demon-augmented powers, the vessel matured rapidly into a darkly handsome adult, complete with an owl companion - and concealing his unconscionable desires.

Setsuna's electrically charged black blade - the forgery of which cost the smith's life - cuts far and wide, shocking any recipient. If the demon so chooses, he may outright take his opponent's soul, encased behind a mirror. One way or the other, Setsuna craves nothing less than the total annihilation of every human and demon alive - every last one.

Quote: "All is a nightmare. The beginning. The end."

Selected Game Appearances
NEO-GEO
The Last Blade 2 (http://www.ocremix.org/game/lastblade2/) (1998)

NEO-GEO POCKET COLOR
The Last Blade: Beyond the Destiny (2000)

DREAMCAST
The Last Blade 2: Heart of the Samurai (2001)

References
Wikipedia - Setsuna (http://en.wikipedia.org/wiki/Setsuna)
Fighters Generation - Setsuna (http://www.fightersgeneration.com/fightgen/characters3/setsuna.html)
Bakumatsu Rouman: The Last Blade (http://www.crysania.com/lastblade/)

----------

Unless subconsciously pre-called for, I'll write something for Rikku (84) and Cid (140).

Dafydd
10-08-2006, 12:06 PM
Unless subconsciously pre-called for, ...

Not to my knowledge. I'll set you up the bomb.

The Instrument of GAWD
10-10-2006, 01:40 AM
Guess I need to get off my ass and get back in this. The last few characters I had eyed up are still without bios.

Dafydd
10-10-2006, 08:43 AM
Well if they're not done, they're available... tell me which ones you wanna do and I'll dib them for you.

watkinzez
10-10-2006, 09:39 AM
Unless they were the one's GAWD was after, put me down for Guy (19), Sakura (20) and Lady (136).

watkinzez
10-11-2006, 08:36 AM
Lady
CAPCOM (http://www.capcom.com/)
2005
http://www.ocremix.org/images/template/ocr4_mascot136.jpg

Evident in the rather large weapon she carries, Lady is a no nonsense woman. Her purpose is a simple thought in her mind; to take revenge on the demons of the world using said weapon ‘Kalinna Ann’, including half-demon Dante. It is during her search in the tower Temen-Ni-Gru she meets him, viewing him as any other scum walking the earth. Dante doesn’t quite know her purpose in being there, and she isn’t interested in explaining to a stranger. After refusing to tell Dante her name, he christens her Lady.

Being the complete opposite of the young, immature Dante, Lady is a fierce warrior who is willing to do anything to achieve her goals. Capable of impressive combat feats, acrobatics and firepower, her arsenal extends multiple firearms such as pistols, machine guns and grenades. The jet powered motorcycle at her disposal allows her to navigate the twisted tower, with its ability to scale walls easily.

When first meeting Dante, Lady doesn’t believe in the story of legendary demon Sparda, despite his son standing right in front of her. It is through seeing Dante fight that she begins to empathize with there being a devil in this world that is able to shed tears for those he cares about and wants to put a stop to the demons and much as she does. And that’s enough for her.

Quote: “Date a demon? I’m not that desperate. Besides, I really don’t care for guys who stink like blood.”

Source:
.ATOM BOMB [Lady] (http://lady.devils-never-cry.net/)
Devil May Cry.org Characters (http://www.devilmaycry.org/devil-may-cry-3/characters/#lady)
Lady Wikipedia Page (http://en.wikipedia.org/wiki/Lady_%28Devil_May_Cry%29)

Games that Lady has appeared in:

PLAYSTATION 2
Devil May Cry 3: Dante’s Awakening (2005)

Dafydd
10-11-2006, 08:17 PM
Thanks, watkinzez... dammit, I need a short for that, 3 syllables is long and impersonal. :wink:

Polo
10-12-2006, 11:35 AM
Try wat or Watkins. :wink:

Rikku
Square (http://www.square-enix.com/)
2001
http://www.ocremix.org/images/template/ocr4_mascot84.jpg

Bio
Rikku is a purebred Al Bhed, a tribe marked by blond hair, green, swirly eyes, and a handiness with machines, called machina. When not challenging foes with her clawlike arm mount, she's stealing, mixing, and negotiating an exchange of items with them. Such versatility is a must in a world that outlaws machina and persecutes those who tinker with them.

Prone to speak her mind, Rikku tends to babble even though she means well. Unable to talk her cousin Yuna ((link to mascot 33's bio here)) out of a life-threatening pilgrimage, the Al Bhed insists she accompany her as one of her guardians. Together with Tidus ((link to mascot 78's bio here)), an anachronism untainted by the world's prejudice against the Al Bhed, Rikku's stunted worldview gradually opens, as she matures. In return, Rikku keeps her friends together and motivated, even in dire situations, with her upbeat spirit - like any teenage girl, she only wants to laugh and to love.

Quote: "Memories are nice, but that's all they are."

Selected Game Appearances
PLAYSTATION 2
Final Fantasy X (http://www.ocremix.org/game/ff10/) (2001)
Final Fantasy X-2 (http://www.ocremix.org/game/ff102/) (2003)
Itadaki Street Special (2004)
Kingdom Hearts II (2005)

References
Wikipedia - Rikku (http://en.wikipedia.org/wiki/Rikku)
PlayStation 2 Fantasy - Rikku (http://www.ps2fantasy.com/files/articles/27/)
Upbeat Soul (http://www.cleverheart.net/rikku/)
Final Fantasy X Game Manual (PS2) (http://www.gamemanuals.net/download/25f3469d43dbcc805f837606a5b5caee/Final_Fantasy_X_%28EN%29.pdf)

Dafydd
10-12-2006, 02:46 PM
say wat? "Watkins" sounds too professional, "wat" lacks the schizophrenia that comes with a name in plural, and taking the first, middle, and last letter ("wiz") is too excrement-oriented, or it might put too much pressure on him to live up to his nickname...

"Bob"? :roll: haha.

The Instrument of GAWD
10-13-2006, 01:14 AM
Actually Sakura was one I had eyed up, so just put me down for Akira (131).

watkinzez
10-13-2006, 05:00 AM
You can take Sakura if you want. You'd probably do a better job of it; never a big fighting game player.

Actually, a lot of people irl call me Wat. I really don't mind. :)

Dafydd
10-13-2006, 04:53 PM
People call me Dafydd, too...

watkinzez
10-14-2006, 09:21 AM
Guy
CAPCOM (http://www.capcom.com/)
1989
http://www.ocremix.org/images/template/ocr4_mascot19.jpg

Guy has mastered the art of ‘Bushin’ style ninjitsu and isn’t afraid to use it. Teaming up with his sparring partner Cody and Mayor Haggar in Final Fight, the two set out on a brawl across Metro City to save the former's girlfriend and latter's daughter respectively from Belger, the leader of the Mad Gear gang. Guy justifies the challenge as a way to put his skills to the test.

In the original Final Fight, Guy is the speediest playable character. His quick attacks and movement can be used by the player to their advantage, covering up his weakness as least powerful of the three. An off-the-wall jump can catch thugs off guard, launching Guy towards them with a long range kick. His special attack, the Bushin Whirlwind Kick, is an airborne spinning kick that makes quick work of nearby enemies.

Guy is also a fighter in the Street Fighter Alpha series (pictured above), on a quest to find the greater evil, M. Bison. His constant incentive is to become a stronger fighter, seeking out his master in order to become the next Bushinryu leader. His supers are different here; the Bushin Hassoken is a combo of different punches followed up with a kick, and the Goraikyaku, an aerial combo which takes the opponent upward then a kick back down to earth.

Quote: "Shouldn't you be crawling to a hospital right now?"

Source:
Final Fight Online (http://finalfight.classicgaming.gamespy.com/main.htm)
Guy Wikipedia Page (http://en.wikipedia.org/wiki/Guy_%28Final_Fight%29)
Final Fight Wikipedia Page (http://en.wikipedia.org/wiki/Final_Fight)

Games that Guy has appeared in:

ARCADE
Final Fight (1989)
Street Fighter Alpha: Warriors’ Dreams (1995)
Final Fight Revenge (1999)

SEGA CD
Final Fight CD (http://www.ocremix.org/game/finalfight/) (1992)

SNES
Final Fight 3 (1995)

PLAYSTATION
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)

PLAYSTATION 2
Final Fight: Streetwise (2006)

Polo
10-14-2006, 01:20 PM
Cid Highwind
Square (http://www.square-enix.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot140.jpg

Bio
One of the recurrences in the Final Fantasy series is the inclusion of a character named Cid. Several incarnations are known to build and pilot an airship for the heroes to cross oceans and continents in, helping them reach their goals. Cid Highwind of Final Fantasy VII fills those boots generously, taking his role a step further. The cigarette-smokin', goggle-totin' pilot is driven by his boyhood dream: to be the first man in outer space.

Unfortunately, being a hotheaded cuss machine doesn't deliver the Captain's end goal any faster. Cid's maiden voyage via rocket went kaput when Shera, a faulty engineer, was caught in the path of the rocket's thruster right before ignition. Furiously, Cid aborted the countdown, saving her life, and later learned that the space program chose to withdraw their funding. Now a precariously tilted rocket and a contrite engineer remain with Cid, doing little to ease his pain; the frequency of his blistering swear language is legendary in the Final Fantasy franchise.

But even if Shera, or Cloud ((link to mascot 22's bio here)) and his companions are "numbskulls" in his eyes, he's not above lending a hand or saving a life for a greater cause. Spear in hand, Cid shish kebabs enemies from above, thanks to his Dragoon-classed leap-and-dive mode of attack. Since the sky is still within his reach, it wouldn't hurt to allow Cloud's company aboard the Highwind or the Tiny Bronco so they can find the black-caped terror known as Sephiroth ((link to mascot 35's bio here)).

Quote: "Sit your ass down in that chair and drink your goddamn TEA!"

Selected Game Appearances
PLAYSTATION
Final Fantasy VII (http://www.ocremix.org/game/ff7/) (1997)

PLAYSTATION 2
Kingdom Hearts (http://www.ocremix.org/game/kingdomhearts/) (2002)
Kingdom Hearts II (2005)
Dirge of Cerberus: Final Fantasy VII (2006)

References
Wikipedia - Cid Highwind (http://en.wikipedia.org/wiki/Cid_Highwind)
Video Game Character Adaptations - Cid Highwind (http://surbrook.devermore.net/finalfantasy/ff7/ffcidh.html)
Final Fantasy VII Game Manual (PC) (http://www.gamemanuals.net/download/49595209d2a67ce38e6cf5ed0b33cb62/Final_Fantasy_VII_%28EN%29.pdf)

----------

I would now like to claim Voldo (138) and that Heihachi Mishima dude (53).

watkinzez
10-14-2006, 01:34 PM
constant variables

Does not compute.
No seriously, what are you going for here?

Polo
10-14-2006, 01:42 PM
constant variables

Does not compute.
No seriously, what are you going for here?

Uh... something Squaresoft repeats? Putting a "Cid" in most Final Fantasies...?

If you mean that that's not true (I know there was no Cid in FF1), then I could replace the wording...

watkinzez
10-14-2006, 01:47 PM
constant variables

Does not compute.
No seriously, what are you going for here?

Uh... something Squaresoft repeats? Putting a "Cid" in most Final Fantasies...?

If you mean that that's not true (I know there was no Cid in FF1), then I could replace the wording...

It's the mathematician in me objecting. 'Constant variables' is a contradictory statement that just stood out to me.

Polo
10-14-2006, 01:49 PM
Oooooh. Constant... yeah, that's weird. Okay, I'll fix it, one moment...

EDIT: Fixed. It's now "recurrences."

EDIT 2: Similarly,

the latter's girlfriend and daughter

I think it's the former's girlfriend and the latter's daughter.

watkinzez
10-14-2006, 01:59 PM
..Yeah, rewrote that line to add in Haggar, missed that.

I'll grab Gen (58) and Rose (149) while I'm at it.

Dafydd
10-14-2006, 10:52 PM
Oooooh. Constant... yeah, that's weird. Okay, I'll fix it, one moment...

EDIT: Fixed. It's now "recurrences."

EDIT 2: Similarly,

the latter's girlfriend and daughter

I think it's the former's girlfriend and the latter's daughter.

Heh, I thought it was weird, too... but English is, after all, not my first language... haha :)

Polo
10-19-2006, 11:44 AM
Voldo
Namco (http://www.namcobandaigames.com/)
1995
http://www.ocremix.org/images/template/ocr4_mascot138.jpg

Bio
As Europe entered an age of conquest in the fifteenth and sixteenth centuries, goods that weren't traded were often plundered. One Italian merchant hoarded all his treasures and, piratelike, buried them deep on a Mediterranean island, setting up traps to make short work of any thieves. He knew it wouldn't be enough, not long after he died, so if the traps failed, then vandals would have to answer to the merchant's loyal vassal: Voldo.

Armed with armor-piercing katars, Voldo's overriding priority is to guard the Money Pit - his master's treasure horde and grave. Years of subterranean refuge have blinded the warrior and chipped away at his sanity, but his killing skills remain sharp and unpredictable. Voldo rushes, pounces, and stabs intruders, facing forward or backward, or even if he lies back on his hands and feet, torso stretched like a table - a popular stance among fans.

One day, Voldo hears his late master's voice - real or imagined, he cannot say - telling him to retrieve a sword known as Soul Edge. In his lifetime, the merchant dispatched mercenaries, pirates, and other travelers to find the sword that grants its owner any earthly desire, to no avail. But the latest grave robber to escape the Money Pit intact carried the scent of Soul Edge on her. Now Voldo surfaces into the world of light, tracking the fabled blade, set on bringing it to rest in the Money Pit even if it's in shards.

Quote: *bows*

Selected Game Appearances
ARCADE
Soul Edge (1995)

PLAYSTATION
Soul Blade (http://www.ocremix.org/game/soulblade/) (1996)

DREAMCAST
Soul Calibur (1999)

GAMECUBE, X-BOX
Soul Calibur II (2003)

PLAYSTATION 2
Soul Calibur III (2005)

References
Wikipedia - Voldo (http://en.wikipedia.org/wiki/Voldo)
Fighters Generation - Voldo (http://www.fightersgeneration.com/fightgen/characters4/voldo.html)
Stage of History - Voldo (http://soulcalibur.dragon-archives.com/Souls/voldo.html)
Project Soul Official Site (http://www.soularchive.jp/)

watkinzez
10-19-2006, 12:27 PM
I won't be able to do my dibs till November, by the way. I'll have heaps of free time then, though.

Dafydd
10-20-2006, 01:06 PM
I'm pretty much busy, too. If I post things here it's because I'm escaping from the inevitable exam of death next week.

Kal aMari
10-21-2006, 03:20 PM
Armed with six armor-piercing katars (daggers),

Actually, his default weapon is two katars, three blades each. Just about anything he uses falls under the classification of "katar" (well, except the drill bits...). Just pointing out that there's a difference between Voldo's katar and, say, a Thief's dagger.

Dafydd
10-21-2006, 07:36 PM
My experience in Diablo II tells me you're right.

Polo
10-22-2006, 12:50 AM
Thanks for the heads-up, Kal aMari.

Kal aMari
10-22-2006, 03:43 PM
No prob. I MAY claim a bio later, but no promises.

Dafydd
10-22-2006, 08:38 PM
If our heroes keep this up, we might not even need your help :-D I really am thankful to you, Polo and watkinzez, for your persistent and faithful, hard work for the project. We wouldn't be here without you. Next week, I hope to be able to start verifying bios and give LT some to transfer to the wiki. We're about to start wrapping up, by the looks of it. I'm sorry I haven't been able to help more. :/

Linearity
10-23-2006, 07:52 AM
I've got too much schoolwork to really contribute to this project right now. Sorry.

Zato-1
Sammy (http://www.sammy.co.jp/english/index.html)
1998
http://www.ocremix.org/images/template/ocr4_mascot146.jpg

Zato-1 has been a fighter in the Guilty Gear series since its inception. He was originally an assassin who shared his body with a sentient, parasitic form of life called Eddie. In Guilty Gear, Zato-1 controlled Eddie's actions and used it as a deadly weapon, but in Guilty Gear X the parasite takes control of Zato-1's body and begins directing their relationship toward its own ends. By the time of Guilty Gear XX Zato-1 is dead, and the character list refers to the two bodies as Eddie.

Zato-1 is blind, having sacrificed his sight for the privilege of using Eddie. He was a Spaniard and the leader of the Assassins' Guild until being consumed by Eddie; as such he has history with assassins Millia Rage and Venom.

Eddie's physical form is ever-changing: nominally a turbulent cloud at Zato-1's feet, it can become a claw, a set of drills, and other dangerous objects that materialize from unexpected places about Zato-1's body. Eddie often takes a form resembling a gargoyle, allowing it to fly; this could be interpreted as the character's true form.

"When little brats bother me like this, they die."

Some Major Appearances
Guilty Gear: The Missing Link (1998)
Guilty Gear X: By Your Side (2000)
Guilty Gear XX: The Midnight Carnival (2002)
Guilty Gear Isuka (2004)

Sources:
Wikipedia article on Zato-1 (http://www.wikipedia.org/wiki/Zato-1)
Guilty Gear FAQs at GameFAQs (http://www.gamefaqs.com/console/psx/game/197504.html)

Other Interesting Links:
Guilty Gear Official Web Site (http://www.guiltygearx2reload.com)
Harcore Gaming 101: Guilty Gear (http://hg101.classicgaming.gamespy.com/guiltygear/guiltygear.htm)

watkinzez
10-23-2006, 12:22 PM
Watch me go back on my personal promise.
The bolded characters can be linked to their respective bios.

Gen
CAPCOM (http://www.capcom.com/)
1987
http://www.ocremix.org/images/template/ocr4_mascot58.jpg

Gen is a fighting legend. One of the original Street Fighter lineup, the master is a representative of China. In order to become world champion, the player, as Ryu or Ken, must defeat Gen on the way to victory. His deadly art includes many Kung Fu fighting styles, such as Mantis, Crane, Bear, and Tiger.

As a fighting legend in Hong Kong, Gen believes that there are other people worthy of challenging him, and sets his mind to find such opponents. While many younger talents seek him to uncover his style, he rejects many of them of being lacking in true fighting skill. It is only that when he finds great potential that he sets his mind to teach his secrets. In the Street Fighter Alpha series, Gen searches for the ultimate opponent to fight to the death. The mighty name of Akuma rings through his mind as he vows to seek him out.

First playable in the Alpha sequel, Gen is notable in being the only character with the ability to change fighting styles mid round.

Quote: “You did not have the potential to retire me. What a shame...”

Source:
Gen Wikipedia Page (http://en.wikipedia.org/wiki/Gen)
Street Fighter Legends (http://www.chikapu.com/streetfighterlegends/)

Games that Gen has appeared in:

ARCADE
Street Fighter (1987)

PLAYSTATION
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)
Street Fighter Alpha III (1998)

Also, Karin plz.

Polo
10-23-2006, 12:31 PM
Here's some quick fixes for your Zato-1 bio, Lin:

[url=http://www.wikipedia.org/wiki/Zato-1]Wikipedia article on Zato-1[/url]

That should link properly.

Guilty Gear Official Web Site (http://www.guiltygearx2.com/)

Broken link; try this: http://www.guiltygearx2reload.com/

And if you want, some possible Zato-1 quotes (from your FAQs link):

"When little brats bother me like this, they die."
"How can you touch a shadow? It's impossible."
"My mind can detect and defeat any attack."
"Hmm... Quite an unusual opponent."

----------

Heihachi Mishima
Namco (http://www.namcobandaigames.com/)
1994
http://www.ocremix.org/images/template/ocr4_mascot53.jpg

Bio
For someone who's well into his seventies, Heihachi Mishima is in better shape than most young men. In his self-sponsored King of Iron Fist tournament, speed saturates his crouching dashes and sweeping kicks, while power forged by training bears in martial arts ignites his God Fist uppercuts and throws. If that weren't enough, Tekken's wing-haired man punks a steely personality to match.

Ultimately self-reliant, Heihachi will let no one, not even his family, bar him from his relentless pursuits. If his father Jinpachi must be imprisoned to gain the Mishima Zaibatsu (the family's financial empire), so be it. If his own son Kazuya survives getting hurled off a cliff or two, then he's worthy of being his son. Naturally, Heihachi's family does not approve of him - and neither does the Japanese government.

Quote: "I'll show you what it means to battle with me!"

Selected Game Appearances
ARCADE
Tekken (1994)

PLAYSTATION
Tekken 2 (http://www.ocremix.org/game/tekken2/) (1996)

PLAYSTATION 2
Tekken Tag Tournament (2000)
Soul Calibur II (2003)
Namco x Capcom (2005)

PLAYSTATION PORTABLE
Tekken 5: Dark Resurrection (2006)

References
Wikipedia - Heihachi Mishima (http://en.wikipedia.org/wiki/Heihachi_Mishima)
Stage of History - Heihachi Mishima (http://soulcalibur.dragon-archives.com/Souls/heihachi.html)
Tekken Zaibatsu (http://www.tekkenzaibatsu.com/)

----------

And if no one else wants a Tekken character, I'll take Jin Kazama and Nina Williams.

watkinzez
10-23-2006, 02:18 PM
Rose
CAPCOM (http://www.capcom.com/)
1995
http://www.ocremix.org/images/template/ocr4_mascot149.jpg

Rose’s appearance in Street Fighter Alpha is dictated by her as a representative for an unknown corporation, attempting to capture, contain or destroy villain M. Bison. It appears that they have some sort of connection between them as she participates as part of the Alpha Warriors.

Brandishing her tarot cards and a mysterious scarf she can wield to damage opponents, Rose’s character is one of spiritual balance. Inner strength built during fights allows Rose to use telepathic powers against her opponent, such as the projectile Soul Spark or absorption technique of Soul Reflect. The latter would add to her super meter if not hit back. A quick playing style that takes full advantage of the new Alpha engine (being a debut character) are combined with short ranged air and ground attacks.

Rose opposes abusal of power. Her desire to challenge and stop M. Bison from his tyranny is in her belief that the heavens will strike down on whoever wields the mystic power without good intentions. Throughout the Alpha series the link between Rose and her enemy is revealed...

Quote: “You may know your fists, but how well do you know your heart?”

Source:
Rose Wikipedia Page (http://en.wikipedia.org/wiki/Rose_%28Street_Fighter%29)
Street Fighter Legends (http://www.chikapu.com/streetfighterlegends/index.html)
Street Fighter Alpha Manual (http://www.gamemanuals.net/download/2a8de04c7ac04de6d41af8262d3aeaaf/Street_Fighter_Alpha_%28EN%29.pdf)

Games that Rose has appeared in:

ARCADE
Street Fighter Alpha: Warriors’ Dreams (1995)

PLAYSTATION
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)
Street Fighter Alpha III (1998)

Dafydd
10-24-2006, 03:47 PM
I've got too much schoolwork to really contribute to this project right now. Sorry.

Don't worry about it. I'd like some kind of games appearances list under the bio though. But I can fix one myself. :)

http://www.ocremix.org/images/template/ocr4_mascot146.jpg

I cannot find the words for how incredibly... wrong the above outfit looks on a male person. And, coincidentially... it looks a lot like the one below. Haha.
http://www.ocremix.org/images/template/ocr4_mascot149.jpg

Polo
10-26-2006, 01:39 PM
Jin Kazama
Namco (http://www.namcobandaigames.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot88.jpg

Bio
Flashing a focused, no-nonsense demeanor, Jin Kazama is a classically spirited martial artist who hasn't forgotten his familial strengths. Under intense training by his paternal grandfather, Heihachi Mishima ((link to mascot 53's bio here)), Jin executes Mishima-style crouching dashes, wide kicks, and opponent-juggling punches mixed with his prior-learned self-defense tactics. Meditative strolls through a forest bring calm to his soul, while his mind devours the precepts of his prophetic mother, Jun. At once he obeyed her last plea to seek his grandfather's aid, for she sensed a beastly evil approaching.

The entity, called Ogre, slew Jun Kazama shortly after Jin's fifteenth birthday. Heihachi proposed that his grandson fight in the King of Iron Fist tournament to lure the demon out in the open, to prove himself, and to exact revenge. Little does Jin know what Ogre is after, or what powers his shoulder tattoo hides...

Quote: "It is only a matter of time before I am completely overcome by the devil gene."

Selected Game Appearances
ARCADE
Tekken 3 (1997)
Tekken 4 (2001)

PLAYSTATION 2
Tekken Tag Tournament (2000)
Namco x Capcom (2005)

PLAYSTATION PORTABLE
Tekken 5: Dark Resurrection (2006)

References
Wikipedia - Jin Kazama (http://en.wikipedia.org/wiki/Jin_Kazama)
Fighters Generation - Jin Kazama (http://www.fightersgeneration.com/fightgen/characters2/jinkazama.html)
Tekken 3 Game Manual (PS) (http://www.gamemanuals.net/download/b080b4fcd66d473d46e0656ca24989d6/Tekken_3_%28EN%29.pdf)
Tekken Zaibatsu (http://www.tekkenzaibatsu.com/)

Kal aMari
10-26-2006, 10:17 PM
http://www.ocremix.org/images/template/ocr4_mascot146.jpg

I cannot find the words for how incredibly... wrong the above outfit looks on a male person. And, coincidentially... it looks a lot like the one below. Haha.
http://www.ocremix.org/images/template/ocr4_mascot149.jpg

Bridget.

Jimmy Jazz
10-27-2006, 09:17 PM
Rose
CAPCOM (http://www.capcom.com/)
1995
http://www.ocremix.org/images/template/ocr4_mascot149.jpg



ARCADE
Street Fighter Alpha: Warriors’ Dreams (1995)

PLAYSTATION
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)
Street Fighter Alpha III (1998)

Street Fighter Alpha: Warriors Dreams was also available on the Sega Saturn. That was Rose's first true console appearance.

watkinzez
10-28-2006, 03:41 AM
But was it released before the arcade version? Not much point in doubling up.

Dafydd
10-28-2006, 09:37 AM
But was it released before the arcade version? Not much point in doubling up.

No, the saturn version preceding the arcade one doesn't seem likely. Prove me wrong and we'll change things :)

Polo
10-28-2006, 01:27 PM
Nina Williams
Namco (http://www.namcobandaigames.com/)
1994
http://www.ocremix.org/images/template/ocr4_mascot69.jpg

Bio
Hot bod, cold stare - the most common looks of Nina Williams. In the Tekken series, as well as her own spin-off title, Death by Degrees, the lithe assassin knows multiple ways to take down a man while wearing any sort of skin-tight suit. Grappling arm twists, body sweeps, and every kick imaginable put the drop on warriors and thugs alike, both in tournaments and underground fighting circuits. But one opponent refuses to yield: her younger sister, Anna.

Like any two siblings, Nina and Anna used to fight for parental love, especially from their father, an assassin and martial artist himself. But his cold murder forever split the sisters through blame, shame, and other intense emotions that only a grave visit can rile. Now, as if to prove who the better Williams daughter is, Nina and Anna compete as contract assassins, each of their targets - and encounters - deadlier than the last.

Quote: "Come on, baby. Show me what you've got."

Selected Game Appearances
ARCADE
Tekken (1994)

PLAYSTATION
Tekken 2 (http://www.ocremix.org/game/tekken2/) (1996)

PLAYSTATION 2
Tekken Tag Tournament (2000)
Death by Degrees (2005)
Tekken 5 (2005)

References
Wikipedia - Nina Williams (http://en.wikipedia.org/wiki/Nina_Williams)
Fighters Generation - Nina Williams (http://www.fightersgeneration.com/fightgen/characters2/nina.html)
Tekken Zaibatsu (http://www.tekkenzaibatsu.com/)
Death by Degrees (http://www.ninawilliams.com/)

----------

And what the hey, I'll take Roberto (135). Hopefully Instrument of GAWD will post Akira soon (or Sakura...).

Dafydd
10-30-2006, 07:09 AM
Sakura wasn't dibbed by him in the first place, was she? If you want, you can do her.

... that came out wrong, didn't it :)

watkinzez
10-30-2006, 09:49 AM
Sakura wasn't dibbed by him in the first place, was she? If you want, you can do her.

... that came out wrong, didn't it :)

I dibbed Sakura, but Gawd wanted had intentions of doing her bio. Seeing as it's been a while.. I can get that done within the week. Only two days of exams left. :D

Dafydd
10-30-2006, 04:57 PM
Ah, yes, the gawdawful exam weeks. I have one lab report to turn in, and then I should be ok for a few weeks, work-wise.

Polo
10-31-2006, 11:16 AM
Okay, watkinzez can take care of Sakura and Karin and I'll do Akira (131).

Roberto Miura
Capcom (http://www.capcom.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot135.jpg

Bio
Roberto Miura is one-quarter Brazilian, three-quarters Japanese, and all competitive spirit when playing a game of soccer. Topping off his uniform with a sun-blocking cap, the goalkeeper of Gorin High School maintains a keen eyesight and quick reflexes for the benefit of a future in the sport. Through Capcom's Street Fighter-ish mold, Roberto's skills translate into battle moves, such as dribbling or juggling his opponent like a soccer ball, sidesteps, and even a show-off backflip kick.

Off the field, Roberto is a less violent justice seeker. Since he was raised with two younger brothers, acting as a mediator comes natural when his friends, Shoma and Natsu, break out into arguments. Larger problems arise when students start disappearing from different high schools, causing those remaining to blame and fight each other. Shocked at the ugly turn of events, Roberto puts his soccer career on hold to help investigate matters.

Quote: "There's no shot that I can't block!"

Selected Game Appearances
ARCADE
Rival Schools: United By Fate (1997)
Project Justice (2000)

NEO-GEO POCKET COLOR
SNK vs. Capcom: Card Fighters Clash 2 Expand Edition (1999)

References
Wikipedia - Roberto Miura (http://en.wikipedia.org/wiki/Roberto_Miura)
Fighters Generation - Roberto Miura (http://www.fightersgeneration.com/fightgen/characters3/roberto.html)
Rival Schools Network (http://www.projectjustice.com/)

Polo
11-03-2006, 12:15 PM
Akira Kazama
Capcom (http://www.capcom.com/)
1997
http://www.ocremix.org/images/template/ocr4_mascot131.jpg

Bio
Every biker needs a helmet. But Akira Kazama milks more than skull safety out of it. The normally quiet and reserved tomboy projects a badass personality when her red-and-black skulls-and-spikes outfit is complete. Any street toughs who get in her way are met with elbow jabs, spinning kicks, and even getting tossed in the air - and combo'ed still. For the sake of their manliness, these troublemakers are better off not knowing she's a girl under that helmet.

Akira dearly looks up to her brother Daigo, an influential gang leader at the all-boys school Gedo High. His disappearance in Rival Schools prompts her to sniff him out starting at Gedo, first donning gloves, a jacket, and especially her helmet to hide her gender. Under the guise of Daigo's younger "brother," Akira convinces his most loyal lackeys, Edge ((link to mascot 133's bio here)) and Gan, to help reclaim their idol. Anyone who messes with Daigo gets pummeled back to grade school.

Quote: "I'm sorry, but I don't have any time to waste!"

Selected Game Appearances
ARCADE
Rival Schools: United By Fate (1997)
Project Justice (2000)

NEO-GEO POCKET COLOR
SNK vs. Capcom: Card Fighters Clash 2 Expand Edition (1999)

References
Wikipedia - Akira Kazama (http://en.wikipedia.org/wiki/Akira_Kazama)
Fighters Generation - Akira Kazama (http://www.fightersgeneration.com/fightgen/characters/akira2.html)
Rival Schools Network (http://www.projectjustice.com/)

Dafydd
11-04-2006, 01:53 PM
Good job, Polo.

watkinzez
11-05-2006, 04:18 AM
One...

Sakura Kasugano
CAPCOM (http://www.capcom.com/)
1996
http://www.ocremix.org/images/template/ocr4_mascot20.jpg

Is it healthy to be obsessed with a fighting champion? Sakura doesn’t seem to question it, following her idol Ryu at his every whim, style, fighting techniques, and success. The coy Japanese schoolgirl wishes to be trained by the master she adores, but until then, taking notes on his moves and copying his technique is her work.

Still, some may (plausibly) find it strange for a 16 year old student to be interested in street fighting. Her art is for fun, but also for self defense and appreciation; ever since her run in with a college gang, Sakura has vowed to protect herself with her training. Ryu is key to her inspiration.

As Sakura translated is the name for the Cherry Blossom Tree, so are her moves a variation on the theme. She shares the Hadouken fireball with Ryu, also holding a running Dragon Punch (Shououken) and Shunpuu Kyaku, a variation of the hurricane kick. The super First of Spring (Haru Ichiban) is one of the best in Street Fighter Alpha II, a grounded hurricane kick that ends with a straight, horizontal kick sending her opponent across the fighting ground.

At the conclusion to her quest in searching for Ryu, Sakura finally has a chance to spar with her hero. With disappointment Ryu confesses that he cannot train her, as his path contains much to learn for himself. Yet hardly does that put Sakura off in her training...

Quote: “Do you have time for another beating before my next class?”

Source:
Sakura Kasugano Wikipedia Page (http://en.wikipedia.org/wiki/Sakura_Kasugano)
Sakura FAQ at GameFAQs (http://db.gamefaqs.com/coinop/arcade/file/street_fighter_alpha_2_sakura_c.txt)
Street Fighter Alpha 2 Manual (http://www.gamemanuals.net/download/a27203d8fc05438e01ee7e50e221b9d9/Street_Fighter_Alpha_II_%28EN%29.pdf)

Games that Sakura has appeared in:

PLAYSTATION
Street Fighter Alpha II (http://www.ocremix.org/game/streetfighteralpha2/) (1996)
Street Fighter Alpha III (1998)

ARCADE
Super Puzzle Fighter II Turbo (1996)
Marvel Super Heroes vs. Street Fighter (http://www.ocremix.org/game/marvelsuperheroesvsstreetfighter/) (1997)
Capcom vs. SNK (2000)
Capcom vs. SNK 2 (2001)

watkinzez
11-05-2006, 05:11 AM
...and t'other. Depending on your Dr. Wily bio's status, Dafydd, that's all of them?

Karin Kanzuki
CAPCOM (http://www.capcom.com/)
1998
http://www.ocremix.org/images/template/ocr4_mascot62.jpg

Even when born into a rich family that can attend to one’s every whim, Karin’s desire is not exclusively material. Her rival is that of Sakura Kasugano, and her training in street fighting is simply to outperform her. Unlike her rival’s Ansatsuken style, the Japanese schoolgirl makes use of her family’s Kanzukiryu kakutoujutsu martial art. The motto of her house is ‘All you need is victory’; winning is her game.

Karin is very much a hand to hand combatant. Her Kourenken palm attack can be combined with a number of finishers to different outcomes; the Hou Shou single palm strike, Ressen Chou double elbow, hop or slide kicks, or a reversal against the opponent. One must get the hand of these combos to be effective with Karin.

When initially defeated by Sakura, Karin vows revenge and searches for the next fight that she means to win. Using her family power she tracks down the roving Sakura and does eventually emerge the victor, yet only by a passing chance. Karin realises the victory’s importance is irrelevant when compared to the fight, where the true significance is.

Quote: “To defeat an opponent is to get to know them intimately...”

Source:
Karin Kanzuki Wikipedia Page (http://en.wikipedia.org/wiki/Karin_Kanzuki)
Karin FAQ at GameFAQs (http://db.gamefaqs.com/coinop/arcade/file/street_fighter_alpha_3_karin_b.txt)

Games that Karin has appeared in:

PLAYSTATION
Street Fighter Alpha III (1998)
Capcom Fighting Evolution (2004)

Polo
11-05-2006, 07:37 AM
Unless djp drops another image bomb on us, then yeah, we covered 'em all. Dafydd, if you still need help writing Wily's bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2534543#2534543), then here's some...

:arrow: Name a few of his Robot Masters that fight Mega Man (Toad / Air / Snake / Gravity / Plant / Et Cetera Man...) to show the scope of the Doctor's tactics.

:arrow: Mention his flying saucer (transportation) and his Skull Castle (hideout), both of which are key to him planning world domination.

:arrow: You say Wily's plans are foiled more than once; try cutting it down to the fact that, should he get trounced, he "always (has) an escape route" (or some kind of backup plan).

:arrow: Shorter quote: *juts eyebrows*

And about full armored X... he and mascot 47 are the same character in the same universe at different points in time (like the two Samuses), so why not add 30's pic to 47's bio? If Psychotic Ninja reads this, he can add a snippet to X's bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2089729#2089729) about his armor upgrades.

Linearity
11-06-2006, 04:19 AM
Wow, they're finally all done. Well, winter break is coming up, so I'll have more time to edit than I've had in the last few months, so count me in for editing.

watkinzez
11-06-2006, 06:48 AM
I'm up for editing at large too.
Just going through my bios, making a few changes (omitting spoilers, rewrites).

Removed an unconfirmed statement in the Donkey Kong bio. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2089232#2089232)
Removed an ending spoiler from Ganondorf. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2258966#2258966)
Reworded a paragraph from the Geno bio to omit the ending. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2108923#2108923)
Unspoilered Metroid bio. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2106796#2106796)
Naked Snake, added the fact that there is MGS3 material remixed in Reuben Kee's mixes. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2509561#2509561)
Minor Ness change. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2085880#2085880)
Minor sentence change for Viewtiful Joe. (http://www.ocremix.org/phpBB2/viewtopic.php?p=2078504#2078504)

With rewrites coming up for Saria and Penelo.

Dafydd
11-06-2006, 08:59 AM
Unless djp drops another image bomb on us, then yeah, we covered 'em all. Dafydd, if you still need help writing Wily's bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2534543#2534543), then here's some...

:arrow: Name a few of his Robot Masters that fight Mega Man (Toad / Air / Snake / Gravity / Plant / Et Cetera Man...) to show the scope of the Doctor's tactics.

:arrow: Mention his flying saucer (transportation) and his Skull Castle (hideout), both of which are key to him planning world domination.

:arrow: You say Wily's plans are foiled more than once; try cutting it down to the fact that, should he get trounced, he "always (has) an escape route" (or some kind of backup plan).

:arrow: Shorter quote: *juts eyebrows*

And about full armored X... he and mascot 47 are the same character in the same universe at different points in time (like the two Samuses), so why not add 30's pic to 47's bio? If Psychotic Ninja reads this, he can add a snippet to X's bio (http://www.ocremix.org/phpBB2/viewtopic.php?p=2089729#2089729) about his armor upgrades.

Good points. I think you understand Wily better than I do, though - I don't know much about his saucer or his skull castle, other than the fact that he seems rather fond of them, since they keep reappearing in every game... haha :) About X - you're right, they're both the same character, but since the Armor Upgrades are so important, and really - the thing that makes him different from his older brother, I think those armor upgrades deserve their own bio. I also think that if you click 30's mascot, you should end up in 47's bio - that is, you can only access 30's bio by clicking a link in 47's bio. Does that work?

Anyway, yes, save for Dr. Wily's bio, and save for the monstrous amounts of editing we need to do, we're all done. If you weren't spread out to the other side of the Earth, the beer'd be on me. I actually never throught we'd get this far when I set out with this, but thanks to you, we're here. :o

Watkinzez, Polo, and Linearity, keep reading through your own bios first to correct any flaws you find on your own, and then we'll start editing other's. (or is it " others' "?)

EDIT: I tried rewriting Dr. Wily's bio a little bit. I suck :( Seriously, I can't seem to get it the way I want it...

Polo
11-06-2006, 12:40 PM
About X - you're right, they're both the same character, but since the Armor Upgrades are so important, and really - the thing that makes him different from his older brother, I think those armor upgrades deserve their own bio. I also think that if you click 30's mascot, you should end up in 47's bio - that is, you can only access 30's bio by clicking a link in 47's bio. Does that work?

Makes sense. If some people aren't even familiar with X, then clicking the upgrade would also yield the clown without the makeup. :P

----------

I fixed my first ten bios with these similar edits:

changed my Character Summary / Sources / Appearances format (copied from OmegaMe) to Bio / Selected Game Appearances / References (from Wiki'ed example)
italicized game titles
linked specific game manuals in lieu of general search results (with a system abbreviation in parentheses)

...and these nitpicks:

Wain (http://www.ocremix.org/phpBB2/viewtopic.php?p=2396524#2396524)
(no other edits besides the above)

Ukyo Tachibana (http://www.ocremix.org/phpBB2/viewtopic.php?p=2401869#2401869)
Cut several quotation marks

Servbots (http://www.ocremix.org/phpBB2/viewtopic.php?p=2402993#2402993)
One word fix
Cut alternate Japanese titles
Reordered game chronology
+1 console appearance

Nall (http://www.ocremix.org/phpBB2/viewtopic.php?p=2408674#2408674)
Noted the developer and publisher
Fluency fixes
Changed to a more specific Wiki link
Cut last two links (too much irrelevant info, plus broken sections)

Sagat (http://www.ocremix.org/phpBB2/viewtopic.php?p=2412944#2412944)
Added fill-in links for Ryu and M. Bison for when they're finalized
One fluency fix
Fixed a game appearance
Replaced general SF Anniversary Collection link with a character-specific link

Squall Leonhart (http://www.ocremix.org/phpBB2/viewtopic.php?p=2423144#2423144)
Shortened name of developer
One word change
Replaced a comprehensive link for the game with a character-specific page
+1 appearance

Jago (http://www.ocremix.org/phpBB2/viewtopic.php?p=2428860#2428860)
Fluency fixes
Cut a broken link and a non-character-specific link

Moogle (http://www.ocremix.org/phpBB2/viewtopic.php?p=2431801#2431801)
Shortened name of developer
Added respective links for other bios
Cut a comma
Replaced a vague character info link with a more detailed one
Cut a link that suddenly demanded a login password

Aya Brea (http://www.ocremix.org/phpBB2/viewtopic.php?p=2433574#2433574)
Shortened name of developer
Cut two quotation marks
Cut a broken link

Dhalsim (http://www.ocremix.org/phpBB2/viewtopic.php?p=2439930#2439930)
Fixed reference names
Fixed two game title names
+2 console appearances


10 down, 36 to go.

EDIT: Btw it's others' bios (others plus apostrophe). ;)

Polo
11-09-2006, 02:23 PM
Fixed my next ten bios (11 - 20) accordingly, with the same consistencies as before:

Cyclops (http://www.ocremix.org/phpBB2/viewtopic.php?p=2448398#2448398)
Fixed Wiki link
Fixed a game title

The Hulk (http://www.ocremix.org/phpBB2/viewtopic.php?p=2449597#2449597)
Punctuation fixes
Gave air to a stunted sentence
Fixed two link names
Fixed a game title
+1 console appearance

Mai Shiranui (http://www.ocremix.org/phpBB2/viewtopic.php?p=2453418#2453418)
+1 fill-in bio link
Replaced a game info link with a character info link
Spelling fixes to game titles
Cut an extraneous console name and Japanese title

Dracula (http://www.ocremix.org/phpBB2/viewtopic.php?p=2457107#2457107)
Reworded the last sentence of the first paragraph, adding a third game title
Punctuation fixes
Cut non-CV titles and extraneous Japanese-version titles from appearances list
Replaced titular numbers with Roman numeral equivalents
Replaced Japanese console with U.S. equivalent
Cut one linkable title since its sole ReMix was scrapped in the Lockdown

Dan Hibiki (http://www.ocremix.org/phpBB2/viewtopic.php?p=2461982#2461982)
+2 fill-in bio links
Replaced a broken link with another character info link
Lumped all arcade appearances under the header ARCADE
Full-title fixes

Lara Croft (http://www.ocremix.org/phpBB2/viewtopic.php?p=2466594#2466594)
Cut extraneous developer
Shortened name of publisher
Renamed a console and a game title
Cut repeated console listing

Ryu (http://www.ocremix.org/phpBB2/viewtopic.php?p=2473421#2473421)
Reordered the words in the first sentence
Changed two words to their correct term
Clarified Wiki link
Replaced general game link with specific character link
Fixed five game title identifications

Ken Masters (http://www.ocremix.org/phpBB2/viewtopic.php?p=2476073#2476073)
Clarified two reference links
Replaced general game link with specific character link
Same game title fixes as in Ryu's bio

Akuma (http://www.ocremix.org/phpBB2/viewtopic.php?p=2478841#2478841)
Punctuation fixes
Fully named Wiki link
Fixed one game title identification

HUnewearl (http://www.ocremix.org/phpBB2/viewtopic.php?p=2484719#2484719)
Punctuation fixes
Spelled out an abbreviation
+1 missing word added
+1 game appearance link
One year of release fixed

...if this is too long-winded or not specific enough, tell me.

Dafydd
11-11-2006, 03:34 PM
It's not really necessary, but keep it up if you want to.

It really sucks when you think you're running into this... world of free time after a long period of lots of things you have to do, and then... it doesn't happen.

I still don't have much time to spend on this project right now. Maybe the week after this next one. Meanwhile, keep up the good work. :(

Polo
11-22-2006, 01:16 PM
BUMP FROM BEYOND HELL'S GATES!

Here's my 46 bios, consistently formatted, proofread, and polished with Windex:


Wain (http://www.ocremix.org/phpBB2/viewtopic.php?p=2396524#2396524)
Ukyo Tachibana (http://www.ocremix.org/phpBB2/viewtopic.php?p=2401869#2401869)
Servbots (http://www.ocremix.org/phpBB2/viewtopic.php?p=2402993#2402993)
Nall (http://www.ocremix.org/phpBB2/viewtopic.php?p=2408674#2408674)
Sagat (http://www.ocremix.org/phpBB2/viewtopic.php?p=2412944#2412944)
Squall Leonhart (http://www.ocremix.org/phpBB2/viewtopic.php?p=2423144#2423144)
Jago (http://www.ocremix.org/phpBB2/viewtopic.php?p=2428860#2428860)
Moogle (http://www.ocremix.org/phpBB2/viewtopic.php?p=2431801#2431801)
Aya Brea (http://www.ocremix.org/phpBB2/viewtopic.php?p=2433574#2433574)
Dhalsim (http://www.ocremix.org/phpBB2/viewtopic.php?p=2439930#2439930)

Cyclops (http://www.ocremix.org/phpBB2/viewtopic.php?p=2448398#2448398)
The Hulk (http://www.ocremix.org/phpBB2/viewtopic.php?p=2449597#2449597)
Mai Shiranui (http://www.ocremix.org/phpBB2/viewtopic.php?p=2453418#2453418)
Dracula (http://www.ocremix.org/phpBB2/viewtopic.php?p=2457107#2457107)
Dan Hibiki (http://www.ocremix.org/phpBB2/viewtopic.php?p=2461982#2461982)
Lara Croft (http://www.ocremix.org/phpBB2/viewtopic.php?p=2466594#2466594)
Ryu (http://www.ocremix.org/phpBB2/viewtopic.php?p=2473421#2473421)
Ken Masters (http://www.ocremix.org/phpBB2/viewtopic.php?p=2476073#2476073)
Akuma (http://www.ocremix.org/phpBB2/viewtopic.php?p=2478841#2478841)
HUnewearl (http://www.ocremix.org/phpBB2/viewtopic.php?p=2484719#2484719)

Bomberman (http://www.ocremix.org/phpBB2/viewtopic.php?p=2489203#2489203)
Kirby (http://www.ocremix.org/phpBB2/viewtopic.php?p=2493813#2493813)
Guile (http://www.ocremix.org/phpBB2/viewtopic.php?p=2496666#2496666)
Robo (http://www.ocremix.org/phpBB2/viewtopic.php?p=2499521#2499521)
Blue Mary (http://www.ocremix.org/phpBB2/viewtopic.php?p=2503980#2503980)
Aeris Gainsborough (http://www.ocremix.org/phpBB2/viewtopic.php?p=2511075#2511075)
Tifa Lockhart (http://www.ocremix.org/phpBB2/viewtopic.php?p=2515489#2515489)
Red XIII (http://www.ocremix.org/phpBB2/viewtopic.php?p=2518837#2518837)
Vincent Valentine (http://www.ocremix.org/phpBB2/viewtopic.php?p=2522735#2522735)
Sephiroth (http://www.ocremix.org/phpBB2/viewtopic.php?p=2525372#2525372)

Kyo Kusanagi (http://www.ocremix.org/phpBB2/viewtopic.php?p=2577989#2577989)
Iori Yagami (http://www.ocremix.org/phpBB2/viewtopic.php?p=2580176#2580176)
Spider-Man (http://www.ocremix.org/phpBB2/viewtopic.php?p=2597269#2597269)
Gambit (http://www.ocremix.org/phpBB2/viewtopic.php?p=2606429#2606429)
Keiichiro Washizuka (http://www.ocremix.org/phpBB2/viewtopic.php?p=2614696#2614696)
Kaede (http://www.ocremix.org/phpBB2/viewtopic.php?p=2617998#2617998)
Shinnosuke Kagami (http://www.ocremix.org/phpBB2/viewtopic.php?p=2621537#2621537)
Setsuna (http://www.ocremix.org/phpBB2/viewtopic.php?p=2625320#2625320)
Rikku (http://www.ocremix.org/phpBB2/viewtopic.php?p=2631665#2631665)
Cid Highwind (http://www.ocremix.org/phpBB2/viewtopic.php?p=2634187#2634187)

Voldo (http://www.ocremix.org/phpBB2/viewtopic.php?p=2641695#2641695)
Heihachi Mishima (http://www.ocremix.org/phpBB2/viewtopic.php?p=2647503#2647503)
Jin Kazama (http://www.ocremix.org/phpBB2/viewtopic.php?p=2652236#2652236)
Nina Williams (http://www.ocremix.org/phpBB2/viewtopic.php?p=2655382#2655382)
Roberto Miura (http://www.ocremix.org/phpBB2/viewtopic.php?p=2659828#2659828)
Akira Kazama (http://www.ocremix.org/phpBB2/viewtopic.php?p=2666782#2666782)


Whew. That's almost a third of the project. Happy Thanksgiving. :pretzel:

Dafydd
11-23-2006, 09:28 PM
Very much appreciated, Polo. Again, I'll try to get back to doing this as soon as I can.

The Coop
11-25-2006, 01:22 AM
Do you guys need me to do anything with the short and/or long versions of the ones I did?

Dafydd
11-26-2006, 10:38 AM
I'll contact you if we do, but thanks for athking! :D

Linearity
11-29-2006, 02:58 PM
There are 150 bios. How should we split up the editing? Polo took care of his own, it seems, but we should cross-check each other. There are three or four of us, so we could do 50-50-50 or 40-40-40-40 (with some overlap, of course).

I'll proofread the first 50 (in order of writing, since I don't want to hunt through fifty pages of posts all day), though, again, I'd like someone to double check the ones I wrote.

To anybody editing: make sure you're not just rewriting a bio the way you would have written it. Check for readability and accuracy, but don't start the whole project over again.

Dafydd
11-29-2006, 04:43 PM
Agreed. I think, if you want to do the first 50, do it, and tell us you do. If anyone else wants to do the next 50, they'll do the same. I personally don't have the time right now to do either.

Linearity
11-30-2006, 03:33 PM
"Videogames" or "Video games?" I prefer the latter; the former looks like the writer is drunk, slurring her words together.

Linearity
11-30-2006, 08:04 PM
Possesive plurals vs. possesives on names that end in "S":

As far as I know, if a name ends in "s," it still gets an apostrophe and an "s" when in the possessive. So, the following should read as it does:

Mars's moons are Deimos and Phobos.

It is only plurals of nouns that drop the final "s," thus:

The two planets' moons are very much alike.

I'm editing with this in mind.

watkinzez
11-30-2006, 09:50 PM
Possesive plurals vs. possesives on names that end in "S":

As far as I know, if a name ends in "s," it still gets an apostrophe and an "s" when in the possessive. So, the following should read as it does:

Mars's moons are Deimos and Phobos.

It is only plurals of nouns that drop the final "s," thus:

The two planets' moons are very much alike.

I'm editing with this in mind.

Oh, so that's why I see shop stores/films that look oh so wrong? Turns out most of us can't decide which to use.

http://en.wikipedia.org/wiki/Apostrophe#Possessive_forms_of_nouns_ending_in_s

Dafydd
12-01-2006, 11:35 AM
I remember there was a sign right outside my English class classroom in High School that read "mens' room" (referring to the room next to the classroom). Oh, the irony.

In said classroom, I wrote a test of some kind. Most of the questions in it were of the "where to put the apostrophe" kind. When the tests were returned, many of the "correct" answers were actually wrong, which made the whole thing pretty silly, considering how picky it all was to start with.

Anyway, thanks, Lin - I wasn't aware of the distinction there.

Linearity
12-01-2006, 02:22 PM
No problem.

By the way, I've got a long text document with almost all the bios on it in order of writing (I still need to add the latest ones), so I can split that up into thirds and host them for anybody else to use. It makes automatic spell checking easier; I found a number of real errors among catches like "dataDyne" and "Sephiroth."

Linearity
12-01-2006, 04:11 PM
What is the status of the Mega Man X and Mega Man X (Full Armor) bios? And Dr. Wily, for that matter; is he done? So far the lump file contains Dafydd's original Mega Man X (Full Armor) bio, the one Mega Man X bio (if I remember correctly), and the following bio for Wily.

Dr. Wily
1987
Capcom


Character Summary

Dr. Albert Wily, sporting a white labcoat, wild, grey hair, a moustache, bushy eyebrows and a superior intellect, seems to share a bit more than his first name with world-famous physicist Albert Einstein. The one important thing that puts them apart is that the latter was a pacifist, and that the former is the archetype evil/mad scientist bent on destruction and power.

Wily's story has changed several times, but the one more commonly told is that he was originally the aide of genius Dr. Light - the creator of what was to become Mega Man, and several other humanoid robots. After stealing several of these robots for his own ends, Dr. Wily's plans for world domination were eventually foiled, and have been again, every time he has tried to take over the world, either with new creations or by re-using older ones.

Dr. Wily has become notorious for his ability to always elude the arms of justice. Despite the fact that he always cries at a failure, he has always had an escape route and has always returned to attempt global conquest once again.

Quote: *raising and lowering eyebrows repeatedly and in a most semi-flirtatious manner* (please do help me come up with a similiar sentence featuring a smaller word count)

Appearances
Mega Man (1987)
Mega Man 2 (1988)
Mega Man 3 (1990)
Mega Man 4 (1991)
Mega Man 5 (1992)
Mega Man 6 (1993)
Mega Man: The Wily Wars (1993)
Mega Man 7 (1995)
Mega Man 8 (1997)

Sources:
The Mega Man Home Page
Wikipedia's Dr. Wily page
Gamemanuals.net
- Mega Man manual

Dafydd
12-01-2006, 09:30 PM
No, Wily's bio isn't done yet, but I edited it a while ago, and the new version I made didn't look like the one you just quoted. Maybe I posted the new version in a new post...

Linearity
12-04-2006, 05:49 PM
For references to old games, I'm maintaining the present tense:

Vega is a boss character in the 1991 game Street Fighter.

The Coop
12-05-2006, 05:30 AM
For references to old games, I'm maintaining the present tense:

Vega is a boss character in the 1991 game Street Fighter.

Is that an actual port of a bio? It should say "Street Fighter 2" if it is.

Linearity
12-05-2006, 02:33 PM
Fixed. Thanks for the heads-up.

watkinzez
12-06-2006, 12:22 PM
Revised, spoiler free Saria.

Saria
NINTENDO (http://www.nintendo.com/)
1998
http://www.ocremix.org/images/template/ocr4_mascot125.jpg

Saria is a supporting character in The Legend of Zelda: Ocarina of Time. A childhood friend of Link, she is one of the Kokiri tribe, a group of fairy folk whose beliefs state that they will die if they leave Kokiri Forest. The beginning of Link’s adventure caused a separation between the two early on in the game, with Saria giving him the Fairy Ocarina as a memento. The two could communicate telepathically by playing Saria’s song.

As a Kokiri, Saria is protected by the father of the forest, the Great Deku Tree. His existence keeps the forces of evil at bay in the forest. The Kokiri, being an ageless race, never grow old, keeping their childlike physique through different time periods.

Saria’s role in Link’s quest is to give help and advice as much as she can; perhaps her friendship is more important than Link initially realises. It is presumed that Saria’s story lives on in the world of Hyrule; one of the towns in Adventure of Link is named after her.

As a character, Saria has only appeared in Ocarina of Time, but Saria’s Song has recently appeared in Super Smash Bros Melee.

Quote: “Oh, you're leaving.”

Source:
The Legend of Zelda: Ocarina of Time characters Wikipedia page (http://en.wikipedia.org/wiki/Saria_%28Legend_of_Zelda%29)

Games Saria has appeared in:

NINTENDO 64
The Legend of Zelda: Ocarina of Time (http://www.ocremix.org/game/zelda64ocarinaoftime/) (1998)

Arek the Absolute
12-07-2006, 09:48 AM
congrats on a project well don daf

Dafydd
12-07-2006, 01:30 PM
Except it's not done yet. And what's been done has little to do with my own efforts, really... :wink:

Murmeli Walan
12-07-2006, 02:09 PM
Revised, spoiler free Saria.

Saria
NINTENDO (http://www.nintendo.com/)
1998
http://www.ocremix.org/images/template/ocr4_mascot125.jpg

Saria is a supporting character in The Legend of Zelda: Ocarina of Time. A childhood friend of Link, she is one of the Kokiri tribe, a group of fairy folk whose beliefs tell that they will die if they leave Kokiri Forest. The beginning of Link’s adventure caused a separation between the two early on in the game, with Saria giving him the Fairy Ocarina as a memento. The two could communicate telepathically by playing Saria’s song.

As a Kokiri, Saria is protected by the father of the forest, the Great Deku Tree. His existence keeps the forces of evil at bay in the forest. The Kokiri, being an ageless race, never grow old, keeping their childlike physique through different time periods.

Saria’s role in Link’s quest is to give help and advice as much as she can; perhaps her friendship is more important than Link initially realises. It is presumed that Saria’s story lives on in the world of Hyrule; one of the towns in Adventure of Link is named after her.

Saria’s as a character has only appeared in Ocarina of Time, but Saria’s Song has recently appeared in Super Smash Bros Melee.

Quote: “Oh, you're leaving.”

Source:
The Legend of Zelda: Ocarina of Time characters Wikipedia page (http://en.wikipedia.org/wiki/Saria_%28Legend_of_Zelda%29)

Games Saria has appeared in:

NINTENDO 64
The Legend of Zelda: Ocarina of Time (http://www.ocremix.org/game/zelda64ocarinaoftime/) (1998)

This article looks great, but a few sentences look awkward.

In the first sentence I've bolded, instead of the phrase "that they," how about replacing it with "state?" "a group of fairy folk whose beliefs state they will die if they leave Kokiri Forest." I also suggest adding the word "with" where I've bolded it to make the sentence flow better.

Secondly, you've spelled "realizes" wrong in the third paragraph. I've also suggested adding the word "is" in the last line. A semicolon is also needed in that sentence.

In the final paragraph, "Saria's as a character..." sounds terribly awkward when spoken out loud. I suggest the following revision: "As a character, Saria has only appeared in Ocarina of Time, but Saria’s Song has recently appeared in Super Smash Bros Melee.

Of course, these are just my own grammar-Nazi suggestions. Other than these qualms, it's a fantastic article.

Man, I should have worked on this project a long time ago. Nitpicking other people's spelling and grammar is my forte.

Linearity
12-07-2006, 05:14 PM
Thanks for the input. If you're interested in editing at large, we might have a place for you, depending on how much time the regulars have for editing. I suppose it's ultimately up to Dafydd. Please don't post specific edits, though, because there'd be too many of them.

About your edits: your first revision just replaces the word "tell" with the word "state" and then removes the grammatically-important word "that"; watkinzez is from Australia, where they use British spellings such as "realise," and I decided to leave those regional differences alone; if you remove the erroneous apostrophe and "s" from the last sentence, it works fine, I think.

Edit: dueling grammar-nazis

Murmeli Walan
12-07-2006, 06:58 PM
Thanks for the input. If you're interested in editing at large, we might have a place for you, depending on how much time the regulars have for editing. I suppose it's ultimately up to Dafydd. Please don't post specific edits, though, because there'd be too many of them.

About your edits: your first revision just replaces the word "tell" with the word "state" and then removes the grammatically-important word "that"; watkinzez is from Australia, where they use British spellings such as "realise," and I decided to leave those regional differences alone; if you remove the erroneous apostrophe and "s" from the last sentence, it works fine, I think.

Edit: dueling grammar-nazis

*strums Dixie on his banjo*

I forgot about regional differences. But yeah, if everyone posted edit, then the thread would get clogged.

If you plan on offering mass editing to regulars, then please put me at the top of the list. :)

Arek the Absolute
12-07-2006, 09:49 PM
Except it's not done yet. And what's been done has little to do with my own efforts, really... :wink:
I know it is not done quite yet, but the way this has been done was great. People hopped on this and you showed great enthusiasm all the way through. You lead this great, and I am happy that this is actually almost to the victory line.
Just wanted to say great job on this and here's to ya and the rest of the people who made this work :D

watkinzez
12-08-2006, 02:41 AM
Yeech.. that's what happens when you chop sentences in half without correcting the grammar. Thanks Walan. :)
But no, I haven't spelt realises wrong. :P

Dafydd
12-08-2006, 11:52 AM
Except it's not done yet. And what's been done has little to do with my own efforts, really... :wink:
I know it is not done quite yet, but the way this has been done was great. People hopped on this and you showed great enthusiasm all the way through. You lead this great, and I am happy that this is actually almost to the victory line.
Just wanted to say great job on this and here's to ya and the rest of the people who made this work :D

Agreed. And thanks! 8)

Kal aMari
12-16-2006, 07:27 AM
Is it just me, or did we suddenly get a few more mascots? I saw one or two I couldn't recognize that I don't THINK are on the list.

watkinzez
12-16-2006, 08:50 AM
Is it just me, or did we suddenly get a few more mascots? I saw one or two I couldn't recognize that I don't THINK are on the list.

151 gives an error message, so.. no?
*Heart rate slows down*

Linearity
12-17-2006, 01:35 AM
*Heart rate slows down* :)

There were the additions a few weeks ago (which we already covered), but none since, I think.

BTW I've been proofreading the first 50; I'm maybe a third of the way done. I'll get the big Word document with all of the bios posted on "my" server soon, but it won't be complete until the aformentioned Mega Man bios are finalized.

Kal aMari
12-18-2006, 06:04 AM
Ah, okay, sorry to give y'all heart attacks. I just didn't recognize it. ^_^()

Linearity
12-20-2006, 09:54 PM
watkinzez, what are the British/Australian customs on hyphens? Specifically, I find myself wanting to add hyphens to things (i.e. "ill-fated" instead of "ill fated" and "bee-like creature" rather than "bee like creature") but I'm aiming to retain all of your regional differences from American English (like omitting full stops after "Bros." or "Dr."). Are hyphens like that supposed to be there?

watkinzez
12-22-2006, 05:40 AM
watkinzez, what are the British/Australian customs on hyphens? Specifically, I find myself wanting to add hyphens to things (i.e. "ill-fated" instead of "ill fated" and "bee-like creature" rather than "bee like creature") but I'm aiming to retain all of your regional differences from American English (like omitting full stops after "Bros." or "Dr."). Are hyphens like that supposed to be there?

As far as I know, there isn't any difference in hyphen usage. That's just me not using them out of personal taste, I suppose. :) So throw them in. I started using full stops later on for Bros. etc, so no difference there either.

Linearity
01-12-2007, 02:17 AM
Fancy new posting scheme we have here.

Anyway, I'm back at school and am working on schoolwork instead of the project. I'll try to get the bulk file up and hosted this weekend. I'd hate to think that I'm discouraging progress by keeping everyone hanging on something that really speeds up the frivolous part of editing (spelling, mostly). I'm still working on the first fifty bio's, but I think I'm more than halfway done.

We're so close!

Dafydd
01-12-2007, 09:41 PM
Indeed we are. I'm still too busy to be working on this right now. I'm glad someone else does, though, hehe... :/

watkinzez
01-15-2007, 11:20 AM
If anyone has played FF12 since its release, they're free to take Penelo. Since it's actually the first Final Fantasy game I might play, I'm not up for the spoiler stuff. There's not much info to find beyond playing it; damn PAL releases.

Psychotic Ninja
01-15-2007, 03:08 PM
this project will never end, will it?

Dafydd
01-15-2007, 11:21 PM
We're almost done, man. I've finished my exams now. Tomorrow I'll read through some bios and link to them in the first post. When we have a few up, I'll contact LT.

Linearity
01-16-2007, 04:45 PM
So, do you want me to continue with proofreading the first 50? I did a shit-ton of editing work over the holidays, and I don't want to double it if it's not part of the plan anymore.

Dafydd
01-18-2007, 01:16 PM
You go on. I'd like to see one of the ones you've edited though, just so I can keep the layout consistent.

The Instrument of GAWD
01-26-2007, 02:17 AM
Sorry about disappearing after the 2 bios I did.

Dafydd
01-27-2007, 02:58 PM
That's... cool. We got done anyway. Thanks for your help :)

Linearity
02-05-2007, 06:37 PM
Okay, here are the lump files full of all the bios I could find. These are all the most recent--but unedited--versions of the bios to my knowledge.

1-147: OCR_Mascot_Bios.txt (http://home.earthlink.net/%7Edastuart/OCR_Mascot_Bios.txt)
1-50 (of which I have edited 1-23): OCR_Mascot_Bios_(1-50).txt (http://home.earthlink.net/%7Edastuart/OCR_Mascot_Bios_%281-50%29.txt)
51-100: OCR_Mascot_Bios_(51-100).txt (http://home.earthlink.net/%7Edastuart/OCR_Mascot_Bios_%2851-100%29.txt)
101-147: OCR_Mascot_Bios_(101-148).txt (http://home.earthlink.net/%7Edastuart/OCR_Mascot_Bios_%28101-148%29.txt)

Now, for some reason, I counted only 140 bios, so I went through the entire thread double checking my list. I realized that I hadn't included the final versions of The Coop's Darkstalkers bios, so that brought the total up to 147, plus his "What is Darkstalkers?" blurb. Otherwise, the thread and the OCR_Mascot_Bios.txt seemed to mirror each other.

So...didn't we say we had 150? There is certainly a picture with the number 150 in the file name, but are there truly 150 mascots?

EDIT: I just counted the number of bios on the list of completed bios and their authors. There are 147 bios completed.

Dafydd
02-06-2007, 07:33 AM
That number should be 149, since chrono appears twice, but what about the others? Which ones are missing?

EDIT: #54, Dr. Wily, isn't in the list... also, Samus eventually ended up with one bio, but she has 2 mascot images. Same goes with princess Zelda... or did she?

Anyway, that should count for 150 - 1 chrono - 1 samus - 1 dr. wily - 1 princess zelda + 1 what are the darkstalkers = 147... Hmmmm.

Anyway, I can no longer update the first post, because it exceeds the maximum length for a post (new rules that came with vBulletin, which I'm liking less and less), and changing it and saving it requires me to cut off the last 3000 characters. Bleh.

Polo
02-06-2007, 01:48 PM
Missing from the list is Magus (http://www.ocremix.org/forums/showthread.php?p=107405#post107405) (page 34, between Yoshi and Wario). And I believe it was decided to merge the two Samuses under one bio, recounting her origins rather than the Prime timeline.

If you want to add my long bios, why not just add a line at the end, below all the game data and such. Something like...

"If you'd like to read a more indepth history of **name**, follow this (http://www.**something**.com/) link. Be aware that there are spoilers contained within it."

Here's the long versions of Jon Talbain (http://www.ocremix.org/forums/showthread.php?p=112105#post112105), Lilith (http://www.ocremix.org/forums/showthread.php?p=112106#post112106), Morrigan (http://www.ocremix.org/forums/showthread.php?p=112107#post112107), Lord Raptor (http://www.ocremix.org/forums/showthread.php?p=112108#post112108), Hsien-Ko (http://www.ocremix.org/forums/showthread.php?p=112271#post112271), Jedah (http://www.ocremix.org/forums/showthread.php?p=112274#post112274), and Bishamon (http://www.ocremix.org/forums/showthread.php?p=112331#post112331).

So in summation:

150 mascots - 4 repeats (Crono [2 / 98], Samus [13 / 40], Zelda [28 / 94], and Solid Snake [65 / 147]) = 146 normal bios + 7 long Darkstalkers bios + D.S. "What Is" spiel = 154 total

Linearity
02-06-2007, 03:05 PM
There are four repeats (Crono, Solid Snake, Princess Zelda, and Samus) but in both the list and the thread, Samus Aran (Prime) is being counted as a seperate bio. So, we have three bios each being counted as one that actually account for two images. Then the front page is missing Dr. Wily, for whom the thread has a bio, and the thread is missing Magus, for which there is an entry on the front page.

Front page: 150 images - 1 extra Crono - 1 extra Solid Snake - 1 extra Princess Zelda - 1 Dr. Wily = 146 entries

Thread: 150 images - 1 extra Crono - 1 extra Solid Snake - 1 extra Princess Zelda - 1 Magus = 146 entries

So each is missing just one mystery entry, because if you count the lines on the front page and you count the bios in the thread, they're both 147. What is the missing link?

EDIT: I realize that we do have a bio for Magus, it just needs a fair amount of editing work. I tacked it onto the end of both OCR_Mascot_Bios.txt and OCR_Mascot_Bios_(1-148).txt and fixed the links above. So, the thread count is 148, and the front page count is 147.

Dafydd
02-10-2007, 04:34 PM
Gotcha. I'll start working on this as soon as I can.

Polo
02-16-2007, 12:45 PM
Just thought I'd chalk up this list for the mascots that don't have a set quote...

001 - Link: "Hut! Yah! Teh~!" (sword-swinging grunts)
002 - Crono: "The vengeance of the future we killed is about to begin..." (in Chrono Cross)
003 - Hiryu: "Take me to your boss!"
005 - Mario: "It's-a me, Mario!"
006 - Mega Man: "I am more than a robot!!"
007 - Leon Belmont: "This feeling... Are you a vampire?"
008 - Sonic: "This game of tag is boring; I'm outta here!"
009 - Alex Kidd: "Jan-ken-pon!" (rock, paper, scissors)
010 - Pac-Man: "WAKAWAKAWAKAWAKA..." (eating pellets, obviously)
012 - Terry Bogard: "Fighting's brutal. You can only bet on yourself!"
013 - Samus Aran: "I'm resting up for Mother Brain."
014 - Ness: "PK Fire!"
017 - Cammy White: "Your missing teeth will remind you of my victory!"
021 - Barret Wallace: "It's the damn Shinra! It's never been nobody but the Shinra!"
022 - Cloud Strife: "I don't care what your names are. Once this job's over... I'm outta here."
023 - Ulala: "Stay tuned!"
026 - Vivi: "What's the point of living if you can't feel alive?"
032 - Fei Fong Wong: "Dreaming... I was dreaming... Perhaps it may have been but a long forgotten memory..."
033 - Yuna: "As I bear the darkness into battle, my suffering becomes my strength."
038 - Azel: "I am... the only one... that can destroy the Tower."
039 - Toad: "Hey Mario! Lots of people use something called a "door" to go in and out of their houses..."
047 - Mega Man X: "Zero..."
051 - Dr. Robotnik: "This time I'll take your lives, as well as the Chaos Emeralds!"
056 - Beat: "Wow, you're faster than you look! We'll give you a hand."
059 - Earthworm Jim: "Groovy!"
074 - Frog: "Lower thine guard and thou'rt letting the enemy in."
077 - Yoshi: "Yoshi!"
078 - Tidus: "Could this be the end? If it is, I want to tell everything."
081 - Vega: "Handsome fighters never lose a battle!"
082 - Serge: "Who am... I? Who are... you? You're not me. I'm not you. I am reality... You are..."
085 - Sol Badguy: "You want to play games with me? Next time you'll die."
089 - M. Bison: "Get lost, you can't compare with my powers!"
091 - Claire Redfield: "What's going on? I arrived in town and the whole place went insane..."
097 - Terra Branford: "Hope... How can anyone put their hope in me?"
100 - Captain Falcon: "Show me your moves!"
104 - Metal Slug: *fires Vulcan cannon*
110 - Toejam and Earl: "Crank it Earl!"
114 - Ryu Hayabusa: "Who are they... They seem to be following me..."
115 - Penelo: "You're no good to anyone if you're locked away in a dungeon."
117 - Metroid: *saps Samus's energy*
118 - Deku Link: *plays a multi-headed trumpet*
119 - Bonus-kun: "A sandbag would be more responsive than you!"
120 - Kraid: *shoots claws*
122 - Ruto: "I was just lonely, that's all... Just a little!!"
123 - R-9A Arrowhead: *explodes*
126 - Ridley: *screeches*
128 - Turks: "...because it's our job."
129 - Sora: "I know now, without a doubt. Kingdom Hearts... is LIGHT!"
130 - Chocobo: "WARK!"
132 - Tira: "I should have known I couldn't live without this..."
133 - Edge: "Do you have anything to say to me? Eh? Eh? Eh!"
134 - Batsu: "I'm going to use everything that I have!"
144 - Blaze the Cat: "Hmm, it seems you like to play with fire. Let me light up your fingers then!"

Dafydd
02-16-2007, 02:30 PM
Very nice, Polo. And nice to see you again! Some of those quotes were, hm, so-so, but most will come in handy. I was just about to start proofreading some of those bios.

KyleJCrb
02-17-2007, 01:52 AM
039 - Toad: "Hey Mario! Lots of people use something called a "door" to go in and out of their houses..."

Wouldn't this make more sense? :P

http://blacklord.littleboboy.net/carnets/images/castle.png

Polo
02-17-2007, 06:03 AM
Sure, whatever floats your boat. :P

Any quote can be replaced by something more fitting / cliché / outrageous, if you're in the mood to scour Game Script files on GameFAQs / cutscenes on YouTube / any game a mascot appears in (Toad's and Samus's quotes were from Mario RPG).

Polo
03-06-2007, 01:21 PM
*BIG EARL BUMP*

Liontamer included a "Pictured From" line in the Wiki'ed Toyota Supra bio (http://www.ocremix.org/info/Toyota_Supra), but we never discussed the need for this detail. Sometimes it's intuitive given a mascot's sole game appearance or titular namesake; sometimes it isn't. I think it's okay; it helps dispel confusion over which Final Fantasy that Chocobo appears in, or if a reader's like "THAT'S Alex Kidd? I thought he looked like this (http://en.wikipedia.org/wiki/Image:Alexkidd.jpg)..." Plus it's changeable if djp does plastic surgery on mascots like Mai Shiranui and the Hulk.

So I compiled the following list as best as I could. The ones that weren't so clear were the Lemming, the Doom Trooper, and Earthworm Jim - the sites I combed didn't explicitly pair official / promotional art with their games, so I tagged a (?) after them. (The Lemming in particular could use a proper system / year add-on, since there's more than one game called "Lemmings.")

----------

Link - The Legend of Zelda: Ocarina of Time
Crono - Chrono Trigger [2, 98]
Hiryu - Marvel vs. Capcom: Clash of Super Heroes
Aeris Gainsborough - Final Fantasy VII
Mario - Super Mario 64
Mega Man - Marvel vs. Capcom: Clash of Super Heroes
Leon Belmont - Castlevania: Lament of Innocence
Sonic - Sonic the Hedgehog
Alex Kidd - Alex Kidd in Miracle World
Pac-Man - Pac-Man World

Ukyo Tachibana - Samurai Shodown 64: Warriors Rage
Terry Bogard - The King of Fighters 2001
Samus Aran - Metroid II: Return of Samus [13], Metroid Prime [40]
Ness - Super Smash Bros.
Donkey Kong - Donkey Kong 64
Chun-Li - Street Fighter Alpha
Cammy White - X-Men vs. Street Fighter
Ryu - Street Fighter Alpha
Guy - Street Fighter Alpha
Sakura Kasugano - Street Fighter Alpha 2

Barret Wallace - Final Fantasy VII
Cloud Strife - Final Fantasy VII
Ulala - Space Channel 5
Moogle - Final Fantasy VI
Bowser - Super Smash Bros. Melee
Vivi Ornitier - Final Fantasy IX
HUnewearl - Phantasy Star Online
Princess Zelda - The Legend of Zelda: Wind Waker [28], The Legend of Zelda: A Link to the Past [94]
Nall - Lunar: Silver Star Story
Mega Man X (full armor) - Mega Man X2

Lara Croft - Tomb Raider 2
Fei Fong Wong - Xenogears
Yuna - Final Fantasy X
Guile - Super Street Fighter II: The New Challengers
Sephiroth - Final Fantasy VII
Keiichiro Washizuka - The Last Blade 2
Morrigan / Lilith - Darkstalkers 3
Azel - Panzer Dragoon Saga
Toad - Super Mario Sunshine

Kyo Kusanagi - The King of Fighters '99
Fox McCloud - Star Fox Adventures
Akuma - Street Fighter Alpha 3
Dan Hibiki - Street Fighter Alpha 3
Kaede - The Last Blade 2
Joanna Dark - Perfect Dark
Mega Man X - Mega Man X Collection
Lucca - Chrono Trigger
Jedah - Darkstalkers 3
Lilith Aensland - Darkstalkers 3

Dr. Robotnik - Sonic Adventure
Aya Brea - Parasite Eve
Heihachi Mishima - Soul Calibur II
Dr. Wily - Mega Man 8
Lord Raptor - Darkstalkers 3
Beat - Jet Set Radio
I-No - Guilty Gear XX
Gen - Street Fighter Alpha 3
Earthworm Jim - Earthworm Jim (?)
Diddy Kong - Donkey Kong Country

Dracula - Castlevania: Circle of the Moon
Karin Kanzuki - Street Fighter Alpha 3
Ken Masters - Street Fighter Alpha 3
Mario (kart) - Mario Kart 64
Solid Snake - Metal Gear Solid 3 [65], Metal Gear Solid 4 [147]
Blue Mary - The King of Fighters 2003
Wario - Mario Kart 64
Squall Leonhart - Final Fantasy VIII
Nina Williams - Tekken 3
Princess Peach - Mario Kart 64

Doom Trooper - Doom (?)
Luigi - Mario Kart 64
Orta - Panzer Dragoon Orta
Frog - Chrono Trigger
Robo - Chrono Trigger
Magus - Chrono Trigger
Yoshi - Mario Kart 64
Tidus - Final Fantasy X
Geno - Super Mario RPG: Legend of the Seven Stars
Iori Yagami - The King of Fighters 2003

Vega - Street Fighter Alpha 3
Serge - Chrono Cross
Dhalsim - Street Fighter Alpha 3
Rikku - Final Fantasy X-2
Sol Badguy - Guilty Gear XX
Wain - Lufia: The Legend Returns
Heather Morris - Silent Hill 3
Jin Kazama - Tekken 3
M. Bison - Street Fighter Alpha 3
Hsien-Ko - Darkstalkers 3

Claire Redfield - Resident Evil 2
Kirby - Kirby's Adventure
Red XIII - Final Fantasy VII
Lemming - Lemmings (?)
Vincent Valentine - Final Fantasy VII
Terra Branford - Final Fantasy VI
Sagat - Street Fighter Alpha 3
Captain Falcon - F-Zero AX

Norimaro - Marvel Super Heroes vs. Street Fighter
Bishamon - Darkstalkers 3
Jon Talbain - Darkstalkers 3
Metal Slug - Metal Slug
Mai Shiranui - The King of Fighters 2000
Tifa Lockhart - Final Fantasy VII
Naked Snake - Metal Gear Solid 3
The Hulk - Marvel Super Heroes vs. Street Fighter
Cyclops - Marvel Super Heroes vs. Street Fighter
ToeJam & Earl - ToeJam & Earl

The Prince - Katamari Damacy
Viewtiful Joe - Viewtiful Joe
Jago - Killer Instinct 2
Ryu Hayabusa - Ninja Gaiden Black
Penelo - Final Fantasy XII
Servbots - The Misadventures of Tron Bonne
Metroid - Metroid Zero Mission
Deku Link - The Legend of Zelda: Majora's Mask
Bonus Kun - Waku Waku 7
Kraid - Super Metroid

Princess Ruto - The Legend of Zelda: Ocarina of Time
R-9A Arrow-Head - R-Type Final
Ganondorf - The Legend of Zelda: Ocarina of Time
Saria - The Legend of Zelda: Ocarina of Time
Ridley - Super Metroid
Bomberman - Bomberman Land
The Turks - Final Fantasy VII
Sora - Kingdom Hearts
Chocobo - Final Fantasy VII

Akira Kazama - Project Justice
Tira - Soul Calibur III
Edge - Project Justice
Batsu Ichimonji - Project Justice
Roberto Miura - Project Justice
Lady - Devil May Cry 3
Dante - Devil May Cry 3
Voldo - Soul Calibur II
Hammer Brother - New Super Mario Bros.
Cid Highwind - Final Fantasy VII

Shinnosuke Kagami - The Last Blade 2
Gambit - Marvel vs. Capcom: Clash of Super Heroes
Venom - Marvel vs. Capcom: Clash of Super Heroes
Blaze the Cat - Sonic Rush
Spider-Man - Marvel Super Heroes vs. Street Fighter
Zato-1 - Guilty Gear X
Lakitu - New Super Mario Bros.
Rose - Street Fighter Alpha 3
Setsuna - The Last Blade 2

----------

There's also more mascots on the way (according to the first post in the Design ?'s and Issues thread), so when they do get implemented, we can add the "Pictured From" detail to the newer bios.

Dafydd
03-06-2007, 06:36 PM
Argh. Great work, Polo. I'm sorry I've been so absent, leaving something hanging on the edge of completion, but my life is a disaster right now. I can't promise anything but that this thing will be done before summer, or I'll put my eyes out of service with a fork or something. Pain, or fear of pain, is a good motivator. So is blindness...

Polo
03-07-2007, 01:28 PM
Sucks to hear things aren't going your way, Dafydd. Slow progress isn't really your fault. Right now we only have to proofread the bios, and I fortunately have the time and energy to help Linearity with it. (Don't worry, I won't rewrite them this time; just whatever needs polishing for readability and clarity. I'll keep the authors' words intact, starting with Cloud Strife.) When they're done, I'll post them like Lin did: as a .txt file on some webspace somewhere.

Finishing before summer might depend on when we get the new mascots, so... maybe by July 26th (this thread's 2nd birthday)? But definitely THIS YEAR.

Dafydd
03-08-2007, 04:54 PM
About those text files... I really would prefer it if you could keep the links, the mascot images and the mascot numbers. Some of the bios also contains links integrated into the body text, and we lose these by using plain txt (or don't we?). Maybe a HTML would work better. The absolute best solution would be individual html files for each mascot - I think that would make things easier for Liontamer too, once he starts uploading them to the "wiki". I think I'll have to ask him about this so I know for sure what I'm talking about. Thanks for your efforts, guys, I really am trying to do more...

Linearity
03-12-2007, 02:25 AM
The text files of the bios are purely for editing the actual summaries. I figure we'd paste the edited text back into the HTML at the end. The whole business is mainly to make spell checking smoother.

Dafydd
03-12-2007, 02:36 PM
Ok, that's fine.

Linearity
04-01-2007, 08:04 AM
Guys I just got a fucking PM from DJP. Says he doesn't want the bios as part of the site, some copyright thing. WTF? A year and a half down the goddamn drain.

To be honest, I'm glad it's finally done, whatever the outcome.

watkinzez
04-01-2007, 10:03 AM
I didn't even get a PM, let alone a fucking one. >:-(

Dafydd
04-01-2007, 08:12 PM
Well... I think he's just pulling a joke on you. Today is april first :) Besides, if was being serious, why would he send a PM to you, and to to me? ... maybe Linearity is the one pulling the joke. Haha :)

Polo
04-02-2007, 10:10 AM
Went ahead and uploaded text files covering the project's FAQ, Guidelines, and our Progress Report to bypass vB's maximum character limit in the first post. So here ya go Dafydd:

http://www.angelfire.com/planet/polo83/MBP_FAQ_Guidelines.txt
http://www.angelfire.com/planet/polo83/MBP_List_Progress_Report.txt

I formatted every bio from Cloud onwards like so, keeping more or less with the Toyota Supra format:

Mascot Name (with a link after it to the original post only for comparison / verifying)
mascot#
Article: Author (linked to profile)
Pictured from: Game
Created by: Company (also linked)
First appearance: Year

--- Bio ---
Blah blah blah.

--- Quote ---
"..."

--- Appearances ---
System
Full Game Title (Year)

--- References ---
(links)

As far as editing goes so far, only the Magus bio gave me a bit of trouble. I cut "spoiler" sentences covering his childhood and his alter egos in Radical Dreamers and Chrono Cross, and rearranged what was left without changing the words. You can read it here (http://www.angelfire.com/planet/polo83/Magus_edited.txt) just to be sure I didn't botch it.

I'm otherwise progressing gradually, double-checking every detail. No joke. ;-)

Dafydd
04-02-2007, 01:31 PM
Hey, who changed the thread title? :)

Mao means "King of Demons" in Japanese? All I can think of is Mao Zedong... hahaha. I didn't like the parantheses ("(humans)") that were scattered across the bio, but other than that, it was fine.

I again apologize for my absence...

Polo
04-03-2007, 08:26 AM
Dafydd, do you lean more towards British English or American English? I notice you typed "humour" and "colour" with 'u's in Toejam & Earl's bio (British), yet elsewhere you say "apologize" and "organize" with a 'z' instead of an 's' (American). I'm tempted to drop the 'u's in humor and color in your bio; do you mind?

Dafydd
04-03-2007, 12:32 PM
I'm sorry - being Swedish means being exposed to both British, American and Australian English at every turn - the result is a really messed up accent and spelling like a schizo. I'm simply confused, that's all. This website is American and the spelling should probably be kept consistently American, except in cases like watkinzez's bios, since he's Australian, and he wrote them. Myself, I try to stick to the American way of spelling and speaking (can't stand horridnesses like "inissialise" (British) instead of "inishalize" (American), but I screw up sometimes. :)

I even lost my own Swedish accent after moving away from home and doing army service. Being an arrogant capital city dweller had isolated me from other accents, and as soon as I got in touch with them, I picked up every weird expression and pronounciation there was to be picked up from the rest of my platoon, like a kid who catches every virus there is after finally being let out from the parents' quarantine-like overprotection. I guess you could say I'm adaptable... The good part is I can learn how to pronounce foreign languages well enough to fool a native I'm one of them in a matter of weeks, even if my vocabulary is lacking.

Bottom line: edit away.

Polo
04-03-2007, 11:56 PM
Interesting. Your lengthy posts early in the thread show a firm enough grasp of the English language, so consider me fooled. :-P

Anyway, thanks for the clarification.

Dafydd
04-04-2007, 12:14 AM
A firm but perhaps too broad a grasp. People looked at me funny in the US when I talked sometimes because I confuse written English with spoken English, and speak sentences that no native speaker ever would, except for the odd RPG fanboy who thinks he's an elf or something. So even if they couldn't tell I was forign, since I had no accent, they could tell there was something fishy about me (the fact that I had no idea what they were talking about when they said things like "Wall-mart", "Kroeger" and "Food Lion" didn't help either. Hahah. I remember the first time I tried to pronounce the word "pussy" (in the middle of a sentence), hadn't heard anyone say it before... came out like "pooh-see" and my cover went down with it. You can't explain a mispronounciation like that with anything but a big blush and an "I'm foreign, sorry".

The Derrit
04-09-2007, 10:39 PM
I've got a question about this project. I think its an awesome sweet idea, and I can't wait for it to be done. But how are you planning on integrating it into the site? is there going to be a bio database, or will you only be able to find the one of whose picture is in the top right corner? i was curious about how that would work.

Dafydd
04-10-2007, 08:34 AM
I think it's going to be integrated by using a wiki of some sort. I'm not in charge of actually implementing it though. As long as you can get to the bio by clicking the mascot in the corner, I'm happy.

Polo
05-07-2007, 10:43 AM
*surfaces out of the water*

I've fully proofread 52 bios, which means I'm halfway done with my share of editing.

Just so you dudes know.

*sinks*

Dafydd
05-07-2007, 01:54 PM
Awesome. And what an adequate avatar for the announcement. :)

Linearity
05-15-2007, 03:51 AM
Summer is almost here, which means I will finally have time to finish my editing. We're gonna finish this bitch.

Dafydd
05-16-2007, 12:19 AM
Yep yep. Summer luvin', yap-tap-ta-da-da-doo-dee-doo...

Polo
06-11-2007, 01:24 PM
The last 104 bios have been edited! (click to read) (http://www.angelfire.com/planet/polo83/OCR_Mascot_Bio_Edits_51-154.txt)

With the exception of system names being left as link-less text, these follow the format of the Wiki'ed Toyota Supra bio. Every bio appears in the order it was fully completed (except The Coop's long Darkstalkers bios, which come right after his short versions).

Among the tweaks I applied:

Links were updated / fixed in almost every case (one exception is the Darkstalkers 3 manual in Lilith's bio; Game Manuals.net was absorbed via osmosis by replacementdocs.com, which surprisingly doesn't have the PlayStation manual archived), quotes were added to quote-less mascots (if yours was a hitherto silent type and you're uncomfortable with what I stuffed into his/her/its mouth [*cough*Crono*cough*], you can suggest an alternative), and Japanese titles were changed to their American equivalents, among other things.

I'm not gonna send this to Liontamer just yet. There may be British / Australian spelling / grammar / punctuation issues I overlooked, some port titles I erased that have more features than simply being on another system, whatever. So I'll let you guys browse through the bios in the text file link above, written by us, touched up by yours truly. If you have any nitpicks you wish to discuss / debate / OBJECT to à la Phoenix Wright, now's your chance.

Hope to see the fruits of Linearity's labors as well.

Dafydd
06-15-2007, 03:14 PM
Amazing. I'll read this through, then. You're my hero. :nicework:

Dunther
06-18-2007, 01:16 PM
In the file there is a "Game Boy Colour"...

watkinzez
06-18-2007, 02:27 PM
In the file there is a "Game Boy Colour"...

I'd bitchslap you, but it's true that the 'u' shouldn't be there; Nintendo marketed it 'Color' worldwide.
Even Nintendo's confused- their Australian site (http://www.nintendo.com.au/systems/classicsystems.php) flops back and forward between the text and the image addresses.

Linearity
06-29-2007, 02:21 AM
My work is finally resumed. Hopefully done in a month?

Liontamer
07-16-2007, 04:33 AM
Courtesy of djp this evening:

http://ocremix.org/images/template/ocr4_mascot151.jpg - Otacon (MGS4)
http://ocremix.org/images/template/ocr4_mascot152.jpg - Yellow LocoRoco

Linearity
07-16-2007, 10:02 PM
Okay now he's just fucking with us. I'll take care of writing up Otacon, since I played MGS The Twin Snakes recently.

I don't want to speak too soon, but I'm putting the finishing touches on the first 50. They should be ready in the near future.

Linearity
07-25-2007, 01:54 AM
Holy fucking balls formatting these bios is a lot of work. They're all edited, but I need to put in the [img] tags, the italics, the reference links, etc.

Dafydd
07-25-2007, 03:32 AM
That's why I thought putting them all into a txt file was a bad idea... great job editing, Lin, and I'm sorry about being all ADD about this whole project.

Polo
07-26-2007, 12:25 PM
HAPPY 2ND BIRTHDAY YOU
TEXT
HEAVY
THREAD

<3

LocoRoco
Sony Computer Entertainment (http://www.scei.co.jp/index_e.html)
2006
http://www.ocremix.org/images/template/ocr4_mascot152.jpg
Pictured from LocoRoco

Bio
It's a fact in the gaming world that if you were a globular, blobular star of a handheld game named after you, then both you and the world you'd inhabit would be saturated with happiness. Such is the way of the LocoRoco, who spend their days tending to nature, eating berries, and singing songs in their own carefree language. When they learn their planet is threatened by the invading Moja Troop, they work as one - literally - to stop them.

Thanks to its jellylike body - and the player's power to tilt and jolt the planet - a LocoRoco can roll, bounce, and bound about in search of different-colored LocoRoco (first as Yellow, pictured), Loco House Pieces, and friends with unique ways of transporting them from one spot to another. By eating berries, a LocoRoco can grow quite large, and when the path turns into a duct or other narrow niche, it can split into smaller tykes to pass through gracefully, then reassemble. Quite the flexible bunch.

Quote: "Nyooo~i!"

Appearances
PLAYSTATION PORTABLE
LocoRoco (2006)

References
Wikipedia - LocoRoco (http://en.wikipedia.org/wiki/LocoRoco)
LocoRoco: The official PlayStation game site (http://www.locoroco.com/)
Beyond Get Loco (http://beyondloco.recoding.net/BeyondLoco/Home.html)

Linearity
07-26-2007, 03:17 PM
But this way we know that there aren't any spelling errors.

Dafydd
07-26-2007, 03:47 PM
Thanks, Polo, and nice bio, too.

Linearity
08-07-2007, 10:20 PM
http://x6.no/art/images/upload/phoenix_wright_news.jpg

The way I see it...

1. Quotations like "Whoa" and "Hi there" are not quotations worth mentioning. Moreover if a character, like Link and the Doom Trooper, does not really speak, I don't think that we should publish a so-called quotation from them.

That's all, really. I thought of other things but those are true nitpicks, so I removed them. But I find unsavory the idea of quoting Kirby as saying "*inhales*".

Oh, and get ready...

Linearity
08-08-2007, 12:51 AM
Otacon
http://ocremix.org/images/template/ocr4_mascot151.jpg
Article: Linearity (http://www.ocremix.org/forums/member.php?u=9791)
Pictured from: Metal Gear Solid 4
Created by: Konami (http://www.konami.com)
First appearance: 1998

--- Bio ---
Deep within an Alaskan nuclear weapons disposal facility during the events of Metal Gear Solid, Solid Snake meets an unexpectedly helpful accomplice. He calls himself "Otacon," though his real name is Hal Emmerich. His sobriquet is a proud testament to his passion for Japanese animation, having derived from the Japanese cartoon festival called Otakon.

When Snake meets him Otacon is an employee of ArmsTech, Inc., a weapons manufacturing firm, and he is being held captive by terrorists who have taken control of the compound. He is the lead engineer in ArmsTech's project to build a walking tank. When joining the project, however, Otacon did not realize that this weapon, which reminded him of the fantastic machines in his beloved anime, was secretly a revolutionary platform for launching nuclear weapons: the third incarnation of Metal Gear, called Metal Gear REX.

Otacon is shocked and troubled when his work's true nature is revealed to him. He resolves to help Snake fight the terrorists and prevent them from using Metal Gear REX to launch an unstoppable nuclear weapon into the United States. Although he is a far cry from a soldier, Otacon's knowledge of his own dark creation proves invaluable to Snake in attempting to stop it.

Two years after Metal Gear Solid, Otacon and Snake work together as part of Philanthropy, an organization devoted to abolishing all forms of Metal Gear. The plans for the bipedal terror proliferate on the black market after the incident in Alaska, and Metal Gear Solid 2 begins with Snake and Otacon working to expose an amphibious Metal Gear variant operated by the U.S. Marines.

--- Quote ---
"What's with these guys? It's like one of my Japanese animes!"

--- Appearances ---
PlayStation
Metal Gear Solid (http://www.ocremix.org/game/metalgearsolid/)

PlayStation 2
Metal Gear Solid 2: Sons of Liberty (http://www.ocremix.org/game/metalgearsolid2/)

--- References ---
replacementdocs - Metal Gear Solid instruction manual (http://public.planetmirror.com/pub/replacementdocs/Metal_Gear_Solid_-_Manual_-_PSX.pdf)
Metal Gear Solid: The Unofficial Site >> Hal Emmerich ~ Otacon (http://www.metalgearsolid.org/show_bios.php?id=80)
Cyberpunk Review - "Metal Gear Solid 2: Sons of Liberty" (http://www.cyberpunkreview.com/movie/style/awesome-cyberpunk-visuals/metal-gear-solid-2-sons-of-liberty/)

Linearity
08-08-2007, 01:00 AM
WHAT'S THIS?

(oh shit. (http://home.earthlink.net/%7Edastuart/OCR_Mascot_Bio_Edits_1-50.txt))

Feel free to peruse this. I edited the hell out of it, so it should be pristine. But, of course, you never know.

lots...of work...:banghead:

Polo
08-10-2007, 10:18 AM
First of all, thanks for sharing your thoughts, bio, and text file chock full of edits, Linearity. I can understand the stress of double- / triple- / quadruple-checking facts, formatting everything, and making sure links work and whatnot. Yeah, we're practically done. Once we sort out the remaining kinks we can PM Larry our .txt files and wait for new life to spring up in that random corner.

Your point about quotes is very thought-provoking. Checking the ones in your editing packet was helpful in getting a better idea for what you considered fitting. (Btw kudos on giving mascots like Strider Hiryu, X, and Samus Aran better word balloons.)

Basically, any quote should be read as a standalone piece of info, right? Anyone who's played a Lemmings game has heard the gerbils say "Let's go!" and "Oh no!", but those who haven't wouldn't get the context in which they're spoken. And since people might jump right to the quote section of a bio (if it's there), we want it to be a clear and unique statement / thought.



So in my text file I've muted:

Jago - I got the impression that saying the names of attacks (projectile or otherwise) doesn't count as a quote. Since Ness isn't yelling "PK Fire!" or "PK Thunder!" and Alex Kidd doesn't voice his Japanese rock-paper-scissors sound byte, I figured Jago's fireball shout of "ENDOKYUKEN!" didn't cut it either. (And no, he doesn't have after-battle boasts or anything.)

Crono - I realized it's contradictory for a bio to say the mascot in question is a mute, yet add a quote further down the page, even if it's canonical. (By that token, shouldn't The Prince's quote be removed as well? After all, watkinzez writes that he "(a)ppear(s) mute throughout the game...")

Bomberman - The only reason I put "Speed uppu!" in there was because of this mix (http://www.ocremix.org/remix/OCR00767/). Except I couldn't verify whether Bomberman actually speaks or not, in any game.

Kirby - Yes, "*inhales*" is more of an action than a verbal spout, even if Kirby makes the sound constituting the action. And an onomatopoeia-ish equivalent would sound (and read) just as silly, so...

Metal Slug - ...no "BOOM" out of this tank, and...

R-9A Arrowhead - ...no "KABOOM" out of this ship.

Voldo - He hisses and croaks like an animal possessed, but speaks no English or Italian.



Plus I upgraded the tongues of:

Ulala --> "Hey there space cats! Ulala here comin' at you from Space Port 9."

Mega Man X (full armor) --> "Take care of yourself, Zero. I don't have time to put you back together again!"

Nall --> "People always say I look like a cat. Not true! Cats look like me."

Dhalsim --> "What confounds you? Have your fists led you astray?"

Dr. Wily --> "You forget, Mega Man. Robots cannot harm humans..." (Sorry Dafydd, no eyebrow taunt)

Chun-Li --> "I'm the strongest woman in the world!"

LocoRoco --> "Kokorachem umburnii, Tokeru shieka durou-jii, Yeah-jau rippakuratu, Zabichii nakep-puu..." (This is part of one of their cheerful songs. What I had before was what I thought they said when they joined into one big LocoRoco.)



Now for some mascots, there's some gray area...

· Like a Pokémon, Yoshi says his own name ("Yoshi!") in [i]Yoshi's Story and in the Smash Bros. games. We could keep this self-identification quip, or we can exchange it for what he says when he's freed in Super Mario World (http://i32.photobucket.com/albums/d13/polo_83/yoshi_speaks_english.png) (part of it anyway). Thoughts?

· Would instruction manuals count as credible quote sources? Donkey Kong says "The Kremlings will pay! I'll hunt them down through every corner of my island, until I have every last banana from my horde back!!" in the Donkey Kong Country manual's story section, which IMO isn't half bad. Or should we only include in-game quotes?

· The Wiki'ed Toyota Supra still says "Vroom vroom?" thanks to Larry's Toyota Disco bias. Should we have him change it?



Again, :nicework: I'll review your Edits text file some more and see if I have any nitpicks worth mentioning.

watkinzez
08-10-2007, 12:24 PM
· Would instruction manuals count as credible quote sources? Donkey Kong says "The Kremlings will pay! I'll hunt them down through every corner of my island, until I have every last banana from my horde back!!" in the Donkey Kong Country manual's story section, which IMO isn't half bad. Or should we only include in-game quotes?


-I'll vouch for that one at least. Rare often use their manuals to expand their plots.
-The Toyota quote was meant as a joke, and wasn't really intended for final use. :razz:
-Buggered if I can remember where I got that Prince quote from. Pretty sure it would appear in the credits, if anywhere. I'd probably remove it.


You can never have enough :nicework: in this thread. Thumbs up from me.

Linearity
08-10-2007, 06:05 PM
The DKC quote is good, I think. The Toyota shouldn't be speaking. The Prince's quote I checked on some other sites; it seems as if he actually says it at some point, but it seems out of character, and putting it beside the bio seems contradictory as Polo said.

I like your quote changes, Polo. They're exactly the sorts of things I was thinking of.

Dafydd
08-11-2007, 06:18 PM
Once again I sincerely apologize for being such a lousy project leader during these last.. er... 6 months or so (more?). I'm currently in the middle of moving so I still have my computer in a box. Give me another few days to look through the new edits. I cannot thank you enough for what you've done for this project - the three of you have each contributed much more than I have.

Again, I'll be back in a few days, and am sorry for always being thus.

Polo
08-15-2007, 11:40 AM
One way to cross-check these edited bios is to pluck stuff out, one detail at a time, and tie some of them into bigger issues / questions at the end. In this case, an asterisk * after a comment references a rule I think should be checked (at the bottom) so that other bios can follow suit, if needed. That way I won't have to expose the same nitpick within the first 50+ bios if you guys don't agree with it.

So let's start with the first 10, from the Doom Trooper to Sora (comments after a plus + are compliments ;-))...



Doom Trooper
+ I liked the term "threequel" in Dafydd's original bio, but since the word means second sequel, and Doom 3 retells the first story (and isn't a story continuation of Doom II), "third installment" fits better, so props on that. And well done re-ordering sentences for better flow (character first, series second).
- In the games list, Doom II's full title is Doom II: Hell on Earth.*
- The link to The Ultimate Doom (italics)** game manual is broken, so try this: http://downloads.planetmirror.com/pub/replacementdocs/Ultimate_Doom_-_Manual_-_PC.pdf

Sonic the Hedgehog
+ I like how you answered WHY Sonic replaced Alex Kidd in the first and last sentences. Looks like you imagined readers asking that question based on how Rexy worded it, so you fleshed it out a touch. That helps.
+ Neat, the protein named after Sonic is included in the links. That's a bonus for Sonic fans.
- I think the "(Master System)" detail after the second Sonic 2 game need not be there; it's already listed under the Sega Master System.
- "Sonic 3D Blast " (Saturn game) - There's a misplaced space between the 't' and the 2nd open square bracket.

Toad
+ Thanks for splitting the hairs between the SMB2 character and the Mushroom retainers. Now readers won't be taken by surprise when they read what's on the 1st Reference link's page.
- I think everyone knows by now that Princess Peach is Toadstool's real name... change?
- "...after all but the last of the boss battles with Bowser" (add the bold tags)

Diddy Kong
· I'd prefer the first iteration of Luigi to be bold, but that's just me.
· Would it be easier to read if the Game Boy appearances were above the N64 ones? They come 1st alphabetically and by release years.
- Wikipedia (http://en.wikipedia.org/wiki/Donkey_Konga) and IGN (http://cube.ign.com/objects/572/572741.html) say Donkey Konga was released in 2003 in Japan (and Donkey Konga 2 first came out in 2004).***
- The full titles for DKC2 and 3 are Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble!
- "Donkey Kong Land 3" uses the Roman numeral III in its title.

Joanna Dark
- Perfect Dark Instruction Booklet (italics)**

Strider Hiryu
+ Wow, looking from Psychotic Ninja's words to the polished version... that's some sturdy re-ordering.
+ Smart move on keeping the release year of the first Strider system-specific. Even though the arcade version came first, in 1989, the link leads to the ReMix list of the Genesis port, released in 1990.
- "Pictured from" line --> Marvel vs. Capcom: Clash of Super Heroes*

Chocobo
- Squaresoft is now Square Enix (update).****
- "The chocobos' first appearance is in..." should read "The chocobo's first appearance is in..." (apostrophe change) since it's talking about the singular figure of a chocobo. If it was about more than one, it would read "Chocobos first appear(ed) in..."
- Chocobo's Dungeon was first released in 1998 in Japan.***
- "Chocobo Land : A Game of Dice" (extra space btw) first came out in 2002 (again, Japan).
- Final Fantasy Tactics for the GBA is, namely, Final Fantasy Tactics Advance (to differentiate it from the PlayStation predecessor).

Vega
+ Cool how you slipped the Japanese name (Balrog) from the top line down to the first bio sentence.
· The Japanese martial art is apparently called "Ninjutsu" (Capitalized, with two 'u's). A lot of people misspell it "ninjitsu" though.
· Interesting choice with the Greek letter α in your Street Fighter EX plus α title. It's also written "Alpha" and "@," both of which are also correct (the latter shows up on OCR's respective game page).
- Remember, the image must be the [/images/template/ocr4_mascot] path. (Don't know why Psychotic Ninja uploaded some mascots to his Photobucket account in the first place...)
- "Street Fighter II at Arcade-History" (add the hyphen)

Deku Link
+ "Admittedly easy" is right. Clean, clear, and simple. No complaints here. :-)

Sora
+ At the time of posting, saying when the next game in the series will be out or when the franchise will retire in a bio sounds good, but alas... time marches on. And so too must future predictions be removed from final bios. In other words, wise of you to cut out the tidbit of Kingdom Hearts 2's "anticipated" debut.
· I saw you cut the end slash / from the 2nd reference link url. Is that a personal preference? If entered in the address bar sans slash it would be tacked on anyway...
- "He first appeared as the hero of Kingdom Hearts." (Italics!)
- Kingdom Hearts II = released in 2005 (earliest)



* While full titles aren't necessary in the body of the bio, I think they should be present in Appearances lists and "Pictured from" lines.

** I appreciate how you italicize not only game titles, but series names as well, even when they're informal / truncated (i.e. (DK) Country series, Mario series). As I understand it, the only time italics are left off of game titles is when they're part of page headers in the References list. Is that correct?

*** I'd lean towards listing the earliest release year when applicable. Japan often receives their luxury a year before the rest of the world.

**** For the sake of consistency, let's write the most recent name / hybrid of the original company / creator of a mascot, because links to their homepages give away their current status (Square Enix, SNK Playmore, Namco Bandai Games, etc.)

Linearity
08-15-2007, 09:57 PM
* While full titles aren't necessary in the body of the bio, I think they should be present in Appearances lists and "Pictured from" lines.
Agreed.


** I appreciate how you italicize not only game titles, but series names as well, even when they're informal / truncated (i.e. (DK) Country series, Mario series). As I understand it, the only time italics are left off of game titles is when they're part of page headers in the References list. Is that correct?
That's correct. When editing I realized I have a primal desire to italicize titles, especially if they're truncated as you say. I savored every opportunity. :)


*** I'd lean towards listing the earliest release year when applicable. Japan often receives their luxury a year before the rest of the world.
Agreed.


**** For the sake of consistency, let's write the most recent name / hybrid of the original company / creator of a mascot, because links to their homepages give away their current status (Square Enix, SNK Playmore, Namco Bandai Games, etc.)
My reasoning on the different company names was historical precision; FFX was made by Squaresoft, Star Ocean was made by Enix, and Kingdom Hearts was made by Square Enix. I'm not wedded to the idea, though.

Important message to all project folks:
I'm off to Germany in three days, and it may be a number of weeks before I have time and internet access sufficient to be part of this project again. I'll defer to the group on all decisions until I am once again in a position to discuss them. So, Dafydd and watkinzez, if you want anyone's critical eye to balance Polo's as we finish editing, it has to be one of yours. I'm sure Polo can do a fine job, but I'm no longer available for Polo to bounce ideas off of. You've got my editing work in that text file, so you shouldn't need much more out of me.

Good luck!

Dafydd
08-20-2007, 01:42 AM
Changed the Doom Trooper bio a little:

Ironically, little is known about the Doom Trooper, the main character of one of the most widely known computer game series ever: Doom. Most know him by little other than the sound of his voice, the smile on his face when he shoots, the blood under his nose when he is wounded, and his green spacesuit shown at the end of each level.

Transferred to a radioactive waste facility on Mars after assaulting a superior officer, the Doom Trooper spends his days watching movies until, one day, disaster strikes. Monsters spring from the inter-space gateways used for teleportation between Mars's moons, and begin wreaking havoc in the bases there. Being part of the sparse military force on the planet, the Doom Trooper is sent to defend what he can.

The series has been accused of inspiring many violent acts over the past decade since the release of its first installment, Doom, in 1993. The game was an economic success, however, and a sequel was released only the following year. After a long ten-year wait, an acclaimed third installment, Doom 3, was released, featuring a re-telling of the original story.

The Doom Trooper appears once outside of the Doom series, in a secret area in Duke Nukem 3D.

Polo
08-20-2007, 01:26 PM
Cool, Dafydd. Any improvement, no matter how minor, help us in the long run.

To prevent unwanted brow-furrowing, I think the word "ironic(ally)" and the statement "little is known about" can be omitted entirely, since the bio will say what IS known about the Doom Trooper. It wouldn't hurt to start this way:

The Doom Trooper is the main character of one of the most widely known computer game series ever: Doom. Most know him by blah blah blah et cetera

Also, he smiles when he picks up new guns and ammo, but when he fires for a few seconds, he looks mean / pissed / determined. Just to clarify.

+ "...and his green spacesuit shown at the end of each level." Leaving out "that is" keeps it succinct. Nice.

+ "...spendS his days..." = consistent present tense = the right move

+ "economic success" = more specific than "sold successfully"

+ The added commas in the last two sentences fit, leaving elbow room between ideas.

Dafydd
08-23-2007, 03:50 PM
I thought changing the first sentence into what you suggested made it a little boring. I think I'll stick with what's there. I added the changes you suggested to the other 9 of the first 10 and sent them to Liontamer along with questions on who will be adding the bios to the wiki and if there is any chance it could be one of us - LT has enough to do already and it'd be cool to be able to fix errors directly instead of through him.

Polo
08-24-2007, 04:10 PM
No matter who adds what when where and how to the database, fixes will still need to be made after these bios are Wiki'ed. (I mean, links change more times than the British guard or a Ditto Pokémon or a teen's taste in fashion.) Game links got a major overhaul yesterday (specifics below), so the 9 bios sent to Larry will need their adjustments too. And that's not counting what I'm still tweaking in my text file...



...but now it's time for "Polo's Dissection of Linearity's Edited Bios" part 2 of 5½ (btw, bullet points · are neutral comments and possibilities that may or may not take effect)...

The Turks
+ Fancy rewording of the first sentence. Full name of the department / branch these guys are from + bit about name origins being unknown + extra note about what they do (recruit SOLDIER peeps) = draws the reader in.
+ "dynamic characters whoM many players come to appreciate" = Excellent catch. Many people don't know when to use "whom" in place of "who."
· I think the sentence / paragraph on Nomura's recognition through these characters would better fit at the end. That way the reader can appreciate the fivesome's individual quirks, then appreciate the man behind the characters, without conflicting with FF7's story.
· "Mobile Phones" could simply be "Mobile Phone" (singular).
- The mega-corporation's name is spelt "Shinra." It says so in the instructions.
- "(Reno) has a vendetta against Cloud Strife" (+bold tags)
- "A pro isn't someone who sacrifices himself for his job..." (according to the game script (http://www.kuponut.com/games/ff7/game_script_disc1.html))
- Game link update: http://www.ocremix.org/game/final-fantasy-vii-ps1/ *
- "FFShrine" should be "Final Fantasy Shrine" (yeah, they mean the same thing, but a link in Tidus's bio has the full label)

Leon Belmont
· Is there a reason the last link starts off as "Classic Gaming" before "The Castlevania Dungeon"? Wouldn't it be simpler to call it the latter?
- Image needs the "images/template/ocr4_mascot" path (that Ninja's so Psychotic)
- extra space at the end of the "Pictured from" line (Castlevania: Lament of Innocence )
- Leon's Appearance needs the year (2003) after the game title

Vivi Ornitier
- Game link update: http://www.ocremix.org/game/final-fantasy-ix-ps1/
- Vivi also needs his release year with his Appearance (2000). Other than that, looks set.

Captain Falcon
+ "each with his own hovercraft" = wise distinction, since all 4 drivers in F-Zero are male
- "...on and off the track ." (extra space before the period)
- "Kirby Superstar" --> "Kirby Super Star"
- Game link update: http://www.ocremix.org/game/f-zero-snes/
- Super Smash Bros. (add the period-for-abbreviation)
- "The F-Zero game manual" --> "F-Zero instruction manual"**

Lemming
- Psygnosis is actually the publisher of most Lemmings games. The developer of the first one is DMA Design (http://www.rockstarnorth.com/) (now Rockstar North).
- Appearances --> Keep the C64 port, but delete the Amiga and Game Boy Color versions of Lemmings.***
- Game link update: http://www.ocremix.org/game/lemmings-c64/

Saria
- Game link update: http://www.ocremix.org/game/legend-of-zelda-ocarina-of-time-n64/ (otherwise good to go)

Viewtiful Joe
+ Connecting Alastor's attacks and names in one sentence and putting his influence on Viewtiful Joe's name in another is like building a good fence between good neighbors or something. Yeah.
+ Ah, you kept the U.S. titular equivalent of Battle Carnival (Red Hot Rumble). A plus in translation.
+ :nicework:

Earthworm Jim
+ Excellent that you kept Shiny (the developer) and discarded Virgin (the publisher).
- Author = Daethar, not Daether.
- Appearances --> Cut the Genesis version of Earthworm Jim and the SNES version of Earthworm Jim 2, but keep the rest.***
- Game link updates:
http://www.ocremix.org/game/earthworm-jim-snes/
http://www.ocremix.org/game/earthworm-jim-2-gen/
- Lop off that end slash / on the Wiki url so it'll link properly.

Cammy White
+ Fourth "edition" as opposed to "upgrade" is correct (since the latter might be interpreted differently).
· Typically it's spelt "Shadoloo," but "Shadaloo" is also accepted. *shrug*
- "...which is the fourth edition of Street Fighter II." (add the italics)
- To keep the remixed-on-OCR game link consistent, you can move the Super Street Fighter II appearance under "Super NES" with the year 1994. (I admit that I too must do that for certain Street Fighter games in my text file.)
- Game link update: http://www.ocremix.org/game/super-street-fighter-ii-the-new-challengers-snes/

Bowser
· "...further light is shed on his character" (Does that fit better?)
· I prefer watkinzez's original last sentence ("He fulfills the role of the heavyweight character in these titles"), but no biggie. Yours works too.
- Game link updates* (have fun):
http://www.ocremix.org/game/super-mario-bros-nes/
http://www.ocremix.org/game/super-mario-bros-3-nes/

http://www.ocremix.org/game/super-mario-world-snes/
http://www.ocremix.org/game/super-mario-kart-snes/
http://www.ocremix.org/game/super-mario-world-2-yoshis-island-snes/
http://www.ocremix.org/game/super-mario-rpg-legend-of-the-seven-stars-snes/

http://www.ocremix.org/game/super-mario-64-n64/
http://www.ocremix.org/game/mario-kart-64-n64/
- Super Mario World was released in 1990 in Japan.
- Mario Kart 64 = 1996 (Japan)
- Paper Mario = 2000 (again, land of the rising sun)
- The SMB instruction manual link is down, apparently.



* That's right, another massive link update! OCR game links now have "-system" tags in their paths.

** We can say "instruction manual" instead of, say, "manual" or "game manual" or "instruction booklet" since I'm seeing a majority of "instruction manual" in your text file.

*** Unless there's more than one game with the same name that's remixed on OCR (e.g. Sonic the Hedgehog 2, Ecco the Dolphin, Bionic Commando), I think any title should appear only once in the Appearances list. If a game remixed is not the original, but a later port, then we link to that version (like for Strider or certain Street Fighter incarnations).

Polo
08-30-2007, 01:35 PM
I updated my text file with more fixes than I care to list. I will say that some of Linearity's details served as an inspiration / guideline for what to check. You know, to play off each other's pointers.

And by no means should discussion be limited to the footnotes I present. Bring up any minute details you guys find uncouth or unfit.



M. Bison
+ Wise of you to cut the VG Character Adaptations link in PN's bio. I figured those work better for RPG characters since the info presented is largely the same; fighters get fan fiction-like fallacies stuffed into those sheets.
- "killed by the detective Chun-Li" (+bold tags)
- "Second World Tournament" --> "second World Warrior tournament" (according to how Wikipedia writes it into their Street Fighter articles)
- Game link updates:
http://www.ocremix.org/game/street-fighter-ii-the-world-warrior-arc/
http://www.ocremix.org/game/street-fighter-ii---champion-edition-arc/
http://www.ocremix.org/game/super-street-fighter-ii-the-new-challengers-snes/
http://www.ocremix.org/game/street-fighter-alpha-2-ps1/
http://www.ocremix.org/game/street-fighter-ex-plus--ps1/
- Street Fighter II': Champion Edition (needs that apostrophe / dash after the II in the bio and appearances list)
- Street Fighter Alpha: Warriors' Dreams = full title (Appearances)
- Remember, add α/@/Alpha to Street Fighter EX Plus
- Millennium has two n's (it should read "Capcom vs. SNK: Millennium Fight 2000")
- The GameSurge link doesn't seem to work (site's down by the looks of it).

Ness
+ Haha, you caught that unnecessary apostrophe in "1950's." Yeah, there's no risk of misreading without it.
+ I think it's very thoughtful of you to add another reference or two to bios that need it. Starmen.net in particular is a boost for Ness.
- Earthbound was developed by Ape, Inc. and HAL Laboratory. Nintendo simply published the game.
- Game link update: http://www.ocremix.org/game/earthbound-snes/
- The Wiki link leads to a disambiguation page. Update: http://en.wikipedia.org/wiki/List_of_EarthBound_characters

Alex Kidd
+ Looks like you noticed that either "Alex Kidd" or "Alex" pops up more than "Kidd" to identify the guy, so props on the "majority wins" name adjustments.
- Game link update: http://www.ocremix.org/game/alex-kidd-in-miracle-world-sms/
- "Alex Kidd and The Lost Stars (1989)" --> "Alex Kidd: The Lost Stars ( 1988 )" (title + year fix)
- "Alex Kidd in High-Tech World" --> "Alex Kidd: High-Tech World" (bio and appearances)
- Since Alex Kidd: The Lost Stars is already listed under Sega Master System, the Arcade original can be omitted for reasons I stated in my previous 10-bio dissection. (Or remove the SMS one.)
- Alex Kidd in the Enchanted Castle (word fix)

Donkey Kong
+ I can't speak for watkinzez regarding the "hotly contested" omission of his being put back in, but I feel the simplified rewording helps explain / lead into the bit about "Rare's unique humo(u)r."
· "The game went on to be remembered as the first platformer..." (Would that flow better? Just so the word "game" isn't repeated to soon.)
- Extra space in "Created by" line ("Nintendo (http://www.nintendo.com)")
- Game link updates:
http://www.ocremix.org/game/donkey-kong-country-snes/
http://www.ocremix.org/game/donkey-kong-country-2-diddys-kong-quest-snes/
http://www.ocremix.org/game/donkey-kong-country-3-dixie-kongs-double-trouble-snes/
http://www.ocremix.org/game/donkey-kong-land-gb/
http://www.ocremix.org/game/mario-kart-64-n64/
- "Donkey Kong Land 3" --> "Donkey Kong Land III" (Roman numerals)
- Mario Kart 64 was released in 1996.
- Donkey Konga --> 2003
- Donkey Kong Jungle Beat --> 2004
- Seems Donkey Kong Jungle Beat doesn't use a colon : in its title (majority of the time anyway).

X
+ Kudos on the correct "Pictured from" datum. Google Image Seach confirms it.
+ Again, extra reference links help immensely. These new ones are a feast.
+ I thought the addition of Mega Man X5 and 6 in the appearances list and the specific X page from the Mega Man Home Page worked so well I added them to Dafydd's X (full armor) bio. Thanks for the tips.
· Out of curiosity, is there a reason you changed his name from Mega Man X to just X? (The top line, I mean. I'm okay with the shortened form "X" in the bio.)
· "...a new generation of robot..." Did you mean "robots" (plural) or "a new type of robot" (keeping the singular form along with "was born")?
· The word "Reploid" is nearly always capitalized (in case you'd like to do that for the word's second appearance).
- Game link updates:
http://www.ocremix.org/game/mega-man-x-snes/
http://www.ocremix.org/game/mega-man-x2-snes/
http://www.ocremix.org/game/mega-man-x3-snes/
http://www.ocremix.org/game/mega-man-x4-ps1/
http://www.ocremix.org/game/mega-man-zero-2-gba/
- I'm sure you meant to format that first reference link as Wikipedia - "Mega Man X (character)"

Fox McCloud
+ Four references is a lot, but the rules dictate that Wikipedia shouldn't be the only source, so it's nice to see the Arwing Landing link added.
· "Fox's first game, Star Fox, was on the SNES." Do you typically write out the system name when it first shows up? That's the impression I got reading over some other bios.
· Small nitpick: maybe reorder the Star Fox 2 release from "(cancelled, 1995)" to "(1995, cancelled)" to match the Sonic Crackers addendum (year, detail).
- "First appearance:1993" (add a space after the colon)
- "...handed over to Namco to make Star Fox Assault" (+italics)
- Game link updates:
http://www.ocremix.org/game/star-fox-snes/
http://www.ocremix.org/game/star-fox-2-snes/
http://www.ocremix.org/game/star-fox-64-n64/
- The second Wiki link is a dead end. Try this: http://en.wikipedia.org/wiki/Star_Fox_(video_game)

Metroid
+ Fitting watkinzez's Chozo footnote earlier in the bio is convenient.
+ Extrapolating the bit about the Metroids' exponential "growth and mutation" in Metroid Prime answers any possible questions the reader may have if they read the original bio's two-sentence paragraph.
· "When the player is attacked by larval Metroids in Metroid Prime, the use of a morph ball bomb shakes them off." Happens in any Metroid game, not just Prime. Just sayin'.
- As with Fox, add a space after the colon in "First appearance:1986"
- "The Metroids are a fictional species..." I think that's pretty obvious in the context of these bios. ;-)
- Game link updates:
http://www.ocremix.org/game/metroid-nes/
http://www.ocremix.org/game/metroid-ii-return-of-samus-gb/
http://www.ocremix.org/game/super-metroid-snes/
http://www.ocremix.org/game/metroid-prime-gcn/
http://www.ocremix.org/game/metroid-prime-2-echoes-gcn/
- Metroid II was released in 1991.

Geno
+ So Square* owns the rights to Geno. Fascinating tidbit, and good job listing it as the creator.
· Through a casual reader's eyes, the last sentence feels like a spoiler / let-down, concluding all there is to know about him. From an editor's perspective, the fact that he "shoulder(s) a great deal of responsibility" is implied in the fact that he's an agent of the Star Rod. It's also repetitive to reveal his quote twice in succession. Might I suggest removing the last paragraph altogether, ending the bio section with his battle abilities?
- "...he is said to be of a greater being." ...Is that what you meant?
- Game link update: http://www.ocremix.org/game/super-mario-rpg-legend-of-the-seven-stars-snes/
- "Mario & Luigi: Superstar Saga" (+ampers&)

Samus Aran
· The Game Boy Advance list can go under the Super NES one (and the Nintendo 64) for chronological purposes.
- Game link updates (see Metroid bio fixes):
http://www.ocremix.org/game/metroid-nes/
http://www.ocremix.org/game/metroid-ii-return-of-samus-gb/
http://www.ocremix.org/game/super-metroid-snes/
http://www.ocremix.org/game/metroid-prime-gcn/
http://www.ocremix.org/game/metroid-prime-2-echoes-gcn/
- (I'm sure you already did this with the Metroid bio, but again...) Metroid II's release = 1991.
- Hyper Magazine #119 - "The Real Girl Gamers" (+underlining)**

Samus Aran (Prime)
+ Adding more of the PAL release's prologue finishes the thought.
· Again, feel free to move the GBA list down a bit for chronology.
- "...and they (Retro Studios) did so soundly." Since Retro Studios (or any company) is a group of people, the word "they" is a more accurate indicator.
- Game link updates... nah, you already know by now. ;-)
- Metroid II was released in a) 1990 + 1 b) 1992 - 1 c) 1991 x 1



* I don't mind listing the original company name as the creator (still gotta do that to my edits). However:

SquareSoft is a brand name used by Square between 1992 and 2003. As such, the name is often used (incorrectly) to refer to the entire organization, but its corporate name remained Square Co., Ltd. until the Enix merger.

I'd suggest we stick to writing "Square" instead of Squaresoft (in the "Created by" line of course).

** I forgot about the rule to add quotation marks around article titles, so seeing you apply them to Wikipedia references and the like inspired me to add them to the bios I edited. In addition, how about we underline titles of books / comics / magazines?

Dafydd
08-30-2007, 01:50 PM
Are you actually doing these changes or just listing them? The first 10 bios I sent to LT (who still hasn't replied, btw), I edited myself based on your suggestions. Plus I made some small, additional edits myself. We'd be wasting time by having 2 people applying the same changes ;)

Polo
08-31-2007, 02:00 AM
I'm only listing potential changes to the bios Lin's in charge of editing. He can apply the ones he feels work best and ignore / debate any suggestions of mine that don't feel right (when he gets back). I'm listing a lot for reasons of intra-bio integrity and inter-bio consistency. Two editors can't outright ignore each others' formatting ideas. ;-)

I dunno for sure, but Larry might simply want the finished bios (as finished as they can be) all at once. He might even prefer updating the Wiki'ed bios himself periodically, being the Super Moderator that he is. In any case, let's stick to finishing touches for now.

Dafydd
08-31-2007, 09:14 AM
Larry is becoming power-hungry, methinks. ;-)

Polo
09-03-2007, 12:36 PM
4th cross-checking batch...



Tidus
+ Way to focus on the features and success of FF10 in one paragraph.
· "...in the history of console role-playing games." (Is that what you meant?)
- OmegaMe (http://www.ocremix.org/forums/member.php?u=12201) wrote Tidus, not Psychotic Ninja.
- Game link updates:
http://www.ocremix.org/game/final-fantasy-x-ps2/
http://www.ocremix.org/game/final-fantasy-x-2-ps2/

Batsu
- The mascot name line (1st up top) could use his full name (Batsu Iichimonji).
- SNK vs Capcom: Card Battle --> SNK vs. Capcom: Card Fighters' Clash (more specific, and don't forget the abbreviation in "vs." in the Appearances list as well)
- Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2 ( Japan only, 1998 ) --> Rival Schools: Evolution 2 (1999)*
- Capcom vs. SNK 2: Mark of the Millennium 2001 (full title)
- There's no hyphen in the system name Neo Geo (Pocket Color) by a slight majority.
- Fighters Generation --> The Fighter's Generation (took me a while to figure out how to label it once... but yeah, add "The" and an apostrophe)

Tira
+ Yep, commas and periods belong within quotation marks.
· Huh. Weird seeing that dash kept intact (instead of a hyphen) for that second reference label. (little difference anyway – - )
- Daethar, not Daether (author)
- Tira's actually pictured from Soul Calibur III.
- The 2nd sentence in the 1st paragraph doesn't need to be there; the idea's already clear in the 1st sentence. So perhaps:

Tira is a 17-year-old girl with unknown origins. She was taken in as a child by a group of assassins...

- The last 2 sentences in the 2nd paragraph come out kinda wordy. Maybe something like:

A kind family adopted her, but she slaughtered them, unable to shake her assassin's instincts, and so she resigned to a life of killing.

- Remember to italicize Soul Calibur III in the bio (twice).
- A newb wouldn't know who Zasalamel or Setsuka are, especially if they're referred to only by name. I say leave 'em out.
- Perhaps you can condense all info about her ring blade into one section (4th paragraph maybe?). Seeing her weapon brought up three times is a bit much.
- Project Soul official site (last link)

Link
· I see you have a tendency to avoid the passive voice when applicable. Have you considered changing
Though this character can be named anything by the player at the start...
into this?
Though the player can name him anything at the start...
- The 2nd comma placement here throws me off a bit:
arrows, bombs and other, magical items
Try instead "arrows, bombs and various magical items."
- The missing Links (see what I did there?):
http://www.ocremix.org/game/legend-of-zelda-nes/
http://www.ocremix.org/game/zelda-ii-the-adventure-of-link-nes/
http://www.ocremix.org/game/legend-of-zelda-links-awakening-gb/
http://www.ocremix.org/game/legend-of-zelda-oracle-of-ages-gb/
http://www.ocremix.org/game/legend-of-zelda-a-link-to-the-past-snes/
http://www.ocremix.org/game/legend-of-zelda-ocarina-of-time-n64/
http://www.ocremix.org/game/legend-of-zelda-majoras-mask-n64/
http://www.ocremix.org/game/legend-of-zelda-wind-waker-gcn/
http://www.ocremix.org/game/legend-of-zelda-twilight-princess-wii/
- Wind Waker's release (Japan) = 2002
- I got a fatal error message trying to access that last reference link. I'm guessing it'll be up soon though. In the meantime, how about labeling it Zelda Wiki.org - "Princess Zelda" (in the style of Wikipedia)?

Kraid
· He also throws claws as Samus (if you want to add it in).
- I'm pretty sure Kraid "became one of the largest bosses in video game history" WITH the release of Super Metroid, not before (or do you have a source to dispute that?).
- Game link updates:
http://www.ocremix.org/game/metroid-nes/
http://www.ocremix.org/game/super-metroid-snes/

Ridley
- Maybe, just to keep the bio from feeling too short, there could be some mention about his attacks (flies, breathes fire, grips Samus in his claws, swipes with his tail).
- Game link updates (same as Kraid, plus): http://www.ocremix.org/game/metroid-prime-gcn/

Frog
+ Congrats on removing the chunk about Frog's secret identity and his past from your own bio. Linearity: 1, Spoilers: 0.
- "...Frog enters the scene to kill the fiend before it can strike." Actually the Naga DOES strike Lucca before Frog jumps in and instant-kills it. So maybe replace "before it can strike" with "instantly" or something.
- Remember to put the Super NES title above his game appearance.
- Game link update (of course): http://www.ocremix.org/game/chrono-trigger-snes/
- Update Frog's Wiki link to "Characters of Chrono Trigger" (http://en.wikipedia.org/wiki/Characters_of_Chrono_Trigger)

Serge
+ Adding "much like Crono in Chrono Trigger" is a nifty way to supplement the "remotely based on Chrono Trigger" idea in the previous sentence. It transfers easily into the third sentence, too.
+ Neither, nor. I'm glad I'm not the only one who remembers that rule. :P
- Game link uhhh...pdate: http://www.ocremix.org/game/chrono-cross-ps1/
- The game's release year (and Serge's "First appearance" line) is 1999.
- Rpg Classics Chrono Cross Shrine --> RPGClassics - "Chrono Cross" (label adjustment)

Princess Ruto
- watkinzez removed the spoiler in Saria's bio about becoming a Sage and giving Link a Medallion. I think that should be cut from Ruto's bio as well. (The last paragraph would feel unfinished without it, but I trust you can find a way to keep the bit about her crush on the green guy / wrap it up smoothly.)
- G.L.U.: http://www.ocremix.org/game/legend-of-zelda-ocarina-of-time-n64/

Azel
- 'servant,' (comma inside quotation marks)
- Dragon doesn't need to be capitalized (before the name Atolm).
- Orta (+bold tags, because she's another mascot)
- G.L.U.: http://www.ocremix.org/game/panzer-dragoon-orta-xbox/
+ Other than these nitpicks, she's good to go.



* For the sake of Appearance list clarity, I propose we list the U.S. equivalents of Japanese game titles.

Polo
09-05-2007, 02:20 PM
After this post I'll bring up some last-last minute quirks I think need a look-see and a final fate.

So, the last 10 plus Otacon...



Yuna
- Game link updates:
http://www.ocremix.org/game/final-fantasy-x-ps2/
http://www.ocremix.org/game/final-fantasy-x-2-ps2/
+ That's all, really. The Summoner's set.

Ganondorf
+ That last sentence in the 3rd paragraph helps tie the bridge between Ganondorf's human form and the piglike Ganon every Zelda fan has seen at least once.
- G.L.U.s:
http://www.ocremix.org/game/legend-of-zelda-ocarina-of-time-n64/
http://www.ocremix.org/game/legend-of-zelda-wind-waker-gcn/
+ Coo.

Dr. Robotnik
- Have some Elmer's G.L.U.:
http://www.ocremix.org/game/sonic-the-hedgehog-gen/
http://www.ocremix.org/game/sonic-the-hedgehog-2-gen/
http://www.ocremix.org/game/sonic-the-hedgehog-3-gen/
http://www.ocremix.org/game/sonic-and-knuckles-gen/
http://www.ocremix.org/game/sonic-cd-scd/
http://www.ocremix.org/game/knuckles-chaotix-32x/
http://www.ocremix.org/game/sonic-3d-blast-sat/
http://www.ocremix.org/game/sonic-adventure-dc/
http://www.ocremix.org/game/sonic-adventure-2-dc/
- Sonic Adventure = 1998 (Japan)
- I know you refer to him as Robotnik in the bio, but how about changing the Wikipedia label to "Doctor Eggman" (to match the page)?

Bonus Kun
- Typically, his name has a capital K in it.
- The company site is in Japanese, so... (read footnote)*
- Since the Neo Geo is separate from Arcade in OCR's system database, I'd say replace Arcade with Neo Geo in Appearances.
- GameFAQs --> GameFAQs - "Galaxy Fight by Joe Palanca" (more complete label)**

Fei Fong Wong
- The system PlayStation should appear above the game listing.
- Game link update: http://www.ocremix.org/game/xenogears-ps1/

Mario
- The use of the word myriad works in one of two ways: 1) "myriad (noun)"; 2) "a myriad of (noun)". So would you prefer "featured in a myriad of different places" or "featured in myriad places"?
- You know what you doing. Move zig:
http://www.ocremix.org/game/super-mario-bros-nes/
http://www.ocremix.org/game/super-mario-bros-2-nes/
http://www.ocremix.org/game/super-mario-bros-3-nes/
http://www.ocremix.org/game/super-mario-land-gb/
http://www.ocremix.org/game/super-mario-world-snes/
http://www.ocremix.org/game/mario-paint-snes/
http://www.ocremix.org/game/super-mario-kart-snes/
http://www.ocremix.org/game/super-mario-world-2-yoshis-island-snes/
http://www.ocremix.org/game/super-mario-rpg-legend-of-the-seven-stars-snes/
http://www.ocremix.org/game/super-mario-64-n64/
http://www.ocremix.org/game/mario-kart-64-n64/

Plus some more ReMixed games and their year releases (the end of the urls tell you what system they go under):
Dr. Mario (http://www.ocremix.org/game/dr-mario-nes/) (1990)
Super Mario All-Stars (http://www.ocremix.org/game/super-mario-all-stars-snes/) (1993)
New Super Mario Bros. (http://www.ocremix.org/game/new-super-mario-bros-nds/) (2006)

- Mario Bros. was released in '83, not '85.
- Super Mario RPG: Legend of the Seven Stars (full title)
- IMDb --> The Internet Movie Database (full name of site)

Mega Man
- Robot Master(s) is capitalized.
- For great justice:
http://www.ocremix.org/game/mega-man-nes/
http://www.ocremix.org/game/mega-man-ii-nes/
http://www.ocremix.org/game/mega-man-iii-nes/
http://www.ocremix.org/game/mega-man-iv-nes/
http://www.ocremix.org/game/mega-man-v-nes/
http://www.ocremix.org/game/mega-man-vi-nes/
http://www.ocremix.org/game/mega-man-vii-snes/
http://www.ocremix.org/game/mega-man-8-ps1/
http://www.ocremix.org/game/mega-man-the-wily-wars-gen/
- You mind sandwiching the one-game Genesis list between the NES and Super NES ones? For chronology, of course.
- The Wily Wars was released circa 1994, both in the U.S. and Japan, while Mega Man 8 (this title doesn't use Roman numerals, fyi) had its due in '96.
- "Mega Man may refer to..." nah, specificity is needed (Wiki link): http://en.wikipedia.org/wiki/Mega_Man_(character)

Terra Branford
- Game link you-know-what: http://www.ocremix.org/game/final-fantasy-vi-snes/
- GameFAQs --> GameFAQs: Final Fantasy III (SNES) FAQ / Walkthrough by Atom Edge (more specific)***
+ All else about the bio feels solid. Fight, Terra! Fight!

The Prince
- PlayStation Portable (full handheld system name)
- Me & My Katamari (+ ampers&)
- GameFAQs --> GameFAQs: Katamari Damacy (PS2) FAQ by aechris (specificity, like in Terra's bio)***

Pac-Man
- Paragraph 2, sentence 2 - The way it's written sounds as though Baby Pac-Man / Jr. Pac-Man was in Ms. Pac-Man. Might wanna add the arcade title featuring that character to avoid confusion.
- (Goes without saying): http://www.ocremix.org/game/pac-man-arc/
- No "www" or end slash / necessary when directing to Old Wikipedia: http://en.wikipedia.org/wiki/Pac-Man

Otacon
- The internet is a series of tubes:
http://www.ocremix.org/game/metal-gear-solid-ps1/
http://www.ocremix.org/game/metal-gear-solid-2-sons-of-liberty-ps2/
- Release years! Metal Gear Solid = 1998; Metal Gear Solid 2 = 2001



* I put a (Japanese) tag after sites that are in said language to give readers a heads-up whether they wanna click or not. Do you approve, or do you feel it's unnecessary?

** When linking to specific GameFAQs .txt files, I think it would help to write the title and who wrote it in the link label...

*** ...or if by chance the header has a name besides those default "Internet Explorer" or "Mozilla Firefox" titles we've all seen, then that could work as well.

Polo
09-05-2007, 02:24 PM
And the other post...



Visual oddities - I see curly quotation marks (“ ” ‘ ’) mixed in with the plain marks (" " ' '). Convert to straights?



Instruction manuals - Since August, replacementdocs.com's Planet Mirror pub (http://public.planetmirror.com/pub/replacementdocs) has kept only a handful of .pdfs. The manuals we do link to fall (fail?) into 404 territory. Fortunately, scrounging the forums amidst the moans of "I can't download anything!" bore some fruit...

BEHOLD A NEW TREASURE TROVE (ftp://ftp.planetmirror.com/disks/11/replacementdocs/)

This should benefit links currently relying on replacementdocs, so best get to link-swappin'. If by chance the manual's not there, another option might work:

1) Chronicles (that Chrono Trigger / Chrono Cross site) has two pages with manual scans (Trigger (http://www.rpgplanet.com/chrono/ct_manual.shtml), Cross (http://www.rpgplanet.com/chrono/cc_manual.shtml)). We'd have to change the labels to:

Chronicles - Chrono Trigger - Manual
Chronicles - Chrono Cross - Manual

...but they'd be taken care of nonetheless.

2) Vimm's Lair (http://vimmslair.com/) has a Manual Project section where you can view scans of whatever manuals they have. Direct-linking to sub-pages doesn't work (it redirects to the home page), but I think it's okay to type:

Vimm's Lair - Game In Question instruction manual (http://vimmslair.com/)

Downside: some manuals are broken and won't show up, even if they're listed.

3) Delete the orange-clicky url and leave the manual reference as black text. That's already the case for some of them.



No sign of Larry having Wiki'ed the first 10 edited bios Dafydd sent him, so here's the last sweep of game link updates:

Doom Trooper
http://www.ocremix.org/game/doom-win/
http://www.ocremix.org/game/doom-ii-hell-on-earth-win/

Sonic
http://www.ocremix.org/game/sonic-the-hedgehog-gen/
http://www.ocremix.org/game/sonic-the-hedgehog-2-gen/
http://www.ocremix.org/game/sonic-the-hedgehog-3-gen/
http://www.ocremix.org/game/sonic-and-knuckles-gen/
http://www.ocremix.org/game/sonic-crackers-gen/
http://www.ocremix.org/game/sonic-3d-blast-gen/
http://www.ocremix.org/game/sonic-the-hedgehog-2-sms/
http://www.ocremix.org/game/sonic-cd-scd/
http://www.ocremix.org/game/sonic-the-hedgehog-triple-trouble-gg/
http://www.ocremix.org/game/sonic-3d-blast-sat/
http://www.ocremix.org/game/sonic-adventure-dc/
http://www.ocremix.org/game/sonic-adventure-2-dc/

Toad
http://www.ocremix.org/game/super-mario-bros-nes/
http://www.ocremix.org/game/super-mario-bros-2-nes/
http://www.ocremix.org/game/super-mario-bros-3-nes/
http://www.ocremix.org/game/super-mario-kart-snes/
http://www.ocremix.org/game/super-mario-rpg-legend-of-the-seven-stars-snes/
http://www.ocremix.org/game/super-mario-64-n64/
http://www.ocremix.org/game/mario-kart-64-n64/

Diddy Kong
http://www.ocremix.org/game/donkey-kong-country-snes/
http://www.ocremix.org/game/donkey-kong-country-2-diddys-kong-quest-snes/
http://www.ocremix.org/game/donkey-kong-country-3-dixie-kongs-double-trouble-snes/
http://www.ocremix.org/game/donkey-kong-land-gb/

Joanna Dark
http://www.ocremix.org/game/perfect-dark-n64/

Strider Hiryu
http://www.ocremix.org/game/strider-gen/

Chocobo
http://www.ocremix.org/game/final-fantasy-ii-nes/
http://www.ocremix.org/game/final-fantasy-iii-nes/
http://www.ocremix.org/game/final-fantasy-iv-snes/
http://www.ocremix.org/game/final-fantasy-v-snes/
http://www.ocremix.org/game/final-fantasy-vi-snes/
http://www.ocremix.org/game/secret-of-evermore-snes/
http://www.ocremix.org/game/final-fantasy-vii-ps1/
http://www.ocremix.org/game/final-fantasy-viii-ps1/
http://www.ocremix.org/game/final-fantasy-ix-ps1/
http://www.ocremix.org/game/final-fantasy-adventure-gb/

Vega
http://www.ocremix.org/game/street-fighter-ii-the-world-warrior-arc/
http://www.ocremix.org/game/street-fighter-ii-champion-edition-arc/
http://www.ocremix.org/game/super-street-fighter-ii-the-new-challengers-snes/
http://www.ocremix.org/game/street-fighter-ex-plus-ps1/

Deku Link
http://www.ocremix.org/game/legend-of-zelda-majoras-mask-n64/

Sora
http://www.ocremix.org/game/kingdom-hearts-ps2/



...PLUS!
· In the Chocobo bio, the FF Compendium link can be more complete as one of these (I prefer the first, but we can swing with whatever you decide):

Final Fantasy Compendium - "Chocobo"
Final Fantasy Compendium - "Species - Chocobo"
Final Fantasy Compendium - Final Fantasy Species: Chocobo

· Would it be feasible to list Sora's creator as only Square, leaving off Disney Interactive? The Wiki article states that Tetsuya Nomura designed him alongside other characters. I'm bringing this up because I'm reminded of how you listed Geno's creator as Square but not Nintendo. (Btw, Square didn't merge with Enix until after the first Kingdom Hearts came out.)

· Add the word "The" to "Internet Movie Database" in Tira's reference section.

· Should a game ending count as a reference? I'm debating whether to remove them from The Coop's Darkstalkers bios.

· In case you wondered why I changed the words in Cloud's bio from "He is a reserved young man of 21 years..." to "He is a reserved young man of twenty-one years..." I decided to write out numbers as a very subtle step in the direction of "professional" and "comprehensive" for these bios. Just so you know.



I can probably still pick some nits, but... nah, that's enough for now. ;-)

Dafydd
09-05-2007, 02:37 PM
If anyone asks, you're the one who should have the coordinator badge once this is finished, I think. Unless you can get a custom "über contributor" badge instead. Amazing work, Polo. LT said there'd be changes since I submitted the 10 first, so I'll send him fresh versions (updated links) and see if that works any better.

I agree we should switch all the curly quotations for straight ones.

I mentioned Vimm's lair a while back... on page... er... 20 something, maybe...?

Polo
09-05-2007, 03:30 PM
I mentioned Vimm's lair a while back... on page... er... 20 something, maybe...?

Page 21. ;-)

Remember how I suggested listing the current company names in the "Created by" line but Linearity thought historical accuracy would work better? I've taken up his point of view (and applied that rule throughout my text file), so if you replaced any "Square" or "Squaresoft" with "Square Enix" or whatever, then that could delay Larry's analysis / implementation of the bios.

Also, you think you can update the first post somehow? We wrote more than 130 bios, and any more mascots Photoshopped into that corner will likely have their bios written by one of us, so the need for Guidelines has kinda dwindled. Even the Sora bio has undergone changes. Since we're on the brink of completion, I think we need a shorter summary of what we've accomplished.

I posted these before (maybe you missed them (http://www.ocremix.org/forums/showpost.php?p=253472&postcount=696)), but if you want to you can use them to replace the FAQ / Guidelines / Progress Report, which as I remember helped add up to more than 5,000 characters.

FAQ and Guidelines (http://www.angelfire.com/planet/polo83/MBP_FAQ_Guidelines.txt)
Progress Report (http://www.angelfire.com/planet/polo83/MBP_List_Progress_Report.txt)

Of course, the arrows :arrow: count as images, so you'd have to work around the 4-image limit too.

Dafydd
09-05-2007, 03:35 PM
Ah yes, thank you. I'm on it. The 4 image limit shouldn't include smilies. That's rather a coding mistake, don't you think?

I'll make the edits you've suggested (if I approve of them ;-)), since Lin apparently won't be around to do it.

EDIT: Do we actually need a progress report? Or guidelines? I mean, are any of the bios not written yet? Look at the first post now and tell me if you think anything is missing.

Polo
09-05-2007, 03:54 PM
The "progress report" can be seen in the form of the author's name appearing on the page of the Wiki'ed bios. ("Wow, watkinzez wrote about Link?" "Haha, I knew The Coop would cover Jon Talbain!" etc.) First post looks good señor. :-D :razz: :nicework: :thumbsup: (Agreed, smilies should not count as images. ;-))

Dafydd
09-06-2007, 10:10 PM
Sending the following to LT on your go, Polo. All clear?

http://www.ngst.nu/OCR_Mascot_Bio_Edits_1-10.txt

Polo
09-07-2007, 08:22 AM
Almost, Dafydd. Almost. I'll help ya get past airport security... *pulls out metal detector*

Most of the following details are ones I didn't catch the first time around or are simply retcons based on later analysis (so please don't kick yourself over them).



Doom Trooper
- Again, the guy smiles when he picks up weapons and ammo, not when he shoots. Any way you can fix that?
- Replace that first Reference line with this (link and all):
replacementdocs - The Ultimate Doom instruction manual (ftp://ftp.planetmirror.com/disks/11/replacementdocs/Ultimate_Doom_-_Manual_-_PC.pdf)
- Old Doom --> OldDoom.com (the site favors one word with the "dot com" suffix)

Sonic the Hedgehog
- System name tweaks:*
Sega Genesis --> Genesis
Sega Master System --> Master System
- Remember, the old Planet Mirror game manual links recently bunked. Update Sonic's with this:
ftp://ftp.planetmirror.com/disks/11/replacementdocs/Sonic_the_Hedgehog_-_Manual_-_GEN.pdf

Toad
- Mario Mania! - "Toad" (just add the exclamation mark)
- Since Toad no longer has a separate article at Wikipedia, change the second reference to this:
Wikipedia - "List of Mario series characters" (http://en.wikipedia.org/wiki/List_of_Mario_series_characters)
- To keep with the GameFAQs text file labeling form, label the last reference link thus:
GameFAQs - "The Mario Series Character Guide by the Space Pope"

Diddy Kong
- Replace every curly quotation mark with a straight one.
- Thanks for bolding the first iteration of Luigi. Keep the first Mario bolded, too. ("Like Luigi compared to Mario...")
- Title the 2nd reference like this (more complete): MobyGames - "Donkey Kong Country"

Joanna Dark
- Like with Diddy Kong (and every other mascot that needs it), replace the curly quotation marks with straights.
- The term "code name" often has a space in it.
- Give Joanna a present (link to instructions):
replacementdocs - Perfect Dark instruction manual (ftp://ftp.planetmirror.com/disks/11/replacementdocs/Perfect_Dark_-_AU_Manual_-_N64.pdf)

Strider Hiryu
- Could you add spaces around the dashes — that appear in the second sentence? It's hard to differentiate from hyphens in adjectives like far-off and such.
- "A" rank (straights!)
- Best to keep game titles consistent with a lower-case "vs." in both Marvel vs. Capcom titles (Appearances).

Chocobo
- Created by Square (not Squaresoft)
- "They are timid in the wild but can be vicious when threatened." (I think this is what Linearity meant, since the two clauses are opposing ideas.)
- Chocobo's Dungeon 2 (straight apostrophe), 1998 (proper year)
- Can you slip the Game Boy list / appearance up above the Super NES one? So that year releases come in order.

Vega
- Street Fighter II': Champion Edition (there's an apostrophe / prime symbol after the "2" in the title)
- Street Fighter II: The World Warrior at Arcade-History (full label for the last reference)

Deku Link
+ All clear.

Sora
- The Game Boy Advance appearance (2004) can go under the PlayStation 2 list (2002).



* I realized we didn't come to a consensus concerning "Sega"-prefixed systems. For clarity, I think these two definitely need that distinction:

Sega CD
Sega Saturn

While these do not (since there's no risk of misunderstanding without them):

32X
Dreamcast
Game Gear
Genesis
Master System



Last I checked, LT and zirc and the Vets of the Lifestream were scrambling to launch the FF7 ReMix Project, so don't fret if Oji-san doesn't get to our work (or our avatars) until after it takes flight.

Dafydd
09-07-2007, 10:43 AM
Sorry about the Doom Trooper, I completely forgot. Thanks, Polo, I'll be making the edits and then send the file to LT.

Dafydd
09-13-2007, 11:46 PM
Doom Trooper
- Again, the guy smiles when he picks up weapons and ammo, not when he shoots. Any way you can fix that?Changed it for "the grin on his face when he picks up ammo" (without the italics, naturally). I chose to leave out "weapons" to facilitate reading. No reason to get über-accurate here, it's not like anyone is going to tell us "he grins when he picks up weapons too!" ;)

Toad
- Since Toad no longer has a separate article at Wikipedia, change the second reference to this:
Wikipedia - "List of Mario series characters" (http://en.wikipedia.org/wiki/List_of_Mario_series_characters)There's an anchor for toad in that article, so I edited the link to point there instead.

Joanna Dark
- The term "code name" often has a space in it."code name" gets 10 million hits on google - "codename" only gets 2 million - but Wikipedia redirects "codename" to "code name". Did you want me to change "codename" for "code name"?

Chocobo
- Can you slip the Game Boy list / appearance up above the Super NES one? So that year releases come in order.I guess alphabetical goes before chronological order within the same system? Now we have 1999, 1999, 1998, 1999, 1997, 1999, 2000...

Good points, all of them. Just help me with these last questions and then I'll send it.

Polo
09-14-2007, 11:15 AM
Your Doom Trooper rewording works just fine. I think someone actually WILL tell us that he grins when he picks up weapons, but we can brush 'em off with your words of wisdom. ;-)

For Toad, did you mean you linked to "List_of_Mario_series_characters#Toad"? If one mascot gets it, then we would have to link to every #niche for every mascot who appears in a "List of (Game) Characters" article on Wikipedia. If you'd rather not be that specific, just leave off the #Toad suffix.

Yes, it's code name (http://dictionary.reference.com/browse/code%20name) (two words).

If two games under two systems are released the same year (and they're both first in their lists), the alphabet takes precedence (Game Boy, then Super NES). Also, good catch on the PlayStation listings. Yes, they too should appear chronologically (1997, 1998, four games in 1999 [alphabetical of course], and 2000).



One more thing. The Doom Trooper's green space suit doesn't actually appear at the end of every level in the first 2 Doom games (but you can see it at the end of Doom II and in online deathmatch mode). Were you thinking of the guy from Wolfenstein 3D, who appears holding a pistol and breathing hard after a level is cleared?

Dafydd
09-14-2007, 12:53 PM
I was playing Doom 95, maybe that's why. There he shows up after every level just like Duke does in DN3D.

That thing about Toad - if there are more cases where we have links to a wikipedia list of characters, why not use anchors there as well? Or are you saying there are multiple anchors for each character? In the end I guess what really matters is whether the bio writer used the whole list article or only the anchored section as his source, but if the lists are a fancy new thing and the bios where written when the characters all had their own article, I'm still ok with using anchors. Then again, the articles themselves have contents boxes on top, so anyone who wants to read up on, say, toad, specifically, can just click their way there. *sigh* Ok... I guess we can remove the anchor.

Polo
09-14-2007, 01:25 PM
if there are more cases where we have links to a wikipedia list of characters, why not use anchors there as well?

Yeah, that's what I meant when I said

If one mascot gets it, then we would have to link to every #niche for every mascot who appears in a "List of (Game) Characters" article on Wikipedia.

Anchoring's not a bad idea. When Wikipedia swipes a character article and stuffs it into a list of other characters, you're redirected automatically. I just noticed Linearity didn't anchor any of the mascots whose Wiki pages are "List of (characters)." Of course, it doesn't hurt to steer the reader right to the mascot's section for quicker reading.

All it is is more busywork (updating said links). But we have time. I'll do my share. Keep Toad's anchor, labeling it thus: Wikipedia - "List of Mario series characters - Toad"