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KakTheInfected
05-24-2006, 08:58 PM
It still bugs me that after all this time, Tactical Mastery is still a talent. They fixed problems like this in the Mage tree, so why keep making Warriors put 5 points in Arms if they don't want to?

Maybe I'll wait to see what the expansion pack has in store for balance before I pick up playing again...

cobaltstarfire
05-24-2006, 09:27 PM
Yeah, but you're hybrids, thus you get hybrid gear. Hell, even the Priest set is hybridized; it's not pure healing, it's not pure shadow damage, it's not pure regen.. it's a mix. That's the point of it. It's like a Warrior complaining their PVP set doesn't have +15 defense on every piece.

Actualy druids don't count as hybreds :( . If we did our swing timer would reset after casting a spell, blue has said a few times that we aren't considered hybreds, only shaman and paladins.

I use a mix of gear, if you looked at my fera/pvp gear there is some +healing/dmg to spells along with +int and +spi so I can keep myself and friends alive. I have mostly +agi/sta/dodge%/armor gear though. I have a little bit of str.

Druids cannot be "hyrbreds" in mass pvp. Even with my gear which has a fair amount of int spirit and mana regen on it compaired to druids that pvp I cannot be constantly shifting in and outof forms to heal that much. It's much easier for a priest to be "hybred" in pvp. Holy Priests are now viable in pvp, so you don't have to waste a good sized chunk of your mana shifting forms to heal.

Druids would be a true hybred only if they didn't have to shift to use all their abilities. But we are restrcited by our form of choice. The druid form of choice in BG is Cat form.

And for the record, warriors don't want lots of +defense in pvp. They want to be able to mutilate people up and consume their souls in pvp. (They want sta/str/agi/+crit%) If they wanted defense my friend would be pvping in his raiding gear.

zircon
05-24-2006, 10:48 PM
Actualy druids don't count as hybreds :( . If we did our swing timer would reset after casting a spell, blue has said a few times that we aren't considered hybreds, only shaman and paladins.

No, you're hybrids by virtue of the fact that you can shapeshift. You can turn into a tank at any time, capable of withstanding massive damage (at times, better than a Warrior), a versatile combat healer w/ a few CC spells (root/sleep) and a few offensive ones, or a roguelike DPS class with stealth. You don't even need to have a particular set of gear to be able to do these things. This is not so with Priests. If we want to do Holy damage or Shadow damage with more than 200 or so DPS, we need to SPEC for it. And I mean spend 31+ points in related skills. Likewise, Transcendence is 100% useless for any sort of holy or shadow damage. We have to change our gearset entirely to be able to do anything there. Even if you're not feral specced or geared, you can still run a flag, you can still hold a flag, you can still stealth, you can still heal, etc - all relatively well.

Druids cannot be "hyrbreds" in mass pvp. Even with my gear which has a fair amount of int spirit and mana regen on it compaired to druids that pvp I cannot be constantly shifting in and outof forms to heal that much. It's much easier for a priest to be "hybred" in pvp. Holy Priests are now viable in pvp, so you don't have to waste a good sized chunk of your mana shifting forms to heal.

No, trust me, it's not easier. If I go in as 31/20 spec (pure PVP healing) I really can't do anything but.. heal and take damage.

The Druid thing is completely false. I am exalted with all 3 BGs and have done countless hours of PVP, and I've played with a LOT of good Druids. Not one of them only stays in one form the whole match. They are constantly changing forms. Need to run a flag? They stealth in w/ catform, dash, turn into a bear, keep going. They pop out to heal themselves as necessary, sleep another druid (or pet), rejuv themselves, root someone, etc. Then they go back to bear. Or in a situation like AB which has larger combat situations, they can be spamming heals on someone in caster form for a bit, throw a root off, then as Rogues come in to try to fight them, switch to bear and tank. That is the very definition of a hybrid!

And for the record, warriors don't want lots of +defense in pvp. They want to be able to mutilate people up and consume their souls in pvp. (They want sta/str/agi/+crit%) If they wanted defense my friend would be pvping in his raiding gear.

Right, this is exactly my point. Just like no good Warriors I know go all out +defense (even though they CAN be tanks), most of the best PVP Druids I know do not focus on Feral gear, but healing, stamina, and +armor. This is because they know their role as a support class, flag runner, and healer, that they will be focus fired, etc. I can't say I've ever really seen any good Druids I know running around in cat form trying to DPS people. The ones that do, do it for novelty purposes, primarily - I've gone toe to toe with BWL/AQ-geared feral druids and they're a joke compared to similarly-geared Warriors and Rogues. They're WAY better off performing their role as hybrids, which can be anything depending on what the situation requires.

KakTheInfected
05-25-2006, 12:26 AM
Uh, does the PVP armor that you currently own upgrade when this next patch comes out or do you have to re-buy it? I was reading some stuff on the WoW forums that say you have to re-buy and if that's the case, there's no way I'm grinding way back up to buy the new stuff...

Shonen Samurai
05-25-2006, 12:36 AM
My PTR guild is best in progression in Naxx (behind Death And Taxes, but they haven't done the boss we're working on yet).

cobaltstarfire
05-25-2006, 12:40 AM
I've met shadow priests that can heal fine with mediocre gear. I've met several holy priests that can dps, they don't use their dots or anything, they just hit really flippen hard and crit alot with their holy spells. (This is post patch)

Anyway, I guess I should start pvping more often since apparently my gear and spec is more intuitive to pvping then the druids that pvp on my realm...

I think maybe the reason your druids can't dps as well as a rogue is cause they aren't getting good gear for it and speccing. You're right druids can do almost anything without haveing special gear for it, well except dps. Druids can't dps unless they spec and gear specificly for it.

Either way I feel bad for the druids on sargeras, because the high ranking gear doesn't suit THEIR play style. Their playstyle doesn't seem to hurt anyone but the enemy so I'm happy with it. They can heal when they want to, but they aren't going to be dedicated healers, and they aren't going to run around the bg's in their healing gear. (There are some druids that do, I do sometiems when I play with my friends).

A lot of the druids pvp because they don't want to heal for everything. They want to smite things. You smite things by haveing gear that lets you do damage, and the new pvp gear will hold them back a little in that regard. (Most likely they'll just peicemail something together rather then useing the rank gear).

SleazyC
05-25-2006, 12:47 AM
My PTR guild is best in progression in Naxx (behind Death And Taxes, but they haven't done the boss we're working on yet).
Are you in NAXXRAIDERS?

KadajExalte
05-25-2006, 01:10 AM
Wow is lame. Its all about DOD: Source and Oblivion.

Bigfoot
05-25-2006, 01:13 AM
WoW is a good way to pass time.

suzumebachi
05-25-2006, 01:14 AM
I've got mostly stamina gear on my druid so i can take damage like a motherfucker when running the flag in WSG. 4,000hp and 3600 armor in dire bear form (and i'm only lvl 44).

Oh and...

Wow is lame. Its all about DOD: Source and Oblivion.

stfu.

KakTheInfected
05-25-2006, 01:25 AM
Er, Oblivion isn't even close to touching WoW. Most overhyped game I've ever seen.

cobaltstarfire
05-25-2006, 01:32 AM
I just peeked at the druid forums and they are all angry (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=902579&p=1&tmp=1#post902579)

O_O

I'm sure happy I'm content with my own gear ^^.

What's naxx like? From the people that have been talking about it. The instance looks like it'll be intersting.

suzumebachi
05-25-2006, 08:09 AM
hey Zircon, i somehow managed to acquire a Dark Whelpling (http://www.thottbot.com/index.cgi?i=39754) and i've been trying to sell it for a couple days now. lemme know if you or anyone you know wants it.

also

I just peeked at the druid forums and they are all angry (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=902579&p=1&tmp=1#post902579)

O_O

I'm sure happy I'm content with my own gear ^^.

What's naxx like? From the people that have been talking about it. The instance looks like it'll be intersting.

I have to agree with the complaints the druids made there, as they are quite legitimate. the pvp set WAS the only feral set IN THE GAME. pretty fucked up if you ask me.

GeckoYamori
05-25-2006, 10:40 AM
Just log in to the account-management section and click the "Recruit-A-Friend" button or go directly to this page to start sending free 10-Day trial keys to your friends. Rest assured that your valiant efforts will be rewarded: for every one of your friends who converts to a full subscription and pays for a month of game time, you will receive 30 days of free game time credited to your account!

I just read this. How long has this been going on?

KakTheInfected
05-25-2006, 10:42 AM
Purdy sure that's new. I've been checking out the website for about a week thinking about rejoining and didn't see it until yesterday.

Shonen Samurai
05-25-2006, 10:04 PM
So let's say hypothetically that a Large Gaming Company named after a cold-weather phenomenon hired me to be a GM today.

suzumebachi
05-26-2006, 04:14 AM
So let's say hypothetically that a Large Gaming Company named after a cold-weather phenomenon hired me to be a GM today.

hypothetically i hate you.

KakTheInfected
05-26-2006, 04:17 AM
So let's say hypothetically that a Large Gaming Company named after a cold-weather phenomenon hired me to be a GM today.

Put a month of game time in my account and I'll believe you.

The Author
05-26-2006, 01:48 PM
So let's say hypothetically that a Large Gaming Company named after a cold-weather phenomenon hired me to be a GM today.

...

Yeah, I accidentally deleted my entire bloodfang set, my CTS and my thunderfury and my collection of every epic mounts...

Haven't played ever since. Is there a way you can fix this?

Shonen Samurai
05-27-2006, 01:05 AM
wuts ur account#+pass??? i can fix

KakTheInfected
05-27-2006, 05:43 AM
So I started playing again and I find Nathreizm is infested by horrible lag...fun. Probably should do reserach before I spend $15 :?

Warrior is still fun as ever though. Charge in and go nuts ftw :)

suzumebachi
05-28-2006, 01:48 PM
so uhh... what do you guys think about having an organized reroll when the expansion comes out, so we can all play together on the same realm?

GeckoYamori
05-28-2006, 06:34 PM
I'll take a temporary break when the expansion comes out. I don't think I can stand the massive Alliance>Horde migration and Blood Elf infestation.

KakTheInfected
05-28-2006, 07:30 PM
I might start a Draenei/Blood Elf character on a new server when the expansion comes out. First priority would be getting my Warrior up to 70 then geared up though.

Russell Cox
05-28-2006, 07:58 PM
Actualy druids don't count as hybreds :( . If we did our swing timer would reset after casting a spell, blue has said a few times that we aren't considered hybreds, only shaman and paladins.

Pretty sure you shouldn't talk out of your ass. Druids are the only hybrid classes in the games according to the developers. For some wacko reason, they don't consider Shaman or Paladins to be hybrids purely based on the fact that they can do all three tasks (tanking, healing, DPS) in one form, whereas the Druid can't.

The hardest Shaman, Druid, and Paladin to beat are ones that are fully specced out in +healing gear and survivability talents. They use their strengths to channel the team and keep THEM going. Killing a single Paladin that's DPS geared is a joke; killing a Paladin that's keeping up an Arms or Fury Warrior and possibly a Mage is a fucking nightmare.

Pico
05-28-2006, 09:37 PM
I play a level 60 paladin called Pico on the European realm called "Sylvanas"


also have a level 45 rogue =)


IMO paladins aren't rily a hybrid class... They are 2 very good classes in one, but not like the hybrid (druid) who is like a bad rogue , a bad priest, a bad warrior and sort of a very bad mage...

suzumebachi
05-29-2006, 01:46 AM
you can't directly compare druids to rogues, mages, or warriors, because for one thing, rogues, mages, and warriors can't heal themselves. sure my dps isn't as high as a rogue in cat form, but i can shift back to caster form and heal myself, where as a rogue can't do that.

also, i don't know who you've been grouping with, but druids are hella good healers.

Triad Orion
05-29-2006, 01:54 AM
Druids can be excellent healers provided they know what they're doing. I've teamed with some respectable Resto-Druids in the past and it's been pretty successful.

Though I must admit, I'd much rather have a Shaman, Paladin, or a Priest watching my back than a Druid in most situations. Considering I'm a Warrior and often play the tank role, I have to put blind faith in my healer to keep me alive. I tend to feel more comfortable with a Priest behind me, but that's not to say Druids aren't capable classes. It's all in the person who plays them, just like any other class in the game.

Lyrai
05-29-2006, 02:04 AM
So let's say hypothetically that a Large Gaming Company named after a cold-weather phenomenon hired me to be a GM today.


Yeah, uh, I accidentally deleted all my Netherwind.

[deltree]
05-29-2006, 02:50 AM
I'll take a temporary break when the expansion comes out. I don't think I can stand the massive Alliance>Horde migration and Blood Elf infestation.

Blood Elf Mage FTW

Also, what is the new class going to be anyway? Haven't really heard anymore about it since the rumors of the Spellbreaker class.

zircon
05-29-2006, 02:51 AM
Druids can be excellent healers provided they know what they're doing. I've teamed with some respectable Resto-Druids in the past and it's been pretty successful.

Though I must admit, I'd much rather have a Shaman, Paladin, or a Priest watching my back than a Druid in most situations. Considering I'm a Warrior and often play the tank role, I have to put blind faith in my healer to keep me alive. I tend to feel more comfortable with a Priest behind me, but that's not to say Druids aren't capable classes. It's all in the person who plays them, just like any other class in the game.

With endgame gear, Druids are on equal footing with other healers. They have so much mana regen and +healing, typically, that they can do ridiculously efficient heals. That's ideal when you're spamming on an MT. However, in a PVP situation, you want maximized HP/S with a small chance for interruption. Priests are best for this w/ Flash Heal spam. Shamans can do it nearly as well (though they rarely do), and Paladins as well to an extent.

KakTheInfected
05-29-2006, 07:24 AM
I'll take a temporary break when the expansion comes out. I don't think I can stand the massive Alliance>Horde migration and Blood Elf infestation.

Blood Elf Mage FTW

Also, what is the new class going to be anyway? Haven't really heard anymore about it since the rumors of the Spellbreaker class.

I thought they said there *wasn't* going to be a new class.

cobaltstarfire
05-29-2006, 10:21 AM
rude stuff

I'm not talking out my ass, the devs actualy did say at one point that our swing timer does not reset after casting like shaman and paladins because we are not true hybreds. That was the reply we got when we asked why our swing timer resets.

But yeah, I'm not the kindof person to "talk out my ass".

I actualy do heal when I'm in a team situation, you know like running with my guild or personaly friends. But if you think I'm going to heal in a pug where the people I'm healing aren't going to protect me for my effort you're saddly mistaken, and that is the same attitude most other healers be them shaman, priests, or druids take on Sargeras. Unless I'm with a group I know I will not be protected. I'm alot more likely to heal random people in a pug then most, but I'm not going to do it in my healing gear, and that's alot more then most other druids would do that play bg because they're sick of healing all the time in pve, pvp is their "I want to destroy something" time.

I'll heal pugs full of random thankless jerks when they start paying my 17$ a month.

And because of my spec (I'm resto) even in my not so healing friendly gear (which still has a fair amount of +healing and int for bear gear) I get a huge bang for my heals,I'll save all the mana regen and +healing gear for an encounter that actualy requires me to heal myself and others. I mean I can main heal an insance or raid with rank 4 and 6 heals (out of 11).

And I'll say it again, I use a fairly "hybred" set myself when not in full healing gear. The discussion earlier was. "I FEEL SORRY FOR ALL THE OTHER DRUIDS THAT LIKE TO BE FERAL"

Why? Because the old version of the rank sets was the only purely feral set in the game. All other druid sets are either healing/feral, or purely healing. And there's still not really anything good for balance.

People like to specialize sometimes, it's okay for a druid to specialize in healing yet if they decide to shred peoples faces as a cat or maul things as a bear suddenly there's a problem?

TaVeRnErO_RuDd
05-29-2006, 01:37 PM
hello...

Lvl 60 shaman on gorefiend tavernerorud(don't play him much tho)
lvl 37 paladin on gorgonash tavernerorud(playing him seriously)

anyone here from gorgonash? (alliance side)
would love to have someone to play with (since my friend is grounded for a month and i hate playing alone )

The Author
05-29-2006, 01:57 PM
Druids are hybrids. I will conceed that they are not hybreds.

Pallies are also a hybrid class, but it's more of a priest/warrior hybrid than anything. Shamies are a 3 way hybrids: Warriors (although without plate, but they do pack a melee punch), mages (not quite as good, but the next patch will work wonders on them for longer fights using mana) and healers (the next patch will put them on par with a pally without healing talents easily.)

Druids have all the different branches except Ranged Physical (only the hunters have that). Balance makes them more than adequate magic DPS. Bear form makes them warriors with, sometimes, up to 2000 more armor than warriors with similar gear and level. Cat form make them a hybrid rogue (pretty much like one with about 10 talents in each tree). And without any restoration talents, they heal like a shadow priest with a splash of healing talents (I have seen the numbers... with a resto spec, they are almost on par with a full healing priest. But now, with Innervate being available for everyone, you will see a lot more of 21 balance, 30 resto druids.)

xinster
05-29-2006, 02:22 PM
i quit today. i finally quit. you can take me off this list

The Author
05-29-2006, 02:34 PM
i quit today. i finally quit. you can take me off this list

Hehehe... I kinda wanna start playing again... luckily (well, not really), my computer is dying and well, WoW would finish it off.

GeckoYamori
05-29-2006, 02:53 PM
There isn't going to be a new class. I haven't played Frozen Throne, but I assume Spellbreaker comes from there and it sounds pretty retarded. If they were to add such a think it would most likely mess up the game balance beyond repair.

zircon
05-29-2006, 03:06 PM
There's really no need to add extra classes. The additions to existing classes in the expansion should account for that. I mean, if you think about it, thanks to talents/gear you can really make a variety of different characters. A Protection Warrior w/ full Wrath is significantly different than a dual wield Fury warrior with all DPS gear. A Holy/Disc Priest is at the opposite end of the spectrum as a Shadow Priest with +dmg gear in Shadowform.

KakTheInfected
05-29-2006, 03:23 PM
Hopefully they fix some of the more useless talent trees though...there's no sense using Shaman's Restoration tree or Warrior's Protection if it leaves you almost completely useless in PVP situations.

The Author
05-29-2006, 03:35 PM
Hopefully they fix some of the more useless talent trees though...there's no sense using Shaman's Restoration tree or Warrior's Protection if it leaves you almost completely useless in PVP situations.

My friend is a resto shamy. He used to be a nature swiftness runner in Warsong gulch. Also, the resto shamy, with manatide totems, are quite useful in places like alterac valley, to make a 3 shammy deathsquad. In AB, I will give you that they are not as powerful as an elemental or enhancement shammy, but a well protected healer makes a good addition in either a fast swing group or a defense/swing group.

If ghost wolf had better stealth (thank god it doesnt) they would even make excellent stealth healers.

In Arathi bassin, back when I was in a guild, we would sit our two tank warriors and our tankadin at the blackmith early on, and they would never move from there. In a 4 cap game, the hordies tried a 10 man push on the blacksmith, and they were held up until we could send reinforcements. There is something very positive in having a couple of unkillable people.

zircon
05-29-2006, 04:00 PM
Lots of talent trees are useless in PVP. If I spec 30/21 Disc/Holy, and I spec a certain way (to maximize healing power) I basically lose all PVP ability. No improved mana, no improved shield, no martyrdom, no power infusion, no blessed recovery, no improved holy crit, no spell warding.. the list goes on.

The Author
05-29-2006, 04:05 PM
Lots of talent trees are useless in PVP. If I spec 30/21 Disc/Holy, and I spec a certain way (to maximize healing power) I basically lose all PVP ability. No improved mana, no improved shield, no martyrdom, no power infusion, no blessed recovery, no improved holy crit, no spell warding.. the list goes on.

Yet another friend is in the Marshal group of a guild on her realm just for that reason. She can keep people alive while they do other things.

There are no generally useless tress (unless you only pick out useless talents) in WoW. You just need to adjust your strategy accordingly.

zircon
05-29-2006, 04:22 PM
No, nothing is totally useless, but some are better for certain things than others. I've put an insane amount of time into PVP and the 30/21 spec just sucks for it. With no survivability, you're useless. You barely lose any real healing power with 30/21, since that spec is all raid abilities.

Solid Krono
05-29-2006, 05:12 PM
There isn't going to be a new class. I haven't played Frozen Throne, but I assume Spellbreaker comes from there and it sounds pretty retarded. If they were to add such a think it would most likely mess up the game balance beyond repair.

So what's the info on this spellbreaker class? What would make it different then the 9 classes there are already?

Russell Cox
05-29-2006, 06:51 PM
rude stuff

I'm not talking out my ass, the devs actualy did say at one point that our swing timer does not reset after casting like shaman and paladins because we are not true hybreds. That was the reply we got when we asked why our swing timer resets.

But yeah, I'm not the kindof person to "talk out my ass".

I actualy do heal when I'm in a team situation, you know like running with my guild or personaly friends. But if you think I'm going to heal in a pug where the people I'm healing aren't going to protect me for my effort you're saddly mistaken, and that is the same attitude most other healers be them shaman, priests, or druids take on Sargeras. Unless I'm with a group I know I will not be protected. I'm alot more likely to heal random people in a pug then most, but I'm not going to do it in my healing gear, and that's alot more then most other druids would do that play bg because they're sick of healing all the time in pve, pvp is their "I want to destroy something" time.

I'll heal pugs full of random thankless jerks when they start paying my 17$ a month.

And because of my spec (I'm resto) even in my not so healing friendly gear (which still has a fair amount of +healing and int for bear gear) I get a huge bang for my heals,I'll save all the mana regen and +healing gear for an encounter that actualy requires me to heal myself and others. I mean I can main heal an insance or raid with rank 4 and 6 heals (out of 11).

And I'll say it again, I use a fairly "hybred" set myself when not in full healing gear. The discussion earlier was. "I FEEL SORRY FOR ALL THE OTHER DRUIDS THAT LIKE TO BE FERAL"

Why? Because the old version of the rank sets was the only purely feral set in the game. All other druid sets are either healing/feral, or purely healing. And there's still not really anything good for balance.

People like to specialize sometimes, it's okay for a druid to specialize in healing yet if they decide to shred peoples faces as a cat or maul things as a bear suddenly there's a problem?

Actually, you ARE the type of person to talk out of their ass, as demonstrated above. Learn2ReadWoWSite; at no point did they ever say anything about our swing timer not reseting. Stop pulling shit out of thin air. Have you even played a Shaman or Paladin? Guess what, their timer doesn't reset either.

If you're in a group for PvP, and you're not healing as a Druid or supporting anyone you're a fucking moron. Period, and it's not up for discussion. If you want to "shred faces" then go out into the world and wreck havoc in Light's Hope Chapel or Chillwind Camp. If you're in Battlegrounds you're playing for the TEAM, not for yourself; if it's not your cup of tea to heal then you're in the wrong place and in the wrong class.

You are a Druid, you have heals, and you knew this before choosing that class. If actually supporting the team isn't what you want to do, then it's your own damn fault for being a moron and picking a class whose sole role is that. "Specialization" is a bullshit argument; don't even try that. Specialization allows you to have some variance from someone else, NOT completely ignore the roles you have in a group.

There isn't going to be a new class. I haven't played Frozen Throne, but I assume Spellbreaker comes from there and it sounds pretty retarded. If they were to add such a think it would most likely mess up the game balance beyond repair.

So what's the info on this spellbreaker class? What would make it different then the 9 classes there are already?

When a friend of mine went to apply for a QA position at Blizzard, he said they showed him some of the behind the scenes stuff (i.e. he got to see the Kel'Thuzad and Sapphiron encounter before E3; and apparently even with 315 frost resist Sapphiron's still kicking the raid testers' asses), he asked them about Spellbreaker. Apparently, it was originally going to launch with Burning Crusade but then the class revamp system was implemented and they held off on the basis that the developers wanted to see how the changes to ALL classes pan out after every single one has a review.

The way he described it though, I don't think it would fit in very well. He said the Blizzard guy showing him around during his 'exam' (yeah, you take an exam on what you know about Blizzard) was mentioning early conception of the class for WoW would have it absorb stats and effects from the monster and distribute it across the group or raid. They apparently still have it on the shelf and most of the abilities it'll train through leveling, but it's on the back burner.

TBH, they've made each class cover so many roles that there's really not ROOM for any more classes without pushing in on another's territory.

The Author
05-29-2006, 07:02 PM
To be fair, a feral druid can actually be put in a rogue stealth group. Actually, any druid can do that. In AB I used to have a 2 rogue, one druid stealth cap group. The druid would do a bit of damage in the opening phase, but he would quickly switch to healing when the first sap broke.

It's called using all the abilities a class can offer.

xinster
05-29-2006, 08:00 PM
what is the best place for me to sell my wow gold?

KakTheInfected
05-29-2006, 08:07 PM
In Arathi bassin, back when I was in a guild, we would sit our two tank warriors and our tankadin at the blackmith early on, and they would never move from there. In a 4 cap game, the hordies tried a 10 man push on the blacksmith, and they were held up until we could send reinforcements. There is something very positive in having a couple of unkillable people.

Unfortunately, an Arms/Fury Warrior + Paladin combo will last just as long as a group with Protection warriors, and they'll probably slaughter half of the attacking group.

The Protection tree is long overdue for a redesign. Many of the talents aren't very useful even in PVE situations.

The Author
05-29-2006, 08:20 PM
Arms/fury would not last just as long.

I laughed at green/early blue 60 arms fury warriors. I even defeated a hand of sulfuron (that's the 2-h mace, right?) wielder in AB simply because I kept him disarmed or stunned. He managed to land 3 hits that were not parried or dodged. If I dodged, I gouged him. If I parried, I disarmed him. I downed him and got killed by the reinforcements, but to this day, I still wish I would have been able to see/hear what he was saying. He had nice gear too. I went in only as a distraction, but when I realised I could disarm him (most epic sets have a "cannot be disarmed" gloves which kinda pisses me off because I would love to have a "cannot be polymorphed" pair of boots). I guess he was missing the gloves, and he didn't have a weapon chain.

A protection warrior, with a shield, wouldn't have gotten even near to half the damage I delt in that fight.

SleazyC
05-29-2006, 08:23 PM
Arms/fury would not last just as long.

I laughed at green/early blue 60 arms fury warriors. I even defeated a hand of sulfuron (that's the 2-h mace, right?) wielder in AB simply because I kept him disarmed or stunned. He managed to land 3 hits that were not parried or dodged. If I dodged, I gouged him. If I parried, I disarmed him. I downed him and got killed by the reinforcements, but to this day, I still wish I would have been able to see/hear what he was saying. He had nice gear too. I went in only as a distraction, but when I realised I could disarm him (most epic sets have a "cannot be disarmed" gloves which kinda pisses me off because I would love to have a "cannot be polymorphed" pair of boots). I guess he was missing the gloves, and he didn't have a weapon chain.

A protection warrior, with a shield, wouldn't have gotten even near to half the damage I delt in that fight.
Only plate gloves with Immune to Disarm in the game are Stronghold Gauntlets (at least I think). Most two-handed warriors for a rogue are a push over now. I can evasion rush some of them down as long as they are not orc. The real challenge is fighting a board + sword warrior who is wearing 8/8 Wrath and has an Elementium Reinforced Bulwark + Lifegiving Gem. Dwarf warriors in this setup are probably the toughest fight as far as warriors go.

The Author
05-29-2006, 08:28 PM
You are correct:

Deathgrips, Stonehold, and Bloodfang are the only immune to disarm gloves.

I guess weaponchains must be a lot more popular with PVPers than I first assumed.

KakTheInfected
05-29-2006, 08:28 PM
That Warrior sucked then. I know plenty of Alliance Warriors on Nathreizm that have a HoS and full or near full Wrath, but all they do is raid. Keep in mind that just because someone is in a guild that is good at raiding doesn't mean they're good at PVP. Hell, I got all the way up to rank 12 before I quit, and the only raid-ed equipment I have is a Quick Strike Ring.

Also...an easy way to tell if a Warrior sucks is if you can Gouge him. That's a killer skill, and good Warriors won't leave themselves vulnerable to it except to quickly use Overpower.

The Author
05-29-2006, 08:42 PM
When I quit I had owned a brutality blade and a bloodfang helm for about 2 days. I'm a very sarcastic person and while sometimes it gets on the nerves of some people, most accept it. But due to a fluke in raid calanders and drops, I ended up picking two purples in two days, and it made some people jealous.

When I mentionned another time that I would skip that MC raid because I wanted to let others get a chance at getting in MC (rogues are always numerous in any guild) and later mentionned I actually had a possible spot in a friend's guild run of BWL, it made some people very angry.

(I actually had the tank be pissed at me because I called his "do what you will, you won't steal a mob from me is you use feint as often as possible" bluff and actually pulled aggro from him under these conditions. A druid was also pissed because he thought I did not thank people enough when I got bloodfang, and the guild leader added a complain about the 18 slotter backpack that I rolled for when he said "anyone can roll." I waited to see if other people who got Onyxia loot rolled, and when I won with a 100, I got the bag. Apparently everyone meant "well, everyone rolls but if you win, you don't get it." Anyway, we left on semi-friendly term ("you are a good player, but it's not working with what we want for this guild."))

Anyway... sorry about the completely out of the blue post... All of this was to say that while I did get some epics at the end of my gaming time (I wanna start again, but as I have said, my PC is dying), the best way I had to gain power was to find gear specifically tailored to my style of play.

zircon
05-29-2006, 10:06 PM
Two epics in two days.. heh, I remember one weekend I got three epics in one RUN, and the next raid I got another two. Gotta love DKP.

The Xyco
05-29-2006, 10:36 PM
Some endgame guilds frighten me. So much drama, so much business. I have a friend (who originally got me into this game) who has to log 6-8 hours a DAY to make quota for his guild. Sounds like more work than play.

From what I've seen, I'll probably end up just getting to 60, running around for a couple of weeks ganking people, making naked suicide runs into Orgrimmar, and start a new character.

Raenok
05-29-2006, 10:48 PM
(I actually had the tank be pissed at me because I called his "do what you will, you won't steal a mob from me is you use feint as often as possible" bluff and actually pulled aggro from him under these conditions. A druid was also pissed because he thought I did not thank people enough when I got bloodfang, and the guild leader added a complain about the 18 slotter backpack that I rolled for when he said "anyone can roll." I waited to see if other people who got Onyxia loot rolled, and when I won with a 100, I got the bag. Apparently everyone meant "well, everyone rolls but if you win, you don't get it." Anyway, we left on semi-friendly term ("you are a good player, but it's not working with what we want for this guild."))

That's poor sportsmanship if I ever saw it. I similiar occerence happened to me when I rolled need on a Meteor Shard with a Rouge and won it. But it was mostly from the guild. The rouge didn't mind at all, though, since the only thing he wanted was a Blue ring from the same instance.

KakTheInfected
05-29-2006, 11:01 PM
Is the 1.11 patch this week...? I want my upgraded PVP set damn it :evil:

Raenok
05-30-2006, 03:36 AM
Is the 1.11 patch this week...? I want my upgraded PVP set damn it :evil:

I want to see floating pyramids above the cities too.

sleg
05-30-2006, 04:26 AM
Two epics in two days.. heh, I remember one weekend I got three epics in one RUN, and the next raid I got another two. Gotta love DKP.

hehe, Worse instance in my memory: 1 warlock recieved 6 pieces of felheart in one run. Why? we had 2 locks present for the run, and the otherone showed up in full Felheart. We've never seen drops like that run since. Now then, if we could get Giantstalker helms to drop a little more often than 1 every 6 months....

Needless to say, my guild COULD use a few more warlocks.

suzumebachi
05-30-2006, 06:06 AM
i think russ is just sour that oomkin and feral druids are getting innervate too.

cobaltstarfire
05-30-2006, 08:09 AM
i think russ is just sour that oomkin and feral druids are getting innervate too.

I think russ is a jerk. It's not on the wow website sir, it was brought up in the BUG REPORT FORUMS as I remember correctly. At which point druids were told their swing timer (in caster form) does not reset because a druid is not a true hybred. I'm not pulling anything outof the air, or my ass. So stop saying I am when I'm only repeating what druids were told several months ago when they asked about it.

I'll play with the "team" when one exists in a pug group, I heal when I'm on an actual team, otherwise no I'm not going to heal and it doesn't make me a moron. Like I said before, I don't heal people that won't keep me alive in return, ie a pug'd bg. End of story. If I decide I'm going to shred faces I will, if I decide I want to heal people that won't help me one bit I will die. Horde pugs beat alliance pugs just fine without my healing, so I'll just keep doing what I do in a pug. And I'll do my "job" when I'm in an organized group that will actualy do something to keep me alive if everything starts trying to kill me.

Get the stick out of your ass sir cox, you're takeing what was a rather civilized conversation at one point and turning it into some uber aggressive shit.

I still stand by my statement.

I feel sorry for feral druids that wanted the set, as it was the only true feral set in the game. There's plenty of hybred sets out there (which is the kind I personaly would go myself it fits MY PLAYSTYLE better). There's plenty of healing sets out there. Some people shred faces, and they want to do so. If you're going to preach about druids being "hybreds" then don't say that they should be only healing.

You're the kind of jerk that likes to force everyone to do everything exactly your way aren't you? I guess you'd have an anerism if you saw the way the guild I'm in is run. We're happy to let some druids do something other then heal and its fine, doesn't hurt the raid any at all, and actualy it's pretty nice that we can ask our feral druid to do other stuff besides heal, he brings alot of utility to the raid.

For the record, I have played a shaman, not as much paladin cause I can't stand alliance side so much. Their swing timers do indeed reset after casting a spell. If that has changed recently I guess I missed it since I pay little attention to the forums these days. Too many morons expecting the cm's to be able to magicly fix the servers and such.

I'm happy we get innervate for free now, it'll keep jerks from forceing a certain spec, so druids can be a mana battery. Which is idiotic because innervate is nothing but a cruch. Druids don't need to be resto specced to heal good. It helps a bit, but resto spec a healer does not make. I've known druids that are full out feral and you wouldn't be able to tell because they are such excelent healers. I've known full resto druids that absolutely blow as healers.

The Author
05-30-2006, 01:40 PM
The word is HYBRID.

Learn to spell a word that was written 25 times in this discussion and maybe you will not be seen as a ranting idiot.

KakTheInfected
05-30-2006, 02:06 PM
otherwise no I'm not going to heal and it doesn't make me a moron

I'm sorry, but yeah it does. If you see a player who does a ton of damage in the middle of a fight and choose not to heal them, you're just being a selfish ass.

I play a Warrior and therefore have hardly any way to protect/save other players (aside form Disarm and our half-assed CCs) but I get healed so often in BG from random people because they know (mostly due to my gear) that I'm going to slaughter the enemy. And the people who heal me are usually a class that actually does damage: Shamans.

Who cares if you don't get any HKs? You're still helping your side win, which in the end is more beneficial to your ranking and reputation then getting an extra HK or two.

The Author
05-30-2006, 02:32 PM
Healing actually adds to your HK total.

KakTheInfected
05-30-2006, 02:47 PM
Healing actually adds to your HK total.

Since when? I know when I quit back in January it didn't because every single healer I knew bitched about it.

The Author
05-30-2006, 03:26 PM
Actually, my bad, not HK, CP.

CPs are the real thing that matter anyway. If you want HKs, it'S easy. Just hit any hordling just once in a BG and you will get HKs as long as they never leave combat in between the time you tag them and the time they die.


CPs however are the rank raisers. They are calculated based on your contribution in a fight. Every time you heal a character, you gain CP based on how much you healed him and how much he was intrumental in killing the other character.

An example, and it is nowhere near perfect or accurate because there are many factors, but it gives a general idea of how it works as far as I know:

1 HK = 100 CP. If you and the warrior both deal 50% of the damage on the HK, you both get 50 CPs.

If the warrior deals 100% of the damage, he gets 100 CP. If you heal about 70% of the Warrior's life, he still gets 100 CP and you get 70 CP for keeping him alive. You basically get reversed horde CPs. My priest friend is a group healer. While she does get a lot of HKs (fear tags ennemies), she gains a ton of CPs simply because of her healing. In fact, being in the marshal group, and being a healer, has made her gain 2 ranks per week for the last month or so.

zircon
05-30-2006, 03:56 PM
Well, if you're in a group, everyone gets the same CP. If you're not in a group.. I dunno, you're probably right.

The Author
05-30-2006, 04:01 PM
Well, if you're in a group, everyone gets the same CP. If you're not in a group.. I dunno, you're probably right.

Yeah, in a group, you all share the CP, and trust me, it's worth it. If you can keep the mage alive until he runs out of mana, your damage output will be a lot bigger than if you both die with half your mana.

KakTheInfected
05-30-2006, 04:11 PM
That's not necessarily true about CP being more important than HKs. You can get around 350 honor for killing a high ranking enemy by yourself.

zircon
05-30-2006, 04:20 PM
Well, in AV, yeah, it's better to run solo if you're going for honor. But in other BGs, a big chunk of honor is coming from the wins (hopefully). In a good AB group for example you can 5-cap every 10-15 minutes which (on an AB weekend) means you're getting a good 8-10k or more an HOUR not counting the HKs involved. This week, rolling with an uber PVP guild on my server, I was able to net about 80k honor a day just dominating AB and sometimes WSG.. I had 240k before yesterday and I didn't even play Tues/Wed.

The Author
05-30-2006, 04:23 PM
HKs are just the number of people you have killed that were in your honor range.


The level 60 warlord is worth 1 HK, just like the level 52 grunt. CPs are the only real important thing.

zircon
05-30-2006, 04:26 PM
Right. Though, HKs are nice if you're gauging your approximate relative honor to someone else who's been doing the same stuff. For example, if you've been playing WSG all day and someone else has been playing WSG all day, you have 1k HKs and he has 200, chances are you'll probably get 4-6x his honor.

Oh yeah, and being in a GEARED endgame guild rocks. Last night I got Boots of Transcendence, Mantle of the Blackwing Cabal, and Angelista's Grasp. No one even wanted them.

KakTheInfected
05-30-2006, 04:27 PM
By HK, I mean the act of actually damaging the enemy instead of healing someone who's fighting. In the end you get more honor for damaging than you do for assisting in any other way.

However, the point still stands that a class capable of healing should be doing so when next to a class that's built to do damage, instead of doing half-assed damage and no healing.

The Author
05-30-2006, 05:03 PM
The more people die, the more honor you get. The more your high DPS classes live, the more people die.

No priest, nor druid, nor paladin, nor shammy can hope to achieve the pure DPS potential of a dual wielding fury warrior, of a marksmanship or beast mastery hunter, of any type of rogue, or of a mage or warlock. There is no way for you to do it. Yes, shadowpriests are powerful damage dealers, and quite frankly, they are neck to neck with mages for direct damage on one target, but a mage with AOE shatters the damage capacity of the shadow priest. Yes feral druids can deal a lot of damage, but feral and balance druids' greatest contribution to PVP is the Aura buff in a group. And Yes shammies can deal a ton of damage, but, up to 1.10, they run out of mana faster than anyone else, and once they are out of mana, their damage output drops significantly. Pallies just don't die. If there was a king of the hill without capturing flags, I would put pallies as defender without hesitating. But pallies can't kill as fast or as well as a warrior.

It's kinda funny that in PVE situations, people won't complain about never having a druid tank high end instances (except in some rare and very overpowered groups), but that in PvP everyone wants to deal damage without concideration for what their roles can be. Hell, as a rogue I have scouted and reported enemy mouvements without engaging for some matches. I was more useful at directing the strike teams well then at running around and getting killed for no reason.

suzumebachi
05-31-2006, 03:19 AM
i do both in pvp. i bear/cat form to take down casters (4800hp and 4000 armor in bear form at lvl 49...), and help keep alive the shammies and priests when they get in trouble. i like doing this because i don't expend my mana when killing shit in melee forms, so when someone gets in trouble i can pop out and have plenty of mana to burn on healing them. sitting around in squishy caster form makes no sense to me honestly unless you're pure resto spec.

Raenok
05-31-2006, 03:19 AM
http://www.newgrounds.com/portal/view/315613

Oh, those silly Gnomes...

mecca
05-31-2006, 03:41 AM
Best.WoW.Movie.Ever (http://video.google.com/videoplay?docid=-7382497743921358869&q=danish)

Awesome. Simply awesome.

Raenok
05-31-2006, 04:03 AM
Best.WoW.Movie.Ever (http://video.google.com/videoplay?docid=-7382497743921358869&q=danish)

Awesome. Simply awesome.

Awesome. Is there a second part? Or is that just teaser?

zircon
05-31-2006, 04:35 AM
http://video.google.com/videoplay?docid=-1556648313270791252&q=zinwrath

That's the "prequel" if you will.

Ramaniscence
06-01-2006, 01:28 AM
For the record, it's:

Server / OCRemix Name / Char Name / Race / Class /

Illidian / Ramansicence / Solidok / Tauren / Warrior /
Illidian / Ramaniscence / Ramaniscence / Undead / Priest

Gorefiend / Ramaniscence / Ramaniscence / Undead / Priest

Archimonde / Ramaniscence / Solidusrama / Troll / Priest

And expect another undead priest on Lightening Hoof sometime in the near future.

Note: I also have a Tauren Shaman named Squirrelbaby on Hakkar that I have a 17 year old vietnamese girl play for me...no seriously. It's usually NOT me, but it may be sometimes.

Shonen Samurai
06-01-2006, 01:57 AM
I have to train for 9 days in a row at Blizzard HQ :<

Raenok
06-01-2006, 06:30 AM
http://www.wowinsider.com/2006/05/16/the-inspiration-for-the-draenei-dance/

It's Tunak!

KakTheInfected
06-01-2006, 01:16 PM
So a 57 rogue kills me today after I'm done fighting a mob and have 10 percent HP. He comes back and tries again after I res and have half HP and gets owned.

I go back to farming and he brings a 60 BWL geared rogue and /laughs at me when I get attacked by both of them. Then I proceed to slaughter them both. Twice.

He logs on a Horde alt and bitches me out crying about my "lucky crits" despite the fact I have a ton of +crit gear...ah, rogues :roll:

The Author
06-01-2006, 01:41 PM
Don't blame rogues, I have seen people from many classes do crap like that. It's more like "damn pre-teens with something to prove."

KakTheInfected
06-01-2006, 01:48 PM
Yeah I suppose you're right. I think I just get more shit from rogues because, as you sort of said, they want to prove they can kill a class that's practically built to kill them.

The Author
06-01-2006, 02:30 PM
Meh, I'm just tired of people exxpecting rogues to play fair. If a mage fireballs you, or frostbolts you, it's just doing a mage's job. However, when a rogue picks a target and waits for a moment of weakness to eliminate you, it becomes unfair and other BS.

I have seriously seen people (some of my friends come to mind) complain about how unfair it was that a rogue stunned them and killed them. By that logic, anytime a priest heals, it's unfair...

(Sorry, you can't take the rogue out of me. Back when I played, if I wanted someone dead, they died. It was just a matter of time and waiting for that one moment where my foe would be at his weakest. It's how a rogue should logically act. Hell, they should get benefits for targetting and observing someone for a while.)


But yeah, some kids are annoying in that game. They don't know who to pick as a target, and they don't have any patience. I think most people picked rogues (and NE) simply because it was sexy. I picked a rogue because I love the option of observing, studying, and exploiting a foe's weaknesses. I picked NE for the agility and stealth bonus. I picked female for the "Francis Factor" ("If you are gonna stare at an ass for hours, it might as well be a female ass.")

KakTheInfected
06-01-2006, 03:29 PM
It's too bad more rogues don't think like you. 99% of rogue players believe they're supposed to be the ultimate DPS class or something despite the fact they have nice little extra skills like lockpicking, blind, distract and of course, stealth.

They're built to kill an enemy when they're most vulnerable and get away before they themselves are killed. Not to do sustained amounts of damage over a long period of time.

Bigfoot
06-01-2006, 03:45 PM
http://www.wowinsider.com/2006/05/16/the-inspiration-for-the-draenei-dance/

It's Tunak!

oh..my..fucking...god

The Author
06-01-2006, 03:53 PM
Well, throw me in MC and I change my style of playing alltogether.

I'm a sword combat rogue. I have no good openers in MC. I don't even stealth at that point. I charge in when the tank gives the signal, and I do as much damage as possible in as little time as I can. AR is back up every 6 minutes, BF every 2. I can use them every other fight in MC. If I use them both at once and go into what I called "overdrive" mode (forgive me, but it really does feel like an overdrive/limit break if you ask me), I can pull any mob from their targets. It can happen to other rogues as well (dagger rogues with a good crit series come to mind) but the fact is that I can constantly dish out high levels of damage in the proper conditions. However, outside of MC, I'm a big game hunter. I target elite creatures, high level mobs, and high risk areas. You see teams of 3 rogues farm Tyr's hand, I go there alone. You see 2 60s take on devilsaurs, I go there alone (although they are very easy if you ask me... but if I start playing again, I need to put lifestealing or crusader on my main hand again.) But all of this means I have a different approach to gaming and to WoW. I'm always going for the next big thing. Some people don't like the idea that dying is the best way to learn what not to do in a fight, and they always go online and read FAQs and walkthroughs. I used to argue about that a lot. What the hell is the point of playing the game if you get others (and complete strangers) to decide the strategy, and you let macros play the game for you?

Seriously, I never understood some classes's obsession with mods that decide who you heal and for which spell you use.

Raenok
06-01-2006, 08:12 PM
It's too bad more rogues don't think like you. 99% of rogue players believe they're supposed to be the ultimate DPS class or something despite the fact they have nice little extra skills like lockpicking, blind, distract and of course, stealth.

They're built to kill an enemy when they're most vulnerable and get away before they themselves are killed. Not to do sustained amounts of damage over a long period of time.

Exactly. DPS is the Hunter's job.

The Author
06-01-2006, 08:26 PM
Ranged physical DPS, and combat assist. Melee wise, there is not one hunter able to keep up with a rogue with similar gear.

However, mass DPS is the mage's job. Not the same things. And I don't want no stinkin hunter claim that he can deal as much melee damage as my rogue, that is just bullshit.

KakTheInfected
06-01-2006, 08:57 PM
A hunter being bad at up-close DPS is a given :wink:

When I used to raid, I was always on top of the DPS charts up against BWL geared rogues and mages. Well geared Arms warriors can usually top the DPS charts, especially if there are more than one targets.

The Author
06-01-2006, 09:01 PM
Most rogue at that point limit their attacks because one aggro pull means a dead rogue.


Hey, you're a warrior, explain this one to me: how come my friend's warrior can barelly kill something her level (she's 45). Is there a weird curve in the warrior's progress in the 40-50 stretch? I know mages have the same problem around that level.

KakTheInfected
06-01-2006, 09:03 PM
Warriors don't get strong until 60, and even then you need to get at least all superior gear if you intend to do PVP.

zircon
06-01-2006, 09:26 PM
A hunter being bad at up-close DPS is a given :wink:

When I used to raid, I was always on top of the DPS charts up against BWL geared rogues and mages. Well geared Arms warriors can usually top the DPS charts, especially if there are more than one targets.

A comparably geared combat Rogue SHOULD beat the Warrior every time, looking at the bigger picture. Against multiple targets, the Warrior will do a lot (though Blade Furry can help make up for it). Fury warriors however do more DPS than Arms.

The Author
06-01-2006, 09:37 PM
Fury warriors are scary. Gear them up in plate, give them "rogue" weapons, and you have something that can do pretty much what a rogue can do in end game raids wearing plate.

KakTheInfected
06-01-2006, 09:48 PM
I've never been out DPS'd by Fury warriors though :?

Arms warrior + Sword spec + end-game sword = rape.

Of course, if sword spec doesn't activate or the warrior doesn't crit it's a different story...I've always been lucky though.

Bigfoot
06-01-2006, 10:22 PM
I saw some dude today that had all purple items and an orange sword. I was like wtf, this guy plays too much.



Speaking of Hunters... I'm a 54 rogue and just destroyed a lvl 60 hunter. She even broke my stealth and had the upper hand from the start heh. A warrior jumped in 3/4th of the way through and then a paladin. Still got the Hunter though :p enjoyed my /rofl

zircon
06-01-2006, 10:28 PM
I've never been out DPS'd by Fury warriors though :?

Arms warrior + Sword spec + end-game sword = rape.

Of course, if sword spec doesn't activate or the warrior doesn't crit it's a different story...I've always been lucky though.

Then you haven't been playing with good Fury warriors. While Dual Wield Fury is heavily stat dependent (you need VERY good epic gear to do good DPS), 2hand Fury provides 15-25% of a DPS improvement over arms. The only reason not everyone does it is because most people consider it to be inferior for PVP. In my old guild, typically, Rogues dominated the top 3 followed by an Arms warrior with epic gear and a Bonereaver's Edge, but once one of our big DPS Arms Warriors with a Sulfuras respecced to 2h Fury he was #1.

The Xyco
06-03-2006, 06:01 AM
Does anyone have any modding skills here? If so, I have an idea I'd like to run by you:

Is it possible to make a mod that allows you to specify your own music files to play in specific areas? I'm always changing songs in between different zones, going between WoW and Winamp, searching around for the right song, etc. It'd be great if there was some way you could alter the music file paths to different files. It'd be like having your own soundtrack to the game.

suzumebachi
06-03-2006, 10:11 AM
you could replace the MP3 files in the MPQ with the ones of your choice, but i'm pretty sure WoW does checksum comparisons to check for cheats/hacks etc.

KakTheInfected
06-03-2006, 04:14 PM
So, it looks like 1.11 is this week...right? Otherwise why are we downloading a 97MB patch a few days in advance?

Raenok
06-03-2006, 04:24 PM
So, it looks like 1.11 is this week...right? Otherwise why are we downloading a 97MB patch a few days in advance?

Does it say anything about Narraxmas? If not, it's not the Patch. As for waiting, remember AQ? They probably don't want to make the same mistake again.

KakTheInfected
06-03-2006, 07:24 PM
The patch is downloaded, but there are no details with it because it hasn't installed yet. If it's 97MB, I would imagine it's the new patch. That's a bit hefty for a minor fix.

Bigfoot
06-03-2006, 08:45 PM
So, it looks like 1.11 is this week...right? Otherwise why are we downloading a 97MB patch a few days in advance?

97? Mines like 120+ And it never finishes. It actually started downloading for once last night at got 3%, but then it said I seem to be behind a firewall.

Shonen Samurai
06-03-2006, 08:46 PM
They're having the Naxx patch download early to avoid bitching on patch day. On patch day, we'll receive a small download, which will install the patch we've downloaded before.

suzumebachi
06-04-2006, 09:09 AM
what about those of us that disabled the background patcher because it's a laggy piece of shit? (seriously, it says it's not supposed to cause any lag, but when it's going my latency is around 3000ms, 300ms after i close it).

anyways, i've kinda fallen into a slump. i hate grinding. it is pure hell for me, especially as a druid. SO ridiculously slow. i've been lvl 53 for 3 days now. i'm beginning to wonder if i'll ever level again. i've done every flipping quest i can solo, but there's still a crapload more but it's fucking impossible to find a group or even a questing partner on gorefiend. and it doesn't help that everywhere i go there's a group of 5 or 6 allies power grinding everything in the area. seriously i've come across the same group of 4 mages like 20 times now. when i first saw them i was about lvl 45 and they were lvl 36, now they're lvl 58 and i'm lvl 53.

i don't know what to do. i've done every quest i can in un'goro, felwood, azshara, searing gorge, and western plaguelands. i guess i can try going to burning steppes, but i'm a bit low for that area and last time i was there i got repeatedly raped by an alliance MC PUG.

sigh. :(

GeckoYamori
06-04-2006, 09:37 AM
No lag for me. Instead, the 'background' downloader caused my WoW to minimize during a crucial battle.

KakTheInfected
06-04-2006, 07:13 PM
At 53 you should be able to find an ST or Mara group...unless the server is almost vacant.

Shonen Samurai
06-04-2006, 07:48 PM
Farm ogres.

CE
06-04-2006, 08:13 PM
I'm considering buying WoW, but I have 2 questions:

-If you play it on a semi-regular basis, how many hours would it take up in order for you to produce decent results on your character?
-How much is it, per month?

KakTheInfected
06-04-2006, 08:22 PM
1. You can get amazing gear just by spending a few hours raiding per week. Of course, you'll need to get 60 first.

2. 15 bucks a month.

CE
06-04-2006, 08:26 PM
How much time till lvl 60 then?

KakTheInfected
06-04-2006, 08:29 PM
*shrug* It's been awhile since I've leveled a character to 60 :P

zircon
06-04-2006, 08:38 PM
I'd say around 300-350 hours. Probably on the higher end if it's your first character, because you'll want to have fun; do quests, PVP, run instances, mess around on the AH and with tradeskills, etc. If your SOLE goal is levelling up you can do it pretty fast (more like 200-250 hours).

CE
06-04-2006, 08:51 PM
I'd say around 300-350 hours. Probably on the higher end if it's your first character, because you'll want to have fun; do quests, PVP, run instances, mess around on the AH and with tradeskills, etc. If your SOLE goal is levelling up you can do it pretty fast (more like 200-250 hours).

Uhhhh... So even if I played 8 hours a day... it would take me around 44 days to do it?! Yeah, I'm thinking no.
It's just too much time, and I've heard there are more then 1 hour long raid of 40 people. It must be a pain in the ass coming up with enough coordination to carry them out.

How about grinding, do you have to do it if you want to play competitivly?

KakTheInfected
06-04-2006, 08:56 PM
Gear that can be obtained in raids will work fine in PVP depending on your class, so grinding isn't really required. However, PVP earned gear is generally better in PVP.

I've been playing again for a little over a week and I'm already sick of WSG. I seem to be the only person who attacks the people healing the flag carriers...

By the way, has anyone done the Zelda quest line? The rewards are so-so (boomerang with a chance to disarm/stun and a meh green sword), but there are a lot of cool Zelda references in it.

zircon
06-04-2006, 09:32 PM
I'd say around 300-350 hours. Probably on the higher end if it's your first character, because you'll want to have fun; do quests, PVP, run instances, mess around on the AH and with tradeskills, etc. If your SOLE goal is levelling up you can do it pretty fast (more like 200-250 hours).

Uhhhh... So even if I played 8 hours a day... it would take me around 44 days to do it?! Yeah, I'm thinking no.
It's just too much time, and I've heard there are more then 1 hour long raid of 40 people. It must be a pain in the ass coming up with enough coordination to carry them out.

How about grinding, do you have to do it if you want to play competitivly?

The level to 60 really is not that bad. On paper it LOOKS a lot longer than it actually is. Many people on these boards have more than 1 60.. at least a few people have 3+ and I know some people personally with 5 or 6 level 60 characters. Compared to other MMORPGs it's pretty easy to level, plus if you play casually you get rested experience (eg. the time you spent logged off translates to an experience bonus when you log back on).

40 man raids are tough, but you don't have to do them - I think only 1/4 of the WoW population probably does. Your average 40 man raid is between 3 and 5 hours, though I have been on some MONSTER marathon runs like from 2pm Saturday to 1am, but I don't do that anymore. It all depends on how you want to play. WoW is a flexible game.

Miletus
06-04-2006, 09:54 PM
I'm in a raiding guild that's cleared all instances but AQ40 and I never, ever grind. I quested my way to level 60 too. Only time I ever grinded properly was when I was making money for my mount.

CE
06-04-2006, 10:12 PM
I'd say around 300-350 hours. Probably on the higher end if it's your first character, because you'll want to have fun; do quests, PVP, run instances, mess around on the AH and with tradeskills, etc. If your SOLE goal is levelling up you can do it pretty fast (more like 200-250 hours).

Uhhhh... So even if I played 8 hours a day... it would take me around 44 days to do it?! Yeah, I'm thinking no.
It's just too much time, and I've heard there are more then 1 hour long raid of 40 people. It must be a pain in the ass coming up with enough coordination to carry them out.

How about grinding, do you have to do it if you want to play competitivly?

The level to 60 really is not that bad. On paper it LOOKS a lot longer than it actually is. Many people on these boards have more than 1 60.. at least a few people have 3+ and I know some people personally with 5 or 6 level 60 characters. Compared to other MMORPGs it's pretty easy to level, plus if you play casually you get rested experience (eg. the time you spent logged off translates to an experience bonus when you log back on).

40 man raids are tough, but you don't have to do them - I think only 1/4 of the WoW population probably does. Your average 40 man raid is between 3 and 5 hours, though I have been on some MONSTER marathon runs like from 2pm Saturday to 1am, but I don't do that anymore. It all depends on how you want to play. WoW is a flexible game.

Jesus, it's just that I don't have a lot of time to play it. Even on the summer I won't have much time. I wanted a MMORPG to play casually, which WoW would allow me to do, if it didn't have the monthly fee. I'm basically making the decision between Guild Wars: Factions and WoW, but I think I'll buy Factions. It's full price but it doesn't have a monthly fee and thats a huge plus for me. Besides it incentivates casuality...

Sorry guys, but Factions is going to be my MMORPG of choice this summer. I think WoW might be the overall best game, but with what you pay maybe it could be better?...

KakTheInfected
06-04-2006, 10:25 PM
Is GW really a MMORPG though? :P

It's a better choice for casual play and PVP though, a shitload of fun if you can get a good team formed.

Bigfoot
06-05-2006, 12:45 AM
I'm considering buying WoW, but I have 2 questions:

-If you play it on a semi-regular basis, how many hours would it take up in order for you to produce decent results on your character?
-How much is it, per month?


I have about 18 days(gameplay hours) put into my Rogue and he's level 55, but I'm been pretty slow with him. TONs of people would be 60 by now.

suzumebachi
06-05-2006, 04:07 AM
At 53 you should be able to find an ST or Mara group...unless the server is almost vacant.

it is. at least the hours that i play (10:00pm till whenever o'clock in the morning). that's when all the alliance farmers and power levellers come out.

i did finally manage to find a warrior to group up with and we ran through another 5 or 6 quests together so i could finally level.

whew. it's weird man... lvls 1-51 were a flipping breeze, then all of a sudden it's like i've become severely gimp. there's some lvl 51 quest i can't even finish because it requires killing a mob that fears and heals... in cat form he kills me too fast and i can't do enough damage in bear form to kill him before he heals again.

TheRedBob
06-05-2006, 04:45 AM
By the way, has anyone done the Zelda quest line? The rewards are so-so (boomerang with a chance to disarm/stun and a meh green sword), but there are a lot of cool Zelda references in it.

Where do you start this quest?

KakTheInfected
06-05-2006, 05:28 AM
Un'goro at Marshall's Refuge I think. Check Thottbot.com or Allakhazam.com

suzumebachi
06-06-2006, 03:53 AM
it starts in un'goro but not at marshall's refuge. there's a busted up boat on the shore of one of the lakes in the southeast area that starts it.

KakTheInfected
06-06-2006, 04:05 AM
Oops, my mistake. I was thinking of where the NPC was :?

The Xyco
06-06-2006, 05:19 AM
I'd say around 300-350 hours. Probably on the higher end if it's your first character, because you'll want to have fun; do quests, PVP, run instances, mess around on the AH and with tradeskills, etc. If your SOLE goal is levelling up you can do it pretty fast (more like 200-250 hours).

Uhhhh... So even if I played 8 hours a day... it would take me around 44 days to do it?! Yeah, I'm thinking no.
It's just too much time, and I've heard there are more then 1 hour long raid of 40 people. It must be a pain in the ass coming up with enough coordination to carry them out.

How about grinding, do you have to do it if you want to play competitivly?
You're over-emphasizing the necessity to get to max level to have fun in the game. Granted that is were the game opens up a bit, there is still PLENTY to do on your way there.

The amount of time it takes to get to the maximum level is supposed to be an adventure, like the progression of the story in a standard RPG, only you dictate what happens. Sure, it takes a long time, but that's all part of the game. You're not supposed to be able to sit down and start slaying dragons, you start from humble beginnings and work your way up. Don't go into the game thinking "Okay, when am I going to be level 60?", that attitude will lead you really frustrated with the game, because then it just turns into an extended grind. The game isn't without drawbacks, but you have to approach it with an adventurous spirit.

Bren
06-06-2006, 08:42 AM
it starts in un'goro but not at marshall's refuge. there's a busted up boat on the shore of one of the lakes in the southeast area that starts it.

*spoiler*
Ahh yes...the Legend of Zelda quest.

I might recommend going to the Blasted Lands and doing the 5 buff quests. They're really all there is to do there, but they give level 50 quest exp, and are pretty easy. Look for a small camp just west of the path when you enter the area with 2 blood elves. Just a bit of advice for some extra experience. Also be sure to venture to the nearby southern mountain, and on the south side of it, look for a blue discolored Dranei, and he has a quest you should pick up before killing any monsters in the area (its a repeatable reward quest)

Anywho, shortly after I started playing Umago on Gorefiend, a friend of mine told me he and some friends from college were playing on Maelstrom, so Im now playing Horde there instead.

mecca
06-06-2006, 09:29 AM
So, GRINDING.

Where do you make your money? I'm 200g off an epic mount ..little bit tired of silithus & tyrs hand - although selling [Encrypted Twilight Text] for 1g a pop aint too shabby.

KakTheInfected
06-06-2006, 09:40 AM
Essence(s) of Water/Earth are easy money.

Is anyone here Exalted with WSG yet? I've heard you can buy any of the epic bracers available and wanted to know if that's true...I'd love to get the Forest Stalkers, that's like a whole 'nother crit chance percent.

suzumebachi
06-06-2006, 11:31 AM
i just read the patch notes, and apparently they're adding new FPs to un'goro crater and ratchet. i'm not sure how i feel about this.. on one hand it'll definately make it easier and more convenient to travel to and from un'goro... but at the same time, un'goro will now be plagued with retards who have nothing better to do than grief other players.

OA
06-06-2006, 03:30 PM
Essence(s) of Water/Earth are easy money.

Is anyone here Exalted with WSG yet? I've heard you can buy any of the epic bracers available and wanted to know if that's true...I'd love to get the Forest Stalkers, that's like a whole 'nother crit chance percent.

yeah, you can buy any of the bracers there. Also, with the patch, they are adding epic pants as well at exalted. :)

GeckoYamori
06-06-2006, 04:03 PM
Will Ratchet have both Horde and Alliance flightpaths?

zircon
06-06-2006, 05:06 PM
Essence(s) of Water/Earth are easy money.

Is anyone here Exalted with WSG yet? I've heard you can buy any of the epic bracers available and wanted to know if that's true...I'd love to get the Forest Stalkers, that's like a whole 'nother crit chance percent.

You can.

The Author
06-06-2006, 05:10 PM
Will Ratchet have both Horde and Alliance flightpaths?

I know that would make some people very happy.

suzumebachi
06-08-2006, 04:48 AM
as far as making money goes, i have 315 herbalism and 300 skinning, and i pick every herb and skin every beast i find. it helps a lot, especially considering a stack of dreamfoil goes for about 20g on gorefiend.

also, i've been reading some patch notes, and it looks like they're finally getting around to fixing some things that should have been tweaked ages ago. for one thing, the changes to the shared cooldown stuff look pretty nice (especially for engineers):

# We have re-evaluated the mechanics of consumable items in the game and concluded that these should work in a more intuitive manner. As such, most items that can not be equipped with right click abilities have been streamlined into one of three categories. Using an item of a particular category will trigger a shared cooldown among all other items in the same category. The categories break down as follows with category cooldowns as listed.

* Potions 2 minutes: This includes items such as Health Potion, Mana Potion, Invisibility Potion and Mighty Rage Potion.
* Aggressive 1 minute: This includes items such as explosives, Really Sticky Glue and Discombobulator Ray.
* Non-Aggresive 2 minutes: This includes items such as Healthstone, Night Dragon's Breath, Whipper Root Tuber and Target Dummy.

# Many items that can be equipped have had their cooldown category removed and will be controlled exclusively by the item's self cooldown. For example, the Gnomish Mind Control Cap should no longer trigger the cooldown of the Talisman of Arathor.

also, considering there is a flight path from theramore to ratchet, i'd say alliance get a flight master there too.

GeckoYamori
06-08-2006, 06:57 AM
Does Rage Potion or Thistle Tea have a cooldown?

Shonen Samurai
06-08-2006, 08:56 AM
Thistle Tea shares a global cooldown with all other drinks.

Raenok
06-11-2006, 04:59 PM
BUMP damages you for 1337 damage.

The Author
06-12-2006, 03:29 AM
I broke...

Installing WoW again... I should be able to play in 3 days... with all the downloads and crap... I bought the second batch of CDs... so from 1.1 to 1.11... long downloads ahead...

Sporknight
06-12-2006, 03:41 AM
Finally got this game a few days ago. I wanted to wait until school was practically done and over with. My level 13 gnome warlock Malvolius is...well...humbly slaughtering and getting slaughtered in Westfall at the moment. Is it wrong to be dying to get a mount so soon?

The Author
06-12-2006, 05:11 AM
Enjoy the game as it goes... You'll get to 40 and 60 soon enough...

zircon
06-12-2006, 05:33 AM
youkai, hopefully you know that you can download the 1.9 (or so) client off of the WoW website and fileplanet.

The Author
06-12-2006, 12:18 PM
Meh, it only needed to download 1.10, 1.10.1 and 1.10.2

Skilless
06-12-2006, 12:40 PM
Going from a Priest main to a War alt is pretty sweet. I get to see the opposite side of the spectrum. Currently at a /played of 41 days on my Priest, its hard to un-attach myself from him though. So much work went into him that restarting with another guy seems like a HUGE task. Anyone got some tips to help kick up some motivation for my next 33 lvls?

The Author
06-12-2006, 06:47 PM
Funny story, I haven't even re registered, and I already know of one guild that wants me in their ranks... I can't believe I'm that famous or anything, but some of my friends would like to have me in their guilds for some reason...

Oh and for your warrior, get a friend, play with him. Warrior + Healer = lots of fun.

suzumebachi
06-12-2006, 11:58 PM
yeah, if you're a non-healer class it's definately good to have a questing companion. hell, even if you ARE a healer class. on my hunter i traveled around and killed shit from like lvls 20-60 with a shaman buddy (Zulas) i made in WC. actually... there were two other guys (Orgrimm and Akilles) on that same WC run at lvl 20 i would run into many, MANY times over the next months. one of them even went on to start a guild I joined (Orgrimm founded Chaotic Embrace) which later merged with Warforce Clan (which Zulas was a member of) and eventually became a pretty solid guild. I stuck with them until just a few days before I gave up WoW for the first time.

Ramaniscence
06-13-2006, 12:14 AM
http://hosting.thasauce.net/eon/forum/seensuzu.jpg

KakTheInfected
06-13-2006, 12:43 AM
Got Exalted with Warsong Outriders and now I'm bored with the game again...they really need more PVP content. Naxx will be the 4th raid area (I think AB and ZG were the same patch though) added since the newest battleground. It has to be much, much more simple to implement a battleground than a raid area so why don't they?

zircon
06-13-2006, 01:35 AM
Next BG is gonna be Azshara Crater. However 1.12 they're tweaking the BG system (cross-server queues, intelligent matchmaking) and adding the first of many world PVP objective points.

KakTheInfected
06-13-2006, 02:07 AM
According to http://www.wowwiki.com/Azshara_Crater :

Caydiem says: We're not making any new Battlegrounds in the near future. We naturally need to be careful about spreading the PvP community thin. That isn't to say we're not thinking about what we could do with a new Battleground, but I wouldn't expect anything anytime soon, no.

So...that means it's not coming?

zircon
06-13-2006, 02:11 AM
According to http://www.wowwiki.com/Azshara_Crater :

Caydiem says: We're not making any new Battlegrounds in the near future. We naturally need to be careful about spreading the PvP community thin. That isn't to say we're not thinking about what we could do with a new Battleground, but I wouldn't expect anything anytime soon, no.

So...that means it's not coming?

I didn't say it was coming soon, I just said that would be the next one.

KakTheInfected
06-13-2006, 02:17 AM
Oh, I see. Sorry :oops:

The plans for Titanic Leggings just dropped for me from a blood elf in EPL. Hopefully I can still sell them for a bit after the WSG leggings come out, they're basically the same thing :(

Rodin
06-13-2006, 04:20 AM
Also note that the CM speaking there is Caydiem, who hasn't been a CM for several months at least. That is pretty old news.

The Author
06-13-2006, 01:39 PM
So, is 1.11 out today?

I still haven't revisited my mage... its a shame what they did to arcane mages... I now have no reasons to go arcane as a main, I think I'll do a "frostfire" mage...

zircon
06-13-2006, 03:35 PM
Man, I can't wait to get to Warlord and get the new PVP gear. With my dream PVP setup (pre-C'thun gear, reasonably attainable) I'll have 2k armor unbuffed and 5.4k hp, with about 6.8k mana. Self-buffed I'll have 4k armor and over 6k HP.. as cloth.

Current gear; http://ctprofiles.net/337123

suzumebachi
06-13-2006, 06:42 PM
http://hosting.thasauce.net/eon/forum/seensuzu.jpg

I lol'd.

So... is 1.11 out today? It doesn't look like it since there's no mention of it on the WoW main site, but I can't get into the game to find out for myself.

Utopoeia
06-13-2006, 06:42 PM
So, is 1.11 out today?
Nope.

KakTheInfected
06-13-2006, 09:50 PM
God I wish they'd hurry up with the patch...the whole reason I signed up again was to see the new PVP gear :?

Xaleph
06-13-2006, 10:07 PM
more ctprofile links please

http://ctprofiles.net/932912

zircon
06-13-2006, 10:29 PM
Seraphim: wtf :O nice gear!!!

Me and Suzu just played a Warsong Gulch game vs. NINE PALADINS and a Rogue. We dominated them hard (focus fire beats anything) but it was incredibly funny to be up against.

KakTheInfected
06-13-2006, 10:42 PM
http://wow.allakhazam.com/profile.html?671335

You can see my uber tanking gear in one of the bags :lol:

Xaleph
06-13-2006, 11:28 PM
I'm very lucky to be one of the top 3-4 tanks in our guild of like 10-12 warriors.

Eko is currently trying to get the helm of transcendence. We keep getting unlucky every onyxia run. It's been like 2-3 months before one has dropped for us =/.

Huhuran is still a pain to get past, so we're going through a recruitment phase.

It's like AQ is just a huge block for average raiders. We've found that we have like 30 main raiders who show up 80% of the time.

recruitment is not fun =(

KakTheInfected
06-14-2006, 06:14 AM
It's amazing how much rogue is better for farming than warrior is. Sure, a warrior can kill much faster, but a rogue can do it overtime and barely take any damage.

Right now, I'm using my friend's level 59 Combat rogue (with mostly greens) at the blood elf area in EPL and barely take any damage when fighting 3 mobs at once...sap one, pop Evasion, Blade Flurry and Adrenaline Rush, kill the 2 then finish off the sapped one.

Rogues just have too many damn skills in this game. Why should they get a Sweeping Strikes that isn't limited by a number of attacks and Vanish/Blind when things go sour?

GeckoYamori
06-14-2006, 11:11 AM
They can also pickpocket in instances without having to share the money.

The Author
06-14-2006, 01:44 PM
It's amazing how much rogue is better for farming than warrior is. Sure, a warrior can kill much faster, but a rogue can do it overtime and barely take any damage.

Right now, I'm using my friend's level 59 Combat rogue (with mostly greens) at the blood elf area in EPL and barely take any damage when fighting 3 mobs at once...sap one, pop Evasion, Blade Flurry and Adrenaline Rush, kill the 2 then finish off the sapped one.

Rogues just have too many damn skills in this game. Why should they get a Sweeping Strikes that isn't limited by a number of attacks and Vanish/Blind when things go sour?

We wear leather.

Crappy leather.

Seriously, rogues die quite easily. Hell, 2 of the classes we are supposed to be good against (warlocks and priests) have ways to destroy us easily. In PvP, if the first hit isn't perfect, you have two choices: Vanish or die.


Also, Blade Fury and Adrenaline Rush are in the combat tree. You should compare them to same level abilities in various trees.

Abilities like a mages's blast wave, combustion, ice block, ice shield, or a priest's shadowform or vampiric embrace...

Also, we have basically the same role as a warrior (be in melee range and deal as much damage as possible) but we have less than 6000 armor. It is also exceptional to see a rogue with more than 4000 life fully buffed.

However, a combat rogue is made for facing multiple weaker ennemies or one powerful ennemy as long as they don't cast spells.


Level up a rogue instead of playing a near 60 one, you will learn a lot more than you think about the game...

It would probably make you a better warrior.

Oh and geko OMG!!! if you want that money, you go up to the mob and stick your hand in his pocket...)

mecca
06-14-2006, 04:21 PM
http://ijsr32.infj.ulst.ac.uk/~12734305/bonnet.htm

..summer boredom leads to creativity :roll:

D:

The Xyco
06-14-2006, 05:39 PM
Wow. (http://video.google.com/videoplay?docid=5767167495196384205)
(Skip ahead to 12:30.)

suzumebachi
06-14-2006, 08:08 PM
hahaha PvPing in a good group is great. yesterday was great. we won like what... 10 matches in a row? zircon and I were pretty much just supporting the other guys and keeping them alive so they can kill shit for us. i went through like 3 games without dying once. on one occassion i recall getting gangbanged by 3 rogues simultaneously and zircon saving my ass just in time for the shamans to come rape them. and rape them they did. they were what.. a general and a warlord? never before have i seen 3 epic rogues die so fast.

funtimes.

KakTheInfected
06-14-2006, 10:37 PM
Seriously, rogues die quite easily. Hell, 2 of the classes we are supposed to be good against (warlocks and priests) have ways to destroy us easily. In PvP, if the first hit isn't perfect, you have two choices: Vanish or die.

My question is, why should rogues even get the option to vanish? Of course, I'm not limiting this to rogues, as druids can just shapeshift to escape, mages can frost nova, blink and hope to mount etc. However, even if vanish breaks, you can still hit sprint and make it away before the enemy can retarget you...

Also, Blade Fury and Adrenaline Rush are in the combat tree. You should compare them to same level abilities in various trees.

Sweeping Strikes was only in the Arms tree and not only did everyone whine about it, it got nerfed.

My problem with Blade Flurry is that it's not limited by a number of strikes. Everyone cried to have Sweeping Strikes nerfed, and now it ends up doing much less damage but no one screams about Blade Flurry...probably because 90% of the WoW population is rogue.

Blade Flurry is just as effective as Sweeping Strikes+Whirlwind used to be. If that was overpowered, so is Blade Flurry.

Also, we have basically the same role as a warrior (be in melee range and deal as much damage as possible) but we have less than 6000 armor. It is also exceptional to see a rogue with more than 4000 life fully buffed.

A Warrior in PVP shouldn't have 6000 armor. If you wear a shield or tanking gear to PVP (unless you're flag running), you're gimping yourself.

Level up a rogue instead of playing a near 60 one, you will learn a lot more than you think about the game...

Quite frankly, I don't see how this makes sense. 60 is where the game counts, and now I've played some PVP and instances on the character and can tell you, it's much, much too easy. Cheap shot, kidney shot, vanish, cheap shot, kidney shot, blind, cheap shot, kidney shot, death. And that's for plate wearers.

The Author
06-14-2006, 10:53 PM
I learned more about aggro radius, threat ranges, and anger management playing with a rogue than playing anyother classes.

But again, you just are another "omg rogues are overpowered" player. Warrior is easy, you can block, dodge, parry and you have high armor and life...

KakTheInfected
06-14-2006, 11:02 PM
You need to stop talking about tanking. Tanking is *not* difficult, at least not compared to PVP.

The fact of the matter is, rogues can effectively keep a target stunned until it's dead simply by blinding and vanishing before a target recovers from a previous stun. Controlling almost every aspect of the battle = overpowered.

The Author
06-14-2006, 11:05 PM
Ok, ok... roguies ar overpowered, warriors are weak... anyway, sorry for having an opinion that is not yours.

KakTheInfected
06-14-2006, 11:07 PM
It's not an opinion...please don't feign ignorance. Rogues have the skills to win 1v1 no matter what class your opponent is.

The Author
06-14-2006, 11:16 PM
It's not an opinion...please don't feign ignorance. Rogues have the skills to win 1v1 no matter what class your opponent is.

While that is not entirely true, it's the rogue's job.

They are the assassins.

They are supposed to be the highest single target damage output.

They don't heal, they don't buff, they dont have long range damage.

They cant port, travel form, wear plate, do AOE damage (other than blade fury), use mail, wear shields...

Fuck, what do you want them to do? not deal damage in addition to everything else they can't do?

KakTheInfected
06-14-2006, 11:22 PM
It's obvious. The stuns (or blind) need to have their duration reduced. Under NO circumstances, level differences aside, should your opponent be stunned throughout a whole fight. It's exactly the same as if polymorph wouldn't break due to damage and wouldn't restore HP.

ellywu2
06-14-2006, 11:31 PM
Hate to spoil the argument but well... Rogues SUCK.
Unless they are top top top geared and stupidly skilled they are a joke of a class.

Hunters>Rogues
Warriors>Rogues
Warlocks>Rogues
Paladins>Rogues
Priests>Rogues

A Rogue has to be absolutely on his game to beat these classes. Yes they can vanish, thats about it. Stunlock? pfft. Trinkets ftw, that and spamming.

They beat mages and shamans..thats about it from my experience. I think you'r just having a case of I'm Scissors, Paper is fine, Nerf Rock.

The role of highest damage class is even in dispute. You show me a rogue who does stupidly high damage and i guarantee there will be hunters and mages and god forbid fury warriors up there too.

*If you're having a hard time as a warrior, remember your trinket, and beserker rage removing incapacitate effects.*

KakTheInfected
06-14-2006, 11:36 PM
In a battle vs. a rogue, a trinket will only break 1 of 6 possible stuns, and berserker rage will only break sap and gouge. It's not that easy, ever.

Trinkets become useless when you can vanish or blind and start from scratch.

zircon
06-14-2006, 11:47 PM
I agree that Rogues need to be slightly retooled. I think that their level of damage output needs to be a little higher overall, but the control aspect of their class needs to be slightly reduced. That would stop some of the pvp + pve bitching. As is, REALLY good rogues with REALLY good gear can dominate the damage meters - and usually do - but I've seen well-geared Warriors, Hunters, and Warlocks do the same.

SleazyC
06-14-2006, 11:49 PM
I agree that Rogues need to be slightly retooled. I think that their level of damage output needs to be a little higher overall, but the control aspect of their class needs to be slightly reduced. That would stop some of the pvp + pve bitching. As is, REALLY good rogues with REALLY good gear can dominate the damage meters - and usually do - but I've seen well-geared Warriors, Hunters, and Warlocks do the same.
Fury warriors with good gear will smash any rogues DPS.

Next patch will have tons of rogues QQ'ing as mages are getting super buffed in a way that totally invalidates most of a rogues damage. I'm fine with a rogue as I hardly PVP anymore but I wish they would strengthen stealth a bit more and give us some new moves to deal with everyone elses class revisions.

Stalwart Jester
06-15-2006, 01:23 AM
I swear. This game is like fucking crack. I just came back to it a few weeks ago, blech. I feel dirty. Oh well, I'm having fun, that's all that matters.

Comin' in to the conversation...I play a rogue, end-game raiding guild...I have to say, I do agree that rogues need a little more than some tweaking. Every class has some horrible way to counter us. As ellywu2 said earlier, yes, to beat most other classes, the rogue needs to be 100% on top of his game. I can pull it off usually, but even then, sometimes the opponent is so amazingly geared that even then it doesn't matter. Ever been killed by a warrior in less than 4 seconds flat, EVEN when you pop off a Cheapshot AND a Kidneyshot? Yeah. Suckage. And I'm in more than half-epics here.

The thing about rogues VS several classes is that they can be easily kited if they don't have certain cooldowns up. This applies to Warlocks, Mages, Priests (emphasizing shadow priests), and Hunters the most. Fuck, if I don't have my cooldowns and I start getting kited? I just /sit. That's how horrible it's come to be. Druids can shapeshift any time out of it, warriors can intercept, shamans don't need to give a crap because they can heal and toss their own bloody spells...etc etc.

My opinion is that rogues are TOO dependant on our cooldowns. With all of them up, we can do well for ourselves, and fight on equal or better level. But the fact remains that we can only do this every 5 minutes.

Fuck.

zircon
06-15-2006, 01:45 AM
I guess Rogues can be likened to Holy/Disc healing Priests in PVP. They're WAY more effective in a group. For example, you stick a Rogue and a Warrior on me? No problem. Rogue, Warrior, Hunter? It's cool. 2-3 Warriors? I can even deal with that. But two Rogues is a death sentence. I will NOT ever live through that. Rogues can lock down healers in BGs while Mages/Warriors take out an important target. Rogues can sap/blind support before they even get to where they need to be. They're very powerful for that kind of thing.

KakTheInfected
06-15-2006, 01:51 AM
Well, you're right about rogues being dead without their skills charged, but still, fully charged a rogue has the ability to take out anybody. The only thing that prevents them from doing so is the player.

I've killed some very skilled rank 14 rogues, but that's because I've had a Mortal Strike or Whirlwind land through Evasion...which is VERY lucky. An Overpower every 6 seconds is not enough to kill anyone.

Luckily, most rogues don't know how to play their class and lose easily in 1v1. But the good ones...can't do nothing when you can't move for the whole fight.

zircon
06-15-2006, 01:53 AM
I disagree there. I will tear apart pretty much any Rogue as my holy/disc spec, and it'll only get worse as I get better gear (I'm not even full BWL stuff yet). I have enough HP/armor to outlast the Rogue stunlock and my Fear/Shield/Renew/Nova keeps me up without even having to use a kickable Flash Heal.

KakTheInfected
06-15-2006, 02:00 AM
I would like to know what rogues you're fighting then...especially as a Holy/Disc priest :P

So far I'm having no trouble tearing through anything that wears cloth except for some Soul Link locks, which can sometimes be difficult on my warrior.

Edit: Are the new Argent Dawn rewards going to require raiding? I really want that epic necklace.

Stalwart Jester
06-15-2006, 03:33 AM
I've killed some very skilled rank 14 rogues, but that's because I've had a Mortal Strike or Whirlwind land through Evasion...which is VERY lucky. An Overpower every 6 seconds is not enough to kill anyone.

Lol. You'd get charged as a heretic on the official rogue forums if you said that, but I know better. Most rogues are all, "OMG, you use evasion against a warrior!? OVERPOWER, NUB!" and stuff.

The smart rogue's reasoning: It's better to eat an overpower and dodge the other attacks, than to hold off evasion from being afraid of an overpower which we all know will eventually arrive.

zircon
06-15-2006, 03:39 AM
I would like to know what rogues you're fighting then...especially as a Holy/Disc priest :P

So far I'm having no trouble tearing through anything that wears cloth except for some Soul Link locks, which can sometimes be difficult on my warrior.

Edit: Are the new Argent Dawn rewards going to require raiding? I really want that epic necklace.

Every Rogue on my server. I have yet to be beaten by one.

SleazyC
06-15-2006, 04:04 AM
Well, you're right about rogues being dead without their skills charged, but still, fully charged a rogue has the ability to take out anybody. The only thing that prevents them from doing so is the player.

I've killed some very skilled rank 14 rogues, but that's because I've had a Mortal Strike or Whirlwind land through Evasion...which is VERY lucky. An Overpower every 6 seconds is not enough to kill anyone.

Luckily, most rogues don't know how to play their class and lose easily in 1v1. But the good ones...can't do nothing when you can't move for the whole fight.
It's funny watching a dwarf warrior with Lifegiving and Dark Edge just rip apart other decked out rogues. The Lifegiving Gem gives the warrior such a huge advantage versus a rogue if they use it right at the moment that most of the rogues cooldowns are not up. Check out this video (http://files.filefront.com/111_Test_Server_Duels_Volume_1wmv/;5126884;;/fileinfo.html) if you want to see how overpowered the Gem is in a matchup against a rogue.

Every Rogue on my server. I have yet to be beaten by one.
I need to fight you again but yea zirc is pretty nuts with the amount of armor he has. Pretty hard to dent into him before he gets some health back from Renew's and Vampiric Embrace.

zircon
06-15-2006, 04:33 AM
Now that summer is here, I have chosen to begin the grind to rank 13 (rank 10 now). Wish me luck.

The Author
06-15-2006, 04:34 AM
What rogues need is a damage opener for swords and maces.

A sword rogue in MC doesn't even havd to stealth.

Level 60 as a rogue kinda sucks.

suzumebachi
06-15-2006, 06:01 AM
i just had one of the most successful end-game runs i've ever had in the year i've been playing this game. i hit 60 on my druid the other day, and today decided to try and do warlord's command.

well, not only did i finish warlord's command, but i also picked up 7 blues (5 leather BoP, 2 tier0 BoE), including wildheart boots and spaulders. that's some insane fucking luck.

also, after comparing the alliance onyxia key quest to the horde version, i'm going to have to agree that alliance have PvE on ezmode.

Stalwart Jester
06-15-2006, 09:05 AM
Now that summer is here, I have chosen to begin the grind to rank 13 (rank 10 now). Wish me luck.

We'll be here when you're tired of how tedious that job will be.

PJ
06-15-2006, 10:09 AM
No rogues are NOT overpowered, they need the most loving out of ANY class in WoW hands down... You argue that hey rogues can kill anything sure they can. And so can a holy priest... Rogues with full cooldowns>pretty much anything... pretty much anything>rogue with nothing available.
Far out they're not damage machines anymore... Hell they're damage is becoming laughable, backed by horrendous itemisation. Indeed 5 piece nightslayer is prefered by rogues in pvp b/c it blows bloodfang out of the water.
here is an example of ridiculous itemisation...
C'thun leather belt
+64 attack power
20 stamina
1 hit + 1 crit
Fury/arms Onslaught girdle, MC gear
31 strength , 9 stam, 1 hit 1 crit.
so 11 more stamina and 2 more ap.... you'd think there'd be more difference ? C'thun is a *little* bit harder than MC...
Besides, as everyone with half a brain knows, Endgame rogues struggle to stay within touching distance of fury warriors? Why do I know? because i have a full tier 2 rogue(6/8 BF), and full trans priest /w blessed qiraji augur staff on smolderthorn horde.
I gave up on the rogue...
please dont say nerf rogue, you are ONLY proving your ignorance, it disgusts me

KakTheInfected
06-15-2006, 10:19 AM
The fact that you signed up on a forum just to defend the rogue class says a lot.

And no, not in your favor.

PJ
06-15-2006, 10:45 AM
http://ctprofiles.net/1680203
currently @ 860 +healing, target 1000

The fact that you see fit to judge other classes and make assumptions says alot. No, not in your favour. This is not a flame, but a statement, people are too quick to
jump to the conclusion that rogues are overpowered.

suzumebachi
06-16-2006, 02:31 AM
did you just google rogue + overpower or something and post some cookie cutter reply? maybe you should read the part where the guys were talking about the warrior skill overpower.

actually, maybe you should just leave.

zircon
06-16-2006, 06:49 PM
1476 kills, 184385 honor this week so far. :>

ellywu2
06-17-2006, 02:46 AM
#ocrwow

PJ
06-17-2006, 07:29 AM
Well Sorry Mr. suzembachi, I did not google, anything, then again there's no point arguing with someone as crude as you. The warrior ability overpower? what has that have to do with my response. Geez your attack, if something as pitiful as that can be called one, is completely off the topic. Cookie Cutter you say? hmmm... says alot about you. Honestly, READ something properly before you attempt to rebutt...
The fact still stands, rogues are the last class anyone with a perfunctory knowledge of WoW would say needs nerfing...
anyways nice attempt at trolling, but as people would say "Lrn2troll"

Lyrai
06-17-2006, 07:40 AM
HURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRR
Shut up and go away.


I've decided to try and get as high in PvP as I can, since I was booted from my guild for questioning a stupid decision.
Guild's already crumbling anyway, 8 people gquit after I was booted.
Any other OCR people have a character on Lothar?

EDIT: Woo, page 100.

The Xyco
06-17-2006, 07:49 AM
Made my first trips into AV today. Wasn't pretty. Although I got more HK's in one hour than I had in all my playing before total, we still couldn't get past the first chokepoint.

Not to mention I'm only level 51, so I'm as good as dead if someone even looks at me funny.

I've got to ask: how did ANYONE get an Ice Barbed Spear at level 51?

KakTheInfected
06-17-2006, 10:02 AM
There are 2 ways to get the IBS I believe. One is to check with one of the NPCs after a victory, which would be very easy, the other is kill that big troll which isn't so easy.

AV is only there so you can get easy epics. It's not a good place to farm honor at all.

zircon
06-17-2006, 02:45 PM
260000 honor for the week. I might not make top ten standing (there are people with 380-400k so far) but I think I'll get to rank 11. GO WSG WEEKEND GO!!

GeckoYamori
06-17-2006, 04:01 PM
I'm on a roll in WSG with my 19 warrior semi-twink. It's mostly just there to annoy the living shit out of the abdundance of twinked alliance rogues. Charge > Hamstring > Defensive > Disarm! One of them even made a horde alt to cry about how annoying I was.

I don't need no stinking Crusader or Lifestealing enchants. I barely wear any blues and the only enchants I have are mid-level stamina ones (+3 - +5).

Lyrai
06-17-2006, 08:03 PM
I find AV to be excellent honor if you have AoEs. As a Mage it's rather easy for me to throw a Flamestrike or whatnot into a huge fight at the start and hten start picking off people.

Plus when both sides have their shit together, AV is truely epic.

suzumebachi
06-18-2006, 03:19 AM
jesus gorefiend is pissing me off. it's almost the opposite of smolderthorn.

smolderthorn PvPers do shit tons of AB and only WSG on holidays
gorefiend PvPers do shit tons of WSG and only AB on holidays

smolderthorn groups are constantly raiding UBRS (only doing LBRS for warlord's command)
gorefiend groups are constantly running LBRS (i have yet to see a UBRS run. seriously i've been trying to get a UBRS group for DAYS)

smolderthorn lower level players end up running lots of gnomer
gorefiend apparently hasn't seen a horde side gnomer group in over a year.

most of the differences are pretty trivial, but for fuck's sake I need to do UBRS and broadcasting LFG for 5 fucking days without finding a single god damned group is SERIOUSLY fucking aggravating. it doesn't help that the guild i'm in is a flaming piece of dog shit, but pretty much EVERY decent end-game guild requires you to finish the fucking onyxia key quest as a prerequisite to even CONSIDERING letting you join. well guess what? the onyxia key quest requires UBRS. hmm...........

Shonen Samurai
06-18-2006, 03:45 AM
If UBRS is endgame, I'm Andrew Aversa

KakTheInfected
06-18-2006, 03:45 AM
Any guild that won't help you get attuned to instances and demands that you be pre-attuned is not a good guild imo. On Nathreizm, there are a few that are like that, but many, even the top raiding guilds, are willing to help you get attuned provided you actually intend to help with raids.

Paladin-01
06-18-2006, 04:36 AM
Just finished reinstalling it... going to a friend's house to update on DSL... T_T its like a plague I can't get rid of...

Hard to play a class thats fun... I played a hunter before, but they have 0 use in a party, or at least everyone believes so. Even though my crab could tank better than a lot of warriors........

I was thinking Mage, since I want to be able to kill en masse... What do you guys think, Probably-The-Only-Forum-Group-I-Know-That-Doesn't-Flame-Outright?

Nat
06-18-2006, 04:41 AM
...Rogues with full cooldowns>pretty much anything...

you're kidding right?

Sporknight
06-18-2006, 05:00 AM
Just hit lvl 20 today on my gnome warlock. Anyone play on Staghelm, by any chance?

I'm mostly focusing on Destruction and Affliction, I think. At least at this point, most of what I pour into Demonology wouldnt make that significant of a difference, being that I love my Voidwalker and how he keeps most all the aggro off of me, so I can nuke shit with DoT's and shadow bolts. Times are good...

SleazyC
06-18-2006, 05:18 AM
Any guild that won't help you get attuned to instances and demands that you be pre-attuned is not a good guild imo. On Nathreizm, there are a few that are like that, but many, even the top raiding guilds, are willing to help you get attuned provided you actually intend to help with raids.
Some guilds don't have the time. My guild raids 5 nights a week. Monday, Tuesday, Wed, Thurs, and Saturday. Many of our members hold 40 hours a week jobs and just wouldn't have the time to help someone through quests to join our guild. If you get these quests done, get your own resist gear etc. it looks loads better to us as it shows that you can go out and are self-sufficient (something we push alot because it sucks to be farming consumables for other lazy people).

Raenok
06-18-2006, 07:46 AM
Hard to play a class thats fun... I played a hunter before, but they have 0 use in a party, or at least everyone believes so. Even though my crab could tank better than a lot of warriors........

Hunters have plenty of uses. Pet tanking, Ranged DPS, FD + Jumper Cables (Engineer only. I love that profession), Pulling mobs...there's more, but I can't think of them at the moment.

The Xyco
06-18-2006, 08:04 AM
Just went through another AV bloodbath today. I think there's some sort of secret to getting an IBS I'm not aware of. Everyone keeps saying "It's so easy, all you have to do is win AV!" but that part is NOT easy at all.

I managed to get into AV when we were sitting at the doorstep of Frostwolf Village. We had Ivus, Commandoes, all that shit, and were charging like madmen... until we hit the towers. We'd basically gather outside the tower entrance, old our ground til we had enough poeple to charge, and then push forward. The problem was that every time someone would rejoin the group outside the tower, they'd bring in 4 -5 guards with them, and by the time I got there they were all Champions. Add this to the host of mobs hanging aroung the area and the horde coming out of the towers, and there was not a thing we could do. We even outnumbered them by at least 10 for the majority of the time I was in there (3-4 hours), even as much as 15 at times, yet they STILL pushed us completely out of the village. After being killed upwards of 50 times, I just left, cause things were going downhill, fast.

I think I might hang up this game again a for a little while. I haven't been having much fun with it recently. All my friends have left to join raiding guilds, and they don't even stop to chat anymore. The multitude of 12 year-olds home for the summer is making itself known, and no one seems interested in doing anything other than high-level instances. I wanted to start my own guild a little while ago, but everyone was too attatched to their endgame raiding guilds to help me out.

I might just be a little burned out, but as an MMO, WoW has just really disappointed me as of late. Everything's so focused on large endgame content and geared for players who are the top tier of their playstyle (raid, PvP, etc.), so much so that a great deal of interactivity and comradery is lost in the pursuit of better items and bragging rights.


EDIT:

Hard to play a class thats fun... I played a hunter before, but they have 0 use in a party, or at least everyone believes so. Even though my crab could tank better than a lot of warriors........

Hunters have plenty of uses. Pet tanking, Ranged DPS, FD + Jumper Cables (Engineer only. I love that profession), Pulling mobs...there's more, but I can't think of them at the moment.
As a hunter, I'd say we're a lot like mages and rogues in that we're not essential to a group, but we add a great amount of offensive power, and a modest amount of crowd control capability. Of course, everyone I tell this is to gets very defensive about it ("omgwtf r u tlking abot? mages wer cloth u dumshit").

KakTheInfected
06-18-2006, 08:48 AM
Paladin grabs our flag and runs to his teams GY. I attack him solo. He gets a crit and gets me to 70 percent HP, then does the /laugh emote.

3 crits and an execute later, he's laying dead while I'm returning the flag and spamming /laugh right back...just as the dead Alliance respawn and tear me a new asshole.

Man I love WSG.

GeckoYamori
06-18-2006, 10:03 AM
I love the fact that you can charge up the cliffs in WSG.

Stalwart Jester
06-18-2006, 11:17 AM
I love the fact that I can sit in the flagroom and sap the flagrunner right as he or she grabs our flag and then scream to the defenders that I found a filthy alliance dog trying to steal from us in WSG.

KakTheInfected
06-18-2006, 03:12 PM
Figures the first time I do BRD without my friends that I see my first Hand of Justice drop.

It also figures that there was a shaman who wanted it too, and outrolled me by 90...

Sporknight
06-18-2006, 03:31 PM
I love how when I click on this thread, all the ads at the bottom are for gold farming and powerleveling services...

GeckoYamori
06-18-2006, 03:36 PM
Either you're using the default skin, a really crappy browser, or you're infested with spyware. Or it could be a combination of the three.

KakTheInfected
06-18-2006, 03:38 PM
He's not making stuff up. The first time I read his post there were no WoW related ads, but this time, I see exactly what he said is there.

GeckoYamori
06-18-2006, 03:44 PM
Thank god I use the phpbb skin. No ads, no sidebar, no bullshit.

Paladin-01
06-18-2006, 04:13 PM
I see them too. Oh well, not like they're interfereing.

Oh the things I experienced as a hunter... I had people tell me I didn't need armor since I was ranged, had people tell me to not summon my pet when it dies, since its just in the way, had people tell me I'm stealing loot from rogues and warriors, had a few people ask me to heal (WTF!?) Had rogues and warriors tell me to stop pulling, that obviously all my various abilities are not nearly as good as them sapping one/dealing with the rest or simply throwing a freaking knife at one of them.

But I was like one of FIVE hunters on the whole server to use a crab. And a godly crab it was.
u
>.> Ranting. Whoops.

People like mages. Food/drink, dispels, sheeping, people depend on my friend's mage :P After playing the hunter, a paladin, and a troll Priest(lol troll racials suck, shamans heal 2, etc etc), I had stopped playing because no matter what I did, the only parties I could find either were the obvious 12 year olds, or otherwise making me think they were typing with their foreheads.

KakTheInfected
06-18-2006, 11:12 PM
Took another shot at BRD, this time with friends, and got Hand of Justice.

Oh my GOD. It's like getting a whole new weapon when the thing procs. Not only do you deal massive damage, but you get a shitload of extra rage too. Finally a replacement for Blackhand's Breadth in the bottom trinket slot.

Lyrai
06-19-2006, 06:34 AM
jesus gorefiend is pissing me off. it's almost the opposite of smolderthorn.

smolderthorn PvPers do shit tons of AB and only WSG on holidays
gorefiend PvPers do shit tons of WSG and only AB on holidays

smolderthorn groups are constantly raiding UBRS (only doing LBRS for warlord's command)
gorefiend groups are constantly running LBRS (i have yet to see a UBRS run. seriously i've been trying to get a UBRS group for DAYS)

smolderthorn lower level players end up running lots of gnomer
gorefiend apparently hasn't seen a horde side gnomer group in over a year.

most of the differences are pretty trivial, but for fuck's sake I need to do UBRS and broadcasting LFG for 5 fucking days without finding a single god damned group is SERIOUSLY fucking aggravating. it doesn't help that the guild i'm in is a flaming piece of dog shit, but pretty much EVERY decent end-game guild requires you to finish the fucking onyxia key quest as a prerequisite to even CONSIDERING letting you join. well guess what? the onyxia key quest requires UBRS. hmm...........

I'm on Lothar, and I can't get a LBRS run to save my life. On the flip side, I'm so utterly sick of UBRS that I refuse to do it with anyone other than good friends when someone needs their Blood, because dirty jokes about The Beast/etc make it bearable.

I've had the Halcyon, the Smolderweb quest, the Warosh one, and the UBRS key quest for MONTHS now. I just need Omokk's gem. It's like 15 minutes with a half-decent group just to get to Omokk. And yet I cna't find 5 people who have 15 free minutes while they're waiting 2 hours for AV to pop.


On a side note, I'd totally help out on a UBRS run for (most) anyone in this thread. It's just doing it with 1/3rd PUGs, 1/3rd Whiners, and only 1/3rd people who are actually decent that has driven me to loathe the place

And in all the times I've run it, Drak hasn't dropped my Magisters, so I'm stuck with Necropile Robes. Anyone got any suggestions on a robe I can use in place of it until I cna get Arcanist?

PJ
06-19-2006, 07:56 AM
Curious, what boss fights do you consider to be the most fun, doesn't matter endgame or not AQ, BWL, MC whatever, post your thoughts.
For me Nefarian is pretty fun, but no way near as fun as Twin Emperors fight in AQ40. Ah that was fun , (but not the repair bill rofl), nothing beats the exhiliration of caning those twins. C'thun's cool too, giant eye beams, and tentacles are cool.

Lyrai
06-19-2006, 09:38 AM
My take on Hunters:

When they are played by people who know what they are doing I love them. A good pet means another source of damage which is just awesome in places. Several shots are useful. I love a Hunter in the group that knows what they're doing.

WHat I hate is when the Hunter has no fucking clue what the hell to do and wipes the group 6 times before we get to the first boss.

It can be said about most classes, but I've seen Groups being able to compensate for a stupid Rogue/Warrior, but whenever a Hunter is played by someone stupid, we never seem to get anywhere.

mecca
06-19-2006, 10:14 AM
you deal massive damage

http://img146.imageshack.us/img146/5886/fiddlercrab4cq.gif

(bored)

KakTheInfected
06-19-2006, 10:47 AM
you deal massive damage

http://img146.imageshack.us/img146/5886/fiddlercrab4cq.gif

(bored)

That is funny on so many levels I can't even think of what laugh icon to use.

The Author
06-19-2006, 02:21 PM
The basics of a good 5 man group:

Tank (that would be a warrior, or a very good feral druid)

Healing (Druid, Priest, or 2 shammies or 2 pallies)

DPS (Hunter, mages, warlocks, shadow priests, and rogues)

Crowd control (Hunter, mages, rogues and in specific instances priests and warlocks.)

In that order too. Any instance is doable with the right amount of tanks and healers. DPS and CC just make it easier.

However, hunters that depend on their pets are at a disadvantage simply because the pet is not under a perfect level of control and can mess stuff up (Hatchery in UBRS comes to mind, or the pillar jump room in BFD). Many people have learned to fear hunters and warlocks' pets because of these cases.




Anyway, I decided I would mainly play my now 36 holy priest instead of my rogue. I think seeing another side of the game would be fun, plus it makes it a hell of a lot easier to get a group. I'm also hitting the fun levels: SM, Uldaman, Razorfen Down and Kraul... all the instances I actually never did seriously with my rogue. I main healed a Gnomer group yesterday, and after everyone but me and the warrior had died, I kept him alive a good minute before running out of mana. Apparently he thought fighting athree dark iron dwarves was not enough and he pulled a pat.

Either way, I'm learning a lot about the other side of running instances.

suzumebachi
06-19-2006, 08:00 PM
i'm finding it more and more difficult to find groups as a feral druid.

i finally found an UBRS group last night. they had 1 priest and 2 tanks. when i asked if they were gonna get another priest they were like "you can heal, can't you?" and i was like "yes, just not as well as a priest" and they were like "oh ok." You have been removed from the group.

:(

maybe i should just lie and tell people i'm resto spec and when they ask for innervate just tell them the cooldown isn't up yet. :(

The Author
06-19-2006, 08:04 PM
Hopefully, all your innervate woes are gonna be gone tomorrow... maybe...

KakTheInfected
06-19-2006, 08:49 PM
Wow that's really stupid. UBRS is not so difficult that you need the best healing you can get. Hopefully they wiped on Rend and couldn't kill him.

The Author
06-19-2006, 09:32 PM
Meh, UBRS is so "OMG END GAME!!! YALLL"

And then you have the "Looking for more UBRS NO MORE ROGUES!" Usually, people who say that are the only rogue of the group and they are gunning for rend.

KakTheInfected
06-19-2006, 09:50 PM
Many rogues I've come across drop out of the raid after Rend. I can understand not wanting to do the whole thing when you only want one boss that's pretty close to the beginning but at least tell people in advance...

New topic...post some pictures of your character! Unless it's been done...(not reading 200 pages worth o' shit).

The Author
06-19-2006, 09:52 PM
The day I got Rend's was the day they nerfed the sword speed damage thing :(

Yeah, you just don't drop out of a raid because you got something (plus there's always shadowcraft tunic...

zircon
06-19-2006, 09:59 PM
http://www.zirconstudios.com/ArmorPriest1.PNG

http://www.zirconstudios.com/ArmorPriest2.PNG

KakTheInfected
06-19-2006, 10:11 PM
You used to be able to do this kind of damage with Valor gear and a Blackhand Doomsaw before they normalized weapon speeds:

http://img.photobucket.com/albums/v46/KakTheInfected/Poorfarmer.jpg

Current:

http://img.photobucket.com/albums/v46/KakTheInfected/Rich.jpg[/url]

cobaltstarfire
06-19-2006, 10:22 PM
(Hatchery in UBRS comes to mind, or the pillar jump room in BFD). Many people have learned to fear hunters and warlocks' pets because of these cases.


They might have changed the egg room in ubrs, my pet has never set off any of the eggs in there and he runs around pretty freely. Although I've been in groups where before the rend fight a hunter won't dismiss his pet before jumping off the balcony.

I've run an ubrs with only 2 shaman healing o_o.

We cleared everything but drak. (Drak was also kindof hard cause we didn't have a hunter to do the pull, or a rogue with preperation)

Here's me haveing fun with the dressing room.

http://img.photobucket.com/albums/v392/cobaltstarfire/voolore.jpg

I'll post a real picture later of healing and what I quest/pvp in (slightly less healing)

I totaly wish I could mouse over your equipment and see what it is zircon :O

KakTheInfected
06-20-2006, 03:43 PM
1.11 today :D I can't wait to try the updated rank 12 gear.

Rodin
06-20-2006, 03:52 PM
However, hunters that depend on their pets are at a disadvantage simply because the pet is not under a perfect level of control and can mess stuff up (Hatchery in UBRS comes to mind, or the pillar jump room in BFD). Many people have learned to fear hunters and warlocks' pets because of these cases.


Well, any GOOD hunter knows how to control their pet properly. The problem is that because hunter's are such an incredible soloing class a lot of people simply do not learn the class. The number of hunters I see with their pet put away in instances just makes me cry.

The Author
06-20-2006, 03:57 PM
Hunters and rogues suffer from the same problem. When they solo, they are incredible. They are resourceful, they can get out of most situations, and they survive a lot.

Put them in a team an they lose some use. Yes the rogue can still stealth his way across the mobs, but no one can follow him. And in the end game, save for some specific fights, hunters and rogues have only one role: DPS. And while pure DPS is fun once in a while, it does not make the rogue/hunter for a team player. He doesn't need healing as much as the tank, and quite frankly, he does not have the relation a warrior may have with the rest of the raid.

I know that as a rogue, the plan was simple: Hit my target until it dies, bandage up, then hit another target.

Can't wait to hit the 50s with my priest, I really wanna go through an instance without ever targetting a mob.

KakTheInfected
06-20-2006, 04:02 PM
I find that hunters are extremely useful in some instances. Their pets can tank mobs for a pretty good amount of time, traps can freeze mobs that other CC don't even work against and the damage isn't that shabby either.

Vortex RuneCutter
06-20-2006, 04:36 PM
Anybody on the Medievh server? If so, look up RAINFANG (Alliance) and Arckana (Horde)

The Author
06-20-2006, 05:12 PM
Oh and:

Bloodscalp: Kaisalla, Jannael, Felidia, Chihiro, and some others I can't remember...

Look for Chains of Oblivion, alliance side.

Only two people in the guilod, a friend and me, so if you get that marrylorenne pally, it's not me.

KakTheInfected
06-20-2006, 05:29 PM
For the new Argent Dawn rewards: You need 45 of two types of insignias and each insignia requires you find/buy 30 of a certain item. So to get the epics with Revered, you need 2700 of these items?

Sounds like a lot of work...certainly worth getting Exalted to lower that a bit.

Vortex RuneCutter
06-20-2006, 05:56 PM
Anybody can link me to the video of the guy that keeps yelling orders to people?

The Author
06-20-2006, 06:31 PM
Anybody can link me to the video of the guy that keeps yelling orders to people?

Meh, just join any ventrilo channel where a guild just whiped at lucifron.