View Full Version : Super Smash Bros. Brawl
linkspast
06-06-2007, 07:32 AM
This thread is Epic. 300.
EDIT:
Ok so Now its 301...
ILLiterate
06-06-2007, 07:53 AM
Actually if you look closely, I think there are two platforms, it's just hard to see because Groudon's in the way.
http://img340.imageshack.us/img340/4231/stadiummu8.jpgDamn, thought it was a part of the background
Oh well, still good
FuriousFure
06-06-2007, 08:10 AM
HEY GUYS!!! Didja hear that? now we gotta recover from falling down. O_O! woah!!
but honestly, um... mario seems way way way down there. thats one hell of a recovery. just saying...
atmuh
06-06-2007, 08:35 AM
massive update
also what stage is this
http://www.smashbros.com/en_us/characters/images/pit/pit_070525c-l.jpg
Binjovi
06-06-2007, 10:17 AM
massive update
also what stage is this
http://www.smashbros.com/en_us/characters/images/pit/pit_070525c-l.jpg
At the end of the Nintendo World Trailer, that's the stage that Fox is on when they introduce him. The platform appears to travel at high speed over some planet (Corneria, probably). In the background, the Great Fox can be seen amidst an epic space battle between Arwings and Wolfens. I couldn't really recognize any other ships, but it seems pretty busy back there. Anyway, it would seem that this is the Starfox course this time around. Pretty sweet, if you ask me.
Imagery
06-06-2007, 01:28 PM
massive update
at first I thought, what are you smoking? can I have some?
then I looked up and saw oh duh it's atma, he's being sarcastic
Drack
06-06-2007, 01:41 PM
They need to change Fox's face. His look (not to mention everything else) was so much better looking in SF64 and SSBM. The adventure/assault/command look just doesn't fit the fox.
eternal Zero
06-06-2007, 01:43 PM
I was actually just about to comment on Fox's look. I like, it actually. Can't say I like it more than his SSBM look, but I do like it.
Also, about that update. I don't remember Mario's third jump to reach that far...unless they're just visually tricking me and/or lieing.
Drack
06-06-2007, 01:45 PM
Yeah but he has 2 black eyes and the eyebrows look weird as hell. Even if they DO stick with the new Fox look, they could make him look a lot better.
Or at least provide an alternate costume where he wears the sunglasses from SF64 Expert Mode, to cover up those eyes.
atmuh
06-06-2007, 02:25 PM
see but you notice as sarcastic as i am and as as critical of the updates i am i still do check every day
lookey lookey i care
The Author
06-06-2007, 02:30 PM
see but you notice as sarcastic as i am and as as critical of the updates i am i still do check every day
lookey lookey i care
Hypocrite...
atmuh
06-06-2007, 02:34 PM
its kinda more of a reflex
i got to this forum and see the smash brothers thread at the top
so i think hey i guess they released something let me look
I'M INNOCENT I TELL YOU
The Author
06-06-2007, 02:39 PM
its kinda more of a reflex
i got to this forum and see the smash brothers thread at the top
so i think hey i guess they released something let me look
I'M INNOCENT I TELL YOU
You like the daily updates, admit it.
You would LOVE for Metroid Prime 3 to get the same treatment.
Every day, a new piece of the puzzle. More stages, even if shown in the background. You can spot the subtle details that reveal major changes and YOU LOVE IT!
I accuse Atma in the INTARWEB, with the love for daily updates.
atmuh
06-06-2007, 02:41 PM
ill get phoenix wright to defend me and shut you down
and no metroid should NOT get this kinda treatment
i played it so i know how it plays, thats all the before buying info i need
but i most certainly dont wanna know stuff about what happens i wanna find out when it happens
Theory of Nonexistence
06-06-2007, 02:43 PM
probably the most useful update yet.
"Hey guys! jump!"
Sir_NutS
06-06-2007, 02:54 PM
I love the background of that stage. Breathtaking.
Geoffrey Taucer
06-06-2007, 04:26 PM
It appears that mario has much greater recovery range than in melee.
Tenucha
06-06-2007, 04:55 PM
Mario's Jump seems quite higher then in any game I remember o_0
Gahh I'm anxious to see who else is playable!
And I wonder if the Grouodon will have any attacks or if its just gonna be big and obnoxious and burn players as it stands there...
eternal Zero
06-06-2007, 05:01 PM
Honestly, that's all Groudon really needs, just to stand there. I doubt it'd be like Moltres which is a OHKO, but his size definitely is going to have the developers remove any attack they were thinking of.
Tenucha
06-06-2007, 05:11 PM
Honestly, that's all Groudon really needs, just to stand there. I doubt it'd be like Moltres which is a OHKO, but his size definitely is going to have the developers remove any attack they were thinking of.
OHKO?
I stopped my Pokemon training suring Gold and Silver so all I know about Groudon is how often I see it now when related to Pokemon.
I hope there are still a good portion of original Red/ Blue Pokemon to summon
atmuh
06-06-2007, 05:52 PM
one
hit
kay
oh
The Author
06-06-2007, 05:54 PM
one
hit
kay
oh
OHOK
See what I did there?
atmuh
06-06-2007, 05:54 PM
silly goose
eternal Zero
06-06-2007, 05:55 PM
OHKO = One Hit Knock Out
edit: jacked on that one in a much more clever way...and twice no less
Also, the Moltres reference was to SSBM and the talk about Groudon was purely from a size-ratio to game mechanic standpoint. I had no intention of bringing in whatever knowledge is needed about the pokemon itself.
atmuh
06-06-2007, 05:55 PM
OHKO = One Hit Knock Out
no way really?
eternal Zero
06-06-2007, 05:59 PM
no way really?
yes. really.
Neo Samus
06-06-2007, 07:27 PM
Holy shit! Its a miricle!!!
on topic: I wonder if they will reveal more characters before they make a new trailer?
Theory of Nonexistence
06-06-2007, 09:21 PM
Holy shit! Its a miricle!!!
lol...miricle...
Hector
06-06-2007, 09:31 PM
Apparently, Jesus is going to be in brawl, as well as Santa (though in truth, it is actually bowser and zelda's extra costumes--Bowser puts on a santa suit and zelda adds a beard to her white dress).
Penfold
06-06-2007, 10:53 PM
Apparently, Jesus is going to be in brawl, as well as Santa (though in truth, it is actually bowser and zelda's extra costumes--Bowser puts on a santa suit and zelda adds a beard to her white dress).
lol, nice. Ah, Zelda, you cross-dresser.
Aaaaaanyway...I'm doing the whole check once a week thing for smashbros.com, and it's honestly more fun to check the updates that way. The more screenshots they release, the more it dawns on me just how pretty this game is going to be. I'm pretty excited for the Isle Delfino level, it looks great! I'm also glad they're handling the final smash the way they are, instead of having a meter. Cracker launcher looks like a decent addition to the arsenal (har-har) and it'll be...different to be able to move while using a shooting item. Increasingly more excited for this game.
Neo Samus
06-06-2007, 10:55 PM
lol...miricle...
Yeah I just noticed that I spelled it wrong....oops.
atmuh
06-06-2007, 11:01 PM
that clearly merited a post
Arek the Absolute
06-06-2007, 11:15 PM
im following the trend
Tenucha
06-07-2007, 12:16 AM
Holy shit! Its a miricle!!!
on topic: I wonder if they will reveal more characters before they make a new trailer?
Prolly not until AFTER another trailer haha.
Ray Falling
06-07-2007, 12:54 AM
Prolly not until AFTER another trailer haha.
Uhm why not just put them IN the trailer then n_n
...
Aha!
Strike911
06-07-2007, 12:59 AM
Uhm why not just put them IN the trailer then n_n
because... that's far too quick and easy. PLUS Reggie likes to torture people. ^_^
ILLiterate
06-07-2007, 05:43 AM
It appears that mario has much greater recovery range than in melee.I think it's just the angle doing that, I've always been able to recover pretty amazingly far with the guy
atma says these things to play the anti-nintendo fanboy.
when he's probably the biggest fanboy here.
also DAILY UPDATES RUINED THE THREAD I MEAN NO THIS WON'T BE A DECENT THREAD UNTIL THE GAME COMES OUT ANYWAY
Arek the Absolute
06-07-2007, 12:01 PM
so apparently pikachu and kirby are playable characters
who would have thought!
dsx100
06-07-2007, 03:04 PM
Kirby kicks ass. I don't care if he hasn't changed much from Melee to Brawl. The expression on his face was priceless in the first trailer.
Theory of Nonexistence
06-07-2007, 03:54 PM
I love some of those screenshots they take. Like the one with Wario crouching to look at Pikachu and the one with Pikachu jumping on Kirby's head. Kind of like the ones you get on the "Congratulations!" screen in melee.
eternal Zero
06-07-2007, 04:09 PM
For all we know those are the congratulations screenies already.
Neo Samus
06-07-2007, 05:06 PM
Kirby kicks ass. I don't care if he hasn't changed much from Melee to Brawl. The expression on his face was priceless in the first trailer.
Kirby: WTF? Where's my facelift? Damn you Masahiro Sakurai!!!! DAMN YOU!!!!!!!
I agree Kirby is an awesome character. I love stealing others abilities, especially Samus. LOL!!!
Theory of Nonexistence
06-07-2007, 05:08 PM
So, if Kirby copies someone's abilities and THEN picks up a Final Smash...will Kirby have their Final Smash?
If so, I'm looking forward to the Kirby Waft.
The Author
06-07-2007, 05:08 PM
Okay, here's a question: Kirby + the mega smash attack = ?
I mean, if you have Mario Kirby and you grab the attack, will you do the cooking attack? Or will it be Mario's special?
That was one hell of a coincidence.
Theory of Nonexistence
06-07-2007, 05:13 PM
Beat you to it >.>
Neo Samus
06-07-2007, 05:14 PM
You know what would be funny, If Samus' charge attack (seen in the first trailer) is her final smash, and when Kirby does it he becomes zero suit kirby? This is speculation of course.
The Author
06-07-2007, 05:19 PM
You know what would be funny, If Samus' charge attack (seen in the first trailer) is her final smash, and when Kirby does it he becomes zero suit kirby? This is speculation of course.
Hmmm... Sexy Zero Suit Kirby. (And I hate the name Zero Suit Samus. In the game, I called that segment "Metal Gear Samus".)
I have to see the trailer again, I loved the "surprise ending." I need to put it on my ipod again.
eternal Zero
06-07-2007, 05:33 PM
Not that I'm bias or anything to the name :roll:, but it doesn't exactly roll off the tongue.
Effector
06-07-2007, 05:52 PM
Not sure why everyone is certain that after her Final Smash, Samus changes into Zero Suit Samus. Really, it seemed to me much more of a cinematic license or whatever than actually explaining how ZSS worked. I mean, ZSS got her whole own introduction ("Newcomer" (http://nindb.classicgaming.gamespy.com/rvl/images/ssbb/zssamus.jpg)) just like the other full characters.
Honestly, I hope it's either a.) a deal like Zelda and Sheik or b.) ZSS is just a whole different character.
Maybe just wishful thinking on my part. Anyone else think that way?
eternal Zero
06-07-2007, 06:06 PM
I personally think that having ZSS as a character after you final smash or w/e it's called sucks. They're going to play differently and you want some sort of control of which one you're going to be playing as. Unforunately, that may lead to a handicap in not using a final smash as Samus. I hope they won't do this. I really think it'll be another character entirely to be unlocked by some means because all of Samus' current moves are key to her play so there's no place for a transformation command, unless it's some sort of Wii special.
Ray Falling
06-07-2007, 06:08 PM
Not sure why everyone is certain that after her Final Smash, Samus changes into Zero Suit Samus. Really, it seemed to me much more of a cinematic license or whatever than actually explaining how ZSS worked. I mean, ZSS got her whole own introduction ("Newcomer" (http://nindb.classicgaming.gamespy.com/rvl/images/ssbb/zssamus.jpg)) just like the other full characters.
Honestly, I hope it's either a.) a deal like Zelda and Sheik or b.) ZSS is just a whole different character.
Maybe just wishful thinking on my part. Anyone else think that way?
It also says "don't worry, you'll still be able to play as normal Samus. So you're right on the seperate character thing.
I'm thinking it will be like Wario Waft: it takes time to charge (on its own, not controlled by player)Which could be a whole new mechanic to the game entirely (for each character).
Then again, it still wouldn't make much sense to have one regular Samus and one that after a while turns into ZS Samus... 0_0;
What do you think of that theory?
Neo Samus
06-07-2007, 06:09 PM
I'm thinking A. But I would really like it to be B. (comment toward Effector)
I never said it was certain about Samus' Final Smash, I just thought it would be funny in reference to Kirby.
Effector
06-07-2007, 06:10 PM
I personally think that having ZSS as a character after you final smash or w/e it's called sucks. They're going to play differently and you want some sort of control of which one you're going to be playing as. Unforunately, that may lead to a handicap in not using a final smash as Samus. I hope they won't do this. I really think it'll be another character entirely to be unlocked by some means because all of Samus' current moves are key to her play so there's no place for a transformation command, unless it's some sort of Wii special.
My thoughts exactly. The only thing that I think lends credence to the "ZSS after Final Smash" theory is that Sakurai said you can use it only once. (per life, I guess? probably not per match... although now that I think about it, that could make it more interesting... but I'm sure you'll be able to tweak that in the match settings anyhow.)
I never said it was certain about Samus' Final Smash, I just thought it would be funny in reference to Kirby.
Yeah, sorry. Really wasn't directed at you, you just got me thinking about it.
The Author
06-07-2007, 06:11 PM
Maybe Zero Suit Samus will be a "new challenger" after you use Samus's special in a match.
eternal Zero
06-07-2007, 06:30 PM
Maybe Zero Suit Samus will be a "new challenger" after you use Samus's special in a match.
That was my idea when it came to her being unlocked..but that seems too easy for a Smash unlock.
Effector
06-07-2007, 06:32 PM
Not to mention that we think they haven't shown us any characters you have to unlock.
The Author
06-07-2007, 06:34 PM
That was my idea when it came to her being unlocked..but that seems too easy for a Smash unlock.
Meh, there has been easier unlocks if you ask me.
dsx100
06-07-2007, 06:43 PM
I really hope ZS Samus is an entirely new seperate character from Samus. Like Eternal Zero said earlier, It would suck not to have control over the character your playing. Samus and ZS Samus have different move sets and that would serioudly suck if they changed mid match.
atmuh
06-07-2007, 07:34 PM
i want to hit down b and see samus rip her clothes off to become zero suit samus
supremespleen
06-07-2007, 07:37 PM
Not to mention that we think they haven't shown us any characters you have to unlock.There's no way they would show the unlockables. That's just silly.
The Author
06-07-2007, 07:39 PM
i want to hit down b and see samus rip her clothes off to become zero suit samus
Meh, never mind the game, they could put this as a loop on a disc and people would buy it.
I think hitting down b will just make her poop out a bomb instead.
Theory of Nonexistence
06-07-2007, 08:14 PM
I think hitting down b will just make her poop out a bomb instead.
...ZSS Waft?
eternal Zero
06-07-2007, 08:30 PM
...ZSS Waft?
Power bomb?
The Author
06-07-2007, 08:33 PM
There's no way they would show the unlockables. That's just silly.
Snake is gonna be an unlockable.
Neo Samus
06-07-2007, 08:40 PM
I believe Pit will be an unlockable as well.
The Author
06-07-2007, 08:42 PM
I think we could assume all new characters will be unlockable.
Effector
06-07-2007, 08:59 PM
Snake is gonna be an unlockable.
Source? I didn't hear anything about that... And where did you hear about Pit?
If that's true, that's interesting.
eternal Zero
06-07-2007, 09:03 PM
I would like to think that they'd keep the starting lineup not too different from it's predecessors. There have been some characters that have remained on the starting lineup and some that have remained as unlockables. This will probably be the case. I don't think (though I wouldn't bet on it) that any of the new characters will ready at the start. Especially not MetaKnight due to his closeness to Kirby or ZSS (if she's a separate entity) for her closeness to...herself (ooohlala).
The Author
06-07-2007, 09:08 PM
It was mentioned earlier that all third party characters would be unlockable. Can't remember where though, so I won't dispute any sourced counterpoints.
KakTheInfected
06-07-2007, 09:13 PM
I saw that too, but I think Snake will probably be available from the beginning since he's in all the trailers and shit.
Final_metroid
06-07-2007, 09:17 PM
I heard (from somwhere..i dont remember) all third party characters WILL be unlockables
Theory of Nonexistence
06-07-2007, 09:19 PM
I heard (from somwhere..i dont remember) all third party characters WILL be unlockables
That's...exactly what RD said...
eternal Zero
06-07-2007, 09:22 PM
I saw that too, but I think Snake will probably be available from the beginning since he's in all the trailers and shit.
Him being in all the trailers served to generate some MASSIVE hype not to mention Kojima probably gave his own demands because that's just how he is. I'll still bet he'll be unlockable tho.
The Author
06-07-2007, 09:27 PM
That's...exactly what RD said...
Probably heard it from me...
Neo Samus
06-07-2007, 10:14 PM
My comment about Pit is just a guess. I have no proof, but it would make sense to make Pit an unlockable since he's new.
Theory of Nonexistence
06-07-2007, 11:14 PM
My comment about Pit is just a guess. I have no proof, but it would make sense to make Pit an unlockable since he's new.
Well, in melee, they introduced 4 new characters that were in the starting lineup. Bowser, Peach, Ice Climber, and Zelda/Shiek.
and moved half (I know it's only two but still...) of the unlockables from 64 to the starting lineup in Melee.
Effector
06-07-2007, 11:24 PM
Speaking of unlockables, I didn't realize exactly how many of the total number of characters had to be unlocked in Melee. Nearly half, IIRC.
That's interesting, RD, I hadn't heard that about the third-parties. Doesn't surprise me, though.
Tenucha
06-08-2007, 12:38 AM
I heard (from somwhere..i dont remember) all third party characters WILL be unlockables
Only thrid-party I know of is Snake... who else is being rumored?
ILLiterate
06-08-2007, 12:44 AM
Mega Man, Simon Belmont (Castlevania), Sora (Kingdom Hearts), Geno (Super Mario RPG), Crono (Chrono Trigger) where all on a Japanese poll made by the director of SSBB himself. Sora is probably just to cause hype, but the rest do have their chances
Theory of Nonexistence
06-08-2007, 12:48 AM
Sonic is the big one that's been rumored. A lot of people talking about it.
Broken
06-08-2007, 01:04 AM
I'd heard about Sonic being highly requested. Didn't know about any of the others you listed though, Eazy P.
Tenucha
06-08-2007, 01:59 AM
Sonic and Tails have been in high demand since EGM did that April Fools joke haha.
Wow! I'm totally all for the return of Geno! And hoyl crap Crono?!! Sweet!!
Mega Man is a neat add on however he's been in a decent amount of fighters already... do we really need him for this one?
I dont favor Sora being in this title at all.
SO hopefully Geno and Crono atleast make the cut!
Vidilian
06-08-2007, 02:16 AM
Megaman X is yet to appear in a fighting game last time I checked. Basically all the other Megamans have been in seperate games, why can't he? Sadly if Megaman was going to be in Smassh, it would probably be the original Megaman.
Isn't X a super move in Marvel vs Capcom?
supremespleen
06-08-2007, 02:51 AM
I will cry if Sora is in Brawl.
eternal Zero
06-08-2007, 03:18 AM
NO no no. PLEASE do not start with the rattling of random characters you'd like to see in Smash. It's honestly a waste of time because you'll always love/hate the characters that are in there and then love/hate the characters you wish were in there.
Ninja-san
06-08-2007, 04:23 AM
Mega Man, Simon Belmont (Castlevania), Sora (Kingdom Hearts), Geno (Super Mario RPG), Crono (Chrono Trigger) where all on a Japanese poll made by the director of SSBB himself. Sora is probably just to cause hype, but the rest do have their chances
If it was a poll to see who you'd want in Brawl Sora proabably blew that poll out of the water...
Mega Man, Simon Belmont, Sora, Geno (Super Mario RPG), Crono
Yes, Yes, No, Yes, Yes
KDY v-150
06-08-2007, 05:12 AM
Yes, Yes, No, Yes, Yes
Yes, Yes, No, Yes, Yes
Are there any official removals of previous characters from Melee?
Arek the Absolute
06-08-2007, 05:21 AM
STOP SPECULATING YOU WHORES!
sheesh
Tenucha
06-08-2007, 06:02 AM
If it was a poll to see who you'd want in Brawl Sora proabably blew that poll out of the water...
I dont know about that... he doesnt seem to favored on these fourms :)
Pikachu and Kirby are announced on the website.
Both of them dont look all that different from there Melee "versions".
Now all they have to do is feature Fox, Samus, Metaknight and Snake and then thats everyone we do know of already
Airwalker
06-08-2007, 06:05 AM
STOP SPECULATING YOU WHORES!
sheesh
Oh! A whore from Grand Theft Auto. That would be a wonderful character. In fact, I'm almost certain they will have one.
</jokester>
Of course, I believe a discussion on the few currently announced characters would be a tad boring. Speculation is what little we have at the moment, and even though this discussion probably goes on at Gamefaqs around the clock, I've always found the discussion a little more civil here. But I'll leave the confirmed cases to IGN and Smash Bros. Dojo.
atmuh
06-08-2007, 06:08 AM
I dont know about that... he doesnt seem to favored on these fourms :)
japan you ding dong JAPAN
ILLiterate
06-08-2007, 06:25 AM
Sonic wasn't in the poll
Sora didn't get many votes
Other characters that did get MANY votes where King Dedede, Ridley and Diddy Kong
Strike911
06-08-2007, 08:02 AM
Holy Crap! Look At All The Controller Configurations!!!!!!!!! O_o
linkspast
06-08-2007, 08:04 AM
An update that actually tells us something important.
Edit: Kinda
FuriousFure
06-08-2007, 08:07 AM
compared to telling us what characters we've seen in the trailers. this is pretty huge.
atleast it will shut up those who were bickering about the controllers. (maybe)
Arek the Absolute
06-08-2007, 08:11 AM
sticking with the gc controller
too used to it from melee
watkinzez
06-08-2007, 08:15 AM
Prediction- anyone who doesn't own a Cube controller will get flattened by those who do.
Okay, maybe the Classic one has a chance.
atmuh
06-08-2007, 08:23 AM
id like to see someone play this with just the wii remote
ha motion controlled smash funnyfunny
in seriousness though this update actually made me happy
cobaltstarfire
06-08-2007, 08:24 AM
Hmm, interesting.
I'm really curious to try out the other control types just cause.
Chuckles
06-08-2007, 08:28 AM
Hm. To me, the idea of four different people playing four different styles is intriguing. Sure, one will probably trump the others as far as popularity, but it'd be interesting to see some psychos who were both incredible with their own style going against each other. Although, I really can't imagine how just the wii remote could be as fast as the gamecube controller.
KakTheInfected
06-08-2007, 08:28 AM
I'd be willing to try the classic controller if the goddamn joystick wasn't in such a shitty spot.
Strike911
06-08-2007, 08:31 AM
Oh man, it would be REALLY bad ass to pull back the remote for a charged up Smash attack before striking... *looks around* well... it'd be interesting at least.
Yeah, this is the most newsworthy info yet. :) Although, seriously, anyone that's remotely interested in winning will probably stick with the Gamecube controller. . . Even the dev says he'd stick the the GCN controller... but it's a good move imo to support everything.
KDY v-150
06-08-2007, 09:00 AM
compared to telling us what characters we've seen in the trailers. this is pretty huge.
atleast it will shut up those who were bickering about the controllers. (maybe)
Indeed, pretty much the only reason for previous complaint is if they don't want to use the new control scheme...
Then again, Super Smash Brothers as a franchise has a ridiculous history of people complaining about the controller, some still swear that using the N64 controller was much better.
I doubt that's going to stop anytime soon.
Hum4n After All
06-08-2007, 09:01 AM
Sa-weet update.
I'm going to kick back and relax with the Wiimote + Nunchuk style.
Dr. Wilhelm
06-08-2007, 12:29 PM
The Wiimote + Nunchuk would be an interesting Smash experience, no doubt about that. But I'm way too accustomed to the Gamecube controller, especially since I've been (and still am) Melee for as long as I have.
The Author
06-08-2007, 01:08 PM
I believe I'll be a Wiichuk Brawler.
...
The four schools of Brawl:
School of the Wiichucks
School of the Mote
School of the Classer
School of the Cuber
Now all we need are four matching sigs.
eternal Zero
06-08-2007, 01:21 PM
If I'm being lazy, I'll probably just play with the Wiimote because I do think it would be possible, just not as effective due to a lack of stick. Serious Smash players will undoubtedly stick with the cube controller because it's the only one that will give you the control and speed you require at higher level play.
The Author
06-08-2007, 01:42 PM
Don't diss the Moters just yet. A lot of people here have a tendency to assume stuff. The Wiimote may give a more responsive control scheme if they did not go overboard with motion sensing.
Jerk the controller in a direction while pressing 1 for a smash, tilt it to move faster in a direction. you know, stuff like that that kinda makes sense.
Ninja-san
06-08-2007, 01:51 PM
Its gonna be interesting playing with friends or at tournements for which style people use. And possibly the bickering "im using a harder style" talk?
chrono26
06-08-2007, 01:53 PM
this just opened up pandora's box for all those smash nerds. now they're gonna say "only really smash bros. masters use the wii mote because it shows real skill" or "you use the classic controller? haha, i fight with honor with the cube controller" or maybe not....but this is a good update :-)
The Author
06-08-2007, 01:54 PM
Hmmm... Ultimate humiliation for a Cuber: Being beaten by a Moter using Jigglypuff.
megadave
06-08-2007, 02:02 PM
Holy shit, we were all right about the control scheme. Wow.
The Author
06-08-2007, 02:05 PM
Holy shit, we were all right about the control scheme. Wow.
I was more right because I never discounted the possibility of GC controller compatibility as opposed to people who said there would be NO Wiimote compatibility.
And yes, I am a jerk.
eternal Zero
06-08-2007, 02:14 PM
I don't think arguments about harder playstyles can come up in tournaments and stuff unless they're idiotic and don't realize how easy it is to switch. I don't think motion sensing will take part, to be honest. Smashing and such can still be done without a stick. Take Jump Superstars as an example, it's practically a Smash mimic on the DS that uses solely the dpad for direct combat controls, and it works. Though, I'm thinking that the WiiChuck setting will be for those that want the motion controls...but this is purely guessing. I personally think that the best players will want to stick to either the classic (never used it, so I don't know the feel of it yet) or the Cube controller because it allows for the reaction speed that you need and holds familiarity. Does this mean that cube controller production will have to increase? The demands still exists now...but is it enough for Nintendo to warrant the maintenance of practically two systems in terms of peripherals?
megadave
06-08-2007, 02:15 PM
You may have misinterpreted what I wrote, because I don't know what you're talking about. I just read the update, and I was like "whoa".
I think that this whole update kicks ass. Seriously, you can't beat four control schemes. Anyway, I was hoping that this game would at least use the Wiimote, and I'm probably going to have to start with the Wiimote or Wiichuck combo.
I'm thinking that the superior control scheme for pro players will be with the cube controller, but I'm a mediocre Smash Player, so I want to have fun.
But this is still good news, because I only have two wiimotes, but I have about 4 cube controllers laying around, and so I'll be able to play 4 player without dishing out another $100.
eternal Zero
06-08-2007, 02:19 PM
You may have misinterpreted what I wrote, because I don't know what you're talking about. I just read the update, and I was like "whoa"
lol.
This does bode very well for the casual gamer especially if they have/had a cube.
Sir_NutS
06-08-2007, 02:26 PM
there you go naysayers, useful info.
anthonium
06-08-2007, 02:54 PM
Finally! Good and surprising info. I am curious to see how the use of the wiimote would work. I'll be sticking to using my two wavebirds though.
Effector
06-08-2007, 03:29 PM
Love the update. I'll probably be using the GCN controller the most (I just booted up Melee again last night for the first time in ages and everything still came instinctively), but I can see myself playing with 'mote + 'chuck for fun. Just to mix it up.
The updates just keep getting better and better. I enjoy the way Sakurai writes them - informative without divulging too much, with a little bit of humor.
Tenucha
06-08-2007, 04:46 PM
I believe I'll be a Wiichuk Brawler.
...
The four schools of Brawl:
School of the Wiichucks
School of the Mote
School of the Classer
School of the Cuber
Now all we need are four matching sigs.
I am the school of the Cuber.
Thats pretty awesome that the 4 controllers are available for use on this game.
I am also far too comfortable with the Gamecube controller.
That and I love my Wavebird.
Besides I still lack to Wii so I have no idea how to even use the classic or Wiimotes.
eternal Zero
06-08-2007, 04:51 PM
This is a good time for Nintendo to develop a Wavebird that's Wii compatible. They'll call it the Bluebird.
Err...that name sounds dumb...but you get my gist.
SirChadlyOC
06-08-2007, 05:02 PM
Perhaps a Wavebird with a rumble pak option? That'd really boost sales, I bet. I know I'd buy one.
dsx100
06-08-2007, 05:03 PM
I will most likely be using the Classic Controller. I would like to try all the styles though. I like the cube controller and the Classic just feels nice and comfortable in my hands. I also think the Classic has more responsive buttons. The placement of the analog sticks doesn't bother me either since I play alot of PS2. Nice update overall.
!Nekko!
06-08-2007, 05:05 PM
Shit, no N64 love? Fuck that.
Imagery
06-08-2007, 05:20 PM
Well, there goes all that talk of minimizing Wiimote control. I'm willing to bet that one control scheme turns out far superior for tournament play, though, or at least that most tournaments will stick to one preferred style.
eternal Zero
06-08-2007, 05:25 PM
Well, there goes all that talk of minimizing Wiimote control. I'm willing to bet that one control scheme turns out far superior for tournament play, though, or at least that most tournaments will stick to one preferred style.
Now that I think about it, it makes sense to assume that there will be tournaments that determine the style you have to play with, possibly forcing us to learn them all at some point.
Broken
06-08-2007, 06:41 PM
This is a good time for Nintendo to develop a Wavebird that's Wii compatible. They'll call it the Bluebird.
Err...that name sounds dumb...but you get my gist.
Can't you already use wavebirds on a Wii?
The Author
06-08-2007, 06:45 PM
Can't you already use wavebirds on a Wii?
Yeah, but he means like straight through, without the little antenna thingy.
Imagery
06-08-2007, 07:02 PM
"Bluebird" = Bluetooth Wavebird
Hum4n After All
06-08-2007, 07:14 PM
All we need now is a blasted release date!
I was hoping sometime this month, but now I doubt it since this weekly update deal.
I'm guessing next month or possibly early August.
Please be next month.
Emura
06-08-2007, 07:16 PM
What, no support for DK Bongos or DDR mat? I'm disappointed in you, Masahiro.
Calpis
06-08-2007, 07:21 PM
All we need now is a blasted release date!
I was hoping sometime this month, but now I doubt it since this weekly update deal.
I'm guessing next month or possibly early August.
Please be next month.
I wish. It'll probably be an October/November release.
The Author
06-08-2007, 07:24 PM
I dunno...
I'd say Brawl in July/August
Metroid Prime 3 September/October
Super Mario Galaxy November/December
KakTheInfected
06-08-2007, 07:29 PM
Metroid is already confirmed for August isn't it?
Imagery
06-08-2007, 07:30 PM
Metroid is already confirmed for August isn't it?
August 20
brawl is not going to be out before then... stop hoping for it people
The Author
06-08-2007, 07:34 PM
Brawl will then come out either early July as a surprise title (not gonna happen) or October.
Raziellink
06-08-2007, 07:51 PM
My bet is on December. Holiday season?
Imagery
06-08-2007, 07:56 PM
My bet is on December. Holiday season?
December is rather late for the holiday season. If Nintendo were aiming for that, it would probably be out mid to late November to catch the Black Friday rush. But, I'm willing to bet Brawl will be September/October, and Galaxy will be saved for the holidays.
Kholdstare
06-08-2007, 08:32 PM
im just psyched for metroid being released august 1. preorder is down already. brawl will be soo much fun though.
Neo Samus
06-08-2007, 08:39 PM
I'm thinking October. Then I can get it as a birthday day gift!
Metroid Prime 3 is August 20. :wink:
The Mutericator
06-08-2007, 08:46 PM
You guys realize what this update means, right?
It's theoretically possible to have an eight-player match in Brawl - four 'Cubers, four Wiimoters.
Lovablelink
06-08-2007, 08:53 PM
I'm looking forward to the game... it sucks that is won't be motion activated like most Wii games... but it will be fun all the same!
Calpis
06-08-2007, 08:57 PM
You guys realize what this update means, right?
It's theoretically possible to have an eight-player match in Brawl - four 'Cubers, four Wiimoters.
It'd be cool, but I don't see it happening. It seems like the Wii only has a maximum of four controller ports, the wired ones just tap into the port that the cooresponding wiimote is assigned to. Example, if you play a VC game that can use the Gamecube controller or the wiimote, you can play the game at the same time with either controller.
</speculation>
Secret Agent Man
06-08-2007, 09:01 PM
I'm definitely going to have to experiment with each of the four control styles. I'll probably end up using either the GCN or Classic controllers, since I can't immediately picture how it would be practical to use either the Wiimote or Wiimote & Nunchuk styles.
Zeklan
06-08-2007, 09:04 PM
It'd be cool, but I don't see it happening. It seems like the Wii only has a maximum of four controller ports, the wired ones just tap into the port that the cooresponding wiimote is assigned to. Example, if you play a VC game that can use the Gamecube controller or the wiimote, you can play the game at the same time with either controller.
</speculation>
There is a VC title that can go up to six (or was it 5?) players.
It says in the description that you can use four GCs and a wiimote.
I have to see which game though.
megadave
06-08-2007, 09:09 PM
Bomberman '93 and Battle Lode Runner, but with four wiimotes and a cube controller. It may work the other way around, though. I don't own either of those games because I already have Super Bomberman 2 on the SNES, which is really cool by the way.
Calpis
06-08-2007, 09:52 PM
There is a VC title that can go up to six (or was it 5?) players.
It says in the description that you can use four GCs and a wiimote.
I have to see which game though.
I'll have to check that out on Bomberman game when I get home. I'm just not sure how you'd pick who is player 5...
Hum4n After All
06-08-2007, 10:30 PM
You guys realize what this update means, right?
It's theoretically possible to have an eight-player match in Brawl - four 'Cubers, four Wiimoters.
I still don't think so simply because of this.
http://i15.photobucket.com/albums/a352/ChaosSorceror/4.jpg
As for the release date.
I'm still thinking mid July-mid August.
Can't be any later than that.
Drack
06-08-2007, 10:36 PM
Hey Radical Dreamer! News from page 257!
...
As I have often stated:
A NINTENDO CANADA HIGH RANKED EMPLOYEE STATED (the same night he gave me my free Wii) THAT SSBB WOULD USE THE WIIMOTE.
I even questionned his answer stating that what I heard online was classic controller or gamecube controller. He repeated: "It's a Wii game, it's gonna use the Wiimote."I'm sorry, but I'm taking that response with not a grain, but a mountain of salt.
Answers have been across the board when Nintendo employees have been asked about Brawl's controls. From my perspective, it's easy to see how a classic or gamecube controller would work - just like Melee did!
But a Wiimote + Chuck combo isn't likely gonna cut it. You have A attack, B attack, Jump (Not everyone uses up to jump), shield w/ grab, and shield w/o grab. Unless you want to use the D-pad on the wiimote, that's not going to work out. And if you do,it's not going to be comfortable.
I predict multiple control schemes, but I don't think many will use the 'mote.
I will personally disregard your theories. Nothing against you, but I prefer to listen to what an official employee (high ranking too) of Nintendo said than to go into the speculation realm of things.
Even if I am wrong and you are right, I believe that my information as of now has a semblance of credibility. Your theory is just that, theory.
Who's laughing now?
Arek the Absolute
06-08-2007, 10:37 PM
RD, he does have you there.
megadave
06-08-2007, 10:38 PM
Oh, you fuggin' goofs. Who cares who was right. Whee, off work in 15 minutes. Going to drink some beer and play Megaman.
Yeeehaa!!!
The Author
06-08-2007, 10:40 PM
Hey Radical Dreamer! News from page 257!
Who's laughing now?
2 schemes use the wiimote, one use the GC. Define Many please.
Drack
06-08-2007, 10:42 PM
2 schemes use the wiimote, one use the GC. Define Many please.
Four is many.
The Author
06-08-2007, 10:46 PM
Seriously, find a post where I said the GC controller would NOT be used. All I said was that the Wiimote was gonna be used. In response to people saying the Wiimote would not be using.
Out of 4 schemes, the Wiimote is used more than the GC controller, again, going against the second bolded passage.
In fact, you claimed that the Wiimote would not work.
Lo and behold, two control schemes using the wiimote.
And you are gonna try and act like a dick when you claimed the Wiimote would not be used, and at most the classic controller, whereas I said that the only certitude I had was that the Wiimote would be use.
Sir_NutS
06-08-2007, 10:59 PM
booya! you were both wrong and stupid. Who wins? the lulz.
Arek the Absolute
06-08-2007, 11:01 PM
RD and Drack, he has you there.
Drack
06-09-2007, 12:03 AM
I said that wiimote + chuck isn't going to be practical/comfortable, not that it won't be used.
I did not say that gc controller would be the only mechanism. I said that I predict multiple control schemes.
Lo and behold.
Effector
06-09-2007, 12:15 AM
Jeezus. Drop it, you guys. What a way to spoil a perfectly fine thread.
Anyway, I started playing Melee again, and I guess I never noticed how compact the stages are. I'd like to see a few more Hyrule Temple-sized levels. I don't want a whole game made out of them, but a wider selection of large stages might be nice.
Arek the Absolute
06-09-2007, 12:26 AM
this thread is no where near fine
just wanted to tell you that
Hum4n After All
06-09-2007, 12:51 AM
Hmmm seems fine to me.
The Mutericator
06-09-2007, 01:19 AM
Jeezus. Drop it, you guys. What a way to spoil a perfectly fine thread.
Anyway, I started playing Melee again, and I guess I never noticed how compact the stages are. I'd like to see a few more Hyrule Temple-sized levels. I don't want a whole game made out of them, but a wider selection of large stages might be nice.
I would agree, but I think something I'd rather address is the whole problem of character symbols getting in the way - drove me nuts in Melee when the fights would spread out and two characters at the bottom couldn't see what the other was doing because the characters themselves were too small and the damage icons were blocking them.
this thread is no where near fine
just wanted to tell you that
Thanks for helping oh so much. Your posting "he's got you there" helped us all a whole lot - as though they couldn't tell themselves.
Dr. Wilhelm
06-09-2007, 02:05 AM
Anyway, I started playing Melee again, and I guess I never noticed how compact the stages are. I'd like to see a few more Hyrule Temple-sized levels. I don't want a whole game made out of them, but a wider selection of large stages might be nice.
Personally, I loved the compact levels, made things much more hectic and fast paced. I'm really only used to playing tournament legal stages now. But all the same, I can see where you're coming from on the Hyrule Temple-ish stages, some friends of mine love that place and stages that size really are good for casual laugh with your buddies while playing Smash. Hopefully they'll have a better balance of large to small stages in Brawl.
Arek the Absolute
06-09-2007, 02:19 AM
the muciriatiairotor needs to shh
kthx
anyways, the wiimote + nunchuck controller scheme probably would be great to use when you are in a very relaxed position
Effector
06-09-2007, 03:42 AM
I would agree, but I think something I'd rather address is the whole problem of character symbols getting in the way - drove me nuts in Melee when the fights would spread out and two characters at the bottom couldn't see what the other was doing because the characters themselves were too small and the damage icons were blocking them.
Argh, yes. I guess I kind of got used to it eventually when I used to play Melee tons, but I was playing Brinstar Depths yesterday, and I couldn't see what the hell I was doing on the bottom island piece, and ended up dying. Not so much on Rainbow Cruise, but on Big Blue, when most people are up on the higher platforms, jumping down onto the cars can be just plain guesswork, since they are covered by the damage counts.
anyways, the wiimote + nunchuck controller scheme probably would be great to use when you are in a very relaxed position
I don't see it. Whenever I have to play semi-motion controlled games (less motion than Wii Sports, around the ballpark of Godfather), I end up siting up, rather than my standard reclined position that I used for PS2 and 'Cube games. Maybe it's just me, but when I do motion control, I like to have my elbows free to do whatever.
So personal preference, I guess.
Arek the Absolute
06-09-2007, 03:44 AM
oh man playing wii sports while totally lounging is so awesome
then again i am a free runner that is extremely flexible so playing this while laying down in odd positions that you would only be in if you were completely lounging works for me and not for you
TheCatPhysician
06-09-2007, 04:31 AM
oh man playing wii sports while totally lounging is so awesome
then again i am a free runner that is extremely flexible so playing this while laying down in odd positions that you would only be in if you were completely lounging works for me and not for you
no i can do it too shut up
btw that reminds me of a great tweak quote
tweak, "yeah man, i've totally started exercising now i think im getting into shape"
me, "oh yeah? whatcha been doing?"
tweak, "well for one i've been playing that rayman for wii game-"
then i cut him off by laughing at him and he was too ashamed to talk for a few minutes
Arek the Absolute
06-09-2007, 05:18 AM
no u
-------
Broken
06-09-2007, 05:21 AM
oh man playing wii sports while totally lounging is so awesome
then again i am a free runner that is extremely flexible so playing this while laying down in odd positions that you would only be in if you were completely lounging works for me and not for you
Wait, a free runner like that French guy that James Bond chases after in Casino Royale?
If so, that's awesome and a wii game sould be made about this subject.
Arek the Absolute
06-09-2007, 05:24 AM
yes sort of
and no a game should not be made of free running
keep the n00blets who join stuff cause of movies/games out kthx
ILLiterate
06-09-2007, 06:11 AM
For all you Smash players wanting to learn a better Link, I am writing a kind of guide in the form of the Link (SSBM) page on the Shoryuken.com Wiki, I'll tell you all when it's done
Linkjing Donuts
06-09-2007, 06:43 AM
Thanks for helping oh so much. Your posting "he's got you there" helped us all a whole lot - as though they couldn't tell themselves.
arek, he has you there.
Arek the Absolute
06-09-2007, 06:47 AM
he misquoted me, therefore he has nothing
WesPip
06-09-2007, 06:58 AM
he didn't say what i said, so he's useless
Huh?
Anyways, I'm just poking my head into this thread to say WANT.
That is all.
Theory of Nonexistence
06-09-2007, 07:21 AM
I'm just poking my head into this
that doesn't go there.
Arek the Absolute
06-09-2007, 07:29 AM
Huh?
Anyways, I'm just poking my head into this thread to say WANT.
That is all.
i see what you did there
linkspast
06-09-2007, 07:36 AM
yes sort of
and no a game should not be made of free running
keep the n00blets who join stuff cause of movies/games out kthx
Ever heard of Urbanfreeflow.com? Oh and leave Skating games for that kind of stuff.
!Nekko!
06-09-2007, 07:47 AM
The problem still stands.
There is no N64 scheme.
Hobocop
06-09-2007, 07:54 AM
Now that I think about it, it makes sense to assume that there will be tournaments that determine the style you have to play with, possibly forcing us to learn them all at some point.
Each character has their own strengths and weaknesses; therefore I think that the advantages/disadvantages of using each control scheme will reflect the characters themselves. I wouldn't throw out the possibility of the Wii-mote being more effective with some characters than the GC controller.
Ever heard of Urbanfreeflow.com? Oh and leave Skating games for that kind of stuff.
Funny you should mention these two things in the same post. With all their endorsements and publicity and media coveraged (especially the media part), U$F is helping parkour go the way of skating. If only you knew how poor (not literally) the Vancouver parkour community has gotten because of new focuses on aesthetics and impending sponsorships. Anyway that's a whole different topic.
linkspast
06-09-2007, 08:03 AM
So any Idea what the Notice link will have? Its in the side bar?
I bet its saved for telling us the day that they will tell us the day it will be delayed on.
Theory of Nonexistence
06-09-2007, 08:03 AM
haha...nice save there.
not quite the same sentence.
Strike911
06-09-2007, 08:18 AM
Hmm... well, I'm crossing my fingers that they'll talk about online gameplay modes sooner than later. I'm not gonna hold my breath though, but here's hoping.
The Notice section? Hmm, probably the release date? Or like you said, when it'll be delayed. Hehe.
I bet this game will be out in November. That's my guess.
Tenucha
06-09-2007, 09:42 AM
It would be a great Christmas gift...
!Nekko!
06-09-2007, 10:00 AM
It would be a great Christmas gift...
It would also make a great right now gift too.
Tenucha
06-09-2007, 03:10 PM
Wouldnt make as much money.
Nor would it be as hard to find as a Wii is still ;)
The Mutericator
06-09-2007, 03:44 PM
Definitely out just in time for Black Friday, and no more than a month sooner.
We'll know by August or so, so no worries.
Fishy
06-09-2007, 04:21 PM
More then 4 letter name profiles plz, especially for online play.
Arek the Absolute
06-09-2007, 04:55 PM
fuck that
---
eternal Zero
06-09-2007, 05:16 PM
Yea, I'd be okay with just four letters as long as I got the game earlier than most so I could secure whatever names I wanted for myself.
atmuh
06-09-2007, 05:32 PM
Wouldnt make as much money.
Nor would it be as hard to find as a Wii is still ;)
it will make a zillion dollars no matter when it comes out
Theory of Nonexistence
06-09-2007, 07:03 PM
yeah, I'm pretty sure the hype over this game would make it sell just as well as if it was sold around Christmas time.
Hum4n After All
06-09-2007, 07:05 PM
I wonder if it will beat SSBM record.
Broken
06-09-2007, 08:24 PM
yeah, I'm pretty sure the hype over this game would make it sell just as well as if it was sold around Christmas time.
Lets hope Nintendo doesn't pull a Ken Kuturagi and say
"oh, we're so sure that people will buy the SSB brand name that all Brawl really is is a box with a cool holo-foil cover.
Online play? Lol!"
ILLiterate
06-09-2007, 09:07 PM
They've already stated that they're really working on getting the game online, but it has to be lag free
Anyways, HAL is a high quality developer, believe in them
P.S: Link Guide in Development by Me, hmm hmm hmm (http://www.shoryuken.com/wiki/index.php/Link_%28SSBM%29)
TheCatPhysician
06-09-2007, 10:14 PM
nice guide, Illiterate. you have a good idea with making a part of the guide as an accompaniment to Linkology. when i first got into competitive smash, i played link and the first thing i did to learn some advanced techniques was watch Linkology and practice until i could do everything shown in that video. but i had to search around for explanations of how to do it all, so this will be great for SRKers first getting into smash.
here are a couple nitpicks i have with the guide so far:
While there are barely any guaranteed combos in Melee, some of the biggest ones belongs to Link. this is very wrong. look at sheik, fox, falco, marth, falcon, ic's, etc. characters like these have tons of guaranteed combos. link has poop combos.
yet he doesn't have that edge to him that the top tier characters have, like not having an easy to hit spike and not having too much priority.it's mostly that he gets combo'd to death and back by pretty much every high-tiered character, and there isn't too much he can do to them.
also, though i found out that link was low-tier right away, i had hope that it wasn't too bad, and i would be able to cut it with link. but a while later when i got smash experience from outside of my town, i found out it was completely hopeless, so i dropped him as a competitive characeter. i dunno, just throwing that out there /scratches head
ILLiterate
06-09-2007, 10:40 PM
If Aniki can beat Ken with Link, anyone can beat anyone with Link
There also really aren't many gaurnteed combos in smash, a lot of it has to do with making it up as you go or doing what you like to do. With Link, the grab combos actually work once they're in, every time unless your opponent has a very quick recovery
But yeah, still working on it, thanks for the advice
cobaltstarfire
06-10-2007, 12:07 AM
I dunno, the few times I've tried with sheik it was ridiculously easy to string a combo together with her without really thinking about it at all. Other characters aren't as easy, but there's short ones you can have in mind for later use.
But eh, I'm a Yoshi player, my thing is juggling and annoying people with eggs, which I guess could be...really short pansy combos if you look at it right.
atmuh
06-10-2007, 12:14 AM
juggling and annoying people with eggs
that never works
Arek the Absolute
06-10-2007, 12:26 AM
getout
----
cobaltstarfire
06-10-2007, 12:35 AM
I didn't say "Juggling people with eggs" now did I? I said juggling and ANNOYING people with eggs.
Arek the Absolute
06-10-2007, 12:35 AM
Atma, she has you there.
atmuh
06-10-2007, 12:37 AM
eggs are very slow and easy to avoid
not really annoying at all
falcos gun is another story
Arek the Absolute
06-10-2007, 12:39 AM
atma stop
her ideas and thoughts are hers and you have your own style
honestly shh
Geoffrey Taucer
06-10-2007, 12:43 AM
eggs are very slow and easy to avoid
As are doc's pills. That doesn't mean they can't be used to great effect.
My brother used to be deadly with Yoshi. If you're good with eggs, Yoshi can be quite an evil little bastard.
cobaltstarfire
06-10-2007, 12:45 AM
The application of eggs is not really the same as using Falcos laser, and they aren't necessarily meant to hit always the opponent.
Either way, I haven't touched or looked at the game in ages, and my skill level at the game has always kind of been right on the cusp of really good, and just a casual player, so what do I know?
I'm wondering if Yoshi will have some more changes to him in Brawl. It took a while to adjust to him in melee.
TheCatPhysician
06-10-2007, 12:52 AM
If Aniki can beat Ken with Link, anyone can beat anyone with Link
There also really aren't many gaurnteed combos in smash, a lot of it has to do with making it up as you go or doing what you like to do. With Link, the grab combos actually work once they're in, every time unless your opponent has a very quick recovery
But yeah, still working on it, thanks for the advice
Aniki is exceptionally amazing though. im just saying it really is a lot harder than most people would think to do well in tourneys with link. nobody in america wins competitive tourneys with link.
i wont say if smash has a lot of guaranteed combos compared to other fighters because I dont play any other fighting games competitively, but just because you made up a combo as you were going along doesn't mean it was escapable. i can say though, that link definetely doesn't have the biggest combos in smash.
Broken
06-10-2007, 01:20 AM
They've already stated that they're really working on getting the game online, but it has to be lag free
Anyways, HAL is a high quality developer, believe in them
P.S: Link Guide in Development by Me, hmm hmm hmm (http://www.shoryuken.com/wiki/index.php/Link_%28SSBM%29)
It's about time someone started adding to that Wiki. Good stuff! I've always wondered how to do some of those throw combos.
Geoffrey Taucer
06-10-2007, 01:38 AM
The application of eggs is not really the same as using Falcos laser, and they aren't necessarily meant to hit always the opponent.
Either way, I haven't touched or looked at the game in ages, and my skill level at the game has always kind of been right on the cusp of really good, and just a casual player, so what do I know?
I'm wondering if Yoshi will have some more changes to him in Brawl. It took a while to adjust to him in melee.
I think they should stop trying so hard to make Yoshi suck. He has the potential to be a very good character, if it weren't for stupid and deliberate steps taken to make him suck. Not being able to jump right out of a shield, for example.
Dr. Wilhelm
06-10-2007, 02:13 AM
I think they should stop trying so hard to make Yoshi suck. He has the potential to be a very good character, if it weren't for stupid and deliberate steps taken to make him suck. Not being able to jump right out of a shield, for example.
Here's hoping for better things from Yoshi in Brawl.
I, on the other hand am really looking forward to seeing how DK is going to be. I don't even know why, I only used him from time to time in Melee...
The Author
06-10-2007, 02:43 AM
Just throwing an idea out there, but what if Link had an alternate wolf form?
Arek the Absolute
06-10-2007, 02:45 AM
Damn you RD. You know exactly what you just did there.
The Author
06-10-2007, 02:46 AM
Damn you RD. You know exactly what you just did there.
You probably said: "Man, that would rock" but then you started fearing the disappointment.
Shining Mirage
06-10-2007, 02:54 AM
Hmm, I wonder if Luigi will suck as per usual...
...or will I have to weave through all of the Mewtwo, Mr. Game & Watch, Ganondorf and Peach players to slightly prove his worth...
Hmm...
atmuh
06-10-2007, 02:55 AM
luigis fair is a sick move
Arek the Absolute
06-10-2007, 02:56 AM
You probably said: "Man, that would rock" but then you started fearing the disappointment.
more like starting another horrible speculation discussion/argument
Shining Mirage
06-10-2007, 02:57 AM
luigis fair is a sick move
But in order to use it, you'd have to get in close to two or three other brawling players to use its effectiveness. And on top of that, it leaves a huge opening...
...if you miss.
atmuh
06-10-2007, 02:59 AM
its really quick
not much of an opening
definitely not as much as others
and i was talking about competitive 1 on 1
Arek the Absolute
06-10-2007, 03:09 AM
tier speak and move efficiency is a stupid discussion if you are talking about a ffa
ILLiterate
06-10-2007, 03:23 AM
Hmm, I wonder if Luigi will suck as per usual...
...or will I have to weave through all of the Mewtwo, Mr. Game & Watch, Ganondorf and Peach players to slightly prove his worth...
Hmm...Mewtwo can be deadly in the right hands, I've gotten my ass served in tournaments, Ganondorf is a widely used tournament character with good results, Peach is top tier
Yeah know what you're talking about, the second best player in all of the state of Washington uses Luigi (Ka-Master (http://www.youtube.com/watch?v=DJmagsD6_1U))
If you think he's just playing against crappy people, he's playing against people like Eggz and Silent Wolf, west coast pros
Basically if you want to use a character well enough in tournament play, you'll figure out a way how
Aniki is exceptionally amazing though. im just saying it really is a lot harder than most people would think to do well in tourneys with link. nobody in america wins competitive tourneys with link.
i wont say if smash has a lot of guaranteed combos compared to other fighters because I dont play any other fighting games competitively, but just because you made up a combo as you were going along doesn't mean it was escapable. i can say though, that link definetely doesn't have the biggest combos in smash.
Yes Aniki is amazing, and it is hard to do well in a tournament, no matter what character you're using, I just want to give out the hope that yeah, anything is possible
Literally every big 2D fighting game depends on combos, this one does to, but those once you start a combo, you really can't get out. In this one, different characters can escape from different combos, so one that might work for one person won't for another. I basically want people to put some originality into how they play and not completely rely on a single style, because if you're a clone, how can you beat the original?
Link does have big combos though, I'd have to say out of every combo in the game, that isn't infinite, his grab combos give out some of the biggest damage and knockback while guaranteeing that they will work
I completely see what your saying, but if everyone played the same, I'd be much less interested in this game, I'd rather promote individuality. Having said that I also realize that some things such as SHFFLing are things everyone should do. Still, when you play a different person in Smash in a tournament, they almost always feel unique, and that's something compared to the thousands of Yun players in 3s that just play exactly alike
Dunther
06-10-2007, 03:43 AM
No one uses DK or Bowser...I hope they will be more good in Brawl...
atmuh
06-10-2007, 03:54 AM
no one uses bowser HAHAHAHAHAHA
http://www.youtube.com/watch?v=R9_YZstuzAs
k
anne amère
06-10-2007, 04:00 AM
oh yeah well nemesis is latin for no one HA HA HA
actually no it's not but FUCK YOU
HA HA HA
ILLiterate
06-10-2007, 04:03 AM
No one uses Bowser...
Say that to Gimpyfish (http://www.youtube.com/watch?v=W-qHwOYIAJw) leader of the Koopacalypse (http://www.youtube.com/watch?v=YbKWcU6_v8U)
No one uses DK...
Welcome to the Jungle (http://www.youtube.com/watch?v=vVKdmXjWnKU) say hi to Captain Jack (http://www.youtube.com/watch?v=zM0gbNfd6Dg) while you're there
Arek the Absolute
06-10-2007, 05:16 AM
Wow, whoever said that noone uses dk is very uneducated.
Theory of Nonexistence
06-10-2007, 06:01 AM
DK is a half pint in a box of marshmallows! LOL
DK is a half pint in a box of marshmallows! LOL
Not if the King gets a full house XD
friendlyHunter
06-10-2007, 06:23 AM
Wow, whoever said that noone uses dk is very uneducated.
Your implied defenition of "education" ingruiges me...
Anyway, I'm up for speculating about certain specifics, certainly surrounding speculative stages and sizes of said stages, speculative Super Smash spectator sounds, and specifically speculating a spontatneous spill of special Super Smash info surrounding a specific and special member of a certian small spiney species, Sonic. Also certain speculation surrounding Samus' space suit will certainly suppliment said thread, but I sorely fear and dread towards being intellecually dead this thread does head.
That's it, I'm outta here.
Thylacine
06-10-2007, 08:06 AM
I have to ask: Would people be terribly disappointed if Sonic were not in SSB:B? I'm starting to wonder. I haven't heard any mention of Sonic other than fan-fueled interest.
cobaltstarfire
06-10-2007, 08:28 AM
While it'd be nifty if Sonic (and Tails, and Knuckles) showed up, I wouldn't feel terribly disappointed over it if they didn't.
Maybe some of the more....fanatical sorts will, but it doesn't seem like something that would start a riot.
I'd like to see Mewtwo come back, with improvements to make him a little more playable. He was kind of fun to use.
Theory of Nonexistence
06-10-2007, 08:29 AM
Not if the King gets a full house XD
haha, from the weretiger that produces light :p
Dunther
06-10-2007, 09:20 AM
Woah..finally some videos of professional use of DK and Koopa :O
haha, from the weretiger that produces light :p
Thats not a lightbulb, thats my auntie! Butter and eggs! BUTTER AND EGGS!!!!
Aninymouse
06-10-2007, 04:31 PM
Aniki is exceptionally amazing though. im just saying it really is a lot harder than most people would think to do well in tourneys with link. nobody in america wins competitive tourneys with link.
i wont say if smash has a lot of guaranteed combos compared to other fighters because I dont play any other fighting games competitively, but just because you made up a combo as you were going along doesn't mean it was escapable. i can say though, that link definetely doesn't have the biggest combos in smash.
My my my, has someone so quickly forgotten about The Germ (http://youtube.com/watch?v=ld4jb9Z9OYA)?
As the other videos (and this one) should have shown you by now, in melee at least, where there's a will, there's a way. The tier system has it's purpose in that it helps quantify in the most general terms what characters are largely better than others at certain things. Where that lier list will deceive you is when a turely talented player comes along with a passion for Mewtwo, or Yoshi, or Bowser, or whoever. Arguably, it takes a greater ammount of skill to learn how to counter "higher tier" characters with "lower tier" ones, though like anything else it's all a matter of skill, memorization and practice. After all, another truely talented player could indeed have a hard on for Captain Falcon and go on to possibly usurp some of the theoretical players I described earlier.
If every matchup was more or less decided from the start based on what character you picked then melee would be a cold, hard peice of shit. But it's not, thanks to the afformentioned (by another fine poster) efforts of HAL, "The Team," Sakurai and Nintendo. Brawl will never be worse than melee. Nintendo is funding this thing out their asses.
I'm fucking excited. Guess I'll watch some more melee vids...
ILLiterate
06-10-2007, 09:10 PM
We did talk about The Germ (I personally don't care much for his wigger self and one of these days I'll get him to Link ditto with me if I ever see him), just Aniki has plenty of videos of beating Ken
He didn't say it was impossible, but he said it was very hard to win a tourney with Link (truth)
I already posted my piece on what he said, but yes it's always possible to win against anyone using anyone
Airwalker
06-10-2007, 10:07 PM
I have to ask: Would people be terribly disappointed if Sonic were not in SSB:B? I'm starting to wonder. I haven't heard any mention of Sonic other than fan-fueled interest.
I would be a little disappointed that he is in an Olympic game with Mario and not Smash Brothers as well.
atmuh
06-10-2007, 10:27 PM
sonic is not necessary
get over it
Aninymouse
06-10-2007, 10:41 PM
sonic is not necessary
get over it
Honestly, I agree. Sure, it would be cool to see Sonic and Mario go at it again one more time before burying the hatchet on the DS, but my $50 is not going to hinge on the blue blur's inclusion or exclusion. Far from it.
Hell, as far as I'm concerned, I'm already sold.
TBH if we get another 3rd party character besides Snake, I'd want it to be a Belmont, a Megaman or Geno long before Sonic.
Geoffrey Taucer
06-10-2007, 11:38 PM
I don't think Sonic would work well in a Smash game.
But then, who could have forseen Falcon or Fox working in a smash game?
supremespleen
06-10-2007, 11:42 PM
Belmont > Sonic
Geoffrey Taucer
06-11-2007, 12:08 AM
I think Marina from Mischief Makers would make a great addition. It's unlikely to happen, though.
Dunther
06-11-2007, 01:36 AM
Viewtiful Joe would work perfectly...
The Author
06-11-2007, 01:59 AM
I think Marina from Mischief Makers would make a great addition. It's unlikely to happen, though.
You just made me want to shake shake shake.
Makai
06-11-2007, 02:00 AM
Viewtiful Joe would work perfectly...
Explain how he could slow down/speed up time without seriously affecting gameplay.
FuriousFure
06-11-2007, 02:21 AM
Explain how he could slow down/speed up time without seriously affecting gameplay.
two words, Final Smash.
have time slowdown for thirty secs. and you could do some real damage to them. it would just be like in practice mode, with you could slowdown time. then when the slowing ends the people fly with the force you applyed. so everyone would just fly in all directions.
cool idea. VJ would be sweet.
Geoffrey Taucer
06-11-2007, 03:39 AM
You just made me want to shake shake shake.
Actually, come to think of it, Teran would make a better addition than Marina, since he has punches and kicks instead of just throws.
The Author
06-11-2007, 03:45 AM
two words, Final Smash.
have time slowdown for thirty secs. and you could do some real damage to them. it would just be like in practice mode, with you could slowdown time. then when the slowing ends the people fly with the force you applyed. so everyone would just fly in all directions.
cool idea. VJ would be sweet.
Even better, your attacks change his speed from a fast Captain Falcon to a slow Ganondorf depending on whether you are forward B or backward B.
The Mutericator
06-11-2007, 04:13 AM
Belmont > Sonic
After playing Richter Mode in Portrait of Ruin, I've come to realize exactly how well Richter Belmont would work in Smash. It's almost creepy. Up-B as his upward-knife jump (Up and L in PoR, D+U+Jump in SotN), Forward-B as the Vampire Killer (held a la Sheik's chain whip in Melee), Down-B could be any number of sub-weapons - the Holy Water and Cross and Bible come to mind immediately, but even the Bible could work.
Or move the VK over to the Smash attacks and make For-B his Knife throw or Cross or the dash move he can do (the one where the cross spins over him while he dashes through pretty much everything).
And for the Final Smash? Why, the Grand Cross (Cruz, if you insist) of course!
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