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Ramaniscence
06-11-2007, 04:22 AM
Hey guys guess what:

Any character they want to work in Smash would work in Smash.

Snake was hardly the ideal character, but it works.

Kirby has Jigglypuff was hardly an ideal character, but he works.

Donkey Kong never did anything but run and jump, but he works.

Ice Climbers? I mean seriously.

It really doesn't "how well" anyone would work. If they WANT to put them in the game, they will, and it'll work.

Also: Richter Belmonte is effing broke AT LIFE.

Most Belmontes = run, whip, jump.

Ricther = DASH, SLIDE, RAZOR THING, UPPERCUT, RAIN HOLY WATER, SHOOT GIANT CROSS, OPEN GIANT BIBLE...

I mean the dude is cool and all, but seriously....broke. Chris & Trevor beat Dracula without ANY of that shit.

Imagery
06-11-2007, 04:29 AM
Donkey Kong never did anything but run and jump, but he works.

uh did you ever PLAY dkc?

I mean he was at least throwing barrels n slammin ground n shit

cobaltstarfire
06-11-2007, 05:05 AM
Arr, I think his point is that a lot of characters in their original games didn't have as developed a move set as they got for smash. Most characters start pretty simple with just being able to jump on stuff to kill it or throw things around. In DKC all DK could really do was jump on stuff, throw barrels, roll, or do that ground pound thing, which is much less than he does in smash. :3

So I'm not really so sure if saying "x character just wouldn't work" can hold an argument for most any characters they'd consider to go into smash. It seems to have been pretty easy so far to expand on all the different characters fight styles without it seeming awkward to the character.

How many times did I say "character" in this post now x.x

Strike911
06-11-2007, 06:11 AM
So I'm not really so sure if saying "x character just wouldn't work" can hold an argument for most any characters they'd consider to go into smash. It seems to have been pretty easy so far to expand on all the different characters fight styles without it seeming awkward to the character.

Well said and I agree 150%.

atmuh
06-11-2007, 06:15 AM
just to clarify i didnt say sonic would work i said he is not a necessity

Rambo
06-11-2007, 06:31 AM
TBH if we get another 3rd party character besides Snake, I'd want it to be a Belmont, a Megaman or Geno long before Sonic.
Geno...Geno...Geno!

Oh man. I would be so content If geno was in it. Although if he had the Beam move he'd just rip through everyone with 999 dmg. Man that was rigged.


Anyway, Geno was the name of the doll. His real name was like... !(star)(heart)(quarter note) .. it was just too difficult to pronounce. :-P

ILLiterate
06-11-2007, 06:53 AM
Geno is owned by Square Enix, and they are quite the douchebags, so I bet it would be much easier to get the rights to Simon Belmont (already have Konami on board) and Mega Man (Capcom would kill to put him in) instead of paying crazy money to get rights to Geno

But anything can happen

FuriousFure
06-11-2007, 08:15 AM
when did luigi ever, ever karate chop someone in a game that's not SSBM?





in mid-air no less.




~ice climber spinoff~ Mario and Luigi:PiT

atmuh
06-11-2007, 08:59 AM
http://www.smashbros.com/en_us/characters/images/fox/fox_070611d-l.jpg

glad to know he still has that move
i would hope the mines on his belt arent replacing the shine...

ILLiterate
06-11-2007, 09:07 AM
That was my guess, but at least this time it looks crazy shorter

atmuh
06-11-2007, 09:36 AM
hard to tell from that angle

CE
06-11-2007, 01:13 PM
Also: Richter Belmonte is effing broke AT LIFE.

Most Belmontes = run, whip, jump.

Ricther = DASH, SLIDE, RAZOR THING, UPPERCUT, RAIN HOLY WATER, SHOOT GIANT CROSS, OPEN GIANT BIBLE...

I mean the dude is cool and all, but seriously....broke. Chris & Trevor beat Dracula without ANY of that shit.

Julius also has it.

Julius for Brawl.

eternal Zero
06-11-2007, 01:24 PM
Actually, DK does less than he did in DK64. He lacks his gun and all those other wacky moves. So this kinda shuts down your "give them movesets that don't fit the character."

The Author
06-11-2007, 01:35 PM
ICE CLIMBERS

...

...

FOX


Hell, Zelda.

Seriously, they add moves, remove some, and tweak others. Most characters are a possibility in brawl. From Captain Olimar to Tom Nook.

Move set for Tom Nook

for B Slingshot
down B Shovel
up B Fishing rod (like an upward grappling hook)

Final Smash: Makes a house drop on the map (like a super wide snorlax)

Ero Elohim
06-11-2007, 01:38 PM
Final Smash: Mah Leg-benders! (http://www.vgcats.com/comics/?strip_id=169)

F-f-f-f-fixed.

Ramaniscence
06-11-2007, 01:41 PM
Julius also has it.

Julius for Brawl.

Ya'know, if that's true, then every Belmonte AFTER Juste has extra special powers...


...which, I guess kind of makes sense.

The Author
06-11-2007, 02:04 PM
Ya'know, if that's true, then every Belmonte AFTER Juste has extra special powers...


...which, I guess kind of makes sense.

Wasn't Juste's generation the one when the Belnaldes bloodline got mixed in the Belmont bloodline?


Its WIKIPEDIA time

Trevor married Sylpha. Most of the bloodline has magic in it, Juste was the first one to use it, I guess. Richter was the son or grandson of Juste.


...

This is way too pointless for me to spend more time on that topic.

supremespleen
06-11-2007, 02:24 PM
One of the things I wish they would bring back from SSB classic is the unique character spawns.

Dexie
06-11-2007, 02:37 PM
One of the things I wish they would bring back from SSB classic is the unique character spawns.

Seconded. Highly seconded.

Geoffrey Taucer
06-11-2007, 03:56 PM
Juese Belmont for SSBB!

The Mutericator
06-11-2007, 04:04 PM
Juese Belmont for SSBB!

nananananaaanaananaaanaa

The Author
06-11-2007, 04:05 PM
Why isn't there more Sonia Belmont love?

...

oh...

right...

Carry on.

cobaltstarfire
06-11-2007, 04:43 PM
Actually, DK does less than he did in DK64. He lacks his gun and all those other wacky moves. So this kinda shuts down your "give them movesets that don't fit the character."

Uh, I'm pretty sure DK64 came out AFTER SSB by a couple of months.

And really now, DK wasn't all that different in DK64 from any other thing in the past. Yeah he learns some special abilities, playing an instrument, throwing bombs, and so on. But his core play is still pretty similar to when he was in DKC, and the way he acts in smash still fits his character even if he isn't hurling explosive oranges or shooting people in the face with a coconut gun.

Oh and, hey look fox is in the game! :tomatoface:

Nice to get a close up though, he doesn't look too bad if you ignore his wonky shaped head.

Scufo
06-11-2007, 04:48 PM
Well, so much for Fox always having his pistol out. I'm thinking his moveset is will be largely the same as before.

Drack
06-11-2007, 05:24 PM
http://www.smashbros.com/en_us/characters/images/fox/fox.jpg
That looks like a mine on his belt.

atmuh
06-11-2007, 05:43 PM
said that already

eternal Zero
06-11-2007, 05:52 PM
It's probably the tool/item he uses to activate his reflector. It's also a probability that they made it so that he can only reflect one direction? I doubt it because the reflector wasn't -too- overpowered in my opinion.

Drack
06-11-2007, 05:55 PM
It's probably the tool/item he uses to activate his reflector. It's also a probability that they made it so that he can only reflect one direction? I doubt it because the reflector wasn't -too- overpowered in my opinion.

Good thinking there, the reflector and the "mine" are both hexagon shaped.

eternal Zero
06-11-2007, 06:00 PM
It also glows with the same color which put on the idea in the first place. Also couple that with the fact that I don't think the recurring characters are going to have many changes to their movesets.

Broken
06-11-2007, 06:20 PM
nananananaaanaananaaanaa

This Belmont's too cool to fight Dracula.
Put down whip and equip spatula.

Anyone have any tourney's coming up in Melee anytime soon? My local large scale tournament was cancelled this year, so I'm pretty mad about that. I'll see if I can work something out and have my own tourney at a public venue.

KakTheInfected
06-11-2007, 06:22 PM
I've actually started to like Fox's Command look over his old one. It really does grow on you after awhile.

supremespleen
06-11-2007, 06:32 PM
I've actually started to like Fox's Command look over his old one. It really does grow on you after awhile.Even so, I hope they don't give Falco the new look. He goes from badass to weirdass in that character design change.

Hum4n After All
06-11-2007, 07:19 PM
I've actually started to like Fox's Command look over his old one. It really does grow on you after awhile.

I don't know about liking it over his old look, but I eventually accepted his new look.
Nothing is better than his SNES/N64 look.
Well uh face wise.

Drack
06-11-2007, 07:23 PM
I still don't like it. It's as if Fox got his head chopped off and regenerated it wrong.

FuriousFure
06-11-2007, 07:35 PM
One of the things I wish they would bring back from SSB classic is the unique character spawns.
I KNOW! also seconded (thirded?) with great vigor!

Dunther
06-11-2007, 07:38 PM
I think the best Fox is the one from Adventures.

supremespleen
06-11-2007, 08:21 PM
This may have been noted previously, but I bet Captain Olimar will show up in this. Pikmin is a Ninty franchise that has yet to show up in an SSB game, and there are a lot of fun things Olimar could do with Pikmin for moves.

Final_metroid
06-11-2007, 08:29 PM
I don't think so, using it would be hard to come up with an array of moves for olimar, as well as trying to not make it excrutiating by overflooding the screen with pikmin

Zup
06-11-2007, 08:34 PM
Plus, Olimar's an inch tall. That doesn't bode well against characters like Bowser.

cobaltstarfire
06-11-2007, 08:38 PM
It might be intersting if there was pikmin items though neh?

TheCatPhysician
06-11-2007, 08:46 PM
This Belmont's too cool to fight Dracula.
Put down whip and equip spatula.

Anyone have any tourney's coming up in Melee anytime soon? My local large scale tournament was cancelled this year, so I'm pretty mad about that. I'll see if I can work something out and have my own tourney at a public venue.

yeah, pretty much the entire month of july is going to be a smash road trip for team alaska. we're going from alaska through canada where we'll stop with smashers along the way, then to indiana for fc next, then back to california for oc3.

if anyone from ocr is going to either of these tourneys let me know

also we might go to evo west after oc3 since it's close and a week after but right now we're thinking probably not because it would be hard to find housing for that long and everything

The Derrit
06-11-2007, 08:53 PM
Man I wish I was... me and my friends are the only smashers in our area and it would be so much fun to go test skills, but its not likely to happen. Unless one of us uses boozer and just punches our opponents in the faces. Then we'd win for sure. Anyhoo, good luck!

TheCatPhysician
06-11-2007, 09:01 PM
thanks, btw are you sure you're the only ones in your area? you can check here: http://www.smashboards.com/forumdisplay.php?f=89

eternal Zero
06-11-2007, 09:06 PM
In Olimar's defence. Kirby is only 6 inches tall. The characters aren't to scale at all, so he could easily be a character if they wanted to make him one.

The Mutericator
06-11-2007, 10:41 PM
This Belmont's too cool to fight Dracula.
Put down whip and equip spatula.

Doesn't fight Dracula, only makes pancakes!
Would be the hero, he's four and a half decades laaate!

I know a lot of people are gonna dislike me for saying this, but I hope they nerf Fox and Falco. It gets on my nerves because two of my friends and I all own our own copies of Melee and have played for years, and none of us play Fox or Falco, and then we have another friend, who owned the original but never had a Cube, who can still put up a great fight just by picking Fox or Falco.

Mind you, my two best characters are Samus and Marth, with Falcon a distant third. One friend plays Pikachu ("Pimpachu") with unnerving awesomeness, and the other plays Link and Marth. No one wavedashes, all three of us have clocked hundreds of hours on each of our games, and yet our Fox-toting friend can still more than just keep up with us.

Sorry. We just played a couple of days ago and it started to get on my nerves after a while. I just hope we have a substantially different tier set than last time.

Effector
06-11-2007, 11:00 PM
...I don't think the recurring characters are going to have many changes to their movesets.

This saddens me greatly. We've been seeing the same basic moves for characters like Fox and Captain Falcon for two games. Years. I was really hoping for a full redesign for all the characters. But after looking through the updates, I'm getting the feeling this will be much of the same stuff as a base, with the new stuff piled on top. No real game mechanic change.

My greatest wish is that Sakurai somehow does something that makes this game utterly distasteful to tourney players. I absolutely hate the wavedashing, bair, etc. stuff that gets thrown around. Brawl is not being made for you - it's being made for the other 95% of Melee players who enjoyed what the game is actually about.

Flame me if you want, but I just think the tourney players miss the point of the game.

supremespleen
06-11-2007, 11:17 PM
My greatest wish is that Sakurai somehow does something that makes this game utterly distasteful to tourney players. I absolutely hate the wavedashing, bair, etc. stuff that gets thrown around. Brawl is not being made for you - it's being made for the other 95% of Melee players who enjoyed what the game is actually about.

Flame me if you want, but I just think the tourney players miss the point of the game.I totally concur. I hate those little "exploits" or whatever the hell you want to call them. It's the same for Pokemon and effort values, Mario Kart and snaking. The HARDXCORE gamers spend assloads of time messing with these things and rape nonstop. The players who don't want to figure out the numbers behind the game or how to take advantage of the mechanics get the fun ruined for them. Luckily, I don't have any obsessed friends that do that sort of thing.

Now the gamers that do all these things will bitch at me because "I'm just too lazy to learn how to do it"

The Mutericator
06-11-2007, 11:23 PM
I totally concur. I hate those little "exploits" or whatever the hell you want to call them. It's the same for Pokemon and effort values, Mario Kart and snaking. The HARDXCORE gamers spend assloads of time messing with these things and rape nonstop. The players who don't want to figure out the numbers behind the game or how to take advantage of the mechanics get the fun ruined for them. Luckily, I don't have any obsessed friends that do that sort of thing.

Now the gamers that do all these things will bitch at me because "I'm just too lazy to learn how to do it"

I might as well throw my chip on the pile and admit the same thing - I've nothing wrong with Melee or Brawl being played competitively, so long as none of my friends try to pull that stuff on me, but if this is gonna be online... I just hope they catch every single possible exploit before it happens and actually fix it.

Sir_NutS
06-11-2007, 11:27 PM
I just hope they catch every single possible exploit before it happens and actually fix it.

hahahaha.

ha.

atmuh
06-11-2007, 11:33 PM
youre just too lazy to learn how to do it

Broken
06-11-2007, 11:40 PM
This saddens me greatly. We've been seeing the same basic moves for characters like Fox and Captain Falcon for two games. Years. I was really hoping for a full redesign for all the characters. But after looking through the updates, I'm getting the feeling this will be much of the same stuff as a base, with the new stuff piled on top. No real game mechanic change.

My greatest wish is that Sakurai somehow does something that makes this game utterly distasteful to tourney players. I absolutely hate the wavedashing, bair, etc. stuff that gets thrown around. Brawl is not being made for you - it's being made for the other 95% of Melee players who enjoyed what the game is actually about.

Flame me if you want, but I just think the tourney players miss the point of the game.

Please don't start this shit again. It's old. Like I've already said, leave your complaints with the tournament community in Smashboards or some other place where you think people will care. If you don't like competition, don't play fighting games.

Eulogic
06-11-2007, 11:49 PM
Flame me if you want, but I just think the tourney players miss the point of the game.

So the people who play the game the most miss the point? You guys are retarded if you think wavedashing gives a player that big of an advantage. What gives a person who wavedashes an advantage is the fact that they've played the game a shit ton.

To make the game distasteful to tournament players, you'd have to make the outcome of each game virtually random. Don't get me wrong, I like Mario Party, but I'd prefer to keep that out of my Smash.

EVs in Pokémon were never a glitch or an exploit (not to mention that they take virtually no time to learn and take advantage of), and I'm not convinced wavedashing is in Smash. And it doesn't even really give that huge an advantage to those who do it. It just gives you more options while you are playing, which, in my opinion, makes the game more fun.

The Mutericator
06-11-2007, 11:57 PM
hahahaha.

ha.

I'm specifying because of the old talk about how wavedashing was actually noticed by playtesters but left in the game regardless.

supremespleen
06-12-2007, 12:02 AM
Please don't start this shit again. It's old. Like I've already said, leave your complaints with the tournament community in Smashboards or some other place where you think people will care. If you don't like competition, don't play fighting games.YEAH
DON'T TALK ABOUT SUPER SMASH BROTHERS BRAWL IN A THREAD ABOUT IT
IN A GAMING FORUM
CHRIST

Arek the Absolute
06-12-2007, 12:11 AM
Plus, Olimar's an inch tall. That doesn't bode well against characters like Bowser.
Kirby is 8 inches tall. What is your point?

By the way, to those of you that are complaining about tournament players beating you and you guys having no chance cause you don't know the moves, either practice said moves or don't play against tournament players.

Very simple.

In other words, play casuals and stop bitching.

Effector
06-12-2007, 12:24 AM
If you don't like competition, don't play fighting games.

What? Who said anything about competition? I'm against taking the spirit of competition (good) to the extreme where you don't have fun with the game. Having a little competition between friends can lead to a great time. Exploiting silly glitches (and yes, wavedashing is a glitch - clearly never meant to be a legitimate technique from the beginning) to win isn't what any Nintendo game is about - EVs in Pokemon, snaking in Kart, or any of the already mentioned things in SSB.

Nintendo has said again and again that they make games for people to have fun. I think people forget that when they immerse themselves in that totally competitive attitude.

Eulogic
06-12-2007, 12:26 AM
What? Who said anything about competition? I'm against taking the spirit of competition (good) to the extreme where you don't have fun with the game. Having a little competition between friends can lead to a great time. Exploiting silly glitches (and yes, wavedashing is a glitch - clearly never meant to be a legitimate technique from the beginning) to win isn't what any Nintendo game is about - EVs in Pokemon, snaking in Kart, or any of the already mentioned things in SSB.

Wavedashing is easy, fun, and in no way ensures a win. EVs are extremely easy to understand unless you are literally mentally retarded and take very little time to actually implement.

Stop being a bitch. Basically, you want the game to be Mario Party.

Arek the Absolute
06-12-2007, 12:28 AM
EVs is NOT a glitch in Pokemon you idiots.

And who said that competitive games are not fun? I have a blast playing against EasyP and Ibanez in Garou and in SF3A and we are playing strongly competitively.

Stop complaining about your inability to grasp things that other players find easy.

Learn the shit and stop complaining.

Shit, lets instead call this game "happy fun time: hugs for all" instead, since you patsies are whining so god damn much.

Effector
06-12-2007, 12:40 AM
Stop complaining about your inability to grasp things that other players find easy.

Learn the shit and stop complaining.

What the hell? This is exactly what spleen was talking about - you automagically assume I don't know how to do these "tricks". I understand EVs and I've wavedashed in Melee. But that doesn't mean I want to ruin my gaming experience with these things. Just because you can do something advanced doesn't mean that it will make the game more fun.

I play games for fun - not be better than the next guy. So stop assuming that because I don't, I can't. Insulting my intelligence is juvenile.

Forget, this is stupid to argue about. So, uh, how about Fox's new (ugly) face? :whatevaa:

Red Shadow
06-12-2007, 12:40 AM
What? Who said anything about competition? I'm against taking the spirit of competition (good) to the extreme where you don't have fun with the game. Having a little competition between friends can lead to a great time. Exploiting silly glitches (and yes, wavedashing is a glitch - clearly never meant to be a legitimate technique from the beginning) to win isn't what any Nintendo game is about - EVs in Pokemon, snaking in Kart, or any of the already mentioned things in SSB.

Nintendo has said again and again that they make games for people to have fun. I think people forget that when they immerse themselves in that totally competitive attitude.
You've errantly skipped over a really simple concept. Tourny players may just play the way they do because they have fun that way. Ever think of that?

I think most of the crazy advanced shit is stupid too, but that's not to say I think those who like it ought not.

Arek the Absolute
06-12-2007, 12:43 AM
What the hell? This is exactly what spleen was talking about - you automagically assume I don't know how to do these "tricks". I understand EVs and I've wavedashed in Melee. But that doesn't mean I want to ruin my gaming experience with these things. Just because you can do something advanced doesn't mean that it will make the game more fun.

I play games for fun - not be better than the next guy. So stop assuming that because I don't, I can't. Insulting my intelligence is juvenile.

Forget, this is stupid to argue about. So, uh, how about Fox's new (ugly) face? :whatevaa:

THEN DON'T
Note: I also said, play casuals, since you whiny ass crybabies are too full of your opinion that games should be "fun".

I will have fun with the game competitively, and you can have fun with it in your own way.

supremespleen
06-12-2007, 12:48 AM
I think most of the crazy advanced shit is stupid too, but that's not to say I think those who like it ought not.no people have to have fun the same way i have fun

ps i never said evs were a glitch. it's just numbers stuff i don't want to involve myself with while playing a game

Broken
06-12-2007, 12:49 AM
YEAH
DON'T TALK ABOUT SUPER SMASH BROTHERS BRAWL IN A THREAD ABOUT IT
IN A GAMING FORUM
CHRIST

Way to take that completely out of context. The first thig I said was "don't start this shit again" as in, don't start the whole "competition/ tourney- good or bad?" debate. It's illegitimate and really isn't about SSB. Talk about the game all you want, but talking about whether or not you like how other people play the game is a moot point. So, drop it.

atmuh
06-12-2007, 12:50 AM
What the hell? This is exactly what spleen was talking about - you automagically assume I don't know how to do these "tricks". I understand EVs and I've wavedashed in Melee. But that doesn't mean I want to ruin my gaming experience with these things. Just because you can do something advanced doesn't mean that it will make the game more fun.

I play games for fun - not be better than the next guy. So stop assuming that because I don't, I can't. Insulting my intelligence is juvenile.

Forget, this is stupid to argue about. So, uh, how about Fox's new (ugly) face? :whatevaa:

its been said before
but
shut up

Eulogic
06-12-2007, 01:31 AM
this thread has never had good discussion

the original smash thread at least had maybe ten pages of it

The Mutericator
06-12-2007, 01:32 AM
The thing is, though, this whole wavedashing thing is relevant to Brawl - because Brawl is online. Much like racing against snakers in Mario Kart DS, they probably won't build in an option to not go up against people who use it (wavedashing or whatever little trick people might come up with to replace it), meaning we casual players will have to deal with tourney players.

Naturally people like to play online to get better scores and stuff, but that's why I'm hoping there aren't any advantage-granting exploits like wavedashing left in Brawl - if I go online looking for some good fun, I don't want to have to go against someone who spent a dozen extra hours on the game to learn some trick that grants him an advantage unexpected by the developers. I'm okay if he's practiced more or just better than me, but if it's because he's using something like wavedashing, count me out.

supremespleen
06-12-2007, 01:47 AM
The thing is, though, this whole wavedashing thing is relevant to Brawl - because Brawl is online. Much like racing against snakers in Mario Kart DS, they probably won't build in an option to not go up against people who use it (wavedashing or whatever little trick people might come up with to replace it), meaning we casual players will have to deal with tourney players.

Naturally people like to play online to get better scores and stuff, but that's why I'm hoping there aren't any advantage-granting exploits like wavedashing left in Brawl - if I go online looking for some good fun, I don't want to have to go against someone who spent a dozen extra hours on the game to learn some trick that grants him an advantage unexpected by the developers. I'm okay if he's practiced more or just better than me, but if it's because he's using something like wavedashing, count me out.Not to be a flip flopper, but wavedashing certainly doesn't take dozens of hours. Guys like us'll just have to adapt.

Dhsu
06-12-2007, 01:48 AM
I think someone using wavedashing means he practiced more and is just better than you.

KakTheInfected
06-12-2007, 01:49 AM
So, I'm not gonna bother reading why this started but wavedashing will probably be fixed in Brawl, unless someone has already shown otherwise.

Dunther
06-12-2007, 01:59 AM
I think that the creators of this game don't want to do a game were you can do a wavedash or similar...the characters have a speed...wavedash increase it.

Arek the Absolute
06-12-2007, 02:06 AM
I am pretty sure Mario wavedashed in the May 2006 trailer, so you patsies might as well not buy the game now.

Geoffrey Taucer
06-12-2007, 02:08 AM
What the hell? This is exactly what spleen was talking about - you automagically assume I don't know how to do these "tricks". I understand EVs and I've wavedashed in Melee. But that doesn't mean I want to ruin my gaming experience with these things. Just because you can do something advanced doesn't mean that it will make the game more fun.

I play games for fun - not be better than the next guy. So stop assuming that because I don't, I can't. Insulting my intelligence is juvenile.

It is a widely known fact that as soon as one learns to wavedash, the game instantly ceases to be fun. Nobody who plays in tourneys actually enjoys the game.

:roll:

I had more or less quit playing melee a few years ago without even knowing of the existance of wavedashing or any other advanced techniques. When I learned about them, I got back into the game, learned the tricks, and I know play it daily. These advanced tactics are an additional challenge! Challenges are what make games fun. I have a lot more fun with the game now that my brother and I have learned these advanced techniques, primarily because it makes the game so much faster and more exciting.

If you don't like wavedashing, don't do it. If you don't like playing against competetive-level players, don't do it. Nobody's faulting you for it. But seriously, you gotta be a real asshole to want these taken out just to piss off the people who enjoy them.

EDIT: I think what would be really cool would be if there was an option to turn advanced techniques such as wavedashing on and off. That way people who think it somehow ruins the game can completely deactivate it, and those of us who still want to be able to do it will still be able to do it.

friendlyHunter
06-12-2007, 02:09 AM
I think the biggest issue is not so much about exploits like wavedashing, but about how similar the game plays to Melee.

If Brawl plays too similarly to Melee, then some people online will have not "a dozen" more hours of experience behind them, but YEARS of Melee experience. And you might say that "if 95% of players are casual, what's the chance of playing against one of the 5% online?". It would be VERY likely, since that 5% would play 50 times more than the other 95%. That's what worries me...

BUT, it appears that while the Brawl characters' moves do look very similar to Melee, all the Melee "subtleties" that Melee pros have engraved in their brains will be thrown out the window, and Brawl will play, to them, like a a whole new game. Learning will begin from square 1 for ALL players.

It also appears, from the videos, that Brawl's gameplay is just plain better. It's almost as if they're trying to level the playing field - moves are faster, jumping is tighter - no more penalty for not knowing exactly what you're doing, for not thinking 3 or 4 moves ahead. It becomes a whole new game - let's just hope there aren't any dumb exploits in it.

What I'm also getting at is that the similarity between Melee's and Brawl's moves, from the looks of it, are mostly aesthetic. They LOOK the same, but chances are the subtleties and stuff that pros care about will be completely different. Heck, to the casual Brawl gamer, that little bit of casual Melee experience could even give you an advantage over the pros - you say "hey, I remember those moves", and use them the basic way you might have used them in Melee, or in Super Smash Bros. Heck, I always tried using my favourite SSB moves in Melee - they all got nerfed and became useless, but at least it made it a little easier to remember what moves NOT to do =p

But why then are the moves so aesthetically similar in Brawl? I think it's simply because HAL fell in love with the moves from SSB and Melee - hell, they're the guys who came up with them in the first place. I, and it seems a lot of us (or just a vocal bunch of us?) here would prefer new moves, ones that have more to do about the original games the characters came from (no, NOT SSB and Melee!). I mean, Smash Bros. DK is slow as hell and can't even roll... not the agile rolling-around guy I know from DKC =( And don't get me started on Samus and Mario again =p

One more tidbit: the new items seem to be aiming (pun not intended) to make the casual gameplay experience new and more interesting. Those who choose to play without items can forego that new element of the game. Everybody wins!


[Edit]
I have a lot more fun with the game now that my brother and I have learned these advanced techniques, primarily because it makes the game so much faster and more exciting.
They should be (and it appears are) making the game more fast and exciting WITHOUT annoying little tricks (or maybe there are new annoying tricks that make it even MORE fast? =P). That was Melee's main downfall in my opinion - not being "fast and exciting" enough for the casual player.

Arek the Absolute
06-12-2007, 02:13 AM
Just a note: DK is NOT slow.
Carry on.

KakTheInfected
06-12-2007, 02:13 AM
I'm not going to say wavedashing should be taken out. I know how to do it and yeah, I use it alot. Like snaking in Mario Kart DS, it's something you have to learn to use whether you like it or not if you want to be good.

But don't expect something that is obviously an exploit in game mechanics to make a return.

Broken
06-12-2007, 02:18 AM
When you factor in all the character's weights/speeds with wavedashing, things end up evening out in the end. Or at least it makes sense. Light fast characters usually have longer wavedashes, and heaver slower characters have shorter ones.

There are a few discrepencies, but all in all it works out like that. Anyone more knowledgeable about this feel free to correct me. This is just my personal experience.

Now, online play is a discussuion. In the realm of online play, I think it's important to understand that when certain games go online (ie. Street Fighter/SSB/ Heck, pokemon) there is a very apparent gap between good players and bad. It's just as if you played a random person at the arcade. There is a chance that he is sick at the game he happens to be playing and isn't just waiting at the machine for someone to beat him. You have to take that into account when you do online w/out a match making feature (Which I don't see Brawl having)

I'll admit when I play SF againt people online, I get beaten, badly. I don't really blame the game for this (although I do yell and scream a lot.) In the end, I just want to play something other than the sleazy, cheating , no-good, rotten computer and try to get better. I often feel like I'm not in the same league as my opponents as they pull of practicaly automatic 30+ hit v-ism combos on me in SFA3, and the fact of the matter is, I'm not in the same league as those players. Of course I'd love to play people of a similar skill set as myself, but there's just no disclamer when I get online that says that will happen......

So in closing , join the emulator tournamets. (shamless plug)

This post is not pointed at anyone and it is not meant to be inflamatory, so don't take it as such. It's my opinion on online games w/out match making services.

Edit: Wow, like 6 people posted in the time it took me to type this.

friendlyHunter
06-12-2007, 02:19 AM
Just a note: DK is NOT slow.
Aww, he is when I use him =[

Critical Hit
06-12-2007, 03:01 AM
...These advanced tactics are an additional challenge! Challenges are what make games fun. I have a lot more fun with the game now that my brother and I have learned these advanced techniques, primarily because it makes the game so much faster and more exciting.

My thoughts exactly. (And I don't even use many advanced tactics, although I plan on looking into them more before Brawl comes out).

EDIT: I think what would be really cool would be if there was an option to turn advanced techniques such as wavedashing on and off. That way people who think it somehow ruins the game can completely deactivate it, and those of us who still want to be able to do it will still be able to do it.

That'd be interesting if they'd be able to incorporate that... That being said, what do you guys think the odds are of them incorporating "advanced techniques" into the computer AI? That'd be pretty badass, IMO. (Though highly unlikely, I'm sure)

TheCatPhysician
06-12-2007, 03:05 AM
sure are a lot of idiots in this thread




pick the stage battlefield and go below a platform. now jump onto the platform. you can't control where your jump stops, so you're going to have to jump higher than the platform, then wait for your character to fall back down. now if someone thought about this for a bit, they might think: "hey, what about that airdodge-thing? doesn't it like, allow you to immediately stop or change the direction of your momentum when you're in the air? what if i did this downwards right as i got above the platform? that would like, save me a bunch of time and stuff. i would jump straight to the platform." that's wavedashing straight down. now it doesn't take too much more thinking to realize that you can angle the airdodge down and over instead, making it so you slide along the ground (because where else is that horizontal momentum from the airdodge going to go?). taking it a step further you might even realize that this can greatly increase your options for movement, especially when just doing it on the ground.

wavedashing is just an example of someone playing the game enough to figure something out. when you first played smash bros, you didn't know everything that you do now. as you play more, you figure stuff out. for example, you might have used to recover by jumping and then immediately pressing up b. but you probably have figured out now that it's better to jump, then wait for your jump to reach it's peak, then use your third jump. this is no different than the situation where someone found out they could save a lot of time jumping to a platform by airdodging into it. so you might as well say "well i dont want to play against anyone who's played more than me, because they have an advantage."

by the way, anyone who thinks "little exploity thingies" or whatever shouldn't be used: i think you should limit your recovery to jumping then immediately up b'ing, because by letting your second jump reach it's peak first you're exploiting what you figured out. and we can't have that, that's EXPLOITING!! i've seen some players that were too new to the game to figure this out, so i dunno. gotta keep it fair for those guys, you know? heck, we should try to make sure we never ever learn anything new, just play exactly the same way we did our first time playing smash bros, because there are some people out there who are still that bad.


http://www.youtube.com/watch?v=BSNOIUNCzeI

edit: btw, every time this ridiculous argument is brought up, i get better and better at tearing it up. wasn't this post much better than last time? i used to have to write like, a million paragraphs.

Critical Hit
06-12-2007, 03:28 AM
sure are a lot of idiots in this thread

every time this ridiculous argument is brought up, i get better and better at tearing it up. wasn't this post much better than last time? i used to have to write like, a million paragraphs.

...:<:<:<:<

cobaltstarfire
06-12-2007, 03:35 AM
http://www.youtube.com/watch?v=BSNOIUNCzeI



hax D:

*is easily amused*

cactusballs! (http://www.youtube.com/watch?v=xAyg13Hh7Ag)

ILLiterate
06-12-2007, 03:50 AM
Fucking love the How 2 Hax Video

My greatest wish is that Sakurai somehow does something that makes this game utterly distasteful to tourney players. I absolutely hate the wavedashing, bair, etc. stuff that gets thrown around. Brawl is not being made for you - it's being made for the other 95% of Melee players who enjoyed what the game is actually about.

Flame me if you want, but I just think the tourney players miss the point of the game.
1. You hate...bair? Fucking lulz, this could not be a serious post

2. What is the game about then?

3. LULZ

For serious, wavedashing can't break the game. I could wavedash with Link all day long against someone who doesn't play compeditively and doesn't know how to do it, but that won't stop the fact that he could walk up and hit me in the face and knock me off the stage taking away a stock. You have to LEARN how to IMPLEMENT these techniques, you can just be instantly good at everything you do and ruin the game. As said, the developers knew this was in the game and didn't take it out. They had the chance, and they kept it. L Cancel was in since the original game, same as fast fall. Bair...bair too don't worry that wasn't magically added in this one. All I really see is "bitch bitch I don't have skills bitch," and that's fine some people like to bitch, but for serious, just don't play against them, or learn it and feel the joy of beating them. All these techniques do is make the game play at a faster pace, which I'm sorry if you can't handel

Anyways I got a tournament comming up next week so just, yeah I'll be doing advanced techniques and stuff because u knoes I hax lulz & i brek teh game IT IS NO FUN ZONE THE SIGN SPECIFICALLY SAYS NO FUN ON THE WAY INTO THE TOURNAMENT

Read The Art of War and get back to me

Broken
06-12-2007, 03:55 AM
hax D:

*is easily amused*

cactusballs! (http://www.youtube.com/watch?v=xAyg13Hh7Ag)

That was great. I'll have to try that out.

atmuh
06-12-2007, 08:33 AM
yoshis island is classic
CLASSIC

linkspast
06-12-2007, 08:39 AM
So why is links sword glowing? any it was also glowing in the 2nd trailer. Oh And the whole seasons and night day thing they are doing is cool.

Global-Trance
06-12-2007, 09:03 AM
I think it glows in Brawl is because pretty much the Master Sword had a distinct glow throughout Twilight Princess as far as I can tell.

Hum4n After All
06-12-2007, 09:27 AM
Love Yoshi's Island, but I'm going to miss the Classic N64 Yoshi's Island.
Such a great place to knee pop with Captain Falcon.

FuriousFure
06-12-2007, 09:27 AM
you notice that wario's hands get large just like mario's? the only difference is that wario's seem a little bigger than mario's fists, so it looks a bit funny.

CE
06-12-2007, 12:48 PM
meh competitive play comes out at boring, its a bunch of dudes using the game's physics to the max. i personally dont like it but im cool with the game being made with it in mind as long as i get to fuck around with friends on it too.

eternal Zero
06-12-2007, 01:34 PM
Aesthetically, I'm sure this game will look like an improved Melee. However, it will surely be a different game. To those of you who care to know, I'm pretty certain moves will be given different priority along with different characters now having slightly different weight classes along with the "same" animations really being changes by slight frames to fix something in the balance. It's going to be quite a new interesting game, and I just hope I can keep up with it. I've managed to be competitive and kicks some ass without having to resort to taking hours on end to learn then practice then use wavedashing, even though I already know the super shield reflect as well as all the variants of Samus' bomb recovery (she's my main). Also, those of you bashing tourney techniques like this are pretty much saying that those with a natural talent for a specific attribute like being able to juggle a soccer ball or doing a rainbow with one should be banned from play. Not even just a natural talent, but just the will to work on a set of skills until mastery. If anything, they aren't a necessity to casual play, but you may or may not be able to get around knowing and using them in a tournament or league.

Sir_NutS
06-12-2007, 02:14 PM
Love the new look of yoshi's stage
lulz @ smashgeeks discussion.

Wolfstan
06-12-2007, 02:30 PM
I dunno, I can wavedash pretty well with some characters, but I find myself not using it during regular play very much.

I don't think it's the "cheap trick" or "elite" move many people make it out to be. Wavedashers can still be hit with little effort. The speed advantage of someone who masters the technique is huge, but I find knowing how to wavedash doesn't make up for terrible Melee skills.

Dunther
06-12-2007, 02:34 PM
I like the new Yoshi's island...reminds me Super Mario World 2...so nostalgic..

eternal Zero
06-12-2007, 03:19 PM
knowing how to wavedash doesn't make up for terrible Melee skills.

Now, to emphasize this further: Luigi on Final Dest. Those of you who know of wavedashing know that an accidental wavedash or wave landing will have you committing suicide again and again.

Geoffrey Taucer
06-12-2007, 03:37 PM
Now, to emphasize this further: Luigi on Final Dest. Those of you who know of wavedashing know that an accidental wavedash or wave landing will have you committing suicide again and again.

Then again, being able to control this instantly takes Luigi from being one of the worst characters in the game to being playable and even, in the right hands, quite deadly.

Broken
06-12-2007, 04:12 PM
Aesthetically, I'm sure this game will look like an improved Melee. However, it will surely be a different game. To those of you who care to know, I'm pretty certain moves will be given different priority along with different characters now having slightly different weight classes along with the "same" animations really being changes by slight frames to fix something in the balance. It's going to be quite a new interesting game, and I just hope I can keep up with it.

I'd just like to point out that this is what happens with most fighting games from installment to installment. Movelists adjust as do priorities. Just play Hyper Street Fighter 2 for a pretty good example. It may take a little while, but people will crack this game in half just as they did Melee. It's just what some people like to do to new games.

Fishy
06-12-2007, 04:52 PM
In my experiance, wavedashing/landing is best used at most, a few times per match, otherwise it justs becomes pridictable. Unless your using it for some crazy shine combo or something, I think its a nice thing to be able to do, but I wouldn't rule out professional play just because you can't/don't want to do it; look at Aniki playing Link, barely ever does it.

Obviously with some characters its more useful then with others, such as fox/falco, but I get along just fine with Marth vs people who can wavedash all day. Because I don't do it very often, people don't expect it when it happens. I use it the same as i use Marth's counter; situationally, and not-too often.

I would agree with the people who say some people take it too far, but I get enjoyment out of unlocking the full potential for styles in gameplay. Its just a matter of opinion where you draw the line.

eternal Zero
06-12-2007, 05:56 PM
Then again, being able to control this instantly takes Luigi from being one of the worst characters in the game to being playable and even, in the right hands, quite deadly.

You're right, but I was just talking about people who, in his words have "terrible melee skills."

bouncerboy15
06-12-2007, 08:15 PM
I like the new Yoshi's island...reminds me Super Mario World 2...so nostalgic..
I like the whole season changing thing. It's so awesome.

ILLiterate
06-12-2007, 08:16 PM
You're right, but I was just talking about people who, in his words have "terrible melee skills."I'm pretty sure no matter how bad you are, Luigi falls so slowly that even if you fell off you'd be able to get back on

Yoshi's Island looks good and epic, Shy Guy's graphics look a little out of place, but they've saved my ass many a time in Melee so it's nice to see them back

Sequels to fighting games always have changes in priority, lag time, damage the move does, ect. It's called balancing the game. Still, people figure out what to do with their character to play him/her the best they possibly can. It doesn't matter how different the game is, one of this magnitude with it's already established tournament play leagues, it's going to stay at a tournament level play (Hell, even Teenage Mutant Ninja Turtles: Tournament Fighters for SNES still gets tournament play in New York, New York, every fighting game has it's top level play)

Another problem fixed is, if you don't want to play these people, just play anything but 1v1 (No Item) and 2v2 (No Item). Tournament players don't like item matches, don't really like Free For Alls and are against time match, coin match, ect. So just play one of those if you're really against it

Tournament players don't wish anything bad to you scrubs, we are just completely against fun and hate people who don't break the game

atmuh
06-12-2007, 08:23 PM
wait a tic
im starting to practice for tournaments
DONT MAKE ME LET GO OF THE FUN

im still banned at smashboards too oh well

cobaltstarfire
06-12-2007, 08:26 PM
The Yoshi stage looks very nice, it seems really empty though with only that one platform in the middle. I wonder what it'll be like to play there.

atmuh
06-12-2007, 08:29 PM
its tournament style
i like how every stage weve seen is pretty much lookin like itll be a neutral stage

linkspast
06-12-2007, 08:41 PM
Not the Mario Kart stage, Thats more like Mute City.

supremespleen
06-12-2007, 08:58 PM
When do you guys think the release is going to be? I'm hoping before September, but I'm pretty sure that's not going to happen. I just don't want to have to wait until the holidays.

eternal Zero
06-12-2007, 09:08 PM
I'm pretty sure no matter how bad you are, Luigi falls so slowly that even if you fell off you'd be able to get back on.

Haha, you'd be surprised. His horizontal movement in midair is weak without side B. If you go too far out and don't know how to recover properly with him, you're as good as done.

supremespleen
06-12-2007, 09:15 PM
its tournament style
i like how every stage weve seen is pretty much lookin like itll be a neutral stageYeah, it's nice, I suppose. But I'd hate for every level to be a reskinned version of the same thing. I like the big weird levels like the Zelda one in SSBM. I also like the flat, open ones like Great Fox.

atmuh
06-12-2007, 09:16 PM
deedeedee boxing ring please

Critical Hit
06-12-2007, 09:54 PM
When do you guys think the release is going to be? I'm hoping before September, but I'm pretty sure that's not going to happen. I just don't want to have to wait until the holidays.

I'd be very (pleasantly) suprised if it came out any time before October. If MP3 is coming out Aug.20, then I'm thinking that the spacing may be Smash in october, and Mario Galaxy in December, so they all have a month in between. More likely I think Smash won't be out til November, but whatever. Really, as long as they keep to their "sometime in 2007" promise, I'll be extatic. Originally I wasn't expecting to see it until late 2008 (don't want to get the hope up ;))

Sir_NutS
06-12-2007, 10:21 PM
Dedede + Dedede Boxing ring, for crying out loud!

Dedede is one of those characters that is just perfect for melee. Kirby is one of the few main characters who is the only representative of its franchise, along with dk, ness and a few more. I wonder why they haven't incorporated him yet.

Hum4n After All
06-12-2007, 10:24 PM
The new Yoshi stage is like DK Island: Jungle Japes.
The main stage in the middle with the center platform.
Just without the side platforms.

Zup
06-12-2007, 10:25 PM
Dedede + Dedede Boxing ring, for crying out loud!

Dedede is one of those characters that is just perfect for melee. Kirby is one of the few main characters who is the only representative of its franchise, along with dk, ness and a few more. I wonder why they haven't incorporated him yet.

Meta Knight. Meta Knight, Meta Knight, Meta Knight.

cobaltstarfire
06-12-2007, 10:35 PM
It still would be pretty nifty if Dedede showed up in smash.

Sir_NutS
06-12-2007, 10:35 PM
Meta Knight. Meta Knight, Meta Knight, Meta Knight.

Dedede>Metaknight

TheCatPhysician
06-12-2007, 10:50 PM
wait a tic
im starting to practice for tournaments
DONT MAKE ME LET GO OF THE FUN

im still banned at smashboards too oh well

haha what did you get banned for?

anyway you should try to go to either fc or oc if you can so we can meet up
they're like the two big tournaments this summer other than pound 2

Critical Hit
06-13-2007, 12:34 AM
The new Yoshi stage is like DK Island: Jungle Japes.
The main stage in the middle with the center platform.
Just without the side platforms.

...and without the deadly running water beneath the stage, and not to mention those damn krocs that jump up. Plus, with a little help from our good friend MSPaint, if you look at the size of the characters in comparison to the stage itself, it turns out to be fairly large.

http://i99.photobucket.com/albums/l311/Critical_Hit_/smd1.jpg

http://i99.photobucket.com/albums/l311/Critical_Hit_/smd2.jpg

I'd say it's a little smaller than the size of Final Destination.

supremespleen
06-13-2007, 12:51 AM
Oh wow, that's an awesome observation. Makes me much more excited at this level.

The Mutericator
06-13-2007, 01:11 AM
Dedede + Dedede Boxing ring, for crying out loud!

Dedede is one of those characters that is just perfect for melee. Kirby is one of the few main characters who is the only representative of its franchise, along with dk, ness and a few more. I wonder why they haven't incorporated him yet.

I believe hearing somewhere that he was at least tied for most-requested Nintendo character, but that was months ago and I don't remember the source.

supremespleen
06-13-2007, 02:58 AM
Those are just the blue silhouettes from the B + Right/Left quick attack thing.

edit: looks like someone deleted their post D:

anthonium
06-13-2007, 03:01 AM
Those are just the blue silhouettes from the B + Right/Left quick attack thing.

edit: looks like someone deleted their post D:

Heh I answered my own question after looking at the picture a bit more myself.

http://www.smashbros.com/en_us/characters/images/fox/fox_070611d-l.jpg

At first glance i thought link was fighting some bird looking thing.

Arek the Absolute
06-13-2007, 03:02 AM
Those are just the blue silhouettes from the B + Right/Left quick attack thing.

edit: looks like someone deleted their post D:

ninja vanish

ILLiterate
06-13-2007, 03:40 AM
So today I was playing smash and all of a sudden a voice in my head started saying something. I could make out what it was. Something very vague, two words. It got louder and louder as the day went on. Until finally I heard it...












"Wigi time"

Oh my god, Luigi is one of my new favorite characters. Constant wavedashing is amazingly fun and fast, chain grab, great edge gaurd game, a huge amount of his moves lead into the fair chop, down b is amazing and combos.

IT'S WIGI TIME!!

Broken
06-13-2007, 05:04 AM
Yes, Luigi is the man, but I just watched some vids of BUM placing top four at an MLG tourney and it completely changed my outlook on the comptetitive scene.

Long live DK.

linkspast
06-13-2007, 08:04 AM
Cool.... So this furthers my thought that each character will have a different "adventure" in adventure mode

I am really liking these 1 a day updates

Critical Hit
06-13-2007, 08:04 AM
Japan time. Ridley fight music, sounds pretty damn good, imo. Makes me excited. Of course this will probably lead to much more "ridley in ssbb?!??!" speculation....but either way, good stuff.

JoeFu
06-13-2007, 08:06 AM
omfg one of my favorite metroid songs. Gosh, SSBB's soundtrack is going to be so freaking awesome.

Dunnowhathuh
06-13-2007, 08:25 AM
Yeh, Ridley music's awesome. I want a release date more with every update they give.

Raziellink
06-13-2007, 08:49 AM
The remixed piece of Metroid sounds fantastic. Indeed, this soundtrack has alot of potential.

JackKieser
06-13-2007, 09:00 AM
Dear lord, Sakurai is a godsend, IMHO. The Ridley arrangement he just put up sounds amazing, and I can't wait to hear the rest of it, along with the rest of the soundtrack.

Man, more games should do this. Then again, not many more games have loads of content like Brawl will...

--Jack Kieser

The Author
06-13-2007, 11:51 AM
Hmm... Ridley theme?

There's only one reason for that theme to be there, right?

Arek the Absolute
06-13-2007, 12:17 PM
Ridley theme...mediocre, though only a snipit from the track was shown, so my expectations aren't shot just yet.

And of course, with a ridley theme COMES ____

The Author
06-13-2007, 01:12 PM
And of course, with a ridley theme COMES ____

Fanboyish expectations of Ridley being a character in this game only to have those hope dashed at the release when the Pirate Frigate from Zero Mission is the newest stage from Metroid?


Because if there was a Norfair stage, they'd use the Norfair music, right?

Arek the Absolute
06-13-2007, 01:18 PM
Hey, that stage also sounds pretty cool.

I am fine with either one of em.

anthonium
06-13-2007, 02:02 PM
I could have sworn Ridley was a confirmed playable character in ssbb. I think I read it on ign a long time ago when they were asking somebody working with the game about it. *shrugs*

Anyway I really like the Ridley music. Not as good (rock sounding) as it could be but still cool.

Drack
06-13-2007, 02:07 PM
I predict that there's an adventure mode Metroid stage that involves a Ridley fight.

Or some random Metroid themed map that has this in the background. I don't think Ridley will be playable, that would be lol.

watkinzez
06-13-2007, 02:16 PM
If there are new Metroid characters added (which there should be), then Ridley seems like a logical choice. I'd be willing to bet on it.

Sir_NutS
06-13-2007, 02:17 PM
I liked it. It's not as "Heroic" or epic sounding as we're used to but I can imagine how this could work as music for the fights.

anthonium
06-13-2007, 02:18 PM
I predict that there's an adventure mode Metroid stage that involves a Ridley fight.

Or some random Metroid themed map that has this in the background. I don't think Ridley will be playable, that would be lol.

Perhaps wishful thinking on my part then. Considering other games have various characters from the same game it'd be nice for more metroid characters and f-zero. Unlikely I guess...

The Author
06-13-2007, 02:23 PM
If there are new Metroid characters added (which there should be), then Ridley seems like a logical choice. I'd be willing to bet on it.

Please, Draygon or Crocomire belong there a lot more...

...

Kidding.

dsx100
06-13-2007, 02:48 PM
Man, I really like this new arrangement. Best version of Ridley's theme I have ever heard in my opinion. Also I seriously doubt Ridley would be a playable character in Brawl. Those that have played Metroid games should know why.

First, he is really big. He would tower over the other characters easily. He is so big he could be a very cheap character.

Second, he can fly. Not glide, not multi-jump, but FLY. It would just be stupid to make him only have 2 jumps and a 3rd jump. A Ridley that can't fly is stupid.

I think this will most likely be the music for a new metroid stage. That sounds more reasonable to me.

Dexie
06-13-2007, 03:36 PM
Second, he can fly. Not glide, not multi-jump, but FLY. It would just be stupid to make him only have 2 jumps and a 3rd jump. A Ridley that can't fly is stupid.


Kirby can fly, but they fixed that for SSB/Melee, no?

cobaltstarfire
06-13-2007, 03:39 PM
Mewtwo could fly too.


(I don't really care, just saying).

Zoola
06-13-2007, 03:40 PM
Crocomire for the win.

Anyways, that mix reminds me so much of Prot's (gasp!) take on the theme in Relics of the Chozo.

supremespleen
06-13-2007, 03:47 PM
I predict that there's an adventure mode Metroid stage that involves a Ridley fight.

Or some random Metroid themed map that has this in the background. I don't think Ridley will be playable, that would be lol.I concur. Simply sizewize, scaling Ridley down would be ridiculous.

HideousBeing
06-13-2007, 03:53 PM
Kirby is supposed to be 8 in tall. Pikachu is supposed to be like 12 in tall. Both characters then, have been scaled up. I don't see why that would discourage Sakurai from scaling down characters.

Edit: Also, about dsx100, you mentioned Ridley would tower over the other characters because of his size. Suppose he was that big. In melee, the biggest characters are all low-bottom tier. DK is in low tier. Bowser and Mewtwo are both bottom tier. Being big is not a good thing. Sakurai made the big characters slow and they boast giant hitboxes, making them easy to combo. Consider how easy it is to land a rest on gigabowser with Jiggs. It's like that with all attacks on the big characters. Only the best players can play competitively with the fat characters. The higher the level of play though, the more obselete they become, until the only safe characters to use are the top 5 in the tiers: Fox, Falco, Sheik, Marth, and Peach (though she's often debatable). My point is- if Brawl follows the pattern of Melee, a giant Ridley would the punching bag ftl.

Zaxter
06-13-2007, 04:03 PM
I just got a mental image of kirby eating Ridley. Awesome.

eternal Zero
06-13-2007, 04:31 PM
We already had this talk on the scaling issue before, but I forget about what exactly. I doubt Ridley will be a playable character, he just doesn't have that right vibe to him...and I do agree more with the possibility that he is going to be a boss in the supposed adventure mode.

Also, about the flying comments: All of the characters have some possibility for flight if you -really- wanted to dig into their own worlds and pull some implement for flight. Did they do it before? No. Will they do it now? No. They've already added two known characters who could have had the possibility of flight: Pit and MetaKnight. At least be consistent with what you're going to argue against a character. They aren't dumb enough to ruin such a fine game by allowing something as simple as flight to get past them.

Dunther
06-13-2007, 04:34 PM
I hope that Ridley would be in game in some way...but it's diffucult because he is a very strong character...
He has a monstrous strenght...he can fire lasers and bombs...and he can fly....


Anyway the theme is awesome!!!

megadave
06-13-2007, 04:46 PM
I wonder if Nintendo might create additional characters and allow them to be downloaded after the game is released?

eternal Zero
06-13-2007, 04:47 PM
That'd be cool as long as it isn't for a price.

megadave
06-13-2007, 04:58 PM
Exactly, like the downright lowly things that developers are doing with the 360 - releasing unfinished games, charging for additional content, etc. Oh, the horror.

Anyway, I think that there will be a lot of new characters (amongst other new things)on this game. After, all , this is a new Smash Brothers game, not just a Madden NFL update. Although none of us can truly confirm Ridley at this time, it is more likely than not that he will be there.

The Author
06-13-2007, 05:12 PM
Make Ridley about Bowser's size, throw in a triple jump, but get him on the speed. Make him slower than most characters. (Kirby's 5 jumps are balanced by the fact that he is a lightweight.)

atmuh
06-13-2007, 05:17 PM
i agree with arek
the theme is mediocre

supremespleen
06-13-2007, 05:31 PM
Nintendo wouldn't charge for downloadable content.

dsx100
06-13-2007, 05:35 PM
Edit: Also, about dsx100, you mentioned Ridley would tower over the other characters because of his size. Suppose he was that big. In melee, the biggest characters are all low-bottom tier. DK is in low tier. Bowser and Mewtwo are both bottom tier. Being big is not a good thing. Sakurai made the big characters slow and they boast giant hitboxes, making them easy to combo. Consider how easy it is to land a rest on gigabowser with Jiggs. It's like that with all attacks on the big characters. Only the best players can play competitively with the fat characters. The higher the level of play though, the more obselete they become, until the only safe characters to use are the top 5 in the tiers: Fox, Falco, Sheik, Marth, and Peach (though she's often debatable). My point is- if Brawl follows the pattern of Melee, a giant Ridley would the punching bag ftl.

Ridley is not Bowser or DK sized. He is much, much, much, much (get the picture), much bigger than those two. He is so big to the point to keep him authentic, he would have to be on the same level as Giga Bowser as far as defense and flinching go. He is also very fast. He isn't some slow moving fat and stupid boss. Basically I am saying that it is very unlikely that there would be a really authentic Ridely in the game. He is too big and powerful. Yes, a very dumbed down of version of Ridley is possible. One that is Bowser sized and can't fly and is probably very slow. But I just don't see that happening. Nintendo likes keeping the characters authentic. I am also personally agianst a dumbed down version of Ridley. Also this flight issue, Mewtwo can only fly in the anime, not the game. Kirby and Pit can't fly during gameplay, they can just multijump. I'm not sure about Metakight though.

atmuh
06-13-2007, 05:36 PM
i would appreciate if nintendo finally OFFERED downloadable content being that they said their big connect24 thing is pretty much useless at the moment

and kirby flys

supremespleen
06-13-2007, 05:37 PM
Ridley is not Bowser or DK sized. He is much, much, much, much (get the picture), much bigger than those two. He is so big to the point to keep him authentic, he would have to be on the same level as Giga Bowser as far as defense and flinching go. He is also very fast. He isn't some slow moving fat and stupid boss. Basically I am saying that it is very unlikely that there would be a really authentic Ridely in the game. He is too big and powerful. Yes, a very dumbed down of version of Ridley is possible. One that is Bowser sized and can't fly and is probably very slow. But I just don't see that happening. Nintendo likes keeping the characters authentic. I am also personally agianst a dumbed down version of Ridley. Also this flight issue, Mewtwo can only fly in the anime, not the game. Kirby and Pit can't fly during gameplay, they can just multijump. I'm not sure about Metakight though.What if Ridley was in the background causing a ruckus? Like, shooting stuff at the level?

Dunther
06-13-2007, 05:37 PM
I wonder if Nintendo might create additional characters and allow them to be downloaded after the game is released?

I hope yes...a Smash upgradable would be perfect!

The Author
06-13-2007, 05:42 PM
Funny thing about Ridley: His size changes depending of games.

The original ridley was about this big

http://tbn0.google.com/images?q=tbn:KjNx8YgiycMZIM:http://www.emulationgalaxy.co.yu/images/edit/metroid/metroid_1.gif


Which is a little bit taller than Samus. Keeping with his dragon shape, you could leave him about as tall as Bowser, with a longer tail, and wings taking up the bulk of the carapace. You could make him fast, but then he would have to suffer a lot of knockback (which actually happened in some fights). Being a big target with "light flyier" capacity could compensate for having powerful attacks.

eternal Zero
06-13-2007, 05:45 PM
Ridley is not Bowser or DK sized. He is much, much, much, much (get the picture), much bigger than those two. He is so big to the point to keep him authentic, he would have to be on the same level as Giga Bowser as far as defense and flinching go. He is also very fast. He isn't some slow moving fat and stupid boss. Basically I am saying that it is very unlikely that there would be a really authentic Ridely in the game. He is too big and powerful. Yes, a very dumbed down of version of Ridley is possible. One that is Bowser sized and can't fly and is probably very slow. But I just don't see that happening. Nintendo likes keeping the characters authentic. I am also personally agianst a dumbed down version of Ridley. Also this flight issue, Mewtwo can only fly in the anime, not the game. Kirby and Pit can't fly during gameplay, they can just multijump. I'm not sure about Metakight though.

Dude. Shut up. Come off of the size and flight issue. Authenticity isn't exactly abundant in this game in terms of character size.

Kirby is 8 inches tall..but he's not that small compared to Mario who's 155cm (don't feel like converting know...that's the measurement I can remember)...Pikachu is 1 foot 4 inches tall...but he looks the same size as Kirby...OMG I HATE THIS GAME NOW AND CAN'T STAND THESE CHARACTERS IT BREAKS ALL AUTHENTICITY.

Edit: Just read RD's post and the whole size-changing issue is also present with Bowser, not sure if DK does it too, but it is very likely.

atmuh
06-13-2007, 05:45 PM
hes gotta have the crazy scream

eternal Zero
06-13-2007, 05:56 PM
Like as a move? Or just as he moves. Haha. He screams whenever you move him so you not only get to play as the awesome Ridley, but you get to make your friends' ears bleed.

Okay. That's a horrible idea, but I've seen worse.

HideousBeing
06-13-2007, 05:58 PM
Funny thing about Ridley: His size changes depending of games.

The original ridley was about this big

http://tbn0.google.com/images?q=tbn:KjNx8YgiycMZIM:http://www.emulationgalaxy.co.yu/images/edit/metroid/metroid_1.gif


Which is a little bit taller than Samus. Keeping with his dragon shape, you could leave him about as tall as Bowser, with a longer tail, and wings taking up the bulk of the carapace. You could make him fast, but then he would have to suffer a lot of knockback (which actually happened in some fights). Being a big target with "light flyier" capacity could compensate for having powerful attacks.
Good point. If they use that mentality, they could have Kraid as playable character- he wouldn't be much bigger than Bowser! KRAID FOR BRAWL!!!

The Author
06-13-2007, 05:58 PM
Like as a move? Or just as he moves. Haha. He screams whenever you move him so you not only get to play as the awesome Ridley, but you get to make your friends' ears bleed.

Okay. That's a horrible idea, but I've seen worse.

The scream could be his taunt. I could just picture is final smash being like a horizontal snorelax. A nasty flyby that knocks people off.

eternal Zero
06-13-2007, 06:13 PM
The scream could be his taunt. I could just picture is final smash being like a horizontal snorelax. A nasty flyby that knocks people off.

Now the important part is whether that nasty flyby is by him or by his crew!

Eulogic
06-13-2007, 07:02 PM
They've pretty much already established Ridley's size in the intro video for Melee, where he's not all that much larger than Samus. Of course, I think Ridley is a shitty character who shouldn't be in the game, but his size would not be a restricting feature.

The Author
06-13-2007, 07:04 PM
They've pretty much already established Ridley's size in the intro video for Melee, where he's not all that much larger than Samus. Of course, I think Ridley is a shitty character who shouldn't be in the game, but his size would not be a restricting feature.

Well, I'm trying to think of other good Metroid characters to add, and its either Ridley or Dark Samus.

ILLiterate
06-13-2007, 07:10 PM
The theme song confirms Ridley for me. Ridley was one of the top voted characters in Sakurai's Japanese Poll, now he has a theme song, the character is being begged for by fans

Good enough for me

eternal Zero
06-13-2007, 07:11 PM
Well, I'm trying to think of other good Metroid characters to add, and its either Ridley or Dark Samus.

Then it's got to be Ridley, because Dark Samus would be another clone-type character which I recall some statement saying those wouldn't exist anymore? Someone correct me if I'm wrong.

Eulogic
06-13-2007, 07:14 PM
Well, I'm trying to think of other good Metroid characters to add, and its either Ridley or Dark Samus.

They shouldn't shove characters in just for the sake of having more than one character from each game. There is only one character that matters in the Metroid series.

Sakurai said, "I put Zero Suit Samus in thinking I wanted to include more characters from the popular Metroid series. Also, since Smash Bros. has few female characters, I was quite happy to include her." I don't know if this makes it more or less likely that Ridley is in the game, however.

Rambo
06-13-2007, 07:19 PM
There is only one character that matters in the Metroid series.

Agreed. And his name is Ridley.

Strike911
06-13-2007, 07:40 PM
Meh, size probably will be changed. I mean, in a lot of Mario titles Bowser is often 3 timse the size of Mario... *shrugs* they'll do what's aesthetically pleasing, that's all it comes down to IF RIDLEY EVEN IS a playable character in the first place. Seriously, he'll be close to other characters sizes not gargantuanly huge. I mean, maybe they could make him slightly larger than Boswer or DK to emphasize the point that he's big, but any larger wouldn't be feasible or reasonable, imo. Part of me is thinking he is more likely to be some kind of NPC boss like Giga Bowser or especially like MasterHand with an unconventional moveset.

I dig the song, its nice to hear some harder music getting thrown into the mix. :)

Sir_NutS
06-13-2007, 08:20 PM
forget about Ridley, he's a shitty character. BRING EGGPLANT WIZARD INSTEAD!!11!

Ray Falling
06-13-2007, 08:21 PM
Part of me is thinking he is more likely to be some kind of NPC boss like Giga Bowser or especially like MasterHand with an unconventional moveset.


That's what I'm thinking. But when thinking a little harder, if Ridley would be that kind of boss, there would most likely be a character specific boss for each character (speculation) but some of the characters' 'nemesis-es' are also playable characters. So it would be kind of weird for Samus to have that type of non-playable boss, while others may have playable characters as boss...(even more speculation)

Must...get...facts

Either way, good stuff is coming our way for sure :)

The Author
06-13-2007, 08:22 PM
forget about Ridley, he's a shitty character. BRING EGGPLANT WIZARD INSTEAD!!11!
Forget that, I want the seal from Ice Climber to be a character.

Him or Death from Kid Icarus.

FuriousFure
06-13-2007, 08:58 PM
Part of me is thinking he is more likely to be some kind of NPC boss like Giga Bowser or especially like MasterHand with an unconventional moveset.

this the way i'm thinking. but this opens up another line of thought. so if SSBB has boss battles where the player goes against a non playable character (completely different from the unlockable fights) like master hand or gigabowser.
the guy from Chrono Trigger is doing some of the music, would it be so crazy to imagine chrono fighting a lavos boss at the end of his adventure mode? i don't think so. i'm looking forward to this game no matter who's in or who's out. this game is gonna ROCK!



Ryu Hayabusa for brawl!

megadave
06-13-2007, 09:27 PM
forget about Ridley, he's a shitty character. BRING EGGPLANT WIZARD INSTEAD!!11!

To hell with eggplant wizard. Let's have Little Mac and King Hippo.

The Mutericator
06-13-2007, 09:27 PM
Fuck you all, Mother Brain in Brawl!

dsx100
06-13-2007, 09:30 PM
Dude. Shut up. Come off of the size and flight issue. Authenticity isn't exactly abundant in this game in terms of character size.

Kirby is 8 inches tall..but he's not that small compared to Mario who's 155cm (don't feel like converting know...that's the measurement I can remember)...Pikachu is 1 foot 4 inches tall...but he looks the same size as Kirby...OMG I HATE THIS GAME NOW AND CAN'T STAND THESE CHARACTERS IT BREAKS ALL AUTHENTICITY.

Edit: Just read RD's post and the whole size-changing issue is also present with Bowser, not sure if DK does it too, but it is very likely.


Do you have a problem with people stating their opinions. I was merely saying why I "think" it would be unlikely. I never said "Impossible!" "Brawl will suck if it isn't authentic". I just think if Ridley where to be in the game, it should be authentic. That is my opinion and I am free to express whether you like it or not Mr. Zero. So stating why I "think" Ridley is an unlikely character is now considered a crime. Arrest me then because I am not taking back what I said.

Also I did read RD's post. He brings up a good point except its not entirely accurate. Both Ridley and Kraid are only small in the NES version because of its technical limitations. Ridley has been much bigger in the rest of the games, most notably Zero Mission. Although he did seem to get really big in Prime. Also Browser is pretty huge in Melee. He doesn't really look any smaller to me, but thats just what I think.

But who really cares now. If Ridley is in the game, fine, not a problem with me. I will still the buy the the second It is avialable and I am sure most of you will do the same.

PS: Glad to see you actually quoted me this time.

Hum4n After All
06-13-2007, 09:43 PM
Rygar FTW!!1!

ILLiterate
06-13-2007, 09:55 PM
To hell with eggplant wizard. Let's have Little Mac and King Hippo.Do you understand how much win you have in that single sentence?

Eulogic
06-13-2007, 10:04 PM
Rygar FTW!!1!

as long as they pretend like the awful ps2 game didn't happen

HideousBeing
06-13-2007, 10:06 PM
To hell with eggplant wizard. Let's have Little Mac and King Hippo.

YESSSSS!!! Both would be so appropriate. King Hippo... would they implement his weakness? Or soda popinski. He would have his turkey laugh as his taunt.

Hum4n After All
06-13-2007, 10:09 PM
as long as they pretend like the awful ps2 game didn't happen

The game was okay.
I enjoyed it.
The 3 different types of diskarmor was awesome. Then along came God of War and ripped off how the weapon worked and the number of hits it showed and the Greco-Roman era.
Meh.
Whatever. Off topic.

Raziellink
06-13-2007, 10:10 PM
Fuck King Hippo. I want Mother Brain in her Captain N form!

Sir_NutS
06-13-2007, 10:23 PM
Poo vs Little Mac.

Place your bets!

Vidilian
06-13-2007, 10:55 PM
I think Ridley will have a similar role to what Kraid had in Melee. A big ass beast on one of the Metroid stages, but instead of just effecting the stage, he'll attack players randomly. You'll see him flying around in the background when hes not pwning people. The Ridley theme remix would be music for that stage ofcourse.

The adventure mode idea would be great but I doubt it would happen.

Imagery
06-14-2007, 12:14 AM
the guy from Chrono Trigger is doing some of the music, would it be so crazy to imagine chrono fighting a lavos boss at the end of his adventure mode? i don't think so. i'm looking forward to this game no matter who's in or who's out. this game is gonna ROCK!

Look, it was a good game, but you guys need to get over your obsessions with Chrono Trigger revival. Squeenix seems to have moved past that possibility, so I don't know why everyone else can't. It's not like they're going to start listening to their fans now.

FuriousFure
06-14-2007, 12:38 AM
Look, it was a good game, but you guys need to get over your obsessions with Chrono Trigger revival. Squeenix seems to have moved past that possibility, so I don't know why everyone else can't. It's not like they're going to start listening to their fans now.

oh boohoo *sniff sniff* (somebody's a little bitter)

oh yeah i better do just forget about it. 'cause there's been so many punch out!! games made in last 12 years to totally rationalize talking about a character from that series in Brawl.

infact, the chrono series is still under a decade old. (can't say that about iceclimbers) but this is all irrelevant. but tell me something, why is the guy in the music credits? fact is, none of us know.

hell, i know its completely wishful thinking but come on! why don't you go bitch to those guys talking about little mac or whoever else.

linkspast
06-14-2007, 12:39 AM
This thread is pathetic... It goes like this

1.. OMG SSBB
2.. lets put in crono, Ridely, or any other lame char.
3.. OMG Trailer.
3.. Rip apart trailer
4.. See 2
5.. see 3
6.. OMG Blog
7.. Speculations
8.. see 2
9.. repeat 6-8
10.... ?
11 PROFIT

Arek the Absolute
06-14-2007, 01:11 AM
you missed bitching about not being able to play the game

HideousBeing
06-14-2007, 01:12 AM
This thread is pathetic... It goes like this

1.. OMG SSBB
2.. lets put in crono, Ridely, or any other lame char.
3.. OMG Trailer.
3.. Rip apart trailer
4.. See 2
5.. see 3
6.. OMG Blog
7.. Speculations
8.. see 2
9.. repeat 6-8
10.... ?
11 PROFIT

The great Items or Not? debate should be in there somewhere. Seriously, so much flaming at that time.

Imagery
06-14-2007, 01:22 AM
oh yeah i better do just forget about it. 'cause there's been so many punch out!! games made in last 12 years to totally rationalize talking about a character from that series in Brawl.

infact, the chrono series is still under a decade old. (can't say that about iceclimbers) but this is all irrelevant. but tell me something, why is the guy in the music credits? fact is, none of us know.

hell, i know its completely wishful thinking but come on! why don't you go bitch to those guys talking about little mac or whoever else.

1) I hate people who identify composers only with one or two major games or series they've done, and assume that any and all future work is likely to be connected to those past works.

2) There are, like, three of those Little Mac fans, and they haven't been repeating their wish on every bloody page since this thread started.

friendlyHunter
06-14-2007, 02:09 AM
Hmm, that list there would be a whole lot more accurate if you exclude "profit"...


And now I also have some random stuff to say:

I think Ridley as a playable character isn't a great idea, and I highly doubt he will be playable, but I'm not having too much trouble imagining it. If you take his wings (and tail) out of the picture (say if they're slightly smaller, often folded behind his back, or you simply can't hit them) then he's not actually that big. Plus, all the flying he does in the original games is in places with weak gravity, right? Not that that really matters, but I wouldn't see it as a stretch to make Ridley's flying ability finite (like Kirby or Jigglypuff, but more flight-y). If a ton of his moves involve flying and diving, then he wouldn't appear land-locked at all. B-up would obviously be an aerial move, B-down could make him hop around on his tail, B to breath fireballs, and B-left/right for some kind of flying dive. He could temporarily hover/jump for a lot of his A moves, and also for dodges. Heck, all of his grabs could incorperate flying - he needs room underneith him for some serious tail whacking, and a Kirby-like suplex move would be awesome.
(Note: I thought all that stuff up on the spot, don't think I've been thinking about Ridley all day!! ... or typing this post all day, for that matter.)


Dark Samus seems like a SMALL possibility, but I highly doubt it. (Note, this character wouldn't be a clone at all: I've never seen Dark Samus do ANYTHING that Samus does. Try and prove me wrong if you feel like it.... no, "shooting" doesn't count).

I would LOVE to see playable SA-X though. Ice beam, umm, Super Missiles, some other stuff.... I dunno. Heck, with SA-X as a character, you don't need an armoured Samus anymore, right? Right???

...I'm just praying they make suited Samus a little bit accurate and give her some decent beam moves, you know, use the arm cannon as something other than a blunt instrument. The morph ball also has tons of potential for interesting and fun aerial attacks - now THAT's a blunt instrument that fits Samus perfectly. As for the beam: at least SOME short/medium ranged moves that involve shooting would be nice. Samus without shooting stuff everywhere is like... Mario without jumping on things. That reminds me: Mario needs an aerial "stomp" move - badly.


Nintendo likes keeping the characters authentic.
HA! That is all.


...I also thought the Ridley song was mediocre. =(

KakTheInfected
06-14-2007, 02:54 AM
...I also thought the Ridley song was mediocre. =(

Yup. Too much Primey.

Dark Chocobo
06-14-2007, 03:18 AM
Yup. Too much Primey.

....duh?

That song is just a redone version of the Meta Ridley fight from Prime (which I'm sure is a redone theme from another Metroid game). If you're going to fight/use Ridley, I think Nintendo was looking for a familiar song to go with him.

Dexie
06-14-2007, 03:50 AM
infact, the chrono series is still under a decade old. (can't say that about iceclimbers) but this is all irrelevant. but tell me something, why is the guy in the music credits? fact is, none of us know.

Because he's done music for Nintendo before, maybe? (http://en.wikipedia.org/wiki/Mario_Party)

KakTheInfected
06-14-2007, 03:55 AM
....duh?

That song is just a redone version of the Meta Ridley fight from Prime (which I'm sure is a redone theme from another Metroid game). If you're going to fight/use Ridley, I think Nintendo was looking for a familiar song to go with him.

It's originally from Super Metroid...duh.

The point is they could have made it sound good, instead of something out of Prime.

HalcyonSpirit
06-14-2007, 04:08 AM
The point is they could have made it sound good, instead of something out of Prime.

Hey, I just so happen to like the music in Prime. What's so bad about Prime music, in your opinion?

KakTheInfected
06-14-2007, 04:14 AM
I don't think it's terrible, but it's so plain that it's almost as if it weren't even there. Think Yoshi's Island DS music.

The only really memorable tracks are stuff that was taken from older games.

FuriousFure
06-14-2007, 04:14 AM
Because he's done music for Nintendo before, maybe? (http://en.wikipedia.org/wiki/Mario_Party)

its true, he has. and to our knowledge he could be there for ANY reason. that's all im saying. i just don't know why people try to discount anything when there's so much possibility and so little information. if people don't think a character will be in the game, say that but to say it's impossible or it's not going happen is ridiculous.

HalcyonSpirit
06-14-2007, 04:32 AM
I don't think it's terrible, but it's so plain that it's almost as if it weren't even there. Think Yoshi's Island DS music.

The only really memorable tracks are stuff that was taken from older games.

Point taken. Still, I liked the new tracks as well. Besides, they provided prime material for awesome ReMixes (http://www.ocremix.org/remix/OCR01286/)! *brick'd* (Well, an awesome ReMix. I'm still waiting for more!)

supremespleen
06-14-2007, 04:43 AM
Thought I'd share this with you cats. (http://www.youtube.com/watch?v=rnU8soWcG1E&eurl=http%3A%2F%2Fnews%2Efilefront%2Ecom%2F16%2Dbi t%2Dsuper%2Dsmash%2Dbros%2Dbrawl%2Dvideo%2F)

watkinzez
06-14-2007, 05:25 AM
Thought I'd share this with you cats. (http://www.youtube.com/watch?v=rnU8soWcG1E&eurl=http%3A%2F%2Fnews%2Efilefront%2Ecom%2F16%2Dbi t%2Dsuper%2Dsmash%2Dbros%2Dbrawl%2Dvideo%2F)

Needs the SNES samples cover someone made at VGMix.

atmuh
06-14-2007, 05:37 AM
actually when i was playing metroid prime 3 the dude next to me was fighting ridley (very lame battle) but the music from smash sounds exactly and i mean EXACTLY like that version

and the chozo music from prime was good
most of the bgm was good mood setting music for wherever you were
the mood of prime is MUCH different than the mood of smash

HideousBeing
06-14-2007, 07:10 AM
Hey, I just so happen to like the music in Prime. What's so bad about Prime music, in your opinion?
The thing about Prime music is, it has little melody. Magmar caverns has good music, but its remixed from Super Metroid. There's just too much percussion, and not enough instrument voice IMO. Think about this: can you whistle or hum the tune(s) from the Phazon Mines area?

Arek the Absolute
06-14-2007, 07:27 AM
no update?

linkspast
06-14-2007, 07:29 AM
its only 11:30... Usually I dont get it till 1ish.

Arek the Absolute
06-14-2007, 07:31 AM
Usually updates 1 am EST, so this is a bit weird.

atmuh
06-14-2007, 07:45 AM
Usually updates 1 am EST, so this is a bit weird.

no the update is always at around 3:15AM est
gotta wait another half hour

Arek the Absolute
06-14-2007, 07:56 AM
LIES
Then again, I up earlier than usual today....so my bioclock is off.

atmuh
06-14-2007, 08:15 AM
hal is being cute

FuriousFure
06-14-2007, 08:46 AM
hey changing crates/barrels!!

it was tricky. when i saw the barrels and boxes heading i was all "oh great, woop de doo" but after i was done, i'm thinking it's quite nifty they're taking time to pay attention to the little things like the crates.

Chuckles
06-14-2007, 08:52 AM
Is that a hyrule castle stage I saw in one of those shots?

TheCatPhysician
06-14-2007, 08:59 AM
hehe pikachu's on the crate and warios like "oh no!"

whoa wait he really is, it looks like the crate is actually making him fall over

wierd

reminds me of that one picture from the update about gooey bombs where it showed that mario had just stuck one to wario and was running away...but he was LOOKING BACK MISCHIEVIOUSLY AT WARIO AS HE RAN

they must be doing a lot of stuff with character interaction or something

Strike911
06-14-2007, 09:26 AM
Is that a hyrule castle stage I saw in one of those shots?

I think that is a Fire Emblem stage... same one that is from the trailer, if I'm not mistaken. I believe people determined that the symbol on the flags was one from Fire Emblem

Pretty cool that it looks like you can stand on top of boxes. and I'm digging the different looks of boxes and barrels too.

lol. Since we can stand on boxes now, maybe we can jump on top of rolling barrels now and run/balance on top of them, Donkey Kong Country style. lol. Okay, I know that won't happen, but I had to type it out for some reason.

Raziellink
06-14-2007, 12:11 PM
Awesome...The new barrel move seems like alot of fun!

eternal Zero
06-14-2007, 12:13 PM
Okay, jumping on crates and presumably barrels to get them rolling = genius. That'll definitely shake up the tournaments that like having all items and stages on.

megadave
06-14-2007, 02:17 PM
To hell with Ridley, just give us more versions of Samus.

The Author
06-14-2007, 02:22 PM
To hell with Ridley, just give us more versions of Samus.

Yeah, what about a bikini wearing Samus?

...

Again, a 120 minute video of a bikini wearing Samus would probably sell as much as SSBB.


EDIT and after I posted that, the corner image was Samus in her powersuit ready to kick ass...

This one right there: http://ocremix.org/images/template/ocr4_mascot13.jpg

Sir_NutS
06-14-2007, 02:23 PM
hmm, sliding crates. Looks like fun.

anthonium
06-14-2007, 02:35 PM
Crazy items! That's what I like to hear. I wonder what's next, an item with legs that runs around the stage frantically until you catch it? heh..

eternal Zero
06-14-2007, 02:35 PM
Actually, the talk about multiple Samuses is possible. They've shown that they are willing to make multiple skins for items for different levels, so would it really be so hard to have multiple skins for characters that changed more than just a color palette? The powersuit Samus series could have the different models, but they'd all behave exactly the same and the zerosuit Samus series could easily contain the different underwear styles Samus has tried over the years. This could also reconcile some people's issues with Fox's new look by having his older look present as well. This also brings me to speculate that there might be a "retro" skin set where it looks like the original smash again. If I stumbled onto something good, tell me. Also...I wouldn't doubt that I missed a memo somewhere that explained or shot this down already.

Crazy items! That's what I like to hear. I wonder what's next, an item with legs that runs around the stage frantically until you catch it? heh..

Bob-omb? But seriously, a Bob-omb with lanky legs and a quick movespeed?

dsx100
06-14-2007, 02:58 PM
I'm in favor of different costumes as well. I have alwasy thought that would be something neat. Being able to play as Samus with her old power suit and Link with his Ocarina of Time design. Although it could be hard to do with some characters like Kirby and Zero-Suit Samus. Zero Samus could have different costumes herself but then she wouldn't be Zero-Suit Samus anymore.

Neo Samus
06-14-2007, 03:26 PM
Well in the case of zero-suit her other outfits could be (like some others have said) her other bikini one. Like the purple Leotard from Metroid. Her black leotard/bathing suit from Super Metroid and her blue and/or orange bikini from Fusion. It could be possible, right?

Arek the Absolute
06-14-2007, 03:28 PM
bikini samus sounds fucking stupid

The Mutericator
06-14-2007, 03:29 PM
I don't think it's terrible, but it's so plain that it's almost as if it weren't even there. Think Yoshi's Island DS music.

The only really memorable tracks are stuff that was taken from older games.

You make Phendrana Drifts sad. :cry:

Also, as far as new items go, I'd like to see a Green Shell-Bomb-omb mixture - a shell (or something) that slides along the ground and bounces off walls like a shell does, but explodes like a Bomb-omb when it hits an enemy. For added effect, the shell-thing could then bounce back in the opposite direction and keep going to wreak more havoc!

anthonium
06-14-2007, 03:29 PM
Man you guys just really wanna see Samus with less clothing huh? *chuckles*

Arek the Absolute
06-14-2007, 03:32 PM
this isn't fucking DoA
bikini samus stay out plzkthx

eternal Zero
06-14-2007, 03:35 PM
I'm more interested in the armor where she doesn't have the large round shoulders...I think it was the Super Metroid one before any upgrades...also, screw the super big shot as her final smash...I demand crystal flash!

Also, Zero Suit Samus is a specific example of a "suitless Samus" which have been present in most of the Metroid games.

Arek the Absolute
06-14-2007, 03:42 PM
I'm more interested in the armor where she doesn't have the large round shoulders...I think it was the Super Metroid one..

Also, Zero Suit Samus is a specific example of a "suitless Samus" which have been present in most of the Metroid games.

mind quoting who this comment was aimed at cause i never said it wasnt in some metroid games

dsx100
06-14-2007, 03:47 PM
I'm more interested in the armor where she doesn't have the large round shoulders...I think it was the Super Metroid one..


Its the original power suit. It appears in the first metroid, zero mission, and prime. I'm sure about Super Metroid though. The one she wheres most of the time is the Varia Suit, which is the one with the big shoulders. Its actually an upgrade to the power suit.

Also, like I said before, yes Zero Suit samus could half other costumes but then the name just wouldn't sound right. Maybe they will change her name to Armorless Samus or something.

Arek the Absolute
06-14-2007, 03:49 PM
alternate costumes has not been confirmed at all so the namechange idea is just stupid

Drack
06-14-2007, 03:54 PM
WTF people, isn't Zero Suit's tight fit revealing enough?

This is Smash Bros, not Dead or Alive.

Arek the Absolute
06-14-2007, 03:59 PM
said that already
arek stop posting in the thread!
ohok

eternal Zero
06-14-2007, 04:05 PM
Arek, it was directed at DSX cause he said it wouldn't be "Zero Suit" Samus anymore if you changed the costume around.

I don't agree with the whole name change to "Armorless" or as it's more known, "Suitless" Samus, but I'm just saying that my idea could work while retaining all titles.

Also, thanks for confirming that there has been no such chatter about the changing of costume. I was just putting it out there because of the nice little details they're doing on the item containers.


WTF people, isn't Zero Suit's tight fit revealing enough?

This is Smash Bros, not Dead or Alive.

Also, think of other applications that this could possibly take. Paper Mario skin for Mario? Twilight Princess look for Link? (talking about before the usual green) Not Command look for Fox? It opens up tons of possibilities. Sorry I started on Samus...seem to have attracted those who lust over pixel count.

Neo Samus
06-14-2007, 04:15 PM
Arek, it was just an idea instead of doing a palette swap it would be different outfits. But like DSX and eternal Zero said, it wouldn't work with the "Zero Suit" part of her name. As much as I hate speculation, it's fun to do. Also, I'm not thinking about how big her boobs would be.

What about different armors then for Samus? Fusion, Phazon, Light, Dark, etc. See what I'm getting at? I'm not trying tpo turn SSBB into DOA here......

eternal Zero
06-14-2007, 04:19 PM
Please don't put me in that group...it doesn't really matter about the name at all. Case in point is that you should look at the idea of costume change and ignore Samus entirely else all you kids will start drooling over the pixels again.

The biggest idea I have with this is players not agreeing with new looks, or really hardcore old schoolers who just can't deal without the 64 Smash look. The only character who wouldn't need much work is Kirby, lol. Except maybe if they had a 64 look.

Neo Samus
06-14-2007, 04:28 PM
Please don't put me in that group...it doesn't really matter about the name at all. Case in point is that you should look at the idea of costume change and ignore Samus entirely else all you kids will start drooling over the pixels again.

The biggest idea I have with this is players not agreeing with new looks, or really hardcore old schoolers who just can't deal without the 64 Smash look. The only character who wouldn't need much work is Kirby, lol. Except maybe if they had a 64 look.


Sorry, that was not my intention. Who else would benefit with alternate costumes? We mentioned Link, Mario, Samus (I swear I was not trying to be perverted about her costumes just throwing ideas), and Fox.

CE
06-14-2007, 04:30 PM
This is now the biggest thread in Gendisc, probably the biggest in all OCRemix.

In your face VGDJ Podcast.

Grow, my bloated child grow! More theories! More updates! MORE INSANE IDEAS FOR THE NINTENDO REPS READING THIS AAAAAAAHAHAHAHAHAHAHAHAAAAAA

Neo Samus
06-14-2007, 04:33 PM
Congrads, here's a cookie.

Drack
06-14-2007, 04:36 PM
Costumes changing skin (models) in addition to color (texture) is natural. I'd be surprised if it weren't going to be in Brawl.

After all, Wario's headgear differs significantly between his Yellow/purple outfit and his WarioWare outfit.

Even the sliding crates have skins.

Geoffrey Taucer
06-14-2007, 04:37 PM
They need to post some real news before a riot starts in this thread.

The Author
06-14-2007, 04:37 PM
This is now the biggest thread in Gendisc, probably the biggest in all OCRemix.

In your face VGDJ Podcast.

Grow, my bloated child grow! More theories! More updates! MORE INSANE IDEAS FOR THE NINTENDO REPS READING THIS AAAAAAAHAHAHAHAHAHAHAHAAAAAA
I've seen bigger.

eternal Zero
06-14-2007, 04:39 PM
Thinking about the costume change idea objectively...it doesn't quite "fit." Some characters have far too many possibilities where others have little to none. That in itself will surely shut down the idea, however, it is a clever little idea that would be pretty cool. This is because you need at least 4 per character up to a possible 8 if that speculation about 8 players is, indeed, true. Though I also think that one will flounder because the stages don't look that much larger, and 8 players on a standard sized stage would suck.

Drack, the whole crates having skins is what started me on this idea which caused this little ruckus.

They only showed a box going down a slope...if you had the forward momentum and jumped onto a box on flatland...would it still go? Wait...I don't recall there being a true momentum-ish system in Melee (someone confirm/deny this) so does this mean that momentum might actually make a difference? Like if a heavy character is moving fast enough at someone, but at high %dmg, which lowered their weight coefficient, could have enough momentum for a regular punch to not phase them??? This is assuming it's based off of another mass coefficient because weight is determined by %dmg. Savvy?

Red Shadow
06-14-2007, 04:45 PM
I've seen bigger.
good old original aimms

Dr. Wilhelm
06-14-2007, 04:46 PM
Costume changes are a neat concept but I don't see it happening.

As for new items? Mario Kart's blue shell, it would track down the person with either the highest amount of lives in stock mode, or highest amount of points in timed battles.

CE
06-14-2007, 04:46 PM
good old original aimms

well yeah but thanks to the good old flushdown of 07 this is tops now

continue talking about whatever it was you were talking about

megadave
06-14-2007, 04:59 PM
bikini samus sounds fucking awesome

There you go. I fixed it for you.

megadave
06-14-2007, 05:00 PM
There you go. I fixed it for you.

but seriously, you can only get it if you beat the game on mega hard mode in less than 10 minutes

Oops, double post. Sorry about that.