View Full Version : Super Smash Bros. Brawl
Steben
11-22-2007, 01:48 AM
It only works for Peach since she's the quintessential dumb blonde... and yet...
...so undeniably sexy! :<
I bet you were one of those kids who paused the game when she did her high kick, weren't you?
Ah. I remember December 2001. *looks off dreamily*
Aninymouse
11-22-2007, 03:31 AM
One of those 22 year old kids, maybe.
Seriously... peach is hot (http://img.photobucket.com/albums/v153/ANinyMouse/Princess_Peach_by_AmuthAlexiel.jpg).
BardicKnowledge
11-22-2007, 04:00 AM
My favorite alt is the Fusion Suit -- I've wanted it in 3-d for awhile, and you can't connect DS-Wii to make it work (for once, I'm a generation ahead!)
Seriously though, it's good to see something that isn't "just" different colors.
Strike911
11-22-2007, 05:20 AM
I'm pretty sure that's his animal camo from MGS3. But, you know, don't let that stop your blind outrage.
I realize that, but the animal camou looked decent on the MGS3 fatigues... not the skintight MGS2 sneaking suit that it wasn't designed for. The other camous look very cool though.
strike and atma both are like polar opposites yet the same in that they both take this shit too far
its just a game people
Nicholas... buddy... I like you, but I really don't like how you insist on being a know-it-all while using forumulaic one-liners. I mean, we have a whole compendium of your comments throughout this entire thread which show that (more often than not) you very rarely have nothing more to say that's not bitching at people and attempting to show off your "wit." Seriously man, in words similar to your own... its just a forum. Chill, no need to overreact to the way that people writing things, much less do it through the entire thread.
By the way, anything I say on this forum is never actually written in anger. It's half-joking and criticism, but never an actual full-blown complaint; merely because I'm too much of a Smash Bros fan boy to do that; I pretty much appreciate anything I see in the game even if I do think there are better choices that could be made.
And without Atma, let's face it, this thread would not be nearly as entertaining as it is.
I love you Nicholas.
SirChadlyOC
11-22-2007, 06:39 AM
Wednesday's update has to be the second-most depressing update (aside from the delay announcement, of course) I think. It even beats Lucas's announcements, which seem to confirm the death of Ness.
I was pretty much hoping that the same "press buttons to change colors" mechanic would be used to change costumes, instead. Samus -> Zero Suit, Peach -> Daisy, Zelda -> Sheik, Fox -> Falco, Lucas -> Ness, Pikachu -> Pichu, etc. I'm now guessing that this whole theory is now proven false, if not at least highly unlikely. BOOOO!!
atmuh
11-22-2007, 06:48 AM
And without Atma, let's face it, this thread would not be nearly as entertaining as it is.
without me every post would be OMG GREAT UPDATE then a bunch of useless stuff no one ever reads as to why they love it so much
and i dont really write stuff out of anger i just write stuff the way i see it
i guess im angry at nintendo for in my opinion sucking horribly this generation (loved them last gen) but that doesnt really have anything to do with this
and i love laughing at all the really comical fanboy responses to me
I was pretty much hoping that the same "press buttons to change colors" mechanic would be used to change costumes, instead. Samus -> Zero Suit, Peach -> Daisy, Zelda -> Sheik, Fox -> Falco, Lucas -> Ness, Pikachu -> Pichu, etc. I'm now guessing that this whole theory is now proven false, if not at least highly unlikely. BOOOO!!
and thats bad why?
oh and fusion suit was available in 3d a LONG time ago
metroid prime - fusion connection
friendlyHunter
11-22-2007, 06:54 AM
Yesterday's update didn't disprove anything (such as selectable Zero Suit Samus, or Ness costume for Lucas).
Peach -> Daisy
Daisy costume was in one of the screenshots in a recent update.
Fox -> Falco, Pikachu -> Pichu
uhh I don't think so.
Zelda -> Sheik
They need to do a Zelda moves update, pronto. And her Final Smash too. My best guess is that Sheik is an unlockable character completely separate from the new Twilight Princess Zelda, but no one can be sure of anything at this point...
ZeroBass.Exe
11-22-2007, 06:58 AM
That's true, but it really didn't look that great in 3D, in my opinion anyway. Especially when you got the Fusion Phazon suit. You go from the sweet black and red Varia to orange diving suit. I was really disappointed.
Zeklan
11-22-2007, 07:07 AM
Well, he really does look he could be a character. (And an interesting one.)
Shame.
SirChadlyOC
11-22-2007, 07:14 AM
and thats bad why?
That's bad because clone characters provide slightly different styles of play without feeling like a completely new character. To me, clone characters add a lot of depth, and being able to select them via original characters would remove some of the clutter.
Most changes are really small, but some of them have great impact on playing styles, such as Falco's gun vs. Fox's gun. Admittedly, some differences are lame (Pichu, lol), but the option for a slightly different feel to a character offers good potential and spices things up occasionally.
TODAY'S UPDATE: I can't tell if this new assist trophy is totally awesome or is a totally lame advertising tactic by Nintendo to get people to buy more Virtual Console games. I suppose Fire Emblem was totally sweet, so I'll give it the benefit of the doubt. Maybe someone with more knowledge of Japanese Nintendo games can come in and tell me I'm an idiot for acknowledging the true importance of Saki Anamiya. OK, GO!
DuskyFerret
11-22-2007, 07:17 AM
My best guess is that Sheik is an unlockable character completely separate from the new Twilight Princess Zelda, but no one can be sure of anything at this point...
Yeah, you may be right in that Zelda may be separate.
But Sheik will be replaced by Postman :350:
Mastertoku
11-22-2007, 07:19 AM
Okay, the stutter in today's final caption is just plain unnecessary.
Strike911
11-22-2007, 07:21 AM
TODAY'S UPDATE: I can't tell if this new assist trophy is totally awesome or is a totally lame advertising tactic by Nintendo to get people to buy more Virtual Console games. I suppose Fire Emblem was totally sweet, so I'll give it the benefit of the doubt. Maybe someone with more knowledge of Japanese Nintendo games can come in and tell me I'm an idiot for acknowledging the true importance of Saki Anamiya. OK, GO!
Yes sir! This is very important!! Sin and Punishment is a gem N64 title by Treasure and we finally were able to play it (legally without importing) in the US just recently!
S&P rocks and I guess since Treasure got their stuff in Smash Bros I guess anything can happen now... Mega Man as an AT if he's not playable. Wow. Cool. Didn't expect that. Very Cool. More S&P recognition is cool.
as far as advertising games with Assist Trophies... hmm, could be a cool idea if it was downloadable content later on. I know Fire Emblem did do well, like you said, but I just hope Smash won't turn into more of a playable Nintendo advertisement than it already is. :)
Ray Falling
11-22-2007, 09:06 AM
Uhm, as much as I enjoyed Sin & Punishment (though for just a few days) I don't really think this character has done enough to have "earned" a spot on Smash Brothers.
Now I don't want to start the whole "well no one knew Mr. Game & Watch either" discussion, but this one just seems plain ol' silly, like whoa.
Sakurai: "There were many requests from users for his inclusion, and he IS pretty cool, so I did what I could to include him."
Yes...fan-boys/-girls come in large packs...that's why we have pop-music...and people screaming they want Cloud in it, and characters from Golden Sun T__T;
Just because so many request for something it doesn't mean it would fit in the game.
Their judgment is clouded...
I'm gonna go with the "well, it doesn't hurt the game either" stance, but still, did it need more assist trophies that just hack away with a sword (and then some)?
Antipode
11-22-2007, 09:33 AM
Okay, the stutter in today's final caption is just plain unnecessary.
I was just going to say this. It's not like they should HAVE to do this every time...it doesn't even make much sense there.
Aninymouse
11-22-2007, 01:34 PM
In the Japanese he simply does a "I-i" once like usual... I think that lithe translator guy who introduced himself at E for All as the... translator... was just mocking Sakurai a bit. "He-he-he" is so rediculous it's near unreadable....
WAIT.
Now it just reads "H-he." Did they change it a minute ago or was I just in a daze when I read it the first time?
SirChadlyOC
11-22-2007, 02:20 PM
Now it just reads "H-he." Did they change it a minute ago or was I just in a daze when I read it the first time?
I think you were in a daze. I checked it within 5 minutes of 2 a.m. EST, and I recall seeing "H-he" as is written now. I also remember reading that and going, "OK, that's a bit if a stretch." It kind of reminds me of that HomeStarRunner/Strong Bad email where they told Coach Z he was going over the top with the "JEEOOORRRGGHHHBB" vowel sounds. Like just adding it in for fan service at this point.
O wait, Sakurai's been doing fan service since the first update.
Sir_NutS
11-22-2007, 02:32 PM
Uhm, as much as I enjoyed Sin & Punishment (though for just a few days) I don't really think this character has done enough to have "earned" a spot on Smash Brothers.
Now I don't want to start the whole "well no one knew Mr. Game & Watch either" discussion, but this one just seems plain ol' silly, like whoa.
Sakurai: "There were many requests from users for his inclusion, and he IS pretty cool, so I did what I could to include him."
Yes...fan-boys/-girls come in large packs...that's why we have pop-music...and people screaming they want Cloud in it, and characters from Golden Sun T__T;
Just because so many request for something it doesn't mean it would fit in the game.
Their judgment is clouded...
I'm gonna go with the "well, it doesn't hurt the game either" stance, but still, did it need more assist trophies that just hack away with a sword (and then some)?
lmao, dude, this is a game tailor-made for FANBOYS. Geez is people running out of topics to rant on? lol Nintendo is practically delivering every fanboy request in this game, so I don't see S&P being out of place and he did earned the spot there, after all fanboys bitched so much for this game that it got released in the VC after all.
Morrack
11-22-2007, 05:10 PM
In the update regarding the colours of your character it is shown that Mario wears a Wario costume. Wouldn't it be hilarious if Wario would be wearing a mario costume?
That would be awesome :D.
Dunther
11-22-2007, 06:01 PM
I've recordet a match with a friend of mine, if someone is interested here it is: http://it.youtube.com/watch?v=CQssIQIKSDs
I'd like to recive some feedback :)
Bond Extreme
11-22-2007, 07:00 PM
I can't wait to play this game online! I'll be adding my Wii number to my profile later today so yea.. If you want to battle it out in a few months we can do so. :)
linkspast
11-22-2007, 07:17 PM
I Propose a tourney on Feb 10... Much like the tetris attack tourney.
Any one interested?
Geoffrey Taucer
11-22-2007, 07:17 PM
I've recordet a match with a friend of mine, if someone is interested here it is: http://it.youtube.com/watch?v=CQssIQIKSDs
I'd like to recive some feedback :)
Typing as I watch
Are you Link or Fox?
I'm mainly going to focus on Fox here, since I play Fox a lot more than I play Link.
For starters, USE SHINE! It comes out in one frame (ie 1/60 of a second), and can be cancelled just as quickly by jumping. It's the fastest attack in the game, and great when your opponent is right on top of you (as Link is quite often in this match).
Fox also depends heavily on the dash attack, which is probably his single most easily-punishable attack. When rushing in, it's generally better to cancel your run by crouching, then pull out a tilt, a smash, or a shine.
Link: this is a minor thing, but try using Up-B on the ground as a ledge-guarding move; hit fox with that, and he's pretty much fucked, even at very low damage.
Another thing -- and this is something it seems both players could work on -- is following up on your attacks. That is, after you nail your opponent, don't sit back and wait for them to collect themselves and attack again -- chase them down, and keep comboing them as far as you can.
Fox's play seems to pick up as the match continues, though he still doesn't cancel his shines, and depends too much on roll dodging to get around. Some characters can be played pretty well without wavedashing, but for fox to be anywhere near the top of his game, the player needs to be able to wavedash; it provides much greater meneuverability, improved speed, and best of all, much less predictability.
Another thing for the fox player to work on is short-hopping his aerials; there are a number of instances where fox does a full jump at close range to come down with an aerial; this is much slower and thus much easier to counter than a short-hopped aerial. Of course, short-hopping is significantly harder with Fox than with many other characters, so it will take some time to master.
Paratha
11-22-2007, 07:23 PM
Link: more nair (kick). And use the up/down A aerials more as follow-up moves. Failing to connect a down+A, even with L-canceling, leads to trouble in general (see 4:32), but especially against someone as fast as Fox.
If you want to throw, shield-grab, don't just hookshot out of the blue. Down throw+up B or up A smash works decently, though I forget if Fox has enough time to recover from the throw to attack you (the down-throw puts Jigglypuff in the perfect spot to rest you, for example, :) ) Also, don't up+B randomly (at 5:15 Fox could have up smashed and killed you). It's usually not worth it.
In general, as Taucer said, chain your attacks. Judicious (particularly against Fox) use of projectiles-->nair->SHFFL aerial forward A smash. Playing against Fox is tricky; compensate for Link's overall sluggishness by using kicks and tilt-As, which come out faster.
I'm not that great at Smash, but hopefully the Link user can improve his game from this advice.
I'm not very good at Smash, but just from general experience, if someone starts shielding while you have the fan, you need to punish him for his insolence. :P
atmuh
11-22-2007, 10:04 PM
I can't wait to play this game online! I'll be adding my Wii number to my profile later today so yea.. If you want to battle it out in a few months we can do so. :)
too bad your wii console number isnt your in game friend code
i have tried to find reasoning why that could possibly be a good idea and have come up with nothing
Bigfoot
11-22-2007, 11:20 PM
I'm going to try and get some videos of me and my friend tonight. I play Ness, and he'll be playing YLink or Sheik( :( )
Dunther
11-23-2007, 12:26 AM
First of all, I'm Link :p
I'll try to improve myself using your suggestions (same thing for my friend); but me and my friend don't like WaveDashing and other bug-things....
Thanks for your comments anyway :)
TheCatPhysician
11-23-2007, 01:24 AM
I'm going to try and get some videos of me and my friend tonight. I play Ness, and he'll be playing YLink or Sheik( :( )
DUDE, NESS?
i love that little guy
like when you're shielding and someone hits you, and you wavedash out of shield back at them while grabbing or jabbing or uptilting. it looks like when a magnet flies into another magnet, it's so cool.
linkspast
11-23-2007, 01:43 AM
Whats going to happen to the Dojo when feb 10 comes around?
Dunther
11-23-2007, 01:47 AM
Whats going to happen to the Dojo when feb 10 comes around?
Nothing I think...
HideousBeing
11-23-2007, 02:18 AM
Dunther, you need to l-cancel.
Aninymouse
11-23-2007, 02:28 AM
I imagine that they'll have all the characters revealed either by the Japanese or American release on the DOJO. At that point, once everything's all nice and revealed and the game's out... it'll just sit there and help n00bs out, or just end up a nice place for pictures.
The Mutericator
11-23-2007, 02:43 AM
I imagine that they'll have all the characters revealed either by the Japanese or American release on the DOJO. At that point, once everything's all nice and revealed and the game's out... it'll just sit there and help n00bs out, or just end up a nice place for pictures.
Last time they didn't tell us all the characters that were in it until a month after it was out. I'd honestly be surprised if Sakurai, even pressed as he is, would show all of Brawl's cards at release.
TheCatPhysician
11-23-2007, 03:08 AM
Dunther, you need to l-cancel.
giggida-HEEEYY, KIDS!
NOW IM GONNA TELL YOU A LITTLE SOMETHIN' ABOUT GLITCHES.
KIDS, THERE'S NOTHING MORE COOL THAN PLAYIN' SOME GOOD OLD SMASH BROTHERS. BUT IF SOMEONE TRIES TO GLITCH YOU IN SMASH BROTHERS, THAT'S NO GOOD. NOBODY HAS THE RIGHT TO GLITCH YOU IF YOU DONT WANT THEM TO.
NOW IM GOING TO TALK ABOUT A PARTICULARLY NASTY LITTLE BUGGER KNOWN AS "L-CANCELLING."
THIS IS A MOVE THAT WAS COMPLETELY UNINTENDED BY THE DEVELOPERS AND IS ACTUALLY RUMORED TO BE PUT IN THE GAME BY HACKERS. IT ALLOWS THE USER TO DO ANY OF THE FOLLOWING, SOMETIMES ALL AT THE SAME TIME:
-MAKE YOUR LITTLE GUY MOVE FASTER
-TURN INVINCIBLE
-GO BACK IN TIME
-GAIN A STOCK
-CALL OTHER CHARACTERS TO AID THE USER AGAINST HIS VICTIM
-TAUNT
AND ADDITIONALLY, IT MAKES LINK EVEN MORE BROKEN.
THINK L-CANCELLING'S BAD? TUNE IN NEXT WEEK WHEN WE'LL COVER THE REALLY BAD GLITCHES: "WAVEDASHING," AND "MINDGAMES."
Imagery
11-23-2007, 05:21 AM
too bad your wii console number isnt your in game friend code
i have tried to find reasoning why that could possibly be a good idea and have come up with nothing
Perhaps because multiple people can play the same game on the same console? The reasoning is virtually the same as that of Live's gamertags. The only difference is that Xbox doesn't have a console ID, but this makes sense because Live is subscription-based so there's no reason to integrate a messaging system into the console when you're only online if you pay for your gamertag to be online.
atmuh
11-23-2007, 05:33 AM
Perhaps because multiple people can play the same game on the same console? The reasoning is virtually the same as that of Live's gamertags. The only difference is that Xbox doesn't have a console ID, but this makes sense because Live is subscription-based so there's no reason to integrate a messaging system into the console when you're only online if you pay for your gamertag to be online.
you dont necessarily have to pay to get on live
if you dont pay anything you get access to the everything EXCEPT playing games online with people
so all the messaging and friends lists and rankings are completely free
and whats the difference if someone else is playing on the same console my friends will use my live account on my console and it doesnt really matter
i shouldnt have a separate friends list for every freaking game i have period
too bad your wii console number isnt your in game friend code
i have tried to find reasoning why that could possibly be a good idea and have come up with nothing
i have tried to find reasoning why this post could possibly be a good idea and have come up with nothing
linkspast
11-23-2007, 07:02 AM
Wait ... Now I can charge attacks... cool.. Meh
DuskyFerret
11-23-2007, 07:14 AM
"...among others"
That's interesting..... Megaman confirmed for charge beam?
Just a question, what stage is DK in, in this pic? Or is that in 1P?
http://www.smashbros.com/en_us/howto/basic/images/basic09/basic09_071123e.jpg
Red Shadow
11-23-2007, 07:17 AM
now THATS a final smash
Aninymouse
11-23-2007, 07:22 AM
WHOA it's an early update and it's a double!
The stage is Rumble Falls, my little ferret.
Bigfoot
11-23-2007, 07:34 AM
Starstorm, hell yeah.
Global-Trance
11-23-2007, 07:54 AM
Some characters can be played pretty well without wavedashing, but for fox to be anywhere near the top of his game, the player needs to be able to wavedash; it provides much greater meneuverability, improved speed, and best of all, much less predictability.
A lot of truth but I have to pick out this is wrong. Fox is fast enough that he doesn't require wavedash. Fox is more suited for dash dance and pivot games with the jump-cancel grabs (anyone who doesn't know about this, feel free to ask) with relentless (but smart) follow-ups. Also short hop neutral A kicks are godly if you've chipped their shield away enough...
Short hops are really easy with Fox. If you want something somewhat difficult, try something like... dashing short hop reverse laser. :P
Fox isn't my main, but in high level play I don't think I've lost very many matches when using him. I'd consider him my 2nd best?
As for that Link... get some L-Cancels and some mindgames. :P
Also I was talking about Starstorm awhile back... guess I called it being in the game..? *shrug*
Bigfoot
11-23-2007, 08:06 AM
I agree with G-T. Fox doesn't NEED to wavedash.
Imagery
11-23-2007, 08:15 AM
you dont necessarily have to pay to get on live
if you dont pay anything you get access to the everything EXCEPT playing games online with people
so all the messaging and friends lists and rankings are completely free
and whats the difference if someone else is playing on the same console my friends will use my live account on my console and it doesnt really matter
i shouldnt have a separate friends list for every freaking game i have period
It's not about people visiting playing on your console. It's about multiple people in the same household playing on the same console and wanting to keep track of their stats/records/customizations/whatever associated with each game separate from each other. Come on, this concept really isn't that far-fetched--it's in basically every 360 game I've ever played. The only difference is creating gamer profiles in, say, Halo 3 is infinitely easier and less intuitively backward than 16-digit friend codes. Seriously; the whole idea is just the natural online evolution of offline saved games anyway. And I think you bloody well know it--you've just gotten so used to playing the disgruntled cynic for the past while that you really can't get on any more unless you invent something to complain about. Get over yourself. Maybe try again if you can come up with a legitimate issue.
I-n-j-i-n
11-23-2007, 12:00 PM
Final Smashes = Banned in tourneys. I called it.
Broken
11-23-2007, 12:18 PM
Short hops are really easy with Fox.
No.
Edit: okay, maybe it's easy for you, but I can't trust myself to short hop 100% of the time with Fox. I don't have the fingers of fury. But I am pretty proficient with the win buttons (down+B)
Steben
11-23-2007, 02:42 PM
How the FUDGESICLES did someone without Mu Training learn PK Starstorm?
I wouldn't be annoyed at this turn of events if I could, y'know, play the game so as to understand how that happen.
Actually, to be honest, I'm not even mad now. That's a pretty sweet Final Smash. We still need Ness, though, so I can bust out PK High 5 on people. (I'm playing through the game right now, and that's what I'm calling it.)
SwordBreaker
11-23-2007, 02:52 PM
Final Smashes = Banned in tourneys. I called it.
There should be some option in the game to disable the Smash Ball item for those who enjoy "classic" Smash gameplay. I'm sure Sakurai will include this somehow.
To be honest, I've NEVER truly heard of Wavedashing until recently. I didn't even bother to look up on the content of this technique, too. Never used it. Never will use it.
HideousBeing
11-23-2007, 03:01 PM
A lot of truth but I have to pick out this is wrong. Fox is fast enough that he doesn't require wavedash. Fox is more suited for dash dance and pivot games with the jump-cancel grabs (anyone who doesn't know about this, feel free to ask) with relentless (but smart) follow-ups. Also short hop neutral A kicks are godly if you've chipped their shield away enough...
Short hops are really easy with Fox. If you want something somewhat difficult, try something like... dashing short hop reverse laser. :P
Fox isn't my main, but in high level play I don't think I've lost very many matches when using him. I'd consider him my 2nd best?
Being able to waveshine is a skill Fox needs to have. Well, not needs... but heck, I hate this point. When someone says, "You don't need this move, this strategy, or this technique to win," I always think, "No, you don't, but you'll be better off knowing it." However, it comes to be a problem when too many statements like that stack up.
Does a Fox need to know how to wavedash to win a tournament? No. Does he need to L-cancel to win? Not necessarily. Is dashdancing a necessity for the win? Not at all. But when you throw them all together, your chances of success are drastically lower. It's the little skills like this that will take the game sometimes. There will be matches lost because you can't follow up your dair with l-cancel > shine > WD > upsmash, and are punished for your lack of ability.
So seriously, you don't need to know how to do anything necessarily to win a match. Just, as you play against more skilled opponents, your chances of winning will plummet if you fail to apply those same techniques skillfully.
Dunther
11-23-2007, 03:17 PM
Dunther, you need to l-cancel.
I use it after the Dair....I try to use it in the best way I can.....
Anyway, starstorm = nice
Geoffrey Taucer
11-23-2007, 04:20 PM
How the FUDGESICLES did someone without Mu Training learn PK Starstorm?
I wouldn't be annoyed at this turn of events if I could, y'know, play the game so as to understand how that happen.
Actually, to be honest, I'm not even mad now. That's a pretty sweet Final Smash. We still need Ness, though, so I can bust out PK High 5 on people. (I'm playing through the game right now, and that's what I'm calling it.)
Holy shit yes. PSI Hotsex as a final smash would fucking rule.
eternal Zero
11-23-2007, 04:26 PM
Since I haven't played his game I can only speculate. But either he did go though Mu training or he's just such a genius with PSI powers that he can use them after seeing them and practicing enough. Still. SOOOO COOOL.
Holy shit yes. PSI Hotsex as a final smash would fucking rule.
Any PSI Vagina people? Anyone?
Ferret
11-23-2007, 05:44 PM
I always called it something vicious, because PK Rockin' just didn't cut it as far as I'm concerned. Also why is Brainshock such a useless power?
MasterSenshi
11-23-2007, 06:47 PM
I don't know. I thought it was just ripped from Squaresoft games that often had lame assist spells..
Anyway this update is great. I don't hate Lucas anymore. I still want Ness, and NOT a broken Ness like in the 2nd game, but I'm pretty content now.
The last 2-3 weeks have been immensely lame, but they have to stretch out the updates somehow, with another 2+ months before the first release in the game.
Oh, and LEVEL UP!
(cue Final Fantasy level up music, FF battle victory music, and a lame Sega CD announcer stating how much awesomer my character is now)
Global-Trance
11-23-2007, 06:49 PM
Being able to waveshine is a skill Fox needs to have. Well, not needs... but heck, I hate this point. When someone says, "You don't need this move, this strategy, or this technique to win," I always think, "No, you don't, but you'll be better off knowing it." However, it comes to be a problem when too many statements like that stack up.
Does a Fox need to know how to wavedash to win a tournament? No. Does he need to L-cancel to win? Not necessarily. Is dashdancing a necessity for the win? Not at all. But when you throw them all together, your chances of success are drastically lower. It's the little skills like this that will take the game sometimes. There will be matches lost because you can't follow up your dair with l-cancel > shine > WD > upsmash, and are punished for your lack of ability.
So seriously, you don't need to know how to do anything necessarily to win a match. Just, as you play against more skilled opponents, your chances of winning will plummet if you fail to apply those same techniques skillfully.
This is all true. But like I said, it's not needed. I find all the L-Cancel, Waveshine business not that difficult (I'm known to be a technical beast) but in the high level tournament experiences I've gone through I know that if I'm not playing smart, my technical ability will hardly have anything to show for it. I got to play some good folks at Smash at Ken's house awhile ago. I wasn't getting four stocked or anything but it sure was humbling. Playing incredibly smart by far outweighs playing with incredible technical ability. Acquiring both... well that's the path to being truly great at this game. :)
HideousBeing
11-23-2007, 06:58 PM
This is all true. But like I said, it's not needed. I find all the L-Cancel, Waveshine business not that difficult (I'm known to be a technical beast) but in the high level tournament experiences I've gone through I know that if I'm not playing smart, my technical ability will hardly have anything to show for it. I got to play some good folks at Smash at Ken's house awhile ago. I wasn't getting four stocked or anything but it sure was humbling. Playing incredibly smart by far outweighs playing with incredible technical ability. Acquiring both... well that's the path to being truly great at this game. :)Yup, can't argue with that.
TheCatPhysician
11-23-2007, 07:02 PM
Final Smashes = Banned in tourneys. I called it.
we only ban things to make people who don't go to tourneys mad. i mean heck, you guys think people get together from all over the country to actually play smash bros? ha, we just get in a big circle and laugh about how angry we're making everyone. then at a certain point in the "tournament," the best part happens. we have people stand up on a stage and nominate new things to ban in future tournaments, for the sole reason of making people mad. people vote on which ones to ban, but usually we just go ahead and ban everything that was nominated because we are PURE EVIL, AH HA HA.
WE REVOLVE AROUND PEOPLE WHO DON'T PLAY COMPETITIVELY; WE ONLY EXIST TO PISS THEM OFF.
linkspast
11-23-2007, 07:32 PM
WE REVOLVE AROUND PEOPLE WHO DON'T PLAY COMPETITIVELY; WE ONLY EXIST TO PISS THEM OFF.
Ok.. Ok that makes sense...
Well are people going to use FS`s in tourneys, On one hand there much like Supers in most other fighting games. But on the other hand...They change the game instantly...
Like I know.. I dont even have a wii... But what ever,..
supremespleen
11-23-2007, 07:46 PM
The last like, two weeks of updates have been pretty damn underwhelming.
Dunther
11-23-2007, 07:46 PM
Any PSI Vagina people? Anyone?
I had PSI Wii lol...
Global-Trance
11-23-2007, 08:49 PM
This is all true. But like I said, it's not needed. I find all the L-Cancel, Waveshine business not that difficult (I'm known to be a technical beast) but in the high level tournament experiences I've gone through I know that if I'm not playing smart, my technical ability will hardly have anything to show for it. I got to play some good folks at Smash at Ken's house awhile ago. I wasn't getting four stocked or anything but it sure was humbling. Playing incredibly smart by far outweighs playing with incredible technical ability. Acquiring both... well that's the path to being truly great at this game. :)
Yup, can't argue with that.
Excellent. Now seriously, anyone in the Bay Area want to play Smash with me? I'm pretty lonely when it comes to gaming. :(
Broken
11-23-2007, 09:18 PM
Excellent. Now seriously, anyone in the Bay Area want to play Smash with me? I'm pretty lonely when it comes to gaming. :(
If I go to school up there next year, you can bet I'll be up for some matches.
MasterSenshi
11-24-2007, 10:08 AM
I'm from So Cal, but if you want to fly down in the winter at some tournament, you're more than welcome :-P
Ok more seriously there has to be some group that plays. WHich school do you go to? There's always smash player at a university... assuming you're in a university.
Also, try to check out smashboards.com. They seem to set up a lot of BBS related events you could look into
MasterSenshi
11-24-2007, 10:19 AM
I forgot what I did... I gave weird answers for the Boy's special move... and it is freaky pulling hamburgers out of the trash in an RPG... and eating it. And hitting hippies with baseball bats. And 'erasing' statues.
Dude, that game was out there. It was like the creator was permanently on something very, very bad for you... but comical to watch.:tomatoface:
I think I had PSI Ultima once... I loved that game... and PSI Space Invaders or PSI Ultra 64 (anyone know what that means? :))
Yeah whatever... I've played games for a long time. :-P
All games should let you name the 'big spell of ultimate destruction' You could change Meteo into "Happy Stars of Niceness" or Omnislash into "Clouds Storm of pretty colored slices" or Bahumut into "Barney Attacks Godzilla!"
And now to bed!
HideousBeing
11-24-2007, 03:54 PM
Excellent. Now seriously, anyone in the Bay Area want to play Smash with me? I'm pretty lonely when it comes to gaming. :(What MasterSenshi said. Consult smashboards > regional zones > pacific west > whatever. There's bound to be something in your area or near. Does the Bay Area count as NorCal or SoCal?
MasterSenshi
11-24-2007, 09:12 PM
It's NorCal. Basically everything north of Bakersfield is NorCal. Sacramento and the Bay Area are the the largest areas. L.A. and San Diego are the SoCal metro areas (basically all the population in SoCal spreads out from L.A. until the desert and then there's a break in the mountains between San Diego county and the L.A. area)
Aninymouse
11-24-2007, 10:20 PM
So Gimpyfish has been saying that DK is basically the same, except for:
*Huge buff to down B
*Nerf to range and power of neautral B
*Up air was buffed
*Random changes to range or knockback, very minor
...and not a lot else.
I liked DK in Melee A LOT, but I do worry that with all the mediocre to bad characters getting better and all the high tier ones being slightly toned down (except for Peach, who is the harbringer of DEATH now apparently) that DK's status of "in the middle" might not change at all. I mean, hge always did take considerable skill to do good with, and I liked that. I just hope he doesn't get left behind while too many other characters pass him up.
Global-Trance
11-24-2007, 10:21 PM
Well I know I could consult Smashboards, but I'd rather not. Though I know I would find more hardcore Smashers at Smashboards I feel I'd be more comfortable playing with people from these boards just because I've been here for so many years. *shrugs*
It was much easier to find people to play with at UC Santa Barbara but those days are over. :(
Arek the Absolute
11-24-2007, 11:33 PM
The closest smashers to you are Pavo and me, and I stopped playing Melee so I could destroy all my habits for it and make the transition to Brawl easier.
I am sure there are some lurkers though, but they are probably too intimidated to play you :p
atmuh
11-24-2007, 11:44 PM
one thing i wish this game could have
and i am not bringing this up to be mr meanie i just realized this
why did nintendo give up the idea of custom soundtracks after excite truck
this game would be PERFECT for custom soundtracks
think about it
im sure tons of you kiddies have thought "i wish (enter remix name here) could be in smash" and boom there it could be
creating your own stage then inputting your own mp3 as the bgm?
sounds like a good idea to me
i dont care how good a games soundtrack is custom soundtracks are never a bad thing
and it IS possible that nintendo could still put this in so i really hope they do
if there is an update announcing this i will be one happy internet jerk
Arek the Absolute
11-24-2007, 11:48 PM
They more than likely won't have custom sound tracks.
Hell, that is basically the only damn use for the SD card since we can't directly read off of it for normal game storage.
Effector
11-24-2007, 11:51 PM
This is one thing I've actually agreed with you on, Atma.
I liked that feature in Excite Truck (mostly because the music got grating - it was never wonderful to begin with, by any stretch of the imagination) and I wish I could see it in more games. Granted, I wouldn't see myself using it in a Smash Bros. game all that much, with the copious good music going in (and the ability to choose frequency of specific tunes), but still. The more games that allow me to customize - music, controls, things of that nature - the better.
eternal Zero
11-24-2007, 11:53 PM
I do think Nintendo is having too much fun getting artists to create tracks for them using their songs. It'd be a waste for them not to have them played, right? It's a fun option, but not suited for a game like Smash where they took so much time to get awesome tracks made specifically for it.
atmuh
11-24-2007, 11:57 PM
I do think Nintendo is having too much fun getting artists to create tracks for them using their songs. It'd be a waste for them not to have them played, right? It's a fun option, but not suited for a game like Smash where they took so much time to get awesome tracks made specifically for it.
yes there are tons of artists
yes the soundtrack will be excellent
no there is no reason why i shouldnt be able to use a LAST generation feature to add my own songs every now and then
ive played tons of games with excellent soundtracks but still had a blast mixing it up with my own mp3s
Strike911
11-25-2007, 12:14 AM
I agree Atma.
I don't think having custom tracks would hurt anything; it only helps, even if Nintendo has a ton of awesome music talent. If Brawl's Music is sooooOoo great, then I'll listen to it, but having the option to listen to my own songs is always welcome if some music isn't so great (which as we've seen, some aren't up to the standards we've been used to)
I've completely changed the mood of game's I've played on the old Xbox. Burnout 3 was a great game, but the soundtrack was meh. Being able to choose tracks opened the game up and really changed the mood of every race I played. The same could be done with Smash. Playing an epic movie soundtrack in the background would change the feel, just as playing a trance remix of something.
It's a powerful feature that I don't think developers realize how much us gamers actually want it included in the game.
And no matter how wonderful the Brawl soundtrack is, after we play the game for 4 or 5 years, having something in there to keep the game a little fresh will be a nice inclusion. Hell, even if they made Custom Soundtracks a super difficult secret to unlock, it would be worth it. Then we'd listen to the game music and have a new little toy to play with after we've beat everything.
I wouldn't be surprised if a custom soundtrack option is in Brawl though. The way you pick and choose music already in the game seems very similar to the way it might work with MP3s in my opinion.
I'm not holding my breath, but I could see it being implemented under Brawls current music selection system.
(AND how badass would it be to play custom music in your custom stages you build? Pretty damn, sir. Pretty damn.)
MasterSenshi
11-25-2007, 01:06 AM
I agree with Atma and Strike. The soundtrack seems amazing, but if I make a FF inspired stage for Ike and Link, I'd like to have music better suited to the theme. The same with that bomberman stage a zillion pages back... why not use a Hudson MP3 rather than finding a substitute in the hundreds of tracks in the game.
Anyway, there still has to be one or two huge features they have left to 'unlock'. It'll be interesting finding out all the stuff they didn't include on the website come next February :-P
atmuh
11-25-2007, 01:12 AM
well thinking more about it and reading this (http://www.joystiq.com/2007/11/13/wii-photo-channel-gets-better-worse-in-december/) it looks like nintendo for some reason thinks mp3 format is dumb
so it looks like there is an extremely slim chance that custom soundtracks will be available
i am not getting my hopes up
like many things that i complain about, this is not ESSENTIAL but could potentially make a great game even better
MasterSenshi
11-25-2007, 01:19 AM
well thinking more about it and reading this (http://www.joystiq.com/2007/11/13/wii-photo-channel-gets-better-worse-in-december/) it looks like nintendo for some reason thinks mp3 format is dumb
so it looks like there is an extremely slim chance that custom soundtracks will be available
i am not getting my hopes up
like many things that i complain about, this is not ESSENTIAL but could potentially make a great game even better
Cool. I'm actually pretty shocked at how well Smash 3 is evolving, it's already exceeded my expectations, and I'll probably be preordering it after Christmas.
I think Nintendo is somewhat partial to MIDI, though I don't know why... so it could be possible if they include some sort of converter in the game. If there was a 'music' channel available, I'd say we'd have a better chance, but as it stands, if they include a few other options but no customizable soundtrack I'll still be happy.
Strike911
11-25-2007, 01:29 AM
Cool. I'm actually pretty shocked at how well Smash 3 is evolving, it's already exceeded my expectations, and I'll probably be preordering it after Christmas.
I think Nintendo is somewhat partial to MIDI, though I don't know why... so it could be possible if they include some sort of converter in the game. If there was a 'music' channel available, I'd say we'd have a better chance, but as it stands, if they include a few other options but no customizable soundtrack I'll still be happy.
Somewhere earlier in this thread someone said that the Japanese tend not to view MIDI as inferior to live recordings like much of the rest of the world does. But, I don't know how true that is. Possible I guess, especially since the Japanese are willing to adapt and accept technology (and forms of technology) quicker than other cultures.... I guess MIDI is technically newer than recordings thus more acceptable ?? *shrugs*
I don't know.
I do know that, yeah, nintendo tends to like their midi files and ... they love not to add voice acting, too.
Wag of the finger, Nintendo. Wag of the finger to you.
Aninymouse
11-25-2007, 02:11 AM
I never bothered to say it until this point, but Strike, your sig blew me away the first time I saw it. I mean, it's just beautiful.
But yeah, custom soundtracks? I won't pretend that I don't want custom soundtracks in about 90% of the games I play, but certain ones... Zelda, for instance, I wouldn't mess with the music at all, unless I was adding OCR Zelda mixes. Smash Bros., though, I can see it working well. Ultimately, though, this is the biggest game soundtrack collaboration EVER; Nintendo probably spent many hundreds of thousands of dollars just on the soundtrack, judging by the composer list alone. Then again, maybe some got paid more than others. Maybe that's why the Meta Knight's Revenge track sounds like it does? :razz:
So yeah, I want it. It would work! I'm not going to expect it at all. It's the principle of the thing.
Broken
11-25-2007, 03:10 AM
So Gimpyfish has been saying that DK is basically the same, except for:
*Huge buff to down B
*Nerf to range and power of neautral B
*Up air was buffed
*Random changes to range or knockback, very minor
...and not a lot else.
I liked DK in Melee A LOT, but I do worry that with all the mediocre to bad characters getting better and all the high tier ones being slightly toned down (except for Peach, who is the harbringer of DEATH now apparently) that DK's status of "in the middle" might not change at all. I mean, hge always did take considerable skill to do good with, and I liked that. I just hope he doesn't get left behind while too many other characters pass him up.
Is peach really better in Brawl? That's great news for me. And with fox apparently nerfed in Brawl (not hugely but sginificantly) there will be some d-smash and trunip retribution on the vulpine come February.
atmuh
11-25-2007, 03:16 AM
So yeah, I want it. It would work! I'm not going to expect it at all. It's the principle of the thing.
principal being that on a *competitor's* console not one game every year if we're lucky but every game has the ability to seamlessly replace all in game music with your own
also i dont even want the kinda thing that they use on the xbox, namely plugging in an mp3 player and playing a saved playlist without even having to think about it
i know thats WAY too much to ask
its been pretty much set in stone that wii games dont get patches (remember when they first announced wiiconnect24 and how youd get all sorts of new game content seamlessly AHAHAHA) so if they dont include this before launch they will never include it afterwards
they really need to wake up and realize that making games patchable is a really really good thing
Aninymouse
11-25-2007, 03:28 AM
Is peach really better in Brawl? That's great news for me. And with fox apparently nerfed in Brawl (not hugely but sginificantly) there will be some d-smash and trunip retribution on the vulpine come February.
Peach's down smash in Brawl is onyl good for stunning your opponent -- it won't even kill on Super Sudden Death. It was the one nerf Peach seemed to get (and it was needed, definitely). Everything else about Peach in the demo was the same or a bit better.
The balancing might be tweaked before the final release, but if not, then essentially you can expect Peach to be high tier yet again.
principal being that on a *competitor's* console not one game every year if we're lucky but every game has the ability to seamlessly replace all in game music with your own
also i dont even want the kinda thing that they use on the xbox, namely plugging in an mp3 player and playing a saved playlist without even having to think about it
i know thats WAY too much to ask
its been pretty much set in stone that wii games dont get patches (remember when they first announced wiiconnect24 and how youd get all sorts of new game content seamlessly AHAHAHA) so if they dont include this before launch they will never include it afterwards
they really need to wake up and realize that making games patchable is a really really good thing
I agree, they're not even trying to match the 360 in functionality. They had their chance, but they took the lazy route. The latest Fire Emblem game had a fatal error in the game disc that went unnoticed somehow. Instead on having you download a patch optionally, the only way to get this rectified is to send your disc in for replacement in mid-December. That's great for people who don't have their Wii online and all, but...
...but yes. The "principle" I was speaking of was actually that since Nintendo just got done paying so many composers lots of money, it's not likely they'd let this (really, truely) legendary aspect go quietly to the wayside as people load their The Used bullshit onto Battlefield, etc.
Effector
11-25-2007, 03:31 AM
well thinking more about it and reading this (http://www.joystiq.com/2007/11/13/wii-photo-channel-gets-better-worse-in-december/) it looks like nintendo for some reason thinks mp3 format is dumb
so it looks like there is an extremely slim chance that custom soundtracks will be available
It's not that they think mp3 is dumb, it's that AAC is technically a better format. It's the format that Apple uses for everything, it has better quality on lower bitrates. Hell, Sony has adopted it for the PS3. You really can't equate MIDI to AAC here. Not sure where you got the idea that Nintendo uses MIDIs for everything - we've been saying that these dojo music updates sound like MIDIs, but I'd be very, very surprised if they actually were.
Yes, AAC is still not as common as MP3, but it's the MP3 successor, and there are tons of converters out there. I would take the time to convert the few songs I would use in Smash if Nintendo used AAC for Smash - a proposition I think would be unlikely. Excite Truck used MP3s, IIRC, so our one precedent here doesn't even have the issue you're talking about.
Still... not a likely feature for Nintendo. Even so, if you had said they were gonna put a stage editor in, I would've said that would've been unlikely, so we'll see how it goes.
principal being that on a *competitor's* console not one game every year if we're lucky but every game has the ability to seamlessly replace all in game music with your own
Wait how is this done. Because the only game I have managed to do this with is Phantom Dust.
atmuh
11-25-2007, 03:51 AM
Wait how is this done. Because the only game I have managed to do this with is Phantom Dust.
uh if you have a 360 just go to media on the dashboard (or if you press the home button in game) go to music play a playlist and start playing
it can either be music ripped to the hdd, an mp3 player, or any removable media
all music in the game (not sound effects) will be replaced with your playlist
if youre on the regular xbox you need to make sure the game supports it (many do) if it does itll say custom soundtracks on the back
then you can play anything youve ripped to the console while playing
uh if you have a 360 just go to media on the dashboard (or if you press the home button in game) go to music play a playlist and start playing
it can either be music ripped to the hdd, an mp3 player, or any removable media
all music in the game (not sound effects) will be replaced with your playlist
Seriously? And it changes with each area/stage and stuff?
That's pretty cool. I'd never use it, but it's cool.
atmuh
11-25-2007, 06:38 AM
Seriously? And it changes with each area/stage and stuff?
That's pretty cool. I'd never use it, but it's cool.
doesnt change with each stage, just plays the playlist constantly
at first i kinda wished it was the other way around but its actually extremelly nice
Strike911
11-25-2007, 09:45 AM
I never bothered to say it until this point, but Strike, your sig blew me away the first time I saw it. I mean, it's just beautiful.
Thank you very much for the compliment! ^_^ A little bit of PhotoShop did it wonders!
hmm, well the whole AAC to MP3 thing, I personally would like it if they'd allow both since clearly we're in a time of transition, and though Nintendo hasn't indicated that they're ditching MP3 playback for games that support custom soundtracks, I think a lot of people are concerned that they'll have to convert their MP3s to AAC just to listen to stuff on their Wii when they ordinarily wouldn't need to. I think the issue is that Nintendo is, essentially, taking away functionality from one aspect of the Wii, which as users we don't like. If we had a picture viewer that did something one way and now it no longer does that, people are worried it will carry over into other areas (or other features might go missing one day). I don't think it's a huge deal, since the maximum amount of songs you can have on your Wii right now is 2gb's, so I mean, hell, converting that won't be a big deal if some game only supported AAC custom soundtracks. Hahaha, but yeah, I'm talking like custom soundtracks will show up again on the Wii. Haha, yeah right. Anyway...
personally, I don't have a problem converting the few songs that I do have on my SD Card that's inside my Wii to AAC if need be. My PS3 supports playback of both, which is nice. :)
doesnt change with each stage, just plays the playlist constantly
at first i kinda wished it was the other way around but its actually extremelly nice
Maybe so, but then it is not the same thing you are accusing SSBB of not having, namely custom soundtracks, which is something that is in fact not implemented in many games at all.
Although, if you are actually trying to complain that the Wii does not have an MP3 player in the background (and for some reason implying that it is SSBB's fault), then the same effect can be achieved by a pair of headphones. :<
Aninymouse
11-25-2007, 05:53 PM
Dhsu's right. I put on my headphones all the time when I'm playing Fire Emblem. I listen to OCR, of course.
friendlyHunter
11-25-2007, 08:16 PM
Dhsu's right. I put on my headphones all the time when I'm playing Fire Emblem. I listen to OCR, of course.
Normally I'd think this isn't that weird, but.... "Our mission is to prove that this music is not disposable or merely background, but is as intricate, innovative, and lasting as any other form"...?? I mean I haven't played any FE games or listened to their music, but if I was to do this with with a game like Mario Galaxy, Super Metroid, or Resident Evil 4, it'd kind of botch the game's mood.
...but now that I think about it, me as a kid playing Super Metroid while my brother blasted Nirvana in the same room made for some pretty epic memories of Maridia ;-) Then again, I could still hear the Maridia theme at the same time...
But back to business - I have some questions about the Brawl demo, and I need some answers, NOW!
Air Smashes: Are they in?
Crouching and walking at the same time: Is that in? Does Samus turn into a freaking ball?
Yoshi's side-special move: Is it useful now?
Link's bombs: Back to their SSB 64 glory?
Link's arrows: Can you charge them quickly now?
Footstool jump: Anyone actually try it?
Air dodges: Are they too awesome now?
Easier grapple recovery: Has everyone stopped whining about it yet?
Music: Does the game have that superb rendition of Nobou's Brawl theme from the Nintendo World trailer (possibly as the menu theme, or in the Battlefield stage)? Could you even HEAR the music??
Shrieking sea-witches: Did they get beaten to a pulp yet?
Mastertoku
11-25-2007, 08:49 PM
The latest Fire Emblem game had a fatal error in the game disc that went unnoticed somehow.
If you're talking about Radiant Dawn, could you please clarify as to what this error might be? I have it, and I'd rather not have Crimea's brewing civil war be interrupted by a glitch of some kind.
Audity
11-25-2007, 09:55 PM
Since we're speaking of formats and bitrates, I just realized that the music on the Brawl page is encoded at a pretty low rate. It's like 80kbps or something. Similar conversion method as Youtube, and Youtube audio always sounds awful. So not all hope is lost. I'm curious as to how they will handle Brambles from DKC2.
MasterSenshi
11-26-2007, 06:44 AM
Youtube is pretty sucky... it's decent on my laptop's speakers, but as soon as I put headphones on, I scramble to find a better sampled song somewhere.
Anyway, since it's only 20 minutes away, who thinks a new character update is in store? And is everyone out there shopping for Christmas already?
linkspast
11-26-2007, 06:54 AM
Before the delay today would be 15 days till launch.....
Tonights update will be lame... just a guess tough...
MasterSenshi
11-26-2007, 07:03 AM
Yeah...
Nintendo has a way of lying to the consumer. They need a counselor, or perhaps a good friend to confide in so they can break their habit. It looks so bad :roll:
Mastertoku
11-26-2007, 07:04 AM
From the last line, it sounds like Sakurai's getting a little cocky.
But at least he delivered on his promise from before.
MaxFrost
11-26-2007, 07:06 AM
updates up...it's about the customizable controls ~_~
linkspast
11-26-2007, 07:06 AM
Wow. I hate to say it, but we really have thought of everything.
Custom soundtracks confirmed....
Lame.. and i am thinking that The game cube controller and Classic, will be the best...
atmuh
11-26-2007, 07:08 AM
c stick still works
huzzah
Linkjing Donuts
11-26-2007, 07:10 AM
hey, cool, now I don't have to worry about accidentally jumping when trying to do an up A
this must also be good news to ganondorfs, samus's, and captain falcons who are edgeguard happy
MasterSenshi
11-26-2007, 07:10 AM
I'll probably use the 'ol gamecube controller, but I think I'll try out all four combos. the nunchuk+ wiimote combo looks interesting.
This post was a little annoying... 'I hate to say it, but we've thought of everything.' Except time management... geez:nicework:
atmuh
11-26-2007, 07:13 AM
hey, cool, now I don't have to worry about accidentally jumping when trying to do an up A
this must also be good news to ganondorfs, samus's, and captain falcons who are edgeguard happy
except for falcon and ganondorf tapping up and pressing a to do a uair instantly after a short hop is a key move
of course you could just press x then up c stick i guess
anyways i too am glad they finally gave us the option on that one
here that?
NOTHING TO COMPLAIN ABOUT
except that line everyone keeps quoting because its impossible to think of EVERYTHING, especially if youre nintendo
friendlyHunter
11-26-2007, 07:17 AM
Pack your name into your Wii Remote and transfer it the Wii at your friend’s house.
Nice typing! :nicework:
Not that there's much that's new about the update... but what is new is good. I'm REALLY glad that you can turn off jumping with up. Those screenshots make me wonder how customizable the controls really are... regardless, I'm totally going to use platformer style controls, jumping and attacking with the right thumb. The "test" button is also great, I'd hate to not have a test button. Wow. I hate to say it, but they really have thought of everything.
I hate to say it
Then why did you say it??! Geez...
SirChadlyOC
11-26-2007, 07:33 AM
If you're talking about Radiant Dawn, could you please clarify as to what this error might be? I have it, and I'd rather not have Crimea's brewing civil war be interrupted by a glitch of some kind.
The error regards data transfer from the GameCube game, Fire Emblem: Path of Radiance, to your Wii. Apparently, the glitch occurs because the difficulty levels were renamed in English (Normal -> Easy, etc.). The glitch occurs if you have an Easy-mode completed saved game file of FE:PoR, and it fails to load the file and freezes.
There have also been occasional reports of the game telling you that your data is corrupted, and then deletes all your saved games from FE: PoR for you. Gee, thanks.
TODAY'S UPDATE:
I suppose shaking the controller for smashes is similar to using the C-stick without dual analog sticks. I bet it'll be hard for it to recognize which direction you MEANT to use, but I bet it'll be pretty cool regardless.
Although I'm not sure if I'll use anything other than GameCube controls anyway...
Mastertoku
11-26-2007, 08:31 AM
The error regards data transfer from the GameCube game, Fire Emblem: Path of Radiance, to your Wii. Apparently, the glitch occurs because the difficulty levels were renamed in English (Normal -> Easy, etc.). The glitch occurs if you have an Easy-mode completed saved game file of FE:PoR, and it fails to load the file and freezes.
Ah, many thanks.
Now I'm glad I went through the thing on normal mode.
Xbob42
11-26-2007, 09:25 AM
Custom soundtracks confirmed....
Lame.. and i am thinking that The game cube controller and Classic, will be the best...
Most people who have tried Brawl in it's current state (I don't know just how many have gotten hands-on, but that's not the point) say they actually prefer just the Wii Remote as of now. Simple, direct and easy-to-use apparently. The shield being on B is still a gripe, but seemingly minor as "unusual" rather than "uncomfortable" and who knows, maybe they'll change it.
Still, with so many of us coming from Melee, Gamecube controller will be our first bet simply for the comfort of knowing the layout!
And stop making fun of Sakurai for time management! We all know what happens when people rush games. I hate half-assed games more than I hate just plain crappy games. Because amazing effort cut short by time constraints is just plain frustrating to play, you can feel the lack of polish, and it doesn't feel good.
Aninymouse
11-26-2007, 12:22 PM
And stop making fun of Sakurai for time management! We all know what happens when people rush games. I hate half-assed games more than I hate just plain crappy games. Because amazing effort cut short by time constraints is just plain frustrating to play, you can feel the lack of polish, and it doesn't feel good.
Agreed. See: Pokemon on GCN. :puppyeyes:
MasterSenshi
11-26-2007, 07:09 PM
I made one comment, and somehow this is interpreted as a maelstrom of complaints..
I like Sakurai, but I HATE how Nintendo constantly makes up some proposed date, and then goes back on it, TBAes, and then adds a year on. I've played Nintendo since the NES, they've ALWAYS done this crap, and with any other sort of enterprise, if you set a date, you have to make that date.
I may not have 75 billion bucks in my bank account, but I do realize that if they really want to delay, just keep TBA on the Zelda, Mario and other major games, and just suggest something like 'we're targeting it for 03 2009' or something business-speak like.
But they don't. They didn't do it when I played NES, and they don't do it with the Wii now. So needless to say, I'm not expecting them to change, but when I hear a Nintendo employee, or de facto one like Sakurai get smug, it's really, really annoying.
I wrote like a month ago I'm actually glad they delayed, but, the fact they delayed makes Sakurai's smug statement a little outrageous. So yeah, they either need better time management, or to be more honest with us, their customers. And all they need is to just post 'TBA' on most of their major titles... as they will almost certainly be delayed anyway. Nothing of substance would change, just the trust of their customers.
Azul v2
11-26-2007, 07:25 PM
Games without deadlines are almost always better. Look at the Half-Life series. They come out when they are done with them. And they are magnificent!
SwordBreaker
11-26-2007, 07:45 PM
Here's the thing, though. Don't be hating Sakurai because I'm 99.9% sure that he DID NOT purpose the initial release date of the game (December 2007). Publishers are the ones who set release dates, which in this case means Nintendo. And luckily for the developers, Nintendo's an excellent publisher because they're not the type which rush games into stores for the hell of it. When the team requests more time, Nintendo thankfully grants them so. Some developers are not so fortunate.
I'm glad that Twilight Princess was delayed because I doubt that it would be as great as it is now had it been released in November 2005. I'm also glad that Smash Bros. Brawl was delayed...as you can see Sakurai and his team are paying attention to the littlest of detail in order to provide no room for complaints.
Xbob42
11-26-2007, 08:07 PM
I made one comment, and somehow this is interpreted as a maelstrom of complaints..
I like Sakurai, but I HATE how Nintendo constantly makes up some proposed date, and then goes back on it, TBAes, and then adds a year on. I've played Nintendo since the NES, they've ALWAYS done this crap, and with any other sort of enterprise, if you set a date, you have to make that date.
I may not have 75 billion bucks in my bank account, but I do realize that if they really want to delay, just keep TBA on the Zelda, Mario and other major games, and just suggest something like 'we're targeting it for 03 2009' or something business-speak like.
But they don't. They didn't do it when I played NES, and they don't do it with the Wii now. So needless to say, I'm not expecting them to change, but when I hear a Nintendo employee, or de facto one like Sakurai get smug, it's really, really annoying.
I wrote like a month ago I'm actually glad they delayed, but, the fact they delayed makes Sakurai's smug statement a little outrageous. So yeah, they either need better time management, or to be more honest with us, their customers. And all they need is to just post 'TBA' on most of their major titles... as they will almost certainly be delayed anyway. Nothing of substance would change, just the trust of their customers.
Customers demand a release date, "TBA" dismays them. A "Q1 200X" confuses them, but "Blank 21st, 200X" gives them something to look forward to. You've got to manage a realistic release date versus player hopes.
I'm sure Nintendo didn't break into spontaneous song-and-dance when they had to delay it.
Hey, they could pull a Too Human and release it 10 generations from now.
Bigfoot
11-26-2007, 08:48 PM
Why do you guys think Duke Nukem Forever is taking...forever? It's going to be the perfect game that ends all games. 100s across every game review site.
But on a serious note, Nintendo isn't the only one delaying games. Many highly anticipated games have been delayed this year.
Xbob42
11-26-2007, 09:01 PM
Why do you guys think Duke Nukem Forever is taking...forever? It's going to be the perfect game that ends all games. 100s across every game review site.
But on a serious note, Nintendo isn't the only one delaying games. Many highly anticipated games have been delayed this year.
Yes, tons of games get delayed, look at the Sims 2.
Some are for the good, and some, like Duke Nukem Forever, is because they're trying to figure out how to extract the "suck" from the Duke Nukem formula.
atmuh
11-26-2007, 09:29 PM
i dont mind delays as long as they use it to put in a ton of cool stuff that they wouldnt have had time originally to do
aka everything ive complained about
Bigfoot
11-26-2007, 09:49 PM
i dont mind delays as long as they use it to put in a ton of cool stuff that they wouldnt have had time originally to do
aka everything ive complained about
I'd rather have them make the game amazing rather than to have the option to play custom mp3s.
Xbob42
11-26-2007, 09:51 PM
I'd rather have them make the game amazing rather than to have the option to play custom mp3s.
I dunno, I wouldn't mind being able to play custom MP3s, imagine playing some OC ReMixes of the regular stage tunes. :)
Bigfoot
11-26-2007, 09:53 PM
I dunno, I wouldn't mind being able to play custom MP3s, imagine playing some OC ReMixes of the regular stage tunes. :)
It'd be nice, sure. But positive changes to gameplay are what I'm more worried about. I can always listen to my music on my PC which is right where my consoles are. My PC has much better speakers than my TV.
Cerrax
11-26-2007, 09:54 PM
Finally, a game that uses memory on the Wii Remote! I was really disappointed when I first got my Wii and only Miis could be stored on it. Glad they decided to do this.
Not an astonishing update, but I tghink it was very interesting. I will probably abandon the Gamecube controller for the Classic or even the Remote because I play Smash 64 on my computer witha regular D-Pad and its muchfaster than an analog stick.
atmuh
11-26-2007, 09:58 PM
I'd rather have them make the game amazing rather than to have the option to play custom mp3s.
smash is smash
it cant be bad
The Derrit
11-26-2007, 10:04 PM
Yeah well it might be awhile til they figure out how to actually make Duke Nukem not suck. That's like putting a soul in a ginger. Impossible!
Xbob42
11-26-2007, 10:05 PM
It'd be nice, sure. But positive changes to gameplay are what I'm more worried about. I can always listen to my music on my PC which is right where my consoles are. My PC has much better speakers than my TV.
Yes well, remember that everyone is not you and people might not want to open up Winamp/iTunes/etc to listen to their music when it can be played on the stage. ;)
I'm already assured the gameplay is awesome! Extras are what keep folks like me coming back for more!
atmuh
11-26-2007, 10:27 PM
and if you play it through your tv (which for me has a home theater system) the sound effects and character noises still play
it doesnt sound like much but it makes a difference
Xbob42
11-26-2007, 10:30 PM
Yeah, it's the difference between adding to the experience, or just replacing it with your own tunes. For some of us, something as small as that really does make a difference and it certainly will to reviewers. Whether or not we'll actually get that feature is anyone's guess, but it couldn't hurt. :)
But don't think (not for one second!) I disagree about amazing gameplay, it's just I doubt they could fudge it up at this point and that it's already sweet. ;)
Scufo
11-27-2007, 12:46 AM
I think any game that is stage-based (as opposed to a free-roaming world type deal) should provide the option to replace a stage's music with your own. Smash I consider an exception to this, though it would still be nice.
Aninymouse
11-27-2007, 01:03 AM
Everyone gets so wrapped up in all the features they want... maybe because it's about the only easy topic to discuss freely and with some intelligence. Even so, honestly, there isn't much of anything else that Sakurai could do with Brawl that he has yet to reveal that could make me enjoy this game for longer. At least, nothing I've thought of yet.
*A bigger, better roster.
*Custom stages, and the ability to share them.
*Universal screen shot mode, and the ability to share screen shots.
*Full control over what music does play, in spite of what may or may not be available.
*Fully customizable controls and four different controllers to abuse this on.
*Semi-customizable taunts.
*Online competitive and co-op modes of play, customizable.
*A story-driven single/co-op mode with beautiful CGI cut scenes, five difficulties.
*Final Smashes, for what they're worth.
*New game mechanics, new physics, better graphics...
*Stickers and trophies to help fill in the gaps with needless fan service and to appease the obsessive-compulsives
*More ways to customize the "special brawl" modes.
*Stadium and Classic modes return.
*The recording and sharing of vs. matches over wi-fi.
*Assist trophies...
*And finally, though this is no testament to quality specifically, the largest group of composers ever hired to work on a single game's soundtrack.
I like to read through those points a few times, myself. See, everything on that list is a new feature, i.e. wasn't in Melee, with the exception of "the return of Classic and Stadium." I think that's a lot. Maybe to some that's only a little above par due to how fighting games have progressed over the years, but I like to remember a time before Nintendo was sure they could get Sakurai to forsake his own company to devote his time to Brawl, before it even was Brawl. Remember what it was? "Melee with online." Certainly doesn't sound like a bad thing at all, but I can't say I'd be too enthused about playing a six year old game with added functionality. I would still buy it, sure, but playing the same old thing isn't as enjoyable as something new if it's better. Gimpyfish so far seems to like Brawl better in some aspects over Melee. I trust his opinion, but that's beyond the scope of what I'm getting at.
So, anyway. Right now I'm waiting until I get to see Captain Falcon, Mewtwo and Midna on the DOJO in some shape or form. At that point, I'll have everything I wanted, so anything else in between is cool by me.
WAIT, EDIT: I thought of one thing that would make Brawl better that hasn't been announced! If there was a Mii character on the roster, we'd essentially have a "create a character mode," inadvertently, right? Well, there's my "one thing." If that doesn't make it it, it'll suck, and I might even lament on it a few times, but it won't break my heart... but there it is!
Xbob42
11-27-2007, 01:26 AM
WAIT, EDIT: I thought of one thing that would make Brawl better that hasn't been announced! If there was a Mii character on the roster, we'd essentially have a "create a character mode," inadvertently, right? Well, there's my "one thing." If that doesn't make it it, it'll suck, and I might even lament on it a few times, but it won't break my heart... but there it is!
Finding action figures of characters performing certain moves throughout the stages and thereby unlocking that move of that character for use on your Mii. :)
Create a character with a crazy moveset!
Select weight class! (Would limit moves you could or could not use for balance purposes.)
Find pieces of clothing/accessories to spruce up your Mii with. ;)
Mastertoku
11-27-2007, 01:38 AM
As long as we're dreaming... the functionality to create your own stage background using images from your Photo Channel would be entertaining...
Perhaps - through the Shop channel, maybe - programmers could make updates, including perhaps every once in a while a little update pack containing a new character and a new stage... but then again, that whole "Downloadable updates on the shop channel" thing hasn't really gone anywhere yet...
Or - and this is just a peculiar thing I thought up - a Final Battle mode in which regular attacks don't hurt your opponents at all, and the only way to score kills is with Final Smashes.
But this is all just peculiar imaginings, of course.
Of course, there is one idea so crazy that it's almost impossible to accomplish - a Monster-Rancheresque disc scan style function in which you can run any of your Wii games through the scanning process and extract the protagonist (or antagonist, I suppose) from that game to use as a fighter. Please note that I'm not pushing this forward as an actual suggestion for Brawl, but a "wouldn't it be cool if".
atmuh
11-27-2007, 02:00 AM
i could tear that list of new stuff apart but ive done so many times already
you got one thing wrong through
they have not announced online co op its only local
actually im in a happy mood so i think i will tear at least some of it up
"*A bigger, better roster."
bigger does NOT necessarily mean better it can mean worse in a fighting game as the balance gets thrown off
so stop dreaming about creating a fighter because then the balance REALLY goes to the crapper
"*Semi-customizable taunts."
you can add a couple of words
big freaking deal
i guess the only way i can tell my team mate i need help in wifi mode is make a taunt say HELP ME FAGGOT
but by then youd be dead
"*A story-driven single/co-op mode with beautiful CGI cut scenes, five difficulties."
thats not new
they called it ADVENTURE mode in the last game
woohoo there are cut scenes i cant remember a game in which the cut scenes ever made me like it more most people skip them anyway
"*Stickers and trophies to help fill in the gaps with needless fan service and to appease the obsessive-compulsives"
not new and still as useless as the photo channel
"*The recording and sharing of vs. matches over wi-fi."
3 FREAKING MINUTES
thats one match if youre lucky FOR THE LOVE OF GOD LET US USE OUR FREAKING SD CARDS
"*Assist trophies..."
to appease the fanboys but like any item after a few days this gets old
and turned off
and to the dude that mentioned dlc all i can say is ahahahahahaha
Broken
11-27-2007, 02:00 AM
I made one comment, and somehow this is interpreted as a maelstrom of complaints..
I like Sakurai, but I HATE how Nintendo constantly makes up some proposed date, and then goes back on it, TBAes, and then adds a year on. I've played Nintendo since the NES, they've ALWAYS done this crap, and with any other sort of enterprise, if you set a date, you have to make that date.
I may not have 75 billion bucks in my bank account, but I do realize that if they really want to delay, just keep TBA on the Zelda, Mario and other major games, and just suggest something like 'we're targeting it for 03 2009' or something business-speak like.
But they don't. They didn't do it when I played NES, and they don't do it with the Wii now. So needless to say, I'm not expecting them to change, but when I hear a Nintendo employee, or de facto one like Sakurai get smug, it's really, really annoying.
I wrote like a month ago I'm actually glad they delayed, but, the fact they delayed makes Sakurai's smug statement a little outrageous. So yeah, they either need better time management, or to be more honest with us, their customers. And all they need is to just post 'TBA' on most of their major titles... as they will almost certainly be delayed anyway. Nothing of substance would change, just the trust of their customers.
Please. Nintendo is one of many companies that do the same thing. Blame the video game industry as a whole for its inability to adhere to release dates, not individual companies. That said, it still sucks that I won't be playing Brawl in a couple of days.
Edit: Atma, stop crapping on people's opinions. You have few valid arguments anyway. Just play on your xbox or something.
Bigfoot
11-27-2007, 03:35 AM
Atma, a bigger roster is better when it comes to Smash. More opportunities for people to have their favorite video game star to be in the game. Who cares if it makes characters unbalanced? It's not like Melee is balanced.
atmuh
11-27-2007, 03:42 AM
Atma, a bigger roster is better when it comes to Smash. More opportunities for people to have their favorite video game star to be in the game. Who cares if it makes characters unbalanced? It's not like Melee is balanced.
melees lack of balance is the biggest thing that bugs me about it
i cant stand going to a tourney and having 90% of the people fox or falco (actually i personally like that since jigglypuff wrecks them)
id much rather have all characters have an equal shot, not having a few tower over the rest
id think most people who view smash as a fighter (especially if its mostly 1 on 1) would agree that balance is very important
Bigfoot
11-27-2007, 04:07 AM
Balance is important, yes, but Smash will probably never be balanced.
SotSS
11-27-2007, 04:39 AM
Speaking of balance... does Bowser still suck, or has he been improved? Does anyone know?
Bigfoot
11-27-2007, 04:42 AM
Speaking of balance... does Bowser still suck, or has he been improved? Does anyone know?
I think someone said a while back that he seems a little better than what he was in Melee. Then a few pages back, someone DK is actually worse IIRC.
Xbob42
11-27-2007, 04:44 AM
melees lack of balance is the biggest thing that bugs me about it
i cant stand going to a tourney and having 90% of the people fox or falco (actually i personally like that since jigglypuff wrecks them)
id much rather have all characters have an equal shot, not having a few tower over the rest
id think most people who view smash as a fighter (especially if its mostly 1 on 1) would agree that balance is very important
Your complete hatred of all Smash news shows what a dedicated an passionate fan of the series you are. ;)
Paratha
11-27-2007, 04:49 AM
I'm getting a sense of deja vu from the last post...
Trend in this thread since the beginning of time:
1) Atma says something
2) Everyone gets annoyed
3) Atma clarfies his intentions
4) ...
5) 940 pages!
atmuh
11-27-2007, 05:01 AM
Your complete hatred of all Smash news shows what a dedicated an passionate fan of the series you are. ;)
once again we have someone who doesnt have the sense to read my posts
i love smash but i want a new installment in the series to be AS BEST AS POSSIBLE
if youd actually READ some of the things ive said youd see that ive LIKED some of the updates, some a LOT
but there is no such thing as a perfect game (not since last generation anyway) and i am a FIRM believer in that
so i seem to be good at finding problems with games and when people are solely positive about every little thing about something and i see problems with that i LET THEM KNOW
and if you dont think im a fan get over here and play me in a round of melee tourney style
Broken
11-27-2007, 05:13 AM
I'm getting a sense of deja vu from the last post...
Trend in this thread since the beginning of time:
1) Atma says something
2) Everyone gets annoyed
3) Atma clarfies his intentions
4) ...
5) 940 pages!
No, actually this ongoing witty banter between atma and the rest of us has only been going on since about pg.830+
You've missed out on the "Melee...for fun or for tournaments?" flame war, the "What if (insert character here) is in this? convo, and the OMG SONIC'S IN BRAWL!!! happy time. You need to get up to snuff with your smash thread knowledge me thinks.
linkspast
11-27-2007, 06:08 AM
No, actually this ongoing witty banter between atma and the rest of us has only been going on since about pg.830+
You've missed out on the "Melee...for fun or for tournaments?" flame war, the "What if (insert character here) is in this? convo, and the OMG SONIC'S IN BRAWL!!! happy time. You need to get up to snuff with your smash thread knowledge me thinks.
Yeah then theres the couple of pages here and there that have nothing to do with smash at all.... And then pages where we talk about how epic this thread is... Like this post...
Antipode
11-27-2007, 06:15 AM
I wish I wish I was a fish
Mastertoku
11-27-2007, 06:33 AM
Sakurai's got something big cooking for tonight's update... I can feel it.
EDIT: A little late tonight... is Sakurai teasing us?...
MasterSenshi
11-27-2007, 07:06 AM
Balance is overrated... as long as my fave characters play well, I'm a happy camper. Actually it's even better if my fave characters play BETTER; it makes beating people who like other characters easier.
Of course, when they screw up Ness and Kirby, and weaken Pikachu, that's when I get annoyed. :-P
Mastertoku
11-27-2007, 07:17 AM
Well, that's certifiably funky.
Effef
11-27-2007, 07:18 AM
wheee widescreen
time to buy a new tv
Wipomatic
11-27-2007, 07:20 AM
Haha oh wow. I really don't think they were planning on moving the release date.
Aninymouse
11-27-2007, 07:23 AM
Atma, the entire point of my post was to illustrate that I'm happy about the new features in Brawl over Melee. I never really spooged over the quality of those new features and I don't intend to, either. YOU, however, proceeded to skeet all over my post and that makes me sad. I mean you were on my ass like a rabid poodle. ;-;
So we can record three minutes of fighting, right? That's three minutes more than we could in any other Nintendo game ever. I'll concede that it's not optimal at all, but still. I sure as hell never expected Nintendo to even try something like this until the Wii was phased out. Now who's the bigger cinic?
Also, you're right, it doesn't say whether or not you can do co-op over wi-fi at all. Still, even locally, that's new to Smash. I like it in a Sonic 2 kinda way.
Adventure might be very similar to Subspace, but at least they give you a nice, typical video game reason to be adventuring. And movies to watch. You don't like cut scenes? That is a shame, since I do. Good thing I like them, because there's going to be a lot. And, again, I PERSONALLY thought the cut scenes in Killer7 and FFIX were handled in a fantastic, supplementary manner.
I never said that the messages in the taunts were supposed to be helpful... where did I say that? That's your personal gripe. Trying to use it as a means of back-and-forth communication won't be too helpful in the long run if A) there's nothing much to do but trash talk in Vs. anyway, and B) if you use taunts to coordinate in Teams your opponents get to see your super-secret decoder ring plans, too, etc. I just like that I get to taunt more often now and assign stupid lines of text to them. The Wii doesn't have a headset. Or Team Speak. It's not about to, either. That sucks, yes, but that's not why we have taunt buttons, is it?
Assist trophies are meaningless fan service, as are the trophies and stickers. So is, like, 98% of the game. Agreed, items aren't likely to find much use in serious matches unless certain ones are found to be fair and add to the experience (I think Smoke Balls at least could fit the bill). Of course it's goingto get old after a while... so's everything else, really. After a while... a year, six years, who knows... the only people playing Brawl will be the hardcore, the younguns and the ones who try to piss people off on purpose.
And yeah, IF they had a real "custom character mode" then the game balance would be fucked over if they were allowed (which they wouldn't be, but I digress) except I never ACTUALLY wanted that in the first place! I just want a pre-set moveset and character model with it's own physics and whatnot... with a customizable FACE. That's all a Mii is: a face on a generic body. What would a character like this be good for? LOLerskate-tastic youtube videos of Snake beating up Hitler, playing as yourself, etc.... It'd just be another character on the roster.
Am I making sense yet? Are we done twisting words and titties alike?
Neo Samus
11-27-2007, 07:24 AM
That's almost like old school hip-hop/90's Techno sounds. Very Groovy! OH and hooray Widescreen.......I still need one.....
Aninymouse
11-27-2007, 07:26 AM
THE DK MUSIC IS QUITE AWESOME also caps.
Bigfoot
11-27-2007, 07:27 AM
That song is awesome.
MasterSenshi
11-27-2007, 07:28 AM
That song is psycho... but it is nice to see the music will be random... why didn't they just show a new player?
friendlyHunter
11-27-2007, 07:30 AM
Wow, he uses four screenshots to show us exactly how (and how not) to set the wide screen display option for people who do not know if they have a widescreen TV or not. Priceless.
It's official. We can now make up joke updates like "I-Is that the title screen?!", and then see them come to pass some time in the near future.
Love the song, good to see there'll be a variety of not just normal music, but some "completely different" stuff as well.
Aninymouse
11-27-2007, 07:32 AM
It's easier to tell in those screens than before, but... WOW, Dedede is HUGE!
Antipode
11-27-2007, 08:30 AM
I love the music! I also love the fact that I can make it play as often as I want, while setting the Ashley theme to 0 frequency.
Strike911
11-27-2007, 09:07 AM
cool DK song. Good info on widescreen support and functionality.
but...
... some people may not know if they have a normal TV or widescreen TV, and may not even know what difficult terminology like 4:3 or 16:9 means. Right? Who knows all that stuff?
Difficult?! Sakurai is being cute here. I get it. But it kind of makes me shudder because that's just how Nintendo thinks.
Just because something isn't a DS or a Wii, it's suddenly difficult and just too much for their consumers to handle. It's how they think. With a good online network. With there views on HD and people not having HDTVs. With refusing to use CDs and keep using cartridges back in the day. Limited/No DVD playback. It goes on and on and on and on. I get Nintendo's arguments about keeping their prices low, but at what point is it not the prices and just Ninteod keeping their luddism mentality!?
For a company that makes amazingly innovative technology, I'm really amazed that Nintendo thinks no one is aware of other technology besides Wii's (much less a *egad* widescreen Tv). It's like the people over at Nintendo are an amalgam between closet luddites and crazy inventors. Love them to death, but I wish they'd give their consumers a little more credit. Sure make it easy, but skimp on the explanations please. That's what an instruction manual is for.
edit:
LOLerskate-tastic youtube videos of Snake beating up Hitler, playing as yourself, etc....
Haha. It's funny because it's true. I wish we were all more creative and above making Hitler's as Mii's, but even I'm guilty. haha.
Mr Jarna
11-27-2007, 09:31 AM
This update wasn't too bad, IMO. The DK music is rockin'.
And the fact that the widescreen update was HILARIOUS saved it. "The two shots above... wrong"...although it's still quite a lousy update w/out the funny factor.
lulz whar be sheec :puppyeyes:
DuskyFerret
11-27-2007, 10:23 AM
Mad..I wonder if this music warrants a classic DK Stage. I'm picturing a level where its just a column of ramps and a classic DK at the top piffing endless supplies of barrels. That would be sweet....
Aninymouse
11-27-2007, 11:54 AM
Don't forget the springs.
Jaybell
11-27-2007, 11:57 AM
This is still the coolest music arrangement I've seen on the site so far, and it's probably one of the best updates I've seen in a good long while.
I-n-j-i-n
11-27-2007, 12:00 PM
This is still the coolest music arrangement I've seen on the site so far, and it's probably one of the best updates I've seen in a good long while.
What...........
The Author
11-27-2007, 12:05 PM
New music collaborator.
SwordBreaker
11-27-2007, 12:51 PM
Man...it's been A LONG while since I've listened to anything decent from Mr. "Hip" Tanaka. Earthbound was his last "big soundtrack" so I'm glad that he's active again. That being said, his remix of the DK theme is SO innovative, hip, and original. This is OC Remix quality here. An old theme like that is really hard to remix, just like the SMB or Zelda main theme.
The Derrit
11-27-2007, 01:25 PM
I'm actually quite pleased with this update, the DK song is sweet! It seems as if it'd be hard to fit into the game, but its whatever, I'm still a fan.
anthonium
11-27-2007, 02:30 PM
Am I the only one that thinks that DK Remix was lame?
HideousBeing
11-27-2007, 02:46 PM
Am I the only one that thinks that DK Remix was lame?No. (10 char)
JoeFu
11-27-2007, 02:59 PM
OMFG Hip Tanaka Is Back !!!
I hope he does more mixes.
Raziellink
11-27-2007, 03:20 PM
No. (10 char)
Same.
But that's probably because I've never heard the original in my entire life, so i have no what to listen to. It sounded like a lot of mumbo-jumbo, so i really can't appreciate it.
Eulogic
11-27-2007, 03:54 PM
But that's probably because I've never heard the original in my entire life, so i have no what to listen to. It sounded like a lot of mumbo-jumbo, so i really can't appreciate it.
It's from the original Donkey Kong, which didn't have full-length songs. This song is a collection of various tunes and sound effects from the game. And it is a classic Tanaka arrangement. And it is awesome.
<3 hip tanaka
anthonium
11-27-2007, 04:05 PM
Just because Hirokazu Tanaka did it doesn't make it great. I know how the original goes and this is pretty much the original with a whole bunch of random sounds thrown in. Might as well have thrown in some "YEAAAAAAAAAH" and "OKAAAAAAY" with some unts unts.
Anyway yay widescreen support.
Eulogic
11-27-2007, 06:04 PM
Just because Hirokazu Tanaka did it doesn't make it great. I know how the original goes and this is pretty much the original with a whole bunch of random sounds thrown in.
"How the original goes"? Like I just said, there is no real "original" song, just snippets from seconds-long tunes. And it has a very distinct Hip Tanaka sound to it (cf. Dr. Mario level select screen, any of Earthbound's battle themes, among others).
Bigfoot
11-27-2007, 06:13 PM
It's easier to tell in those screens than before, but... WOW, Dedede is HUGE!
Hell yeah he is. The end of the hammer alone is as big as Mario.
Johnny B
11-28-2007, 01:36 AM
HIP TANAKA!!!! SWEET!!!! He was the composer I wanted to see most in the first musicians update. I had been disappointed not to see his name on that list, but I figured it was pretty unlikely that anyone could get him away from his job as president of Creatures and back into gaming music.
And here he is, champion of 12/8 time and musician behind such greats as Kid Icarus and Metroid.
And others:
http://en.wikipedia.org/wiki/Hip_Tanaka
atmuh
11-28-2007, 02:56 AM
everyone who thinks the dk song is bad should shut up
Scufo
11-28-2007, 02:59 AM
It's pretty good, especially given the limited nature of its source.
Hopefully this means there will be a classic Donkey Kong stage. Complete with tumbling barrels and frequently appearing hammers.
Airwalker
11-28-2007, 03:26 AM
I enjoyed the mix. This is such a tough crowd to please.
Bigfoot
11-28-2007, 04:04 AM
These whipper snappers are spoiled these days I tell ya. Back in my day, we had to go to magazines for game info!
Arek the Absolute
11-28-2007, 04:18 AM
The DK music is by far my favorite from what has been shown to us.
It is great to have the person who made such great music for Earthbound to come and make a track for this.
SirChadlyOC
11-28-2007, 05:47 AM
I have a lot of respect and admiration for people who can make tunes like this out of something so originally simple and make it sound awesome. It requires a very special mind to be able to hear and create that sort of beat from a one-measure long diddy. I always thought AE (http://www.ocremix.org/remixer/ae/) and McVaffe (http://www.ocremix.org/remixer/mcvaffe/) were pretty good at that too, and they sure have a lot of fans here.
I'm looking forward to the finished soundtrack, and it may be the first one I purchase outright since Mario 64.
Aninymouse
11-28-2007, 06:04 AM
That is, if it goes on sale. If not, someone in Japan will put in a torrent for all to enjoy :<
HideousBeing
11-28-2007, 06:09 AM
Ah, yeah. Gimme the days where a guy just needed rocks and sticks to make music.
Aninymouse
11-28-2007, 06:15 AM
Okay, you lost me there.
linkspast
11-28-2007, 06:28 AM
These whipper snappers are spoiled these days I tell ya. Back in my day, we had to go to magazines for game info!
Cranky Kong confirmed... SSBB needs more DKC love...
friendlyHunter
11-28-2007, 06:47 AM
In the previous Smash installments, when you first see a secret character such as Jigglypuff, it'd say "New challenger approaching!" It'd be funny if they changed it to "Jigglypuff Confirmed."
Linkjing Donuts
11-28-2007, 06:58 AM
hey, mario and snake switch spots in the widescreen update, first two images.
new random spawn points?
Linkjing Donuts
11-28-2007, 07:02 AM
also nazi wario
http://www.smashbros.com/en_us/characters/images/wario/wario_071128b-l.jpg
linkspast
11-28-2007, 07:04 AM
Ohh that made me lol... So no nuclear fart for wario..
friendlyHunter
11-28-2007, 07:04 AM
1. Eat Garlic
2. Wario-Man!
3. ???
4. Profit!!!
[Edit]
Alright, top of the page!!
Mr Jarna
11-28-2007, 07:04 AM
Wario-Man... well, it's no Bull Wario but it's still quite appropriate.
Don't ride bikes, kids.
friendlyHunter
11-28-2007, 07:08 AM
It’s a sideways-sliding shoulder tackle!
Hell YEAH it’s a sideways-sliding shoulder tackle!
This final smash does not disappoint =D
Bigfoot
11-28-2007, 07:10 AM
hahaha wtf
Strike911
11-28-2007, 07:20 AM
Hell YEAH it’s a sideways-sliding shoulder tackle!
This final smash does not disappoint =D
This is rockin'. Brawls gives the nod back at Wario Land with the SUPER SIDEWAYS SLIDING SHOULDER TACKLE!!!! :)
Awesome. and the Bike thing is funny too. :) This update makes me love Wario so much more than I already do. <3
haha. I hope so much that the music changes to something similar to the Segata Sanshiro theme. That would complete this move. haha.
This FS is a perfect fit. :)
MasterSenshi
11-28-2007, 09:15 PM
THe variety of ways the FS works is going to make this game insane. I don't know if two can appear on screen at once, but maybe you can do a 'FS only brawl' by changing the items like you could do in Melee and Smash Bros. with the hammer.
That would be nice. :-P
I want this game now! I like Wario's moveset change... perhaps they figured going old-school would resonate with older gamers, and not just people who play minigame collections?
Scufo
11-29-2007, 01:59 AM
My guess is that smash balls were turned on maximum frequency in the demo, so people could see/use them. So that's probably the most you'll see of them in a match. It'd be stupid, I think, for them to appear that frequently normally.
Also an all FS mode would be kinda cool. At least at first. After a while, though, you would probably get bored of just using everyone's final smash over and over. It would just turn into a race to see who could get to each smash ball first.
MasterSenshi
11-29-2007, 04:16 AM
Well I'm assuming smash balls are on the options screen. If you've ever customized battles by turning the frequency higher or lower, and turning certain ones off, you can lengthen melee's entertainment value..
It looks like the basic options are more or less the same from the first two games, so the only question is will they include the smash ball in the menu.
I totally agree about repetitiveness, but that's why I'm trying to see how they're putting the game together, to allow different customizable scenarios. Now with the level editor, my music, the previous options can take a dramatic shift on how level will work. I imagine it'll make an excellent game for parties.
atmuh
11-29-2007, 04:37 AM
smash ball is an item
you have always been able to do what you want with items
like turn them off which is what i do
Aninymouse
11-29-2007, 04:51 AM
Yup, it's an item, and I think we'll be able to turn them off just the same.
At first, I thought a telltale move was Kirby's Final Smash, which as we know spawns items after the knockback. However, I then remembered how Peach can apparently pull out Beam Swords on occasion using her Down B.
I wonder... if, say, (for argumnt's sake) the Smash ball is always on, would disabling all items prevent Peach and Kirby from producing items through their moves? If Smash Balls are disabled with other items, what about Peach's Beam Swords?
Sounds precarious!
Mr Jarna
11-29-2007, 07:02 AM
Events! Yay!
Dark Link duel ftw.
atmuh
11-29-2007, 07:06 AM
dear god events
i guess some people actually like those
id like it if it WASNT a requirement to unlock something this time
since i hate them
Binjovi
11-29-2007, 07:09 AM
dear god events
i guess some people actually like those
id like it if it WASNT a requirement to unlock something this time
since i hate them
Just set 'em on easy and blast through them. That's probably what I'll do.
Bigfoot
11-29-2007, 07:13 AM
Just set 'em on easy and blast through them. That's probably what I'll do.
Unlock Sonic - Clear all events on every difficulty in under a certain time combined.
linkspast
11-29-2007, 07:15 AM
Unlock Captain Falcon - Clear all events on every difficulty in under a certain time combined.
fixed. hdlsk
Mastertoku
11-29-2007, 07:16 AM
Delightful!... but...
Programmer: Who should the last event be against, now that Gigabowser is in the game?
Sakurai:....
Programmer: Sir?
Sakurai: OMEGABOWSER!
Programmer: But -
Sakurai: His breath's so hot, it's cold! Sh-sh-sheesh! Are you sure you want to be fighting that thing?!?
Binjovi
11-29-2007, 07:17 AM
Unlock Sonic - Clear all events on every difficulty in under a certain time combined.
No, to unlock Sonic you have to make 20 kills in cruel brawl mode.
Mr Jarna
11-29-2007, 07:19 AM
No, to unlock Sonic you have to make 20 kills in cruel brawl mode in under 1 minute.
Fixed...maybe 30 seconds...
Binjovi
11-29-2007, 07:23 AM
I thought I remembered a time limit, but I looked it up and saw no mention of one. Oh well.
Rambo
11-29-2007, 07:47 AM
No one liked fighting the master and crazy hand simultaneously? I thought that was pretty sweet....
The Author
11-29-2007, 11:43 AM
Play as Sonic:
Design a bad level with camera issues, then pick the worse soundtrack possible, and focus on Yoshi, with only guns as weapons.
Ray Falling
11-29-2007, 12:41 PM
I absolutely loved the Events in Melee! :) They are a very welcome feature indeed.
I remember the joy of discovering all the extra modes in Melee so I'm hoping for many more extra's :)
Bigfoot
11-29-2007, 12:49 PM
fixed. hdlsk
No no, to unlock Captain Falcon, you have to have your GC memory card in the Wii and prove to the game that you've beaten Story Mode on F-Zero GX on the hard difficulty.
Also, more requirements to unlock sonic: Purchase every Virtual Console Sonic game.
Triad Orion
11-29-2007, 04:10 PM
Play as Sonic:
Design a bad level with camera issues, then pick the worse soundtrack possible, and focus on Yoshi, with only guns as weapons.
Lawls, I see what you did thar. :P
Though why Yoshi of all Brawlers?
Tensei-San
11-29-2007, 04:41 PM
No no, to unlock Captain Falcon, you have to have your GC memory card in the Wii and prove to the game that you've beaten Story Mode on F-Zero GX on the hard difficulty.
I actually have done this, in fact, I have the save-file, but wasn't there a difficulty beyond that? Expert I recall?
Also, Events could have been expected, but Warioman? Awesome :D
Scufo
11-29-2007, 05:08 PM
I liked events in Melee. Good to see them back.
nookster
11-29-2007, 05:15 PM
Play as Sonic:
Design a bad level with camera issues, then pick the worse soundtrack possible, and focus on Yoshi, with only guns as weapons.
Lawls, I see what you did thar. :P
Though why Yoshi of all Brawlers?
http://www.vgcats.com/comics/?strip_id=245
I suspect this is why :D
Neo Samus
11-30-2007, 07:09 AM
Well looks like there will be past stages again. Nice music update too. It was really weird listening to the track at first. After the third time, it really started to grow on me.
Inimitable
11-30-2007, 07:12 AM
Nice. One of my favorite stages, much to the dismay of almost all other Smash players out there. I like the music, too, but that may be because I'm so partial to the Temple theme.
Mastertoku
11-30-2007, 07:13 AM
Delightful.
I've a hunch Mute City might make a return appearance.
Hum4n After All
11-30-2007, 07:17 AM
I see no differences at all.
Does anybody notice anything?
Neo Samus
11-30-2007, 07:23 AM
No I don't. I think because the images are small that we won't notice anything different untill we see it first hand.
Edit: I keep playing that track over and over again....it's almost hypnotizing. 8)
atmuh
11-30-2007, 07:26 AM
dear got i HATE the temple
BRING BACK N64 DREAM LAND AGAIN
Hum4n After All
11-30-2007, 07:30 AM
No.
Bring back Hyrule Castle and Saffron City.
Drack
11-30-2007, 07:30 AM
Ugh, I'll be turning off Temple again, damn cave.
Good to know Melee stages are coming back though. Now, if they gave us Sector Z from '64 instead of Corneria from Melee (Z was a lot bigger) I'd be quite happy.
Neo Samus
11-30-2007, 07:37 AM
Frr anyone that has listen to the Great Temple/Temple song, did anyone notice the slight change in (I think) Melody?
atmuh
11-30-2007, 07:55 AM
:[
i was very excited because geometry wars for ds and wii has a ranking system
so i wanted to see how it worked because maybe smash would use the same thing
it just takes whatever name you input as your ranking name
and nintendo seems really bent on not letting us see peoples names in smash so looks like there is very slim chance for an online ranking system
random matches are gonna be balls
DuskyFerret
11-30-2007, 08:06 AM
Hell Yes!!!! The Temple rocked. The rule we had is that once you hit over 100% it's in the cave and we battle it out until someone goes flying out at over 300%. That level had many kinds of awesome. The controller's rumble capabilities would go skitz.
I hope they bring back some of the more obscure levels from Melee. Brawl already has enough generic levels without bringing back Kirby's Dreamland from 64. They can do better :P
Binjovi
11-30-2007, 08:11 AM
GUYS!! Just four more days till Brawl comes ou-
Oh...
Oh yeah... :sad:
Majin GeoDooD
11-30-2007, 08:16 AM
GUYS!! Just four more days till Brawl comes ou-
Oh...
Oh yeah... :sad:
That's just wrong...
Linkjing Donuts
11-30-2007, 08:22 AM
I see no differences at all.
Does anybody notice anything?
http://www.smashbros.com/en_us/stages/images/stage18/stage18_071130b-l.jpg
they removed a ledge on the bottom cylinder
http://kirby.classicgaming.gamespy.com/games/smashmelee/levels/temple.jpg
Drack
11-30-2007, 08:45 AM
http://www.smashbros.com/en_us/stages/images/stage18/stage18_071130b-l.jpg
they removed a ledge on the bottom cylinder
http://kirby.classicgaming.gamespy.com/games/smashmelee/levels/temple.jpg
That wasn't there in Melee. The screen you posted is kind of an illusion, it looks like there's a ledge there but there wasn't a standable surface there in Melee.
Mr Jarna
11-30-2007, 09:24 AM
While I'm psyched that the Temple is returning, couldn't he have chosen a more... interesting stage to reveal?
Or am I the only one who thinks that having both versions of the Pokémon Stadium in the game would be overkill?
*coughalsoplzfortobehavingBigBluecough*
There was a ledge on the right side of the bottom right platform, that's what they took out.
I remember because I used to jump from the top right and fall down to it to escape into teh cave.
Aninymouse
11-30-2007, 09:41 AM
For all it's faults, Hyrule Temple was probably the most iconic stage they introduced in Melee for me. Maybe because of the controversy surrounding the stage (and, as such, the constant debates), this one just seems to be talked about a lot more than, say, Pokefloats or Fountain of Dreams (both of which I like better).
Strike911
11-30-2007, 09:44 AM
there was no ledge on the bottom cylinder. There never has been. You're high if you say there is.
glad to see hyrule temple in. Was certainly more talked about than any of the other stages... i mean... everyone knew the stage as the "huge level." you know? So good times. I'm hoping for the classic Hyrule Castle level too!! Maybe the old StarFox stage, and PERHAPS, just perhaps, Saffron City, because I miss that stage SOOooOOO much. I played through the N64 smash bros and that level was just pure fun, bliss to play through...
plus I think back in 1998 or so, I believe the first screenshot of Smash bros I ever saw a year or two before it ever came out was of Samus kicking pikachu in Saffron City. :) haha. Good times. Oh memories. You card.
Mr.Roboto
11-30-2007, 10:32 AM
Pokefloats Pee Ell Zee.
Sir_NutS
11-30-2007, 02:16 PM
Loved the stage, loved the music, love the NEW music.
Triad Orion
11-30-2007, 03:16 PM
Saffron City, because I miss that stage SOOooOOO much.
Quoted for Truth.
Glad the Temple's made a comeback. That's truthfully my favorite stage in Melee despite the mixed community feelings about it. Wonder what other stages will return. Actually, I kind of hope Rainbow Cruise comes back. May have been a moving stage, but that was my favorite of all the movers.
Geoffrey Taucer
11-30-2007, 03:31 PM
I want to see Saffron City, Hyrule Castle, and Peach's Castle from SSB64.
Steben
11-30-2007, 05:04 PM
Good thing is, even if there's a stage (well, stationary stage) that you want that doesn't come back, you can always recreate the level's layout in the stage editor. Even if it doesn't look the same, it'll play similar at least.
FREAK55
11-30-2007, 05:06 PM
Frr anyone that has listen to the Great Temple/Temple song, did anyone notice the slight change in (I think) Melody?
This is the melody from the last temple of Zelda II. I love how they incorporated the tune from the last temple from that game in this stage.
anthonium
11-30-2007, 05:35 PM
Awesome update. I APPROVE!
Sengin
11-30-2007, 05:53 PM
Love the Chamber of Life. Best place to practice teching (and really the only fun level on super sudden death). If you can tech well and don't get gimp killed (i.e. die without having an opportunity to tech) you can last until ~500%. I'm certainly glad it's coming back.
Lord.Roderick.i
11-30-2007, 07:26 PM
Yay!
I hope Poke-Floats, and the 2 F-Zero stages make a come back then.
Mastertoku
11-30-2007, 08:18 PM
I'll be pleased to see Hyrule Castle, Peach's Castle, and Saffron City. I miss the paper-thin Venusaurs apparently out for a stroll on a building roof... And you know the tornadoes are going to be hilarious, and especially frustrating for an opponent if you use Link's Gale Boomerang in conjunction.
The Temple music is pretty good. My favorites, though, are still Fire Emblem, Space Armada, and Meta Knight's Revenge.
Ralphis
11-30-2007, 08:32 PM
Tornadoes were only on Hyrule Castle though wern't they?
Mastertoku
11-30-2007, 08:39 PM
Tornadoes were only on Hyrule Castle though wern't they?
Yes... why?
Oh, upon rereading, I suppose it looked like I implied they were at Saffron. Oops. Apologies.
VerusAnimus
12-01-2007, 12:56 AM
the game is going to be fun!
that ocarina of time remix is one of my fav songs from that game so far even though its just a demo!:razz:
Neo Samus
12-01-2007, 05:58 AM
This is the melody from the last temple of Zelda II. I love how they incorporated the tune from the last temple from that game in this stage.
Yeah I know most of it is different. What I meant was when temple kicks in. It sounds like the drums are a bit different and that a slightly different sounding piano was playing for either the harmony or the melody.
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