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View Full Version : Free soundfont plugin for mac cubase?


Theowne
05-15-2006, 01:12 AM
Anyone know of one?

Compyfox
05-15-2006, 04:33 AM
None for free, but for a couple of bucks:
Bismark bs-1 (http://www.kvraudio.com/get/7.html) or the Bismark bs-16 (bs-1 is 30USD, bs-16 is 50USD).

Not to mention:
VST, DirectX instruments and effects thread (http://www.ocremix.org/phpBB2/viewtopic.php?t=30514&sid=5311f389bc9110ef30a13203db22d3b0) (stickyfied!!!)
KVR-Audio (http://www.kvraudio.com/get.php?mode=results&st=adv&soft=i&type%5B%5D=4&f=0&fe=0&linux=1&mac=1&osx=1&win=1&free=1&com=1&un=1&sf=0&sort=1&rpp=15)

OverCoat
05-15-2006, 04:39 AM
Cubase runs VSTi, so look for sfz


at least, I'm hoping it runs VSTi on a mac, but come on, it's Cubase. I thought it supported soundfonts out of the box, but whatever.

tgfoo
05-15-2006, 06:12 AM
I'm hoping it runs VSTi on a mac

It does.

Compyfox
05-15-2006, 08:13 AM
However not Windows coded ones (VST/VSTi) if I can still remember.

OverCoat
05-15-2006, 08:20 AM
So it runs VST, but not VST coded on Windows?

I'm either confused or that's very retarded. How is there a difference? There is a conversion AU or something, yes?

How about on the new intel macs? Is there even a difference?

But it seems weird that a Steinberg technology would not run on certain versions of Cubase.


@_@

Compyfox
05-15-2006, 10:26 AM
Well I don't have a macintosh to confirm this, but according to Wikipedia, it is "theoretically" possible. However, Macs use a different control language than Windows PCs, so the VST/VSTi have to be compiled for Macintosh, too. Intel Macs are way more different, too. Barely anybody dived into that "system" in-depth and some stuff has to be rewritten to use the specific core of the engine. Crossplatform wise it's still in it's child-shoes.

AU however is a standard by Apple which was implemented with the start of Logic being on the Macintosh. Since then, users all other the world are blaring for "AU versions" of their most beloved synths. Especially stuff like Synth1, some SynthEdit stuff and plugins (then again, I'd love to get my hands on some TDM/RTAS Plugins, too - but they're ProTools or PowerCore only).


The best way to find out if it works or not: Install a demo of your plugin-in-question on the mac. I mentioned BS-1 because it's titled as "mac compatible", sfz+ isn't according to KVR. So are all SynthEdit engine based VST/VSTi unless they were written in C++ and compiled on the specific system.


Some brief background info on that topic:
http://en.wikipedia.org/wiki/Software_synthesizer
http://en.wikipedia.org/wiki/Virtual_Studio_Technology
http://en.wikipedia.org/wiki/Audio_Units