Liontamer
08-24-2006, 02:42 AM
[Contact info]
Remixer name: chan-chan
Real name: Jasill Channer
E-mail: JC8701@aol.com
[Remix info]
Game: Street Fighter 2
The song: Chun-Li's theme
Link to the remix: (I uploaded it to a host where you can stream the song and or download it)
Comments:
I originally intended to do Magneto's theme from X-Men VS Street Fighter, but it gradually materialized into Chun-Li's theme. I did the drums first and then the main melody. The NES style synth actually happened by accident. I intended to have a Koto, but I came across this synth and liked the NES vibe it had. I'm glad I didn't go for the Koto as it's a predictable and obvious instrument to have for a Chun-Li theme.
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http://snesmusic.org/v2/download.php?spcNow=sf2 - "Chun-Li Stage" (sf2-10.spc)
I love it. Beats repeat too much, and the sounds aren't complex, but I'm feeling the groove bias and the writing of the beats is still excellent. They're creative enough where the repetition doesn't ruin the track. Too bad the treatment of the melody is relatively conservative.
Despite the beats never changing, the piece actually develops well and has some interpretation there. I love how all of the synths and pads work alongside the melody, rather than sounding like you pasted the Chun-Li theme on top of a wholly original piece. Good harmonization of the theme from 1:15-1:35 with that bubblier synth fading in. While the original ideas here are nice (love that bassline first used at 1:11 and the glassy stuff at 2:07), the Chun-Li theme could be developed and interpreted more substantially.
The production is also fairly fine but could be improved with some minor touches. The beats donimate over the track without ruining it, but the melodic content could still stand to be a bit louder without completely upsetting the balance. The glassy stuff starting at 2:07 should get louder at some point, either at 2:07 or 4 bars later at 2:23 to provide some contrast. It's so low, I feel like it can't be appreciated as much. But really all those are minor suggestions that don't impact the vote strongly.
If you can figure out ways to futher use (and more importantly rearrange/interpret) the Chun-Li theme and then integrate it into the track, I'd be a solid YES on this. Groovilicious shit so far, Jasill. I'm definitely keeping this.
NO (refine/resubmit)
Remixer name: chan-chan
Real name: Jasill Channer
E-mail: JC8701@aol.com
[Remix info]
Game: Street Fighter 2
The song: Chun-Li's theme
Link to the remix: (I uploaded it to a host where you can stream the song and or download it)
Comments:
I originally intended to do Magneto's theme from X-Men VS Street Fighter, but it gradually materialized into Chun-Li's theme. I did the drums first and then the main melody. The NES style synth actually happened by accident. I intended to have a Koto, but I came across this synth and liked the NES vibe it had. I'm glad I didn't go for the Koto as it's a predictable and obvious instrument to have for a Chun-Li theme.
-----------------------------------------------------
http://snesmusic.org/v2/download.php?spcNow=sf2 - "Chun-Li Stage" (sf2-10.spc)
I love it. Beats repeat too much, and the sounds aren't complex, but I'm feeling the groove bias and the writing of the beats is still excellent. They're creative enough where the repetition doesn't ruin the track. Too bad the treatment of the melody is relatively conservative.
Despite the beats never changing, the piece actually develops well and has some interpretation there. I love how all of the synths and pads work alongside the melody, rather than sounding like you pasted the Chun-Li theme on top of a wholly original piece. Good harmonization of the theme from 1:15-1:35 with that bubblier synth fading in. While the original ideas here are nice (love that bassline first used at 1:11 and the glassy stuff at 2:07), the Chun-Li theme could be developed and interpreted more substantially.
The production is also fairly fine but could be improved with some minor touches. The beats donimate over the track without ruining it, but the melodic content could still stand to be a bit louder without completely upsetting the balance. The glassy stuff starting at 2:07 should get louder at some point, either at 2:07 or 4 bars later at 2:23 to provide some contrast. It's so low, I feel like it can't be appreciated as much. But really all those are minor suggestions that don't impact the vote strongly.
If you can figure out ways to futher use (and more importantly rearrange/interpret) the Chun-Li theme and then integrate it into the track, I'd be a solid YES on this. Groovilicious shit so far, Jasill. I'm definitely keeping this.
NO (refine/resubmit)