View Full Version : WIP: Command and Conquer - Act On Instinct
Spazdor
09-16-2006, 10:51 AM
First draft of a re-arrangement.
Advice? Ideas? Abuse?
http://spaz.mindstab.net/actoninstinct.mp3
EDIT: second revision: http://spaz.mindstab.net/actoninstinct2.mp3
EDIT: most recent revision: http://spaz.mindstab.net/actoninstinct3.mp3
pu_freak
09-16-2006, 07:42 PM
Ah, finally another C&C ReMix and even from Act on Instinct! A dark, chaotic remix that sounds good, but gets repetitive very quickly. You should really get varitions in the main melody.
Not much more to say yet, keep up with the good work
Anorak
09-16-2006, 08:03 PM
I realise this a first post in the deep end, but:
Overall, I liked it. You'll probably need to work in a bit more extrapolation of your own before submitting though; there isn't much here that deviates from the original.
The sound you used for the pad melody at 1:01 didn't quite jive with me. It felt a bit cliche, and I'm not too sure if it fits in with the grungy bass. But they never play together, so I could be wrong.
The production all sounds decent, at least on my cheap little headphones.
Like I said, it's not bad! I love the source and look forward to hearing future drafts!
Martin Penwald
09-17-2006, 02:17 PM
Digging the stuttering voice sample in the beginning.
Grungy drums: always a nice thing (reminds me a little of CoLD SToRAGE), but overall, I think that they are a little to grungy. It makes the track sound kinda muddy. Same with the drums that have short appearances at e.g. 1:05 and 10:8/10:9.
Keep working on it; I like it so far.
Spazdor
09-18-2006, 10:30 AM
Thanks for your feedback, guys.
I've invested a couple more hours in a few psychedelic-sounding leads and acid lines/exploring the theme a little further, plus I turned the crunch down on the drums a bit.
here's what I came out with:
http://spaz.mindstab.net/actoninstinct2.mp3
What y'all think?
Martin Penwald
09-18-2006, 03:43 PM
I think that you still need to clean up the drums used after 1:05. They do not sound as "clean" as the other stuff going on at that time. Kinda like a bad sample.
Spazdor
09-21-2006, 10:52 AM
Alright, I replaced that drum sample with something a little less dirty. Currently my next idea is to add some metal-distorted rhythm guitar to the main riff - I'm not sure yet if live instrumentation will sound too out-of-place in this highly synthetic-sounding mix.
Anyhow, here's the latest iteration:
http://spaz.mindstab.net/actoninstinct3.mp3
Martin Penwald
09-21-2006, 02:29 PM
Okay, the drums you are using now sound way cleaner, but is that some clipping I hear there?!?
Next, digging that part from 0:46, but I think that was in there since V.2.
Alas, I don't think the sound that starts at 2:17 really fits into the piece. Too squeaky or something.
I take that you will make a real ending for this song? Because the fade doesn't fit such a powerful song IMO.
pu_freak
09-21-2006, 04:34 PM
Sound very good now, I like it very much.
YOu shouldn't add too much (don't know where you'd want more guitars), because that'll make the song too crowded.
I agree with Martin concerning the ending
Anorak
09-21-2006, 05:33 PM
First of all, I like what you've done with this. Martin had some good comments though. The detuned pad at 0:46 is awesome, as was said. The parts in the upper registers give the piece more of a rave-y feel. Was that you were going for? The guitar sound at 2:17 could be a bit more distorted to keep in style with the similar sound much lower at 0:15. Finally, the decrescendo at the end was a bit...disappointing. If anything, I would suggest a crescendo; maybe ending on a short chord of that instrument that starts at 0:15.
Anyway, this is great. I don't think you need any additional instruments and its only minor modifications from this to a submit.
Xuande
10-02-2006, 08:04 PM
I love this, this is one of the best takes on any of the CnC tracks I've seen in a while.
Do more! ;) There's nearly no CnC remixes around at all, we need some high-quality stuff.
Sauronman64
10-03-2006, 02:25 AM
There's nearly no CnC remixes around at all, we need some high-quality stuff.
If thats the case, Try making a remake of Total Annihilation because there is none, no, zero remixes of this great Rts.
sorry to resurrect a thread like this. came across this post from Google. Specifically looking for AOI remixes...
Any progress on this? Quite like the latest version.
The reason for this post is because im making a mix of many different game soundtracks and AOI would be one to go on it - although I'm looking for remixes of cult classics.
Big0Jack
02-10-2007, 03:59 AM
Eh, any progress on this? It kicks ass so far, although you should probably add more parts to it to make it a bit less repetative, and give it an ending.
Also, you have a name for it yet? I decided to call it "Dark Instinct", what with the kind of evil sound to the beginning part.
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