View Full Version : The Legend of Zelda: Twilight Princess
anne amère
11-11-2006, 02:11 AM
Oh well. If they're free, I wouldn't care either way.
I just wish the other George Harrison was still alive. :(
linkspast
11-11-2006, 03:27 AM
I doubt there going to be mandatory, not every one will have the internet to DL the levels.
The Damned
11-11-2006, 03:39 AM
Even though the Wii supports wireless internet, I think I will still use a cable hookup for it. It just seems a little more stable and faster.
Now if only I could get my wifi usb thing for my DS to work. Stupid lack of support for 64-bit OSs...
Linkjing Donuts
11-11-2006, 04:16 AM
Giant Goron
http://gonintendo.com/wp-content/photos/ZELDA_WII_APPROVED_SESSION_2__6_.JPG
mDuo13
11-11-2006, 04:31 AM
Guys, sorry to disappoint, but the downloadable content is not for Twilight Princess (http://www.gamesarefun.com/news.php?newsid=7177). That was a misquote.
Oh well, Twilight Princess is awesome enough as it is.
Ninja-san
11-11-2006, 04:47 AM
Hyrule field and its glory
http://media.wii.ign.com/media/748/748589/vid_1740399.html
and some more wolf action
http://media.wii.ign.com/media/748/748589/vid_1740175.html)
The Damned
11-11-2006, 05:01 AM
Guys, sorry to disappoint, but the downloadable content is not for Twilight Princess (http://www.gamesarefun.com/news.php?newsid=7177). That was a misquote.
GP: What sorts of online features are you looking forward to in the future?
Harrison: Downloadable content, such as additional levels.
GP: Any plans for any type of post-release online component for Twilight Princess?
Harrison: I haven't heard of anything yet. I think everyone is still busy trying to make sure the game gets out correctly.
Notice how he says "looking forward to". They may be asking this as a personal preference, not a statement. And that he answers with "I haven't heard of anything yet" seems to reinforce that. I think the quote is being taken out of context by everyone.
I fucking called that one.
Dahlia
11-11-2006, 05:06 AM
Anyone see the live Wii special on Gamespot? They showed the whole first part of the game. It was cool.
The Damned
11-11-2006, 05:13 AM
Having watched the IGN videos that Ninja-san posed, I have to say that I find the voice of Midna to be... good. The babble-speak they use actually sounds like a language of some sort, and it seems to match the character's appearance. Whoever worked on that aspect did a good job.
Blake
11-11-2006, 06:31 AM
The landscapes in the video really do remind me of Ico and Shadow of the Colossus, ie beautiful. But I'm sort of scared of something. Somebody please show me a screen shot of at least one place with blue skies.
Zombie
11-11-2006, 06:58 AM
The landscapes in the video really do remind me of Ico and Shadow of the Colossus, ie beautiful. But I'm sort of scared of something. Somebody please show me a screen shot of at least one place with blue skies.
Here ya go, it's an older screenshot:
http://www.nintendoland.com/zelda/games/tp/trailer1/1.jpg
atmuh
11-11-2006, 07:02 AM
The landscapes in the video really do remind me of Ico and Shadow of the Colossus, ie beautiful. But I'm sort of scared of something. Somebody please show me a screen shot of at least one place with blue skies.
Here ya go, it's an older screenshot:
http://www.nintendoland.com/zelda/games/tp/trailer1/1.jpg
Woah I haven't seen that in like forever. It was part of the original trailer...so I'm not even sure if it's a part of the game anymore...
Zombie
11-11-2006, 07:05 AM
The landscapes in the video really do remind me of Ico and Shadow of the Colossus, ie beautiful. But I'm sort of scared of something. Somebody please show me a screen shot of at least one place with blue skies.
Here ya go, it's an older screenshot:
http://www.nintendoland.com/zelda/games/tp/trailer1/1.jpg
Woah I haven't seen that in like forever. It was part of the original trailer...so I'm not even sure if it's a part of the game anymore...
I'm sure it's part of the game still, its probably just different now...
Hellcom
11-11-2006, 11:15 AM
Anyone see the live Wii special on Gamespot? They showed the whole first part of the game. It was cool.
Linkage?
Yeah, I did find the quote a bit fishy, but news are news anyway.
Just one thing, have the composers been revealed yet?
Also, I'm getting kinda worried about something. So far, we've seen tons of TP screenshots and general Wii shots where the games seem to be more pixelated then Gamecube games, what the hell is up with this? Is it the screenshot's resolutions or something in the hardware caused this change?
The Damned
11-11-2006, 04:33 PM
Yeah, I did find the quote a bit fishy, but news are news anyway.
Just one thing, have the composers been revealed yet?
Also, I'm getting kinda worried about something. So far, we've seen tons of TP screenshots and general Wii shots where the games seem to be more pixelated then Gamecube games, what the hell is up with this? Is it the screenshot's resolutions or something in the hardware caused this change?
I know exactlty what you are talking about. The videos links up top look very blocky, which is odd because they shouldn't be. I have to wonder what IGN is doing to the video when they put it out.
Arek the Absolute
11-11-2006, 04:51 PM
Yeah, I did find the quote a bit fishy, but news are news anyway.
Just one thing, have the composers been revealed yet?
Also, I'm getting kinda worried about something. So far, we've seen tons of TP screenshots and general Wii shots where the games seem to be more pixelated then Gamecube games, what the hell is up with this? Is it the screenshot's resolutions or something in the hardware caused this change?
The videofeed that I watched live yesterday at gamespot showed the game to be quite clear, so I think it is just the pictures and trailers that look like utter trash.
Viol8tor
11-11-2006, 07:24 PM
For all of your nostalgic needs:
The Legend of Zelda video retrospectives.
Part1
http://www.joystiq.com/2006/10/14/video-legend-of-zelda-retrospective-part-1/
Part2:
http://www.joystiq.com/2006/10/22/legend-of-zelda-video-retrospective-part-2/
Part3:
http://www.joystiq.com/2006/10/28/legend-of-zelda-video-retrospective-part-3/
Part4:
http://www.joystiq.com/2006/11/04/legend-of-zelda-video-retrospective-part-4/
Part 5:
http://www.joystiq.com/2006/11/11/legend-of-zelda-video-retrospective-part-5/
watkinzez
11-12-2006, 12:50 AM
Just one thing, have the composers been revealed yet?
Kondo and Toru Minegishi (did the battle music for Majora's Mask).
Just one thing, have the composers been revealed yet?
Kondo and Toru Minegishi (did the battle music for Majora's Mask).
Who were the guys in Wind Waker? Kondo bossing around some second fiddle guys right?
watkinzez
11-12-2006, 01:58 AM
Just one thing, have the composers been revealed yet?
Kondo and Toru Minegishi (did the battle music for Majora's Mask).
Who were the guys in Wind Waker? Kondo bossing around some second fiddle guys right?
Kondo and the aforementioned Minegishi, with Kenta Nagata (Animal Crossing) and Hajime Wakai (Lylat Wars, Pikmin). The latter's musical style seemed to seep into the soundtrack most.
Aninymouse
11-12-2006, 02:22 AM
Hyrule Field's ominous sky is quite possibly the most beautiful thing I've ever seen in a video game, no joke. I can't WAIT to experience that bitch on my big screen <3
Also, it looks like controlling wolf Link is going to be a lot of fun, imo. I love how fast he moves compared to normal Link, who's not all the fast if you think about it.
The Mutericator
11-12-2006, 03:01 AM
Hyrule Field's ominous sky is quite possibly the most beautiful thing I've ever seen in a video game, no joke. I can't WAIT to experience that bitch on my big screen <3
Also, it looks like controlling wolf Link is going to be a lot of fun, imo. I love how fast he moves compared to normal Link, who's not all the fast if you think about it.
Speaking of speed, it looks like Epona is a hell of a lot faster than she was in OoT/MM.
Antipode
11-12-2006, 03:44 AM
Makes sense since Hyrule Field is supposed to be what, five times as big as the one in OoT? If I remember right, anyway.
Man, I'm stoked. I want this and about three other Wii games right now. Too bad I've got forty bucks to my name...
Aninymouse
11-12-2006, 09:43 AM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
Linkjing Donuts
11-12-2006, 10:07 AM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
Holy krap. Much more interesting than the Wind Waker baton.
Ninja-san
11-12-2006, 02:37 PM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
What up with those crappy howling illustration. They could have put more effort into them.
Background seems really interesting
And back with the howling is that the Song of Healing Links howling?
*edit* YES! Semi Throat ripping action!!
http://media.wii.ign.com/media/748/748589/vid_1740635.html
And alot of new TP videos were added.
Fyrebhaal
11-12-2006, 03:36 PM
This is me ->>> :(
This is how much I have available to spend on wii -->> $30.67
Woe is me....
HA i gets it fo' christmas!!!!
hahahahahaha ----> Pulls a cartman
This is me ->>> :(
This is how much I have available to spend on wii -->> $30.67
Woe is me....
HA i gets it fo' christmas!!!!
HA i been savin' fo' quite sum time!!!!
Fyrebhaal
11-12-2006, 03:41 PM
This is me ->>> :(
This is how much I have available to spend on wii -->> $30.67
Woe is me....
HA i gets it fo' christmas!!!!
HA i been savin' fo' quite sum time!!!!
OH!!! So that make thine better than me?
Aninymouse
11-12-2006, 05:43 PM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
What up with those crappy howling illustration. They could have put more effort into them.
Background seems really interesting
And back with the howling is that the Song of Healing Links howling?
*edit* YES! Semi Throat ripping action!!
http://media.wii.ign.com/media/748/748589/vid_1740635.html
And alot of new TP videos were added.
That is indeed the song of healing, one of my favorite ocarina melodies.
Ninja-san
11-12-2006, 06:55 PM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
And back with the howling is that the Song of Healing Links howling?
That is indeed the song of healing, one of my favorite ocarina melodies.
Thought so. Awesome that their reusing the songs.
progressive
11-12-2006, 07:05 PM
I'm a little worried that the howling won't be as melodic as the ocarina, but I'll be patient and see how it works.
Hellcom
11-12-2006, 07:42 PM
You guys need to see this (http://media.wii.ign.com/media/748/748589/img_4061150.html). Apparently we have a more interesting replacement for the various musical instruments Link has found in the past.
What up with those crappy howling illustration. They could have put more effort into them.
Background seems really interesting
And back with the howling is that the Song of Healing Links howling?
*edit* YES! Semi Throat ripping action!!
http://media.wii.ign.com/media/748/748589/vid_1740635.html
And alot of new TP videos were added.
That is indeed the song of healing, one of my favorite ocarina melodies.
Yeah, song of healing is a great theme. Odd that no one has done an arrangement for it (i think). The scenery in that scene was amazing btw.
Bigfoot
11-12-2006, 07:47 PM
It's tough holding back the urge to watch these videos and stuff, so I think I'll start a new game on OoT.
progressive
11-12-2006, 07:56 PM
Now to have a conversation with myself:
I'm a little worried that the howling won't be as melodic as the ocarina, but I'll be patient and see how it works.
IGN posted a video (http://media.wii.ign.com/media/748/748589/vids_1.html) of how the howling works. I like it, especially the duet with the other wolf. What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
Now to have a conversation with myself:
I'm a little worried that the howling won't be as melodic as the ocarina, but I'll be patient and see how it works.
IGN posted a video (http://media.wii.ign.com/media/748/748589/vids_1.html) of how the howling works. I like it, especially the duet with the other wolf. What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
Attempting to watch videos is as much fun as watching paint dry underwater. IGN bites as far as videos goes, and unless you're a member, you get the crappiest download speeds. And who the hell should pay to be a member of a web site in the first place unless you're downloading infinit pr0n?
Hellcom
11-12-2006, 10:03 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Linkjing Donuts
11-12-2006, 10:33 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
HalcyonSpirit
11-12-2006, 10:37 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Hellcom
11-12-2006, 10:37 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
O....k, who says that? Song of Healing was one of the main themes of Majora's Mask, like Zelda's Lullaby was to Ocarina of Time.
Edit:
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Ahhhhhhhhhhhhhhhh, crazy retarded time line thread!! Help, somebody save me!!
Faduger
11-12-2006, 10:43 PM
Doesn't it seem odd that every zelda has the same tale but differen't settings? Boy, i wonder if its because its a legend.....hhmm i don't know...Who ever makes the first remix on the new zelda wins, GO!
Ninja-san
11-12-2006, 10:50 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Wasnt it the Happy Mask guy who taught Link the song? Hes from OoT demension which is where he learned the song I assume
The Mutericator
11-12-2006, 11:51 PM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Wasnt it the Happy Mask guy who taught Link the song? Hes from OoT demension which is where he learned the song I assume
Everyone in MM had a parallel in OoT. That was the theme of the whole game in terms of character design - think of Princess Ruto and Lulu, King Zora and the head of the Indigogo's, the Gerudo and the Gerudo Pirates, the Head Carpenter in both games.
Hellcom
11-13-2006, 12:00 AM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Wasnt it the Happy Mask guy who taught Link the song? Hes from OoT demension which is where he learned the song I assume
Everyone in MM had a parallel in OoT. That was the theme of the whole game in terms of character design - think of Princess Ruto and Lulu, King Zora and the head of the Indigogo's, the Gerudo and the Gerudo Pirates, the Head Carpenter in both games.
Or, the dev team was really lazy and just copy/pasted the character models from OoT to MM for a quick buck. There I said it. *awaits beating*
Ninja-san
11-13-2006, 12:01 AM
What's interesting to me, however, is that the Song of Healing was in Majora's Mask, not Ocarina of Time. How...odd.
What is odd about that?
Everyone keeps saying that the song is in OoT, but I don't remember it there.
Also, Majora's Mask took place in an alternate dimension. The events that took place in it have never been shown to have had any effect on the main continuity of the Zelda timeline. (I must note that some believe the "Hero of Time" mentioned in the intro to Wind Waker never appeared because he was in Termina, but that is only a theory at the moment.) If the Song of Healing is in this game, then it seems likely that Twilight Princess has some kind of connection to Majora's Mask. This is something new to us.
Wasnt it the Happy Mask guy who taught Link the song? Hes from OoT demension which is where he learned the song I assume
Everyone in MM had a parallel in OoT. That was the theme of the whole game in terms of character design - think of Princess Ruto and Lulu, King Zora and the head of the Indigogo's, the Gerudo and the Gerudo Pirates, the Head Carpenter in both games.
Yea but the Happy mask guy came through the passage just as Link did. Plus Majoras mask was stolen in Hyrule too not terminia.
I could post the explanation to this whole thing but I've done this too many times.
Plus I'm lazy.
Ab56 v2 aka Ash
11-13-2006, 01:41 AM
Not to derail the thread, but I think this would be a good place to ask. Is Termina some kind of alternate Hyrule, or is it just another place in the Zelda world?
supremespleen
11-13-2006, 02:08 AM
Stop looking for continuity in these games, dammit.
Linkjing Donuts
11-13-2006, 02:09 AM
Not to derail the thread, but I think this would be a good place to ask. Is Termina some kind of alternate Hyrule, or is it just another place in the Zelda world?
Alternate Hyrule.
I never played MM and I wish I could.
Hellcom
11-13-2006, 02:48 AM
Not to derail the thread, but I think this would be a good place to ask. Is Termina some kind of alternate Hyrule, or is it just another place in the Zelda world?
Alternate Hyrule.
I never played MM and I wish I could.
Virtual Console!!
and
Stop looking for continuity in these games, dammit.
Listen to the man.
Ab56 v2 aka Ash
11-13-2006, 02:55 AM
Stop looking for continuity in these games, dammit.
NO.
How likely do you all think it'll be to buy Twilight Princess on Black Friday? :D
HalcyonSpirit
11-13-2006, 03:26 AM
Stop looking for continuity in these games, dammit.
NO.
What he said. :P
There is a continuity. It just isn't a "continuous" one, if you get what I'm saying. Most of the games don't flow directly into each other (ignoring the OoT->MM->TP->WW streak, and even they aren't completely continuous), but the overall story is connected.
Kitsuta
11-13-2006, 04:21 AM
Stop looking for continuity in these games, dammit.
NO.
What he said. :P
There is a continuity. It just isn't a "continuous" one, if you get what I'm saying. Most of the games don't flow directly into each other (ignoring the OoT->MM->TP->WW streak, and even they aren't completely continuous), but the overall story is connected.
My guess is, they will continue releasing games to connect the previous games, so the gaps are a bit shorter. :)
Just a guess though.
supremespleen
11-13-2006, 04:26 AM
See, all I'm saying is, is you cats are looking for continuity in a game series that isn't really meant to have much in the way of continuity.
It's like your making a sandwich out of Q-Tips and Vanilla Coke.
See, all I'm saying is, is you cats are looking for continuity in a game series that isn't really meant to have much in the way of continuity.Well, the first two were continuity-friendly. After that, it was all downhill. I would enjoy some connections, but that's not likely to happen.
This is silly.
It is all continuous. You got LINK, ZELDA, HYRULE, Ganon(dorf) ALWAYS in every game. I mean come on? So what if the story doesn't match up?
Ab56 v2 aka Ash
11-13-2006, 05:14 AM
Vaati sometimes replaces Ganon :D
See, all I'm saying is, is you cats are looking for continuity in a game series that isn't really meant to have much in the way of continuity.
It's like your making a sandwich out of Q-Tips and Vanilla Coke.
Goddammit, my posts explain everything! Miyamoto has claimed he and Aonuma made a master document with the storyline round the time Oot was released. So there is a storyline, and we are getting it and there is continuity!
D:<
Black Chakram
11-13-2006, 06:37 PM
This is silly.
It is all continuous. You got LINK, ZELDA, HYRULE, Ganon(dorf) ALWAYS in every game. I mean come on? So what if the story doesn't match up?
Its weird, but Ganon is only the end boss or a major factor in every OTHER Zelda game that's released (with Four Swords Adventures being the only exception (and come on, its just Four Swords beefed up) and with the Oracle games going either way since not together there is no Ganon, but together there is). Seriously, this is a weird trend but its pretty stable. So therefore Ganon will be major in Twilight Princess and probably not there at all in Phantom Hourglass.
Prove me wrong :)
Hellcom
11-13-2006, 06:53 PM
This is silly.
It is all continuous. You got LINK, ZELDA, HYRULE, Ganon(dorf) ALWAYS in every game. I mean come on? So what if the story doesn't match up?
Its weird, but Ganon is only the end boss or a major factor in every OTHER Zelda game that's released (with Four Swords Adventures being the only exception (and come on, its just Four Swords beefed up) and with the Oracle games going either way since not together there is no Ganon, but together there is). Seriously, this is a weird trend but its pretty stable. So therefore Ganon will be major in Twilight Princess and probably not there at all in Phantom Hourglass.
Prove me wrong :)
Well considering that Hourglass is supposedly a direct continuation from WW, and in WW Ganon is sealed at the bottom of the ocean with a sword impaled into his head, yes there won't be a ganon in Phantom Hourglass.
The Author
11-13-2006, 06:53 PM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Black Chakram
11-13-2006, 06:58 PM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Ah Aghanim. I would absolutely LOVE to see that character again :) Although I'd settle for having a classic Wizzrobe as a boss again (like in LA)
Ab56 v2 aka Ash
11-13-2006, 07:04 PM
^Don't forget Minish Cap. He wasn't there either.
The Mutericator
11-13-2006, 07:05 PM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Ah Aghanim. I would absolutely LOVE to see that character again :) Although I'd settle for having a classic Wizzrobe as a boss again (like in LA)
Wizrobe was a recurring miniboss in Majora's Mask, with a beefed-up strategy to beat him. I, too, would like to see Aghanim again.
The Author
11-13-2006, 07:06 PM
Also, Aghanim's red robes look a little regal, don,t you think?
At least, I remember him being red.
RD speaks the truth. Except the gap between WW/PH is minimal since it's the same Link. Also, I'm pretty sure LOZ LA is the last one so far. And in Oracles it's not Hyrule and after WW (or PH) those Deku guys were able to spread the Deku Tree's seeds, "gluing" Hyrule back together again with it's roots.
Black Chakram
11-13-2006, 07:09 PM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Ah Aghanim. I would absolutely LOVE to see that character again :) Although I'd settle for having a classic Wizzrobe as a boss again (like in LA)
Wizrobe was a recurring miniboss in Majora's Mask, with a beefed-up strategy to beat him. I, too, would like to see Aghanim again.
true, but he was a crappy Wizzrobe. I want to deep robes and the bent waves of energy. I miss reflecting such things with a shield. :(
JoeFu
11-13-2006, 07:36 PM
Just letting you guys know that some guys have broken the NDA and released some pictures of bosses and other things. So.... I would just shy away from anything Zelda if you don't want them spoiled.
Just letting you guys know that some guys have broken the NDA and released some pictures of bosses and other things. So.... I would just shy away from anything Zelda if you don't want them spoiled.
D:<
Will my exodus have to take place sooner then expected?
Smoke
11-13-2006, 08:38 PM
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
No, that's actually LttP referring to Ocarina of Time. Note that the GBA re-release of LttP mentions Sages rather than Wise Men(And there's 7, one of them being Zelda's ancestor) There's also no number of knights given, just a mention of "The knights of Hyrule" and Link being their descendant.
Also, the pedestal shown in OoT is pretty much similar to the one shown in LttP, and with some rotation the maps for both games pretty much align too, placing OoT's Temple of Time in the forest.
Yeah, I've played both games entirely too much.
Arek the Absolute
11-13-2006, 08:43 PM
So, for us that wish to know the exact timeline with all the information that was just shown, mind if someone makes one?
I am curious to know which loz is which and what came first.
The Damned
11-13-2006, 08:51 PM
Just letting you guys know that some guys have broken the NDA and released some pictures of bosses and other things. So.... I would just shy away from anything Zelda if you don't want them spoiled.
D:<
Will my exodus have to take place sooner then expected?
Yes. Get the fuck out. :wink:
Just letting you guys know that some guys have broken the NDA and released some pictures of bosses and other things. So.... I would just shy away from anything Zelda if you don't want them spoiled.
D:<
Will my exodus have to take place sooner then expected?
Yes. Get the fuck out. :wink:
I R ANGARAY
but this sucks. all I'll see TP related is the GameRankings average (the zelda fanboy in me dreams...100000% ololololo)
Ab56 v2 aka Ash
11-13-2006, 09:06 PM
Knights of Hyrule my ass. I think they can give it up and say that Link is the only knight and all the other guys in armor are actors.
Kitsuta
11-14-2006, 05:17 AM
Mini-spoiler: Life for Link begins in his small rural hometown of Ordon. Spending his days as a ram wrangler, things begin to get a little weird when strange monsters are spotted on the borders of the village. Link is tasked with taking a journey to the main city in Hyrule to consult with the folks there about the recent troubles.
That premise is so close to the game I'm developing that it's not even funny.
Stop stealing my ideas, Nintendo. :x
In other news, good review scores (http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=742234) for TP! Whoot!
I think I might buy my friend's GC for $30 and then get this game. I watched some videos of Link riding the horse and it looked a lot like Shadow of the Colossus. I could go for some more o' that. I haven't played a Zelda game since the first one when I was 4 years old or so.
The Mutericator
11-14-2006, 05:39 AM
Knights of Hyrule my ass. I think they can give it up and say that Link is the only knight and all the other guys in armor are actors.
It's called, "time changed the stories bit by bit."
linkspast
11-14-2006, 06:05 AM
I think I might buy my friend's GC for $30 and then get this game. I watched some videos of Link riding the horse and it looked a lot like Shadow of the Colossus. I could go for some more o' that. I haven't played a Zelda game since the first one when I was 4 years old or so.
And play OOT when you get the time.
It was released on some limited edition disc or something, right? Are those easy to find?
Linkjing Donuts
11-14-2006, 06:55 AM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Four Swords and FSA fit well right before Minish Cap, which isn't there. Minish Cap would fit right before PH.
Smoke
11-14-2006, 07:54 AM
OoT -> MM -> TP -> WW -> PH -> Oracles -> LoZ -> LOZ LA -> LttP -> Link's Awakening
I don't know exactly where Four Swords fits in.
As for the holes, the biggest gap so far is in between WW/PH and LoZ, with the Oracles game being set on small islands meaning it could be where the WW crew touched ground and started the new Hyrule.
It is also hinted that before LttP, there was a war with 3 knights, 8 sages, and the hero. He was the one who put the master sword to rest in the forest. That would be somewhere between Link's adventure and LttP.
Also, somewhere between WW and Oracles, Ganon was freed and permenantly cursed. Somewhere between Link's adventure and LttP, Aghanim was killed, Ganon was banished to the dark realm after getting to control the triforce.
By having Link's Awakening at the end, however, it puts a whole new twist on the story. In fact, a part of me likes to believe that the link that wakes up on the broken ship is not LttP's link, but rather WW's link, and that everything after WW was just a hallucination.
EDIT the nightmares would explain the CD-I horrors.
Four Swords and FSA fit well right before Minish Cap, which isn't there. Minish Cap would fit right before PH.
Four Swords and FSA don't connect to Minish Cap at all. Minish Cap actually introduces Vaati, and FS and FSA take place long after it, with MC serving as the background story for them.
Also, PH is pretty much a direct sequel to WW so MC doesn't fit in there either(Considering MC takes place in Hyrule and Link's grandfather in this game is the royal blacksmith)
Yes, they share similar graphical styles, but that doesn't mean they somehow share the same characters.
Fire in the Hole
11-14-2006, 12:28 PM
It was released on some limited edition disc or something, right? Are those easy to find?
Relatively. If you can't find it at a local EB/GS there should be a plethora on eBay or so. Make sure you're looking for the Ocarina of Time/Master Quest set, not the Collector's Edition set, because the latter is much rarer and consequently much more expensive.
Hellcom
11-14-2006, 06:06 PM
Ok guys, the first three reviews are out:
GameSpy: 5/5
http://wii.gamespy.com/wii/legend-of-zelda-wii/745573p1.html
Quote: Link's debut on the Wii pays tribute to Ocarina of Time and is nothing short of an instant classic.
Lawrence 9.9/10
http://www.lawrence.com/news/2006/nov/14/review_legend_zelda_twilight_princess_wii/
Quote: One of the greatest gaming experiences of all time
UGO: A, A+ being the highest mark.
http://www.ugo.com/ugo/html/article/?id=15974§ionId=2&page=1
Quote: It may not rewrite the series, but it's freakin' Zelda!
Looking promising. :D
Fyrebhaal
11-14-2006, 06:09 PM
It was released on some limited edition disc or something, right? Are those easy to find?
Relatively. If you can't find it at a local EB/GS there should be a plethora on eBay or so. Make sure you're looking for the Ocarina of Time/Master Quest set, not the Collector's Edition set, because the latter is much rarer and consequently much more expensive.
0o I have the collector's edition. I looked it up on Ebay, and DAMN!!!! I didn't realize it was worth $50+
Smoke
11-14-2006, 07:31 PM
It was released on some limited edition disc or something, right? Are those easy to find?
Relatively. If you can't find it at a local EB/GS there should be a plethora on eBay or so. Make sure you're looking for the Ocarina of Time/Master Quest set, not the Collector's Edition set, because the latter is much rarer and consequently much more expensive.
0o I have the collector's edition. I looked it up on Ebay, and DAMN!!!! I didn't realize it was worth $50+
I got mine for free thanks to Nintendo of Europe and their point system. I wonder if they're planning on using it for Wii as well. It's a good game, the PAL version is locked to 60Hz for some reason though(Just like Metroid Prime 2 and Geist)
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
megadave
11-14-2006, 08:08 PM
This guy didn't like Zelda very much. Good thing we don't have to agree with him.
http://www.joystiq.com/2006/11/11/nintendos-new-zelda-falls-flat/
The Damned
11-14-2006, 08:18 PM
Yeah, that guy from Joystiq is just trolling. Every time he says anything even remotely unflattering to Nintendo, he gets lots of Nintendo fans (and fanboys) commenting on his articles. That way, he gets lots of readers and attention, making his stuff look like they're more popular.
He's like Evilhead, but not as sexy.
Calpis
11-14-2006, 08:22 PM
This guy didn't like Zelda very much. Good thing we don't have to agree with him.
http://www.joystiq.com/2006/11/11/nintendos-new-zelda-falls-flat/
It sounds like he's just grabbing at anything to complain about (pressing A to read signs WTF?) which tells me that there really aren't many major problems with the game.
Brithor
11-14-2006, 08:29 PM
It was released on some limited edition disc or something, right? Are those easy to find?
Relatively. If you can't find it at a local EB/GS there should be a plethora on eBay or so. Make sure you're looking for the Ocarina of Time/Master Quest set, not the Collector's Edition set, because the latter is much rarer and consequently much more expensive.
0o I have the collector's edition. I looked it up on Ebay, and DAMN!!!! I didn't realize it was worth $50+
I got mine for free thanks to Nintendo of Europe and their point system.
Same, I also got a couple of shirts and whatnot.
Penfold
11-14-2006, 08:35 PM
This guy didn't like Zelda very much. Good thing we don't have to agree with him.
http://www.joystiq.com/2006/11/11/nintendos-new-zelda-falls-flat/
It sounds like he's just grabbing at anything to complain about (pressing A to read signs WTF?) which tells me that there really aren't many major problems with the game.
This was the same article posted in the Wii thread no?
Anyway, yeah, the whole sign-reading gripe is bs, considering (as had been pointed out in the Wii thread) the signs are written in Hylian and you wouldn't be able to read them no matter how huge they make them. Then about the color palette, whatever. The colors used were intentionally picked to create a certain atmosphere. Just because it's the next console Zelda after Wind Waker doesn't mean it has to be a continuation of its style, so it's pointless for him to compare the two IMO. His arguments don't really make sense to me.
megadave
11-14-2006, 10:11 PM
This guy didn't like Zelda very much. Good thing we don't have to agree with him.
http://www.joystiq.com/2006/11/11/nintendos-new-zelda-falls-flat/
It sounds like he's just grabbing at anything to complain about (pressing A to read signs WTF?) which tells me that there really aren't many major problems with the game.
This was the same article posted in the Wii thread no?
Anyway, yeah, the whole sign-reading gripe is bs, considering (as had been pointed out in the Wii thread) the signs are written in Hylian and you wouldn't be able to read them no matter how huge they make them. Then about the color palette, whatever. The colors used were intentionally picked to create a certain atmosphere. Just because it's the next console Zelda after Wind Waker doesn't mean it has to be a continuation of its style, so it's pointless for him to compare the two IMO. His arguments don't really make sense to me.
Looks like he had to dig pretty deep to find the slightest flaws, which further suggests that this game will fucking rock.
I can't frikkin wait.
progressive
11-15-2006, 12:02 AM
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
SMOKE. Where is Majora's Mask??
Kitsuta
11-15-2006, 12:37 AM
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
SMOKE. Where is Majora's Mask??
You can play it on the Promotional Disc.
Ninja-san
11-15-2006, 05:30 AM
Has this been posted yet?
Warning spoiler for some
http://media.wii.ign.com/media/748/748589/vid_1742353.html
Im really happy they brought this weapon back
watkinzez
11-15-2006, 07:01 AM
Has this been posted yet?
Warning spoiler for some
http://media.wii.ign.com/media/748/748589/vid_1742353.html
Im really happy they brought this weapon back
Love how they put spoiler warnings on videos at the site. No shit Sherlock.
Liking that too. But is that thing at the beginning of the video across the lake the twilight, or a rather poor waterfall?
bouncerboy15
11-15-2006, 08:34 AM
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
SMOKE. Where is Majora's Mask??
You can play it on the Promotional Disc.
You're also missing the Master Quest bonus disc. Unless it's part of your limited edition Wind Waker.
Aninymouse
11-15-2006, 09:10 AM
Has this been posted yet?
Warning spoiler for some
http://media.wii.ign.com/media/748/748589/vid_1742353.html
Im really happy they brought this weapon back
Love how they put spoiler warnings on videos at the site. No shit Sherlock.
Liking that too. But is that thing at the beginning of the video across the lake the twilight, or a rather poor waterfall?
Looks like a waterfall with a bizarre choice of transparency to me.
You know, I had to watch the video 3 times before I noticed what the spoiler warning was for. Not much of a spoiler if you've even seen all the concept art released thus far :D
Gabe over at Penny Arcade had some choice words in response to the joystique bit-picking. A recommended read, since it (like usual) takes the nonsense joystique posts and responds in human reasoning. Here. (http://www.penny-arcade.com/2006/11/13)
Also, my frothing desire or this game increases.
Kutrayn
11-15-2006, 11:46 AM
http://www.megaman.net/pics/lotsofzelda1.jpg
Ack! I just remembered that I'm missing more than the four-sword-LttP advance game.
Heh, I'll soon have a schedule of work > Minish Cap On Subway > TP til wee hours.
Heh, I work at subway too, so 24 hour green (give or take a wolf).
It's late now. I'm gonna shut up now...eventually.
Smoke
11-15-2006, 07:09 PM
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
SMOKE. Where is Majora's Mask??
You can play it on the Promotional Disc.
You're also missing the Master Quest bonus disc. Unless it's part of your limited edition Wind Waker.
Yeah, the European version of Wind Waker launched with the pictured Limited Edition, which is a dual-disk box also containing OoT/Master Quest. Also, I don't have Majora's Mask or OoT in their N64 cart form because I no longer have an N64. I used to own them though.
And some stupid trivia: The Dutch WW LE box has two variants. The one pictured, and another one showing the rating from a different magazine(9/10) The ratings themselves are actually printed on the insert, so they're not stickers.
Also, pictures of the limited edition:
http://www.megaman.net/pics/lotsofzelda2.jpg
http://www.megaman.net/pics/lotsofzelda3.jpg
Yes, the entire box is gold plastic. The regular edition has a black box, and the Player's Choice version has a silver box.
I still have the golden Oot and MM.
They taste good.
KakTheInfected
11-15-2006, 07:28 PM
I have both gold carts too, except the Ocarina of Time sticker is faded :(
Black Chakram
11-15-2006, 08:27 PM
I have both gold carts too, except the Ocarina of Time sticker is faded :(
You gotta love the hologram on the sticker for MM limited edition. Cause you totally know you're gonna want to look at that sticker instead of playing the game :)
Raziellink
11-15-2006, 10:19 PM
Also, because I feel like posting an image:
http://www.megaman.net/pics/lotsofzelda1.jpg
I also have box, manual or both for most of the cartridge games.
SMOKE. Where is Majora's Mask??
You can play it on the Promotional Disc.
You're also missing the Master Quest bonus disc. Unless it's part of your limited edition Wind Waker.
Yeah, the European version of Wind Waker launched with the pictured Limited Edition, which is a dual-disk box also containing OoT/Master Quest. Also, I don't have Majora's Mask or OoT in their N64 cart form because I no longer have an N64. I used to own them though.
And some stupid trivia: The Dutch WW LE box has two variants. The one pictured, and another one showing the rating from a different magazine(9/10) The ratings themselves are actually printed on the insert, so they're not stickers.
Also, pictures of the limited edition:
http://www.megaman.net/pics/lotsofzelda2.jpg
http://www.megaman.net/pics/lotsofzelda3.jpg
Yes, the entire box is gold plastic. The regular edition has a black box, and the Player's Choice version has a silver box.
Yeah, i got that one aswell. It was the special 'pre-order' edition. Later i found out every gameshop had this 'special' edition, even months after it's inital release.
linkspast
11-15-2006, 10:45 PM
TP manual.
http://smg.photobucket.com/albums/v325/bigopinion/TPManual/
Enjoy.
Hellcom
11-15-2006, 11:14 PM
TP manual.
http://smg.photobucket.com/albums/v325/bigopinion/TPManual/
Enjoy.
I will now proceed to waste the next 30 minutes reading the manual.
megadave
11-15-2006, 11:45 PM
TP manual.
http://smg.photobucket.com/albums/v325/bigopinion/TPManual/
Enjoy.
I will now proceed to waste the next 30 minutes reading the manual.
And shall I. Ooccoo is a freaky creature, wouldn't you agree?
Zombie
11-16-2006, 03:53 AM
Sweet. :D
The Author
11-16-2006, 03:57 AM
BTW, Zelda is gorgeous.
linkspast
11-16-2006, 04:00 AM
BTW, Zelda is gorgeous.
The game or the girl.
Ummmm What happend to Deku seeds... Its now Pumpkin seeds. pg 31 of the manual
The Author
11-16-2006, 04:02 AM
BTW, Zelda is gorgeous.
The game or the girl.
The game, I only played like 5 minutes. The controls are odd, but the fairy is less annoying, and it doubles as a Wiimote target.
Red Shadow
11-16-2006, 04:04 AM
oh man
in the manual scans
bomb arrows
:D
The Author
11-16-2006, 04:05 AM
Item usage is weird, I could not really experiment, but I tthink you can combine lots of stuff together, like bait and fishing rod.
atmuh
11-16-2006, 04:06 AM
oh man
in the manual scans
bomb arrows
:D
I read the manual it is nice.
Kitsuta
11-16-2006, 07:20 PM
So I swung by Best Buy and got a copy of Zelda.
http://i16.photobucket.com/albums/b31/Kitsuta/Zeldaf.jpg
http://i16.photobucket.com/albums/b31/Kitsuta/Zeldabtop.jpg
http://i16.photobucket.com/albums/b31/Kitsuta/Zeldabfull.jpg
Apologies for sucky camera.
Ninja-san
11-16-2006, 07:22 PM
Dammit i want the gamecube version to come out soon :(
megadave
11-16-2006, 08:47 PM
Dammit i want the gamecube version to come out soon :(
Donate some plasma. Get the Wii version. You're screwing yourself. I'm not trying to be an asshole, I'm just telling you the truth.
oh man
in the manual scans
bomb arrows
:D
ahh
ahh
ahh
i gotta stop coming here
Ninja-san
11-16-2006, 09:18 PM
Dammit i want the gamecube version to come out soon :(
Donate some plasma. Get the Wii version. You're screwing yourself. I'm not trying to be an asshole, I'm just telling you the truth.
I just bought a $1300 dollar camera for school so my wallet is dry to the bone till January. If it wasnt for that i would defiently be buying the Wii. My friends getting it tho so i may be "borrowing" hers when shes in class
Hellcom
11-16-2006, 09:20 PM
Dammit i want the gamecube version to come out soon :(
Donate some plasma. Get the Wii version. You're screwing yourself. I'm not trying to be an asshole, I'm just telling you the truth.
I just bought a $1300 dollar camera for school so my wallet is dry to the bone till January. If it wasnt for that i would defiently be buying the Wii. My friends getting it tho so i may be "borrowing" hers when shes in class
Why didn't you buy a $1150 camera then?
Ninja-san
11-16-2006, 09:44 PM
Dammit i want the gamecube version to come out soon :(
Donate some plasma. Get the Wii version. You're screwing yourself. I'm not trying to be an asshole, I'm just telling you the truth.
I just bought a $1300 dollar camera for school so my wallet is dry to the bone till January. If it wasnt for that i would defiently be buying the Wii. My friends getting it tho so i may be "borrowing" hers when shes in class
Why didn't you buy a $1150 camera then?
Becuase they did not fit the requirements. Plus thats still a pretty steep price.
Dammit i want the gamecube version to come out soon :(
Donate some plasma. Get the Wii version. You're screwing yourself. I'm not trying to be an asshole, I'm just telling you the truth.
I just bought a $1300 dollar camera for school so my wallet is dry to the bone till January. If it wasnt for that i would defiently be buying the Wii. My friends getting it tho so i may be "borrowing" hers when shes in class
Why didn't you buy a $1000 camera then?
Fixed.
Seriously, though, what camera did you get that cost so much? Must be pretty nice.
Fire in the Hole
11-16-2006, 11:12 PM
$1300 dollar
:lol:
Dark Chocobo
11-17-2006, 01:32 AM
Dammit, Kitsuta, stop bragging! You should find that other guy from the Wii thread who got an early Wii and tell us how awesome it is.
Man, now I regret reserving it at GameStop. Who else is going to be able to play it on Sunday morning?
Kitsuta
11-17-2006, 01:38 AM
Dammit, Kitsuta, stop bragging! You should find that other guy from the Wii thread who got an early Wii and tell us how awesome it is.
Man, now I regret reserving it at GameStop. Who else is going to be able to play it on Sunday morning?
Go look in the other thread. :lol:
atmuh
11-17-2006, 01:44 AM
I'll hopefully be among the first to buy the Wii at the big midnight event in Times Square where I should meet Reggie (if I can pull off being the first one in line which may happen...) so I'll be playing it at around 2am EST Sunday.
The Mutericator
11-17-2006, 02:09 AM
Dammit, Kitsuta, stop bragging! You should find that other guy from the Wii thread who got an early Wii and tell us how awesome it is.
Man, now I regret reserving it at GameStop. Who else is going to be able to play it on Sunday morning?
I'm camping, so I'll be playing it Sunday probably all day.
The Author
11-17-2006, 02:11 AM
Talking about me?
Yeah, my Wii is awesome.
I also played twilight princess.
Its awesome.
Ninja-san
11-17-2006, 02:44 AM
Question. In this image
http://www.landofthelegend.net/Hyrule/media/games/z15/graphics/z15oa_coverart.jpg
Is that Zelda in the twilight cloack on the right hand side? Or possibly another character?
I cant really tell
Zombie
11-17-2006, 03:32 AM
Question. In this image
http://www.landofthelegend.net/Hyrule/media/games/z15/graphics/z15oa_coverart.jpg
Is that Zelda in the twilight cloak on the right hand side? Or possibly another character?
I cant really tell
It doesn't really look like Zelda in the picture, I mean, those eyes are kind of wierd looking. But then again, it does look like it's holding a harp... so it could be!
*gasps at the thought of Sheik returning*
Ninja-san
11-17-2006, 03:40 AM
Question. In this image
http://www.landofthelegend.net/Hyrule/media/games/z15/graphics/z15oa_coverart.jpg
Is that Zelda in the twilight cloak on the right hand side? Or possibly another character?
I cant really tell
It doesn't really look like Zelda in the picture, I mean, those eyes are kind of wierd looking. But then again, it does look like it's holding a harp... so it could be!
*gasps at the thought of Sheik returning*
Eh i doubt its Sheik
Looking at it some more im thinking it may be Minda
My first thought tho was that the woman was a gerudo but the face seems to pale.
Alright, previews so far point to it being:
-The toughest Zelda so far. Expect multiple deaths at the hands of multiple enemies.
-Longest Zelda so far. MOAR HUEG THAN XBOAX!
-Most storyline developed Zelda. Remember how much you hated Navi with her HEY LOOK LISTEN? Now turn that hate into love and that's how much you'll love Midna's personality. lol wisecrackery. She may not be an HK47, but she'll do.
-Plenty of good miscellaneous stuff like fairly good songs (but little audio quality with the fake choirs and fake orchestrations. Few of the songs are mostly live stuff) excellent boss, item, and character design, so-so textures but immensely vast fields, like SotC, etc.
My prediction of BEST ZELDA EVAR might indeed come true.
megadave
11-17-2006, 07:37 PM
Talking about me?
Yeah, my Wii is awesome.
I also played twilight princess.
Its awesome.
AAAAAAAAARGH. I'm getting angry!!!!!!
Seriously, I'm kinda mad.
The Damned
11-17-2006, 07:38 PM
FUCKING HURRY UP AND GET HERE, SUNDAY MORNING! God damn it, I wish I was at work right now. At least then I'd have something to pass the time.
FUCKING HURRY UP.
Effef
11-17-2006, 07:42 PM
Alright, previews so far point to it being:
-The toughest Zelda so far. Expect multiple deaths at the hands of multiple enemies.
-Longest Zelda so far. MOAR HUEG THAN XBOAX!
-Most storyline developed Zelda. Remember how much you hated Navi with her HEY LOOK LISTEN? Now turn that hate into love and that's how much you'll love Midna's personality. lol wisecrackery. She may not be an HK47, but she'll do.
-Plenty of good miscellaneous stuff like fairly good songs (but little audio quality with the fake choirs and fake orchestrations. Few of the songs are mostly live stuff) excellent boss, item, and character design, so-so textures but immensely vast fields, like SotC, etc.
My prediction of BEST ZELDA EVAR might indeed come true.
link? (lol pun)
megadave
11-17-2006, 07:42 PM
hurry hurry hurry hurry hurry hurry hurry hurry
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGHHHHH
WIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!
..Gasp...must...have...Wii....
Edit: I think Midna is cool. I wish I could turn into a wolf and have a little goblin friend.
Alright, previews so far point to it being:
-The toughest Zelda so far. Expect multiple deaths at the hands of multiple enemies.
-Longest Zelda so far. MOAR HUEG THAN XBOAX!
-Most storyline developed Zelda. Remember how much you hated Navi with her HEY LOOK LISTEN? Now turn that hate into love and that's how much you'll love Midna's personality. lol wisecrackery. She may not be an HK47, but she'll do.
-Plenty of good miscellaneous stuff like fairly good songs (but little audio quality with the fake choirs and fake orchestrations. Few of the songs are mostly live stuff) excellent boss, item, and character design, so-so textures but immensely vast fields, like SotC, etc.
My prediction of BEST ZELDA EVAR might indeed come true.
link? (lol pun)
http://anime.duke.edu/gallery/link.jpg
But seriously, it's just my personal opinion from what I've read of several previews. No one link.
Also.
ITT we will now closely monitor Twilight Princess' flight in GameRankings.com land. Will it be able to surpass the current number 1 ranking game, Ocarina of Time?
The Legend of Zelda: Twilight Princess at GameRankings.com currently with 97% from 7 media outlets, including the important GameSpy. (http://www.gamerankings.com/htmlpages2/928519.asp)
I-n-j-i-n
11-18-2006, 02:45 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
Kitsuta
11-18-2006, 03:02 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
JoeFu
11-18-2006, 03:18 AM
Fat guy from Gamespot gave it an 8.8 :(
If any of you guys watched the gamespot live thingy, it was the dude who sat down to play bowling...
Zombie
11-18-2006, 03:25 AM
I wonder if the reviewers played the whole game before they reviewed, or just did the first 10+ hours and reviewed it...? :?
I-n-j-i-n
11-18-2006, 03:44 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
I think it's the whole point that the spin maneuver isn't as easy to pull off. Otherwise it'd be cheap. That's why the designs of the older games were much tighter in that sense. It all corresponded to the movements of the sticks and buttons well. I don't think this is surprising though. Even with the Twilight Princess, I could definitely see Nintendo yet to fully master the new controller.
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
JoeFu
11-18-2006, 03:44 AM
Matt Cassamassina has his Zelda Review up.
For some reason he calls it the best Zelda ever, but gives it a lower score than Wind Waker...
I mean, it's only by .1, but he should have just given the game a 10 if he thought it was the best Zelda.
The GS review makes the Gamerankings go down. And so does my smile.
: (
vega12
11-18-2006, 04:19 AM
Remember, they are reviewing it as a Wii game, not as a GCN game. As a Wii game, it has room for improvement graphically. I'd be interested to see how the GCN version does in reviews though.
The Mutericator
11-18-2006, 05:11 AM
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
linkplz, I want to know who called it too easy. I've yet to hear that criticism from anyone yet.
Kitsuta
11-18-2006, 05:12 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
I think it's the whole point that the spin maneuver isn't as easy to pull off. Otherwise it'd be cheap. That's why the designs of the older games were much tighter in that sense. It all corresponded to the movements of the sticks and buttons well. I don't think this is surprising though. Even with the Twilight Princess, I could definitely see Nintendo yet to fully master the new controller.
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
That's a good point. It's possible that they wanted to make certain moves easier to let people get used to the controls. I have heard battles are difficult, not necessarily because of the wiimote, but more because the enemies are just hard - unlike in the other 3D games(at least Wind Waker, my memory of the other two is dimmer).
LttP was challenging? I mean, I was really young at the time I first played it, but it was no more challenging than any other game I played. Although, pretty much the only thing I clearly remember from it was discovering Chris Houlihan's room...
Blake
11-18-2006, 05:53 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
I think it's the whole point that the spin maneuver isn't as easy to pull off. Otherwise it'd be cheap. That's why the designs of the older games were much tighter in that sense. It all corresponded to the movements of the sticks and buttons well. I don't think this is surprising though. Even with the Twilight Princess, I could definitely see Nintendo yet to fully master the new controller.
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
That's a good point. It's possible that they wanted to make certain moves easier to let people get used to the controls. I have heard battles are difficult, not necessarily because of the wiimote, but more because the enemies are just hard - unlike in the other 3D games(at least Wind Waker, my memory of the other two is dimmer).
LttP was challenging? I mean, I was really young at the time I first played it, but it was no more challenging than any other game I played. Although, pretty much the only thing I clearly remember from it was discovering Chris Houlihan's room...
LttP was really tedious, but not quite as challenging as Link's Awakening. HOLY SHIT to Link's Awakening I might say. I still haven't beaten Eagle's tower, prolly cuz I haven't played the game sincee I was young, but that game seemed to me to be the epitome of brain killer.
The Mutericator
11-18-2006, 06:08 AM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
I think it's the whole point that the spin maneuver isn't as easy to pull off. Otherwise it'd be cheap. That's why the designs of the older games were much tighter in that sense. It all corresponded to the movements of the sticks and buttons well. I don't think this is surprising though. Even with the Twilight Princess, I could definitely see Nintendo yet to fully master the new controller.
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
That's a good point. It's possible that they wanted to make certain moves easier to let people get used to the controls. I have heard battles are difficult, not necessarily because of the wiimote, but more because the enemies are just hard - unlike in the other 3D games(at least Wind Waker, my memory of the other two is dimmer).
LttP was challenging? I mean, I was really young at the time I first played it, but it was no more challenging than any other game I played. Although, pretty much the only thing I clearly remember from it was discovering Chris Houlihan's room...
LttP was really tedious, but not quite as challenging as Link's Awakening. HOLY SHIT to Link's Awakening I might say. I still haven't beaten Eagle's tower, prolly cuz I haven't played the game sincee I was young, but that game seemed to me to be the epitome of brain killer.
Amen. Eagle's Tower had some KILLER puzzles. They should bring those back, but I'm sure Nintendo probably regretted making it that hard.
Hellcom
11-18-2006, 08:47 AM
Remember, they are reviewing it as a Wii game, not as a GCN game. As a Wii game, it has room for improvement graphically. I'd be interested to see how the GCN version does in reviews though.
Yeah, but does that mean an 8.8, especially when every other reviewing site gave it a 9.5+. Are they really saying that this game is comparable to Super Monkey Ball (8.3)and Trauma Center (8.0)?
Also
Gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Graphics
I-n-j-i-n
11-18-2006, 09:16 AM
This is all nitpicking I know, since the game will undoubtedly be great, but I'm disappointed that the music will be MIDI again. They surely can't fault the technicalities of a mini-dvd this time. Also, it seems that Koji Kondo is somewhat equivalent to John Williams as in that the musical output in his games as of late hasn't been as groundbreaking as they used to. But of course, the music is still great so it's no big deal. And apparently the sound on the Wiimote isn't so hot. But they were saying it sounded tinny ever since they tested it.
And the biggest 'complaint' about the gameplay(which is more like an observation) is that the game doesn't stray too much from the OoT formula. At least not until the wolf-Link/Twilight stuff starts happening.
But between Okami and Twilight Princess, it's been a great year when it comes down to epic-scale adventure games.
The Mutericator
11-18-2006, 10:10 AM
This is all nitpicking I know, since the game will undoubtedly be great, but I'm disappointed that the music will be MIDI again. They surely can't fault the technicalities of a mini-dvd this time. Also, it seems that Koji Kondo is somewhat equivalent to John Williams as in that the musical output in his games as of late hasn't been as groundbreaking as they used to. But of course, the music is still great so it's no big deal. And apparently the sound on the Wiimote isn't so hot. But they were saying it sounded tinny ever since they tested it.
And the biggest 'complaint' about the gameplay(which is more like an observation) is that the game doesn't stray too much from the OoT formula. At least not until the wolf-Link/Twilight stuff starts happening.
But between Okami and Twilight Princess, it's been a great year when it comes down to epic-scale adventure games.
I definitely agree that they should have put more effort into the music. And the wolf Link stuff starts almost immediately...
I believe I asked where the reviewer said it was too easy?
I-n-j-i-n
11-18-2006, 10:21 AM
Gamespot reviewer I believe. IGN also seems to point out that its difficulty is pretty much status quo of Zelda games. But "difficult" as in that it's an epic undertaking still.
I don't know. I thought what kept Okami from being truly great was how I could go through it without even coming close to dying once. A lot of recent Zelda games were like that to me. But I wonder if that's just personal preference or not. But at least Zelda games are not kid-gamer easy like Okami.
Rellik
11-18-2006, 10:28 AM
Everything I've read has indicated that TP is harder than OoT, MM, or WW - there could be other information out there, though.
Personally, I'm perfectly happy that they're sticking with a MIDI system over redbook. I agree that for certain settings/scenes a realistic orchestral sound is called for and therefore redbook should be employed, but as a general proposition I don't think the whole "full symphonic" thing really applies to Zelda. At least not Zelda as we know it - it all depends on style. From what I know of the game (and basing it on previous iterations of 3-D Zelda), I believe a synthesized soundtrack suits it perfectly, as long as the soundset is up to the task.
A Zelda that departs more from previous ones might be better suited to an audio soundtrack - still not the "Lord of the Rings" or "Metal Gear Solid" type of stuff, that's just not Zelda (except for very specific kinds of situations), but I think it could work out great for a next generation of Zelda "feel". Also, if redbook has ever been successfully employed in a seamless, dynamic musical context-sensitive system (as was indicated in the thread), then that's very impressive, and it'd be cool to see a link/hear an audio example.
----
Oh yeah, and here's a thought I want to put out there: I've seen comments all around that the Gamespot review should "bring us to our senses" - fundamentally, why would we want to be brought to our senses? Isn't it more fun to ride the hype? Twilight Princess is going to be the greatest thing ever. You get out of hype what you put into it - if you don't believe the game is the best thing ever, you won't have the same blissful experience (both pre, during, and post-game) as someone who is steadfast in their faith. A lot of games I've played I consider "OMG BEST GAME EVER" - when I think about the time I put into them it makes me happy :) - it's a harmless self-deception, so why not give in to it? Twilight Princess will rule the world!
I-n-j-i-n
11-18-2006, 10:37 AM
With games this good, some reviews have seemed a bit lacking. Almost like the reviewer was doing it to be a fan and not to critique. Gamespy's review was just horrible in that regard. We all know how great Zelda is, but reviews should do a more thorough job of looking at it critically. Actually, the last time the reviews seemed almost too cheery was with Gears of War. But great games deserve those kinds of reviews I suppose.
The harshest and my favorite type of reviewer is 1up show where they discuss about every single aspect of a game and GameTrailers.com, which actually had a decently rough critique of FFXII which got the fanatics boiling. But I thought those were valid points and does better justice with reviews. I think that's all it boils down to. Not scores and not some 'killjoy factor' with reviews that try to be more down to earth and not in the heavens.
I guess I shouldn't feel too surprised about all this since I get the same flak when I try to critique something that's wide out panned as being great. I guess it's pretty typical.
PS- I think I might somehow end up with both versions of Twilight Princess though. Or just with the Wii version if I can get a Wii anytime soon (probably not. I swore to wait for a price drop). And one interesting thing about Twilight Princess according to 1up show is that apparently, the game level design is flipped horizontally for the GC and Wii version. Right handed Link on the Wii version. lol
Hellcom
11-18-2006, 10:54 AM
Remember, they are reviewing it as a Wii game, not as a GCN game. As a Wii game, it has room for improvement graphically. I'd be interested to see how the GCN version does in reviews though.
Yeah, but does that mean an 8.8, especially when every other reviewing site gave it a 9.5+. Are they really saying that this game is comparable to Super Monkey Ball (8.3)and Trauma Center (8.0)?
I take this back. After going over the GS review in more detail, and looking at how the rating system works at GS I would probably score about the same on the GS system. It's more the fault of the review system than the reviewer in this case. The sound or graphic rating has an equal value to gameplay or value rating, and the overall score is based on an average of these factors. When IMO, gameplay and value should have a higher proportional impact on the score. It should also be taken into account that he did give it a 10 tilt rating.
If I were to guess my rating on the GS system, it would most likely come out like this:
Gameplay - 10 (It's freakin' zelda)
Graphics - 9 (GC level, but good art design)
Sound - 8 (High quality midi, but still midi)
Value- 9 (Should have tons of side quests)
Tilt - 10 (It's freakin' zelda)
Score - 9.2
Only 0.4 points higher than the GS review.
anthonium
11-18-2006, 02:22 PM
So far I've only read the IGN review. I can let midi music slide by though orchestrated would have been incredible, but I'm disappointed in how they mentioned boss fights were fairly easy...meh...
Fire in the Hole
11-18-2006, 03:19 PM
Remember, they are reviewing it as a Wii game, not as a GCN game. As a Wii game, it has room for improvement graphically. I'd be interested to see how the GCN version does in reviews though.
Yeah, but does that mean an 8.8, especially when every other reviewing site gave it a 9.5+. Are they really saying that this game is comparable to Super Monkey Ball (8.3)and Trauma Center (8.0)?
I take this back. After going over the GS review in more detail, and looking at how the rating system works at GS I would probably score about the same on the GS system. It's more the fault of the review system than the reviewer in this case. The sound or graphic rating has an equal value to gameplay or value rating, and the overall score is based on an average of these factors. When IMO, gameplay and value should have a higher proportional impact on the score. It should also be taken into account that he did give it a 10 tilt rating.
If I were to guess my rating on the GS system, it would most likely come out like this:
Gameplay - 10 (It's freakin' zelda)
Graphics - 9 (GC level, but good art design)
Sound - 8 (High quality midi, but still midi)
Value- 9 (Should have tons of side quests)
Tilt - 10 (It's freakin' zelda)
Score - 9.2
Only 0.4 points higher than the GS review.
Um, no. If it were simply an average of scores, Jeff's review actually scores Twilight Princess at 8.8. There's some additional weight involved, and your review is likely more of a 9.3-9.4 (notice that if it were simply an average, no game could ever have an odd-digited score such as a 9.9, 9.7 or 9.3, but many do). I don't care about the 8.8, but most of Jeff's gripes within the written review seem ridiculous to me and give credence to the fanboy insults about how he's a fat moron.
Leaked Twilight Princess music. (http://www.houseofnintendo.com/50226711/zelda_twilight_princess_music_leaked.php)
It has some mp3s like the open treasure chest tune (with cheesy choir samples!) and the overworld (the same music as Oot's Hyrule Field).
And yeah, you can totally hear the MIDI here. You notice it's the exact same sound as Oot had. It's not bad, but in my opinion, Zelda could do with a fully blown orchestrated soundtrack.
In short, melodies are nice, instruments are meh.
The overworld does has some nicely welcomed pan flutes though. And it does sound epic. Of course, you notice it could've been better if...
Ninja-san
11-18-2006, 03:59 PM
Leaked Twilight Princess music. (http://www.houseofnintendo.com/50226711/zelda_twilight_princess_music_leaked.php)
It has some mp3s like the open treasure chest tune (with cheesy choir samples!) and the overworld (the same music as Oot's Hyrule Field).
And yeah, you can totally hear the MIDI here. You notice it's the exact same sound as Oot had. It's not bad, but in my opinion, Zelda could do with a fully blown orchestrated soundtrack.
In short, melodies are nice, instruments are meh.
The overworld does has some nicely welcomed pan flutes though. And it does sound epic. Of course, you notice it could've been better if...
Yea but the music in zelda games always seem to be the same. But the music can be alot better here since everything else looks wonderful.
Shit I suck. I can't tell if the Overworld is orchestrated or not...
supremespleen
11-18-2006, 04:39 PM
Ouch, these are a bet disappointing. I remember reading ages ago that the whole thing would be orchestrated.
I'm sure they'll sound alright in-game though.
Also, holy shit. Watch the IGN video review. It doesn't show any spoilers, it only shows some areas and just how big they are. If you want to completely avoid them don't see it.
It does show images of bosses I could have done without though but heck I was asking for it checking out a video review
Somewhere in the middle of the review, he says how Nintendo has put a lot more effort into the storyline and how the cinematics help you immerse yourself into the game. Then he shows one, completely cut off from any information so you don't actually know what's going on, but goddamn is it intense. It shows one of the Twilight beasts grabbing a Hyrule guard, probably one of Zelda's bodyguards. Then he says "And one more question to the people of Hyrule. Life? Or death?" and then Zelda (who is wielding a sword, like a stiletto, which she'll maybe use if she's in Brawl) drops the sword and it falls in slow motion. It's tip hits the floor, then one of the hand guards and then it stays there. It cuts to a scene with a dark background and that girl or boy that's kidnapped in the beggining of the game, holding a dagger. His/her eyes are milky white. He/she raises the dagger and then gasps and you see it fall in the ground where Link's sword is thrusted into next. We can assume Link attacked him/her.
Then a strange, string music starts playing and Link, also with milky white eyes starts running in slow motion towards the only part that's not a black background: a green hill with the triforce shining on the top. He runs and as he reaches the small hill, what looks like 3 hooded figures rise below the triforce and the screen flashes. All you hear is distorted laughter and what looks like ghostly bodies of that boy/girl falling head down. Then it shows Link smiling creepily and he comes to himself with a gasp. He's in front of a grotto. Finally, he just drops to his knees. It sent shivers down my spine.
Aw yeah.
Ab56 v2 aka Ash
11-18-2006, 04:57 PM
^Not any darker than previous Zelda games MY ARSE.
Ninja-san
11-18-2006, 05:28 PM
Stupid question but is the GC version one or two discs?
Mouser X
11-18-2006, 06:05 PM
In regards to the music, Koji Kondo wanted to do an orchestrated soundtrack. As I recall, he actually pressed for it pretty hard. However, because of the space limitations of the Gamecube disc, that wasn't possible. Because Twilight Princess is a GC port, it doesn't surprise me that the music is sequence based. And, for those wondering, I've seen this talked about at various sources. However, since I wouldn't know what to look for, or where to look, I can't link to any of them. I agree, it's disappointing that it's not orchestrated, but I don't see it as a big deal. Though, considering that Koji Kondo wanted it fully orchestrated, I'm hoping that at least some of the tracks are (the important ones, I'd think). So, anyone willing to look that up, and find a source? It was talked about at least a year ago (most likely more). Mouser X out.
The Mutericator
11-18-2006, 06:16 PM
Gamespot reviewer I believe. IGN also seems to point out that its difficulty is pretty much status quo of Zelda games. But "difficult" as in that it's an epic undertaking still.
I don't know. I thought what kept Okami from being truly great was how I could go through it without even coming close to dying once. A lot of recent Zelda games were like that to me. But I wonder if that's just personal preference or not. But at least Zelda games are not kid-gamer easy like Okami.
Amen to Okami being too easy. But I almost always die several times my first way through a Zelda game, and I don't see this being any different.
Though I do sort of wish they'd upped the difficulty a bit... At least it will be harder in comparison to Wind Waker (in actual challenge, not time investment, though now that I mention it, that too).
anne amère
11-18-2006, 07:01 PM
Most Zelda bosses are pretty easy save maybe GLEEOK from the first one, but I blame Link's lack of diagonal maneuverability for that.
The Damned
11-18-2006, 09:56 PM
According to some reviews, it seems that the Wiimote might actually be a hinderance at some spots and apparently it doesn't allow the finesse that one expects out of a motion sensing controller. And for a Wii to basically play an enhanced Gamecube graphics on it, I would think it would be easier to critique, whether it's fair or not.
I think I'll stick to the Gamecube version.
How easily can you do a spin-attack maneuver in Wind Waker?
I dunno about you, but I could almost never do one without queuing. It was even harder in the Gamecube version of OoT. Aiming for enemies in Wind Waker was also a pain sometimes.. and trying to shoot on horseback in OoT/MM was also very difficult, especially when hunting for Poes.
No offense, but saying that "according to some people the wiimote isn't that great sometimes" is kinda silly. And people's expectations of a motion sensing controller might vary.. just a little bit.
I would try it before I swore off the Wii version, at any rate.
I think it's the whole point that the spin maneuver isn't as easy to pull off. Otherwise it'd be cheap. That's why the designs of the older games were much tighter in that sense. It all corresponded to the movements of the sticks and buttons well. I don't think this is surprising though. Even with the Twilight Princess, I could definitely see Nintendo yet to fully master the new controller.
Another criticism I saw coming a mile away was how apparently the game is pretty easy compared to the likes of Majora's Mask or OoT. It seems that all the new Zeldas have a much easier learning curve. I wish the games were as challenging as LttP once was.
That's a good point. It's possible that they wanted to make certain moves easier to let people get used to the controls. I have heard battles are difficult, not necessarily because of the wiimote, but more because the enemies are just hard - unlike in the other 3D games(at least Wind Waker, my memory of the other two is dimmer).
LttP was challenging? I mean, I was really young at the time I first played it, but it was no more challenging than any other game I played. Although, pretty much the only thing I clearly remember from it was discovering Chris Houlihan's room...
LttP was really tedious, but not quite as challenging as Link's Awakening. HOLY SHIT to Link's Awakening I might say. I still haven't beaten Eagle's tower, prolly cuz I haven't played the game sincee I was young, but that game seemed to me to be the epitome of brain killer.
Amen. Eagle's Tower had some KILLER puzzles. They should bring those back, but I'm sure Nintendo probably regretted making it that hard.
Maybe the first time through, but once you've played it, you can usually work through the game pretty easily.
Dr.Cocoon
11-18-2006, 10:25 PM
Leaked Twilight Princess music. (http://www.houseofnintendo.com/50226711/zelda_twilight_princess_music_leaked.php)
It has some mp3s like the open treasure chest tune (with cheesy choir samples!) and the overworld (the same music as Oot's Hyrule Field).
And yeah, you can totally hear the MIDI here. You notice it's the exact same sound as Oot had. It's not bad, but in my opinion, Zelda could do with a fully blown orchestrated soundtrack.
In short, melodies are nice, instruments are meh.
The overworld does has some nicely welcomed pan flutes though. And it does sound epic. Of course, you notice it could've been better if...
That music is from the 2005 demo, just listen to recent videos, the overworld music is different.
Leaked Twilight Princess music. (http://www.houseofnintendo.com/50226711/zelda_twilight_princess_music_leaked.php)
It has some mp3s like the open treasure chest tune (with cheesy choir samples!) and the overworld (the same music as Oot's Hyrule Field).
And yeah, you can totally hear the MIDI here. You notice it's the exact same sound as Oot had. It's not bad, but in my opinion, Zelda could do with a fully blown orchestrated soundtrack.
In short, melodies are nice, instruments are meh.
The overworld does has some nicely welcomed pan flutes though. And it does sound epic. Of course, you notice it could've been better if...
That music is from the 2005 demo, just listen to recent videos, the overworld music is different.
Wha? Show me one please.
watkinzez
11-19-2006, 06:29 AM
Leaked Twilight Princess music. (http://www.houseofnintendo.com/50226711/zelda_twilight_princess_music_leaked.php)
It has some mp3s like the open treasure chest tune (with cheesy choir samples!) and the overworld (the same music as Oot's Hyrule Field).
And yeah, you can totally hear the MIDI here. You notice it's the exact same sound as Oot had. It's not bad, but in my opinion, Zelda could do with a fully blown orchestrated soundtrack.
In short, melodies are nice, instruments are meh.
The overworld does has some nicely welcomed pan flutes though. And it does sound epic. Of course, you notice it could've been better if...
That music is from the 2005 demo, just listen to recent videos, the overworld music is different.
Wha? Show me one please.
The overworld music was in the E3 2006 Cube trailer (the one that started with Link jumping out of the way of a horse).
Majin GeoDooD
11-19-2006, 06:31 AM
My copy of TP will arrive Monday.. yet I can't buy a Wii until later in the week.. :( :(
Ab56 v2 aka Ash
11-19-2006, 07:17 AM
Ah quit yer bitchin, geo. I can't play until after finals (Dec. 6th!). That's if I manage to get one...
Aninymouse
11-19-2006, 08:16 AM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
Dio The Magnificent
11-19-2006, 09:11 AM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
WHERE THE HELL IS THAT KID'S MOM. TELL ME AND I WON'T KILL YOU.
Red Shadow
11-19-2006, 09:19 AM
WHICH KID
Dio The Magnificent
11-19-2006, 09:21 AM
THE ONE WITH THE FISHING ROD DAMMIT
And so my temporary exodus begins. I don't want to be spoiled and I've already spoiled myself quite a bit. I'll be coming here a lot less until launch. See ya guys in 3 weeks!
The Mutericator
11-19-2006, 07:33 PM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
WHERE THE HELL IS THAT KID'S MOM. TELL ME AND I WON'T KILL YOU.
NEAR THE CREEK, WONDERING ABOUT A CRADLE THAT FLOATED DOWN THE RIVER.
Fire in the Hole
11-19-2006, 07:40 PM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
WHERE THE HELL IS THAT KID'S MOM. TELL ME AND I WON'T KILL YOU.
NEAR THE CREEK, WONDERING ABOUT A CRADLE THAT FLOATED DOWN THE RIVER.
WAIT WHERE IS ANINYMOUSE WHAT DID DIO KILL HIM OH NO.
Hellcom
11-19-2006, 09:49 PM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
WHERE THE HELL IS THAT KID'S MOM. TELL ME AND I WON'T KILL YOU.
NEAR THE CREEK, WONDERING ABOUT A CRADLE THAT FLOATED DOWN THE RIVER.
WAIT WHERE IS ANINYMOUSE WHAT DID DIO KILL HIM OH NO.
JUST WANTED TO SAY THAT GUY'S MOM IS HOT.
megadave
11-19-2006, 11:34 PM
We have Twilight Princess, but no Wii to play it on.
By the way, Twilight Princess is not compatible with the Gamecube or PS2.
Bigfoot
11-19-2006, 11:41 PM
lol @ TP's version of beating the shit out of chickens.
megadave
11-19-2006, 11:43 PM
lol @ TP's version of beating the shit out of chickens.
Tell me more.
Has anyone beat the first dungeon yet?
Citris
11-19-2006, 11:55 PM
We have Twilight Princess, but no Wii to play it on.
Same here. :cry:
By the way, Twilight Princess is not compatible with the Gamecube or PS2.
Nice try though. Maybe one day there will be a console with a time machine in it so it will be forward compatible too.
megadave
11-20-2006, 12:01 AM
We have Twilight Princess, but no Wii to play it on.
Same here. :cry:
By the way, Twilight Princess is not compatible with the Gamecube or PS2.
Nice try though. Maybe one day there will be a console with a time machine in it so it will be forward compatible too.
Oh, the paaaaiiin. :cry:
Aninymouse
11-20-2006, 12:15 AM
I am playing this game right now.
Bobber fishing is kinda difficult, but maybe that's because I'm not using bait... but I have no bottle yet <.<
Amazing game, though.
WHERE THE HELL IS THAT KID'S MOM. TELL ME AND I WON'T KILL YOU.
NEAR THE CREEK, WONDERING ABOUT A CRADLE THAT FLOATED DOWN THE RIVER.
WAIT WHERE IS ANINYMOUSE WHAT DID DIO KILL HIM OH NO.
Seriously... I don't want to leave the village before I do the earliest sidequests, but I'm just not able to figure out the trick for getting fish to bite. People on GameFAQs already told me what to do once I GET the fish, but they keep copypasting the instructions for LURE fishing instead of BOBBER fishing. Huge difference, apparently.
So, yeah. Spoilers, ho!
You use the Hawk to get the bassanet from the monkey, and you return it to Colin's Mom. Yes, she's cute, but she's also pregnant, so... ANYWAY, you can also use the Hawk to clear a bees nest, dropping Bee Larva on the ground. BUT you need an Empty Bottle to hold the bugs in. You use the bugs as bait to catch some Fish for the Shop Owner's Cat so she'll sell you the Slingshot, BUT I can't find a freakin' empty bottle anywhere! GAH.
Thus ended my first night with TP. Going at it again in a few minutes.
Zombie
11-20-2006, 12:24 AM
I'm loving this game so far. The Twilight Realm is CREEPY!
Aninymouse
11-20-2006, 12:26 AM
I'm loving this game so far. The Twilight Realm is CREEPY!
How I catched fish? [sic]
Kitsuta
11-20-2006, 12:30 AM
I'm loving this game so far. The Twilight Realm is CREEPY!
How I mine for fish?
Fixed.
wormguy
11-20-2006, 03:20 AM
We have Twilight Princess, but no Wii to play it on.
Same here. :cry:
By the way, Twilight Princess is not compatible with the Gamecube or PS2.
Nice try though. Maybe one day there will be a console with a time machine in it so it will be forward compatible too.
Same. No Wii for me. I'll try again on Wednesday.
But, I did get to play with my friend's, and I played the first hour and a half of TP. And it is a hell of a lot of fun. I can't wait until the story picks up.
Bigfoot
11-20-2006, 03:44 AM
Finally done with the first Temple after 7 hours.
Arias Serathe
11-20-2006, 03:52 AM
Finally done with the first Temple after 7 hours.
Badass boomerang, eh?
EDIT: By the way, for everybody who may still be stuck on fishing (for whatever reason, I'm not sure).
You have to fish in the river, at the opposite end of the pond, since that's where all the small stupid fish are. It's really easy, 'kay? What I did was cast my line, and then wait until the bobber was pulled under by a fish. Pull the controller back and then reel him in. I took the fish to the cat, but had no way to drop it even though it says you can drop it with A). However, the cat was following me by this time, so I just caught another fish with the cat next to me and he leapt at it and ran.
Anyway, I'm loving the creativity of this game. So many new features and ideas, and the Twilight Realm is beautifully done. I'm constantly reminded of Okami, Shadow of the Colossus, ICO, and a few other recent creative masterpieces.
Bigfoot
11-20-2006, 03:55 AM
haha, yeah :D
Zeklan
11-20-2006, 04:30 AM
Wait for the cat to walk up behind you on the dock while you have the rod out.
Then hold B and flick your wrist forward.
Wait till the bobber goes vertical.
When the bobber dips in the water pull up quick.
Then quickly spin the nunchuck just like you would reel something in IRL.
Bigfoot
11-20-2006, 04:39 AM
Finally done with the first Temple after 7 hours.
Badass boomerang, eh?
EDIT: By the way, for everybody who may still be stuck on fishing (for whatever reason, I'm not sure).
You have to fish in the river, at the opposite end of the pond, since that's where all the small stupid fish are. It's really easy, 'kay? What I did was cast my line, and then wait until the bobber was pulled under by a fish. Pull the controller back and then reel him in. I took the fish to the cat, but had no way to drop it even though it says you can drop it with A). However, the cat was following me by this time, so I just caught another fish with the cat next to me and he leapt at it and ran.
Anyway, I'm loving the creativity of this game. So many new features and ideas, and the Twilight Realm is beautifully done. I'm constantly reminded of Okami, Shadow of the Colossus, ICO, and a few other recent creative masterpieces.
I was by the dock where the cat was and when I caught a second fish he took it from me and ran off.
Arias Serathe
11-20-2006, 04:56 AM
We should stop spoiling the first hour of Twilight Princess.
:lol:
I'm set to switch off between FFXII and Twilight Princess all day tomorrow, and likely keep the schedule up throughout the week. I don't want to beat either of them too quickly; six hours into Twilight Princess my first day, and I only heard it was "about 50 hours". I'm damn sure I'll get more time out of it than that (I'm a completionist), but hey, safety precautions, y'know?
Dio The Magnificent
11-20-2006, 04:57 AM
I'm loving this game so far. The Twilight Realm is CREEPY!
How I catched fish? [sic]
Thanks for nothing btw.
You do bobber fishing by casting and once the red goes underwater, you jerk back and hold it there until the fish pops out of the water.
MaxFrost
11-20-2006, 05:36 AM
took me 4 hours to clear the first temple ^_^
awesome game, can't wait to finish it up
Laughy
11-20-2006, 07:11 AM
People at Nintendo really dropped the ball on the whole fishing thing.
The manual implies that once a bit "takes a nibble" it will says something, like "fish on". Everyone probably saw their bobs go underwater, but I had no idea this meant the fish had taken a nibble and I had to pull up. The manual really confuses the matter by telling you to "move your remote up and down" and showing a picture immediately after with the words "fish on." I guess we're too used to Nintendo helping us out when it was time to take some particular action in context.
Adam_Slight
11-20-2006, 07:38 AM
You guys are all slow!
Office Despot
11-20-2006, 07:46 AM
I loathe the controls, at parts. The battle on horseback that was the 2005 E3 demo is one of the worst stages I've played in a looooong time. Since you are on a horse, attacking with A is disabled, so you have to attack with somewhat precise timing with wand movement, and from experience, it just doesn't work too well.
So far, the Gamecube version seems like it is going to be incomprehensibly easier.
JoeFu
11-20-2006, 08:11 AM
People at Nintendo really dropped the ball on the whole fishing thing.
The manual implies that once a bit "takes a nibble" it will says something, like "fish on". Everyone probably saw their bobs go underwater, but I had no idea this meant the fish had taken a nibble and I had to pull up. The manual really confuses the matter by telling you to "move your remote up and down" and showing a picture immediately after with the words "fish on." I guess we're too used to Nintendo helping us out when it was time to take some particular action in context.
Eh... The bob fishing works, it just took me a while to adjust to what was going on. You just have to wait for a fish to bite it, the bob will then move down. After that just pull up. That's what I did and it pretty much worked.
I'm pretty sure the best fishing is when you get the real fishing rod.
Also, I am loving the controls. I really like using the wand movement and attacking like that. The horseback combat is alright, its not really hard to get Link to swing the sword.
I totally understand why most reviewers said that they would never go back to the classic control scheme. It's just more fun and seems a bit easier, especially for aiming your slingshot.
Bahamut
11-20-2006, 08:23 AM
I'm only 5 hours into this game and holy shit is the first dungeon long as hell. Also looking at the map it seems like it's going to be a looooong game :( . Anyone else get that impression?
DT-TJR
11-20-2006, 08:29 AM
Yeah, it's a long as hell game. I am personally happy that it is so long. The more Zelda the better imo.
Laughy
11-20-2006, 09:31 AM
I love what they did with the character designs and animation, i.e. how the characters interact and their facial expressions. I can't think of many games that go through the trouble of doing that.
SilverStar
11-20-2006, 11:16 AM
I need a real TV to play on, or something. Playing on my computer monitor at such distances, isn't very.. well, fun. Things get a bit too touchy.
But, I did figure out a way to counteract that some. Just set the width of the bar to be full screen and it tones down the sensitivity to the point I can actually use it! yay!
Too bad the Wii doesn't have an internal configuration that useful. Configure it once, it's great for all games. :/
Fishing is a pain in the ass. But, at least I finally figured it out.
And one thing is for sure.. playing a lot of Wii will really put a lot of strain on your arm. Can't wait until they come out with some heavy duty games to go with the potential.
So.. think they'll come out with a 2nd Zelda game, this generation?
Calpis
11-20-2006, 11:44 AM
This game is amazing. I'm about 14 hours into it now. Just around the point of the first entrance into Hyrule City and Lake Hylia Bridge. This game is huge.
I'm not sure what all you guys are really talking about with the controls not being great. The wiimote controls simplify so many things that just weren't possible (or barely possible) with a standard controller. I'm glad to finally be able to swing my sword while walking/running. Fishing at the first part wasn't what I expected, but I bet it gets better when you get a rod with a reel. The dungeons are great, although I have yet to be really stumped on a puzzle (I've been through two dungeons). But after that, the enemy count has gotten much higher, so I'm expecting the game to get a lot harder as well.
The Author
11-20-2006, 02:05 PM
Once they get to the bird path, and the 3rd boss, they will enjoy the Wii's controls.
Something that never was possible before is doable with the Wandchuck combo: Straf aiming. Second temple, straffing around crates targeting moblins with ranged attacks and letting it fly out.
As I have said in the Wii thread:
First boss: Incredible fun.
Second boss: Cool fight.
Third boss: Fucking epic.
What follows, well, how to not spoil it:
They went for an emotion, and they got it with the piano.
They went for a shocker, and well it fucking shocked me as I sat there with my mouth opened to a point where some chinese rice farmer had a go at my chin.
Then, they sent me on what I wanted to do from the start, they revitalized a classic part of the game to make it confusing again, followed it by a cool boss, and then crafted a puzzle so simple, yet so complex, that it kept me stumped for 45 minutes before I gave up, and went to bed, still trying to figure it out. They also used a remixed version of a song from the NES zeldas done in such a fashion that unless you were incredibly in touch with both Zelda games and videogame music, you would must likely fail to recognize the song, like my friend.
12 hours in. And well, multiple gamergasm left my prostate drained. Good thing I have to work or I would have had a raisin liked prostated by now.
People at Nintendo really dropped the ball on the whole fishing thing.
The manual implies that once a bit "takes a nibble" it will says something, like "fish on". Everyone probably saw their bobs go underwater, but I had no idea this meant the fish had taken a nibble and I had to pull up. The manual really confuses the matter by telling you to "move your remote up and down" and showing a picture immediately after with the words "fish on." I guess we're too used to Nintendo helping us out when it was time to take some particular action in context.
Eh... The bob fishing works, it just took me a while to adjust to what was going on. You just have to wait for a fish to bite it, the bob will then move down. After that just pull up. That's what I did and it pretty much worked.
I'm pretty sure the best fishing is when you get the real fishing rod.
Also, I am loving the controls. I really like using the wand movement and attacking like that. The horseback combat is alright, its not really hard to get Link to swing the sword.
I totally understand why most reviewers said that they would never go back to the classic control scheme. It's just more fun and seems a bit easier, especially for aiming your slingshot.
THAT'S WHAT YOU DO?? I've been swearing at the damn thing, and even switched TV/Video because it was so boring waiting for it to say "FISH ON"
EDIT: No that doesn't work either, it just keeps getting caught and it doesn't pull up. Oh wait I got it now, WHEN I THREW THE CONTROLLER BROKE MY GLASSES AND THEN PICKED THE CONTROLLER UP UPSIDEDOWN. I caught a fish! Where the fuck is it? I DON'T WANT TO FISH ANYMORE!!!
The Damned
11-20-2006, 06:56 PM
Just... just calm down. First. when you see the bob go down into the water, hold the wiimote straight up. Just hold it up. The fish will be caught. It might take a few seconds, so jsut wait.
When you get the fish, I just pushed B and the cat took it.
Ab56 v2 aka Ash
11-20-2006, 07:10 PM
No that doesn't work either, it just keeps getting caught and it doesn't pull up. Oh wait I got it now, WHEN I THREW THE CONTROLLER BROKE MY GLASSES AND THEN PICKED THE CONTROLLER UP UPSIDEDOWN. I caught a fish! Where the fuck is it? I DON'T WANT TO FISH ANYMORE!!!
The true face of WEB RAGE
megadave
11-20-2006, 07:17 PM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRGHHH!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!
I must play!!!
Just... just calm down. First. when you see the bob go down into the water, hold the wiimote straight up. Just hold it up. The fish will be caught. It might take a few seconds, so jsut wait.
When you get the fish, I just pushed B and the cat took it.
THANK YOU, why couldn't those have been the words in the manual?
Also my 'web rage' was a bit exaggerated, I more like dropped the Wiimote from about a foot above the couch I was sitting on, and my glasses came off my face when I was frantically pulling up on the Wiimote. I'm not sure why they broke, I think the frames got dented when I put them away while camping for Wii and then today falling to the floor was the straw that broke the camels back so to speak
Laughy
11-20-2006, 08:29 PM
To pump up the fanboys, just letting you know this game is incredible ;)
Monkey ball is nice, but I need to get used to the controls. As of right now I think the gamecube way to control is better... :|
Telii
11-21-2006, 01:29 AM
I tried to find information but I don't know any good sites for buying this sort of thing anymore to check and Google failed me; has a release date for the Soundtrack to this game been confirmed yet (even if only the japanese one)?
Arias Serathe
11-21-2006, 01:38 AM
I loathe the controls, at parts. The battle on horseback that was the 2005 E3 demo is one of the worst stages I've played in a looooong time. Since you are on a horse, attacking with A is disabled, so you have to attack with somewhat precise timing with wand movement, and from experience, it just doesn't work too well.
So far, the Gamecube version seems like it is going to be incomprehensibly easier.
I really have trouble understanding this.
The horseback battle is my favorite part of the game thus far, and among my favorite intense Zelda moments. It really isn't that difficult to ride alongside your enemy and swing the sword a few times. The whole sequence didn't take me long; the first part went by really quickly, and, I will admit, the second half on the bridge did take me a few passes to nail. I was just worried I'd get too close and be knocked off.
Overall, though, I've had absolutely no problems with control AT ALL in this game. Everything is absolutely perfect.
The Author
11-21-2006, 02:09 AM
4th temple. Whole new item.
And by whole new, I mean woah didn't think of that.
Glee, love and admiration for what they did, especially between 3 and 4.
Koelsch1
11-21-2006, 02:29 AM
So how long does it really take to get accross Hyrule feild?
And I always thought Link should play the Lute. It would fit in wall with the time period.
The Author
11-21-2006, 02:34 AM
So how long does it really take to get accross Hyrule feild?
And I always thought Link should play the Lute. It would fit in wall with the time period.
What direction?
East to west I can roughly estimate to between 10 and 20 minutes, depending of the road you pick.
North to south I can guess 20 minutes, probably...
I'm up to the fourth temple and I sincerely doubt I have seen all of light hyrule.
And since I am getting the mirror of twilight, I can only assume that Hyrule has a twilight equivalent accessible at all times...
Calpis
11-21-2006, 02:49 AM
Got a question:
Does anybody get the feeling that the guy in Hyrule City with the orb game is supposed to be Tingle?
The Author
11-21-2006, 02:51 AM
Try the chicken guy above lake hylia...
Calpis
11-21-2006, 02:57 AM
Try the chicken guy above lake hylia...I considered him too, but I didn't think he had the look down. I just thought he was one of the random guys that act gay. They usually have a couple of them in Zelda games, don't they?
The Author
11-21-2006, 03:44 AM
Nintendo just broke a law I think.
The amount of fun in Boss 4 is most likely illegal.
I want a boss attack mode just for that boss...
Let me tell you this: item 4 is well implemented in the boss battle, I cant explain how but it will be very well done.
Red Shadow
11-21-2006, 04:19 AM
sexual innuendo?
in MY zelda game?
The Damned
11-21-2006, 06:09 AM
Fuck... Anyone know what to do when you have that little jousting match with the orc-thing on the boar? I've died three times to the guy (I went into it with only two hearts, and each time I continue, I still only have two, so dying happens very quickly. I only get a few shots at it before I get the "game over" screen again).
It's obvious that you have to slash at him when he passes, but I haven't managed to land a hit on him yet.
Bahamut
11-21-2006, 06:52 AM
I'm on the third temple and I'm still amazed at this game - it deserves its #2 best game of all time Gamerankings average. It wows me in almost every way! (excepting graphics, but even still it's well used that I'm willing to forgive the Gamecube graphics, although it is amazing for Gamecube)
Calpis
11-21-2006, 11:48 AM
Nintendo just broke a law I think.
The amount of fun in Boss 4 is most likely illegal.
I want a boss attack mode just for that boss...
Let me tell you this: item 4 is well implemented in the boss battle, I cant explain how but it will be very well done.
QFE, QFE, and QFE.
Just got through this dungeon and want to find more places to use this item.
On another note, I seem to remember hearing something about there being a "Hard" mode after you beat the game, but that was back at E3 this year, and I haven't heard anything about it since. Is it still true? I would love to have a go at harder versions of these bosses.
The Author
11-21-2006, 12:02 PM
Hey Calpis, since you went through 4 as well, you saw the followining dialogue...
Are you surprised by the turn of events?
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?
Calpis
11-21-2006, 12:12 PM
Hey Calpis, since you went through 4 as well, you saw the followining dialogue...
Are you surprised by the turn of events?
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?
I wasn't expecting the mirror to be broken, yet once I saw it, I wasn't surprised, due to the fact that since it's a Zelda game, I needed pieces of something to collect. I was however, surprised by Ganondorf's appearance (he looks totally badass). I expected his first appearance to be later in the game, if at all. Who exactly are those guardians then? He killed one of them before they sealed him away. Either way, I'm gonna hold on storyline stuff for the next day or so. I'll go around and collect heart pieces and play all the minigames I can find.
SilverStar
11-21-2006, 04:11 PM
So.. 9 hours in. Great game, great graphics, great gameplay..
But my wrist is fucking hurting from all the twitching of the sword. And from playing 6 hours of Wii Sports. c.c
Neo-Egyptian
11-21-2006, 04:50 PM
"Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?"
This sounds brilliant, and is yet another reason the European Wii launch seems so far away. I'm not actually getting mine til the 18th (my birthday), and I think I might actually die from anticipation before then.
The Author
11-21-2006, 05:11 PM
As with every zelda, past stories are explored through mythology. However, the exposition clues us to post MM pre TP. That could be interesting.
Miletus
11-21-2006, 05:57 PM
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?
AAAARGH. You should really spoiler tag that :(
FUCK! I shouldn't have made this thread. My cursor keeps trying to reveal the spoilers. I think I'll just go unhook my internet connection.
Penfold
11-21-2006, 07:15 PM
w00t, yay for this game!!! It completely exceeded my expectations in every way, and I still have a long way to go (darn being busy :P). So worth the 2+ year wait! :D:D:D:D Soon, I'll be done with work for the day so I can go straight home and play some more!!
EDIT: oh, and yay for the awesomeness which is wolf Link. Makes me wonder if he's gonna transform in SSBB, or if perhaps they'll have the wolf as a separate character.
The Author
11-21-2006, 08:13 PM
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?
AAAARGH. You should really spoiler tag that :(
How was that spoiler ?
Koelsch1
11-21-2006, 08:38 PM
Gamespot makes me laugh.
Apparently "its the same old Zelda"
Objectively speaking, it's still a little disappointing that the series hasn't evolved much at all with this latest installment.
It's the same damn game we've all been playing for the last 15-odd years. Hey, guess what? You get to go into dungeons...and find items...and put together pieces of heart to make new heart containers.
I find Matt's comment extreamly odd. Dungeons, heart pieces, items... what do you expect?
But wait... I thought they didnt like Majora's Mask because it was "Too different"
Majora's Mask is a great game, but it isn't for everybody. Even though it uses the same engine that drove Ocarina of Time, and the gameplay is the same on the surface, the adventure is extremely different. Some will appreciate the game's differences, while others will find it slightly out of place.
And remember the GTA series? What was that they said about it being the same game over and over?
The Good: Tons of variety; well-written dialogue; terrific casting; great surprises; same strong gameplay
I also have some legit concerns that Jeffs large size and his self described laziness may have played a factor in him not liking the idea of having to swing his arms around to use the Wiimote.
But I expected this from the same site that gave Mario Kart 64 a rating of, you guessed it, a 6.4
LMFAO
Personally I don't care for voice acting but if other games have it, Zelda really needs to have it as well
The Author
11-21-2006, 08:46 PM
Items 4 and 5 makes this a very unique game as far as zeldas go.
Raziellink
11-21-2006, 09:19 PM
Hey Calpis, since you went through 4 as well, you saw the followining dialogue...
Are you surprised by the turn of events?
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?
I wasn't expecting the mirror to be broken, yet once I saw it, I wasn't surprised, due to the fact that since it's a Zelda game, I needed pieces of something to collect. I was however, surprised by Ganondorf's appearance (he looks totally badass). I expected his first appearance to be later in the game, if at all. Who exactly are those guardians then? He killed one of them before they sealed him away. Either way, I'm gonna hold on storyline stuff for the next day or so. I'll go around and collect heart pieces and play all the minigames I can find.
Gah, i'll hate myself forever for not reading the line that said BIG SPOILERS!! ><
Then again, it's still two weeks from the european launch, and although i pre-orderd mine, it's not really certain i'll get one. So it's only natural. :roll:
Monday
11-21-2006, 10:00 PM
http://i9.tinypic.com/454ea9k.jpg
frown
The Author
11-21-2006, 10:06 PM
Temple 6 done, onward to 7.
Oh and for once being sick has its perks.
Temple 6 is a nice little throwback to a previous zelda that shall go unmentioned.
Actually, to 2 zeldas...
Koelsch1
11-21-2006, 10:21 PM
Some people are saying that Zelda is just recycling the same thing over and over. Collect items, go through dungeons, beat bosses, kill Ganon...
I say they put everything in space! And you fly a ship called Epona. That would totally kick ass!
Or not.
But really, I cant WAIT till I get to play this. I cant afford a Wii right now, so Im waiting for the GC release.
megadave
11-21-2006, 10:42 PM
Some people are saying that Zelda is just recycling the same thing over and over. Collect items, go through dungeons, beat bosses, kill Ganon...
I say they put everything in space! And you fly a ship called Epona. That would totally kick ass!
Or not.
But really, I cant WAIT till I get to play this. I cant afford a Wii right now, so Im waiting for the GC release.
I'm hoping that the comment was just a sarcastic reference to Mario Galaxy.
I got to play it some yesterday. It was wonderful. The whole vibe is very "Zelda" from the start. And I have to say that the music is cool, both new and old tunes.
Holding the controller and nunchuk is as engaging and exciting as squeezing a pair of boobs.
I almost had an orgasm the first time I aimed and threw a bird to catch a basket.
Bigfoot
11-21-2006, 11:37 PM
Just got done with the 2nd place. I guess it was a Temple, but it wasn't called one :P
I'm gonna have so much time that shouldn't be on my "time played" I thought pressing the Home button wouldn't add to the time played, but evidently it does.
Pretttyyyyy
http://img474.imageshack.us/img474/6046/orangerupcw3.jpg (http://imageshack.us)
supremespleen
11-21-2006, 11:41 PM
Gamespot makes me laugh.
Apparently "its the same old Zelda"
Objectively speaking, it's still a little disappointing that the series hasn't evolved much at all with this latest installment.
It's the same damn game we've all been playing for the last 15-odd years. Hey, guess what? You get to go into dungeons...and find items...and put together pieces of heart to make new heart containers.
I find Matt's comment extreamly odd. Dungeons, heart pieces, items... what do you expect?
But wait... I thought they didnt like Majora's Mask because it was "Too different"
Majora's Mask is a great game, but it isn't for everybody. Even though it uses the same engine that drove Ocarina of Time, and the gameplay is the same on the surface, the adventure is extremely different. Some will appreciate the game's differences, while others will find it slightly out of place.
And remember the GTA series? What was that they said about it being the same game over and over?
The Good: Tons of variety; well-written dialogue; terrific casting; great surprises; same strong gameplay
I also have some legit concerns that Jeffs large size and his self described laziness may have played a factor in him not liking the idea of having to swing his arms around to use the Wiimote.
But I expected this from the same site that gave Mario Kart 64 a rating of, you guessed it, a 6.4
LMFAO
Personally I don't care for voice acting but if other games have it, Zelda really needs to have it as wellMan dude, in the unmod I just thought you were being a blind fanboy asswipe, but that review is pretty lol.
megadave
11-21-2006, 11:45 PM
More like same old 'so-awesome-that-I-want-to-gouge-my-eyes-out-with-spoon' Zelda game.
Koelsch1
11-22-2006, 12:11 AM
This is apparently the GameSpot editor's response to the criticism of Jeffs review.
Since I know people are upset about the review (which is odd considering how few people have played this game at the moment), I figured I'd share some opinions based on playing through the first five hours or so of the game.
It's the same damn game we've all been playing for the last 15-odd years. Hey, guess what? You get to go into dungeons...and find items...and put together pieces of heart to make new heart containers. I haven't gotten very far into it, but I'm going to go out on a limb and guess that Triforce is in the mix at some point.
There's a difference between tradition and ossification, and Nintendo's been content to let this series stay the same for too damn long. What's more, in a lot of ways it's actually getting to be pretty annoying. The helper characters, in particular, seem to be intended to be cute, but they wind up being maddeningly insufferable. In a lot of ways, Midna, the helper character from Twilight Princess, is even worse than Tingle from Wind Waker. And I don't know whose idea it was to make the first dungeon in the game feature a large number of monkeys that follow you around making incessent monkey noises, but they should be shot. Most annoying. sound. ever. When you have the pointer active, it also makes a shimmering sound as you move the Wiimote around. It never ever stops making this sound, and it got so damn annoying that I simply turned the pointer off completely.
Since every game in this series is more or less the same, outside of minor details, choosing among them is more or less a matter of deciding which style suits you best. Wind Waker had, at the very least, a graphical sensibility that was unique, whereas Twilight Princess just seems...generic. For a game that plays up its theoretically realistic graphical style, it also has to do a bit better job of representing the world; it's fine that the Wii isn't as powerful as a 360 or a PS3, but at the very least it should be capable of matching the best-looking games on the GameCube.
From top to bottom, Twilight Princess is a game that was transparently designed for the GameCube and hacked to work on the Wii. The controls feel kind of shoddy in a lot of ways. I guess what disappoints me most about this game is the lack of ambition and innovation. The Wii has some promising ideas behind it, but if they're content to have their flagship title be Just Another Zelda Game(TM) then they're getting off on the wrong foot.
I guess if you like the Zelda formula, then you'll like this game. Speaking for myself, though, I can't imagine how anyone really gets excited for them anymore; the recycling of game mechanics ventured into self-parody territory years ago. I really think the series needs to take a cue from Resident Evil 4 and reinvent itself completely. Heck, even the Final Fantasy games manage to make some big changes to the series' conventions with each installation. As it is, everything about Twilight Princess, and pretty much every game in the series aside from The Adventure of Link, smacks of Nintendo being content to play it safe with their big-money series. Give me something new!
I thought they where supposed to be a professional game reviews site, not a bunch of 12 year olds.
Lack of inovation? Ocarina of Times wasnt really all that inovative other than the fact that it made the jump from 2d to 3d. According to their guidlines, its the same game; collect stuff, beat dungeons, save the princess.
I really dont see how they want it to change. I play a Zelda game expecting to collect stuff, solve puzzles, and go through dungeons. What do they want? A Zelda kart racer? And why single out Zelda? Why not complain about lack of inovation with other games? Gears of War is just Goldeneye with pretty graphics. Same concept by GameSpots definition. Pick up guns, shoot bad guys, and I havnt played it yet, but Im going to go out on a limb and guess there are some mission objectives in the mix at some point.
I also hear a lot of people saying "Its just one mans opinion, dont worry about it." I dont go to GameSpot to read people opinions. I go there to read an unbiased review of games. I want to hear whats in the game and how well the game works. I dont want to hear a rant about how your tired of collecting things and going through dungeons.
wormguy
11-22-2006, 12:19 AM
I now decree that Gamespot's Wii editor fails at reviewing games.
I think he was too busy trying to find weak points in the game to realize that is really damn fun.
The gameplay doesn't feel tacked on or rehashed at all: it's just good, solid, refined Zelda, and that's good enough for me. I just want to see them bitch and moan when Halo 3 comes out.
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