PDA

View Full Version : The Legend of Zelda: Twilight Princess


Pages : 1 2 [3] 4 5 6

The Author
11-22-2006, 12:25 AM
I mean, Link was a wolf ever since the series started you know...

Miletus
11-22-2006, 12:48 AM
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?

AAAARGH. You should really spoiler tag that :(

How was that spoiler ?

Anything that would make you go "holy shit so awesome" if you hadn't known about it beforehand I'd say is a spoiler. People underestimate plot points to be the only thing that can be spoiled in games.

The Author
11-22-2006, 12:51 AM
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?

AAAARGH. You should really spoiler tag that :(

How was that spoiler ?

Anything that would make you go "holy shit so awesome" if you hadn't known about it beforehand I'd say is a spoiler. People underestimate plot points to be the only thing that can be spoiled in games.

Trust me, once you see it, you will know how little I said.

Bigfoot
11-22-2006, 01:04 AM
This is apparently the GameSpot editor's response to the criticism of Jeffs review.

Since I know people are upset about the review (which is odd considering how few people have played this game at the moment), I figured I'd share some opinions based on playing through the first five hours or so of the game.

It's the same damn game we've all been playing for the last 15-odd years. Hey, guess what? You get to go into dungeons...and find items...and put together pieces of heart to make new heart containers. I haven't gotten very far into it, but I'm going to go out on a limb and guess that Triforce is in the mix at some point.

There's a difference between tradition and ossification, and Nintendo's been content to let this series stay the same for too damn long. What's more, in a lot of ways it's actually getting to be pretty annoying. The helper characters, in particular, seem to be intended to be cute, but they wind up being maddeningly insufferable. In a lot of ways, Midna, the helper character from Twilight Princess, is even worse than Tingle from Wind Waker. And I don't know whose idea it was to make the first dungeon in the game feature a large number of monkeys that follow you around making incessent monkey noises, but they should be shot. Most annoying. sound. ever. When you have the pointer active, it also makes a shimmering sound as you move the Wiimote around. It never ever stops making this sound, and it got so damn annoying that I simply turned the pointer off completely.

Since every game in this series is more or less the same, outside of minor details, choosing among them is more or less a matter of deciding which style suits you best. Wind Waker had, at the very least, a graphical sensibility that was unique, whereas Twilight Princess just seems...generic. For a game that plays up its theoretically realistic graphical style, it also has to do a bit better job of representing the world; it's fine that the Wii isn't as powerful as a 360 or a PS3, but at the very least it should be capable of matching the best-looking games on the GameCube.

From top to bottom, Twilight Princess is a game that was transparently designed for the GameCube and hacked to work on the Wii. The controls feel kind of shoddy in a lot of ways. I guess what disappoints me most about this game is the lack of ambition and innovation. The Wii has some promising ideas behind it, but if they're content to have their flagship title be Just Another Zelda Game(TM) then they're getting off on the wrong foot.

I guess if you like the Zelda formula, then you'll like this game. Speaking for myself, though, I can't imagine how anyone really gets excited for them anymore; the recycling of game mechanics ventured into self-parody territory years ago. I really think the series needs to take a cue from Resident Evil 4 and reinvent itself completely. Heck, even the Final Fantasy games manage to make some big changes to the series' conventions with each installation. As it is, everything about Twilight Princess, and pretty much every game in the series aside from The Adventure of Link, smacks of Nintendo being content to play it safe with their big-money series. Give me something new!

I thought they where supposed to be a professional game reviews site, not a bunch of 12 year olds.

Lack of inovation? Ocarina of Times wasnt really all that inovative other than the fact that it made the jump from 2d to 3d. According to their guidlines, its the same game; collect stuff, beat dungeons, save the princess.

I really dont see how they want it to change. I play a Zelda game expecting to collect stuff, solve puzzles, and go through dungeons. What do they want? A Zelda kart racer? And why single out Zelda? Why not complain about lack of inovation with other games? Gears of War is just Goldeneye with pretty graphics. Same concept by GameSpots definition. Pick up guns, shoot bad guys, and I havnt played it yet, but Im going to go out on a limb and guess there are some mission objectives in the mix at some point.

I also hear a lot of people saying "Its just one mans opinion, dont worry about it." I dont go to GameSpot to read people opinions. I go there to read an unbiased review of games. I want to hear whats in the game and how well the game works. I dont want to hear a rant about how your tired of collecting things and going through dungeons.


If this game is so bad, then why am I having so much fun playing it? If they want to complain about a game doing the same thing over and over again, then he needs to complain about Mario. I get to save the princess again!

Miletus
11-22-2006, 01:10 AM
Oh and how did you like the little bit of exposition showing some parts of OoT with improved graphics?

AAAARGH. You should really spoiler tag that :(

How was that spoiler ?

Anything that would make you go "holy shit so awesome" if you hadn't known about it beforehand I'd say is a spoiler. People underestimate plot points to be the only thing that can be spoiled in games.

Trust me, once you see it, you will know how little I said.

That's a comfort I guess. Now I will go and wait the... 24 days.. until it's released over here. Shit!

Bahamut
11-22-2006, 02:19 AM
So...I think I missed a sword skill stone (where you howl as a wolf) by Lake Hylia, does anyone know how to get that one?

Bigfoot
11-22-2006, 03:32 AM
So...I think I missed a sword skill stone (where you howl as a wolf) by Lake Hylia, does anyone know how to get that one?

In the area with the boat renter lady with the big hair.

Shhteve
11-22-2006, 04:38 AM
Anybody know what happened to the bridge that the baddies teleported somewhere? I'm wandering around Hyrule field lost.

Blake
11-22-2006, 04:43 AM
Wow. I would respect the Gamespot reviews if they stuck to one argument, but their evident flip flopping just points to bullshitting pseudo intellectualism.


Sorry, I just saw Thank You For Smoking, and I love the movie. But anyway, lern2 be consistent. Oh, and judge a game. Because it's a game review. It's not a series review.

Arias Serathe
11-22-2006, 05:04 AM
Funny. If they'd actually played Twilight Princess enough, they'd know it's actually a huge breath of fresh air for the Zelda series. Whatever.

Shhteve:

Are you talking about the part where you cross the bridge, and then twilight monsters drop down onto it and steal it away? I still haven't found where they took that bridge, or even if it's replacable, but you open up new paths around Hyrule Field soon enough to really worry about that one.

Anyway, I finished the third dungeon a bit ago, did some other stuff, etc. I'm taking the dungeons slowly; I'm trying to gather heart pieces and golden bugs as I go. That, and I only have about six hours a day to play. Since I like to be really thorough, I end up spending quite a bit of time in each area.[/quote]

Red Shadow
11-22-2006, 05:10 AM
[23:40] jimelah DELUXE: i cant fucking stop playing zelda
[23:40] hebr3w thunder: heh
[23:40] jimelah DELUXE: i am addicted to this
[23:40] hebr3w thunder: I want to sleep tonight
[23:40] hebr3w thunder: that is why I haven't started
[23:40] jimelah DELUXE: heheh
[23:40] jimelah DELUXE: yeah
[23:40] jimelah DELUXE: thats why i had to break myself away
[23:40] jimelah DELUXE: i just beat the fourth temple and got to a good save point
[23:41] jimelah DELUXE: i was like "alright, save and shut it off here otherwise ill be up for another three hours"
[23:41] jimelah DELUXE: case in point: i had meant to go get a shower before i started the fourth temple
[23:41] jimelah DELUXE: i just beat it, and now im going to get a shower

and good night

Global-Trance
11-22-2006, 05:11 AM
I have a feeling this is going to be a freaking long game. In the middle of the Arbiter dungeon (it's the fourth one) right now and everything so far has been amazing.

JoeFu
11-22-2006, 05:25 AM
I'm about to go to the third dungeon. So far this game is amazing. The scale of Hyrule is awesome, and not to mention that the Zora suit looks freaking awesome underwater.

The Damned
11-22-2006, 05:28 AM
FUCKING HYRULE LAKE IS HUGE!

Seriously, even just the main section of it is... it's fucking huge! It's massive. I'd say that most of, if not all, the world from Zelda OoT could fit in it. It's that fucking huge.

I mean... christ! It's FUCKING HUGE. The scale is mind-boggling.

Calpis
11-22-2006, 05:42 AM
waaaaah!
Apparently, the guy doesn't like sound effects in his games. The monkeys? The cursor sparkling noise? Come on. I hated Navi and Tingle, but IMO Midna is a really cool character.

Bigfoot
11-22-2006, 06:18 AM
This game is going to be so freakin' long.

The Author
11-22-2006, 12:19 PM
By the end of dungeon 3, you care for Midna.


I think that review was don for the first hour of teh game, because, sincerly, it failed to notice the OMFG SPOILERS and the wolf form.

SilverStar
11-22-2006, 01:38 PM
So. Anyone still want to claim it's just a few years/decades after Ocarina of Time? I'm 13 hours in, just beat the second dungeon, and it really does seem like it's at least a couple hundred years past that point, with how much development and technological advancement there's been.

The Author
11-22-2006, 02:06 PM
So. Anyone still want to claim it's just a few years/decades after Ocarina of Time? I'm 13 hours in, just beat the second dungeon, and it really does seem like it's at least a couple hundred years past that point, with how much development and technological advancement there's been.

Oocca, you will understand by temple 4.

Anyway, I always concidered the earlier zeldas to be the least accurate, seeing as we were playing older legends. Picture the Zelda series being told in the present. The older the game, the more omissions and alterations will happen.

Also, by temple 6 TP, you will understand more about the world. As for technology, well, the Water and the Fire temple from OoT were pretty advanced.

I will say this though, there is a game between MM and TP, I am now convinced of that.

Oh, and temple 5 will show you a precursor to some tech in WW. It still does not explain what happened post WW to have about 8 games without any of these elements in them, but I am guessing the crusade thatled to Ganon's curse kinda left the world in shambles. NO THIS IS NOT SPOILER, its theory based on information in other games.

Avatar of Justice
11-22-2006, 02:50 PM
Sorry if this has been asked before, but does anyone know if the Wii version of Twilight Princess offers anything more than Wii controls (i.e. better graphics or a better framerate)? I may go with the Gamecube version since I'm not really prepared to fight for a Wii over one game.

Bigfoot
11-22-2006, 02:51 PM
Sorry if this has been asked before, but does anyone know if the Wii version of Twilight Princess offers anything more than Wii controls (i.e. better graphics or a better framerate)? I may go with the Gamecube version since I'm not really prepared to fight for a Wii over one game.

Only thing I know is that Wii TP offers widescreen.

Red Shadow
11-22-2006, 03:34 PM
only thing i know is that im going to have trouble trying to play any older zelda game after this one

Bigfoot
11-22-2006, 04:10 PM
Sure does suck being stuck already at the beginning of a Temple. I hated the Water Temple in OoT too.

The Author
11-22-2006, 04:22 PM
Sure does suck being stuck already at the beginning of a Temple. I hated the Water Temple in OoT too.

Yeah, that one was a bitch, but try to get through it, or you will cry when you figure out part two of temple 5.

Bigfoot
11-22-2006, 04:25 PM
K I finally got it. I just needed to actually LOOK at where to make the spinning stairs to go to lol.

Koelsch1
11-22-2006, 04:26 PM
I was stuck for a pretty long time in the OoT water temple. I watched the sub-5 hour speedrun video, and the guy got through it in like 15 minutes.

Bigfoot
11-22-2006, 04:31 PM
I remember in OoT I was stuck for the LONGEST time because I didn't even bother to think about going into the next room after defeating the the Link clone. I hated myself forever, haha.

The Author
11-22-2006, 04:40 PM
Oh, and watch out for the Temple 5 miniboss. He is not as easy as the miniboss he refers to. In fact, he got me a3 times before I figured him out.

The Damned
11-22-2006, 05:01 PM
By the end of dungeon 3, you care for Midna.
Yeah, I'm noticing that too. Navi was sort of cute at first, but annoying as hell with her constant "HEY!" and "LISTEN!" over every single little thing that popped up or walked by.

Midna, with her speech (it actually sounds like a language, not just random babblespeak) actually sounds like a person, and she only has something to say when you need it.

I like Midna a whole hell of a lot more than Navi and the fairy from MM.

Bigfoot
11-22-2006, 07:22 PM
Ever have one of those friends that just constantly IMs you asking what to do? Jeez, just play the game and figure it out :P

The Author
11-22-2006, 07:24 PM
Ever have one of those friends that just constantly IMs you asking what to do? Jeez, just play the game and figure it out :P

There is one puzzle that had me wanting a faq/walkthrough. But after aboun an hour I figured it out.

And in Temple 5 I took a breather and came back and figured out the solution by accident.

Now I just wanna redo boss 4...

Bigfoot
11-22-2006, 07:26 PM
Ever have one of those friends that just constantly IMs you asking what to do? Jeez, just play the game and figure it out :P

There is one puzzle that had me wanting a faq/walkthrough. But after aboun an hour I figured it out.

And in Temple 5 I took a breather and came back and figured out the solution by accident.

Now I just wanna redo boss 4...

When you need to melt the ice, I took a wild guess and warped to Death Mountain not thinking at all. Lucky guess, lol.

Calpis
11-22-2006, 07:44 PM
Anybody passed the cave of ordeals yet? I got into it but had to leave because my Rod of Dominion was still powerless.

The Author
11-22-2006, 07:45 PM
Spoilers dud, spoilers.

And well, I'm still at the Owl statue part...

Calpis
11-22-2006, 07:46 PM
Sorry, I got distracted and hit submit without thinking.

EDIT: It's an optional thing, so you need to look for it a bit.

It's the stairs right at the Gerudo Desert warp point.

The Author
11-22-2006, 07:52 PM
I really wanna get through the plot. Right now I know temple 7 awaits and I wanna see what it looks like, and also I wanna know Item 7. 6 was kinda cool but it's no 4. (Also, I wish there was a 4 and 5 combo.)

Neo Samus
11-22-2006, 08:12 PM
Man reading your posts is hilarious, because if you haven't played the game yet (like me, waiting for gamefly to mail it to me) it make's no sense. I just can't help but laugh.

The Author
11-22-2006, 08:43 PM
Man reading your posts is hilarious, because if you haven't played the game yet (like me, waiting for gamefly to mail it to me) it make's no sense. I just can't help but laugh.

That, my friend, is called skill. And well... linearity...

Neo Samus
11-22-2006, 08:47 PM
LOL true, true. So Twilight Princess is really that epic? (not being sarsatic, honest)

The Author
11-22-2006, 09:01 PM
LOL true, true. So Twilight Princess is really that epic? (not being sarsatic, honest)

Cutscene 2 following temple 3 had me shocked...

The game is what every zelda should have been.

Except the item selection menu that is kinda dumb...

Neo Samus
11-22-2006, 10:04 PM
I could care less about a menu screen, as long as it is navigatable....if that's even a word. :lol:

The Author
11-22-2006, 10:26 PM
I could care less about a menu screen, as long as it is navigatable....if that's even a word. :lol:

Since it uses both the pointer and the joystick to do the same thing, sometimes they conflict...

Arias Serathe
11-23-2006, 12:46 AM
Just to be clear, every time I post something that uses pretty much anything specific from the game, I'm using spoiler tags since, to me, anything said that would ruin the "HOLY SHIT AWESOME" shock one would normally receive is a spoiler.

Even the little things have me loving this game, such as the bomb arrows (a la Link's Awakening), and the multiple bomb bags and such. Some of the minigames are awesome, even though the Lake Hylia River games are a bit difficult to control completely.

Anyway, just beat the fourth dungeon, almost thirty hours in. Holy shit at just about everything. Awesome item, amazing boss-fight, great cutscene following. I'm taking my time between dungeons, exploring the world and trying to find Heart Pieces / Poes / Golden Bugs. One thing that's beginning to frustrate me is the fact that, every time you find a hidden hole in wolf form and dig down into it, it's going to be a room full of enemies to kill. Once you do that, a chest will appear, and it will always be a damned orange rupee. I kept doing them hoping for Heart Pieces, but goddamn...

I'm thinking the real reason they have five heart pieces per container is that there are more dungeons in this one than any of the previous ones. They wanted to maintain the amount of heart pieces for you to find, so they cranked the number up to five to balance it out. Just my theory, anyway; I'm still not far enough to finalize that.

The Damned
11-23-2006, 01:13 AM
Help?
OK, in the Lakebed Temple, there are two pieces of heart. I have the one that is on top of the chandelier in the main chamber (with the moving staircase), but there's one more in a room in the westernmost of level B1. I have to get the water to flow westwards to flood the room. This causes a white bridge to raise up and allow me to walk across to the piece of heart.

The problem? It's flowing east, I've already completed the level, found the big key, and am ready to face the boss. I think that I'm too late to redirect the water that direction and get that one piece of heart. Is there a way to do this, or am I screwed?

Bigfoot
11-23-2006, 03:10 AM
That Orb game is so fucking hard.

Arias Serathe
11-23-2006, 03:22 AM
Help?
OK, in the Lakebed Temple, there are two pieces of heart. I have the one that is on top of the chandelier in the main chamber (with the moving staircase), but there's one more in a room in the westernmost of level B1. I have to get the water to flow westwards to flood the room. This causes a white bridge to raise up and allow me to walk across to the piece of heart.

The problem? It's flowing east, I've already completed the level, found the big key, and am ready to face the boss. I think that I'm too late to redirect the water that direction and get that one piece of heart. Is there a way to do this, or am I screwed?

You're never screwed out of heart pieces. Are you sure you looked hard enough? You should be able to rotate the staircase so that the water's flowing westward, despite how far you are through the dungeon. You can move the stairs from either the first or second floor; you just have to use the clawshot and the vines on the walls to get around the center room. I know some of the stair-rotate mechanisms are in the form of clawshot panels.

I can't really explain it better, but you shouldn't have a problem with it, since you can get the water flowing in both directions, and can always rotate the staircase around any which way (you could make it go up the center where there's no water flow, go up the stairs, rotate it to flow westward, and then slide down).

EDIT: The Orb game should not be difficult. You just...

need the Clawshot for round one, and I'm assuming a second Clawshot for round two. I've seen plenty of areas that would require two Clawshots to properly navigate, and the fact that Link hangs on the walls after he's made it only reinforce that thought.

The Author
11-23-2006, 03:59 AM
Temple 7 done, Temple 8 done, onward to temple 9.

8 had the best boss battle ever.

Weigraf
11-23-2006, 04:15 AM
I need some help with the forest temple, I am the(highlight for question): I need to free the last monkey from his cage, and its on a platform i can't reach. there is a bomb guy to the right of the platform, and i can climb to the top where there is two holes in the ground with webs covering them. how do i free this monkey?

Bigfoot
11-23-2006, 04:21 AM
I need some help with the forest temple, I am the(highlight for question): I need to free the last monkey from his cage, and its on a platform i can't reach. there is a bomb guy to the right of the platform, and i can climb to the top where there is two holes in the ground with webs covering them. how do i free this monkey?


Since it's been a while, im going to guess. Is it a platform that you can roll into and shake so he falls off?

Bahamut
11-23-2006, 04:43 AM
I need some help with the forest temple, I am the(highlight for question): I need to free the last monkey from his cage, and its on a platform i can't reach. there is a bomb guy to the right of the platform, and i can climb to the top where there is two holes in the ground with webs covering them. how do i free this monkey?

You have to use the lantern to burn away the right web and then fall into the hole - and then you just hack at the cage

Bigfoot
11-23-2006, 04:49 AM
Stupid question but...how do you give stuff to people? Someone wants hot spring water, but I can't seem to figure out how to actually give it to him. Talking doesn't work, I tried Z-target then B. Nothing.

Edit: nm, because it's turning into plain water too fast.

supremespleen
11-23-2006, 05:05 AM
Stupid question but...how do you give stuff to people? Someone wants hot spring water, but I can't seem to figure out how to actually give it to him. Talking doesn't work, I tried Z-target then B. Nothing.

Edit: nm, because it's turning into plain water too fast.Give me something with C!

Fire in the Hole
11-23-2006, 05:13 AM
Oh man...

When you're first attacked by the riding enemies and get beaten over the head and sent to the Twilight Realm... that was definitely one awesome "OH CRAP!" moment. I love this game and I'm going to love it again when I inevitably have to play 10 hours the second time through on my replacement Wii.

Bigfoot
11-23-2006, 05:28 AM
Stupid question but...how do you give stuff to people? Someone wants hot spring water, but I can't seem to figure out how to actually give it to him. Talking doesn't work, I tried Z-target then B. Nothing.

Edit: nm, because it's turning into plain water too fast.Give me something with C!

lol, silly me. thanks


btw, "Sell me something with C!" :P

Red Shadow
11-23-2006, 05:39 AM
tell me im not the only one who noticed that since they made link right handed they went ahead and made every single other character left handed

supremespleen
11-23-2006, 05:48 AM
tell me im not the only one who noticed that since they made link right handed they went ahead and made every single other character left handedcos they inverted the game, chief
http://www.sfterra.nl/HTM/Interviews/Colm%20Meaney/Meaney-TNG-7.jpeg

Weigraf
11-23-2006, 05:53 AM
::sigh:: I am a bit rusty on console gaming...I feel so bad asking for help at this point in the game, but can i get a hint or a tactic to beat the first temple boss?

Red Shadow
11-23-2006, 05:55 AM
try rolling

Red Shadow
11-23-2006, 05:58 AM
Oh, and watch out for the Temple 5 miniboss. He is not as easy as the miniboss he refers to. In fact, he got me a3 times before I figured him out.
dont you mean temple six? or are you not counting snowpeak as a temple because it is a house?

Bigfoot
11-23-2006, 06:01 AM
Oh the joys of being broke, off til Friday and no school because of Thanksgiving. I put a little over 13 hours into Zelda today, lol.

Arek the Absolute
11-23-2006, 06:05 AM
tell me im not the only one who noticed that since they made link right handed they went ahead and made every single other character left handed
MIRRORED GAME D:
how to tell : sunrises opposite of how it should
http://img168.imageshack.us/img168/3769/millardyx2.png

Dio The Magnificent
11-23-2006, 06:22 AM
ok guys I need some help on catching the bugs in the Lanayru province aka Lake Hylia. There's one near the waterfall. It keeps movig around but that's not the problem. The problem is that it's on a higher level than I can get to.

Please help me and tell me if I wasn't clear enough.

Red Shadow
11-23-2006, 06:23 AM
clawshot

Weigraf
11-23-2006, 06:23 AM
try rolling

highlight: I am fighting a huge plant, and the monkey i got the boomerang from swings across the room holding bombs. I can kill the two flower things on the side...its the HUGE on in the middle i need help on defeating. i think the "eye" thats in his mouth is the weak point, but i need to know how to hit it.

Red Shadow
11-23-2006, 06:34 AM
try rolling

highlight: I am fighting a huge plant, and the monkey i got the boomerang from swings across the room holding bombs. I can kill the two flower things on the side...its the HUGE on in the middle i need help on defeating. i think the "eye" thats in his mouth is the weak point, but i need to know how to hit it.
once you get bombs into the other two things mouths you just have to wait until the one in the middle open its mouth, and send another bomb through

itll fall over near you and you can hack away

Laughy
11-23-2006, 07:27 AM
ok guys I need some help on catching the bugs in the Lanayru province aka Lake Hylia. There's one near the waterfall. It keeps movig around but that's not the problem. The problem is that it's on a higher level than I can get to.

Please help me and tell me if I wasn't clear enough.


Gale boomerang. Just target him and reel him in.


Also, is it me or did like, the 3rd temple boss never actually attack you. :|

JoeFu
11-23-2006, 08:25 AM
ok guys I need some help on catching the bugs in the Lanayru province aka Lake Hylia. There's one near the waterfall. It keeps movig around but that's not the problem. The problem is that it's on a higher level than I can get to.

Please help me and tell me if I wasn't clear enough.


Gale boomerang. Just target him and reel him in.


Also, is it me or did like, the 3rd temple boss never actually attack you. :|

Yeah... Third Temple boss was pretty easy, but it was pretty awesome killing him. I just got the
OFMG SPOILARS!
Master Sword

puzzle was gay...

Linkjing Donuts
11-23-2006, 10:43 AM
k, so I was fighting the first dungeon boss. Finished off the two giant Deku Babas, so I went into the second phase where a third and much larger Deku Baba monster rises from the poisonous water. Then the monkey comes with the bombs. I thought the boss would attack me or something, but all it did was watch the monkey swing back and forth. I stood completely still to get a drink without pressing pause and came back, and found that I was still completely safe. I tried EVERYTHING for about 20 minutes, then just got bored. So I pulled out my fishing rod and started fishing in the poison lake. No, I didn't catch anything, but it was funny to see Link relaxing smack dab in the middle of a boss battle.

I had to restart my game, and then finally found out how to kill the bastard.

Strike911
11-23-2006, 10:45 AM
OKAY... i need help... like seriously...
I'm in the freakin' 4th temple and I've been stuck here for like... 2-3 hours...

Okay, spoilers below with my info:
Okay, so I've got all the poes. I went in. I saw the boss key treasure chest, but couldn't reach it. I did the little spinny corkscrew elevator deal. I got the key. Walked around and discovered I had to pull on that chain to make the wall slide out in order to run into the next room. SO NOW I'm seemingly stuck in a room where I don't know where the hell to go. I don't have a new item from this temple, but I do have Ooccoo or whatever its called. What do I do? I'm just wandering in circles... I went to the great fairy earlier and she says I need something to float or something like that. Meh. So what do I do? I assume I need this device/item to proceed in the temple... as I don't know where the hell to go.

Please help me before I shoot myself in the head with my Clawshot.

EDIT: sorry for not quoting it. anyway, I figured it out...

damn, it would have been nice if they told me
I needed to kill all the damned stalfos/skeletons in that forsaken room.... >_<.... I only had two bombs at the time when I went in there and never had anymore to properly take out that FUCKING RAT BASTARD THAT SLOWED MY TP PLAYING TIME FOR 2-3 F-ing hours... but atleast I can move on...

Arek the Absolute
11-23-2006, 10:47 AM
Ya posting in white just won't cut it. You have to quote those spoiling bitches.

The Author
11-23-2006, 12:28 PM
Oh, and watch out for the Temple 5 miniboss. He is not as easy as the miniboss he refers to. In fact, he got me a3 times before I figured him out.
dont you mean temple six? or are you not counting snowpeak as a temple because it is a house?


I counted it. Anything that has a map, compass and big key is a temple.

The miniboss is just before the item, and its a throwback to another zelda game. Hoever, this time he can kill you.

The temple 6 miniboss is rather easy.

And the temple 6 boss is well... you know what it is...

Red Shadow
11-23-2006, 01:45 PM
the second form of temple six's boss gave me a bit of a laugh

The Author
11-23-2006, 01:50 PM
By the way, pay attention to Boss 8's music, it reminded me of the nightmare's music from Link's Awakening.

Anyone up to that amazingly good fight, please listen to it so you can compare.

Hmmm... I seem to have confused 6 and 7... However the 6 miniboss remains on the easy side.

Now boss 8 makes me wanna write to nintendo and ask them to make a boss attack mode available for download.


Also, great choice on temple 9's music, it's haunting me this morning still.

Arias Serathe
11-23-2006, 07:37 PM
Heh, I only just started the sixth dungeon. I've been giving the game 6-10 hours a day; got 33 hours on it right now. I loved the concept of the fifth dungeon, but it was really damn annoying. The miniboss was a pain at first, but I escaped with one heart left (I didn't have many to begin with, and I was out of soup), and I absolutely love the item. What I really hated, though, were those ice soldier guys that threw ice pikes. Bastards.

The Poes are annoying me, ("oh, it must've been 60, not 20!"), and I'm making slow progress on the bugs (I've got a bit over a third). Doing great on Heart Pieces, though. I'm wondering how it's going to turn out in the end; I imagine I'll still be scouring the game for the final heart pieces and whatnot when I'm at the end.

Also,

I want my second Clawshot, damnit.

I-n-j-i-n
11-23-2006, 08:54 PM
This may have been linked, argued and discussed before, but this is one Legend of Zelda timeline theory I can believe:

http://forevergeek.com/games/legend_of_zelda_storyline_explained.php

One more reason why GameTrailers.com is awesome.

CE
11-23-2006, 09:06 PM
This may have been linked, argued and discussed before, but this is one Legend of Zelda timeline theory I can believe:

http://forevergeek.com/games/legend_of_zelda_storyline_explained.php

One more reason why GameTrailers.com is awesome.


Does it have spoilers?

Office Despot
11-23-2006, 09:09 PM
By the way, pay attention to Boss 8's music, it reminded me of the nightmare's music from Link's Awakening.

Anyone up to that amazingly good fight, please listen to it so you can compare.

Hmmm... I seem to have confused 6 and 7... However the 6 miniboss remains on the easy side.

Now boss 8 makes me wanna write to nintendo and ask them to make a boss attack mode available for download.


Also, great choice on temple 9's music, it's haunting me this morning still.

Yeah, the lack of a Boss mode is a glaring oversight, but really, that is the sort of the thing Nintendo does (make glaring oversights, that is).

Bahamut
11-23-2006, 09:17 PM
This may have been linked, argued and discussed before, but this is one Legend of Zelda timeline theory I can believe:

http://forevergeek.com/games/legend_of_zelda_storyline_explained.php

One more reason why GameTrailers.com is awesome.


Does it have spoilers?

Not on TP.

Bigfoot
11-23-2006, 10:18 PM
I wish this would have been a surprise to me, but some jerk had a sig on another forum with Ganondorf in it, and it definitely didn't look like the Ganondorf from OoT :[ oh well

The Author
11-24-2006, 01:27 AM
[/Twilight Princess]

35 hours of pure fun.

That last boss... its something else though. The battle kinda feels out of place, it's not as frantic and crazy as some other battles.

It's a great last battle, but too... well... mechanical.

V___
11-24-2006, 02:33 AM
[/Twilight Princess]

35 hours of pure fun.


??? I heard it was over 70 hours playtime, just at a simple run through...

Not that 35 is bad.

Curse you international people, having it already. I gotta wait til the 7th for the Australian launch... :(

Fire in the Hole
11-24-2006, 02:57 AM
[/Twilight Princess]

35 hours of pure fun.


??? I heard it was over 70 hours playtime, just at a simple run through...

Not that 35 is bad.

Curse you international people, having it already. I gotta wait til the 7th for the Australian launch... :(

I'm pretty sure it was advertised as about 40 hours playtime on the first run, with 60-70 hours to collect everything.

And, of course, good gamers will find that developers always overestimate playtime.

The Author
11-24-2006, 03:01 AM
I only have about 6 bugs, I'm missing 4 or 5 hearts, I only have a medium wallet.

I still have a hell of a lot to do.

The Damned
11-24-2006, 03:07 AM
I only have about 6 bugs, I'm missing 4 or 5 hearts, I only have a medium wallet.

I still have a hell of a lot to do.
Here's a big question: how's the game stand up as a sandbox?

I ask because with a land that big and diverse, it should have all kinds of shit that you can fool around with after you're done the main quest and side-stuff.

The Author
11-24-2006, 03:10 AM
I don't know... I think it'll be just like OoT, you will need some patience to get all the stuff... I'm not a reference though, the last Zelda I did 100% was LttP.

Rekklis
11-24-2006, 03:17 AM
One of my favorite Zelda games is the Minish Cap because of all the references to other Zelda games. Like the MM Mail guy that always goes "YAAH" The mask place, the Ocarina of Wind, and countless others. It truly was a game of epic and dazzling proportions(even on the small GBA screen).

The Damned
11-24-2006, 03:18 AM
Well, I must have almost doubled the amount of time I played OoT just from goofing around. You know, stuff like using the Hookshot in Kakariko Village, going from rooftop to rooftop, while humming the Batman movie theme...

The Author
11-24-2006, 03:20 AM
Well, I must have almost doubled the amount of time I played OoT just from goofing around. You know, stuff like using the Hookshot in Kakariko Village, going from rooftop to rooftop, while humming the Batman movie theme...

Well, the hookshot in this one is a bit more limited, sadly. There is a lot to do, I am sure, but I wanted to finish the game first, then play around.

Office Despot
11-24-2006, 03:25 AM
Yes, the Nintendo claim was "70 Hours including the sidequests", which is actually a pretty reasonable estimate, if you don't use a guide for anything. Some of the minigames, and getting all the Souls, Hearts, and Bugs will certainly take a long time.

The Damned
11-24-2006, 03:30 AM
Souls? SOULS? Spoilers, motherfucker! Some of us aren't that far into the game. Now it's ruined for me. Thanks a lot.

Anyone want a Wii and Zelda? I'm not going to need them anymore, so it'll be pretty cheap. :roll:

Bigfoot
11-24-2006, 04:23 AM
Dammit, sure did take me long enough to find the bug lady lol.

She sure is creepy, especially what she said about the snail... lol

Office Despot
11-24-2006, 04:36 AM
Souls? SOULS? Spoilers, motherfucker! Some of us aren't that far into the game. Now it's ruined for me. Thanks a lot.

Anyone want a Wii and Zelda? I'm not going to need them anymore, so it'll be pretty cheap. :roll:

Um, that isn't far into the game at all... a few hours, maybe.

Bahamut
11-24-2006, 04:40 AM
Souls? SOULS? Spoilers, motherfucker! Some of us aren't that far into the game. Now it's ruined for me. Thanks a lot.

Anyone want a Wii and Zelda? I'm not going to need them anymore, so it'll be pretty cheap. :roll:

Um, that isn't far into the game at all... a few hours, maybe.

He was being sarcastic. I wouldn't say a few hours in - maybe like 10 or so?

The Damned
11-24-2006, 04:47 AM
I'm only at the end of the Lakebed Temple, and I haven't heard anything about souls.

But yeah, the rest was pretty sarcastic.

One thing I think is a terrible way to measure progress into a game is time played. What if you had a hard time with a few areas, or went out of your way to get a few more items? It makes more sense to go by temples in this game than anything else.

Bahamut
11-24-2006, 05:03 AM
That Lakebed Temple perplexed me for an hour or so...and so did that damn puzzle to get the Master Sword

Office Despot
11-24-2006, 05:07 AM
With regards to your souls, I think you can stumble on your first one fairly early.

With regards to game length, action-adventure games fluctuate wildly from person to person because of the different ways in which people go exploring. If you go back to access side areas as soon as you get the appropriate item, you will take a lot longer than those that wait until later to do some super efficient hunting.

Bigfoot
11-24-2006, 05:11 AM
I need 5 more Poe Souls :[

JoeFu
11-24-2006, 05:54 AM
Just beat the fourth temple. I love the new item, it's pretty sweet. I can't wait to see what the other ones bring. The boss fight was pretty fun there.

Red Shadow
11-24-2006, 06:39 AM
faaaaaaairly certain this is going to be one of those games that i play through multiple times in a short span of time from one another

Bigfoot
11-24-2006, 06:42 AM
I need 5 more Poe Souls :[

Make that two more.


edit: woot, found em all.


omg he wants 40 more :[[[[[[[

Linkjing Donuts
11-24-2006, 08:39 AM
k, another glitch. So I was in the Goron Mines. Then I reset my game after falling in the lava. I expected to return to the start menu where the title "Legend of Zelda Twilight Princess" would fade in, and "Start A + B" would come in underneath. Link and Epona would be in the background, near the end of the bridge where the jousting took place. Instead, the title screen did not come up, and I was able to play as Link in the same general area there he was standing in the start menu. No items were shown on the screen, but I could move around. Then I pressed A and the game froze.

Screenshot:
http://img92.imageshack.us/img92/6890/p1010032eh0.jpg

Arias Serathe
11-24-2006, 07:36 PM
I need 5 more Poe Souls :[

Make that two more.


edit: woot, found em all.


omg he wants 40 more :[[[[[[[

Hahahaha, I was gonna say... "Shit, you found them ALL? I thought youkai was the only one that far into the game."

I've got about 40 right now, by the end of the sixth dungeon. 35 hours or so in, I've gotten a little over half of the bugs now. Not sure how I'm doing on hearts, since I'm not sure how many more dungeons await me.

Still no double clawshot, but these items are still impressing me. Sixth dungeon = awesome, that item was nice.

Red Shadow
11-24-2006, 09:06 PM
i cant for the life of me think of where i am going to find this very last pair of insects

beneath the sea
11-24-2006, 11:54 PM
I am so jealous of everyone who has this game.............................................. .......................

Blake
11-25-2006, 12:28 AM
I am so jealous of everyone who has this game.............................................. .......................

Ditto. Just without all the dots.

The Damned
11-25-2006, 01:15 AM
The dots are a brilliant plan to include a basic Pac-Man game to help pass the time for those that are waiting for the Wii to come to their area. Post your score and see how you rate against the rest of the world!

Office Despot
11-25-2006, 01:37 AM
So, I beat the game, and here are my thoughts on the overall game, items, dungeons, and bosses.


This game isn't really that much longer that OoT. Both games have Eight real dungeons, and while TP's dungeons are longer, OoT has the ever so cool Kakariko Well.

DUNGEON ONE: Not all too spectacular, feels like a 'first dungeon', and isn't all that long.
BOSS ONE: I hated it, as I wasn't too good with the controls yet.
ITEM ONE: As far as I care, this is a new item to the series, and a cool one at that, and is used well throughout the rest of the game.

DUNGEON TWO: Getting better, but stomping around SLOWLY is always enough to piss me off.
BOSS TWO: Not a terribly difficult fight, but seriously goddamn cool.
ITEM TWO: The most fun archery of any Zelda game, PLUS BOMB ARROWS.

DUNGEON THREE: Water Temple Incarnate, loads of fun, long, and truly well designed.
BOSS THREE: Rather simplistic, but still fun.
ITEM THREE: Just like OoT, but faster and funner.

DUNGEON FOUR: A very fun and long dungeon, with an awesome miniboss and two distinct themese for each half of the dungeon.
BOSS FOUR: One of the best bossfights EVER.
ITEM FOUR: Cool inside this dungeon, but barely used outside of it.

DUNGEON FIVE: Another fucking awesome dungeon, with interesting puzzles, great art design, and a setup unlike any other Zelda dungeon.
BOSS FIVE: A nice fight to demonstrate the use of the new item.
ITEM FIVE: Fun as hell inside the dungeon, but I never really used it after that.
MINIBOSS FIVE: People had a hard time, but I didn't have much of a problem. I just got in close, rolled around, and slashed.

DUNGEON SIX: Very cool dungeon and entrance area, with yet another setup and general theme. Work your ass off on the way up, and smash your way down.
BOSS SIX: A fun fight, although quick once you realize what to do. Funny part two.
ITEM SIX: Cool in the dungeon, but never used after the Owl quest, really.

DUNGEON SEVEN: My new favorite Zelda dungeon. Long and exciting.
BOSS SEVEN: Fucking Epic, as they say.
ITEM SEVEN: I predicted that I would be getting this, but it is absolutely fun as hell and makes the dungeon as fun as it is.

DUNGEON EIGHT: Cool near the end, but annoying while you are carrying the SOL around.
BOSS EIGHT: Fun, but I was hoping for more iterations of other bosses.
ITEM EIGHT: THERE IS NONE. SCREW YOU, NINTENDO.

'Dungeon' NINE: Short, decent music, and has some interesting puzzles. Shorter and less interesting than the last dungeon in OoT.
BOSS NINE: The first two forms are like OoT with crappier controls, but the last two parts were cool.

OVERALL: Cool dungeons, boss designs, and items, but the main world isn't all that intereting and doesn't utilize the new items all too well. I'd prefer to see Spinner slots fucking everywhere, rather than 9 bomb points per screen. The game is probably a bit better than Ocarina, but it really ends on a low note with the last two dungeons lagging far behind the rest of the pack.

But then again, what do I know? I really liked Majora's Mask AND Wind Waker.



So, when does Phantom Hourglass come out?

As usual, I'm always interested in more action-adventure games. (as well as more interesting MMO's). Any suggestions? I still haven't played the Prince of Persia games. Should I do all three or is playing only the best one enough?

Either way, I'm stuck at the first real boss of the second disc in Grandia 3, and I have Tales of Symphonia waiting for me, as well. It would be nice if Nintendo stepped up the virtual console releases; as it stands now, it is just freaking pathetic.

And a final idea: Nintendo should release a 'Second Quest' for TP, or a boss mode of some sort. Not sure how much is possible with the limited Wii memory.

The Damned
11-25-2006, 01:55 AM
You consider 512 megs limited? You consider being able to use SD cards up to 4 gigs limited? Wow, must be pretty hard on you, using all those gigabyte-sized files all the time.

Silent Mike
11-25-2006, 02:16 AM
Alright, so I'm in the sacred grove for the second time, and I'm trying to find the entrance to the temple. But...I can't find it. Help me please?

Office Despot
11-25-2006, 02:16 AM
You consider 512 megs limited? You consider being able to use SD cards up to 4 gigs limited? Wow, must be pretty hard on you, using all those gigabyte-sized files all the time.

I'm not entirely sure if they will ever support using SD cards as more than backup memory. My main concern is that 512 limits what sort of addons we will be able to see.

Office Despot
11-25-2006, 02:23 AM
Alright, so I'm in the sacred grove for the second time, and I'm trying to find the entrance to the temple. But...I can't find it. Help me please?

What part of it are you at? Kill the guy that is running around, then reuse the pedestal.

Bigfoot
11-25-2006, 02:32 AM
Stupid Ice Temple.

The Damned
11-25-2006, 02:37 AM
Alright, so I'm in the sacred grove for the second time, and I'm trying to find the entrance to the temple. But...I can't find it. Help me please?
Speaking of...
When you get to the Sacred Grove and you have to make the two statues move to their original spots... what the fuck is the proper pattern? I've tried it several times, and I can't get it to work. I can get stepped on, but that's hardly the goal, now is it?

Red Shadow
11-25-2006, 03:28 AM
the ending to this game is quite the fitting denouement

Bigfoot
11-25-2006, 03:33 AM
Why am I immediately stuck in this Ice Temple lol after you find the pumpkin.


n/m, I always find out after I post about something.

atmuh
11-25-2006, 04:22 AM
I'm sure you've all seen the standee of this game in stores.

http://img148.imageshack.us/img148/4796/zeldastandeeok8.jpg

Well it's setting in my room right now...

Bigfoot
11-25-2006, 04:32 AM
Nice, I'd never have room for anything like that in my room, so I just stick to posters.

The Damned
11-25-2006, 04:58 AM
I'm sure you've all seen the standee of this game in stores.

http://img148.imageshack.us/img148/4796/zeldastandeeok8.jpg

Well it's setting in my room right now...
No. No I haven't. And I weep for it.

Back_Lit
11-25-2006, 08:20 AM
Damn you December 11th being in the middle of finals week!

Bahamut
11-25-2006, 01:01 PM
Damn you December 11th being in the middle of finals week!

Better than having the Wii come out when it did in the US - I won't get to play it much because I'm going to start reviewing for finals & do the last hws of the semester :( .

The Damned
11-25-2006, 05:14 PM
When you get to the Sacred Grove and you have to make the two statues move to their original spots... what the fuck is the proper pattern? I've tried it several times, and I can't get it to work. I can get stepped on, but that's hardly the goal, now is it?

Darth Lime
11-25-2006, 06:45 PM
If and when I get a Wii, this will be the game I will play till my eyes bleed. Seriously, the people I have talked to say this game is amazing. <fanboy>

Red Shadow
11-25-2006, 09:57 PM
When you get to the Sacred Grove and you have to make the two statues move to their original spots... what the fuck is the proper pattern? I've tried it several times, and I can't get it to work. I can get stepped on, but that's hardly the goal, now is it?
make sure you keep your wolf in the bottom area with less pieces, and just keep moving them around until they get closer and closer to each other

i dont remember the specific order, though i do remember that the final jump has them moving from top to bottom/vice versa rather than right to left

also if you like, try doing what some people do with mazes: work it backwards

The Damned
11-25-2006, 10:28 PM
I found it out myself. This whole asking for hints thing only seems to lead to figuring it out myself while waiting for someone to answer it for me. But it works!

Bigfoot
11-26-2006, 01:40 AM
By the way everyone, if you subscribe to Nintendo Power, you have many choices of something free to get with your subscription.

One of those choices is a TP Player's guide and the Soundtrack.

http://store.nintendo.com


Think of it as a free subscription with your Player's Guide and Twilight Princess soundtrack.

The Zelda: Twilight Princess Player's Guide features:

* Complete, detailed walkthrough
* Maps of every region and dungeon
* Detailed boss-slaying strategies
* Find every Piece of Heart, insect, and Poe's Soul

The Zelda: Twilight Princess Soundtrack CD includes the following tracks:

* The Legend of Zelda: Orchestra Piece #2
* Hyrule Field Main Theme
* Odron Village
* Kakariko Village
* Death Mountain
* Midna's Theme
* Ilia's Theme

The Damned
11-26-2006, 01:52 AM
The Zelda: Twilight Princess Player's Guide features:

* Complete, detailed walkthrough
* Maps of every region and dungeon
* Detailed boss-slaying strategies
* Find every Piece of Heart, insect, and Poe's Soul

The Zelda: Twilight Princess Soundtrack CD includes the following tracks:

* The Legend of Zelda: Orchestra Piece #2
* Hyrule Field Main Theme
* Odron Village
* Kakariko Village
* Death Mountain
* Midna's Theme
* Ilia's Theme
There are times when that guide would have come in very, very, very handy. And more Zelda music is never a bad thing.

Bigfoot
11-26-2006, 01:53 AM
The Zelda: Twilight Princess Player's Guide features:

* Complete, detailed walkthrough
* Maps of every region and dungeon
* Detailed boss-slaying strategies
* Find every Piece of Heart, insect, and Poe's Soul

The Zelda: Twilight Princess Soundtrack CD includes the following tracks:

* The Legend of Zelda: Orchestra Piece #2
* Hyrule Field Main Theme
* Odron Village
* Kakariko Village
* Death Mountain
* Midna's Theme
* Ilia's Theme
There are times when that guide would have come in very, very, very handy. And more Zelda music is never a bad thing.

I wish it had the boss theme songs since they're all not the same track.

The Damned
11-26-2006, 01:58 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

Bigfoot
11-26-2006, 02:01 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

The Author
11-26-2006, 02:26 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

And I will still boycott it. There are people that should not be supported in any way possible.

Bigfoot
11-26-2006, 02:28 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

And I will still boycott it. There are people that should not be supported in any way possible.

Hey, if I can find the full sound track anywhere I'll definitely buy it. I love collecting video game stuff.

The Author
11-26-2006, 02:29 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

And I will still boycott it. There are people that should not be supported in any way possible.

Hey, if I can find the full sound track anywhere I'll definitely buy it. I love collecting video game stuff.

This is not an issue about downloading, it's an issue about who we are downloading from.

Bahamut
11-26-2006, 02:30 AM
By the way everyone, if you subscribe to Nintendo Power, you have many choices of something free to get with your subscription.

One of those choices is a TP Player's guide and the Soundtrack.

http://store.nintendo.com


Think of it as a free subscription with your Player's Guide and Twilight Princess soundtrack.

The Zelda: Twilight Princess Player's Guide features:

* Complete, detailed walkthrough
* Maps of every region and dungeon
* Detailed boss-slaying strategies
* Find every Piece of Heart, insect, and Poe's Soul

The Zelda: Twilight Princess Soundtrack CD includes the following tracks:

* The Legend of Zelda: Orchestra Piece #2
* Hyrule Field Main Theme
* Odron Village
* Kakariko Village
* Death Mountain
* Midna's Theme
* Ilia's Theme

Yeah, I saw that deal, it's not a shabby deal, although I wish it came with the whole soundtrack :( . If it did, then I'd bite.

The Author
11-26-2006, 02:34 AM
I think this would be perfect for me to see the 100%...

I tend to give up on these things easily.

Bigfoot
11-26-2006, 02:36 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

And I will still boycott it. There are people that should not be supported in any way possible.

Hey, if I can find the full sound track anywhere I'll definitely buy it. I love collecting video game stuff.

This is not an issue about downloading, it's an issue about who we are downloading from.

I don't know the history of the site, so who is it?

Red Shadow
11-26-2006, 03:28 AM
Well, sometime in the next half year, we'll see someone dump the full soundtrack on our favorite hotel-named website where we can download it.

You know the site I'm talking about. :wink:

lol, indeed.

And I will still boycott it. There are people that should not be supported in any way possible.

Hey, if I can find the full sound track anywhere I'll definitely buy it. I love collecting video game stuff.

This is not an issue about downloading, it's an issue about who we are downloading from.

I don't know the history of the site, so who is it?
had a forum account here for a while named disgust, was discovered that said person was a pedo

youkai hates pedophiles because of a traumatic childhood experience

hates the entire site as a result

also i justify it by the fact that i never have nor never will donate to that site for what im downloading

Red Shadow
11-26-2006, 03:30 AM
also aaaaaaaaagh i cant find the last special sword technique

The Author
11-26-2006, 03:33 AM
also aaaaaaaaagh i cant find the last special sword technique

Oh right, I had that to find as well...

Guess I'm gnna go in Hyrule for a while before I go back to FF3DS.

The Damned
11-26-2006, 03:35 AM
I find the site incredibly useful for music sources. Almost the entire Pokemon remix project sources are from there, since in-game versions give you an exact idea of what it's like, as opposed to a midi, which leaves a lot out.

I don't pay for music I download (in any way or for any reason), because it's free and legal under Canadian law. Canadians that pay for iTunes and similar services are getting ripped off.

At first, I thought that youkai no unmei meant it was some sort of terrorist funding site or something.

The Author
11-26-2006, 03:54 AM
I find the site incredibly useful for music sources. Almost the entire Pokemon remix project sources are from there, since in-game versions give you an exact idea of what it's like, as opposed to a midi, which leaves a lot out.

I don't pay for music I download (in any way or for any reason), because it's free and legal under Canadian law. Canadians that pay for iTunes and similar services are getting ripped off.

At first, I thought that youkai no unmei meant it was some sort of terrorist funding site or something.

Technically, its not wrong to copy CDs... MP3s are still gray.

Arias Serathe
11-26-2006, 08:28 AM
also aaaaaaaaagh i cant find the last special sword technique

The final stone is in the hidden village, where you have to kill those twenty guys to save the old lady, and then later play the "find the twenty cats" game (which is really annoying, by the way). You find it right next to the master cucco that you talk to to start that mini-game, in the back of one of the buildings. The wolf appears at Hyrule Castle, just past the first gate in town. So you're able to pick it up at the end of the game.

So anyway, I beat it tonight. Credits started rolling right at the turn of midnight. I loved the game, and the last fight was pretty cool. Still missing five heart pieces, 20 poe souls, and like 9 insects. I've got a to-do list right now; I REALLY need to get my hands on the next size wallet, because this magic armor eats 600 rupees way too quickly, especially at some parts in the Cave of Ordeals, when fighting two iron maidens or an iron maiden and two of those dragon knight things.

Mouser X
11-26-2006, 09:23 AM
I just beat the 3rd labyrinth, and saw the cut scenes after it. Wow^10. For those who are still on the fence (how can you be?!), you need to try this game. Though, I must say, I'm 25 hours in, and I've only beaten 3 labyrinths. This is going to take me quite awhile... If I keep going at my current rate, I estimate that it'll take me 75 hours. I wish I had a week or 2 to dedicate to this game... Sadly, I have to go back to work on Monday. As such, I'll be able to (at best) put in 3 hours a day in this game... Luckly, I had a 4 day weekend. Great times.

Also, though I haven't played Shadow of the Colossus, I've heard a bit about it. Twilight Princess definitely reminds me of it in quite a few areas. As for those who beat it already, dang... I look forward to playing the rest of this game... There's so much to do that I haven't done yet! I plan on just running around Hyrule and swimming in Lake Hylia when I'm done. There's enough there, that even that would be fun, for me. For those still waiting, I can't see any way that you won't like this game. Mouser X out.

Koelsch1
11-26-2006, 09:28 AM
I expect this game to take me several weeks to beat, like Ocarina of Time did. Of course my gameplay stratagy mostly revolved around fishing.

Ninja-san
11-26-2006, 02:49 PM
I'm sure you've all seen the standee of this game in stores.

http://img148.imageshack.us/img148/4796/zeldastandeeok8.jpg

Well it's setting in my room right now...

How'd you get it before the promotions change. The Guys at EBgames told me i had to wait till the promotions change to receive mine

Bigfoot
11-26-2006, 09:36 PM
Ugh, I'm stuck trying to recover Llia's memory. I can't put together the clues they give me: "medicine smell", "wooden statue", "stranger like myself". Maybe I'll figure it out soon. I've gone through this game without using any help or anything so far, and i'm gonna try to keep it that way lol.

Arias Serathe
11-26-2006, 10:15 PM
Ugh, I'm stuck trying to recover Llia's memory. I can't put together the clues they give me: "medicine smell", "wooden statue", "stranger like myself". Maybe I'll figure it out soon. I've gone through this game without using any help or anything so far, and i'm gonna try to keep it that way lol.

Sniff sniff.

Bigfoot
11-26-2006, 10:27 PM
n/m, I always find out after I post about something.


Again it happens. I went back into the hospital,and I totally didn't see that movable box.

Red Shadow
11-26-2006, 10:41 PM
also aaaaaaaaagh i cant find the last special sword technique

The final stone is in the hidden village, where you have to kill those twenty guys to save the old lady, and then later play the "find the twenty cats" game (which is really annoying, by the way). You find it right next to the master cucco that you talk to to start that mini-game, in the back of one of the buildings. The wolf appears at Hyrule Castle, just past the first gate in town. So you're able to pick it up at the end of the game.

So anyway, I beat it tonight. Credits started rolling right at the turn of midnight. I loved the game, and the last fight was pretty cool. Still missing five heart pieces, 20 poe souls, and like 9 insects. I've got a to-do list right now; I REALLY need to get my hands on the next size wallet, because this magic armor eats 600 rupees way too quickly, especially at some parts in the Cave of Ordeals, when fighting two iron maidens or an iron maiden and two of those dragon knight things.
i found that one for my sixth one

i need to look somewhere else

also even though i have the magic armor i keep forgetting to use it

even in the cave of ordeals on the very last room, figting those three iron knuckles or whatever you want to call them now

Arias Serathe
11-26-2006, 11:04 PM
also aaaaaaaaagh i cant find the last special sword technique

The final stone is in the hidden village, where you have to kill those twenty guys to save the old lady, and then later play the "find the twenty cats" game (which is really annoying, by the way). You find it right next to the master cucco that you talk to to start that mini-game, in the back of one of the buildings. The wolf appears at Hyrule Castle, just past the first gate in town. So you're able to pick it up at the end of the game.

So anyway, I beat it tonight. Credits started rolling right at the turn of midnight. I loved the game, and the last fight was pretty cool. Still missing five heart pieces, 20 poe souls, and like 9 insects. I've got a to-do list right now; I REALLY need to get my hands on the next size wallet, because this magic armor eats 600 rupees way too quickly, especially at some parts in the Cave of Ordeals, when fighting two iron maidens or an iron maiden and two of those dragon knight things.
i found that one for my sixth one

i need to look somewhere else

also even though i have the magic armor i keep forgetting to use it

even in the cave of ordeals on the very last room, figting those three iron knuckles or whatever you want to call them now

Oh yeah, Iron Knuckle.

The last room, with the three of them? They are most certainly bastards, though I was out of rupees at that point. I did, however, have three fairies in reserve. I managed to get all that way without using any fairies, and only like, 900 rupees, and then they required me to use two of my fairies.

Anyway, on to your conundrum. Did you get the one on Snowpeak before seeing the yeti? The one in the Sacred Grove? Zora's Domain? Death Mountain? Lake Hylia? Uh... the beginning forest?

Red Shadow
11-26-2006, 11:10 PM
yeah i just went and found it. 'twas the one at lake hylia.

kept confusing myself because i was counting the one up on zora river and thinking "there couldnt be one at lake hylia theyre too close"

then i looked at the map

Bigfoot
11-26-2006, 11:17 PM
yeah i just went and found it. 'twas the one at lake hylia.

kept confusing myself because i was counting the one up on zora river and thinking "there couldnt be one at lake hylia theyre too close"

then i looked at the map

Which one was it? I just found them all, yay. I just have to meet up to get the last one.

CE
11-26-2006, 11:31 PM
Alright guys, it comes out in less then two week here, and I have it reserved already. So now that you've had some time to play it, just how good really is Twilight Princess? No BS, no spoilers, straightforward answer.

The Mutericator
11-26-2006, 11:33 PM
Alright guys, it comes out in less then two week here, and I have it reserved already. So now that you've had some time to play it, just how good really is Twilight Princess? No BS, no spoilers, straightforward answer.

I'm ready to say it's better than Ocarina of Time, though it has a few of its own flaws.

Bigfoot
11-26-2006, 11:34 PM
Alright guys, it comes out in less then two week here, and I have it reserved already. So now that you've had some time to play it, just how good really is Twilight Princess? No BS, no spoilers, straightforward answer.

It's seriously really good. You don't want to put it down, so you might find yourself playing for 10 hours if you're off from work/school.

I love the boss battles and the music is great.

Arias Serathe
11-26-2006, 11:44 PM
Alright guys, it comes out in less then two week here, and I have it reserved already. So now that you've had some time to play it, just how good really is Twilight Princess? No BS, no spoilers, straightforward answer.

Best Zelda ever.

Bahamut
11-26-2006, 11:47 PM
Also toughest Zelda in terms of puzzles.

Laughy
11-26-2006, 11:48 PM
Forgive me if this has been said before, but if you hit chickens enough times something neat happens ;)

Good for moving the chickens into a visible area for your hookshot

Red Shadow
11-26-2006, 11:48 PM
uh if you've ever seen me say how much i love majora's mask then it ought to be sufficient for me to say this game is better than mm

Office Despot
11-27-2006, 01:41 AM
So, I've gotten all of the heart pieces in almost exactly 50 hours.

Then, I go to check what the rewards are for getting all the bugs, poes, and the bonus Cave.

Seriously, don't bother with any of them. Nintendo is 99% retarded after pulling this shit again. Never have massive sidequests been less worthwhile than in Twilight Princess.

Red Shadow
11-27-2006, 01:47 AM
when have side quests EVER been worthwhile aside from the weapon trading events?

theyre there to give you something more to do in the game

Bahamut
11-27-2006, 01:48 AM
Whining about sidequests lol. You must've spent too much time on the game already.

The Damned
11-27-2006, 02:17 AM
theyre there to give you something more to do in the game
QFT & E. Having something to do after the main game is always nice. It makes you feel like you get your money's worth from a game, something I find is sadly lacking these days.

Mind you, I have a few games that are around the 900+ hour mark, so maybe I'm just a little biased when it comes to playing past the main quest.

Bigfoot
11-27-2006, 02:43 AM
Sure glad I wasted my time in this damn dungeon in the desert only to find out I need the dual clawshot at the end. Oh, you can leave but you gotta start all over :\

Office Despot
11-27-2006, 02:52 AM
theyre there to give you something more to do in the game
QFT & E. Having something to do after the main game is always nice. It makes you feel like you get your money's worth from a game, something I find is sadly lacking these days.

Mind you, I have a few games that are around the 900+ hour mark, so maybe I'm just a little biased when it comes to playing past the main quest.

Most other games have somewhat interesting rewards for completing sidequests.


You get 200 Rupees for killing all of the poes, and you just more rupees for the bugs.

Office Despot
11-27-2006, 03:00 AM
when have side quests EVER been worthwhile aside from the weapon trading events?

theyre there to give you something more to do in the game

Sidequests aren't necessarily 'worth it', per se, as everyone has their own standards. I'm just saying that TP has the least significant reward ever.

Arias Serathe
11-27-2006, 03:35 AM
when have side quests EVER been worthwhile aside from the weapon trading events?

theyre there to give you something more to do in the game

Sidequests aren't necessarily 'worth it', per se, as everyone has their own standards. I'm just saying that TP has the least significant reward ever.

k.

The reward for me is actually finishing it. I don't care what I get for it. Cave of Ordeals? The fun was going through all of it; I don't care how useful the reward is or is not.


Sure glad I wasted my time in this damn dungeon in the desert only to find out I need the dual clawshot at the end. Oh, you can leave but you gotta start all over :\

Yeah, I know, I did the same thing. The Cave of Ordeals is pretty long; it's really annoying that you can get to a spot and have to start over if you didn't have that item. The way the Great Fairy says it before hand, it sounds like you're able to come back and start from that point. Then when you actually go to do so, she's like "oh, by the way, you have to start over. ^___^". Bitch.

Oh well, the last item you need are the dual clawshots, so you can go in there after that. However, I'd recommend being majorly stocked up on everything (play the star game and get the 100 arrow quiver, and maybe carry three or four fairies or some potions). The Cave of Ordeals gets pretty rough in some points, especially in the very end.

The reward is somewhat worth it though, but only as long as you do it BEFORE doing the last two dungeons. The use is very limited, so if you're doing it after beating the game, it won't help you.

Ebichuman
11-27-2006, 05:00 AM
After about 2/3 of the way though the game I started to get the feeling about that game of the "could have been" or "should have been".



This game is awsome in its own right but seeing all the new items, you just wish that you actually used them outside of the dungeon you got it in, aside from the clawshot.

Office Despot
11-27-2006, 07:43 AM
After about 2/3 of the way though the game I started to get the feeling about that game of the "could have been" or "should have been".



This game is awsome in its own right but seeing all the new items, you just wish that you actually used them outside of the dungeon you got it in, aside from the clawshot.

I thought the same thing at first, but having gotten pretty much everything, nearly all of the items are used well on the overworld. You are probably talking about the items from dungeons 4, 5, and 6, and I assure you, they have their uses for both poes and heart pieces. Furthermore, the dungeon 5 item is an OUTSTANDING combat weapon.

---

I do agree that sometimes doing a sidequest 'for the fun of it' is enough, but there is a lot of squandered potential by offering nothing cool.

Binjovi
11-27-2006, 07:48 AM
I'm currently stuck just before what I assume is the end boss. I've gotten to his door, but I can't figure out how to get the big key. There's a room with two symbols on the wall. The small symbol sits over a chest with a small key that I already got. I'm assuming the larger symbol is where the boss key is going to be, but I can't seem to get it to show. It seems like I've done everything, but there's something I'm overlooking. This is driving me insane! If anybody can help, I'd love a hint or two.

The Author
11-27-2006, 02:07 PM
I'm currently stuck just before what I assume is the end boss. I've gotten to his door, but I can't figure out how to get the big key. There's a room with two symbols on the wall. The small symbol sits over a chest with a small key that I already got. I'm assuming the larger symbol is where the boss key is going to be, but I can't seem to get it to show. It seems like I've done everything, but there's something I'm overlooking. This is driving me insane! If anybody can help, I'd love a hint or two.

I am gonna assume you are at the last "temple". The big key is located after a bridge on which a cinematic occurs. Outside the main building, there are 2 like this.


Since the final key is actually obvious, I'm gonna go and explain the previous one as well. If you are in a dark and freaky place, then you want to read this explanation.

There is a big shadow waterfall, go through it and up.

If none of these make sense, give me more details about your locaction in a white quote. I will go into more details.

RazorVayne
11-27-2006, 03:31 PM
So when will it come out for GCN or did it already or whats the deal?

Hellcom
11-27-2006, 05:20 PM
So when will it come out for GCN or did it already or whats the deal?

12/13/06 US release date.

SilverStar
11-27-2006, 08:08 PM
So, there's a chest I can't figure out how to get at. Anyone able to help?

In the castle in Snowpeak Mountains, there's a chest in the room just to the right of the main entry way, but a huge gap in the floor and nothing to latch onto, and Midna isn't being any help. Anyone know how I get across there?

I've already made it to the city in the sky. Think I burned out because I couldn't find where to go in there, to even reach the first chest. Gonna give it another go now, since I needed a break after a marathon session of nearly 18 hours solid. x.x

The Author
11-27-2006, 08:20 PM
So, there's a chest I can't figure out how to get at. Anyone able to help?

In the castle in Snowpeak Mountains, there's a chest in the room just to the right of the main entry way, but a huge gap in the floor and nothing to latch onto, and Midna isn't being any help. Anyone know how I get across there?

I've already made it to the city in the sky. Think I burned out because I couldn't find where to go in there, to even reach the first chest. Gonna give it another go now, since I needed a break after a marathon session of nearly 18 hours solid. x.x

I forgot about that chest... maybe item 4... I don't think I got the chest... I'll check tonight, maybe. Must be a heart piece.

Binjovi
11-27-2006, 08:28 PM
So, there's a chest I can't figure out how to get at. Anyone able to help?

In the castle in Snowpeak Mountains, there's a chest in the room just to the right of the main entry way, but a huge gap in the floor and nothing to latch onto, and Midna isn't being any help. Anyone know how I get across there?

I've already made it to the city in the sky. Think I burned out because I couldn't find where to go in there, to even reach the first chest. Gonna give it another go now, since I needed a break after a marathon session of nearly 18 hours solid. x.x

This one I can help with.

I was stumped for a while on this one as well. The trick is looking at your map. And more specifically looking at the different floors of your map. Hope that helps enough.

Also the sky city had me baffled as well. I'm not sure where you are, but there was a hidden switch in one of the rooms that I didn't see. In fact, I only found it by chance. I had to go left instead of right to find it.

If none of these make sense, give me more details about your locaction in a white quote. I will go into more details.

I'm at Zant's castle. I got my sword filled with the light from the sol stones, went through the dark waterfall, all the way up the tower and to the boss door... but I have no key. The room just before the boss door was the one I was talking about with that large, blue, glowing symbol on the wall above a spot where a chest should appear, and the blue platforms that take you up around the room. I've cleared the room entirely but I can't manage to get that chest to show. I've used every item I have including the horse call. :roll:

The Author
11-27-2006, 08:35 PM
Did you kill all ennemies in the room?

That usually does it. I can't seem to recall any particular puzzle there, just the pain of shield bashing magic...

JoeFu
11-27-2006, 09:08 PM
Beat the snow place last night. Now that school has started back up, I can't play all the time now :(

Red Shadow
11-27-2006, 11:30 PM
I'm at Zant's castle. I got my sword filled with the light from the sol stones, went through the dark waterfall, all the way up the tower and to the boss door... but I have no key. The room just before the boss door was the one I was talking about with that large, blue, glowing symbol on the wall above a spot where a chest should appear, and the blue platforms that take you up around the room. I've cleared the room entirely but I can't manage to get that chest to show. I've used every item I have including the horse call. :roll:
this one gave me a hangup for a bit too

here's where the key is:

go outside to the area with the tons of dragon things and turn around to face the crystalfall out there

jump through there and look up after you kill the few things perched inside the little alcove and youll see a clawshot point

Arias Serathe
11-27-2006, 11:31 PM
I'm currently stuck just before what I assume is the end boss. I've gotten to his door, but I can't figure out how to get the big key. There's a room with two symbols on the wall. The small symbol sits over a chest with a small key that I already got. I'm assuming the larger symbol is where the boss key is going to be, but I can't seem to get it to show. It seems like I've done everything, but there's something I'm overlooking. This is driving me insane! If anybody can help, I'd love a hint or two.

As youkai already said, you just need to go up the shadow waterfall in one of the previous rooms. You know that room that's outside, where you fight off a ton of bird-type things, ride a platform to a ledge to the right of the entrance and then kill a bunch of those bird-head statues and a chest appears? Well, there's a shadow waterfall there, too. Stand in front of it and do a sword spin, jump across, and look up. There are a bunch of clawshot marks to lead you up to the chest.

Note that this isn't the first shadow waterfall you see, after you first get your sword charged with light. As you're scaling the middle tower, you come across another one in the room I explained.

By the way, you aren't required to shield bash the purple energy balls they shoot. I think you can sword slash them too, but really, I just ignored their shots and walked straight towards them.


So, there's a chest I can't figure out how to get at. Anyone able to help?

In the castle in Snowpeak Mountains, there's a chest in the room just to the right of the main entry way, but a huge gap in the floor and nothing to latch onto, and Midna isn't being any help. Anyone know how I get across there?

I've already made it to the city in the sky. Think I burned out because I couldn't find where to go in there, to even reach the first chest. Gonna give it another go now, since I needed a break after a marathon session of nearly 18 hours solid. x.x

Alright, this one had me baffled for awhile too. I finally figured it out near the end of the dungeon. Look at your map, note which room that is. Now go to the room that's directly above this room (on floor 2). It should be the room where you had to kill two of those ice-giants that were in cages as you went up the stairs, and there's a cannon up there and all that. When you get up the stairs, turn right to that nice part of the room with furniture. Notice the clawshot panel. Pull out your ball and chain and swing it at the ground around the center of this room. You'll fall through and land next to the chest. Use the clawshot to get back up when you're done.

Also, City in the Sky was a great idea for a dungeon, but it really turned out quite tedious. Still great though; the item and boss fight totally make up for it.

Bigfoot
11-28-2006, 05:59 AM
There's some weird glitch where if you save your game in this room, you won't be able to get out. So you'll have to start all over, and it's pretty far in the game.


It doesn't really spoil much of anything, so feel free to watch to save yourself.
http://www.youtube.com/watch?v=XkB53h2M5Pw

I-n-j-i-n
11-28-2006, 06:01 AM
So any ideas on possible patches to the problem, or was it a smart idea for me to hold out on next gen releases?

lol. Patches for a Nintendo system. I swear the Nintendo fanatics would have had a fit at the thought a few years ago.

Bigfoot
11-28-2006, 06:03 AM
So any ideas on possible patches to the problem, or was it a smart idea for me to hold out on next gen releases?

lol. Patches for a Nintendo system. I swear the Nintendo fanatics would have had a fit at the thought a few years ago.

The game is still great. This is the only "glitch" I've heard of.

I-n-j-i-n
11-28-2006, 06:10 AM
I'm pretty sure that's not the only glitch from all the talk in the forums about them. I just hope they fix it for the Gamecube version. Or on possible reprints of the Wii version.

bouncerboy15
11-28-2006, 06:38 AM
There's some weird glitch where if you save your game in this room, you won't be able to get out. So you'll have to start all over, and it's pretty far in the game.


It doesn't really spoil much of anything, so feel free to watch to save yourself.
http://www.youtube.com/watch?v=XkB53h2M5Pw
Wow, that sucks. I'm pretty sure Nintendo will release a patch.

Bigfoot
11-28-2006, 06:40 AM
Are Wii games patchable? And if so, source please?



Well, they might be. My friend told me tonight that Metroid Prime 2 is patchable so you can use the wiimote with it. I'll have to try that.

Edit: Yeah, so I guess he heard some a BS source I guess. He said upon launching the game in your Wii, it'll say the game needs to be updated. Nothing.

Binjovi
11-28-2006, 10:10 AM
Sweet b'Jesus that was one hell of an ending...

Thanks to everyone for the help. It helped!

So, I've been wondering about Tingle, or rather, the lack of Tingle. Is it possible Fyer and (in particular) Falbi are a sort of joke to all those who complained about Tingle's borderline homosexuality? I mean Tingle kind of sat on the edge there, but Falbi crosses the line and then some. If I was making these games, I'd do it.

Next up for Fantastication... ONE BIG GUY!

Red Shadow
11-28-2006, 11:59 AM
just one?

SilverStar
11-28-2006, 02:22 PM
So. Just hit 71 hours and the last dungeon. I have to say, the game is damn worth the cost. In my books, it's easily the best Zelda game ever. Including beyond OoT and LttP.

Just something I'm wondering about, from the timeline gurus..

Where in the hell in the timeline did they find the time to relocate the temple of time from the Hyrule castle city, to the lost woods/Kokiri forest? Is there some big, important game between OoT and TP that will perhaps explain how the original Temple was perhaps destroyed and they had to rebuild it in the lost woods/Kokiri forest? And more importantly.. what happened to Kokiri village? Was it clearcut to make room for Ordon village?

The Author
11-28-2006, 03:40 PM
So. Just hit 71 hours and the last dungeon. I have to say, the game is damn worth the cost. In my books, it's easily the best Zelda game ever. Including beyond OoT and LttP.

Just something I'm wondering about, from the timeline gurus..

Where in the hell in the timeline did they find the time to relocate the temple of time from the Hyrule castle city, to the lost woods/Kokiri forest? Is there some big, important game between OoT and TP that will perhaps explain how the original Temple was perhaps destroyed and they had to rebuild it in the lost woods/Kokiri forest? And more importantly.. what happened to Kokiri village? Was it clearcut to make room for Ordon village?



All valid questions. Note the difference between TP's temple 4 cut scene and OoT's ending. At the end of OoT Ganon was banished in the sacred realm. He must have come back somehow and caused some trouble.

As for the temple of time being relocated, note that the whole kingdom's layout was changed. For the Zora kingdom to be north, you would have to rotate OoT's map 90 degrees to the counterclockwise. That would put not Ordona province, but the first temple/6th temple over it. It would also make Karakiro no longer correspond to the island in WW and death mountain would be pretty far off from the WW location. Also, the temple of time was still in Hyrule/Castle City in WW. Do you remember opening the gate to the temple of time? You moved from the real world to somewhere else. What you had in the lost woods was a gate from the woods to the temple of time, which lacks a definite location as of TP. This is probably due to Ganon destroying it in the bridge between MM and TP.

Since there was no reference and no legends about the hero of time, you can safely assume that another game takes place between TP and WW, and then a the failure that led to WW. So, after TP, Ganon should free himself twice. Once to continue the legend that Link became in TP, and one for Link to not return and for Ganon to destroy hyrule, but not the newly rebuilt temple of time.

Bigfoot
11-28-2006, 06:39 PM
Holy crap, I cannot figure out what to do in the Sky Temple. I have everything, big key and all.

But there's that one last thing you need to grapple onto is too high. lol

It doesn't involve using one of those two Ooccos, does it?

Don't tell me exactly what to do, because I'd like to figure it out :P


edit: yay, figured it out.

SilverStar
11-29-2006, 12:54 AM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

Bigfoot
11-29-2006, 01:42 AM
Just beat it. Such an amazing game.

Bravo Nintendo.

The Mutericator
11-29-2006, 02:05 AM
I'm pretty sure that's not the only glitch from all the talk in the forums about them. I just hope they fix it for the Gamecube version. Or on possible reprints of the Wii version.

Yeah, they had three versions of Ocarina of Time, most of the fun glitches were only available in the first (gold cart) version.

Linkjing Donuts
11-29-2006, 02:20 AM
So any ideas on possible patches to the problem, or was it a smart idea for me to hold out on next gen releases?

lol. Patches for a Nintendo system. I swear the Nintendo fanatics would have had a fit at the thought a few years ago.

The game is still great. This is the only "glitch" I've heard of.

k, another glitch. So I was in the Goron Mines. Then I reset my game after falling in the lava. I expected to return to the start menu where the title "Legend of Zelda Twilight Princess" would fade in, and "Start A + B" would come in underneath. Link and Epona would be in the background, near the end of the bridge where the jousting took place. Instead, the title screen did not come up, and I was able to play as Link in the same general area there he was standing in the start menu. No items were shown on the screen, but I could move around. Then I pressed A and the game froze.

Screenshot:
http://img92.imageshack.us/img92/6890/p1010032eh0.jpg

SilverStar
11-29-2006, 03:08 AM
Whew. Just beat it. 73 hours. I have to say, it's finally a real climactic battle at the end. Though, the ending does leave me a bit confused.

And it is indeed my opinion that this is the single best Zelda game ever. But that doesn't mean there isn't lots of room for improvement.

So, at the end.. WTF Zant? Where'd he come from?

Anyway, I was really disappointed by how much they nerfed the hookshot. The clawshot was alright, and dual clawshot was a blast.. when you could use it. What I'd like to see, is for them to bring back the hookshot and even do the same thing for dual hookshot with some really funky layouts.

Another thing that disappointed me, was the lack of real use for bombs. I mean, there weren't even any bombable walls or anything. Nowhere you needed to bomb a crack in a wall to find something hidden. It was all just obvious boulders. And did anyone even have a use for the walking bombs, after the first dungeon? Bombchus were far superior, IMO.

And what was the point of keeping the slingshot, after you get the bow and arrow? And why no magic fire/water/light arrows? Hell, why can't you get special upgrades or make any real use of the great fairy? I didn't even have to use the tears. Be nice if maybe they worked like a fairy and auto-healed when you died, to full plus the attack boost, or something..

And then there's the boomerang. You have almost literally no use for it, once you beat the forest temple. It was a mainstay of the Zelda series and was one of the most useful items in the game, and now you might as well forget about it.

At least they have the Cave of Ordeals. That place was a pain in the ass for the first few times. Especially the final battle against the 3 armored knights.

Anyone else think the whole howling thing sounded horrible and was ultimately pointless? Just 7 times in the entire game, unless you want to call the hawk or Epona to get a hint/talk for no reason. I'd much rather have a musical instrument that lets me do various things, instead of just getting the horsewhistle. Or at least give me the option to learn new songs to howl when I choose. At that point, you just warp around everywhere you need to go.

So, yeah. While it's the best Zelda game overall, there's a lot of things they left out that could be improved in a big way. And maybe figure out why the motion detection will kick out every now and then. It can mean the difference between getting nailed, or pulling off a circle slash.

Kiyosuki
11-29-2006, 06:36 AM
One of the small little details I love is how the different tunics/armors actually look different this time. I kind of wish you got a straightforward "red" armor thats strong against fire (but trade off is you're more vulnerable to some other elements like ice, similar to the other one.) since so many enemies use fire against you.

The Magic Armor looks cool but it just drains the ruppee's so damn quickly. Its useful if you switch really quickly though for certain things, although I haven't really thoungt anything's been that much of a threat to you in this game.

Arias Serathe
11-29-2006, 06:39 AM
One of the small little details I love is how the different tunics/armors actually look different this time. I kind of wish you got a straightforward "red" armor thats strong against fire (but trade off is you're more vulnerable to some other elements like ice, similar to the other one.) since so many enemies use fire against you.

The Magic Armor looks cool but it just drains the ruppee's so damn quickly. Its useful if you switch really quickly though for certain things, although I haven't really thoungt anything's been that much of a threat to you in this game.

Three words.

"C____ o__ O_____".



Have fun solvin' that mind-binder.

Kiyosuki
11-29-2006, 06:42 AM
One of the small little details I love is how the different tunics/armors actually look different this time. I kind of wish you got a straightforward "red" armor thats strong against fire (but trade off is you're more vulnerable to some other elements like ice, similar to the other one.) since so many enemies use fire against you.

The Magic Armor looks cool but it just drains the ruppee's so damn quickly. Its useful if you switch really quickly though for certain things, although I haven't really thoungt anything's been that much of a threat to you in this game.

Three words.

"C____ o__ O_____".



Have fun solvin' that mind-binder.

The Cave of Ordeals?

Arias Serathe
11-29-2006, 06:43 AM
why did you have to go and cheat like that

geez cheater



Yes, things get really rough in some parts of the Cave of Ordeals. That Magic Armor can truly be a lifesaver at times.

Bigfoot
11-29-2006, 03:22 PM
You know what would make a cool wallpaper? If someone got a screen shot of the image of the Master Sword when it's put back.

megadave
11-29-2006, 04:26 PM
I still haven't got my own Wii yet. But I played Twilight Princess, and I have a play time of 4 hours. Beat the first dungeon. It was so well-designed. Great stuff.

Every time I kill a big spider, my heart skips a beat. The fighting is awesome.

Strike911
11-29-2006, 05:16 PM
I still haven't got my own Wii yet. But I played Twilight Princess, and I have a play time of 4 hours. Beat the first dungeon. It was so well-designed. Great stuff.

Every time I kill a big spider, my heart skips a beat. The fighting is awesome.

Yeah, the fighting system is really awesome once you unlock all the hidden skills. You have a zillion awesome moves you can do, and in general, the fighting system is extremely entertaining. Some of the more human looking enemies are a blast, and I never seem to really get tired of it. . . . .

I wonder how a Zelda styled Z-Targetting Fighting System would work in multiplayer. Hmm.

If you're only 4 hours in, the fighting system improves upon itself as you progress. :)

OH HEY! ONE QUESTION!

I'm hearing rumors that Twilight Princess has DS functionality. Is this true? Does anyone know if you can do anything with your loveable DS with this title?

Ryan3k
11-30-2006, 01:48 AM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

I had this same problem... I saw the locked room with 3 treasures, but had no key. But since the boss room was right there I just ignored it.

So how do you get into the back courtyard, anyway?

Bigfoot
11-30-2006, 02:14 AM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

I had this same problem... I saw the locked room with 3 treasures, but had no key. But since the boss room was right there I just ignored it.

So how do you get into the back courtyard, anyway?

Is that the area with the Wind things? I could not figure out how the hell to get that.

JoeFu
11-30-2006, 02:22 AM
I love killing badguys that hard kinda hard to kill and then pressing "A". I love the way he puts his sword back.

Bigfoot
11-30-2006, 02:23 AM
I love killing badguys that hard kinda hard to kill and then pressing "A". I love the way he puts his sword back.

I did that on accident without knowing it did that. I was like that's pretty awesome, haha.

atmuh
11-30-2006, 02:23 AM
I love killing badguys that hard kinda hard to kill and then pressing "A". I love the way he puts his sword back.

YES YES YES!!!

The Damned
11-30-2006, 02:49 AM
I'm hearing rumors that Twilight Princess has DS functionality. Is this true? Does anyone know if you can do anything with your loveable DS with this title?
I doubt it. Why would they take a game for the Gamecube, which can't connect with the DS, and port it over to the Wii, which can connect with the DS? They would have to add DS functionality along with the new controls and updated graphics. Yeah, there was that year-long hiatus, but still...

The only point of such a feature would be one of two things:

1. Being able to download an older games or a mini-game to your DS and play it portable (which is pointless, because there are three older Zelda games out for the GBA already). This could work, but the limited memory of the DS means only small games would be downloadable.

2. Interaction of some sort with the upcoming DS game Phantom Hourglass. Which I think is still slated for a mid to late 2007 release. Sort of pointless to include it when the games ship over six months or more apart, don't you think?

Arias Serathe
11-30-2006, 06:34 AM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

I had this same problem... I saw the locked room with 3 treasures, but had no key. But since the boss room was right there I just ignored it.

So how do you get into the back courtyard, anyway?

Is that the area with the Wind things? I could not figure out how the hell to get that.

Easy.

You see six little Spinners in a triangle. Imagine these as a triforce in your mind. Go to the gate that's locked and look to the floor. You see a bit of at trifoce emblem, but it's all covered in leaves. Either blow the leaves away with your boomerang, or dig at them as a wolf until they're gone. Note the yellow line that traces the outline of the Triforce emblem. It should resemble a lightning bolt.

Now you know which fans to hit.

Smoke
11-30-2006, 02:08 PM
I'm hearing rumors that Twilight Princess has DS functionality. Is this true? Does anyone know if you can do anything with your loveable DS with this title?
I doubt it. Why would they take a game for the Gamecube, which can't connect with the DS, and port it over to the Wii, which can connect with the DS? They would have to add DS functionality along with the new controls and updated graphics. Yeah, there was that year-long hiatus, but still...

The only point of such a feature would be one of two things:

1. Being able to download an older games or a mini-game to your DS and play it portable (which is pointless, because there are three older Zelda games out for the GBA already). This could work, but the limited memory of the DS means only small games would be downloadable.

2. Interaction of some sort with the upcoming DS game Phantom Hourglass. Which I think is still slated for a mid to late 2007 release. Sort of pointless to include it when the games ship over six months or more apart, don't you think?

Considering the fact that Wii games can be updated via WiiConnect24, it's not too far-fetched. Alternatively, the service could check if you have a TP savegame and download a file based on that to send to the DS, or even connect to Phantom Hourglass, quite possibly by just asking if you have PH after the game comes out.

Hell, it'd be a way to generate more sales: Your console tells you there's awesome to be found if you have a specific game by purchasing the matching game for your DS.

The Damned
11-30-2006, 04:39 PM
I'm hearing rumors that Twilight Princess has DS functionality. Is this true? Does anyone know if you can do anything with your loveable DS with this title?
I doubt it. Why would they take a game for the Gamecube, which can't connect with the DS, and port it over to the Wii, which can connect with the DS? They would have to add DS functionality along with the new controls and updated graphics. Yeah, there was that year-long hiatus, but still...

The only point of such a feature would be one of two things:

1. Being able to download an older games or a mini-game to your DS and play it portable (which is pointless, because there are three older Zelda games out for the GBA already). This could work, but the limited memory of the DS means only small games would be downloadable.

2. Interaction of some sort with the upcoming DS game Phantom Hourglass. Which I think is still slated for a mid to late 2007 release. Sort of pointless to include it when the games ship over six months or more apart, don't you think?

Considering the fact that Wii games can be updated via WiiConnect24, it's not too far-fetched. Alternatively, the service could check if you have a TP savegame and download a file based on that to send to the DS, or even connect to Phantom Hourglass, quite possibly by just asking if you have PH after the game comes out.

Hell, it'd be a way to generate more sales: Your console tells you there's awesome to be found if you have a specific game by purchasing the matching game for your DS.
That seems somewhat complicated for such a little bonus.

Don't get me wrong; I'd like to see more use of console <-> portable connectivity, but I'd also like to see something actually useful done with it.

SilverStar
11-30-2006, 07:19 PM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

I had this same problem... I saw the locked room with 3 treasures, but had no key. But since the boss room was right there I just ignored it.

So how do you get into the back courtyard, anyway?

Is that the area with the Wind things? I could not figure out how the hell to get that.

Easy.

You see six little Spinners in a triangle. Imagine these as a triforce in your mind. Go to the gate that's locked and look to the floor. You see a bit of at trifoce emblem, but it's all covered in leaves. Either blow the leaves away with your boomerang, or dig at them as a wolf until they're gone. Note the yellow line that traces the outline of the Triforce emblem. It should resemble a lightning bolt.

Now you know which fans to hit.

Nope, that's not the room they're talking about.

To the north/left of the gate, there's a pile of leaves near the wall. Go into wolf form and use your senses. There's a place you can dig, that will take you over to the graveyard, which is behind the castle, and has a little puzzle in itself. In the treasure room before the boss room, you can find a rupee of every color, including silver, plus bombs, arrows, even seeds for your slingshot, and if you destroy the armor you can get a faerie to help you in your battle against Ganon.

Arias Serathe
11-30-2006, 07:25 PM
Alright, need a small bit of non-essential help near the end of the game.

Back courtyard of Hyrule Castle, there's an extra room/chamber that I can't seem to access. I believe it has the key needed to unlock the room just before the castle boss chamber, which has the 3 extra treasures in it. Anyone know how I get to this room?

Edit:

A-ha! Found it. Wasn't anywhere I'd expect the entrance to be.

I had this same problem... I saw the locked room with 3 treasures, but had no key. But since the boss room was right there I just ignored it.

So how do you get into the back courtyard, anyway?

Is that the area with the Wind things? I could not figure out how the hell to get that.

Easy.

You see six little Spinners in a triangle. Imagine these as a triforce in your mind. Go to the gate that's locked and look to the floor. You see a bit of at trifoce emblem, but it's all covered in leaves. Either blow the leaves away with your boomerang, or dig at them as a wolf until they're gone. Note the yellow line that traces the outline of the Triforce emblem. It should resemble a lightning bolt.

Now you know which fans to hit.

Nope, that's not the room they're talking about.

To the north/left of the gate, there's a pile of leaves near the wall. Go into wolf form and use your senses. There's a place you can dig, that will take you over to the graveyard, which is behind the castle, and has a little puzzle in itself. In the treasure room before the boss room, you can find a rupee of every color, including silver, plus bombs, arrows, even seeds for your slingshot, and if you destroy the armor you can get a faerie to help you in your battle against Ganon.

I was responding to Bigfoot, not the others.

Zeklan
12-01-2006, 06:15 AM
I beat the game today.
Surprisingly emotional ending.
I wasn't in tears or anything but it was better than "The End.

Also, I love the fact that Link finally has some personality.

Ab56 v2 aka Ash
12-01-2006, 06:28 AM
So I haven't read much of the spoilers. All I want to know is whether this game really does provide a connection to the other games and makes the timeline clearer. If it takes too many spoilers to explain, don't bother :p

I have the game but I have no Wii :( I can't wait until I finish finals next week and come home to maybe buy one.

SilverStar
12-01-2006, 07:10 AM
Nope, no real clear answers about the timeline. However, there is a couple things that make me think there will be a direct sequel based on this one.

The cutscene after the 3rd temple, yadda yadda, when it shows the unified Fused Shadow, it shows 3 Dark Link, but it never brings them up again, anywhere in the game.

And at the end, Link survives and everything. Which makes me think there will be a sequel that takes place in the same timeline, with the same Link, where he will have to face off against the 3 Dark Link. If so, I just hope they don't do the whole Mario Sunshine thing, with them being "clones" out to discredit his name or anything.

Strike911
12-01-2006, 07:23 AM
Nope, no real clear answers about the timeline. However, there is a couple things that make me think there will be a direct sequel based on this one.

The cutscene after the 3rd temple, yadda yadda, when it shows the unified Fused Shadow, it shows 3 Dark Link, but it never brings them up again, anywhere in the game.

And at the end, Link survives and everything. Which makes me think there will be a sequel that takes place in the same timeline, with the same Link, where he will have to face off against the 3 Dark Link. If so, I just hope they don't do the whole Mario Sunshine thing, with them being "clones" out to discredit his name or anything.

I thought all that was just metaphors to represent the three evil magiciains (whoever the hell they were). Meh, maybe I'm looking to much into it.

Binjovi
12-01-2006, 07:26 AM
Nope, no real clear answers about the timeline. However, there is a couple things that make me think there will be a direct sequel based on this one.

The cutscene after the 3rd temple, yadda yadda, when it shows the unified Fused Shadow, it shows 3 Dark Link, but it never brings them up again, anywhere in the game.

And at the end, Link survives and everything. Which makes me think there will be a sequel that takes place in the same timeline, with the same Link, where he will have to face off against the 3 Dark Link. If so, I just hope they don't do the whole Mario Sunshine thing, with them being "clones" out to discredit his name or anything.

Y'see, I was under the impression that that whole deal took place in the past and had no real connection to Link at all. The light being, when telling the story to Link, used familiar faces in place of the characters' actual faces. Since the people that were banished (the Twili ancestors) were looked upon as evil for using their dark magic, the dark Links were used to illustrate that. So I don't really see a direct sequel being made, though another prequel would be kind of nice to show us how Gannondorf managed to escape the sacred realm the first time. Not that I'm complaining, but I was sorta hoping that's what TP was for.

Laughy
12-01-2006, 07:29 AM
You know what would make a cool wallpaper? If someone got a screen shot of the image of the Master Sword when it's put back.

You know what would be even better?

A wallpaper of Ganondorf standing there with a sword in his chest, and link and zelda looking at him. That was awesome.

Just finished the game. Definately great. The dungeon design was top notch and enemies well crafted. Lots of stuff to do and the fishing game alone makes the game buyable ;)

However beating it gives you the right to give your piece on the game's problems:


1. Music was a mixed bag. Some themes were well done(zora, overworld), yet some sounded very MIDI. I enjoyed the final battle with Ganon in Zelda 64 music more than any song in this game. Crossing fingers next Zelda is orchestrated! ;)

2. Game was simply too easy. Lost, what, 2 hearts against ALL FREAKING FOUR Ganon battles? Some bosses didn't even attack you ;)

3. Note quite sure why some obvious minigames were left out. Where's my sumo wrestling for a piece of heart? Revisit of cow herding? More fishing prizes? Diving?


Anyway I think our high expectations for this game caused us to be more critical than we should be. I, however, know when a game is a masterpiece and this one is no exception.

Strike911
12-01-2006, 07:31 AM
So I haven't read much of the spoilers. All I want to know is whether this game really does provide a connection to the other games and makes the timeline clearer. If it takes too many spoilers to explain, don't bother :p

I have the game but I have no Wii :( I can't wait until I finish finals next week and come home to maybe buy one.

not really. I always thought it would be a good Zelda game if they'd make a time-travelling theme but Link actually goes back in time and forward in time and sees the other versions of the hero or time, and they use this game as a medium to tie up potential issues in the storyline. Perhaps some kind of error in using the Master Sword in the temple of time would split time or something... and halfway through you could control which times you would visit. THEN you could have cameo appearances of characters from old games, and even back to villages that are exactly the same as say their SNES counterparts or even OOT... then you could see potential changes and movements... the breakdown of certain villages, and the deaths of certain races that appear and never appear again. Or possibly why certain towns move or explain changes in the landscape. . . . . that would be the definitive Zelda imo. Heavily ploy oriented. Tons of side-quests. That good old Familiar Zelda feel. Orchestrated music (fully) and, throw in some epic battles with the Seven Year war and make Link show up in place of the OOT link that is in suspended animation.... haha. It'd be like Link is everywhere. tell me you wouldn't buy that.

Viol8tor
12-01-2006, 08:22 AM
Anyone know what's in this?
"The Legend of Zelda: Twilight Princess -- Collector's Edition"
http://www.target.com/gp/detail.html/ref=pd_ecc_rvi_1/601-1610420-1413758?ie=UTF8&asin=0761555730

For $20, i'll buy it.


On another note, i finally got some more Zelda time in tonight. That Cut scene after the Gerudo Dessert temple was freaking awesome!. Seeing Ganon tied up and being a bad ass made me just pee my pants. :P . Hopefully the final fight will be with that ganon.and not Zant. (?) :?

Getting heart pieces is a bit easy when you have that psychic lady telling you its locations, i just spent like 3 hours rallying about 10 pieces. Other than that, this game is just plain awesome. Im going to have to bust an all nighter to finish this game before my busy weekend.

Onto Zoras Domain!!......i think.

Ero Elohim
12-01-2006, 08:30 AM
* Limited Edition Hardcover - A small print run of Prima's Premier Guide with gold foil stamped hardcover and cloth Overworld map

* Cloth Overworld Map - A collectible poster map of the Overworld printed on cloth to keep you oriented in Hyrule.

* Every item is covered in Prima's Guide - All 24 Golden Bugs, 60 Poes, 45 Pieces of Heart, Fairies, Rare Gold Chu locations, Dig spot caverns, Overworld and Dungeon treasure chests, and every single Rupee location in the entire game world revealed.

* Premier Maps - Exclusive maps for every Dungeon in the game

JackKieser
12-01-2006, 08:41 AM
So. Just hit 71 hours and the last dungeon. I have to say, the game is damn worth the cost. In my books, it's easily the best Zelda game ever. Including beyond OoT and LttP.

Just something I'm wondering about, from the timeline gurus..

Where in the hell in the timeline did they find the time to relocate the temple of time from the Hyrule castle city, to the lost woods/Kokiri forest? Is there some big, important game between OoT and TP that will perhaps explain how the original Temple was perhaps destroyed and they had to rebuild it in the lost woods/Kokiri forest? And more importantly.. what happened to Kokiri village? Was it clearcut to make room for Ordon village?



All valid questions. Note the difference between TP's temple 4 cut scene and OoT's ending. At the end of OoT Ganon was banished in the sacred realm. He must have come back somehow and caused some trouble.

As for the temple of time being relocated, note that the whole kingdom's layout was changed. For the Zora kingdom to be north, you would have to rotate OoT's map 90 degrees to the counterclockwise. That would put not Ordona province, but the first temple/6th temple over it. It would also make Karakiro no longer correspond to the island in WW and death mountain would be pretty far off from the WW location. Also, the temple of time was still in Hyrule/Castle City in WW. Do you remember opening the gate to the temple of time? You moved from the real world to somewhere else. What you had in the lost woods was a gate from the woods to the temple of time, which lacks a definite location as of TP. This is probably due to Ganon destroying it in the bridge between MM and TP.

Since there was no reference and no legends about the hero of time, you can safely assume that another game takes place between TP and WW, and then a the failure that led to WW. So, after TP, Ganon should free himself twice. Once to continue the legend that Link became in TP, and one for Link to not return and for Ganon to destroy hyrule, but not the newly rebuilt temple of time.

Ok, so I go to Digipen (Nintendo's college for gaming), and you could say a few of us have played TP quite a bit. The positions of some places in TP Hyrule have been kind of confusing for us, too, but there might be an explanation to it all without the addition of an extra game anywhere.

First, let's get a few postulations down.
A) We are over 100+ years after OoT, so geography is bound to change in subtle ways. Many differences don't really have earth-shattering reasons.
B) Remember that Ganon apparently came back at some point before TP (thus needing to be banished again). This is going to inevitably be a possible explanation for anything.
C) Technically, the game on Wii is running in Mirror Mode, so that has to be taken care of before any explanations are given.

Ok, notice that after de-mirrored, with the exception of Zora's River/Domain, things match up a little better. But we're still off by a bit. Unless you take Ganon into account. At the end of Oot, Hyrule was left relatively untouched. Then, between MM and TP, Ganon returns and begins wreaking havok. Obviously, certain places were destroyed (i.e., Kakariko), but it is also a very real possibility that Ganon destroyed the place responsible for his capture and dethroning in the first place - Hyrule Castle and the surrounding Castle Town. This would explain the derelict condition of the Temple of Time (note: we know it is the same Temple because of the location of the Master Sword chamber. If the "past" temple and the ruins in the grove are placed on top of each other, this is evident.).

Then, why is the current castle and surrounding town so far away, and what about the woods? Simple explanations, as always, yield the best answers. The castle and town are so far away because of migration. After all, if you had lived in the original Castle Town and watched it be decimated by Ganon, wouldn't you want to leave? As for the woods, there is no indication that those are the Lost Woods a la OoT at all. The Forest Temple is merely a happy coincidence; neither the placement nor the layout is in any way related to the original Forest Temple, so they cannot be the same. As for Ordon Village, who's to say a small group of townspeople refused to leave? The original castle town could have easily had forested area around it (remember the small area to the left of the Castle Town in OoT with the hole for a Piece of Heart) that was inaccessable in OoT that, given 100+ years, could have overgrown into the Faron Woods.

The positioning of Kakariko and Death Mountain can be accounted by simple geography; after all, there is no way that Death Mountain was originally so close to Hyrule Castle anyway. The natural expansion of the overworld, therefore, accounts for this. As for Kakariko's appearence, it is possible that everyone just left, probably for the new Castle Town. Without enough villagers to keep the town afloat, it turns to the shambles we see today.

It is also natural for the remaining relics of the Gerudo to be eradicated as well. After all, Ganon WAS a Gerudo. After his second coming (the Hylians wouldn't have remembered his first rule, and so wouldn't have iconoclast-ed the Gerudo then), the Hylians drove off/ killed off the remaning Gerudo (with the possible exception of Telma's family) and destroyed all evidence of their existance, with the exception of the un-destroyable Mirror Chamber/Mirror of Twilight.

This, then, leaves Zora's Domain and Zora's River. Unfortunately, what is known about Hyrule's past does not account for the relocation of the Zoras, and it cannot simply be pawned off as caused by Ganon because even he cannot physically move an entire river system, nor would he need to. Thus, we are left with few possibilities, but possibilities none the less. Either, as with Death Mountain, Zora's River was longer and more winding than was geographically possible in OoT (a shaky and unlikely scenario, at very best), or simply Miyamoto ran out of room on Hyrule's right side and needed to move the Zora's for convenience sake (remember, this is a very likely possibility for ALL of TP Hyrule's differences).

Unfortunately, due to the Zelda series' nature, we'll probably never know for certain, but at least we can still postulate.

megadave
12-01-2006, 07:15 PM
I haven't gotten far into the game (don't have my own wii), so I have some questions for you. No, I don't want spoilers.

First, if you beat the game, did you like the ending? (just a simple yes or no would be fine)

Second, I heard that the game makes an effort to tie and explain several Zelda storylines together. Is this true?

By the way, I have to say that the cutscenes are awesome and that there is way more emotion in this game than the others.

Binjovi
12-01-2006, 08:17 PM
I haven't gotten far into the game (don't have my own wii), so I have some questions for you. No, I don't want spoilers.

First, if you beat the game, did you like the ending? (just a simple yes or no would be fine)

Second, I heard that the game makes an effort to tie and explain several Zelda storylines together. Is this true?

By the way, I have to say that the cutscenes are awesome and that there is way more emotion in this game than the others.

1: OMG YES!

2: It seems like it could if you look into things a bit more. I've never worried too much about that kind of thing, so I really didn't take the time to look into it very deeply. I will tell you that there's really no direct link to either Ocarina or Wind Waker that I could see.

Arias Serathe
12-01-2006, 08:33 PM
Nope, no real clear answers about the timeline. However, there is a couple things that make me think there will be a direct sequel based on this one.

The cutscene after the 3rd temple, yadda yadda, when it shows the unified Fused Shadow, it shows 3 Dark Link, but it never brings them up again, anywhere in the game.

And at the end, Link survives and everything. Which makes me think there will be a sequel that takes place in the same timeline, with the same Link, where he will have to face off against the 3 Dark Link. If so, I just hope they don't do the whole Mario Sunshine thing, with them being "clones" out to discredit his name or anything.

Y'see, I was under the impression that that whole deal took place in the past and had no real connection to Link at all. The light being, when telling the story to Link, used familiar faces in place of the characters' actual faces. Since the people that were banished (the Twili ancestors) were looked upon as evil for using their dark magic, the dark Links were used to illustrate that. So I don't really see a direct sequel being made, though another prequel would be kind of nice to show us how Gannondorf managed to escape the sacred realm the first time. Not that I'm complaining, but I was sorta hoping that's what TP was for.

Bean is correct. I fail to see how anybody could actually take that literally.

So I haven't read much of the spoilers. All I want to know is whether this game really does provide a connection to the other games and makes the timeline clearer. If it takes too many spoilers to explain, don't bother :p

I have the game but I have no Wii Sad I can't wait until I finish finals next week and come home to maybe buy one.

Ignore some of the others (like SilverStar). It does. There are plenty of clues to let you know that this game takes place way after Ocarina of Time (as JackKieser said, 100+ years), as it references the OoT storyline as mythology. You also get glimpses at a few different types of ancient technology, and, through subtle references, you really get enough information on the previous games that they tie together fairly well. Not everything is flat-out explained, though, as that was not necessarily TP's purpose.

Complaints and stuff.

Diving wouldn't make sense, simply because the new Zora tunic allows you to swim. You DO revisit the goat herding game for a heart piece. The music was great; I don't recall hearing a song I didn't like. Also, for something a bit more difficult, run through the Cave of Ordeals.

Don't complain 'til you get 100%.

I will tell you that there's really no direct link to either Ocarina or Wind Waker that I could see.

What? It makes plenty of mythological references to OoT, including the same Temple of Time. It's just that this game takes place way after OoT, so the connections are more subtle.

Also, it's not meant to tie into Wind Waker directly. Injin posted a video awhile ago that theorizes on the overall Zelda timeline (released before Twilight Princess was out) that pretty much nails everything dead-on.

Oh, and yes to both questions, Megadave.

megadave
12-01-2006, 09:16 PM
Thank you thank you.

By the way, running over enemies with a horse is so awesome.

Viol8tor
12-01-2006, 09:32 PM
* Limited Edition Hardcover - A small print run of Prima's Premier Guide with gold foil stamped hardcover and cloth Overworld map

* Cloth Overworld Map - A collectible poster map of the Overworld printed on cloth to keep you oriented in Hyrule.

* Every item is covered in Prima's Guide - All 24 Golden Bugs, 60 Poes, 45 Pieces of Heart, Fairies, Rare Gold Chu locations, Dig spot caverns, Overworld and Dungeon treasure chests, and every single Rupee location in the entire game world revealed.

* Premier Maps - Exclusive maps for every Dungeon in the game

So there appears to be 2 cool Zelda collectible items at Target.


2nd one:
http://img.photobucket.com/albums/v368/DepecheModeGuy/zelda1.jpg
Cant link cuse the dam sites in flash. :x


""A New Legend is born when evil shadow is cast over Hyrule. Collectors box includes 1/6 scale Master Replica of Link's Master Sword and Hylian Shield, Certificate of Authenticity signed by the creator of "The Legend of Zelda", and official soundtrack from the game."

They already hit EBAY (http://cgi.ebay.com/ZELDA-TWILIGHT-PRINCESS-MASTER-SWORD-HYLIAN-SHIELD-Wii_W0QQitemZ300055443182QQihZ020QQcategoryZ62053Q QrdZ1QQcmdZViewItem) .:lol:

http://i1.ebayimg.com/04/i/000/7b/43/6c37_1.JPG
http://img.auctiva.com/imgdata/0/3/3/3/4/5/webimg/27569662_o.jpg
http://img.auctiva.com/imgdata/0/3/3/3/4/5/webimg/27569715_o.jpg
http://img.auctiva.com/imgdata/0/3/3/3/4/5/webimg/27569797_o.jpg
http://img.auctiva.com/imgdata/0/3/3/3/4/5/webimg/27569908_o.jpg

Bigfoot
12-01-2006, 09:38 PM
So is that out now, or is it just out early for some?

SilverStar
12-01-2006, 10:04 PM
All valid questions. Note the difference between TP's temple 4 cut scene and OoT's ending. At the end of OoT Ganon was banished in the sacred realm. He must have come back somehow and caused some trouble.

As for the temple of time being relocated, note that the whole kingdom's layout was changed. For the Zora kingdom to be north, you would have to rotate OoT's map 90 degrees to the counterclockwise. That would put not Ordona province, but the first temple/6th temple over it. It would also make Karakiro no longer correspond to the island in WW and death mountain would be pretty far off from the WW location. Also, the temple of time was still in Hyrule/Castle City in WW. Do you remember opening the gate to the temple of time? You moved from the real world to somewhere else. What you had in the lost woods was a gate from the woods to the temple of time, which lacks a definite location as of TP. This is probably due to Ganon destroying it in the bridge between MM and TP.

Since there was no reference and no legends about the hero of time, you can safely assume that another game takes place between TP and WW, and then a the failure that led to WW. So, after TP, Ganon should free himself twice. Once to continue the legend that Link became in TP, and one for Link to not return and for Ganon to destroy hyrule, but not the newly rebuilt temple of time.
Ok, so I go to Digipen (Nintendo's college for gaming), and you could say a few of us have played TP quite a bit. The positions of some places in TP Hyrule have been kind of confusing for us, too, but there might be an explanation to it all without the addition of an extra game anywhere.

First, let's get a few postulations down.
A) We are over 100+ years after OoT, so geography is bound to change in subtle ways. Many differences don't really have earth-shattering reasons.
B) Remember that Ganon apparently came back at some point before TP (thus needing to be banished again). This is going to inevitably be a possible explanation for anything.
C) Technically, the game on Wii is running in Mirror Mode, so that has to be taken care of before any explanations are given.

Ok, notice that after de-mirrored, with the exception of Zora's River/Domain, things match up a little better. But we're still off by a bit. Unless you take Ganon into account. At the end of Oot, Hyrule was left relatively untouched. Then, between MM and TP, Ganon returns and begins wreaking havok. Obviously, certain places were destroyed (i.e., Kakariko), but it is also a very real possibility that Ganon destroyed the place responsible for his capture and dethroning in the first place - Hyrule Castle and the surrounding Castle Town. This would explain the derelict condition of the Temple of Time (note: we know it is the same Temple because of the location of the Master Sword chamber. If the "past" temple and the ruins in the grove are placed on top of each other, this is evident.).

Then, why is the current castle and surrounding town so far away, and what about the woods? Simple explanations, as always, yield the best answers. The castle and town are so far away because of migration. After all, if you had lived in the original Castle Town and watched it be decimated by Ganon, wouldn't you want to leave? As for the woods, there is no indication that those are the Lost Woods a la OoT at all. The Forest Temple is merely a happy coincidence; neither the placement nor the layout is in any way related to the original Forest Temple, so they cannot be the same. As for Ordon Village, who's to say a small group of townspeople refused to leave? The original castle town could have easily had forested area around it (remember the small area to the left of the Castle Town in OoT with the hole for a Piece of Heart) that was inaccessable in OoT that, given 100+ years, could have overgrown into the Faron Woods.

The positioning of Kakariko and Death Mountain can be accounted by simple geography; after all, there is no way that Death Mountain was originally so close to Hyrule Castle anyway. The natural expansion of the overworld, therefore, accounts for this. As for Kakariko's appearence, it is possible that everyone just left, probably for the new Castle Town. Without enough villagers to keep the town afloat, it turns to the shambles we see today.

It is also natural for the remaining relics of the Gerudo to be eradicated as well. After all, Ganon WAS a Gerudo. After his second coming (the Hylians wouldn't have remembered his first rule, and so wouldn't have iconoclast-ed the Gerudo then), the Hylians drove off/ killed off the remaning Gerudo (with the possible exception of Telma's family) and destroyed all evidence of their existance, with the exception of the un-destroyable Mirror Chamber/Mirror of Twilight.

This, then, leaves Zora's Domain and Zora's River. Unfortunately, what is known about Hyrule's past does not account for the relocation of the Zoras, and it cannot simply be pawned off as caused by Ganon because even he cannot physically move an entire river system, nor would he need to. Thus, we are left with few possibilities, but possibilities none the less. Either, as with Death Mountain, Zora's River was longer and more winding than was geographically possible in OoT (a shaky and unlikely scenario, at very best), or simply Miyamoto ran out of room on Hyrule's right side and needed to move the Zora's for convenience sake (remember, this is a very likely possibility for ALL of TP Hyrule's differences).

Unfortunately, due to the Zelda series' nature, we'll probably never know for certain, but at least we can still postulate.

If the original Hyrule castle were destroyed and they relocated it further north, it could explain the theories for the first 2 Zelda games that Hyrule was basically picked up and moved north due to Ganon's attacks, but it wouldn't fit in with the timeline very well.

And if you look at the maps, after de-mirroring, you'd see that the relative locations of the temple of time and Ordon village wouldn't allow for Ordon to simply be the remains of Hyrule Castle Town, because there's several miles between them. However, the forest does take on the whole maze-like feel of the Lost Woods and still has a Skullkid acting as the trickster guardian who leads you through it.

You could use the entire region of Hyrule field south of the Castle Town as the Hyrule Field from OoT, with Lon Lon ranch being located around where the hill is located. But, if you did that, then the location of Hyrule Castle would be off to the west in the Wii TP map, which puts it wide opposite of where the Lost Woods were. The biggest thing that makes me think the temple has been relocated to the Lost Woods, is because of the mystery behind it and that it's being guarded by a skullkid, who guarded the Lost Woods.

As for what happened to the fae village that was there, where you start out in OoT, with the death of the great deku tree it was obvious that the village had fallen into ruin just in the time it took you to go from child to adult, so with the additional hundred(s) or more years, it would have probably whithered and died away, leaving nothing behind.

Though, I do find it to be a nice twist that Link makes his home in a hollowed out tree in TP. But I wonder what's in that other home that always seems to be locked, to the left as soon as you get into Ordon Village. o.o

Drack
12-01-2006, 10:53 PM
How I catch reekfish?

SilverStar
12-01-2006, 11:15 PM
You need to talk to the Zora prince, who's located behind the graveyard in Kakariko village, where you got the Zora armor. He'll give you an earring which you use as a hook that allows you to catch Reekfish.

From there, you go back to Zora's domain, at the bottom of the waterfall, and stand on the ground by the pair of rocks standing out of the water. To actually use the reekfish, you need to catch one, then shift into wolf form and sniff.

Drack
12-01-2006, 11:19 PM
You need to talk to the Zora prince, who's located behind the graveyard in Kakariko village, where you got the Zora armor. He'll give you an earring which you use as a hook that allows you to catch Reekfish.

From there, you go back to Zora's domain, at the bottom of the waterfall, and stand on the ground by the pair of rocks standing out of the water. To actually use the reekfish, you need to catch one, then shift into wolf form and sniff.Ahh! I never thought to sniff it

Laughy
12-02-2006, 06:58 AM
Response to complaints and stuff.

A diving minigame could mean anything. I was thinking like zelda 64 where you jump off the top of the waterfall and have a set time limit to collect rupies or something ;) You can revisit goat herding? I've gone back there dozens of times and the guy just keeps telling me to look after the kids ;). I'm glad you liked all of the music. I've gotten everything in the game except a couple pieces of heart. I agree the cave of ordeals was fun/difficult, but you can't really say the game wasn't easy just because of one difficult non-required side quest ;).

Binjovi
12-02-2006, 08:42 AM
I will tell you that there's really no direct link to either Ocarina or Wind Waker that I could see.

What? It makes plenty of mythological references to OoT, including the same Temple of Time. It's just that this game takes place way after OoT, so the connections are more subtle.

Also, it's not meant to tie into Wind Waker directly. Injin posted a video awhile ago that theorizes on the overall Zelda timeline (released before Twilight Princess was out) that pretty much nails everything dead-on.

Exactly. That was my point. There are references there, but as far as tying the series together so that the timeline is more complete (as megadave asked), it doesn't. That's why I said there's no direct link. It is subtle, allowing this game to be played by people even if they're not familiar with the other games. Heck, I even saw a couple LttP references in there, but it doesn't really tie the series together.

CE
12-02-2006, 12:57 PM
Page 50 hell yeah guys.

Also, 5 days to go.

DUN-DUN.

!Nekko!
12-02-2006, 11:25 PM
Stumped on a heart piece...

Fortune teller shows me a room with about 16 of the small spiders with larger white abdomen (butt part) and about five spiders with one eye that walk about like tarantulas (red with blue abdomen). The room is roundish with yellow bricks, kind of castle/dungeon like. There are openings on the left and right side of the room I could hop up into, with torches above each. In center, theres a staircase with a divider. It looks like Arbiter's ground, but I know its not in there.

Sorry for the excruciating detail, I'm just stumped as hell. =|

SilverStar
12-02-2006, 11:35 PM
Stumped on a heart piece...

Fortune teller shows me a room with about 16 of the small spiders with larger white abdomen (butt part) and about five spiders with one eye that walk about like tarantulas (red with blue abdomen). The room is roundish with yellow bricks, kind of castle/dungeon like. There are openings on the left and right side of the room I could hop up into, with torches above each. In center, theres a staircase with a divider. It looks like Arbiter's ground, but I know its not in there.

Sorry for the excruciating detail, I'm just stumped as hell. =|
It's in the Temple of Time. Was my last heart piece, too. What you need is the Rod of Dominion to move one of the statue pots at the back of the left ridge onto a button located at the bottom of the slope where it'll drop. Then you need to toss another statue pot to the ridge on the other side and do the same thing there, then the chest you need will show up.

I thought it was the Arbiter's Grounds too, but then I looked around some more. :)

!Nekko!
12-03-2006, 12:10 AM
Stumped on a heart piece...

Fortune teller shows me a room with about 16 of the small spiders with larger white abdomen (butt part) and about five spiders with one eye that walk about like tarantulas (red with blue abdomen). The room is roundish with yellow bricks, kind of castle/dungeon like. There are openings on the left and right side of the room I could hop up into, with torches above each. In center, theres a staircase with a divider. It looks like Arbiter's ground, but I know its not in there.

Sorry for the excruciating detail, I'm just stumped as hell. =|
It's in the Temple of Time. Was my last heart piece, too. What you need is the Rod of Dominion to move one of the statue pots at the back of the left ridge onto a button located at the bottom of the slope where it'll drop. Then you need to toss another statue pot to the ridge on the other side and do the same thing there, then the chest you need will show up.

I thought it was the Arbiter's Grounds too, but then I looked around some more. :)


Yup, that was it. I apparently forgot to get the compass, so when I ran back, I assumed I just got all the chests. Thanks!

Linkjing Donuts
12-03-2006, 07:05 AM
I don't see why they had to mirror the Wii version. Every time you use an aiming weapon, the camera moves to a closer third person view, instead of in their heads. It would work perfectly fine if he was left handed. The sword swinging wouldn't tick me off, neither.

I'm not saying I don't like the mirror. It just seems unnecessary.

SilverStar
12-03-2006, 07:15 AM
I don't see why they had to mirror the Wii version. Every time you use an aiming weapon, the camera moves to a closer third person view, instead of in their heads. It would work perfectly fine if he was left handed. The sword swinging wouldn't tick me off, neither.

I'm not saying I don't like the mirror. It just seems unnecessary.

Agreed. I'd rather have it all un-mirrored, so the map is proper and canon.

JoeFu
12-03-2006, 07:58 AM
WTF still talking about the mirroring?

How it can bother anyone confuses me. If no one told you the game was mirrored, I doubt you guys would have cared. The game is still the same, instead of left, you turn right. OMFG THE WORLD IS GOING TO END!


Such a stupid thing to complain about.

Anyways, I finally had time to play so I beat the 6th dungeon today and currently am at the 7th one. This game is so awesome. I can waste 2 hours just running around Hyrule and exploring. I just wish the
clawshot could hook on to most wooden things, like in OOT.

Arek the Absolute
12-03-2006, 08:02 AM
beat game get....wut

tcrpgfan
12-03-2006, 08:46 AM
As a californian, who is much closer to japan than most americans, this game ROCKS THE HOUSE!!! I just beat it this morning and, i'm not exaggerating this, but this game is the longest Zelda game in the whole series. At my last save of the game it was like at 35:06-36:06 or something like that. Defenitely the must own game for the nintendo WII

Arias Serathe
12-03-2006, 08:57 AM
Response to complaints and stuff.

A diving minigame could mean anything. I was thinking like zelda 64 where you jump off the top of the waterfall and have a set time limit to collect rupies or something ;) You can revisit goat herding? I've gone back there dozens of times and the guy just keeps telling me to look after the kids ;). I'm glad you liked all of the music. I've gotten everything in the game except a couple pieces of heart. I agree the cave of ordeals was fun/difficult, but you can't really say the game wasn't easy just because of one difficult non-required side quest ;).

Honestly, I'm happier with the river-ride bottle shooting mini-game and river flight balloon popping mini-games. Diving was always kind of a crappy mini-game, but I DO wish fishing played a larger part in the game. It's actually kind of fun once you get into lure fishing. You need to be on Epona when you talk to the guy to play the goat game, and I never said the game wasn't easy simply because of the Cave of Ordeals; I was simply stating that it was the most difficult part of the game.

There were plenty of fun things to do in the game anyway, and, honestly, I liked these mini-games more than a lot of the previous ones (however, I did enjoy that mini-game shop in Majora's Mask where you beat one each day for a heart piece). This game could've used more archery mini-games.

As a californian, who is much closer to japan than most americans, this game ROCKS THE HOUSE!!! I just beat it this morning and, i'm not exaggerating this, but this game is the longest Zelda game in the whole series. At my last save of the game it was like at 35:06-36:06 or something like that. Defenitely the must own game for the nintendo WII

...

k.

EDIT: Hey, tcrpg person, could I suggest removing that quote from your sig? I enjoyed it as well, but it's a pretty big spoiler, simply because of its source.

Drack
12-03-2006, 09:34 AM
Main quest = Beaten. 35 hours spent. The 2 heavily armored knights (iron knuckles?) at once were significantly harder than all of the "final" bosses combined. Speaking of the final bosses ... they were pretty much a joke. Beat them all on my first attempt with no fairies or elixir or anything (Used them on the iron knuckles)

A few things that have been talked about that I haven't gotten ... Magic armor? Cave of ordeals? Is that kind of like the hole in wind waker?

Also I only have 23 poes, like 5 bugs, and 12 hearts in my life. Hmmm.

I hated the city in the sky

Mouser X
12-03-2006, 09:36 AM
EDIT: Hey, tcrpg person, could I suggest removing that quote from your sig? I enjoyed it as well, but it's a pretty big spoiler, simply because of its source.I whole heartedly agree. I haven't beaten the game yet, and I would have preferred to have avoided that quote until such time as I had actually encountered it in-game.

EDIT:
I hated the city in the skyI just beat that one. It freaked me out... Mainly because, if I was doing that in real life, I guarantee I'd screw up, and die a prolonged (but swift, once the time comes) death. I really enjoyed the boss battle though. That was pretty cool. Mouser X out.

Arek the Absolute
12-03-2006, 10:17 AM
As a californian, who is much closer to japan than most americans,
I am i cali too, but what does this have to do with anything
also take that crap out of your sig

Arias Serathe
12-03-2006, 10:21 AM
Can you not see that he is bragging about being closer to Japan or something? He receives some of the Japanwaves that Japan broadcasts but the rest of the United States do not; thus he is slightly more Asian than I.

:(

Linkjing Donuts
12-03-2006, 10:26 AM
As a californian, who is much closer to japan than most americans,
I am i cali too, but what does this have to do with anything
also take that crap out of your sig
apparently we are more japanese than we think, arek