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!Nekko!
12-03-2006, 11:13 AM
As a californian, who is much closer to japan than most americans,
I am i cali too, but what does this have to do with anything
also take that crap out of your sig
apparently we are more japanese than we think, arek

Isn't the center of population in Missouri somewhere? If so, then where I am in Iowa is closer to Japan than most Americans. Food for thought.

CE
12-03-2006, 01:42 PM
That idiot just spoiled a part of the game for me.

Arek the Absolute
12-03-2006, 03:49 PM
D: game over for me, though it was a fun experience
The ending was a tad sad, though it does make a lot of sense. She doesn't want the two worlds clashing ever again. This does only further enhances my theory that the twilight realm is in fact the golden land from lttp. With the mirror broken, the zelda from TP gathered the pieces together and eventually made a new mirror, only to lock it up in the *forgot place name in lttp*. blahblahblah lttp lore happens blahblahblah. With the worlds in danger, and gannon ruling over the golden land, now the darkworld, link goes and blahblahblahblah. Notice what tool he uses to travel between the two worlds? word homie, the mirror.
This has to prove that they are linked, in an odd sort of way that you would probably only understand if you thought about this as long as I did and have many theories as I do but not willing to type out cause omg that would take forever.
anyhow, in short, i dun think that that thar mirror that broket iz da same wun in a lttp

Arias Serathe
12-03-2006, 07:32 PM
That idiot just spoiled a part of the game for me.

I know, what a careless asshole.

Petara
12-03-2006, 08:58 PM
Can you not see that he is bragging about being closer to Japan or something? He receives some of the Japanwaves that Japan broadcasts but the rest of the United States do not; thus he is slightly more Asian than I.

:(

ahhhhahaha... Japanwaves. If only we could harness the supreme power of such a thing.

Arek the Absolute
12-03-2006, 09:41 PM
psh, then we would all be otakus drooling over some anime girl instead of real girls
jigga please

Arias Serathe
12-03-2006, 10:03 PM
yeah but anime girls are kawaii-desu :3

Arek the Absolute
12-03-2006, 10:04 PM
ya so wolf link is fun to play as

Arias Serathe
12-03-2006, 10:17 PM
I like how, when he snaps at a small enemy like a rat, he swings it around in his mouth before pitching their corpse to the side.

I also like how he finishes off Poes.

Inimitable
12-04-2006, 12:53 AM
Just beat it at around 35 hours. I wish I ordered those component cables earlier, though. I guess I'll just have to play it again when they get here!

Finished with 13 hearts and very little extra:

Maybe half a dozen bugs, no magic armor, no Cave of Ordeals (actually just found out about that reading this thread). I like to beat my Zelda games first, then collect everything.

Wasn't as impressed with the game's ending as I was with OoT's. It was good, yes, but Ocarina's was just epic. Still one of my favorites. The fight with Ganondorf was great, though. Even better than Wind Waker's.

Decoy Octopus
12-04-2006, 04:02 AM
Not sure if this has been brought up in here yet but did anyone notice a similarity between the second part of the battle with Twilit Aquatic Morpheel in the Lakebed Temple and a some of the battles in Shadow of the Colossus?

Y'know... it's an immense creature that you defeat by holding onto its back and hacking away at its vital point with your sword. Just the way it all was presented seemed like an homage to SotC to me.
EDIT: Thanks for the heads up on the spoilers formatting, Arek. I've been away from OCR so long I'm feeling a lot like a n00b.

Arek the Absolute
12-04-2006, 04:07 AM
Anything involving the game should be quoted as "spoilers" and in white font.
This is helpful to those in EU who have yet to touch the game and wish for nothing too detailed to be spoiled.
Please do edit your spoiler section in white font and in phpbb quote format :D

The Author
12-04-2006, 04:09 AM
Just beat it at around 35 hours. I wish I ordered those component cables earlier, though. I guess I'll just have to play it again when they get here!

Finished with 13 hearts and very little extra:

Maybe half a dozen bugs, no magic armor, no Cave of Ordeals (actually just found out about that reading this thread). I like to beat my Zelda games first, then collect everything.

Wasn't as impressed with the game's ending as I was with OoT's. It was good, yes, but Ocarina's was just epic. Still one of my favorites. The fight with Ganondorf was great, though. Even better than Wind Waker's.


The best part was that Zelda shocker. And well, pig wrasslin was fun too.

Arek the Absolute
12-04-2006, 04:13 AM
eh, after playing lttp and oot, i expected the reflect fight. it was interesting to time the hits with a swing with the wiimote rather than pushing the button. my friend didn't get the fact that you had to wrastle the pig ganon in wolf form D:. i was like common use your head fgt. also fighting gannon at end sword vs sword was annoying as fuck. the camera was harder than gannon himself, causing me to backflip when i wanted to fucking sidestep. i actually almost had to use a fairy on that fight because of the poor camera and controls that reflected the angle

Emura
12-04-2006, 04:21 AM
Not sure if this has been brought up in here yet but did anyone notice a similarity between the second part of the battle with Twilit Aquatic Morpheel in the Lakebed Temple and a some of the battles in Shadow of the Colossus?

Y'know... it's an immense creature that you defeat by holding onto its back and hacking away at its vital point with your sword. Just the way it all was presented seemed like an homage to SotC to me.

I never even thought about it until you mentioned it, but oh em gee yes! Now let's see how the endings compare to each other. I doubt TP will be as sad or powerful at SotC. I'm in the desert prison temple searching for the mirror thing.

Actually, the whole "poes stealing flames to lock a door" seems oddly reminiscent of the forest temple in OoT.

Decoy Octopus
12-04-2006, 04:27 AM
eh, after playing lttp and oot, i expected the reflect fight. it was interesting to time the hits with a swing with the wiimote rather than pushing the button. my friend didn't get the fact that you had to wrastle the pig ganon in wolf form D:. i was like common use your head fgt. also fighting gannon at end sword vs sword was annoying as fuck. the camera was harder than gannon himself, causing me to backflip when i wanted to fucking sidestep. i actually almost had to use a fairy on that fight because of the poor camera and controls that reflected the angle
You spelled Ganon with two N's. Someone's living in 1987. LOLZ.

Arias Serathe
12-04-2006, 04:59 AM
Wasn't as impressed with the game's ending as I was with OoT's. It was good, yes, but Ocarina's was just epic. Still one of my favorites. The fight with Ganondorf was great, though. Even better than Wind Waker's.

I don't get what was so great about OoT's ending; it didn't even come close to setting the mood as well as Majora's Mask. Besides, I liked the fact that, for once, you fight Ganondorf hand-to-hand. That and the horseback sequence were awesome fun, even if they weren't all that hard.

watkinzez
12-07-2006, 08:09 AM
Bumpage for the PAL people.

3 hours in, and my main impression is normal world ugly, twilight not so ugly.

Hellcom
12-07-2006, 11:41 AM
Bumpage for the PAL people.

3 hours in, and my main impression is normal world ugly, twilight not so ugly.

Wha?!?!? It's still the 7th.

watkinzez
12-07-2006, 11:46 AM
Bumpage for the PAL people.

3 hours in, and my main impression is normal world ugly, twilight not so ugly.

Wha?!?!? It's still the 7th.

Kangaroo land gets it a day before you. Or two days if you factor in time zones.

Hellcom
12-07-2006, 11:53 AM
Bumpage for the PAL people.

3 hours in, and my main impression is normal world ugly, twilight not so ugly.

Wha?!?!? It's still the 7th.

Kangaroo land gets it a day before you. Or two days if you factor in time zones.

These are evil times indeed for Europe if Australia gets stuff before us. 8O

Doulifée
12-07-2006, 12:11 PM
Bumpage for the PAL people.

3 hours in, and my main impression is normal world ugly, twilight not so ugly.

Wha?!?!? It's still the 7th.

Kangaroo land gets it a day before you. Or two days if you factor in time zones.

These are evil times indeed for Europe if Australia gets stuff before us. 8O

this is why i don't look anymore at thread about console or video games.

CE
12-07-2006, 06:02 PM
Spain gets it on the 9th.

One more reason to rofl spain.

rofl. spain.

But yeah, Zelda stasis is almost GO!

Infinity's End
12-07-2006, 07:26 PM
I'm not going to browse through 52 pages, but, for the FIRST TIME EVER...


....

I really hope you're sitting down for this.....

there are no Octoroks in this game!!!!

I repeat, NO OCTOROKS IN TWILIGHT PRINCESS!

8O 8O 8O 8O 8O 8O 8O 8O 8O

(edit - i had to spell octorok right for fear of gannon-banning.)

The Author
12-07-2006, 07:40 PM
I'm not going to browse through 52 pages, but, for the FIRST TIME EVER...


....

I really hope you're sitting down for this.....

there are no Octorocks in this game!!!!

I repeat, NO OCTOROCKS IN TWILIGHT PRINCESS!

8O 8O 8O 8O 8O 8O 8O 8O 8O


...

And they are not missed.

Seriously, there are very creative things done in this game, Octorocks are not needed.

The fire breathing lizards though should become a regular of thge series.

Infinity's End
12-07-2006, 07:51 PM
yes, creative things. best Zelda game ever. no octorocks, yes, i can live with that.

but it doesn't look like they were creative enough to make good enough dungeon music. and don't you dare try saying otherwise, that's the ONLY bad thing about this game.

CE
12-07-2006, 07:54 PM
I'm still miffed there's no trading sidequest of some kind. For a pseudo-OOT 2, this was wanted.

The Author
12-07-2006, 07:55 PM
yes, creative things. best Zelda game ever. no octorocks, yes, i can live with that.

but it doesn't look like they were creative enough to make good enough dungeon music. and don't you dare try saying otherwise, that's the ONLY bad thing about this game.

...

Truth is, there are lots of things that could have been better with this game. The dungeone music was... ambiant. And except dungeon 7, it was not invasive or annoying. Plus there were some good musical moments, especially the statue hoping puzzle's music. If you paid enough attention, you know what I mean.

Infinity's End
12-07-2006, 08:05 PM
i do not disagree with the music being good. For example, the Hyrule Field, IMO, is some of the best music in the series.

But as it stands, the dungeon music, all of it, blew. Ambient, yes, but that doesn't make up for the fact that they really skimped on the tunes. You're just making excuses. I was hoping we were going to get amazing tunage - OOT's dungeons and their music were some of the best in the series.

And there was a *slight* trading game - if you count how to get the Magic Armor.

The Author
12-07-2006, 08:08 PM
Trading games are interesting...

And well, the fact that there are 2 collection related games... I never liked OoT's "collect gold skultula tokens quest." And at least they did the Poe thing right in TP.

The Bug quest can get boring, espceially since you have no control over the day/night cycles.

Decoy Octopus
12-07-2006, 09:17 PM
But as it stands, the dungeon music, all of it, blew. Ambient, yes, but that doesn't make up for the fact that they really skimped on the tunes. You're just making excuses. I was hoping we were going to get amazing tunage - OOT's dungeons and their music were some of the best in the series.
Just making excuses..? So, if someone feels that the dungeon music was appropriate in Twilight Princess they'd be wrong because it didn't live up to your expectations?

I agree that the dungeon music isn't very memorable... but I'm not sure that it "blew". Like Radical Dreamer said, "it was not invasive or annoying." It sets a mood and creates an atmosphere. In that way, I think the music was exactly what it should be.

Merk
12-07-2006, 09:40 PM
But as it stands, the dungeon music, all of it, blew. Ambient, yes, but that doesn't make up for the fact that they really skimped on the tunes. You're just making excuses. I was hoping we were going to get amazing tunage - OOT's dungeons and their music were some of the best in the series.
Just making excuses..? So, if someone feels that the dungeon music was appropriate in Twilight Princess they'd be wrong because it didn't live up to your expectations?

I agree that the dungeon music isn't very memorable... but I'm not sure that it "blew". Like Radical Dreamer said, "it was not invasive or annoying." It sets a mood and creates an atmosphere. In that way, I think the music was exactly what it should be.

As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.

Decoy Octopus
12-07-2006, 09:44 PM
As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.
Maybe the development team took note of how many remixes there are of the OoT Gerudo Valley theme and didn't want to encourage another generation of them. :D

The Damned
12-07-2006, 09:45 PM
As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.
That's because it's not valley. :roll:

Merk
12-07-2006, 09:51 PM
As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.
That's because it's not valley. :roll:

Hurrrrrr and there's no Kokiri Forest but they use the songs for when you're inside a building there.

The Author
12-07-2006, 09:51 PM
As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.
Maybe the development team took note of how many remixes there are of the OoT Gerudo Valley theme and didn't want to encourage another generation of them. :D

Plus they gave us an even more amazing song in the village of the 20 kitties...

SilverStar
12-07-2006, 10:11 PM
I'm not going to browse through 52 pages, but, for the FIRST TIME EVER...


....

I really hope you're sitting down for this.....

there are no Octoroks in this game!!!!

I repeat, NO OCTOROKS IN TWILIGHT PRINCESS!

8O 8O 8O 8O 8O 8O 8O 8O 8O

(edit - i had to spell octorok right for fear of gannon-banning.)

Actually, there ARE Octoroks! But nowhere you'd actually run into them without seriously searching.

In the Lake Hylia region, once you can transform into a wolf at will, there's a place you can dig on your way to the giant lookout tower, that contains 6 Octoroks!

Red Shadow
12-07-2006, 10:26 PM
Actually, there ARE Octoroks! But nowhere you'd actually run into them without seriously searching.

In the Lake Hylia region, once you can transform into a wolf at will, there's a place you can dig on your way to the giant lookout tower, that contains 6 Octoroks!
I'd consider those something new, actually.

They ain't octopi.

Decoy Octopus
12-08-2006, 12:57 AM
Is it even important that there aren't octoroks in the game?

I mean, Ocarina of Time didn't even include the Zelda theme and we all got over it.

CE
12-08-2006, 01:04 AM
But as it stands, the dungeon music, all of it, blew. Ambient, yes, but that doesn't make up for the fact that they really skimped on the tunes. You're just making excuses. I was hoping we were going to get amazing tunage - OOT's dungeons and their music were some of the best in the series.
Just making excuses..? So, if someone feels that the dungeon music was appropriate in Twilight Princess they'd be wrong because it didn't live up to your expectations?

I agree that the dungeon music isn't very memorable... but I'm not sure that it "blew". Like Radical Dreamer said, "it was not invasive or annoying." It sets a mood and creates an atmosphere. In that way, I think the music was exactly what it should be.

As for the 'non-dungeons' I don't really like how they just took the same music from OoT, like Zora's Domain, Lost Woods, the inside of a house...but NOT Gerudo Valley.

Wait, TP has all these songs IN REMIXES?

Fucking awesome.

The Damned
12-08-2006, 02:25 AM
A little comment on the people trying to figure out where TP comes in the whole time-line...

In the Fishing Hole shop, look at the left-most picture on the wall. The lady there will tell you that it's her ancestor, a legendary fisherman. Anyone that played the fishing game in OoT should recognize him as the guy from OoT's fishing spot.

But then, she says that she's only says he's an ancestor, and it wishing thinking on her part. Nice of the writers to goof around like that.

Fire in the Hole
12-08-2006, 02:44 AM
But then, she says that she's only says he's an ancestor, and it wishing thinking on her part. Nice of the writers to goof around like that.

Oh, okay.

Wait, what? :roll:

The Damned
12-08-2006, 03:32 AM
Sorry, sloppy grammar there. What I meant is, she is only saying that. It's not supposed to be true, so much as her personal opinion on who the man in the photo is.

Like I said, it's just there to tease all the continuity -crazy people

atmuh
12-08-2006, 04:56 AM
You wanna know what? I in all honesty LOVED this game, but now that I think about it it still doesn't stack up against OoT. This is for a few simple reasons (I don't think there are any spoilers but I'll white it anyway)
One: OoT is much tougher...TP was WAY TOO EASY (I never used a single fairy).
Two: OoT had a better ending. PERIOD
Three: Controlling in TP was annoying. By that I mean swinging the sword was annoying as well as that stupid noise that came out of the controller EVERY TIME (of course this can be fixed in the GCN version, which I'm sure will control like OoT).
So yea...don't get me wrong. TP was one heck of a game. I give it a 9.3 or thereabouts.

SilverStar
12-08-2006, 05:19 AM
Funny thing.. Hit the Home button and turn off the remote audio.

Then go into the game menu and disable the cursor.

There ya go, you have the GC version, only mirrored, and the only major difference is that you wiggle your wrist to attack.

atmuh
12-08-2006, 05:21 AM
Funny thing.. Hit the Home button and turn off the remote audio.

Then go into the game menu and disable the cursor.

There ya go, you have the GC version, only mirrored, and the only major difference is that you wiggle your wrist to attack.

First off I LOVE the cursor. Second off I LOVE a lot of the sounds, just not the sword one. And wiggling my wrist to attack is SO ANNOYING.

SilverStar
12-08-2006, 05:36 AM
Funny thing.. Hit the Home button and turn off the remote audio.

Then go into the game menu and disable the cursor.

There ya go, you have the GC version, only mirrored, and the only major difference is that you wiggle your wrist to attack.

First off I LOVE the cursor. Second off I LOVE a lot of the sounds, just not the sword one. And wiggling my wrist to attack is SO ANNOYING.

It's just like masturbation! How can it be annoying? :P

The Damned
12-08-2006, 05:49 AM
You see, short wiggles are caused by stroking short distances, meaning you have to go back and forth a lot more, tiring your arm faster. With longer, larger strokes, your arms don't get as tired as fast.

Man, that came out all kinds of wrong...

atmuh
12-08-2006, 05:52 AM
It wasn't so much as me getting tired. I would swing my arm like a sword and that was all well and good..for a few hours. I really just didn't feel like swing my arm around after that. I ended up just wiggling it a bit when I wanted to keep slicing. It didn't feel natural at all. It just felt dumb. I'd much rather just press a button.

Soma
12-08-2006, 02:47 PM
Maybe this has already been answer or asked, but how do you get a bigger wallet? I'm on the 4th dungeon and i still have the 300 sized one. i wanna assume it's the poes, i have about 17 of those i think.

The Author
12-08-2006, 03:24 PM
Maybe this has already been answer or asked, but how do you get a bigger wallet? I'm on the 4th dungeon and i still have the 300 sized one. i wanna assume it's the poes, i have about 17 of those i think.IIRC its the bugs. Pick up one or two of them and bring them to the girl.

Bahamut
12-08-2006, 05:38 PM
I need to play this game again :( . Half a week to go...

The Mutericator
12-08-2006, 06:43 PM
Maybe this has already been answer or asked, but how do you get a bigger wallet? I'm on the 4th dungeon and i still have the 300 sized one. i wanna assume it's the poes, i have about 17 of those i think.IIRC its the bugs. Pick up one or two of them and bring them to the girl.

You can find Agatha in South Hyrule Town, eastmost door on the path that leads to East Hyrule Town. You can find a bug (it only takes one) by using a GameFAQ's guide. Am I the only one who keeps wanting to say Clock Town instead of Hyrule Town?

Viol8tor
12-09-2006, 07:30 AM
Man, finding all poes is going to be a bitch. All i need is 7 more do.

Arek the Absolute
12-09-2006, 08:03 AM
Man, finding all poes is going to be a bitch. All i need is 7 more do.
enjoy your giant rupee...and thats it

Viol8tor
12-09-2006, 08:21 AM
Man, finding all poes is going to be a bitch. All i need is 7 more do.
enjoy your giant rupee...and thats it
Ahh, what the duce? Lame. :evil:

Anywhoo, i just finished the ROLL-A-GOAL games, which where a bitch and a half, and now got started on my fishing log. I'm not too fond of the fishing, since theres seems to bee too many dam fish to catch. Think thats all i need to fully complete the game. I'm a completest. :p

What u guys think of this Zelda games Great Fairies? They look like 16 year old emo girls.

Id still hit it do. :lol:

Ralphis
12-09-2006, 08:57 AM
Maybe it's just me but I've seen numerous responses that "OoT was a lot harder" and laugh at them. When did you first play OoT? Were you as good of a game player as you are now? I can go back and probably beat OoT with 3 hearts. Maybe we've all just become better players making each Zelda feel easier and easier?

SilverStar
12-09-2006, 09:35 AM
Maybe it's just me but I've seen numerous responses that "OoT was a lot harder" and laugh at them. When did you first play OoT? Were you as good of a game player as you are now? I can go back and probably beat OoT with 3 hearts. Maybe we've all just become better players making each Zelda feel easier and easier? I'd guess the answer is.. Yes.

Just like those who say OoT is a more epic, or generally better game. Or has a better ending.

Sorry, but OoT was inferior. And at least TP has the Hyrule Overworld theme, damnit! And the ending was better too, because it wasn't just *gasp* you get sent back in time to try to stop it all from happening in the first place! And there's enough loose ends to allow for a direct sequel.

And I don't care what people say, damnit! Those shadow links made me instantly think that you'd actually have to fight shadow link, or a direct, dark part of yourself, in order to complete the game. There'd be no reason why not. And trying to fight 3 shadow Link at once would be a fucking nightmare!

Mouser X
12-09-2006, 09:37 AM
I hate to ask this, but could I get some hints for this part:

When fighting the second stage of the 9th dungeon boss, what do you do? "Deceive his eyes" means almost nothing to me... I've run around as a wolf, and can almost keep up. Occasionally, he stops. I've considered using arrows at this point, (where he stops), but I doubt I have enough time to change, target, and fire. Please, just some hints. I'd really rather not be told what to do straight out...

Blast, I hate asking questions about games like this... I really should be able to figure this out on my own... Perhaps it'd be best if you waited a day to answer, to provide me time to try out my idea (mentioned above)? Really though, I'm kind of at a loss of what to do... Mouser X out.

Inimitable
12-09-2006, 09:49 AM
help plz?


If I'm not confused, what you want to do is stay in wolf form and watch for a chance to "catch" him.


Wait 'til he charges at you, then your A-context will change to "Grab," similar to what you did at the beginning of Death Mountain with the Gorons.

CE
12-09-2006, 12:23 PM
Fuckshitaashasdnasfihdghsdjskhth

Midna's awesome.

The animations are awesome.

The cinematics are awesome, and I cannot not love this world.

watkinzez
12-09-2006, 12:33 PM
More recent observations.

Awesome boss subtitles are back!

Also, some parts of this game are just screaming for voice acting. I understand it not being a feature here, but next time, please.

CE
12-09-2006, 12:37 PM
I agree. Having Midna speak in that crazy language was so nice and cool (<3) that at that first scene where she and Link talk with that person you know, I just felt that Midna was so well done, but that other person was flat, when he/her shouldn't be.

: (

KakTheInfected
12-09-2006, 10:22 PM
What's worse is that the character animations and other cut-scene stuff is done so well, it would be near perfect with voice acting...

Regardless, I did not expect Twilight Princess to be this damn good. What a pleasant surprise.

Hellcom
12-09-2006, 10:44 PM
What's worse is that the character animations and other cut-scene stuff is done so well, it would be near perfect with voice acting...

Regardless, I did not expect Twilight Princess to be this damn good. What a pleasant surprise.

The only problem with VA is if its done poorly, as it often is in English localisations, it can kill a game. However, games like Dragon Quest VIII and Final Fantasy XII have proved to have excellent VA.

Arek the Absolute
12-09-2006, 11:17 PM
help plz?


If I'm not confused, what you want to do is stay in wolf form and watch for a chance to "catch" him.


Wait 'til he charges at you, then your A-context will change to "Grab," similar to what you did at the beginning of Death Mountain with the Gorons.
and in the beginning of the game with the goats that run down the hill

Ninja-san
12-09-2006, 11:25 PM
Just a few more days for the gamecube release...

Linkjing Donuts
12-10-2006, 02:59 AM
I'm stuck in the
Hyrule Castle dungeon. I just got the two small keys outside of the main castle tower and went in and killed everything. I went to the only room accessible on the second floor and killed the Iron Knuckle. Now I'm in the room where I'm supposed to light two torches on the other side of an oil bucket. Once I lit them, stairs form to the treasure chest that the Iron Knuckle was gaurding. The thing is, the stairs aren't complete. I can't find a third torch to light, I have an extra small key, and there are so other doors I can access. Where the hell do I go?

SilverStar
12-10-2006, 03:06 AM
I'm stuck in the
Hyrule Castle dungeon. I just got the two small keys outside of the main castle tower and went in and killed everything. I went to the only room accessible on the second floor and killed the Iron Knuckle. Now I'm in the room where I'm supposed to light two torches on the other side of an oil bucket. Once I lit them, stairs form to the treasure chest that the Iron Knuckle was gaurding. The thing is, the stairs aren't complete. I can't find a third torch to light, I have an extra small key, and there are so other doors I can access. Where the hell do I go?

Sometimes, it's not that you have to light a torch, but rather you have to put the fire out. Use the boomerang on the torch next to the oil bucket.

Linkjing Donuts
12-10-2006, 03:08 AM
I'm stuck in the
Hyrule Castle dungeon. I just got the two small keys outside of the main castle tower and went in and killed everything. I went to the only room accessible on the second floor and killed the Iron Knuckle. Now I'm in the room where I'm supposed to light two torches on the other side of an oil bucket. Once I lit them, stairs form to the treasure chest that the Iron Knuckle was gaurding. The thing is, the stairs aren't complete. I can't find a third torch to light, I have an extra small key, and there are so other doors I can access. Where the hell do I go?

Sometimes, it's not that you have to light a torch, but rather you have to put the fire out. Use the boomerang on the torch next to the oil bucket.
Geez, how the hell was I supposed to know that?

Thanks.

Mouser X
12-10-2006, 05:54 AM
For those interested in Twilight Princess's music, I thought you'd like to know that HCS (http://www.hcs64.com/) (Of USF (http://www.hcs64.com/usf/) [N64 emulated audio format] fame) has decoded the AST files that the NGC version contains. You can find the latest version of in_cube (http://www.hcs64.com/in_cube.html) (it plays quite a few console formats, if they're streamed) here (http://www.hcs64.com/files/in_cube021.zip). As for the files themselves, they need to renamed to AFC (take note that TP uses the same audio format as Windwaker, so WW's AFC files are also supported). And, I don't know how the mods feel about GC streamed stuff, so I won't be linking those. Sorry... Anyway, if you have access to GC images, or know the right people, you can now play TP's music in Winamp. So far, it sounds GREAT! Hope you enjoy the music. Mouser X out.

atmuh
12-10-2006, 06:00 AM
For those interested in Twilight Princess's music, I thought you'd like to know that HCS (http://www.hcs64.com/) (Of USF (http://www.hcs64.com/usf/) [N64 emulated audio format] fame) has decoded the AST files that the NGC version contains. You can find the latest version of in_cube (http://www.hcs64.com/in_cube.html) (it plays quite a few console formats, if they're streamed) here (http://www.hcs64.com/files/in_cube021.zip). As for the files themselves, they need to renamed to AFC (take note that TP uses the same audio format as Windwaker, so WW's AFC files are also supported). And, I don't know how the mods feel about GC streamed stuff, so I won't be linking those. Sorry... Anyway, if you have access to GC images, or know the right people, you can now play TP's music in Winamp. So far, it sounds GREAT! Hope you enjoy the music. Mouser X out.

ok i have no idea what the heck that all means so pm me how i can be listening to musical stuff please

The Damned
12-10-2006, 06:09 AM
With all those links and random jabberwocky, I think a spambot just took over Mouser's account.

Oh god, nothing can stop them!

Mouser X
12-10-2006, 06:21 AM
They all link to within the same site (http://www.hcs64.com). If anyone is familiar with emulated audio (for example, Chipamp), then you might also be familiar with PSF, which is ripped audio from Playstation games. Take note that Chipamp contains both 64th Note (which plays USFs) and Highly Experimental (which plays PSFs). I'm just informing people of some of HCS's newest developments, which I thought would interest the people here. Sorry if I was overbearing.

Does this help? If you have access to GCM files (Gamecube ISOs, bascially), then you can extract the audio files (I use GC explorer, but I don't have a link for it. HCS gave it to me) from the DVD image. Those audio files are playable in Winamp, using in_cube (linked above).

If there's other concerns/questions, I'd be happy to answer where I'm able to do so. Mouser X out.

KWarp
12-10-2006, 08:43 AM
Beat Zelda in 49 hours with around half the sidequests. :D

What's worse is that the character animations and other cut-scene stuff is done so well, it would be near perfect with voice acting...

Regardless, I did not expect Twilight Princess to be this damn good. What a pleasant surprise.

The only problem with VA is if its done poorly, as it often is in English localisations, it can kill a game. However, games like Dragon Quest VIII and Final Fantasy XII have proved to have excellent VA.
Looking back I still think any sort of voice acting would have hurt the game. Why? Think of any game similar to Zelda that has voice acting and tell me its a better game.

Although, the absence of VA in itself does hurt the game too. Perhaps if all the characters (but Link of course) spoke a sort expressive gibberish. I really liked the gibberish Midna spoke after all. Evolving that seems like the logical next step.

watkinzez
12-10-2006, 01:02 PM
Beat Zelda in 49 hours with around half the sidequests. :D

What's worse is that the character animations and other cut-scene stuff is done so well, it would be near perfect with voice acting...

Regardless, I did not expect Twilight Princess to be this damn good. What a pleasant surprise.

The only problem with VA is if its done poorly, as it often is in English localisations, it can kill a game. However, games like Dragon Quest VIII and Final Fantasy XII have proved to have excellent VA.
Looking back I still think any sort of voice acting would have hurt the game. Why? Think of any game similar to Zelda that has voice acting and tell me its a better game.

Beyond Good and Evil. Highlighted the emotion in the story; probably the best use of voice acting in a game I've ever heard.

The Damned
12-10-2006, 06:27 PM
Although, the absence of VA in itself does hurt the game too. Perhaps if all the characters (but Link of course) spoke a sort expressive gibberish. I really liked the gibberish Midna spoke after all. Evolving that seems like the logical next step.
No... Midna's made-up language enforced the idea that she is alien to the world of light. Her appearance, her origins, all that is held together by her strange language. To use that for everyone else would detract from Midna's character overall and lessen her appeal and impact.

JoeFu
12-11-2006, 02:12 AM
THE GAME IS AWESOME. IT IS AWESOME. I LOVE IT

:)

SilverStar
12-11-2006, 02:45 AM
Although, the absence of VA in itself does hurt the game too. Perhaps if all the characters (but Link of course) spoke a sort expressive gibberish. I really liked the gibberish Midna spoke after all. Evolving that seems like the logical next step.
No... Midna's made-up language enforced the idea that she is alien to the world of light. Her appearance, her origins, all that is held together by her strange language. To use that for everyone else would detract from Midna's character overall and lessen her appeal and impact.

I think it'd have been better if they made Midna's language a bit more expressive. All the expression was in her body language(anyone else think the mocap for this game has to be some of the best, EVER? Seriously, no one really looks like they're walking stiff or unnaturally). If she had some actual growls when talking about how much she hates the guy, or have the tone lighten up when she's surprised or happy, it would have fleshed her out to an insane amount.

Eon_Blue
12-11-2006, 03:02 AM
Although, the absence of VA in itself does hurt the game too. Perhaps if all the characters (but Link of course) spoke a sort expressive gibberish. I really liked the gibberish Midna spoke after all. Evolving that seems like the logical next step.
No... Midna's made-up language enforced the idea that she is alien to the world of light. Her appearance, her origins, all that is held together by her strange language. To use that for everyone else would detract from Midna's character overall and lessen her appeal and impact.

I think it'd have been better if they made Midna's language a bit more expressive. All the expression was in her body language(anyone else think the mocap for this game has to be some of the best, EVER? Seriously, no one really looks like they're walking stiff or unnaturally). If she had some actual growls when talking about how much she hates the guy, or have the tone lighten up when she's surprised or happy, it would have fleshed her out to an insane amount.

I haven't played the game (but have followed this thread for a while now) - is Midna's gibberish generated in real time (a la Banjo Kazooie), or is it all prerecorded - I mean like someone actually speaking the language into a mic?

atmuh
12-11-2006, 03:08 AM
Although, the absence of VA in itself does hurt the game too. Perhaps if all the characters (but Link of course) spoke a sort expressive gibberish. I really liked the gibberish Midna spoke after all. Evolving that seems like the logical next step.
No... Midna's made-up language enforced the idea that she is alien to the world of light. Her appearance, her origins, all that is held together by her strange language. To use that for everyone else would detract from Midna's character overall and lessen her appeal and impact.

I think it'd have been better if they made Midna's language a bit more expressive. All the expression was in her body language(anyone else think the mocap for this game has to be some of the best, EVER? Seriously, no one really looks like they're walking stiff or unnaturally). If she had some actual growls when talking about how much she hates the guy, or have the tone lighten up when she's surprised or happy, it would have fleshed her out to an insane amount.

I haven't played the game (but have followed this thread for a while now) - is Midna's gibberish generated in real time (a la Banjo Kazooie), or is it all prerecorded - I mean like someone actually speaking the language into a mic?

It's not a person speaking into a mic, but not really generated in real time either. She doesn't talk as the whole message plays out. It is extremely well done, however.

watkinzez
12-11-2006, 03:17 AM
There's something like 5 different 'introduction' Midna voices of which one is chosen to play at the start of each text box; the same system from the past Zelda games. Banjo's voices were only one syllable long and strung together.

Linkjing Donuts
12-11-2006, 06:45 AM
Midna is hot.

The Damned
12-11-2006, 06:51 AM
Midna is hot.
I wish it weren't so, but I suspect that there is already some rule 34 of that.

RJG
12-11-2006, 07:58 AM
I loved the fact that the story was told through body language rather than voice acting. The sounds each character make allow you to flesh out their personality yourself. I like that, but then, I have an active imagination. Some people want their story and their dialogue spoon fed to them. Zelda has always been about telling the story not through cut scenes, but letting it play out the the back ground, allowing you to oncover it as you move around, similar to Half Life.

The fact they both feature a silent protagnist also reinforces this.

Power Surge
12-11-2006, 02:52 PM
I beat the game a while ago. It took me 45 hours and another 15 hours to get all the heart pieces, poe souls, golden bugs, bottles and upgrades.

Next, I suppose I could get the rupees I couldn't keep from the dungeons and play the mini-games. Other than that, I can't think of much else to do. This game is so awesome all around, especially the fishing.

SilverStar
12-11-2006, 06:37 PM
Midna is hot.
I wish it weren't so, but I suspect that there is already some rule 34 of that.

Indeed, there is. I have encountered it.

Involving both forms, at that.

The Author
12-11-2006, 07:09 PM
Midna is hot.
I wish it weren't so, but I suspect that there is already some rule 34 of that.

Indeed, there is. I have encountered it.

Involving both forms, at that.



Of Link in both form as well?

Red Shadow
12-11-2006, 07:21 PM
god damn

even a cursory google search turns up results right away

eugh

The Author
12-11-2006, 07:31 PM
god damn

even a cursory google search turns up results right away

eugh

Well, I know what I'll entertain myself to tonight :wink:


(Warning, this was a joke, I would NEVER do that to such pictures.)

SilverStar
12-12-2006, 05:07 AM
Midna is hot.
I wish it weren't so, but I suspect that there is already some rule 34 of that.

Indeed, there is. I have encountered it.

Involving both forms, at that.



Of Link in both form as well?

YES!

Blake
12-12-2006, 05:26 AM
So if I get the Gamecube version, I won't be disappointed at all right? Because I am buying in less than two days. I can't wait.

atmuh
12-12-2006, 05:31 AM
So if I get the Gamecube version, I won't be disappointed at all right? Because I am buying in less than two days. I can't wait.

Not in the slightest. It's every bit as good as the Wii version. You also won't have to bother with wiggling your hand to make Link attack which is kind of a bonus.

The Damned
12-12-2006, 05:38 AM
Gamecube, Wii... either way, you're getting one hell of a game.

KWarp
12-12-2006, 08:10 AM
So if I get the Gamecube version, I won't be disappointed at all right? Because I am buying in less than two days. I can't wait.

Not in the slightest. It's every bit as good as the Wii version. You also won't have to bother with wiggling your hand to make Link attack which is kind of a bonus.
+ camera control AS A FREE BONUS! :D
No onscreen aiming though. :(
Also, Zelda GC numbers are VERY limited. Be crafty.

Blake
12-12-2006, 02:59 PM
So if I get the Gamecube version, I won't be disappointed at all right? Because I am buying in less than two days. I can't wait.

Not in the slightest. It's every bit as good as the Wii version. You also won't have to bother with wiggling your hand to make Link attack which is kind of a bonus.
+ camera control AS A FREE BONUS! :D
No onscreen aiming though. :(
Also, Zelda GC numbers are VERY limited. Be crafty.

WHAT? LIMITED? CRAP! :? I doubt many people will get it at midnight...sike.

Blake
12-13-2006, 12:27 AM
Great Success. I <3 Fred Meyer. They don't put shipments on shelves until somebody asks about it. I got the first copy. :D :D :D :D Time to play.

SilverStar
12-13-2006, 01:39 AM
So.. the GC version have the same HDR lighting effects? Try taking a look at the sun, and tell me if it makes the rest of the scene go incredibly dark, or if it's just happy to show it all the same way?

Plus, you know.. light-based blur in pretty much everything you see, during the day.

Blake
12-13-2006, 02:17 AM
So.. the GC version have the same HDR lighting effects? Try taking a look at the sun, and tell me if it makes the rest of the scene go incredibly dark, or if it's just happy to show it all the same way?

Plus, you know.. light-based blur in pretty much everything you see, during the day.

Everything around gets dark, and there is much HDR lighting, at least in the village where I am. Not as bright as Oblivion's HDR, but it's pretty bright. And very pretty. :D

SilverStar
12-13-2006, 03:11 AM
So then.. GC> HDR. Wii> HDR. PS3> Not so much?

Back_Lit
12-13-2006, 03:24 AM
Here is a little story you lot will probably enjoy. I call BB to find out if they have any copies of TP for the GCN in today, which they did. So I drive down and snag the second to last copy (apparently have had 20 in at the beginning) and bought it. After going home to check up on my mother I foolishly mentioned that I had bought Zelda for the GCN. Suddenly I see this shocked look on her face and am asked, "Why did you buy that?!" "Because its been delayed for about 2 years and more than patiently waited for it?" "Well that was stupid, what if someone else bought you it already?" "Considering it JUST came out in stores today...so I'm going to guess you bought it too?" "Ordered it online."

So, to shorten up the somewhat dull tale (I suck at telling stories) I end up having my copy of Zelda confiscated till Christmas where I will be finally enjoying my purchase...Nintendo delays are one thing but come on!

I-n-j-i-n
12-13-2006, 03:31 AM
I really do not understand how there actually can be lack of stock for Zelda games. I've never had that experience for about two decades now.

Fire in the Hole
12-13-2006, 03:32 AM
Here is a little story you lot will probably enjoy. I call BB to find out if they have any copies of TP for the GCN in today, which they did. So I drive down and snag the second to last copy (apparently have had 20 in at the beginning) and bought it. After going home to check up on my mother I foolishly mentioned that I had bought Zelda for the GCN. Suddenly I see this shocked look on her face and am asked, "Why did you buy that?!" "Because its been delayed for about 2 years and more than patiently waited for it?" "Well that was stupid, what if someone else bought you it already?" "Considering it JUST came out in stores today...so I'm going to guess you bought it too?" "Ordered it online."

So, to shorten up the somewhat dull tale (I suck at telling stories) I end up having my copy of Zelda confiscated till Christmas where I will be finally enjoying my purchase...Nintendo delays are one thing but come on!

http://mjwulff.iweb.bsu.edu/miyamotOWNED.jpg

DarkeSword
12-13-2006, 04:12 AM
Here is a little story you lot will probably enjoy. I call BB to find out if they have any copies of TP for the GCN in today, which they did. So I drive down and snag the second to last copy (apparently have had 20 in at the beginning) and bought it. After going home to check up on my mother I foolishly mentioned that I had bought Zelda for the GCN. Suddenly I see this shocked look on her face and am asked, "Why did you buy that?!" "Because its been delayed for about 2 years and more than patiently waited for it?" "Well that was stupid, what if someone else bought you it already?" "Considering it JUST came out in stores today...so I'm going to guess you bought it too?" "Ordered it online."

So, to shorten up the somewhat dull tale (I suck at telling stories) I end up having my copy of Zelda confiscated till Christmas where I will be finally enjoying my purchase...Nintendo delays are one thing but come on!

That's a hilarious story, but I feel bad for you man.

GOOD LUCK. T_____T

Ninja-san
12-13-2006, 04:29 AM
I just got down playing the GC version after 6 hours and I just beat the forest temple. The game truly is amazing but the fishing sucks so badly on the cube

The Damned
12-13-2006, 05:08 AM
I really do not understand how there actually can be lack of stock for Zelda games. I've never had that experience for about two decades now.
Maybe there are lots of people buying it?

Nah.

Cadmus
12-13-2006, 05:39 AM
I'm a horrible wrestler. I need to fix this or I will be stuck here forever.

Blake
12-13-2006, 06:40 AM
I highly agree that the characters should have actual voice acting, because the models are acted out so well. I love the cutscenes, and during gameplay sometimes it's hard for me to comprehend that this is on the gamecube. It's fucking FUN too. I haven't actually done the first temple yet, but I'm about to cuz I just talked to that spirit dude. I have no complaints, except for the fishing. It's amazing how much cooler HDR lighting makes game environments.

KakTheInfected
12-13-2006, 06:44 AM
I hate the lighting. It looks great, sure, but goddamn if it doesn't make it hard to see at night in Hyrule Field. I'm at the point now where I'm just going around looking for secrets and have to crank the brightness on my TV up.

Cadmus
12-13-2006, 03:38 PM
I highly agree that the characters should have actual voice acting, because the models are acted out so well. I love the cutscenes, and during gameplay sometimes it's hard for me to comprehend that this is on the gamecube. It's fucking FUN too. I haven't actually done the first temple yet, but I'm about to cuz I just talked to that spirit dude. I have no complaints, except for the fishing. It's amazing how much cooler HDR lighting makes game environments.

You are in for a GREAT time in the first temple. I was very impressed with its entire design, enemies, strategies, just about everything. This game rules.

Drack
12-13-2006, 04:21 PM
I'm not hating on the Wii, an awesome system, or Zelda, an incredible game, but does anyone notice that Zelda TP on Wii has a lot more jagged edges and general graphical oddities than a lot of gamecube titles like Mario Kart: Double Dash?

KakTheInfected
12-13-2006, 04:24 PM
It definetly does. That, or it's just more noticeable because of the art style.

Cadmus
12-13-2006, 05:07 PM
Well sure, because it's not in the same graphics realm as Mario Kart or Sunshine. Those games have a rounder look and texture, thus they appear different than Zelda. Wind Waker was the same way. With sharp edges Zelda is using a different graphics style, and it has to do with the game's art direction.

Smoke
12-13-2006, 05:16 PM
I'm not hating on the Wii, an awesome system, or Zelda, an incredible game, but does anyone notice that Zelda TP on Wii has a lot more jagged edges and general graphical oddities than a lot of gamecube titles like Mario Kart: Double Dash?

That's related to the huge amount of other stuff going on in the world at the same time. The overall world is a lot more detailed and has more effects going on at the same time, resulting in lower model detail in some parts, compared to the Mario games with their simpler environments, allowing more power to be used for character models.

Soma
12-13-2006, 08:39 PM
I've been collecting the golden bugs but am currently stuck. I've got everything but 2, and they are apparently in the Sacred grove. I'm right after the 4th temple, and have gone to N. faron woods right after the spinning bridges and the tight rope stuff. I enter the sacred grove and it's like sealed off, i can't get in. I seem to remember leaving the place a different way than i came in, but don't exactly remember, also i have no warp point (maybe i missed it? wtf) I need those damn bugs!

CE
12-13-2006, 08:47 PM
I highly agree that the characters should have actual voice acting, because the models are acted out so well. I love the cutscenes, and during gameplay sometimes it's hard for me to comprehend that this is on the gamecube. It's fucking FUN too. I haven't actually done the first temple yet, but I'm about to cuz I just talked to that spirit dude. I have no complaints, except for the fishing. It's amazing how much cooler HDR lighting makes game environments.

You are in for a GREAT time in the first temple. I was very impressed with its entire design, enemies, strategies, just about everything. This game rules.

The first temple blew. It had the murky tribal look that the wind temple in Wind Waker had, only worst, monkeys constantly screeching and acting generally dumb, only one floor... The cool part was at the end when you have all the monkeys and the actual boss. At least the first boss is easier then the second. The second didn't even touch me, he didn't even attack once.

IMO, the game is pretty sucky for a Zelda until about... after the second temple. It just feels rushed until there. The Gorons? It's not even a city, it's like a hole in a rock with a chamber that has a backdoor to a dungeon. And both temples 1 and 2 are easy as crap. After that though... it really takes off. The 3rd temple was the first water temple I enjoyed and I even liked the little cameo at the end. Coolness overall.

And after the 3rd temple, well...

: D


I'm really hoping there's like another Goron city and Zora's Domain. Those were nothing, just a couple of simple chambers.

Merk
12-13-2006, 08:55 PM
I've been collecting the golden bugs but am currently stuck. I've got everything but 2, and they are apparently in the Sacred grove. I'm right after the 4th temple, and have gone to N. faron woods right after the spinning bridges and the tight rope stuff. I enter the sacred grove and it's like sealed off, i can't get in. I seem to remember leaving the place a different way than i came in, but don't exactly remember, also i have no warp point (maybe i missed it? wtf) I need those damn bugs!

Have you gotten the item in the Temple of Time yet? That's the dungeon in the sacred grove. If you haven't you can't get the bug yet. That may also be why the warp point is not available.

The one bug is to you left and down from the warp point (or the closed door through time), the second is through the door, go down and to the right (or maybe left?) and use the item you got in the Temple of Time

KakTheInfected
12-13-2006, 09:04 PM
Yeah, it does seem like there wasn't a lot of thought put into the Goron and Zora towns. I mean, there was more to do in those places in the N64 games than there is in TP.

As far as the dungeons go...I really only liked the 2nd and 5th. And there were a few that just shouldn't have been considered dungeons.

TP is pretty damn good, but Majora still owns it...in my opinion, of course.

CE
12-13-2006, 09:06 PM
Yeah, it does seem like there wasn't a lot of thought put into the Goron and Zora towns. I mean, there was more to do in those places in the N64 games than there is in TP.

As far as the dungeons go...I really only liked the 2nd and 5th. And there were a few that just shouldn't have been considered dungeons.

TP is pretty damn good, but Majora still owns it...in my opinion, of course.

The 2nd? The Goron one? That one was pretty tame.

KakTheInfected
12-13-2006, 09:08 PM
I liked it quite a bit, though that could just be fond memories of using the bow with the Wiimote for the first time. It was pretty diverse too, which was nice.

CE
12-13-2006, 09:13 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

atmuh
12-13-2006, 09:16 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

escorting ilia was no fun to me

Calpis
12-13-2006, 09:20 PM
I've been collecting the golden bugs but am currently stuck. I've got everything but 2, and they are apparently in the Sacred grove. I'm right after the 4th temple, and have gone to N. faron woods right after the spinning bridges and the tight rope stuff. I enter the sacred grove and it's like sealed off, i can't get in. I seem to remember leaving the place a different way than i came in, but don't exactly remember, also i have no warp point (maybe i missed it? wtf) I need those damn bugs!You can't get them until either the sixth or seventh temple, I can't remember which one.

CE
12-13-2006, 09:29 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

escorting ilia was no fun to me

How is that even possible? Unless your wiimote is fucking broken or something, escorting Ilia demonstrated everything you could do on horseback: keep going in a straight line while turning back and shooting off enemies with the bow, then quickly swivel to the front and deliver a spin attack on the four rider bokoblins (are they?) around you, then quickly catch your pace to gale the caravan, switch to your bow and pick off a couple of archers. Non-stop action. Way fun.

Merk
12-13-2006, 09:31 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

escorting ilia was no fun to me

No fun for me either, as soon as I realized I'd be doing an escort mission I groaned.
Escort missions is one of those things, like stealth, where unless the game is built around it, it sucks.

EDIT:
So then by that logic CE, your remote was broken through the first two dungeons.

CE
12-13-2006, 09:49 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

escorting ilia was no fun to me

No fun for me either, as soon as I realized I'd be doing an escort mission I groaned.
Escort missions is one of those things, like stealth, where unless the game is built around it, it sucks.

EDIT:
So then by that logic CE, your remote was broken through the first two dungeons.

Not really. They were just ill designed. The first one was a mishmash between a tutorial dungeon (think Deku Tree) and a regular dungeon; each fine on it's own, but when put together, they're just unsatisfying. The second dungeon was again, far too simple, supported by the gross underdevelopment of the Gorons and things like a piss-poor easy miniboss, linear dungeon design (WHOAMG MAGNETS! Like they were used enough.) and the easiest Zelda boss I have ever fought, ever. He did not even begin his first attack. God.

atmuh
12-13-2006, 09:52 PM
and the easiest Zelda boss I have ever fought, ever.
get ready for more

Calpis
12-13-2006, 09:52 PM
Speaking of difficulty, I remember Eiji Aonuma (I think it was him) saying something about there being a hard mode in Twilight Princess after you finish it for the first time. I've already finished it but nothing. Did that ever happen?

atmuh
12-13-2006, 09:52 PM
Speaking of difficulty, I remember Eiji Aonuma (I think it was him) saying something about there being a hard mode in Twilight Princess. Did that ever happen?

I wish

CE
12-13-2006, 09:56 PM
and the easiest Zelda boss I have ever fought, ever.
get ready for more
i don't mind the easiness, it's more the satisfaction of defeating it. and while that is partially correlated to difficulty, other things like the scope of the battle, the fighting field and the killing method also contribute. with that in mind, the 3rd boss was also easy, but one of the most fun zelda bosses i ever fought.

KakTheInfected
12-13-2006, 09:56 PM
Eh, you really can't complain about the easi-ness of TP's boss fights. There hasn't been a single difficult boss fight on any 3D Zelda. I had more fun fighting Iron Knuckles than I did any boss, including the final one.

By the way, this has probably been said before, but an Iron Knuckle whipping his weapon at you is just pure badass.

The Mutericator
12-13-2006, 10:24 PM
Bow-shmow. It's the same as using the slingshot, only now, you can kill enemies. Seriously, my favorite moments with the game have been in Hyrule Field and Lake Hylia. Fishing is just so fun and escorting Ilia was AWESOME.

escorting ilia was no fun to me

How is that even possible? Unless your wiimote is fucking broken or something, escorting Ilia demonstrated everything you could do on horseback: keep going in a straight line while turning back and shooting off enemies with the bow, then quickly swivel to the front and deliver a spin attack on the four rider bokoblins (are they?) around you, then quickly catch your pace to gale the caravan, switch to your bow and pick off a couple of archers. Non-stop action. Way fun.

The escort mission was probably one of my favorite parts of the game. Get this: I was at the very end of the mission when a bird hits me while I'm in front of the carriage. Because of the speed both were moving, Link flew back and landed on the carriage. He got up, and I was standing on the carriage, like no glitching or anything. I whipped out the bow and started swinging around, going, "Okay, who's next?"

If only it had happened in the beginning instead of the end of that mission, it would have been badass.

Eh, you really can't complain about the easi-ness of TP's boss fights. There hasn't been a single difficult boss fight on any 3D Zelda. I had more fun fighting Iron Knuckles than I did any boss, including the final one.

By the way, this has probably been said before, but an Iron Knuckle whipping his weapon at you is just pure badass.

Seconded. Didn't a Wind Waker enemy do that, too?

The Damned
12-14-2006, 03:03 AM
A minor puzzle. There's this chest at Castle Town's south gate, where you eventually meet the bug girl, that is out of reach. I've tried the various items, and even found that you can climb up other areas nearby, but I still can't get to it. I can see a lower section of ground behind it through the rail, but I can't see enough of it to determine what I can do there.

Help? I'm just trying to tie up the loose ends before I complete the game.

kidThunder
12-14-2006, 03:10 AM
Zelda: TP is an awesome hit...people been waiting like a fucking loooooooooong time to play this game...when and if I get the Wii, I will get this game, along with Red Steel and it's obvious Wii Sports will come with it...

RealFolkBlues
12-14-2006, 03:24 AM
and the easiest Zelda boss I have ever fought, ever.
get ready for more
i don't mind the easiness, it's more the satisfaction of defeating it. and while that is partially correlated to difficulty, other things like the scope of the battle, the fighting field and the killing method also contribute. with that in mind, the 3rd boss was also easy, but one of the most fun zelda bosses i ever fought.

Heh. Don't worry, man. The third boss fight ought to do it for you. Think Shadow of the Colossus.

BTW, I'm stuck on that chest out the South Gate and the final freaking two Poes. Any ideas?

As for the game itself, well... Best game ever, let alone best Zelda. Ocarina has been dethroned.

I-n-j-i-n
12-14-2006, 03:27 AM
I thought Ocarina and Majora's Mask bosses had some challenge to them. Mainly because some of the boss fights relied on actual strategy instead of simply finding weak spots. Namely the likes of Majora's final boss and OoT's shadow Ganon. Those were classics and actually had some difficulty to them. Nowadays, I think Nintendo is more worried about getting in as many casual type of gamers as possible, so that could be why they have eased a bit on most difficult edges of their Zelda games. You just won't find the near-death moments that was prevalent in the older titles. If you get hit and lose health, just whack a few bushes or jars and you'd be 100%.

atmuh
12-14-2006, 03:34 AM
I thought Ocarina and Majora's Mask bosses had some challenge to them. Mainly because some of the boss fights relied on actual strategy instead of simply finding weak spots. Namely the likes of Majora's final boss and OoT's shadow Ganon. Those were classics and actually had some difficulty to them. Nowadays, I think Nintendo is more worried about getting in as many casual type of gamers as possible, so that could be why they have eased a bit on most difficult edges of their Zelda games. You just won't find the near-death moments that was prevalent in the older titles. If you get hit and lose health, just whack a few bushes or jars and you'd be 100%.

OK...that's pretty much what I've been trying to say but I'm terrible at saying things.

friendlyHunter
12-14-2006, 04:02 AM
I thought Ocarina and Majora's Mask bosses had some challenge to them. Mainly because some of the boss fights relied on actual strategy instead of simply finding weak spots. Namely the likes of Majora's final boss and OoT's shadow Ganon. Those were classics and actually had some difficulty to them. Nowadays, I think Nintendo is more worried about getting in as many casual type of gamers as possible, so that could be why they have eased a bit on most difficult edges of their Zelda games. You just won't find the near-death moments that was prevalent in the older titles. If you get hit and lose health, just whack a few bushes or jars and you'd be 100%.
Really? :cry: Maybe my first play through TP I'll try and beat the game without getting any heart containers - that's bound to be more fun and rewarding...

Merk
12-14-2006, 04:10 AM
There's always the Cave of Ordeals.

Laughy
12-14-2006, 04:17 AM
Best game ever, let alone best Zelda. Ocarina has been dethroned.

Hmm..I'm going to have to disagree (and this likely will be debated to no end). It is the best Zelda ever, but I feel Zelda 64 to still be the best game ever made. Twilight Princess is evolutionary, wheras OOT was revolutionary. This is evident by TPs use of the locations, music, and gameplay from OOT. Another example is Tetris vs Tetris Attack: Tetris Attack is simply a much better Tetris game, yet few will argue Tetris is one of the best games ever made. If one gives large weight (which I do) to the impact and mainstay of a game in the gaming industry, then I believe Zelda 64 slightly pulls ahead in the "best game ever" department.

Ebichuman
12-14-2006, 04:32 AM
A minor puzzle. There's this chest at Castle Town's south gate, where you eventually meet the bug girl, that is out of reach. I've tried the various items, and even found that you can climb up other areas nearby, but I still can't get to it. I can see a lower section of ground behind it through the rail, but I can't see enough of it to determine what I can do there.

Help? I'm just trying to tie up the loose ends before I complete the game.



you need the clawshot and spinner. hit the clawshot target on the left-most tower (looking toward town), but don't climb up, (there is a chest up there as well, if you change into a wolf and cross the rope, then shimmy along the edge, then walk across the 2nd rope to the 2nd tower) instead let go and fall onto the ledge, and use the spinner to move back and forth between the 2 towers and jump when you feel nesicary to land in the right spot.


Its really a huge shame that the spinner is used at like 3 places outside of the 4th dungeon, counting here :[ (hyrule castle for 5 feet doesn't count)

The hardest "puzzle" in this game is definatly the ice block grotto where you need to smash the ice to get in. EVERYTHING else is pansy.

parasoul
12-14-2006, 05:01 AM
Best game ever, let alone best Zelda. Ocarina has been dethroned.

Hmm..I'm going to have to disagree (and this likely will be debated to no end). It is the best Zelda ever, but I feel Zelda 64 to still be the best game ever made. Twilight Princess is evolutionary, wheras OOT was revolutionary. This is evident by TPs use of the locations, music, and gameplay from OOT. Another example is Tetris vs Tetris Attack: Tetris Attack is simply a much better Tetris game, yet few will argue Tetris is one of the best games ever made. If one gives large weight (which I do) to the impact and mainstay of a game in the gaming industry, then I believe Zelda 64 slightly pulls ahead in the "best game ever" department.

We have similar thoughts. TP is probably a better game but I won't say it's in my top 10 games ever, whereas OoT and LttP are. In addition to being more revolutionary, OoT also has that nostalgia value for me.

The Damned
12-14-2006, 05:04 AM
Yeah, and in five years, you'll feel the same about TP. Nostalgia works like that.
solution for that chest
Thanks. I was so pre-occupied with the ropes there that I didn't even notice the ledge or track there.

RealFolkBlues
12-14-2006, 05:05 AM
Best game ever, let alone best Zelda. Ocarina has been dethroned.

Hmm..I'm going to have to disagree (and this likely will be debated to no end). It is the best Zelda ever, but I feel Zelda 64 to still be the best game ever made. Twilight Princess is evolutionary, wheras OOT was revolutionary. This is evident by TPs use of the locations, music, and gameplay from OOT. Another example is Tetris vs Tetris Attack: Tetris Attack is simply a much better Tetris game, yet few will argue Tetris is one of the best games ever made. If one gives large weight (which I do) to the impact and mainstay of a game in the gaming industry, then I believe Zelda 64 slightly pulls ahead in the "best game ever" department.

I see your point, and it is a valid one. I actually had basically the same argument with a good friend of mine a few days ago. I have two main counterpoints; one, I myself don't put that much weight on the innovation factor of a game. Don't get me wrong, it's nice to see something new done well, but a lack thereof isn't so bad, especially when the other aspects of the experience are spot on (as I imagine you can agree is the case with Twilight Princess.)

Secondly, innovation always strikes me more as it relates to a game's genre, rather than its own series of the industry as a whole. When Ocarina came out, there were plenty of adventure games to behold, and none could compare. Nowadays, true adventure titles are few and far between. With the exception of Okami (also a badass game,) I can't think of a great example within the past half a year or so.

Zombie
12-14-2006, 05:19 AM
I want to play TP right now but my Wii-mote is completely sucked dry of battery power right now... I already used my TV remote batteries for the controller also.

:cry:

Linkjing Donuts
12-14-2006, 05:24 AM
Fought Ganon 3 times, just because I love the ending and I wanted to see Ganon's badass hair do. Also, to see hot Midna.

The first time I beat him, I had no clue that I could use the Chance attack, so I found a pattern to kill him easy. The second and third times, I tried to lose as little health as possible. I wasted a fairy in a bottle just so I could use it to fight Zelda Puppet. Then I lost a heart in the Beast phase because he ran so fast that I was rammed after I shot him with the arrow. I healed myself so I could attack with the Great Spin, then lost a quarter heart in the horseback battle, and lost nothing in the final sword phase. The Chance attack made the battle so much easier than the pattern I used.

Blake
12-14-2006, 05:59 AM
Ok. I'm REALLY REALLY thinking about getting Gamecube component cables now. Is this a good idea? Will it improve textures at all, or just improve clarity?

parasoul
12-14-2006, 06:01 AM
Yeah, and in five years, you'll feel the same about TP. Nostalgia works like that.
solution for that chest
Thanks. I was so pre-occupied with the ropes there that I didn't even notice the ledge or track there.

Nah. I was not at all blown away by TP, whereas I was amazed by LttP and completely blown away by OoT. I will still look back on TP as a great game though.

Drack
12-14-2006, 06:45 AM
Ok. I'm REALLY REALLY thinking about getting Gamecube component cables now. Is this a good idea? Will it improve textures at all, or just improve clarity?If you do, make sure you have a revision 1 cube. (DOL-001)

After a while Nintendo removed the component port on the back of the cube.

Bigfoot
12-14-2006, 06:53 AM
Ok. I'm REALLY REALLY thinking about getting Gamecube component cables now. Is this a good idea? Will it improve textures at all, or just improve clarity?

Do they even sell Gamecube Component cables anymore? S-video will work just as well.

I-n-j-i-n
12-14-2006, 08:35 AM
I thought Ocarina and Majora's Mask bosses had some challenge to them. Mainly because some of the boss fights relied on actual strategy instead of simply finding weak spots. Namely the likes of Majora's final boss and OoT's shadow Ganon. Those were classics and actually had some difficulty to them. Nowadays, I think Nintendo is more worried about getting in as many casual type of gamers as possible, so that could be why they have eased a bit on most difficult edges of their Zelda games. You just won't find the near-death moments that was prevalent in the older titles. If you get hit and lose health, just whack a few bushes or jars and you'd be 100%.
Really? :cry: Maybe my first play through TP I'll try and beat the game without getting any heart containers - that's bound to be more fun and rewarding...

I'm playing through TP normally and it's still very fun. I said this before, that I was annoyed with the kiddy-difficulty of Okami. Twilight Princess isn't nearly that easy. And home console Zelda games has been pretty forgiving since LttP to a point. Nowhere near as intimidating as avoiding enemies in Zelda 1 and 2 or any of the Seasons/Ages GBC Zeldas.

I think just about all games in general have become a lot easier. A few game titles like Devil May Cry, Ninja Gaiden and some fighting games still tries to keep it difficult simply because all the other games are getting that much easier.

KakTheInfected
12-14-2006, 08:39 AM
The biggest problem when it comes to difficulty is you're now forced to hold your shield up when you lock on, and you can attack freely while doing it (as opposed to having to release the R button in previous games).

It's too bad there isn't more horseback fighting since getting your ass knocked off your horse made it pretty difficult.

KWarp
12-14-2006, 08:39 AM
and the easiest Zelda boss I have ever fought, ever.
get ready for more
i don't mind the easiness, it's more the satisfaction of defeating it. and while that is partially correlated to difficulty, other things like the scope of the battle, the fighting field and the killing method also contribute. with that in mind, the 3rd boss was also easy, but one of the most fun zelda bosses i ever fought.

Heh. Don't worry, man. The third boss fight ought to do it for you. Think Shadow of the Colossus.
The water dungeon? That boss was dead easy and boring. Now dungeon 4's boss... :D

SilverStar
12-14-2006, 09:16 AM
I think one of the things that makes TP so damn easy, everywhere except the Cave of Ordeals, is that.. well, at every boss and miniboss, there's stuff to break and recover your health. Even the very last battle has it. You're never really left at a moment where you feel "OMG! One more hit and I'm dead!" unless it's during a regular fight, which tames things down.

I think, outside of the Cave of Ordeals, I used.. maybe 2 fairies. And neither was during a boss fight.

parasoul
12-14-2006, 09:34 AM
I think one of the things that makes TP so damn easy, everywhere except the Cave of Ordeals, is that.. well, at every boss and miniboss, there's stuff to break and recover your health. Even the very last battle has it. You're never really left at a moment where you feel "OMG! One more hit and I'm dead!" unless it's during a regular fight, which tames things down.

I think, outside of the Cave of Ordeals, I used.. maybe 2 fairies. And neither was during a boss fight.

Most recent Zelda games have pots available in boss rooms to heal yourself, although I did feel that putting a fairy in one of the pots in the final boss fight was a bit excessive. I think the main difference here is how the most devastating attack in the game only takes 1 heart away, whereas older games could take away as many as 4 with one attack.

RJG
12-14-2006, 12:47 PM
I think one of the things that makes TP so damn easy, everywhere except the Cave of Ordeals, is that.. well, at every boss and miniboss, there's stuff to break and recover your health. Even the very last battle has it. You're never really left at a moment where you feel "OMG! One more hit and I'm dead!" unless it's during a regular fight, which tames things down.

I think, outside of the Cave of Ordeals, I used.. maybe 2 fairies. And neither was during a boss fight.

Most recent Zelda games have pots available in boss rooms to heal yourself, although I did feel that putting a fairy in one of the pots in the final boss fight was a bit excessive. I think the main difference here is how the most devastating attack in the game only takes 1 heart away, whereas older games could take away as many as 4 with one attack.

Definately. I miss the days of ALTTP when, with the red tunic on, a good boss fight could still drop you a couple of hearts with a single attack.

Every Zelda game should come with a second quest as standard, including remixed dungeons and harder difficulty (more hearts lost per battle, less damage dealt by the player, items cost more to buy and are hidden in random caves), etc.

Remixed dungeons aren't all that difficult to put together, since the rooms are usualy self contained. There are also plenty of puzzles that are weeded out during the play test and design periods, so it's not like they have to start from scratch.

I'd rather six dungeons, with a second quest, as opposed to nine easy ones. But that's just me.

CE
12-14-2006, 06:32 PM
and the easiest Zelda boss I have ever fought, ever.
get ready for more
i don't mind the easiness, it's more the satisfaction of defeating it. and while that is partially correlated to difficulty, other things like the scope of the battle, the fighting field and the killing method also contribute. with that in mind, the 3rd boss was also easy, but one of the most fun zelda bosses i ever fought.

Heh. Don't worry, man. The third boss fight ought to do it for you. Think Shadow of the Colossus.
The water dungeon? That boss was dead easy and boring. Now dungeon 4's boss... :D

I'm at the 4th dungeon now. I like the ReDeads!

Anyway, what I enjoyed about the 3rd boss was the cameo and the SotC ending to it. : D

Toadofsky
12-14-2006, 07:12 PM
Don't know if anybody had posted this before, but I stumbled upon some mp3's of Twilight Princess...

Here's the link...

http://www.wiigamer.nl/article/5397p1.html

Enjoy.

By the way, I want to apologize for starting a debate about Twilight Princess being the best Zelda ever. I didn't mean to compare it to Ocarina of Time. Ocarina was honestly my first experience with Zelda. Ever since then, I've been playing them. Sorry for starting a pointless debate

:cry:

Bahamut
12-14-2006, 07:16 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

The Damned
12-14-2006, 07:29 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.
Yeah... it seems rather... pointless? After you defeat the boss, you hardly ever use it again, except for finding a few chests and pieces of heart. If it kept more momentum and did more damage, it would be a somewhat fun way of traveling around the land. But it only coasts a little way, and then you stop. It seems so lacking, like they just threw it in late in the game or something.

Bigfoot
12-14-2006, 07:34 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

The Author
12-14-2006, 07:38 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.

atmuh
12-14-2006, 07:54 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.
Dungeon 4 = worst dungeon
Dungeon 4 item = worst item

The Mutericator
12-14-2006, 08:00 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.
Dungeon 4 = worst dungeon
Dungeon 4 item = worst item

You've got to be kidding me. It may not have been the most well-implimented, but you can't deny that it was an original and ingenious item to add. I think it would have been much more useful if it had more uses outside dungeon four, but it certainly wasn't the worst item (I think that goes to the slingshot, since it is completely useless once you get the bow).

The Author
12-14-2006, 08:01 PM
Dungeon 4: Best boss battle.

You cannot say the contrary, it was a devilishly fun battle and it should have lasted a lot longer.

KakTheInfected
12-14-2006, 08:12 PM
Actually, I liked the 2nd to last one best. It was fun and looked amazing too. The second phase of it reminded me of the Dark Torvus Bog boss battle.

Viol8tor
12-14-2006, 08:16 PM
So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.
Dungeon 4 = worst dungeon
Dungeon 4 item = worst item

You've got to be kidding me. It may not have been the most well-implimented, but you can't deny that it was an original and ingenious item to add. I think it would have been much more useful if it had more uses outside dungeon four, but it certainly wasn't the worst item (I think that goes to the slingshot, since it is completely useless once you get the bow).

Agreed there, the temple in which you get the item has 1 very very cool room to use it with, railings all over the walls. I probably spent like 30 minutes in there goofing around. but once outside that temple, its hardly used.


I feel like buying the GC version now.....just to play it again....in mirrored mode.

atmuh
12-14-2006, 09:04 PM
Dungeon 4: Best boss battle.

You cannot say the contrary, it was a devilishly fun battle and it should have lasted a lot longer.

every boss battle should have lasted a lot longer

So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.
Dungeon 4 = worst dungeon
Dungeon 4 item = worst item

You've got to be kidding me. It may not have been the most well-implimented, but you can't deny that it was an original and ingenious item to add. I think it would have been much more useful if it had more uses outside dungeon four, but it certainly wasn't the worst item (I think that goes to the slingshot, since it is completely useless once you get the bow).

IT'S A FREAKING BEYBLADE!

Bigfoot
12-14-2006, 09:06 PM
Dungeon 4: Best boss battle.

You cannot say the contrary, it was a devilishly fun battle and it should have lasted a lot longer.

Haha, it lasted a while for me cause I kept falling like a dummy.

RealFolkBlues
12-14-2006, 09:23 PM
Maybe fanboy blindness on my part, but I greatly enjoyed the fourth dungeon and its item, even if there wasn't much done with it in the outside world. I thought either the fourth or sixth dungeons had the best atmosphere overall. And come on, now Link can get that home he wants on Dub St.









Sorry.

parasoul
12-14-2006, 09:25 PM
I thought the 4th dungeon had the best boss in the game. I didn't think the dungeon was very bad either. The item was also pretty awesome even though it's pretty useless outside the 4th dungeon.

The Mutericator
12-14-2006, 09:39 PM
Dungeon 4: Best boss battle.

You cannot say the contrary, it was a devilishly fun battle and it should have lasted a lot longer.

every boss battle should have lasted a lot longer

So I beat the 4th dungeon last night - my thoughts?

What the fuck is with the spinner? Not only did I go through the dungeon to get that shitty looking item of skateboarding stupidity, but the boss fight completely relied on it. That is such crap.

I actually liked that fight, and the song. :P

Boss 4 is one of the fights I would love to do over and over again. But, like I said before, I just wished you could combine items 4 and 5.
Dungeon 4 = worst dungeon
Dungeon 4 item = worst item

You've got to be kidding me. It may not have been the most well-implimented, but you can't deny that it was an original and ingenious item to add. I think it would have been much more useful if it had more uses outside dungeon four, but it certainly wasn't the worst item (I think that goes to the slingshot, since it is completely useless once you get the bow).

IT'S A FREAKING BEYBLADE!

Never watched that show, so I'm not tempted to downrate the item because of its resemblance to something completely different.

From the little I've seen, I've never seen anyone in Beyblade ride on one of the damned things.

Red Shadow
12-14-2006, 09:50 PM
I have a second saved game file that is right before the boss of dungeon 4 specifically so I may fight it as often as I wish.

Doulifée
12-14-2006, 09:53 PM
I have a second saved game file that is right before the boss of dungeon 4 specifically so I may fight it as often as I wish.


lol. yeah nice idea. too bad the use outside dungeon is poor.

AarowSwift
12-14-2006, 09:55 PM
I loved the 4th item. I got a total Metroid spiderball vibe from it. It's one of my main candidates as a return item. I would love to see much heavier use of it in a next Zelda game with its twitch puzzle potential.

CE
12-14-2006, 10:27 PM
Yeah, just beat the 4th dungeon. Favorite so far,with an excellently fun item (Legend of Pro Skater Zelda: Tony Hawk Tales), great boss battle and fantastic post dungeon cutscene. Amazing.

JoeFu
12-14-2006, 10:46 PM
Fourth Dungeon boss was the most fun. Just going at such high speeds and dodging stuff is fun. I liked the dungeon too, but it was a little anticlimactic once you got the weapon. I really wished it was used more too.

Doulifée
12-14-2006, 11:00 PM
i used the spinner to kill spider . fun and quick.

Bahamut
12-14-2006, 11:11 PM
lol I started controversy.

CE
12-14-2006, 11:16 PM
ah! doulifee! my eyes burnt with that spoiler!

Zombie
12-15-2006, 01:11 AM
Ugh...

Anybody beat the rollball game at the fishing hole? I'm stuck on level 1-8. It gets pretty hard, have any suggestions? I guess you just have to find the right motion to get past the red arches...

Red Shadow
12-15-2006, 01:35 AM
Ugh...

Anybody beat the rollball game at the fishing hole? I'm stuck on level 1-8. It gets pretty hard, have any suggestions? I guess you just have to find the right motion to get past the red arches...
those red arches are the most god damned aggravating thing ever

the best part is that 1-8 is the last one you have to beat before you get to use the frog lure

if it was required that you play all the way through 8-8 i'd never have gone back to the fishing place ever again

SilverStar
12-15-2006, 02:00 AM
Ugh...

Anybody beat the rollball game at the fishing hole? I'm stuck on level 1-8. It gets pretty hard, have any suggestions? I guess you just have to find the right motion to get past the red arches...

My suggestion is to turn the camera left once, then use both hands on the wiimote. For everything except the arches, just nudge it along, then use a quick flick of the wrist(make sure not to let it go astray), to get it through the final arch and onto the little corner.

Zombie
12-15-2006, 05:13 AM
...I just can't get it. :cry:

I get to the last strech with the arches and the two yellow blocks, and fail miserably. :( :cry: :x

Red Shadow
12-15-2006, 05:45 AM
i spent 750 rupees on the last one man dont feel bad

Shadow Wolf
12-15-2006, 07:30 PM
Does anybody have any idea wtf is taking the game rip so long? I know they're a pain, but I wants me more than 6 tracks off the OST.

The Damned
12-15-2006, 07:38 PM
Does anybody have any idea wtf is taking the game rip so long? I know they're a pain, but I wants me more than 6 tracks off the OST.
Kids these days... no patience.

Just wait a few more months. By then, someone should have figured out a good way to extract the music, or there will be an official soundtrack release or something.

Merk
12-15-2006, 08:21 PM
What is up with that stone in Death Mountain near the warp point? You have to do a little climbing and then it's blocking the hallway? It looks to have the same sort of symbol that the lens of truth did back in OoT.

Calpis
12-15-2006, 09:12 PM
What is up with that stone in Death Mountain near the warp point? You have to do a little climbing and then it's blocking the hallway? It looks to have the same sort of symbol that the lens of truth did back in OoT.

They're just stones blocking the way to the hot spring. The symbol on the blocks is very similar to the symbol that the japanese use to mark hot springs, just go to the spring, and you can find the backs of those stones and push them out of the way.

Merk
12-15-2006, 09:20 PM
Ah okay, then answer me this:
After the 3rd dungeon, Midna becomes ill, and you run to the castle to Zelda. Zelda cures her and disappears in the process. However, much later into the game Zelda is seen behind Ganondorf

The Author
12-15-2006, 09:28 PM
Ah okay, then answer me this:
After the 3rd dungeon, Midna becomes ill, and you run to the castle to Zelda. Zelda cures her and disappears in the process. However, much later into the game Zelda is seen behind Ganondorf

Did you notice that there were 2 Zeldas? One in the Twilight version of hyrule and one in the real version?

atmuh
12-15-2006, 09:32 PM
Ah okay, then answer me this:
After the 3rd dungeon, Midna becomes ill, and you run to the castle to Zelda. Zelda cures her and disappears in the process. However, much later into the game Zelda is seen behind Ganondorf

Did you notice that there were 2 Zeldas? One in the Twilight version of hyrule and one in the real version?
k that just weeeeeeeeeeeeird

Drack
12-15-2006, 09:56 PM
Ah okay, then answer me this:
After the 3rd dungeon, Midna becomes ill, and you run to the castle to Zelda. Zelda cures her and disappears in the process. However, much later into the game Zelda is seen behind Ganondorf

Did you notice that there were 2 Zeldas? One in the Twilight version of hyrule and one in the real version?
k that just weeeeeeeeeeeeirdI'm not sure I buy that. Indeed, Midna talks about "reviving Zelda" when the mirror is complete. Keep in mind that the Zelda at the end was corrupted and under Ganondorf's control, so perhaps that Zelda was some sort of corrupted spirit manifestation that got purified when you defeated it, purging Ganondorf's influence.

That still doesn't seem right, but it's more right than "There are 2 zeldas" imo. Bear in mind that "Twilight Hyrule" and normal Hyrule are the SAME place, you just purge the twilight from it. The only actual time you go into the Twilight Realm is when you go to Zant's castle

linkspast
12-15-2006, 10:22 PM
the majority of this page is white... I cant even come in here any more there are so many spoilers....

i want to play this so bad.

Ninja-san
12-17-2006, 05:16 AM
So the Gold Wolf
Is there a blood relation with him and Link with that last sentance about "my child" Im just curious about what he said.

DarkeSword
12-17-2006, 05:19 AM
So the Gold Wolf
Is there a blood relation with him and Link with that last sentance about "my child" Im just curious about what he said.


No, there's no blood relation. It's just a case of someone old addressing someone young.

Funkoid
12-17-2006, 05:28 AM
So the Gold Wolf
Is there a blood relation with him and Link with that last sentance about "my child" Im just curious about what he said.


No, there's no blood relation. It's just a case of someone old addressing someone young.

Its a good theory. But you are reading too much into calling him son. An older father/teacher like figure could easily call me son and not be related to me at all.

I think it is link from OoT and MM.

Because he refers to him as a hero in his former life and his regret to to pass on his skills like in his quote.

Now he is a triforce of courage holder because he also takes the form of the wolf or what minda calls the sacred best when in the twilight realm and that world you learn the sword skills in (the after life maybe? or perhaps the sacred realm?)

Now what would let me figure out he is the link from the 64 games is the music he teaches you. After every tune he says let the teachings of old pass onto you. The songs he teaches you. Zelda's Lulaby, Song of Time, and Oath of Order just to name a few.

This being the first time he would have passed on his knoweldge he lets you know that with the quote above. SO that allows me to conclude its Link the first Hero of Time

I think that's a pretty smart theory, right or not. I like the music part, myself.

atmuh
12-17-2006, 05:32 AM
So the Gold Wolf
Is there a blood relation with him and Link with that last sentance about "my child" Im just curious about what he said.


No, there's no blood relation. It's just a case of someone old addressing someone young.

Its a good theory. But you are reading too much into calling him son. An older father/teacher like figure could easily call me son and not be related to me at all.

I think it is link from OoT and MM.

Because he refers to him as a hero in his former life and his regret to to pass on his skills like in his quote.

Now he is a triforce of courage holder because he also takes the form of the wolf or what minda calls the sacred best when in the twilight realm and that world you learn the sword skills in (the after life maybe? or perhaps the sacred realm?)

Now what would let me figure out he is the link from the 64 games is the music he teaches you. After every tune he says let the teachings of old pass onto you. The songs he teaches you. Zelda's Lulaby, Song of Time, and Oath of Order just to name a few.

This being the first time he would have passed on his knoweldge he lets you know that with the quote above. SO that allows me to conclude its Link the first Hero of Time

I think that's a pretty smart theory, right or not. I like the music part, myself.
when it gets to stuff like that I stop caring. It really means nothing to me anyways. I agree with DarkeSword.

Bigfoot
12-17-2006, 05:38 AM
So the Gold Wolf
Is there a blood relation with him and Link with that last sentance about "my child" Im just curious about what he said.


No, there's no blood relation. It's just a case of someone old addressing someone young.

Its a good theory. But you are reading too much into calling him son. An older father/teacher like figure could easily call me son and not be related to me at all.

I think it is link from OoT and MM.

Because he refers to him as a hero in his former life and his regret to to pass on his skills like in his quote.

Now he is a triforce of courage holder because he also takes the form of the wolf or what minda calls the sacred best when in the twilight realm and that world you learn the sword skills in (the after life maybe? or perhaps the sacred realm?)

Now what would let me figure out he is the link from the 64 games is the music he teaches you. After every tune he says let the teachings of old pass onto you. The songs he teaches you. Zelda's Lulaby, Song of Time, and Oath of Order just to name a few.

This being the first time he would have passed on his knoweldge he lets you know that with the quote above. SO that allows me to conclude its Link the first Hero of Time

I think that's a pretty smart theory, right or not. I like the music part, myself.

Yeah, that's pretty much my theory I was going to when I was playing the game.

SilverStar
12-17-2006, 06:10 AM
I came to the same understanding, from playing the game. Probably one of the bits they put in, as a throwback to OoT.

Edit:

Also..

I'm not sure I buy that. Indeed, Midna talks about "reviving Zelda" when the mirror is complete. Keep in mind that the Zelda at the end was corrupted and under Ganondorf's control, so perhaps that Zelda was some sort of corrupted spirit manifestation that got purified when you defeated it, purging Ganondorf's influence.

That still doesn't seem right, but it's more right than "There are 2 zeldas" imo. Bear in mind that "Twilight Hyrule" and normal Hyrule are the SAME place, you just purge the twilight from it. The only actual time you go into the Twilight Realm is when you go to Zant's castle

I think what happened, was Zelda imparted her soul into Midna to revive her strength and power, just as the castle was being overcome by the Twilight. A body without a soul would have no presence within the Twilight affected land, which is why Zelda's body vanished.

Sure, the timing would be a bit off, since the body vanished before they escaped..

But, another possibility is that Ganon warped her body out of the tower and into the throne room, where she was kept until the end of the game when he took control of her, and was just a bit too late to stop her from reviving Midna.. or that it had something to do with giving the power of the Triforce over to Midna..

Bahamut
12-17-2006, 08:02 AM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.

KWarp
12-17-2006, 08:13 AM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.
I wish he was bigger. Glad to see the game included one though.

atmuh
12-17-2006, 08:15 AM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.
Wanna hear something silly? I liked that part. It seems no one else did and it's kinda funny since I liked the game a lot less than most people that I really liked the part that no one else did. It really wasn't that annoying at all. The game got you used to simple, fairly linear dungeons and then that comes and you're like WOAH.

Bahamut
12-17-2006, 08:22 AM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.
Wanna hear something silly? I liked that part. It seems no one else did and it's kinda funny since I liked the game a lot less than most people that I really liked the part that no one else did. It really wasn't that annoying at all. The game got you used to simple, fairly linear dungeons and then that comes and you're like WOAH.

Well, I hated it because I kept falling down into the center room. Only after my third fall did I realize there was that sphere there that I had to hook onto by going down from the top room (I already knew that I had to activate that fan to get to the section with the boss chamber). I spent about an hour of my time cursing at that part.

KWarp
12-17-2006, 08:38 AM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.
Wanna hear something silly? I liked that part. It seems no one else did and it's kinda funny since I liked the game a lot less than most people that I really liked the part that no one else did. It really wasn't that annoying at all. The game got you used to simple, fairly linear dungeons and then that comes and you're like WOAH.
I loved that dungeon too. My favorite in the game next to 5.

SilverStar
12-17-2006, 11:06 AM
All I have to say about the 8th dungeon boss is..

Spider-man, Spider-man, does whatever a spider can! Spins a web, any size. Catches thieves, just like flies! Lookout! Here comes the Spider-Link!

Doulifée
12-17-2006, 12:07 PM
Favorite so far, the desert temple and the spinner, the temple of time (linear yes but fun to remote stuff to play) and the last temple with all those fan yeah, annoying when your in, but now that i made throught, it was fun.

Bigfoot
12-17-2006, 12:40 PM
So, I am up to the 8th dungeon. Update so far:

Man, I hated that City of the Sky dungeon or whatever it's called. The item was alright, but my favorite part was the boss battle - that dragon is my favorite boss so far in the game.
Wanna hear something silly? I liked that part. It seems no one else did and it's kinda funny since I liked the game a lot less than most people that I really liked the part that no one else did. It really wasn't that annoying at all. The game got you used to simple, fairly linear dungeons and then that comes and you're like WOAH.

Well, I hated it because I kept falling down into the center room. Only after my third fall did I realize there was that sphere there that I had to hook onto by going down from the top room (I already knew that I had to activate that fan to get to the section with the boss chamber). I spent about an hour of my time cursing at that part.

I did the exact same thing. I liked the music and the boss though.

CE
12-17-2006, 05:10 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.

atmuh
12-17-2006, 05:15 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.
ummm...the dungeon was way too linear for me to enjoy it
The wand thingy was such a pointless item. The only part of it I liked was walking in, since it's the freaking temple of time. Also the Boss died in 3 HITS!!!! WHAT'S THAT ABOUT?!

CE
12-17-2006, 05:48 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.
ummm...the dungeon was way too linear for me to enjoy it
The wand thingy was such a pointless item. The only part of it I liked was walking in, since it's the freaking temple of time. Also the Boss died in 3 HITS!!!! WHAT'S THAT ABOUT?!

You're caring way too much about the toughness of the bosses and too little about the experience. It's Gohma! Improved! It has an hilarious ending! You get to literally smash spiders like it's a WarioWare game. And the wand was great. The dungeon was basically walk to the end to get the wand and walk back with the statue, but it's great how the same room serves for two distinct puzzles. Take the Spinner boss. While it wasn't tough, it sure was fun to play. The 3rd boss was a reencarnaiton of OOT's morpheus and finished with Shadow of the Colossus killing blows. While they sure aren't tough, they are pretty awesome.

Ninja-san
12-17-2006, 05:54 PM
Just finished the game and my thoughts on the last battle.
The end battle was a let down. The gameplay was interesting but it was too easy. The only challenge was the clash of the sword between Ganondorf and Link.
The ending was pretty tho

atmuh
12-17-2006, 06:00 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.
ummm...the dungeon was way too linear for me to enjoy it
The wand thingy was such a pointless item. The only part of it I liked was walking in, since it's the freaking temple of time. Also the Boss died in 3 HITS!!!! WHAT'S THAT ABOUT?!

You're caring way too much about the toughness of the bosses and too little about the experience. It's Gohma! Improved! It has an hilarious ending! You get to literally smash spiders like it's a WarioWare game. And the wand was great. The dungeon was basically walk to the end to get the wand and walk back with the statue, but it's great how the same room serves for two distinct puzzles. Take the Spinner boss. While it wasn't tough, it sure was fun to play. The 3rd boss was a reencarnaiton of OOT's morpheus and finished with Shadow of the Colossus killing blows. While they sure aren't tough, they are pretty awesome.
I don't think I am putting too much stress on the difficulty. As you said IT'S GOHMA! I was pretty pumped when I saw that. The fight was over in literally less than 3 minutes...and I was like ARE YOU JOKING I WANNA FIGHT GOHMA MORE! Then they threw that slightly comical fight afterwards but I just pulled out my bow and shot the big spider twice and that was that.

CE
12-17-2006, 06:03 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.
ummm...the dungeon was way too linear for me to enjoy it
The wand thingy was such a pointless item. The only part of it I liked was walking in, since it's the freaking temple of time. Also the Boss died in 3 HITS!!!! WHAT'S THAT ABOUT?!

You're caring way too much about the toughness of the bosses and too little about the experience. It's Gohma! Improved! It has an hilarious ending! You get to literally smash spiders like it's a WarioWare game. And the wand was great. The dungeon was basically walk to the end to get the wand and walk back with the statue, but it's great how the same room serves for two distinct puzzles. Take the Spinner boss. While it wasn't tough, it sure was fun to play. The 3rd boss was a reencarnaiton of OOT's morpheus and finished with Shadow of the Colossus killing blows. While they sure aren't tough, they are pretty awesome.
I don't think I am putting too much stress on the difficulty. As you said IT'S GOHMA! I was pretty pumped when I saw that. The fight was over in literally less than 3 minutes...and I was like ARE YOU JOKING I WANNA FIGHT GOHMA MORE! Then they threw that slightly comical fight afterwards but I just pulled out my bow and shot the big spider twice and that was that.

Meh, I've been used to simple Zelda bosses. Gohma itself was pretty easy. I ran around and tried to crush the eye with the statues!

atmuh
12-17-2006, 06:04 PM
Cleared the 6th dungeon. Great boss battle with a great ending. The item and dungeon structure for it were top notch, as well as the whole look of the dungeon. Great stuff. Currently hunting for the letters to the book.
ummm...the dungeon was way too linear for me to enjoy it
The wand thingy was such a pointless item. The only part of it I liked was walking in, since it's the freaking temple of time. Also the Boss died in 3 HITS!!!! WHAT'S THAT ABOUT?!

You're caring way too much about the toughness of the bosses and too little about the experience. It's Gohma! Improved! It has an hilarious ending! You get to literally smash spiders like it's a WarioWare game. And the wand was great. The dungeon was basically walk to the end to get the wand and walk back with the statue, but it's great how the same room serves for two distinct puzzles. Take the Spinner boss. While it wasn't tough, it sure was fun to play. The 3rd boss was a reencarnaiton of OOT's morpheus and finished with Shadow of the Colossus killing blows. While they sure aren't tough, they are pretty awesome.
I don't think I am putting too much stress on the difficulty. As you said IT'S GOHMA! I was pretty pumped when I saw that. The fight was over in literally less than 3 minutes...and I was like ARE YOU JOKING I WANNA FIGHT GOHMA MORE! Then they threw that slightly comical fight afterwards but I just pulled out my bow and shot the big spider twice and that was that.

Meh, I've been used to simple Zelda bosses. Gohma itself was pretty easy. I ran around and tried to crush the eye with the statues!
That's a good idea. Maybe I'll try that next go-around.

EDIT: Also

Am I the only person in the world that thinks this link
http://img290.imageshack.us/img290/2121/zeldaocarinagame2yp5.jpg (http://imageshack.us)
looks better than this one
http://img290.imageshack.us/img290/3195/thelegendofzeldatwilighai0.jpg (http://imageshack.us)

obviously not in terms of detail

CE
12-17-2006, 06:25 PM
You might be. The first one is just so flat, and even though the second has a bit of a... fgt look, the first one looks like a nazi soldier.

Ninja-san
12-17-2006, 06:34 PM
Atma Weapons not the only one. I like the character design for Link in OoT much better than TPs.

KakTheInfected
12-17-2006, 06:39 PM
It depends on what Link is wearing in TP, but I'd say N64 (especially FD) Link ftw.

Bahamut
12-17-2006, 07:05 PM
The TP Link is more traditional in look, so I prefer that one obviously. It just is a more fitting look.

bouncerboy15
12-17-2006, 07:12 PM
I also prefer the TP Link. I like the style for that one.

Fire in the Hole
12-17-2006, 07:28 PM
Someone said OoT Link looks like a Nazi and I agree. Dirty blond TP Link FTW.

beneath the sea
12-17-2006, 07:45 PM
You guys mean he looks aryan... and I like the N64 one better.

I haven't played twilight princess yet though.

Chronodin
12-17-2006, 08:30 PM
Okay, uh, I don't really see a difference BESIDES the level of detail. The second is basically a graphical update of the first. How can anyone prefer the first?

I'm not being sarcastic, it's a serious question.

Fire in the Hole
12-17-2006, 08:39 PM
You guys mean he looks aryan... and I like the N64 one better.

I haven't played twilight princess yet though.

No, he looks like a Nazi, okay? If I wanted to call him an Aryan I would have, but that carries no real negative connotations, so I chose Nazi, which means he's either blond and blue-eyed, suicidal, or Hitler. Possibly a combination.

Jeez.

Smoke
12-17-2006, 08:42 PM
You guys mean he looks aryan... and I like the N64 one better.

I haven't played twilight princess yet though.

No, he looks like a Nazi, okay? If I wanted to call him an Aryan I would have, but that carries no real negative connotations, so I chose Nazi, which means he's either blond and blue-eyed, suicidal, or Hitler. Possibly a combination.

Jeez.

So uhm.

Godwin?

parasoul
12-17-2006, 08:56 PM
Okay, uh, I don't really see a difference BESIDES the level of detail. The second is basically a graphical update of the first. How can anyone prefer the first?

I'm not being sarcastic, it's a serious question.

I feel the same way as you. People would most likely prefer the first one only because it is one of their favorite games ever and they like him for old-time's sake.

Funkoid
12-17-2006, 09:49 PM
Okay, uh, I don't really see a difference BESIDES the level of detail. The second is basically a graphical update of the first. How can anyone prefer the first?

I'm not being sarcastic, it's a serious question.

I feel the same way as you. People would most likely prefer the first one only because it is one of their favorite games ever and they like him for old-time's sake.

Yeah, I was thinking the same thing. I was feeling bad because maybe they WERE seeing something else...

Blake
12-17-2006, 10:51 PM
Oh wow. I've beaten the second temple and I've got myself all set to go into the third temple. Awesome game so far.

The Zora armor looks badass. And I loved the little escort task. It's nice to see a Castle Square with more than a population of ten. Also, that black lady whom you escort, was a REALLY well designed model compared to Link's idolizer, that lil boy (is that a boy? he looks like a total fag.) But I can't stop thinking about pinesol.

The Mutericator
12-17-2006, 11:06 PM
Okay, uh, I don't really see a difference BESIDES the level of detail. The second is basically a graphical update of the first. How can anyone prefer the first?

I'm not being sarcastic, it's a serious question.

I feel the same way as you. People would most likely prefer the first one only because it is one of their favorite games ever and they like him for old-time's sake.

Yeah, I was thinking the same thing. I was feeling bad because maybe they WERE seeing something else...

Nostalgia fogs the mind...

Just give TP about eight years and we'll see what happens.

Blake
12-17-2006, 11:17 PM
Okay, uh, I don't really see a difference BESIDES the level of detail. The second is basically a graphical update of the first. How can anyone prefer the first?

I'm not being sarcastic, it's a serious question.

I feel the same way as you. People would most likely prefer the first one only because it is one of their favorite games ever and they like him for old-time's sake.

Yeah, I was thinking the same thing. I was feeling bad because maybe they WERE seeing something else...

Nostalgia fogs the mind...

Just give TP about eight years and we'll see what happens.

Only took me about three for SSBM.

Red Shadow
12-17-2006, 11:56 PM
Oh wow. I've beaten the second temple and I've got myself all set to go into the third temple. Awesome game so far.

The Zora armor looks badass. And I loved the little escort task. It's nice to see a Castle Square with more than a population of ten. Also, that black lady whom you escort, was a REALLY well designed model compared to Link's idolizer, that lil boy (is that a boy? he looks like a total fag.) But I can't stop thinking about pinesol.
i posted it way before but i'll do it again:

sexual innuendo? in MY zelda game?

Power Surge
12-18-2006, 12:41 AM
I just realized that in the 60+ hours I put into TP so far, I never encountered any enemies that could steal items from you. Do such enemies exist this time around? If so, which ones? And how do they steal from you?

Bahamut
12-18-2006, 12:46 AM
They can steal your life - they obviously stole yours :P .

Dio The Magnificent
12-18-2006, 12:57 AM
Oh wow. I've beaten the second temple and I've got myself all set to go into the third temple. Awesome game so far.

The Zora armor looks badass. And I loved the little escort task. It's nice to see a Castle Square with more than a population of ten. Also, that black lady whom you escort, was a REALLY well designed model compared to Link's idolizer, that lil boy (is that a boy? he looks like a total fag.) But I can't stop thinking about pinesol.
i posted it way before but i'll do it again:

sexual innuendo? in MY zelda game?

It's more likely then you think!

Also level four item is pretty badass, but not very useful after the fourth temple :(.

RJG
12-18-2006, 01:12 AM
Telma was cool. Also buxom. And redheaded. The previous Gerudo were all so skinny.

And Link actually had an honest to goodness love interest this time around, which was interesting. I mean, it's never overt, but it was more overt this time than it was with Malon. Except for maybe Marin on Koholint, but she was a dream anyway.

A wet dream.

Bahamut
12-18-2006, 01:35 AM
The level 4 item can suck my cock.

JoeFu
12-18-2006, 01:42 AM
The level 4 item really rocks my socks.

Power Surge
12-18-2006, 03:33 AM
They can steal your life - they obviously stole yours :P .
At least they gave it back. I haven't touched TP in over a week now.

The Author
12-18-2006, 03:40 AM
I just wished there was a little of 4 in 8... I was waiting to see how they would use that and then they didnt.

The Joker
12-18-2006, 08:02 AM
I just got the game... like 2 days ago for the GCN. I really like it, it make me happy, it good.

Also, I have no idea if this has been mentioned (I'm currently going through the thread), but is the guy in the tent in Hyrule supposed to be Tingle? I mean, he's obsessed with getting money, he has the hat, he kinda looks like Link. Maybe it's just me, but I think he's the Tingle, that MM's Tingle always wanted to be. That, or I'm crazy as hell.

KWarp
12-18-2006, 08:24 AM
I recall the biggest reason Zelda was delayed was for unity issues. TP still has evidence of that methinks.

Laughy
12-18-2006, 08:43 AM
Now we need a contest - whoever can finish rollgoal 8-8 first ;)

Also, has anyone caught the The Hylian Loach?

SilverStar
12-18-2006, 09:07 AM
Mildly Off Topic, but...

http://www.gametrailers.com/umwatcher.php?id=27412

Yes, they used this song.

http://www.ocremix.org/remix/OCR00022/

Funkoid
12-18-2006, 03:25 PM
Also, I have no idea if this has been mentioned (I'm currently going through the thread), but is the guy in the tent in Hyrule supposed to be Tingle? I mean, he's obsessed with getting money, he has the hat, he kinda looks like Link. Maybe it's just me, but I think he's the Tingle, that MM's Tingle always wanted to be. That, or I'm crazy as hell.

8O Hmmm...

The Mutericator
12-18-2006, 03:32 PM
Mildly Off Topic, but...

http://www.gametrailers.com/umwatcher.php?id=27412

Yes, they used this song.

http://www.ocremix.org/remix/OCR00022/

Yeah, I had to defend that that was Joint Rabbit Cover and not SoaD on Kotaku when they posted it. It was kind of funny to watch everyone screw up over and over trying to guess the right thing.

CE
12-18-2006, 04:02 PM
Also, I have no idea if this has been mentioned (I'm currently going through the thread), but is the guy in the tent in Hyrule supposed to be Tingle? I mean, he's obsessed with getting money, he has the hat, he kinda looks like Link. Maybe it's just me, but I think he's the Tingle, that MM's Tingle always wanted to be. That, or I'm crazy as hell.

He's the tribute to Tingle. Not quite Tingle, but still a hint of the character.

Infinity's End
12-18-2006, 04:35 PM
Mildly Off Topic, but...

http://www.gametrailers.com/umwatcher.php?id=27412

Yes, they used this song.

http://www.ocremix.org/remix/OCR00022/

8O
all i can say is CELL - U - LITE.

Lyrai
12-18-2006, 08:13 PM
My internet throws a fit if I try to browse the thread, so if this has been posted before, I apologize.


Wii TP or GCN TP? I didn't pick TP up on launch day due to financial woes. I've been hearing conflicting reports about glitches, locations, everything, and it's made me, well, nervous to buying one version, because (And I know this is stupid) I'm worried I'll miss out on something. All I'm looking for is an unbiased report on which version is better, GCN or Wii. Or, given that this is the internet, as close to unbiased as I can get.

Bahamut
12-18-2006, 08:16 PM
I've heard people saying they liked their version - I think either would be fine.

KakTheInfected
12-18-2006, 08:17 PM
GCN has camera control. Wiimote has some kickass bow aiming.