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The Author
12-18-2006, 08:17 PM
GCN has camera control. Wiimote has some kickass bow aiming.

Straf, aim, rotate and shoot.

KakTheInfected
12-18-2006, 08:19 PM
Yeah, but you can rotate your camera in the GCN version without doing any of that.

The Author
12-18-2006, 08:20 PM
Yeah, but you can rotate your camera in the GCN version without doing any of that.

How do they do the ball rolling thing minigame whatnot on the GC?

KakTheInfected
12-18-2006, 08:21 PM
Beats me, I don't have the GCN version.

watkinzez
12-18-2006, 09:13 PM
Yeah, but you can rotate your camera in the GCN version without doing any of that.

How do they do the ball rolling thing minigame whatnot on the GC?

Monkey Ball stylez!
Probably easier too.

Calpis
12-18-2006, 09:30 PM
Yeah, but you can rotate your camera in the GCN version without doing any of that.

How do they do the ball rolling thing minigame whatnot on the GC?

Monkey Ball stylez!
Probably easier too.
Tip: to make the rollball game a little easier, put the Wiimote on a flat surface.

Antipode
12-18-2006, 11:55 PM
I'd just like to randomly say that it's getting annoying when people say "oak-uh-rina" instead of "ock-uh-rina". That bother anyone else?

Soma
12-19-2006, 12:10 AM
I'd just like to randomly say that it's getting annoying when people say "oak-uh-rina" instead of "ock-uh-rina". That bother anyone else? I've always said "ock" instead of "oak" and have been corrected several billion times. Which is the correct way to say it? Is it like potatoes.. and er.. potatoes? (you know what i mean!) It's always annoyed me when people say "Bond 64" or just "Bond" when they were referencing Goldeneye64.

Bahamut
12-19-2006, 12:17 AM
According to Dictionary.com, "ock" is the right way.

SilverStar
12-19-2006, 12:18 AM
I'd just like to randomly say that it's getting annoying when people say "oak-uh-rina" instead of "ock-uh-rina". That bother anyone else? I've always said "ock" instead of "oak" and have been corrected several billion times. Which is the correct way to say it? Is it like potatoes.. and er.. potatoes? (you know what i mean!) It's always annoyed me when people say "Bond 64" or just "Bond" when they were referencing Goldeneye64.

http://m-w.org/dictionary/ocarina

Ock.. would be the right way of saying it.(listen to the audio sample)

KakTheInfected
12-19-2006, 12:38 AM
It's always annoyed me when people say "Bond 64" or just "Bond" when they were referencing Goldeneye64.

I hate it when people refer to Bond movies as "Goldeneye movies".

parasoul
12-19-2006, 01:01 AM
I pronounced it "oak" for years until I recently discovered I was incorrect.

KWarp
12-19-2006, 01:06 AM
I say "ork" >.>

atmuh
12-19-2006, 01:55 AM
One dude said ocinara once and I was like WHAT?

Bahamut
12-19-2006, 03:36 AM
So, I am up to the final dungeon. My thoughts so far on the 8th dungeon:

Man, Zant was too easy. The room just before that frustrated me though because I kept falling (guess I'm too noob). Anyway, Zant was too predictable to beat once you figured out that the setting meant something. I can't wait to finish this game though!

Blake
12-20-2006, 04:23 AM
Just beat the third dungeon.

Water dungeon was WAY too easy (well for at least the hype that it was getting and compared to OoT's water dungeon. I cruised through it in 1:50, not really thinking. Just sort of keeping track of my location, and it turned out really easy. However, after that, the cutscene with Zant was omgg. This is the first time in a while that I've worried about a character from a video game. I was sad that Midna might die :( She's the cutest little imp-like creature I've seen. Princess Zelda, a somewhat minor character in the game, made no difference to my play when she pwns herself. There's probably a good reason for that, and I'm probably going to find out soon- hopefully?

Fire in the Hole
12-20-2006, 04:28 AM
Just beat the third dungeon.

Water dungeon was WAY too easy (well for at least the hype that it was getting and compared to OoT's water dungeon. I cruised through it in 1:50, not really thinking. Just sort of keeping track of my location, and it turned out really easy. However, after that, the cutscene with Zant was omgg. This is the first time in a while that I've worried about a character from a video game. I was sad that Midna might die :( She's the cutest little imp-like creature I've seen. Princess Zelda, a somewhat minor character in the game, made no difference to my play when she pwns herself. There's probably a good reason for that, and I'm probably going to find out soon- hopefully?

Later rather than sooner. Seventh dungeon and I still don't know (at least not from the game).

Dark Chocobo
12-20-2006, 04:36 AM
Just beat the sixth dungeon.

I have to say, I was mildly disappointed by the Temple of Time. Too short, really. It was fun while it lasted, and I am so thankful that the statue control is a lot better than in Wind Waker. Overall, I love this game. I'm trying to speed through it, then I'll go back and do all the extra side quests like fishing, upgrades, etc.

On the plus side, the new weapons are awesome. Spinner? Ball and chain? Friggin sweet. I hope I get that second Clawshot soon.

Scufo
12-20-2006, 04:40 AM
I finally got TP last week, for the Gamecube. I'm abolutely loving it so far. I just beat the fifth dungeon.

Also, I really like Midna as a character. Best guide-type-person so far IMO.

Blake
12-20-2006, 04:46 AM
I finally got TP last week, for the Gamecube. I'm abolutely loving it so far. I just beat the fifth dungeon.

Also, I really like Midna as a character. Best guide-type-person so far IMO.


Yeah I'm just now realizing how much Navi sucks.

Rellik
12-20-2006, 07:11 PM
I picked it up for the GCN on Sunday - and since I'm home for winter break, I've put in ~25 hours so far :D still only on my way to the 4th dungeon though.

I love how the plot is so much deeper and more eventful - there are actually supporting characters you CARE about, that have a role, and that don't feel like robots spewing out useless dialog (and not just Midna)! It's not on the level of something really plot-centric like a really good RPG (at least not yet - although from what I've heard about "Mirror Shards" it's going to be another of those "collect all n pieces of the ______", which doesn't exactly lend itself to brilliant story-telling)

Also, I think this is definitely the best soundtrack I've heard in a Zelda game. As far as I remember, none have had this "character motif" interplay throughout different sections of the score thing going on - very cinematic. Alot of the tracks bring personality to places in a way that tracks from previous games wouldn't have, e.g. Faron Woods, Agitha's Castle, Fishing Hole, etc. - and the little musical references to classic tunes are seemingly omnipresent!

Too bad the night/day system makes things so annoying sometimes :( as well as the over-abundance of rupees (who would actually go back into a dungeon to pick up the ~100-150 rupees they left behind because they were full?) Although I got the chance to use up all my rupees and then revisit the mini-dungeons I had raided to pick up hundreds of rupees apiece later on (who can resist a face that round?)

Bigfoot
12-20-2006, 07:20 PM
Speaking of rupees, I always hated the fact that it had to remind you that you found a blue/yellow/etc rupee every time you picked it up after restarting your game.

Linkjing Donuts
12-20-2006, 07:21 PM
(who would actually go back into a dungeon to pick up the ~100-150 rupees they left behind because they were full?)
me

KakTheInfected
12-20-2006, 07:22 PM
Has anyone tried doing a run through with only 3 hearts? It makes the game so much more fun.

Steben
12-20-2006, 07:41 PM
Has anyone tried doing a run through with only 3 hearts? It makes the game so much more fun.
I did that with Wind Waker, but it was too much trouble, because every time I died or got close to dying, my roommates would yell at me to just pick up a "f'ing heart container". :(

zyko
12-20-2006, 07:52 PM
loving this game thoroughly

to echo whats been said... midna has navi trumped heavy. zelda's voice in the little bag was clever in wind waker but midna took that idea (of an actual dynamic, engaging personality) and really made it work.

very nice.

friendlyHunter
12-20-2006, 08:06 PM
Has anyone tried doing a run through with only 3 hearts? It makes the game so much more fun.
I did that with Wind Waker, but it was too much trouble, because every time I died or got close to dying, my roommates would yell at me to just pick up a "f'ing heart container". :(

Sounds insanely annoying =[ At times like that, it's time to use an analogy. Lets see.... How about "getting an extra heart is like saying you're going to win a game of chess blindfolded, and then you take the blindfold off part way through the game and leave it off."

[Edit]
But you'll want to think of a better one...

The Mutericator
12-20-2006, 08:12 PM
I was sad that Midna might die :( She's the cutest little imp-like creature I've seen.

I'm considering sigging that.

friendlyHunter
12-20-2006, 08:16 PM
I was sad that Midna might die :( She's the cutest little imp-like creature I've seen.

I'm considering sigging that.

spoilers in sigs = AAAAAHHH DON'T DO IT!!! SERIOUSLY, THINK ABOUT IT!!!!

I've spoiled way too much already just glancing through parts of this thread, don't want to be worrying about people's signatures in all the other threads.... =[

Blake
12-20-2006, 08:43 PM
You've found a blue rupee! (5). But your wallet is full, so let's put it back.

You've found a blue rupee! (5). But your wallet is full, so let's put it back.

You've found a blue rupee! (5). But your wallet is full, so let's put it back.

You've found a blue rupee! (5). But your wallet is full, so let's put it back.




FUCK.

I wish the rupee chests said rupee on them or something so you don't have to open them, hoping for a key.

Bigfoot
12-20-2006, 08:45 PM
I thought if it was anything less than 20, you take it?

Blake
12-20-2006, 08:48 PM
I thought if it was anything less than 20, you take it?


Probably, but I wish there weren't so many rupee chests sometimes.

KakTheInfected
12-20-2006, 08:49 PM
It's a shame, they could have replaced all of those rupee chests with materials to make some big ass sword (like Biggoron's, Gilded or Great Fairy's), which is something this game is sorely lacking.

Steben
12-20-2006, 08:53 PM
Has anyone tried doing a run through with only 3 hearts? It makes the game so much more fun.
I did that with Wind Waker, but it was too much trouble, because every time I died or got close to dying, my roommates would yell at me to just pick up a "f'ing heart container". :(

Sounds insanely annoying =[ At times like that, it's time to use an analogy. Lets see.... How about "getting an extra heart is like saying you're going to win a game of chess blindfolded, and then you take the blindfold off part way through the game and leave it off."

[Edit]
But you'll want to think of a better one...
They don't really care - they're just joking around with me. :P

A running joke around the apartment is how I wasn't "good enough" to beat the original Zelda with just three hearts - I got all the way to Ganon, but never beat him. It's kind of rough with him teleporting around all invisible-like, with his OMG I'm Gonna Take Three Hearts Automatically If I Touch You attack.

Calpis
12-20-2006, 09:21 PM
Has anyone tried doing a run through with only 3 hearts? It makes the game so much more fun.
I did that with Wind Waker, but it was too much trouble, because every time I died or got close to dying, my roommates would yell at me to just pick up a "f'ing heart container". :(

Sounds insanely annoying =[ At times like that, it's time to use an analogy. Lets see.... How about "getting an extra heart is like saying you're going to win a game of chess blindfolded, and then you take the blindfold off part way through the game and leave it off."

[Edit]
But you'll want to think of a better one...
They don't really care - they're just joking around with me. :P

A running joke around the apartment is how I wasn't "good enough" to beat the original Zelda with just three hearts - I got all the way to Ganon, but never beat him. It's kind of rough with him teleporting around all invisible-like, with his OMG I'm Gonna Take Three Hearts Automatically If I Touch You attack.
Three hearts on the original Zelda? I can finish it getting all the hearts I can but still have a tough time at some parts. I've only beaten the second quest once but I can't remember where the blue ring is so I can't finish it lately.

The Mutericator
12-20-2006, 09:23 PM
I was sad that Midna might die :( She's the cutest little imp-like creature I've seen.

I'm considering sigging that.

spoilers in sigs = AAAAAHHH DON'T DO IT!!! SERIOUSLY, THINK ABOUT IT!!!!

I've spoiled way too much already just glancing through parts of this thread, don't want to be worrying about people's signatures in all the other threads.... =[

What, that Midna is attacked or nearly killed at some point? That you can guess. It's like saying Link wears green or transforms into a wolf or WHAOMG SHEIK IS ZELDA.

Bahamut
12-20-2006, 11:24 PM
So I beat Zelda!

So, this ending reminds me a lot about A Link to the Past. The fight against Ganon Puppet Zelda was of course a signature Zelda fight, and the Ganon fight threw me into a fit until I figured out I had to shoot him with an arrow. The horseback fight was also a nice addition, but that along with the swordfight were way too easy. All in all I found it an enjoyable romp, and I can't wait to start the collecting business. I still hate the spinner though, that item needs to go die in a fire

Laughy
12-21-2006, 04:22 AM
as well as the over-abundance of rupees (who would actually go back into a dungeon to pick up the ~100-150 rupees they left behind because they were full?) Although I got the chance to use up all my rupees and then revisit the mini-dungeons I had raided to pick up hundreds of rupees apiece later on (who can resist a face that round?)

Ok game. If I have 99 rupees left to fill my bag, and I find a 100 rupee, then ASK ME if I want to take it or not rather than just leaving it!!! Got me grumbling a couple times ;)

The Damned
12-21-2006, 04:48 AM
A simple solution to the whole "you can't carry anymore rupees" thing. If you get the magic suit thingy, it uses up rupees. Just equip it, walk around a bit, and then change it back to the regular outfit when you cleared up some room for that chest you found.

Of course, to do so, you need to either wait until later in the game, or complete that damn side quest...

Bahamut
12-21-2006, 05:01 AM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?

Merk
12-21-2006, 08:11 PM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?
3598 total for the suit, unless you do the sidequest then it's 1798.

Bahamut
12-21-2006, 08:18 PM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?
3598 total for the suit, unless you do the sidequest then it's 1798.

Well, I was thinking 1000 for that bridge, and 2000 more for opening a shop in Hyrule Castletown, and then 1000 more for that heart piece (by donating to that guy by the east entrance of Castletown).

Merk
12-21-2006, 08:23 PM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?
3598 total for the suit, unless you do the sidequest then it's 1798.

Well, I was thinking 1000 for that bridge, and 2000 more for opening a shop in Hyrule Castletown, and then 1000 more for that heart piece (by donating to that guy by the east entrance of Castletown).

I thought you were referring to the quest to get the armor mentioned by The Damned.

Also is there any way...
to hunt for poes? I have like 45 or so, but I can't figure out where the other 15 are. Is it just a matter of combing every inch of dungeon and land during the night?

Linkjing Donuts
12-21-2006, 08:35 PM
What do you get if you collect all the bugs?

Doulifée
12-21-2006, 08:42 PM
What do you get if you collect all the bugs?

a 1000 rupee pouch

Red Shadow
12-21-2006, 08:47 PM
merk
basically, aside from running around at night, lookout for all of those holes you can dig down into

a lot of them just have rupees but there's a number of them that have poes too

Power Surge
12-21-2006, 09:42 PM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?
3598 total for the suit, unless you do the sidequest then it's 1798.

Well, I was thinking 1000 for that bridge, and 2000 more for opening a shop in Hyrule Castletown, and then 1000 more for that heart piece (by donating to that guy by the east entrance of Castletown).
When I did the sidequests, I paid 1000 rupees for the bridge and at first I paid 100 or 200 towards the shop. I came back later in the game to pay the rest and I was pleasantly surprised to find out that I only had to pay 200 rupees instead of 1800 - 1900 more; those gorons got the rest on their own, apparently.

Penfold
12-21-2006, 09:43 PM
Also you could use your rupees to do those damn sidequests...what is it, 4000 rupees total needed?
3598 total for the suit, unless you do the sidequest then it's 1798.

Well, I was thinking 1000 for that bridge, and 2000 more for opening a shop in Hyrule Castletown, and then 1000 more for that heart piece (by donating to that guy by the east entrance of Castletown).

I thought you were referring to the quest to get the armor mentioned by The Damned.

Yeah, that's the one (at least the 1000 for the bridge and 2000 for the shop...the other 1000 is unrelated).

Also is there any way...
to hunt for poes? I have like 45 or so, but I can't figure out where the other 15 are. Is it just a matter of combing every inch of dungeon and land during the night?

There's also the cave of ordeals, which I think has 3 poes in it, in case you haven't tried it. Otherwise, yeah, what Red Shadow said about the hidden grottos.

The Damned
12-22-2006, 01:23 AM
You could also hit up the various guides at Gamefaqs.

KakTheInfected
12-22-2006, 01:27 AM
The music is so much better on the second playthrough. At first I really thought it sucked, but some of the tunes are kind of catchy now.

The game is so much more difficult when you're actually in danger of dying, too. Here's to the next Zelda having a little difficulty...

Merk
12-22-2006, 01:33 AM
You could also hit up the various guides at Gamefaqs.

If you're referring to me, even that doesn't tell me which ones I've already gotten.

The Damned
12-22-2006, 01:38 AM
Really? Because I remembered most of the ones I've already fought, just by reading the list. The rest I either found for the first time or when I got there, I realized I had already beat them.

And then there's the half dozen I accidentally came across while working on other side-quests.

The Mutericator
12-22-2006, 01:52 AM
I still hate the spinner though, that item needs to go die in a fire

I still don't understand why you hate it so much - it's extremely original, if moderately underused.

Bahamut
12-22-2006, 01:54 AM
I still hate the spinner though, that item needs to go die in a fire

I still don't understand why you hate it so much - it's extremely original, if moderately underused.

It's not original by a longshot (pun not intended) - it's a fucking skateboard for crying out loud.

Red Shadow
12-22-2006, 01:59 AM
and there you go

WEVE NEVER SEEN LINK ON A SKATEBOARD BEFORE

KakTheInfected
12-22-2006, 02:01 AM
I still hate the spinner though, that item needs to go die in a fire

I still don't understand why you hate it so much - it's extremely original, if moderately underused.

It's not original by a longshot (pun not intended) - it's a fucking skateboard for crying out loud.

Eh, I liked it. The only thing I didn't like about it is that it became nearly useless after the fourth dungeon.

Bahamut
12-22-2006, 02:06 AM
I guess it's just me, but the whole notion of Link skateboarding rubs me the wrong way.

I-n-j-i-n
12-22-2006, 02:07 AM
Zelda games throughout the years always had their share of useless items though.

Skateboarding Link/Legolas for the LOL

Fire in the Hole
12-22-2006, 02:07 AM
I didn't love it and I didn't hate it. It was fun at first and the novelty wore off; now I couldn't care either way about it. Maybe having it persist throughout the rest of the game would have changed this for better or worse.

KWarp
12-22-2006, 02:35 AM
You guys probably never

used the spinner to shred the crap out of those little spider enemies in dungeon 6. Good times. :)

Fire in the Hole
12-22-2006, 02:52 AM
You guys probably never

used the spinner to shred the crap out of those little spider enemies in dungeon 6. Good times. :)

No I did that. It wasn't that much fun.

Now what would have been awesome would have been alternative methods for beating bosses. Perhaps one stage of each boss could have multiple possibilities for defeating it, so say dungeon 5's boss could have been defeated with either item 5 or item 4 (or bomb arrows!).

The Mutericator
12-22-2006, 05:42 AM
Okay, I want the music from this. Some while ago someone posted an explanation on how to rip the music from the GCN ROM file, and I'm willing to put the time and effort into doing it - but I can't find the explanation on how. Can someone help me out?

The Damned
12-22-2006, 06:21 AM
Some guy on the Gamefaqs Twilight Princess board seems to have discovered some interesting things (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=928519&topic=32551101) that were left in the game. He apparently used a few cheats to alter the properties, namely infinite range, instant targeting, and can attach to any surface. Using this, he tried to go into all the areas of the game that are normally unreachable, and he found some interesting places.

Nothing really "OMFG! THATS TEH AWESOME!", but it is rather interesting to see how far they developed the world beyond what the player normally sees.

Mouser X
12-22-2006, 06:28 AM
Sure thing! Actually though, it'll save time, bandwidth, and effort, if you can find the ripped files themselves... The streamed audio (there's a lot of sequenced music in Twilight Princess which isn't currently playable) is 380 MB uncompressed, and about 311 MB in the RAR/7z (I don't remember which it is). As I said, this is the streamed stuff. A lot of it is what you hear during cut scenes, movies, etc. Still good stuff though.

Anyway, get Winamp (http://www.winamp.com/) (if you don't have it already) and install the in_cube (http://www.hcs64.com/in_cube.html) plugin. In_cube can play a plethora of music from GC games (as long as it's streamed, like CDA, MP3, etc).

As for ripping the audio from the GC ISO, that's reasonably easy, once you have the ISO. I use GCE (Gamecube Explorer) to read the GCM file. A Google search turned up very little, so get GCE from my site (http://www.geocities.com/mouser_x/index.htm). Be nice, it's Geocities.

The files you want would be in the Audiores directory. Specifically, AST files. Extract those, and then rename them to AFC. Once that's done, load them into Winamp (with in_cube installed, of course) and they're playable!.

Hopefully, that helps out. Of course, if you have any questions, feel free to ask/PM :wink: . Mouser X out.

The Joker
12-22-2006, 07:47 AM
I finally finished the game last night. Friggin Hardcore fights (though a bit on the easy side). Anyway, I ended up transcribing "Ilia's Theme", for the heck of it. Probably has some wrong notes in the backing harp/celeste thingy. Anyway, here!
http://www.vgmusic.com/new-files/ZeldaTP-IliasTheme.mid

WesPip
12-23-2006, 08:57 AM
All I have to say is that the Ball and Chain is one of the awesomest weapons evar.

Decoy Octopus
12-23-2006, 01:13 PM
All I have to say is that the Ball and Chain is one of the awesomest weapons evar.
As clumsy and unwieldy as it is, it has a certain charm to it.

Doulifée
12-23-2006, 02:01 PM
All I have to say is that the Ball and Chain is one of the awesomest weapons evar.
As clumsy and unwieldy as it is, it has a certain charm to it.

It's a weapon and a shield. :)

Ruth Loose
12-23-2006, 03:22 PM
Did anyone else take advantage of the Wii's split controller to make TP a two-player co-op game? It is so awesome to have to coordinate your attacks to kill a boss and actually add some challenge to this game.

CE
12-23-2006, 03:47 PM
Did anyone else take advantage of the Wii's split controller to make TP a two-player co-op game? It is so awesome to have to coordinate your attacks to kill a boss and actually add some challenge to this game.

Nah, I just used it to be able to play with my hands in any position I like. Comfortable!

The Author
12-23-2006, 04:11 PM
Did anyone else take advantage of the Wii's split controller to make TP a two-player co-op game? It is so awesome to have to coordinate your attacks to kill a boss and actually add some challenge to this game.

Nah, I just used it to be able to play with my hands in any position I like. Comfortable!

Yeah, even if motion sensing would not pick up, that new 2 part controller is a genius piece of design.

Linkjing Donuts
12-23-2006, 06:38 PM
All I have to say is that the Ball and Chain is one of the awesomest weapons evar.
It's my favorite weapon out of all of them. It doesn't need you to use bombs on some rocks sometimes.

Toadofsky
12-23-2006, 06:59 PM
I've watched a few of these pages, and I have to say this. If you don't like the game as much as Ocarina, fine. It's an evolution of that game. Remember how long we had to wait for this game? Oh it's not hard, very few games are nowadays anyway.

But everyone's free to their own opinion, so whatever... :roll:

The Damned
12-23-2006, 07:28 PM
QUICK! HE'S STATING HIS OPINION! GET HIM!

Linkjing Donuts
12-23-2006, 07:37 PM
How the hell do you get the hawkeye? What does it do? It never appeared in the store.

Doulifée
12-23-2006, 07:38 PM
How the hell do you get the hawkeye? What does it do? It never appeared in the store.

sniper effect with the bow. you have an aiming reticule like a sniper gun.

The Damned
12-23-2006, 07:59 PM
How the hell do you get the hawkeye? What does it do? It never appeared in the store.
In Karkariko village, you can talk to the kids, and one of them will offer you a chance to play a game. You have to stand by the spring, and hit a wooden pole on top of the top-most building on the other side of town. Hit the pole, and you get the Hawkeye.

How do you do it? Just keep firing and moving over a bit until you hit it.

Ruth Loose
12-23-2006, 08:08 PM
How the hell do you get the hawkeye? What does it do? It never appeared in the store.
In Karkariko village, you can talk to the kids, and one of them will offer you a chance to play a game. You have to stand by the spring, and hit a wooden pole on top of the top-most building on the other side of town. Hit the pole, and you get the Hawkeye.

How do you do it? Just keep firing and moving over a bit until you hit it.

I have found that it is easier if you switch the controls from the Wiimote to the joystick. Yes, this does take away some of the point of even owning the Wii version, but you a) get rid of the annoying, unexplained fairy and b) save some Wiimote battery.

Ninja-san
12-24-2006, 02:25 AM
Cave of Ordeals is a Bitch.

Merk
12-24-2006, 03:04 AM
Cave of Ordeals is a Bitch.

All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

The Damned
12-24-2006, 03:04 AM
Haven't touched it yet. Looking forward to it, though.

WesPip
12-24-2006, 03:40 AM
It doesn't need you to use bombs on some rocks sometimes.
http://img237.imageshack.us/img237/312/dhsyu1.png

Fire in the Hole
12-24-2006, 03:52 AM
All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

How do you get those (I have 1 of the latter, but the others)?

Ninja-san
12-24-2006, 05:06 AM
Cave of Ordeals is a Bitch.

All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

No where near those items except for the moves . But i can get as far as the three (silver,green and red) knights.

Ninja-san
12-24-2006, 04:55 PM
And all you get are tear drops? Is there something else im missing here?
Sorry for the double post

Merk
12-24-2006, 05:37 PM
All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

How do you get those (I have 1 of the latter, but the others)?

100 Arrow Quiver
Win the STAR game (twice) in Hyrule town. (double clawshot required)
Bomb Bags
Clear debris on Iza's raft ride
Free the Goron from the teleported rock in Zora's Domain
Bomb Upgrade
Score 25 points on Iza's raft ride

Nope, that's all you get, I think you can get one at any time in any of the fairy locations though

Fire in the Hole
12-24-2006, 05:52 PM
100 Arrow Quiver
Win the STAR game (twice) in Hyrule town. (double clawshot required)
Bomb Bags
Clear debris on Iza's raft ride
Free the Goron from the teleported rock in Zora's Domain
Bomb Upgrade
Score 25 points on Iza's raft ride

So there's only one upgrade? That's all I was confused about there.

Steben
12-25-2006, 12:40 AM
100 Arrow Quiver
Win the STAR game (twice) in Hyrule town. (double clawshot required)
Bomb Bags
Clear debris on Iza's raft ride
Free the Goron from the teleported rock in Zora's Domain
Bomb Upgrade
Score 25 points on Iza's raft ride

So there's only one upgrade? That's all I was confused about there.
Yeah, the one upgrade works on all your bags.

Linkjing Donuts
12-25-2006, 01:58 AM
All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

How do you get those (I have 1 of the latter, but the others)?

100 Arrow Quiver
Win the STAR game (twice) in Hyrule town. (double clawshot required)
Bomb Bags
Clear debris on Iza's raft ride
Free the Goron from the teleported rock in Zora's Domain
Bomb Upgrade
Score 25 points on Iza's raft ride

Nope, that's all you get, I think you can get one at any time in any of the fairy locations though
That seems incredibly useless since it takes less than a heart to beat the final dungeon, and the hardest point in the game gives you something that would only seem necessary in there AFTER you beat it.

Steben
12-25-2006, 02:02 AM
All 7 special skills, hawkeye, 100 arrow quiver, 3 bomb bags with double capacity upgrade, 3 bottles of blue potion, 1000 rupees and the magic armor (though I really only used 2 of the 3 potions)

How do you get those (I have 1 of the latter, but the others)?

100 Arrow Quiver
Win the STAR game (twice) in Hyrule town. (double clawshot required)
Bomb Bags
Clear debris on Iza's raft ride
Free the Goron from the teleported rock in Zora's Domain
Bomb Upgrade
Score 25 points on Iza's raft ride

Nope, that's all you get, I think you can get one at any time in any of the fairy locations though
That seems incredibly useless since it takes less than a heart to beat the final dungeon, and the hardest point in the game gives you something that would only seem necessary in there AFTER you beat it.

Yeah, I only used the Fairy's Tears once, and that was the bottle I got much earlier in the game from the Poe dude, and it was during the Cave of Ordeals.

Anyone get the Rare Chu Jelly? Does the same thing. I found one in a grotto in the Gerudo Desert. I think it's similar, in that you can only hold one at a time, though I've never used mine to find out if the Rare Chu will show up again after you've used it.

Fire in the Hole
12-25-2006, 03:20 AM
I don't know what's wrong with the naysayers. I think that was the most epic, fun endgame I've been through in a while, including OoT.

I mean, seriously, a horseback phase in the middle of the endboss? Awesome!

KWarp
12-25-2006, 04:54 AM
I've been appreciating the game a helluva lot more while I hunting down heart pieces, poe ghosts, and small details. The lighting atmosphere in some areas of this games always takes my breath away. :)

By the way, the Mario reference is a bullet bill on Fyer's shirt (clown-like dude who operates the cannon). Strange how I never noticed it. :lol:

I also managed to make Link stand on top of a treasure chest. Very proud of myself. :)
http://img226.imageshack.us/img226/455/img06561wf2.jpg

Power Surge
12-25-2006, 05:04 AM
Anyone get the Rare Chu Jelly? Does the same thing. I found one in a grotto in the Gerudo Desert. I think it's similar, in that you can only hold one at a time, though I've never used mine to find out if the Rare Chu will show up again after you've used it.

There's another one in a hidden alcove on the trail that leads to Death Mountain. Just wanted to point that out.

Linkjing Donuts
12-25-2006, 05:10 AM
Anyone get the Rare Chu Jelly? Does the same thing. I found one in a grotto in the Gerudo Desert. I think it's similar, in that you can only hold one at a time, though I've never used mine to find out if the Rare Chu will show up again after you've used it.

There's another one in a hidden alcove on the trail that leads to Death Mountain. Just wanted to point that out.
And one in the Cave of Ordeals. You just gotta get it before it mixes with the purples in the same room.

!Nekko!
12-25-2006, 04:44 PM
http://www.geriatricgamer.com/misc/poorlink.html

What happens when human link is used in a Wolf cinema (Using a cheat device).

Cadmus
12-25-2006, 11:37 PM
Ok, I'm stuck, and I don't think any of this is a spoiler - I'm in the room of the 3rd dungeon trying to get the big key. How do you get onto the platform with the chest? I know you're supposed to use the acquired item, but there is NOTHING in the room that I can use it with...

Inimitable
12-26-2006, 12:27 AM
GameFAQs.com (http://www.gamefaqs.com/console/wii/game/928519.html)

Drack
12-26-2006, 01:59 AM
Ok, I'm stuck, and I don't think any of this is a spoiler - I'm in the room of the 3rd dungeon trying to get the big key. How do you get onto the platform with the chest? I know you're supposed to use the acquired item, but there is NOTHING in the room that I can use it with... Go back to the previous room and take a different path.

WesPip
12-26-2006, 07:42 AM
So, how 'bout those ordeals?

Three Iron Knuckles at once, eh? That was fun.
Personally, I ended up using 2 fairies and a bottle of Great Fairy's Tears. However, I used the GFT in the middle of the very last stage, then only lost another heart or so after using it.
I had 15 hearts, and a bunch of equipment not worth mentioning, 'cause I used less than the minimum amount you can carry [ie: less than 30 arrows, etc], and...well, I burned through a lot of rupees for the Magic Armor in that last battle. I can only carry 600 though.

Inimitable
12-26-2006, 08:16 AM
Ordeals:

I got through the entire cave with 2 fairies and no Magic Armor. :!: It was my second try, though; the last level raped me the first time I tried it.

Just gotta aim well with those bomb arrows!

Bigfoot
12-26-2006, 08:20 AM
So, how 'bout those ordeals?

Three Iron Knuckles at once, eh? That was fun.
Personally, I ended up using 2 fairies and a bottle of Great Fairy's Tears. However, I used the GFT in the middle of the very last stage, then only lost another heart or so after using it.
I had 15 hearts, and a bunch of equipment not worth mentioning, 'cause I used less than the minimum amount you can carry [ie: less than 30 arrows, etc], and...well, I burned through a lot of rupees for the Magic Armor in that last battle. I can only carry 600 though.

If you want that last battle with the 3 Iron Knuckles to be easier then do this:

Don't just leap into the middle of the area from the ledge. Drop down to the left or right. The other 2 will stay where they are in the middle if you hug the wall right below the ledge.

WesPip
12-26-2006, 08:40 AM
If you want that last battle with the 3 Iron Knuckles to be easier then do this:

Don't just leap into the middle of the area from the ledge. Drop down to the left or right. The other 2 will stay where they are in the middle if you hug the wall right below the ledge.
Well that's like, cheating or something.
And I only used Bomb Arrows on a few redeads :p

Power Surge
12-26-2006, 06:13 PM
The first and only time I made it through the cave of ordeals, I used a bottle of soup from the yeti's place and a fairy, and I didn't have the magic armor or any upgrades.
And I only used Bomb Arrows on a few redeads :p
A charged jump attack (one of the 7 hidden skills) kills them instantly.
Also, the redeads disappointed me; they're not as scary as I was expecting. The ones from OoT gave me nightmares for weeks, and for good reason. They were creepy, naked, shit-colored zombies that moaned disturbingly and froze you with blood-curdling screams so they can come up to you and buttrape you to death. The TP ones are clothed with bandages, they don't moan, they freeze you with loud but unscary screams and try to kill you with a bigass sword rather than their pelvic region.

Fire in the Hole
12-26-2006, 06:53 PM
Yeah, that's actually one of the few disappointing claims I agree with. Maybe it's 'cause I was 12 or so, but the OoT Redeads were far more effective than these guys.

Bigfoot
12-26-2006, 06:56 PM
If you want that last battle with the 3 Iron Knuckles to be easier then do this:

Don't just leap into the middle of the area from the ledge. Drop down to the left or right. The other 2 will stay where they are in the middle if you hug the wall right below the ledge.
Well that's like, cheating or something.
And I only used Bomb Arrows on a few redeads :p

It's not cheating :P lol The one below you is already moving, so it's only common courtesy to visit him first.

KakTheInfected
12-26-2006, 06:58 PM
The WW Redeads were creepier too, especially when you would shoot them with an arrow from a distance.

The Mutericator
12-27-2006, 03:10 AM
So, how 'bout those ordeals?

Three Iron Knuckles at once, eh? That was fun.
Personally, I ended up using 2 fairies and a bottle of Great Fairy's Tears. However, I used the GFT in the middle of the very last stage, then only lost another heart or so after using it.
I had 15 hearts, and a bunch of equipment not worth mentioning, 'cause I used less than the minimum amount you can carry [ie: less than 30 arrows, etc], and...well, I burned through a lot of rupees for the Magic Armor in that last battle. I can only carry 600 though.

If you thought three at once was fun, try four at once - after you beat the CoO, you can go back in and it's harder - the 39th floor has become 3 Iron Knuckles instead of 2, and the 49th floor has become 4 IK's instead of 3. No idea if it keeps increasing, though, but I did make it.

Ball and Chain on Redeads - hits first on the way out, second on the way back - it takes two hits to kill each one. Also, bomb arrows turn giant Chu jellies into their smallest component pieces. Iron Knuckles can be pushed into a pack by circling around them, and from there bomb arrows at the one furthest away will cause the other around it to lose two pieces of armor each. The lava slugs can be killed with a single hit from the clawshot, and Dodognos die with a single arrow to the throat while they are charging up or breathing flame breath. Run around the giant ice-breathing guys and use the ball and chain, then aim down at the ground as all the small component icy dudes slide into you and die by running into the ball and chain. The circle of Leevers you can wait to attack until they start to close in, then use a spin attack to finish them. The ice spear knights will lose their spears to one bomb arrow, and die with a second if you're fast enough to hit them while they retreat. Use the Z button with your bow and arrow to get close enough to the edge to shoot the orc archers before they shoot you. The charged jump-slash is a great way to jump down into a group of enemies, like the rats on the tenth floor. That's all I can think of for now.

Ninja-san
12-27-2006, 03:18 AM
If you want that last battle with the 3 Iron Knuckles to be easier then do this:

Don't just leap into the middle of the area from the ledge. Drop down to the left or right. The other 2 will stay where they are in the middle if you hug the wall right below the ledge.
Well that's like, cheating or something.
And I only used Bomb Arrows on a few redeads :p

It's not cheating :P lol The one below you is already moving, so it's only common courtesy to visit him first.
I did that with alot of my battles. It saves the stress and anger.

KWarp
12-27-2006, 12:35 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.

Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

Power Surge
12-27-2006, 03:29 PM
If you thought three at once was fun, try four at once - after you beat the CoO, you can go back in and it's harder - the 39th floor has become 3 Iron Knuckles instead of 2, and the 49th floor has become 4 IK's instead of 3. No idea if it keeps increasing, though, but I did make it.
Whoa, really? Now that I have all the upgrades, I should go back, especially since I haven't got to really use the magic armor yet.

SilverStar
12-27-2006, 06:13 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.

Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.

Red Shadow
12-27-2006, 06:16 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.

Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.
Dodging between two of them and getting them to shoot each other is pretty fun too.

Effector
12-27-2006, 06:56 PM
Just started playing TP yesterday, went through to picking up the first set of tears...

Also, Linkjing, who's the chick in the "cutegirlvp5.gif" image in you sig?

Mr.Roboto
12-27-2006, 08:49 PM
Just got to the Temple of time..Boy..that music was nothing but a wave of nostalgia.

And everything about this game is so awesome.Oh so awesome.

The Mutericator
12-27-2006, 08:56 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.

Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.
Dodging between two of them and getting them to shoot each other is pretty fun too.

Wait, I want to know where you can do that.

Doulifée
12-27-2006, 08:58 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.


Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.
Dodging between two of them and getting them to shoot each other is pretty fun too.

Wait, I want to know where you can do that. :roll:
everywhere there are archer.

The Mutericator
12-27-2006, 09:01 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.


Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.
Dodging between two of them and getting them to shoot each other is pretty fun too.

Wait, I want to know where you can do that. :roll:
everywhere there are archer.

... You know what you doing? NVM.

I know of one spot with four archers, but both of them are up on ledges so it doesn't work to get them to shoot each other.

Doulifée
12-27-2006, 09:04 PM
HOORAY! I got all the poes! :D Went to gamefaqs for the last four. Oh well...

I found an awesome small detail: When the orcs shoot arrows at you, you can pick up ones that hit the ground and add them to your quiver. :lol:


Snowboard mini-game is the best sidequest in the game imo. Great atmosphere and music. Makes me yearn for Snowboard kids. That game should really get on the virtual console.


Crusing Hyrule Field is easily the best part of this game, and will keep me coming back to play for a good while yet.

You can also attack the arrows and knock them out. Time your strikes right and they won't even touch you or your shield.
Dodging between two of them and getting them to shoot each other is pretty fun too.

Wait, I want to know where you can do that. :roll:
everywhere there are archer.

... You know what you doing? NVM.

I know of one spot with four archers, but both of them are up on ledges so it doesn't work to get them to shoot each other.

hyrule west exit then.

The Mutericator
12-27-2006, 09:20 PM
WHOAMG SO MUCH TEXT

hyrule west exit then.

Gracias. I assume you mean the Wii version?

Red Shadow
12-27-2006, 09:22 PM
Managed it once on horseback too.

Doulifée
12-27-2006, 09:22 PM
WHOAMG SO MUCH TEXT

hyrule west exit then.

Gracias. I assume you mean the Wii version?

yup, the exit with the broken bridge to be precise.

Linkjing Donuts
12-28-2006, 01:23 AM
Just started playing TP yesterday, went through to picking up the first set of tears...

Also, Linkjing, who's the chick in the "cutegirlvp5.gif" image in you sig?
My girlfriend.

Effector
12-28-2006, 03:49 AM
Just started playing TP yesterday, went through to picking up the first set of tears...

Also, Linkjing, who's the chick in the "cutegirlvp5.gif" image in you sig?
My girlfriend.
Sometimes, I can't tell when people on the intarnub are serious or joking.

This is one of those times.

atmuh
12-28-2006, 04:07 AM
Just started playing TP yesterday, went through to picking up the first set of tears...

Also, Linkjing, who's the chick in the "cutegirlvp5.gif" image in you sig?
My girlfriend.
Sometimes, I can't tell when people on the intarnub are serious or joking.

This is one of those times.
http://img405.imageshack.us/img405/9145/bigbrainacademyart002xc9.jpg

Scufo
12-28-2006, 04:31 AM
Well, I finished the game today. My thoughts:

I was very disappointed with the very last battle. I hated how Ganondorf had that random, unexplained weak point on his chest...and then the rest of him was completely invulerable. I expected the fight to be similar to the one in Wind Waker; frantic, fast, a test of skill. In that fight, it was difficult to hurt Ganondorf because he was so good at blocking. In TP, it's difficult to hurt him because he somehow has a suit of armor that absolutely nothing can penetrate. So instead of it being a test of skill against another sword-wielding human, the fight was simply a generic "HIT WEAKPOINT FOR MASSIVE DAMAGE" battle.

In addition, it was far too easy to kill him. After all the complaints of the battle strategies in WW (stand there until it tells you to press A), it's hard to believe Nintendo would stick it into the last fight of TP. It's like they ran out of ideas or something. Come on, guys.

As for the rest of the battles...well, I liked them. They could have been harder, but they were fun all the same. In particular, I very much liked the horseback battle. But once again, he went down too fast. I would have liked that fight to have multiple stages. Maybe he could throw more enemies at you. Or maybe you'd have to use the light arrows yourself. Regardless, it was a great battle, so I was saddened when it ended so quickly.

The ending itself, however, was great. Definitely the best of any Zelda game so far IMO.

Merk
12-28-2006, 04:54 AM
Well, I finished the game today. My thoughts:

I was very disappointed with the very last battle. I hated how Ganondorf had that random, unexplained weak point on his chest..

The part where they first show him, chained to the rock and then the sages stab him in the chest?

Scufo
12-28-2006, 05:02 AM
Well, I finished the game today. My thoughts:

I was very disappointed with the very last battle. I hated how Ganondorf had that random, unexplained weak point on his chest..

The part where they first show him, chained to the rock and then the sages stab him in the chest?
...Ok, so you got me there. I forgot about that. Bah, I still feel Ganondorf shouldn't have any weakpoints...

Back_Lit
12-28-2006, 06:43 AM
I'm about 13-14 hours in and I'm really enjoying it (though it seems to go a lot faster than previous ones).

The music tends to play with older songs a bit and I've got to admit its a bit of fan service, but I do like it. Only complaint...that damn water temple...I don't know if I've developed a complex because of OoT's water temple but this damn thing is driving me nuts =/

BlueMage
12-28-2006, 06:59 AM
I'm now trying to collect the last shard. I'm seriously enjoying every aspect of this epic, epic, epic game. I just wish the Goron would accept I'm showering him with hot springwater.

Also, Wii version is seriously broken :( They made Link right-handed.

parasoul
12-28-2006, 07:09 AM
I'm about 13-14 hours in and I'm really enjoying it (though it seems to go a lot faster than previous ones).

The music tends to play with older songs a bit and I've got to admit its a bit of fan service, but I do like it. Only complaint...that damn water temple...I don't know if I've developed a complex because of OoT's water temple but this damn thing is driving me nuts =/

Water Temple was easily the most difficult dungeon for me. It took me the longest by far and I felt stupid when I figured it all out.

WesPip
12-28-2006, 07:13 AM
Water Temple was easily the most difficult dungeon for me. It took me the longest by far and I felt stupid when I figured it all out.
Desert one was the hardest for me. Poes are ebil.
But then, the first few times I played in that place, I was pretty drunk. It magnified the confusion by, uhm...a lot.

Thalzon
12-28-2006, 04:57 PM
The ice dungeon gave me a fair bit of trouble because of its loathsome block-pushing-on-ice puzzle.

Overall, though, I never really felt frustrated or lost. There were always things I could try to find the solution.

Onto the last dungeon!

Blake
12-28-2006, 05:08 PM
Water temple seemed way too easy, especially compared with its OoT counterpart. But yeah the ice dungeon's block puzzle drove me NUTS. I wish there were more of those. That's what makes the game fun to me.

Btw is there a Gerudo town in the game? I haven't seen one yet. o-o

Doulifée
12-28-2006, 05:32 PM
I just wish the Goron would accept I'm showering him with hot springwater.

you need more than a bottle for that.

Power Surge
12-28-2006, 05:41 PM
I liked the block puzzle in the ice dungeon. It was just the right amount of challenge for me to solve. That said, I also enjoyed the 3 block puzzles in that hidden cave where you find a piece of heart.

Also, has anyone noticed that enemies don't bleed anymore when you attack them? To my knowledge, OoT and MM are the only Zelda games that have that little feature.

KakTheInfected
12-28-2006, 05:43 PM
Did they bleed in the N64 games? The only blood I can recall is Ganon's red blood (gold cart ftw) and some blood stains on some undead monsters.

The Instrument of GAWD
12-28-2006, 05:49 PM
I was in disbelief when I got to the castle. I wasn't exactly sure if it was the last place, so it kind of felt surreal when I beat it. I was surprised because there was still that structure in the desert that I didn't figure out.

It's all good tho', still got afew heart peices to get, poes to kill. That damn 'Talk to the cats' game is gonna drive me nuts, I find all but one...

Ebichuman
12-28-2006, 06:12 PM
Water temple seemed way too easy, especially compared with its OoT counterpart. But yeah the ice dungeon's block puzzle drove me NUTS. I wish there were more of those. That's what makes the game fun to me.




There actually are 3 more ice block puzzels in TP.
they are in a cave in the northernmost part of HF, where the river comes out of the mountain. When you go up the hill theres 2 paths, path that leads up goes to the door leading to Zora's domain, other one goes to the other side with a open area in the middle. There is a bombable rock on the east side (wii) of the wall. These block puzzels are harder than the ice mansion puzzles. But they end up being still too easy

Scufo
12-28-2006, 06:58 PM
Btw is there a Gerudo town in the game? I haven't seen one yet. o-o
There isn't.

Dio The Magnificent
12-28-2006, 09:05 PM
Favorite part of the game? The Wild West town. If I could, I'd probably play that way the whole game.SNIPE SNIPE SNIPE SNIPE.

testing

Hellcom
12-28-2006, 11:24 PM
A reaction:

OMGWTFBBQ!!! (After the first three temples)Did Zelda just freaking die!?!?!

Don't tell me if "it" did or did not!

Penfold
12-28-2006, 11:45 PM
A reaction:

OMGWTFBBQ!!! (After the first three temples)Did Zelda just freaking die!?!?!

Don't tell me if "it" did or did not!

lol, ok.

And, completely off-topic,

I was a little disappointed with there not being a Great Deku Tree or anything. Somewhat related, were those big statue things which you had to move to get to the Master Sword and were next to the opening of the Temple of Time supposed to reference the Koroks in WW? I wonder mainly because of the masks, albeit the Koroks would be minute compared to the statues. Oh, and I'm hoping for the TP Gannondorf design for the next Smash Bros; anyone else?

Linkjing Donuts
12-28-2006, 11:51 PM
snape kills ganondorf

WesPip
12-29-2006, 06:57 AM
snape kills ganondorf
OMG USE SPOILER TAGZ!

So yeah, I thoroughly enjoyed the Twilight Palace and Zant battle. And also, I only now wandered into the Fishing Hole in Upper ZD. It's good fun. And I have a bottle now. Yay!

Side note: since it apparently gets harder the second time around, I'm wondering, do you get anything for beating the Cave of Ordeals the second time?

Ninja-san
12-29-2006, 01:48 PM
Ok so this has finally gotten on my nerves.
Every time I get a blue or yellow rupee for the first time in any area its has to tell me. IM just wondering if its just programmed into the game or a glich cause it doesnt do this on the green or red rupees.

CE
12-29-2006, 02:03 PM
Ok so this has finally gotten on my nerves.
Every time I get a blue or yellow rupee for the first time in any area its has to tell me. IM just wondering if its just programmed into the game or a glich cause it doesnt do this on the green or red rupees.

Everytime you catch any ruppee but a green one after loading a save, it tells you.

Ninja-san
12-29-2006, 02:10 PM
Ok so this has finally gotten on my nerves.
Every time I get a blue or yellow rupee for the first time in any area its has to tell me. IM just wondering if its just programmed into the game or a glich cause it doesnt do this on the green or red rupees.

Everytime you catch any ruppee but a green one after loading a save, it tells you.
Ok thanks

Power Surge
12-29-2006, 04:05 PM
Did they bleed in the N64 games? The only blood I can recall is Ganon's red blood (gold cart ftw) and some blood stains on some undead monsters.
Not really red blood, but bodily fluid that comes out of enemies when you strike them, which is either green or blue. That's what I meant by the word bleeding.

Hellcom
12-29-2006, 04:13 PM
Ok so this has finally gotten on my nerves.
Every time I get a blue or yellow rupee for the first time in any area its has to tell me. IM just wondering if its just programmed into the game or a glich cause it doesnt do this on the green or red rupees.

Everytime you catch any ruppee but a green one after loading a save, it tells you.
Ok thanks

Yeah, that kinda bugs me too. But it's not that bad.

The Mutericator
12-29-2006, 06:07 PM
The ice dungeon gave me a fair bit of trouble because of its loathsome block-pushing-on-ice puzzle.

Overall, though, I never really felt frustrated or lost. There were always things I could try to find the solution.

Onto the last dungeon!

The block puzzles gave me some trouble until I started playing in a room full of fellow Institute of Technology students, and they all simultaneously figured it out at once and then started shouting what to do. xD

Also,

Here's to TP Ganondorf - with a damned sword, and not a clone in Brawl.

Kureejii Lea
12-29-2006, 06:13 PM
Did they bleed in the N64 games? The only blood I can recall is Ganon's red blood (gold cart ftw) and some blood stains on some undead monsters.

Some of the early grey carts had the red blood, too. Mine also had the chanting in the Fire Temple.

Hellcom
12-29-2006, 09:14 PM
Mine also had the chanting in the Fire Temple.

Damn you political correctness. The moaning they replaced the chants with sucks.

v1.0 (gold) and 1.1 (first wave of grey)>>>>>>>>>>>>>>>>>>> v1.2 (mine) !!!

Back_Lit
12-29-2006, 09:17 PM
Hehehe, I'm so glad my mother decided to place a reserve on Ocarina of Time for me, I ended up getting a gold cart so v 1.0 baby! Blood, chanting...and whatever its all there.

Linkjing Donuts
12-29-2006, 10:05 PM
Did they bleed in the N64 games? The only blood I can recall is Ganon's red blood (gold cart ftw) and some blood stains on some undead monsters.

Some of the early grey carts had the red blood, too. Mine also had the chanting in the Fire Temple.
Wasn't it the Spirit Temple? If someone has the music to the chanting, pm me. I hear others talking about it and I want to hear it myself.

KakTheInfected
12-29-2006, 10:08 PM
The chanting was in the Fire Temple. It sounds like the music in the newer versions, but the voice sounds more like a Muslim chant rather than a low, growling type of thing.

If I remember correctly, a few of the symbols in the Spirit Temple, Gerudo Fortress and on the Mirror Shield were all changed due to similarities to the Muslim crescent moon (or whatever it is).

RealFolkBlues
12-30-2006, 01:16 AM
Yeah, that's all gravy, and then there are the swordless hacks in the old versions. It's good times flying around Hyrule on your hookshot.

Predmid
12-30-2006, 01:23 AM
So I walked into Target yesterday and lo-and-behold, they're unpacking the new shipment of Wiis right then and there. I ask the guy "I'd like one...right now". He hands it to me which starts a rush of about 12 parents all going "OMG OM GOM GTHEY HAVE TEH WII!!!" and they stampede the guys and the Wiis are sold out before the guys even unpack all of the new shipment.

Picked up TP & COD3. I just got into the Goron Mines. So far, fucking amazing. Especially the horseback chase. Quite possibly the most awesome moment/scene in video game history.

supremespleen
12-30-2006, 05:09 AM
So I walked into Target yesterday and lo-and-behold, they're unpacking the new shipment of Wiis right then and there. I ask the guy "I'd like one...right now". He hands it to me which starts a rush of about 12 parents all going "OMG OM GOM GTHEY HAVE TEH WII!!!" and they stampede the guys and the Wiis are sold out before the guys even unpack all of the new shipment.

Picked up TP & COD3. I just got into the Goron Mines. So far, fucking amazing. Especially the horseback chase. Quite possibly the most awesome moment/scene in video game history.Horseback was bloody epic.

The Instrument of GAWD
12-30-2006, 06:50 AM
My dumbass finally put two and two together and figured out that the structure in the desert was the bridge right after I posted about it here. One of the 'Zelda' moments I have in nearly everyone of the games.

In OoT it was getting the Hookshot.
In MM it was the Goron Challage thing in the moon.
In WW... oh wait... I hated that one got rid of it.

WesPip
12-30-2006, 08:37 AM
In WW... oh wait... I hated that one got rid of it.
BLASPHEMY!

Hellcom
12-30-2006, 09:45 AM
So I walked into Target yesterday and lo-and-behold, they're unpacking the new shipment of Wiis right then and there. I ask the guy "I'd like one...right now". He hands it to me which starts a rush of about 12 parents all going "OMG OM GOM GTHEY HAVE TEH WII!!!" and they stampede the guys and the Wiis are sold out before the guys even unpack all of the new shipment.


Same thing happened to me, but with the DS lite. I was out to buy some batteries. While I was waiting at the counter they just started unpacked them right in front of me. There was a massive panic among the parents, all of whom wanted to get the perfect Christmas present. I managed to get the second to last one. :P


Anyway, another reaction:

OMG! Where are all the freaking Gerudo?!

RJG
12-30-2006, 12:53 PM
Anyway, another reaction:

[quote]OMG! Where are all the freaking Gerudo?!

Telma is the only one I noticed. She seemed like a cross between Gerudo and Impa to me, but the red hair was a dead give away. I'm guessing there was a tad of Hylian-flavoured genocide after Ganondorf's shenanigans. Either that or they left Hyrule or were integrated into society.

The Mutericator
12-30-2006, 03:15 PM
Anyway, another reaction:

[quote]OMG! Where are all the freaking Gerudo?!

Telma is the only one I noticed. She seemed like a cross between Gerudo and Impa to me, but the red hair was a dead give away. I'm guessing there was a tad of Hylian-flavoured genocide after Ganondorf's shenanigans. Either that or they left Hyrule or were integrated into society.

Yeah, after their leader was revealed a fraud, I bet the Hylians were either not too happy, or Nabooru convinced the Gerudo to integrate into Hylian society. I never realized until you said it, but Telma probably is a Gerudo... I can't think of any others, though.

Dunnowhathuh
12-31-2006, 03:26 AM
I'd just like to randomly say that it's getting annoying when people say "oak-uh-rina" instead of "ock-uh-rina". That bother anyone else?

I say "ock-uh-rina". I've never actually heard anyone pronounce it as "oak" before. But yeh, would sorta annoy me too.

watkinzez
12-31-2006, 12:10 PM
With Twilight Princess finished, I can safely say that Majora's Mask still lies claim to the throne. The first half of the game was better- after dungeon four, the plot is sort of forgotten until you finish the mirror task at hand. The sections between dungeons early in the game (especially between two and three) were much more varied, whereas they hardly existed later on in the game.

And to whoever mentioned it earlier:

The Wild West Town was indeed awesome. Ever since they released a five second cinematic of it early November I knew I'd love the music, and the shootout was both fun and hilarious.

The Mutericator
12-31-2006, 02:02 PM
Ha! With the Dark Style on, your spoiler protection means NOTHING!

Really, though, your text is white and your background is dark gray... we need a real spoiler tag.

watkinzez
12-31-2006, 02:20 PM
Small text, perhaps?
That one's not a huge spoiler, anyway.

Hellcom
12-31-2006, 03:49 PM
Ha! With the Dark Style on, your spoiler protection means NOTHING!

Really, though, your text is white and your background is dark gray... we need a real spoiler tag.

I have seen v-bulletin forums with some spoiler tagging features. Most just use [/spoiler] tags, like the [/img] tagging.

Predmid
12-31-2006, 07:23 PM
EDIT: Test failed



So I spent an hour or so wandering around the water temple trying to figure out Where the hell I'm supposed to go.

Then I found the random pillar I'm supposed to shoot and voila. Far easier than the OoT water temple.

Aninymouse
01-01-2007, 02:41 AM
The initial puzzle in the Sacred Grove was the hardest puzzle I've faced in a Zelda game yet. I tried for over an hour before I looked it up online, dejected.

supremespleen
01-01-2007, 02:58 AM
jeez, some of this is so epic. uh the following may include spoilers, but not really:

I love the wolf howling . I also love that twilight realm bird thing, reminds me of Panzer Dragoon Oorta.

wintermadness
01-01-2007, 03:07 AM
Will the soundtrack to this game be available soon? I know there's a special edition with a CD of 6 tracks.. but what about the OST? Anyone?

Geoffrey Taucer
01-01-2007, 04:26 AM
Gah! I'm stuck in the lakebottom temple. Can't figure out where the hell to go.

Anyway, this game is fucking amazing. One of the best games I've ever played, if not THE best.

WesPip
01-01-2007, 06:25 AM
The initial puzzle in the Sacred Grove was the hardest puzzle I've faced in a Zelda game yet. I tried for over an hour before I looked it up online, dejected.
Yeah, I failed that hard too.
"Died" like, 5 or maybe 10 times, gave up, looked it up.
Bah.

wintermadness
01-01-2007, 07:43 AM
Yeah, I failed that hard too.
"Died" like, 5 or maybe 10 times, gave up, looked it up.
Bah.

lol, I think everyone did. When I was trying, I honestly could not be bothered anymore trying to get them in their place. It's ridicously annoying.

Blake
01-01-2007, 08:24 AM
It took me a long time, but i told myself "IM NOT GOING TO LOOK THIS UP." After much frustration, I cooled myself down and try to really focus, and was able to get it. I was satisfied after that.

I almost thought that block problem in the ice mansion was impossible. But I tried again and wow...it was possible.

Salad
01-01-2007, 09:40 AM
That puzzle wasn't really that hard... in my humble opinion, that is. It was quite fun figuring it out, actually. As was the Ice block puzzle.

Thylacine
01-01-2007, 09:59 AM
Ice block puzzles I can do. And did them I... did. Yeah, I'm usually able to do those if given time.

The Sacred Grove puzzle was a pain, though. I held out for about 20 or 30 tries before looking it up. My mind was simply unable to separate the two statues, always thinking all three would move the same way at one point or another, or getting myself stuck in the corner with the statue that DOES follow my movements.

RJG
01-01-2007, 10:12 AM
The Sacred Grove puzzle annoyed me, but I didn't look anything up for Zelda until after I finished it and I was looking for secret stuff I missed.

I just worked the puzzle out backwards and figured out where they needed to be to in order to win.

Those ice block puzzles were awesome though. I loved the set of three in the hidden cave.

Hellcom
01-01-2007, 10:39 AM
EDIT: Test failed



So I spent an hour or so wandering around the water temple trying to figure out Where the hell I'm supposed to go.

Then I found the random pillar I'm supposed to shoot and voila. Far easier than the OoT water temple.

I was pretty disappointed with the water temple in this game. I was expecting a real challenge after the ultra easy first two temples, but everything was very linear despite the numerous cross paths. Not to mention the boss was easier than the two previous ones.

The initial puzzle in the Sacred Grove was the hardest puzzle I've faced in a Zelda game yet. I tried for over an hour before I looked it up online, dejected.The puzzle for the "spoiler, well it not that big of a spoiler spoiler as it's in every game?" Yeah that got me for a while. It took me about 15 minutes to just sit down a try to figure it out rather than randomly move the pieces in hope of getting it right. When I did that I almost wanted to hit myself for how easy it really was in the end. Definitely one of the hardest puzzles in the Zelda series though.

BlueMage
01-01-2007, 11:11 AM
I was pretty disappointed with the water temple in this game. I was expecting a real challenge after the ultra easy first two temples, but everything was very linear despite the numerous cross paths. Not to mention the boss was easier than the two previous ones.

You mean, the boss just swam around and you swam after it. Honestly, quite disappointing in that sense.

Predmid
01-01-2007, 03:54 PM
The Sacred grove puzzle was easy. Took maybe 4 or 5 minutes.

Red Shadow
01-01-2007, 06:41 PM
Damn you political correctness. The moaning they replaced the chants with sucks.

v1.0 (gold) and 1.1 (first wave of grey)>>>>>>>>>>>>>>>>>>> v1.2 (mine) !!!
I wonder if I'm the only person who prefers the newer fire temple music to the old.

Carci
01-02-2007, 07:26 AM
No, I get that feeling a lot too... actually, I think it was at some point near the beginning of the game, that place's theme kept popping into my head.

Carci
01-02-2007, 09:15 AM
Was anyone else like... absoultely hating on the item chests in this game? Keys can be in big chests, or small. Rupees are in small chests, or big. Honestly, you wander all around Hyrule, and then "Oh, big chest! Something good, probably a piece of heart!" Then you spend ten to thirty minutes trying to figure out the puzzle for it, and then you flip the lock on it, and... *ding-a-ling-ding 100 rupees!* "Owait, my wallet's full, gotta put it back" Oh, and you can't clawshot onto the chests.

And the compass and those stupid rupee chests in the temples. I've had a full wallet for almost the entire game, save for a few small portions, so those chests always end up cluttering the dungeon maps, and making me think that there's a good item or something I've missed in that room. No wait, it's just another rupee chest.

Not to get me wrong. I love the game... on the seventh temple right now, and hoping to beat it by Friday, since that's when I lose the Wii to my siblings.

Thylacine
01-02-2007, 09:57 AM
Was anyone else like... absoultely hating on the item chests in this game? Keys can be in big chests, or small. Rupees are in small chests, or big. Honestly, you wander all around Hyrule, and then "Oh, big chest! Something good, probably a piece of heart!" Then you spend ten to thirty minutes trying to figure out the puzzle for it, and then you flip the lock on it, and... *ding-a-ling-ding 100 rupees!* "Owait, my wallet's full, gotta put it back" Oh, and you can't clawshot onto the chests.

And the compass and those stupid rupee chests in the temples. I've had a full wallet for almost the entire game, save for a few small portions, so those chests always end up cluttering the dungeon maps, and making me think that there's a good item or something I've missed in that room. No wait, it's just another rupee chest.

Not to get me wrong. I love the game... on the seventh temple right now, and hoping to beat it by Friday, since that's when I lose the Wii to my siblings.Yeah, that was really annoying. I admit that it's nice that I don't have wallet overflow and I end up losing money I could later use, but given how much is available and how little you can spend it all on (magic armor aside), it's kinda pointless.

It would be nice if there was the 5,000-rupee wallet like in Wind Waker.

Doulifée
01-02-2007, 10:12 AM
Also the way the game reset the fact that it need to explain all over again how many the differents values of rupees are is annoying -_-

You found a green rupee! it worth 1 rupee! [/Lol]

nookster
01-02-2007, 10:39 AM
Can anyone tell me if the game actually gets harder the second playtime? I hear a lot of rumours about this, i've played it through and can't find any proof of this...
Am I missing something?

wintermadness
01-02-2007, 10:49 AM
Was anyone else like... absoultely hating on the item chests in this game? Keys can be in big chests, or small. Rupees are in small chests, or big. Honestly, you wander all around Hyrule, and then "Oh, big chest! Something good, probably a piece of heart!" Then you spend ten to thirty minutes trying to figure out the puzzle for it, and then you flip the lock on it, and... *ding-a-ling-ding 100 rupees!* "Owait, my wallet's full, gotta put it back" Oh, and you can't clawshot onto the chests.

And the compass and those stupid rupee chests in the temples. I've had a full wallet for almost the entire game, save for a few small portions, so those chests always end up cluttering the dungeon maps, and making me think that there's a good item or something I've missed in that room. No wait, it's just another rupee chest.

Not to get me wrong. I love the game... on the seventh temple right now, and hoping to beat it by Friday, since that's when I lose the Wii to my siblings.



Definatly. They overloaded the chests in templs it's quite ridicoulous. I've probably missed out on a few heart pieces now cause the map was full of chests that I couldn't take any rupees.

Hellcom
01-02-2007, 11:24 AM
Definatly. They overloaded the chests in templs it's quite ridicoulous. I've probably missed out on a few heart pieces now cause the map was full of chests that I couldn't take any rupees.

What's worse is how there is nothing to spend the rupees on.

Off-topic:
Anyone else find the quoting system a tad annoying. You know, how it only quotes the last message.

Doulifée
01-02-2007, 11:30 AM
What's worse is how there is nothing to spend the rupees on.

Off-topic:
Anyone else find the quoting system a tad annoying. You know, how it only quotes the last message.

it only quotes the guy you're quoting to avoid quote nexus and threadbreak.

SilverStar
01-02-2007, 12:05 PM
Definatly. They overloaded the chests in templs it's quite ridicoulous. I've probably missed out on a few heart pieces now cause the map was full of chests that I couldn't take any rupees.

Sadly.. you're really not missing out on much. I I -think- each temple may have 1 heart piece in it, in a chest. The rest is money. And most of the chests that do give you heart pieces, you need to solve a small puzzle for.

I'd much rather have -no- chests with money in it, anywhere in the dungeons. They're all an annoyance and not worth picking up, at any point in the game. Since the start I found myself having more money than I knew what to do with, even after getting the magic armor.


Sure, this game is great and all.. but after beating it, I haven't picked it up since. OoT I played through about 8 times in a row, but this one just.. it's a great story, but the gameplay feels nerfed. Hunting for poes just isn't anywhere near as entertaining as hunting for skulltulas was.

And then there's the whole thing where there's almost NOWHERE that you might need to bomb, to unlock a secret room or anything. That's been a staple since the original Zelda, and now it just.. isn't there. Same kinda problem I have about the Metroid Prime series.. there's just nowhere worthwhile that's off the grid and hidden away. FAR too linear and a minimum of real exploration is needed, since anywhere interesting you are pretty much led right to as part of the story.

Am I the only one who misses the more open-ended exploration of past entries(of both series, at that)? Sure, there was usually a fixed place you had to go to, but there were always extra bits that you could go and try to explore out of curiosity, with whatever new gear you might have obtained.

Doulifée
01-02-2007, 12:23 PM
2 pieces of heart per palace.

!Nekko!
01-02-2007, 12:24 PM
I only remember there being, like... 3 purple rupees in OoT. TP definately had a rupee overload. Also, there WERE a lot of places to bomb stuff, but almost all of them were just rocks that gave rupees... Maybe one of the main reasons for the rupee overload was so Zelda's Wii launch wasn't too overbearing or difficult for newcomers? The Wii is probably attracting a bunch of new people after all.

On completely different note.

Are there any plans on adding new content to TP later? I know Probably not, but theres a handful of places that bug the hell out of me because they look like there should be something, such as the round "well" in the Kakariko Graveyard with metal plates on top (which is theoretically near where hookshot cave was in OoT), unattainable areas in Death Mountain that look like structured paths, and Fado's House. This could also be explained as removed beta stuff, which makes me just as sad.

Edit: On a short google search, apparently George Harrison (Senior VP of Nintendo) and Reggie mentioned something about downloadable content.

SilverStar
01-02-2007, 12:35 PM
I only remember there being, like... 3 purple rupees in OoT. TP definately had a rupee overload. Also, there WERE a lot of places to bomb stuff, but almost all of them were just rocks that gave rupees... Maybe one of the main reasons for the rupee overload was so Zelda's Wii launch wasn't too overbearing or difficult for newcomers? The Wii is probably attracting a bunch of new people after all.

On completely different note.

Are there any plans on adding new content to TP later? I know Probably not, but theres a handful of places that bug the hell out of me because they look like there should be something, such as the round "well" in the Kakariko Graveyard with metal plates on top (which is theoretically near where hookshot cave was in OoT), unattainable areas in Death Mountain that look like structured paths, and Fado's House. This could also be explained as removed beta stuff, which makes me just as sad.

The well is where you come out in the Twilight infected Kakariko.

But, I find it almost.. disturbing, that the OoT temples are.. well, gone. Like after you were there in OoT, they just didn't need to be bothered with, so they were bombed out and filled in or something. Seriously, am I the only one who finds it almost freaky that the Zora graveyard would be where it is, compared to the same area in OoT?

CE
01-02-2007, 01:22 PM
The well is where you come out in the Twilight infected Kakariko.

But, I find it almost.. disturbing, that the OoT temples are.. well, gone. Like after you were there in OoT, they just didn't need to be bothered with, so they were bombed out and filled in or something. Seriously, am I the only one who finds it almost freaky that the Zora graveyard would be where it is, compared to the same area in OoT?

I think they're just forgotten with the passing of time in Hyrule and eventually destroyed by erosion or even monsters.

Ninja-san
01-02-2007, 04:50 PM
So how do you get the third Tunic?

Hellcom
01-02-2007, 04:55 PM
So how do you get the third Tunic?

That's the optional Magic armour. It's sold at the overpriced store in Hyrule Castle Town, but it's too expensive. You need to go to Kakariko and donate 3,000 rupees in total to the Malo Mart. The malo mart will then take the place of the overpriced store and sell the armour for just under 600 rupees.

Ninja-san
01-02-2007, 04:58 PM
OK guess i havent given enough then. Thanks

supremespleen
01-02-2007, 05:18 PM
That's the optional Magic armour. It's sold at the overpriced store in Hyrule Castle Town, but it's too expensive. You need to go to Kakariko and donate 3,000 rupees in total to the Malo Mart. The malo mart will then take the place of the overpriced store and sell the armour for just under 600 rupees.There's some way to get it cheaper by giving money to some Goron or doing some quest or something. Not really sure, and not there yet.

@ everyone discussing temples:
Why the hell are all the temples there in first place? Seriously, what possesses people to say, "Hey let's build an intricate network of tunnels and puzzles, put some rupees and an item in it!"

Carci
01-02-2007, 05:22 PM
Also, since complaining's fun to do, does anyone else find Midna kind of terribly unhelpful? Both of the n64 faries would tell you about the enemy you were Z-targeted on to if you talked to them, and in general just seemed to give better advice. Talk to Midna, most of the time you just get "We need to go find the rest of the ____!" "Thanks Midna, but I figured that out before you said it the first time." Midna might be nice story-wise and everything, and new and different, but I think my favorite helper character is still Tatl.

CE
01-02-2007, 05:23 PM
There's some way to get it cheaper by giving money to some Goron or doing some quest or something. Not really sure, and not there yet.

@ everyone discussing temples:
Why the hell are all the temples there in first place? Seriously, what possesses people to say, "Hey let's build an intricate network of tunnels and puzzles, put some rupees and an item in it!"

You start questioning this shit and the whole gaming universe goes to shit :[

Why doesn't Zelda send a gigantic army with Link, trash the dungeons, grab the item, kill the boss and get the artifact? He always goes alone for some reason.

supremespleen
01-02-2007, 05:28 PM
You start questioning this shit and the whole gaming universe goes to shit :[

Why doesn't Zelda send a gigantic army with Link, trash the dungeons, grab the item, kill the boss and get the artifact? He always goes alone for some reason.Heh, just throwing in my 2 cents (or 2 rupees?) into the, "let's complain about dungeons!" conversation. I'm actually enjoying the dungeons in this Zelda much more than some of the others.

Ninja-san
01-02-2007, 07:09 PM
The dungeons were awesome. It was the boss battles that were a dissapointment.

KakTheInfected
01-02-2007, 07:12 PM
A few dungeons stunk, especially the last two if you can even consider them dungeons. I'm surprised that a game that's been in development for so long by arguably the most skilled developer in the world has a rushed feel towards the end.

Zup
01-02-2007, 07:23 PM
Well, I beat it a few days ago (on the gamecube). It was a blast, primarily because I shielded myself from spoilers until I beat it.

The only thing I really missed was a place like Windfall Island in Wind Waker. I honestly spent 20 or so hours just screwing around on the island. There was so much to do and so many people to talk to. Everything was so spread out in TP that I didn't get the same kind of feel. Castle Town was the closest thing, but it just annoyed me with all the people who didn't talk.

I really missed the Pictobox too. Other than that, it was a stellar game. Best game I ever completed (that's not saying much, but at least it's saying something).

Miletus
01-02-2007, 07:48 PM
I agree, we really could've used another side-quest laden village. We only had Odron Ranch and Castle Town really. I remember that, for example, there was no breathing space in between the third to last and penultimate dungeon. A full repopulation of Kakariko was probably another thing they didn't have time for.

SilverStar
01-02-2007, 09:55 PM
I agree, we really could've used another side-quest laden village. We only had Odron Ranch and Castle Town really. I remember that, for example, there was no breathing space in between the third to last and penultimate dungeon. A full repopulation of Kakariko was probably another thing they didn't have time for.
I think what they should have done, was have Kakariko village begin to repopulate with people who would have you do sidequests, once you clear the twilight from it.

Overall, with the exception of Castle Town, it just feels like hyrule is falling into utter decay. I mean, you have all the ruins laying around in the west(Wii) region of the overworld, but there's just nothing really there and no one who mentions anything about what -was- there.

Great detail in the story, as far as the story itself goes.. not so much for covering anything else. For a game that's set a few generations after OoT, I'd want there to be something that explains the history and covers the gaps, explaining how things went.

Hellcom
01-02-2007, 09:56 PM
I agree, we really could've used another side-quest laden village. We only had Odron Ranch and Castle Town really. I remember that, for example, there was no breathing space in between the third to last and penultimate dungeon. A full repopulation of Kakariko was probably another thing they didn't have time for.

+1

I thought the first three temples were spaced evenly as well. But after interlopers arc (if you can call it that), it was "complete the next three dungeon-ish places in a row with no reward with the advancement of plot", which became a little bit tedious near the end.

Wind Waker's Windfall island did have its merits when it came to side quests, something which Hyrule Castle town lacked in a sense. I just wish there was more NPC interaction and towns to do side quests in.

I still think it's a fantastic game, and definitely my personal GOTY.

Zombie
01-02-2007, 10:04 PM
Also, since complaining's fun to do, does anyone else find Midna kind of terribly unhelpful? Both of the n64 faries would tell you about the enemy you were Z-targeted on to if you talked to them, and in general just seemed to give better advice. Talk to Midna, most of the time you just get "We need to go find the rest of the ____!" "Thanks Midna, but I figured that out before you said it the first time." Midna might be nice story-wise and everything, and new and different, but I think my favorite helper character is still Tatl.


I do miss the information Navi and Tatl would give you about the enemies, however, I enjoyed a more helpless helper (if that makes any sense) this time around. It's more challenging.

KakTheInfected
01-02-2007, 10:28 PM
Quick question: Will the fortunate teller show locations where you've already collected a heart piece? I've combed over the same area about 50 times and I already got a heart piece there, but she keeps telling me that one is there.

parasoul
01-02-2007, 10:28 PM
I do miss the information Navi and Tatl would give you about the enemies, however, I enjoyed a more helpless helper (if that makes any sense) this time around. It's more challenging.


I thought Midna was pretty useful. She didn't tell you anything about a boss right away but if you didn't hit him after a couple minutes she would tell you what to do.

SilverStar
01-02-2007, 11:25 PM
Quick question: Will the fortunate teller show locations where you've already collected a heart piece? I've combed over the same area about 50 times and I already got a heart piece there, but she keeps telling me that one is there.
Nope, she won't tell you there's one if you've already grabbed it.

When you ge them all, she'll just say something like, "You have all the love there is for you in this world. Take care of the hearts granted to you" or something like that.

Red Shadow
01-03-2007, 03:02 AM
Same kinda problem I have about the Metroid Prime series.. there's just nowhere worthwhile that's off the grid and hidden away. FAR too linear and a minimum of real exploration is needed, since anywhere interesting you are pretty much led right to as part of the story.
The prime games are ALL about atmosphere.

At points I lost myself just looking at details.

BigBoss
01-03-2007, 03:10 AM
My biggest qualm with Twilight Princess is the unfulfilled promises. Most importantly these three;

1. They said it took place after Ocarina of Time, but before Wind Waker. I was looking forward to seeing how it tied into Wind Waker (though I do have an interesting theory on that).

2. There was claims that Link would age from a young child to a man over the course of the game. Link stays the same teenager.

3. Obviously, the time issue. I really thought that it would be a seventy hour plus game excluding sidequests, but I'm on the last temple in less than thirty. Big dissapointment.

But other than that, awesome game.

supremespleen
01-03-2007, 03:17 AM
maaaaaaaaaaaaan

I couldn't figure out how to get out of Lake Hylia. When I finally did, I took the wrong way to Kakariko. Now I have to go all the way around Hyrule again. D:

SilverStar
01-03-2007, 03:27 AM
The prime games are ALL about atmosphere.

At points I lost myself just looking at details.
I'll grant, it has great atmosphere.. but why have one at the expense of the other?

KakTheInfected
01-03-2007, 03:27 AM
My biggest qualm with Twilight Princess is the unfulfilled promises. Most importantly these three;

1. They said it took place after Ocarina of Time, but before Wind Waker. I was looking forward to seeing how it tied into Wind Waker (though I do have an interesting theory on that).

2. There was claims that Link would age from a young child to a man over the course of the game. Link stays the same teenager.

3. Obviously, the time issue. I really thought that it would be a seventy hour plus game excluding sidequests, but I'm on the last temple in less than thirty. Big dissapointment.

But other than that, awesome game.

1. I really couldn't care less about TP connecting to the other games. In fact, I'm hoping that the next Zelda game actually takes place in more modern or futuristic times. After all, Nintendo did say TP would be the last game we see in Zelda form as we know it.

2. I never heard those claims, but in most Zelda games it's implied that Link "becomes a man" over the course of his quests. That's likely what you heard.

3. Yes, the game should be longer. The last two dungeons are half-assed and the bosses were designed to produce a cinematic feel, but not a challenging (and therefore more lengthy) one.

SilverStar
01-03-2007, 03:45 AM
1. I really couldn't care less about TP connecting to the other games. In fact, I'm hoping that the next Zelda game actually takes place in more modern or futuristic times. After all, Nintendo did say TP would be the last game we see in Zelda form as we know it.

They said that when the game was being developed just for the GC. The introduction of the Wii controls makes it as much an evolution in gameplay(albeit tacked on and half-assed) as the introduction of the analog stick and 3D environments made OoT for the series.

In the next Wii Zelda game, we'll see it designed from the ground up with Wii controls in mind, to make the whole thing a bit more fluid, I'm sure. Or at the least, more interactive and easier to handle at any range(am I the only one tempted to make a -smaller- sensor bar, maybe 4 inches wide?).

Red Shadow
01-03-2007, 03:52 AM
I'll grant, it has great atmosphere.. but why have one at the expense of the other?
in comes that age old saying about how different people like different things

Hellcom
01-03-2007, 07:56 AM
I'll grant, it has great atmosphere.. but why have one at the expense of the other?

There is plenty of stuff to do. Just use the scan visor and collect lore and information
.

Carci
01-03-2007, 09:16 AM
Edit: I hate this new forum style... setting it back on "Linear" o.o

ResEvil07
01-03-2007, 09:34 PM
My opinon of Twilight Princess is that overall it was a pretty good game, but overall OoT was much better. However I can't wait for more installments to the series

SilverStar
01-03-2007, 10:16 PM
My opinon of Twilight Princess is that overall it was a pretty good game, but overall OoT was much better. However I can't wait for more installments to the series

My opinion is.. TP is a great game. But it just doesn't have the replay value that OoT had. It's great for a one-time playthrough, with an engaging story, but it just doesn't feel like it has the kind of random playability that OoT did.

In OoT, I'd spend hours at a time in Kakariko village, just messing around and doing random things. Or on Death Mountain, leading up to the Big Goron(for some reason, I loved using the levitation boots there to run off the cliff and then do The Biggest Slash In the Game, which took a few hearts off.. even made the occasional kill by hitting an enemy down below with it).

KakTheInfected
01-03-2007, 10:48 PM
TP has some decent replay value, if you like the combat anyway. I wish there was at least a 1v1 online feature for horseback fighting though, that would be some fun shit.

Back_Lit
01-03-2007, 11:16 PM
OoT was also something of a shorter/smaller game than TP. TP just FEELS too huge to replay from my standpoint, though I do intend on playing it once more for a speed run.

SilverStar
01-03-2007, 11:30 PM
OoT was also something of a shorter/smaller game than TP. TP just FEELS too huge to replay from my standpoint, though I do intend on playing it once more for a speed run.

Quite true, there's that as well.. It's much easier to play through a 15-20 hour(first run) game that's made fairly solid, than it is a game like FFT or TP, that can -start- at 30 hours, even after playing through it a few times, for completion sake.

There's as much room for games that you can pick up and play, as there are games you have to devote days, weeks, or even months to.

The Damned
01-04-2007, 12:32 AM
Think of two carnivals: one fits inside a small field, the other is spread out over a half dozen square miles. They both have the same rides and attractions, but the one that is tighter together seems more fun because it's packed up so much tighter. Think of how a carnival would look if each ride was a twenty minute walk from each other.

That's how I see the worlds of OoT and TP. They both offer the same things (TP actually offers a little more), but since OoT had a smaller world, is just seems more jam-packed with stuff.

TP is still a very good game, though. I'm going to play it again in the future, maybe during one of those times when new releases are slow.

Steben
01-04-2007, 12:55 AM
Okay, gentlemen. I'm home until Saturday. My little brother has the GCN version of Zelda. I've beaten the Wii version.

The question is, do you think I can beat the GCN version, with only three hearts, in the time allotted?

I don't think I can, especially if I decide to go outside or something. But I'm going to try, darn it.

Scufo
01-04-2007, 02:06 AM
Okay, gentlemen. I'm home until Saturday. My little brother has the GCN version of Zelda. I've beaten the Wii version.

The question is, do you think I can beat the GCN version, with only three hearts, in the time allotted?

I don't think I can, especially if I decide to go outside or something. But I'm going to try, darn it.
With practice, probably. I beat Oot with only three hearts, and with nothing that's not required to complete the game. Granted, TP is a bit harder...but the three-heart challenge is far from impossible.

No way in hell you'll beat the Cave of Ordeals, though.

The Mutericator
01-04-2007, 02:16 AM
An interesting idea. Try it out, see what you can do. It will be especially challenging thanks to the mirrored aspect of the game.

TheRedBob
01-04-2007, 02:57 AM
I got TP for Chirstmas, and played it like crazy until I beat it, which was three days ago. Very pleased with the overall game, and all I haven't done yet is the Cave of Ordeals.

I just have one question...



VERY MINOR SPOILER BELOW

Am I the only one who thinks Stallord is the most fun boss fight ever?

END VERY MINOR SPOILER

The Author
01-04-2007, 03:08 AM
I agree. That boss made me yearn for a boss attack mode.

Steben
01-04-2007, 03:30 AM
No way in hell you'll beat the Cave of Ordeals, though.

Perhaps with 1000 Rupees and good use of the Magic Armor it'd be possible.

But it's not exactly a high priority, considering it took me 30-40 hours to beat it the first time (without getting all the stuff, obviously), so I'm kind of in a rush to finish within three days.

Geoffrey Taucer
01-04-2007, 04:00 AM
Holy fucking shit.


The boss of the snowy mountain mansion... that has got to be the coolest fucking boss entrance ever.

TheRedBob
01-04-2007, 04:20 AM
Holy fucking shit.


The boss of the snowy mountain mansion... that has got to be the coolest fucking boss entrance ever.


Maybe not coolest EVER, but still way up there.

Zombie
01-04-2007, 04:20 AM
Hmm... I haven't really tried the cave of ordeals yet. Maybe I'll give it a go tonight, or just play more Toe Jam and Earl. :D

I do have the magic armor and plenty of hearts and all of the bottles, I believe, so it shouldn't be that hard to get through... right?

EDIT: Wow, over 120 pages now. Wasn't it like 60 the other day?

supremespleen
01-04-2007, 04:26 AM
Spoiler (not a spoiler if you are past water temple)!
Just beat the water temple, and saw that cutscene etc. I knew Midna probably had some affiliation with Zant, so that wasn't a surprise. But when I flopped out of the sky into Hyrule field with pink Midna (wtf?) and as wolf link (is the coloration slightly different?) and the piano background music, I was in awe. My brother was going to sleep though, and I wanted to have full sound, so I saved. I'll play through it tomorrow. I really love these post-dungeon story driven segments.
End spoiler!

KakTheInfected
01-04-2007, 04:27 AM
Personally, I didn't find the Cave of Ordeals all that difficult (aside from the rooms where you can get frozen). The ball and chain pretty much wrecks any bit of difficulty most of the rooms had, there's no bosses and if you get lucky with that purple chu jelly, you can find free life refills every few levels.

That said, it's probably the most difficult thing in 3D Zelda, aside from getting that goddamn heart piece in the Goron section of Majora's Mask's moon.

The Damned
01-04-2007, 04:36 AM
EDIT: Wow, over 120 pages now. Wasn't it like 60 the other day?
Check your personal control panel.

BigBoss
01-04-2007, 05:00 AM
That said, it's probably the most difficult thing in 3D Zelda, aside from getting that goddamn heart piece in the Goron section of Majora's Mask's moon.

IT TOOK....SO LONG...

Cecilff2
01-04-2007, 06:13 AM
I love mortal draw and use it on pretty much anything I can. Even if it means I get hurt a few times, just so I can do the fancy sword sheathe afterwards.

WesPip
01-04-2007, 07:52 AM
I love mortal draw and use it on pretty much anything I can. Even if it means I get hurt a few times, just so I can do the fancy sword sheathe afterwards.
Y'know you CAN do that WITHOUT using Mortal Draw.
Just sheathe like, RIGHT after killing stuff.
Most times you'll do that needlessly awesome little move.

Doulifée
01-04-2007, 08:22 AM
Y'know you CAN do that WITHOUT using Mortal Draw.
Just sheathe like, RIGHT after killing stuff.
Most times you'll do that needlessly awesome little move.

quickly enough to sheathe before the creature completely explode.
and yup, qfe, that kick ass.

Cecilff2
01-04-2007, 08:22 AM
It's easier the other way and seems to be more consistent.

Salad
01-04-2007, 12:14 PM
Holy fucking shit.


The boss of the snowy mountain mansion... that has got to be the coolest fucking boss entrance ever.


It's certainly the coldest.

Carci
01-06-2007, 07:05 PM
Finished playing through the game. Beat the Cave of Ordeals too! (17 hearts, used two bottles of blue potion, used the magic armor for a while on the room with 2 iron knucles but ended up getting my wallet back to a full 600 rupees by the end, and didn't need to use the armor again on the 3 IK room)


Is it just me, or was the imp form of midna insanely cooler than the human-ish form? Hotter too... but not a OGMSEX! sort of hotness. The humanish form just seemed too dead and expressionless to me, and just wierd in general.

BigBoss
01-06-2007, 07:08 PM
It's certainly the coldest.

GET OUT

Carci
01-06-2007, 07:16 PM
GET OUT

But it's true.


Also... did anyone else get really tired of Midna swatting/patting wolf link's rump all the time? If the game allowed a bit mroe versitality, I would have had wolf link snap around and bite that stupid hand off loong before the end of the game. D:

The Womb
01-06-2007, 09:31 PM
Also... did anyone else get really tired of Midna swatting/patting wolf link's rump all the time? If the game allowed a bit mroe versitality, I would have had wolf link snap around and bite that stupid hand off loong before the end of the game. D:
I'll take that over "HEY, LISTEN" any day

I'm only at the winter palace place right now
And although I really love this game, am I the only one that misses the instruments? The flowers just ain't doing it for me, and the howling isn't musical at all and the high howls are usually flat


Also what was up with the 3rd dungeon boss
Are you even supposed to lose a heart?
4th dungeon was an improvement but still a bit easy