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CE
11-02-2006, 08:09 PM
This is it people. In about 2 and a half weeks, The Legend of Zelda: Twilight Princess will be released on the Wii, across the US. As far as we Europeans and the Japanese go, well, it's a matter of waiting and avoiding anything that spoils the game more then a simple review score.

I'm making this thread now because, and I must admit this, if there's a game series I'm a fanboy over, it's The Legend of Zelda. Maybe not an overall nintendo fanboy. But a Legend of Zelda fanboy? Hell yes. So I gotta be the creator for this thread right? Right.

Yeah, well, anyway, the real reason I made this was to discuss the game and the countless videos the internet has of it until launch day, day when I'll disappear from the Internet for as long as I can, maybe peeking in once or twice, until European Twilight Princess launch day. Damn spoilers.

Finally, the main motivation for this thread are the new trailers Nintendo released for Twilight Princess, on November 1st:

Trailers from the Wii website. (http://us.wii.com/soft_loz_tp.jsp)

The first one is the intro sequence to Twilight Princess. It has a distinguished Shadow of Colossus look to it (someone affiliated with Nintendo made a direct reference to SotC inspiring TP in some areas, I can't seem to find that interview link right now...), and one of the classic Zelda tunes with an appropriate choral version. It's a nod to the intro for The Ocarina of Time. Instead of Link riding epona at night in a field, it's Link riding Epona at sunset in a rocky setting.

The other one is a typical game trailer, with the same music as this year's E3 trailer. As far as I can tell, the graphics seem to be equivalent to a souped up Metroid Prime 2. Which is saying something. From what we saw with SotC, we don't really need mind-blowing graphics to create visually appealing games nowadays.

We get to see Zelda (or so it seems) locked up again, doing what she does best, and Link's transformation into wolf form, which looks kinda lame. He's then dragged by... something and locked in the castle at the Twilight Realm, where the thing we know as Midna helps him get out. After E3, news got out that the Twilight Realm would not be in black and white, but in what could only be described as full bloom and tons of contrast. Frankly, what you'd get a headache with. Well, it seems they've toned it down, as it's a bit easier on the eyes. It's now sepia toned, with a bit more color.

Link running through a town with ghost, fighting white wolves, getting back to normal, the E3 demo dungeon, some generic fighting and Epona riding, Link rowing (!), fighting a boss by throwing him around, the balrog-looking boss from the original trailer and in the end the scene where he gets the master sword. Clocked at 2:05.

So far so good people!

Let's get on with the over-hyping and getting our expectations higher and higher and higher and then utterly crushed! :D

Or maybe... not.

atmuh
11-02-2006, 08:10 PM
This had better be as good as I hope it to be. And by that I mean it'd better be absolutely nuts.

Wolfstan
11-02-2006, 08:14 PM
This game is going to suck ass.

EDIT: Before I am jumped by varios posters, my philosophical point is to expect the worst.

Kitsuta
11-02-2006, 08:16 PM
This had better be as good as I hope it to be. And by that I mean it'd better be absolutely nuts.

Ditto. They've been hyping this thing up way too much. If it isn't practically perfect I will be disappointed.

I expect to see at least one perfect score in a respectable review. :x

megadave
11-02-2006, 08:16 PM
Oh yeah, it will suck balls! :roll:

Bigfoot
11-02-2006, 08:17 PM
It's the only game I pre-ordered. I can't wait.

Ninja-san
11-02-2006, 08:18 PM
If nintendo gave Wolf link throat ripping action then its a golden one in my book.

CE
11-02-2006, 08:20 PM
It's the only game I pre-ordered. I can't wait.

Yes you can. What you want to say is I am very excited over this game. You CAN wait. olo

But in all honesty, I've waited for this single game for far too long. I damn sure hope it blows my mind. But still, they've always delivered over what I hoped for anyway. Except with Wind Waker. Too much easy too little challenge. Also, the Great Sea.

I-n-j-i-n
11-02-2006, 08:22 PM
I wouldn't put too much faith in the game so that when and if the game is actually very good, I'd be happier for it.

I hope that Koji Kondo actually makes some new compositions instead of letting third string musicians compose.

linkspast
11-02-2006, 08:23 PM
It's the only game I pre-ordered. I can't wait.
I pre-ordred this about a year and a half ago... I think its stil good, if i can find my proof of purchace.

JoeFu
11-02-2006, 08:28 PM
I can't wait to spoil it for all the Europeans on this board.

Arek the Absolute
11-02-2006, 08:29 PM
This is me ->>> :(
This is how much I have available to spend on wii -->> $30.67
Woe is me....

KakTheInfected
11-02-2006, 08:31 PM
That rapids scene looked really...cool.

CE
11-02-2006, 08:33 PM
This is me ->>> :(
This is how much I have available to spend on wii -->> $30.67
Woe is me....

This is why I started saving like... Last freakin year.

I can't wait to spoil it for all the Europeans on this board.

I won't be here for this exact reason lalalala i can't hear you.

Bigfoot
11-02-2006, 08:41 PM
I can't wait to spoil it for all the Europeans on this board.

Link dies.

Viol8tor
11-02-2006, 08:52 PM
Twilight Princess Title Screen
http://youtube.com/watch?v=y88M-AQztl0
New Trailer with bloom-tastic Twilight Realm
http://www.youtube.com/watch?v=KqUqxVKd5q0

Have fun thar.

I think it's finally hitting me.....where a little bit over 2 weeks away from a new Zelda game. :lol: 8O :D :P
:lol: 8O :D :P



It's the only game I pre-ordered. I can't wait.
I pre-ordred this about a year and a half ago... I think its stil good, if i can find my proof of purchace.

:lmassoff:

Rellik
11-02-2006, 09:35 PM
I really love the trailer (the second video), but the opening doesn't seem quite right...

It's obviously an OoT reference, but it doesn't need to have an OoT-style level of detail, does it? All just a bunch of low-poly rocks and flat grass-texture, besides the horse and Link themselves. Hopefully riding around the field there will be more to look at than is indicated from the trailer.

That, and I was surprised at the really low-quality music - especially the choir part (I'm no expert, but those samples sound just as bad as the poorly-used wonky portato female choir syllable and vowel sounds from Miroslav).

However, the second video (the trailer)... it uses that fantastic music from the previous trailer, and is much prettier to look at. I really hope they'll change the intro video (and the intro music - who wrote it, some noob?), but it doesn't exactly affect anything - as long as it doesn't indicate what we should expect from the in-game terrain (and the soundtrack).

The Mutericator
11-02-2006, 09:36 PM
I have to disagree with anyone who promotes expecting the worst - that just causes negativity on the whole, and then you start looking for things to dislike when it actually comes out.

I support creating no opinion, avoiding both hype and anti-hype - that way you go in ready for anything and expecting nothing.

megadave
11-02-2006, 10:34 PM
I can't wait to spoil it for all the Europeans on this board.

Link dies.

What??!! 8O 8O 8O 8O

CE
11-02-2006, 10:44 PM
I can't wait to spoil it for all the Europeans on this board.

Link dies.

What??!! 8O 8O 8O 8O

Hah, it's one of the storyline theories.

Ab56 v2 aka Ash
11-02-2006, 10:54 PM
This is finally a Zelda game I can be super excited over. I just hope I manage to get both a Wii and Zelda in December. I'm trying to buy it after finals so I don't get distracted. No SUPER MAXIMUM PWNAGE until after Dec. 8 for me :(

HalcyonSpirit
11-02-2006, 11:01 PM
I'm poor. My family is poor. College sucks.

My point?

I won't be getting this game until at least next year. Possibly even... dare I say it... next summer.

That possibility makes me very, very distraught.

The Damned
11-02-2006, 11:08 PM
That rapids scene looked really...cool.

Geoffrey Taucer
11-02-2006, 11:15 PM
This game is going to suck ass.

EDIT: Before I am jumped by varios posters, my philosophical point is to expect the worst.

It's impossible for an optimist to be pleasantly surprised

megadave
11-03-2006, 12:55 AM
This game will be like eating pepper-jack cheese, covered with bacon, hot sauce and cocaine on a sesame seed bun.

The Damned
11-03-2006, 01:09 AM
This game will be like eating pepper-jack cheese, covered with bacon, hot sauce and cocaine on a sesame seed bun.
Won't the cocaine numb your mouth, leaving you unable to taste, let alone feel, said sandwich?

I prescribe more crack.

watkinzez
11-03-2006, 01:13 AM
CE's got the right idea. I was going to make this very thread for the exact same reason, if only closer to release. Keep your spoilers in here, American pigs.

I hope that Koji Kondo actually makes some new compositions instead of letting third string musicians compose.

Toru Minegishi (miniboss theme from Majora's Mask) is the lead composer on this one, with Koji Kondo taking an even workload. Here's hoping Hajime Wakai doesn't show up.. his Pikmin styled compositions didn't really work in Wind Waker.

Ninja-san
11-03-2006, 01:58 AM
Here's hoping Hajime Wakai doesn't show up.. his Pikmin styled compositions didn't really work in Wind Waker.

I thought it worked with WindWakers style. Just not a typical zelda ost

Strike911
11-03-2006, 02:07 AM
Dear God. I've done my best to avoid spoilers and screenshots and all these videos so I can be really surprised when I get the game in 2 weeks... :)

*excited*

and yes, that means I skimmed over most of these posts and if it looked like there was useful information in a post I've avoided it. . .

man, I'm looking forward to this game.. ^_^ It'll be great to relive those OOT memories.

supremespleen
11-03-2006, 02:09 AM
This is the game that finalized my decision to get a Wii.

Inimitable
11-03-2006, 02:10 AM
It's times like these I curse loudly at my luck, as there's nowhere around here to preorder Wii or Wii-things.

Will have to wait 'til Amazon or EB or something gets them in stock online. :|

watkinzez
11-03-2006, 02:12 AM
Here's hoping Hajime Wakai doesn't show up.. his Pikmin styled compositions didn't really work in Wind Waker.

I thought it worked with WindWakers style. Just not a typical zelda ost

Yeah, I suppose. I know he can do some good battle stuff (Lylat Wars).

Steben
11-03-2006, 04:28 AM
I can't wait to spoil it for all the Europeans on this board.
Ganon kidnaps Zelda.

Amayirot Akago
11-03-2006, 04:36 AM
This is the game that finalized my decision to get a Wii.
Oh really? The Wii finalized my decision to get a Wii :P

atmuh
11-03-2006, 06:15 AM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

watkinzez
11-03-2006, 06:19 AM
Bah. This one pretty much confirms the rumoured Thunderbirds cameo.
http://i4.photobucket.com/albums/y149/watkinzez/thunderzelda.png

Raziellink
11-03-2006, 11:12 AM
I pre-orderd my Wii, but today i'm gonna pre-order Zelda aswell.

Think i'm gonna ask for a day of at work after the Wii comes out. :roll:

anne amère
11-03-2006, 03:25 PM
I will still be waiting for the Gamecube version.

Antipode
11-03-2006, 03:55 PM
It's a tough choice for me. When playing what will likely be the best game ever made, I'm not so sure I want to dilute it with "Wii immersion", you know? The controls for Wind Waker were incredibly tight and I want to get the whole experience for Twilight Princess without worrying about the "aiming" and "hitting" movements with the remote and all that. I want it to be fluid and quick and I want to be able to hit a button to slash.
However, I've got faith in nintendo, and there's no way I'm going to say no to the Wii version until I see reviews of both versions.
I just wish the GC version came out earlier so I could know sooner.

CE
11-03-2006, 04:12 PM
Come on, this is clearly the most important image of the trailer you heathens.

http://img233.imageshack.us/img233/8295/lozttpll3.png

The Mutericator
11-03-2006, 04:45 PM
Here's hoping Hajime Wakai doesn't show up.. his Pikmin styled compositions didn't really work in Wind Waker.

I thought it worked with WindWakers style. Just not a typical zelda ost

Yeah, I suppose. I know he can do some good battle stuff (IT'S CALLED STARFOX 64 GODDAMMIT WE'RE ALL WARM-BLOODED 'MERIKENS HERE).

Fix'd.

Doulifée
11-03-2006, 04:51 PM
How that work for the cube version? i heard that you can have it only via nintendo wensite?

CE
11-03-2006, 04:55 PM
As far as I remember, only Japan had that problem. Europe and America can still buy it in stores.

The Mutericator
11-03-2006, 04:56 PM
I WANT MY LEFT-HANDED VERSION.

I'm not happy about the fact that the Wii version lacks a left-handed Link option. I'm left-handed and I love left-handed Link, it helps him stand out.

Hellcom
11-03-2006, 06:00 PM
Bah. This one pretty much confirms the rumoured Thunderbirds cameo.
http://i4.photobucket.com/albums/y149/watkinzez/thunderzelda.png

Wow, looks like this game is going to be bloomtastic based on the trailer and opening/title scene.

Geoffrey Taucer
11-03-2006, 06:04 PM
I WANT MY LEFT-HANDED VERSION.

I'm not happy about the fact that the Wii version lacks a left-handed Link option. I'm left-handed and I love left-handed Link, it helps him stand out.

How do you know it lacks this option?

It is sort of wierd that Link is right-handed in this one, but I guess that makes more sense for right-handed players.

CE
11-03-2006, 06:12 PM
I WANT MY LEFT-HANDED VERSION.

I'm not happy about the fact that the Wii version lacks a left-handed Link option. I'm left-handed and I love left-handed Link, it helps him stand out.

How do you know it lacks this option?

It is sort of wierd that Link is right-handed in this one, but I guess that makes more sense for right-handed players.

Link is never shown as being exclusivly left handed. On this incarnation it's possible he's right-handed, even from a storyline point of view.

Geoffrey Taucer
11-03-2006, 06:18 PM
Link has always been left handed in past games. And he definitely appears to be right-handed in this one.

Doulifée
11-03-2006, 06:18 PM
I WANT MY LEFT-HANDED VERSION.

I'm not happy about the fact that the Wii version lacks a left-handed Link option. I'm left-handed and I love left-handed Link, it helps him stand out.

How do you know it lacks this option?

It is sort of wierd that Link is right-handed in this one, but I guess that makes more sense for right-handed players.

Link is never shown as being exclusivly left handed. On this incarnation it's possible he's right-handed, even from a storyline point of view.

i'll play in a mirror then.

CE
11-03-2006, 06:25 PM
Link has always been left handed in past games. And he definitely appears to be right-handed in this one.

According to the storyline, there are several Links. Ganon is always Ganon, and good is able to simply stall him for a while by imprisioning him. When he releases himself it might take years, more then a normal human lifespan. That's why everytime Ganon returns, Link and Zelda reincarnate. So far, there is something like 6 Links already, along with 6 Zeldas. It's completely possible that this incarnation is right-handed, since it's a different person.

The Mutericator
11-03-2006, 06:27 PM
I WANT MY LEFT-HANDED VERSION.

I'm not happy about the fact that the Wii version lacks a left-handed Link option. I'm left-handed and I love left-handed Link, it helps him stand out.

How do you know it lacks this option?

It is sort of wierd that Link is right-handed in this one, but I guess that makes more sense for right-handed players.

This guy has an early copy of the game, and I quote him... (no spoilers in the quoted text)

Lock-On Type: toggle between holding down Z to lock on, or just tapping Z to lock on.
Camera Control: choose between regular or inverted.
Pointer: have it on or off (didn’t try having it off, but I assume you control the sights with the analogue stick.
Icon Shortcuts: have them on or off.
Pointer Settings: a sensitivity setting, from 1 – 10.

http://forum.officialnintendomagazine.co.uk/viewtopic.php?p=803717&highlight=#803717/ is the page itself (SPOILERS WARNING).

I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

CE
11-03-2006, 06:41 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

JoeFu
11-03-2006, 07:43 PM
I still don't think the right-hand/left-hand thing is a big deal. What a retarded thing to talk about. Even if you swing the remote with your left hand, Link will still attack. It's not like you aren't going to be able to play. Quit whining over such a small and stupid superficial thing.

Doulifée
11-03-2006, 07:46 PM
Link has always been left handed in past games. And he definitely appears to be right-handed in this one.

According to the storyline, there are several Links. Ganon is always Ganon, and good is able to simply stall him for a while by imprisioning him. When he releases himself it might take years, more then a normal human lifespan. That's why everytime Ganon returns, Link and Zelda reincarnate. So far, there is something like 6 Links already, along with 6 Zeldas. It's completely possible that this incarnation is right-handed, since it's a different person.

Reboot storyline. why always trying to connect all those story. i see them as variation of a legend maybe.

CE
11-03-2006, 07:52 PM
Link has always been left handed in past games. And he definitely appears to be right-handed in this one.

According to the storyline, there are several Links. Ganon is always Ganon, and good is able to simply stall him for a while by imprisioning him. When he releases himself it might take years, more then a normal human lifespan. That's why everytime Ganon returns, Link and Zelda reincarnate. So far, there is something like 6 Links already, along with 6 Zeldas. It's completely possible that this incarnation is right-handed, since it's a different person.

Reboot storyline. why always trying to connect all those story. i see them as variation of a legend maybe.

Miyamoto has said that there is a master document that links all the storylines together. Also, Aonuma said that he plans on revealing the connecting points of the storyline in the future. So I guess that when they made the first storyline zelda (A Link to the Past) they wrote a document that acted as a pseudostoryline.

Doulifée
11-03-2006, 08:16 PM
Link has always been left handed in past games. And he definitely appears to be right-handed in this one.

According to the storyline, there are several Links. Ganon is always Ganon, and good is able to simply stall him for a while by imprisioning him. When he releases himself it might take years, more then a normal human lifespan. That's why everytime Ganon returns, Link and Zelda reincarnate. So far, there is something like 6 Links already, along with 6 Zeldas. It's completely possible that this incarnation is right-handed, since it's a different person.

Reboot storyline. why always trying to connect all those story. i see them as variation of a legend maybe.

Miyamoto has said that there is a master document that links all the storylines together. Also, Aonuma said that he plans on revealing the connecting points of the storyline in the future. So I guess that when they made the first storyline zelda (A Link to the Past) they wrote a document that acted as a pseudostoryline.
and then start the inconsistancy.

Ninja-san
11-03-2006, 08:17 PM
I just thought they were making the stuff up as they go and confusing the hell out of people with a giant ocean.

Doulifée
11-03-2006, 08:19 PM
i always think that all the story aren't connected with each other too.

CE
11-03-2006, 08:25 PM
That's no fun doulifée. I already have several possible storyline scenarios mapped out for Twilight Princess, including the infamous, LINK DIES one. Yay.

Doulifée
11-03-2006, 08:35 PM
That's no fun doulifée. I already have several possible storyline scenarios mapped out for Twilight Princess, including the infamous, LINK DIES one. Yay.

curious to see how you can link all the zelda together.

linkspast
11-03-2006, 08:57 PM
That's no fun doulifée. I already have several possible storyline scenarios mapped out for Twilight Princess, including the infamous, LINK DIES one. Yay.

curious to see how you can link all the zelda together.

Get it link... Hahaha... ehhh...

CE
11-03-2006, 09:28 PM
That's no fun doulifée. I already have several possible storyline scenarios mapped out for Twilight Princess, including the infamous, LINK DIES one. Yay.

curious to see how you can link all the zelda together.

Well, it's not that tough! Naw I'm joking. As of now, it's not set in stone, and the fanbase is still debating it, but my personal look on it is:

The first game of the series, storyline-wise is The Ocarina of Time. This proven by the fact that Ganondorf still doesn't have the Triforce. Right next to it is Majora's Mask, which features the same Link. Next up it's most likely the Oracle games, but this fit pretty much everywhere. Personally, I think Link and Zelda are new, but since there are some charactres from Oot, I'd say it's right after Majora's Mask.

After the Oracles it's probably Twilight Princess. If in the end of the game Hyrule is flooded, or something leads to the flooding of Hyrule, then it's proven that Twilight Princess is before Wind Waker. Alternativly, if this is not the case, either there's another Zelda between TP and WW or the timeline at Oot splits off into two points. In one of them Link returns to his childhood at the end of Oot and then grows up to be TP Link. In the other he carries on as adult Link and eventually something leads to the flooding of Hyrule after Ganon's return prior to his death. I think it's Oot-TP-WW, but some would disagree.

Confirmed, directly after Wind Waker is The Phantom Hourglass, and it's the same Link.

As far as The Four Swords, Four Swords Adventure and The Minish Cap, these are probably in the timespace between The Phantom Hourglass and Link to the Past, in that order. After Link to the Past is Link's Awakening, it's the same Link.

Finally, the last two ones are The Legend of Zelda and Link's Adventure. It's the same Link. At the end of Link's Adventure, Zelda is asleep, and it is unknown what happened to her since, leading me to believe this is the final game so far.

The creators maintain that the series has a set timeline, but due to the poor translation protocols in the 1990s and debate over what counts as "canonical" material, the available information continues to be disputed. Aonuma has since promised he will do his best to patch it all up and reveal the timeline someday, and Miyamoto stated in a 2003 interview that there is a master document containing the timeline, but this document has not been seen publicly.

So yeah.

KakTheInfected
11-03-2006, 09:30 PM
Uh, I'm pretty sure Phantom Hourglass is supposed to be the "most recent" game.

CE
11-03-2006, 09:46 PM
No, it's been officially announced as taking place immediatly next to The Wind Waker.

KakTheInfected
11-03-2006, 09:49 PM
Yes, by that I meant, Wind Waker was the most recent up until now. I remember them saying that Wind Waker was to be the most recent game in the timeline when it was being released.

CE
11-04-2006, 12:26 AM
Yes, by that I meant, Wind Waker was the most recent up until now. I remember them saying that Wind Waker was to be the most recent game in the timeline when it was being released.

No, no, storyline-wise, The Wind Waker is not by far the most recent one. Remember those Deku guys that wanted to spread the Deku Tree's seeds? They succeeded and the roots of the Deku Tree spawned all the land of Hyrule replacing the Great Sea. But Phantom Hourglass happens before this unification happens.

KakTheInfected
11-04-2006, 12:42 AM
Er...doesn't Wind Waker take place after Ocarina and Twilight Princess? I read up on the timeline on Wikipedia and it says all games (except maybe LoZ and AoL) all take place before Wind Waker.

nookster
11-04-2006, 12:48 AM
At Nintendo World it was confirmed that TP takes place before Windwaker, and after Ocarina (but that's a given, as Ocarina started it all, narrative-wise speaking)
So, Hourglass still most recent one, and after that Windwaker.

CE
11-04-2006, 12:48 AM
Er...doesn't Wind Waker take place after Ocarina and Twilight Princess? I read up on the timeline on Wikipedia and it says all games (except maybe LoZ and AoL) all take place before Wind Waker.

Dude, my hueg storyline post is right up there!

Taking home console Zeldas into consideration only:

OOT>MM>TP>WW>LTTP>LOZ>LOZ2

Most of the handheld ones are pretty vague as to where they are, but we know for sure that Link's Awakening is after LTTP and that The Phantom Hourglass is after WW. The Minish Cap and both Four Swords games are between WW and LTTP and after The Phantom Hourglass (unconfirmed). Finally, the oracle games are after MM and before TP (unconfirmed).

KakTheInfected
11-04-2006, 12:57 AM
Hmm...I wouldn't even know if that's right or not. All I remember is hearing Wind Waker was supposed to be the most recent, but that was way back when it was coming out.

Either way, the timeline is entirely too confusing to me. I just want to kill stuff.

supremespleen
11-04-2006, 12:58 AM
man if you're worrying about timeline and continuity in zelda

maaaaaan

CE
11-04-2006, 01:07 AM
man if you're worrying about timeline and continuity in zelda

maaaaaan

I-i can't help it... D:

Viol8tor
11-04-2006, 01:26 AM
Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Doesn't Links shield in "Link to the Past" always face Death Mountain? Think i read that years ago. If so the case, then surely hed have to wield his sword on the right arm at one point.

Edit:
http://img.photobucket.com/albums/v483/terrisus/top200/zelda3-2.jpg

dannyjclark
11-04-2006, 01:33 AM
the oracle games take place after ALTTP and before Link's Awakening.
just so you know.

Ninja-san
11-04-2006, 01:33 AM
Not sure if this has been put up yet but heres a quick review http://wii.ign.com/articles/744/744044p1.html
Bunch of nice picutere but SPOILERS if anyone cares

Geoffrey Taucer
11-04-2006, 01:34 AM
Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Doesn't Links shield in "Link to the Past" always face Death Mountain? Think i read that years ago. If so the case, then surely hed have to wield his sword on the right arm at one point.

Edit:
http://img.photobucket.com/albums/v483/terrisus/top200/zelda3-2.jpg
No, he always has his sword in his left hand.

Inimitable
11-04-2006, 01:42 AM
In the original it was always pointing up (towards the mountain), because they made one sprite then simply flipped it for when Link turning around.

progressive
11-04-2006, 02:41 AM
Not to interrupt all the pointless bickering over handedness, this might interest some of you. I could have sworn I'd seen it mentioned somewhere before, but take a look at Midna's headpiece (http://media.wii.ign.com/media/748/748589/img_4039311.html). Notice any similarities to this picture (http://zs.ffshrine.org/album/majoras-mask/wallpapers/mask.jpg)?

atmuh
11-04-2006, 03:19 AM
I was talking to a guy in gamestop today and he said that his friend (who does reviews for EGM) just got the final gamecube version to try out. He said that the nintendo rep that gave them the game said he was "dying to tell them something secret but couldn't until tomorrow night" which leads to tonight. I'm not sure how credible this is, but I'm pretty sure a (Wii exclusive) Twilight Princess secret will be revealed tonight or soon.

Ninja-san
11-04-2006, 03:23 AM
So the Gamecube owners of TP are left out on this secret?

atmuh
11-04-2006, 03:36 AM
So the Gamecube owners of TP are left out on this secret?
supposedly


if it even exists

Ninja-san
11-04-2006, 03:39 AM
So the Gamecube owners of TP are left out on this secret?
supposedly


if it even exists
This makes me feel unspecial to Nintendo :cry:

Linkjing Donuts
11-04-2006, 03:45 AM
I reserved this game over a year ago, and yet I never landed a reservation for the Wii. It's going to suck ass holding the game without being able to play it.

Kitsuta
11-04-2006, 04:30 AM
Not to interrupt all the pointless bickering over handedness, this might interest some of you. I could have sworn I'd seen it mentioned somewhere before, but take a look at Midna's headpiece (http://media.wii.ign.com/media/748/748589/img_4039311.html). Notice any similarities to this picture (http://zs.ffshrine.org/album/majoras-mask/wallpapers/mask.jpg)?

Not really, no.

If you count the LoZ official manga as canonical, then the origin of the Majora's Mask has already been revealed. I can't remember it so well, but it would probably not be associated with Midna or this game.

Bigfoot
11-04-2006, 04:39 AM
The left/right handed thing doesn't really bother me that much.


If they switched Samus's arm cannon...now that's a diff story ;p

Bobwillis
11-04-2006, 04:47 AM
Not to interrupt all the pointless bickering over handedness, this might interest some of you. I could have sworn I'd seen it mentioned somewhere before, but take a look at Midna's headpiece (http://media.wii.ign.com/media/748/748589/img_4039311.html). Notice any similarities to this picture (http://zs.ffshrine.org/album/majoras-mask/wallpapers/mask.jpg)?
The stone eye is the same as the majora's mask eye. It's just grey in TP

SilverStar
11-04-2006, 05:51 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

RamRod
11-04-2006, 06:01 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

watkinzez
11-04-2006, 06:05 AM
And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

There isn't any need for that option, since the remote will just be as easy to use for us lefties. I'm using my right hand for the mouse right now, don't see how it'll be any different.

And I don't think they release exact numbers for years apart, seeing as it doesn't really matter. The main thing to get across is that TP Link isn't the same one you played as in the two N64 games.

KakTheInfected
11-04-2006, 06:06 AM
I shouldn't be reading all these impressions...god the wait is killing me.

CE
11-04-2006, 09:34 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

It's been confirmed to be "several decades after Ocarina of Time"

Not to interrupt all the pointless bickering over handedness, this might interest some of you. I could have sworn I'd seen it mentioned somewhere before, but take a look at Midna's headpiece. Notice any similarities to this picture?

Goddamn you. *Adding another theory to the gigantic pile*

Also, if this new secret thing is real, kudos to Nintendo's special hype section. They sure know how to handle a game.

By the way...

http://wiimedia.ign.com/wii/image/article/744/744044/the-legend-of-zelda-twilight-princess-20061103051517992.jpg

dayum boy

Bigfoot
11-04-2006, 02:31 PM
That's an ineffective spoiler tag :P Not using image tags would be a better way lol.

JoeFu
11-04-2006, 02:58 PM
I really don't see how that is a spoiler, considering the game is called the legend of ZELDA

Kefjkarp
11-04-2006, 03:00 PM
Well, I, for one, wasn't expecting her to look that hawt.

So that surprise has been spoiled for me.

CE
11-04-2006, 03:03 PM
Well, I, for one, wasn't expecting her to look that hawt.

So that surprise has been spoiled for me.

SHIT GUYS SORRY : ( :( : ( : ( ( ( (

Ninja-san
11-04-2006, 03:20 PM
I just noticed Zelda doesnt have those giant triforce earrings that could kill someone. That makes me sad

Bigfoot
11-04-2006, 03:36 PM
I just noticed Zelda doesnt have those giant triforce earrings that could kill someone. That makes me sad

Ganon took them. This is what the story is about: to get the triforce earrings back.

Doulifée
11-04-2006, 03:52 PM
I just noticed Zelda doesnt have those giant triforce earrings that could kill someone. That makes me sad

Ganon took them. This is what the story is about: to get the triforce earrings back.

Next zelda, he'll probably steal the dress...

Mr.Roboto
11-04-2006, 04:01 PM
I just noticed Zelda doesnt have those giant triforce earrings that could kill someone. That makes me sad

Ganon took them. This is what the story is about: to get the triforce earrings back.

Next zelda, he'll probably steal the dress...

oh em gee Zelda panties.

Anyway.I always get chills whenever I watch LoZTP videos.Ever if I watched them 5 times..I get the same nostalgic feeling.

I can't wait.

Ninja-san
11-04-2006, 04:12 PM
I just noticed Zelda doesnt have those giant triforce earrings that could kill someone. That makes me sad

Ganon took them. This is what the story is about: to get the triforce earrings back.

Next zelda, he'll probably steal the dress...

Im gonna go with Ganon taking the teria shes wearing next.

Bigfoot
11-04-2006, 04:18 PM
For all of your nostalgic needs:

The Legend of Zelda video retrospectives.

Part1
http://www.joystiq.com/2006/10/14/video-legend-of-zelda-retrospective-part-1/

Part2:
http://www.joystiq.com/2006/10/22/legend-of-zelda-video-retrospective-part-2/

Part3:
http://www.joystiq.com/2006/10/28/legend-of-zelda-video-retrospective-part-3/


Part4:
http://www.joystiq.com/2006/11/04/legend-of-zelda-video-retrospective-part-4/

Hellcom
11-04-2006, 04:22 PM
It's so close now, do you guys remember when it was first announced in 2004? I almost wet myself when saw the video. My reaction could be compared to the press at the conference.

http://video.google.com/videoplay?docid=470102112055656922&q=Zelda+2004++e3

JoeFu
11-04-2006, 04:31 PM
14 DAYS AND 12 HOURS UNTIL THE MIDNIGHT LAUNCH IN THE CENTRAL TIME ZONE!!!!!!!!!! OMFG I CAN'T WAIT. TWO MORE FREAKING WEEKS.

Ninja-san
11-04-2006, 04:36 PM
38 more days for gamecubes :cry:

Dafydd
11-04-2006, 04:47 PM
I bought the game cube specifically for this game. I have yet to play a game I like on the cube, not counting games that are also available on other systems.

CE
11-04-2006, 04:59 PM
It's so close now, do you guys remember when it was first announced in 2004? I almost wet myself when saw the video. My reaction could be compared to the press at the conference.

http://video.google.com/videoplay?docid=470102112055656922&q=Zelda+2004++e3

Yeah, I couldn't beleive my eyes. Damn, I got goosebumps from watching this video now, it brought back those feelings. Awesome.

Hellcom
11-04-2006, 05:03 PM
I bought the game cube specifically for this game. I have yet to play a game I like on the cube, not counting games that are also available on other systems.

What crappy games are you playing? I know the GC is a bit game straved, but there are some real gems in there.

The Author
11-04-2006, 05:17 PM
durr du durr durr durr

What crappy games are you playing? I know the GC is a bit game straved, but there are some real gems in there.

Clearer now?

Hellcom
11-04-2006, 05:26 PM
durr du durr durr durr

What crappy games are you playing? I know the GC is a bit game straved, but there are some real gems in there.

Clearer now?

Yes, thank you.

The Mutericator
11-04-2006, 05:36 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.

I still don't think the right-hand/left-hand thing is a big deal. What a retarded thing to talk about. Even if you swing the remote with your left hand, Link will still attack. It's not like you aren't going to be able to play. Quit whining over such a small and stupid superficial thing.

Then stop talking about it. This isn't whining, this is discussing the character of Link and how his left-handedness (or lack thereof) affects his relationship to the player.

Ninja-san
11-04-2006, 05:47 PM
If your're that concerned about the relationship then just play the gamecube version. Hes a lefty there since its the original.

CE
11-04-2006, 05:55 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

The Mutericator
11-04-2006, 06:24 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.

Bigfoot
11-04-2006, 06:29 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

Raziellink
11-04-2006, 06:41 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

And here i was thinking that he got his name because he was the link between you and the world, since Link isn't the hero. The player is.

linkspast
11-04-2006, 06:51 PM
[quote=Pzykotikfreak]I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

wait Miyamoto ran around in tights and a green tunic?

Gollgagh
11-04-2006, 06:52 PM
This thread is now lol.

The Mutericator
11-04-2006, 06:56 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

And here i was thinking that he got his name because he was the link between you and the world, since Link isn't the hero. The player is.

Just a rumor, nothing confirmed. But I like where this thread is going. Might I mention that Tatl and Tael's names combined are also a pun?

Gollgagh
11-04-2006, 06:58 PM
Might I mention that Tatl and Tael's names combined are also a pun?

I would have thought that obvious.

Hellcom
11-04-2006, 07:21 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

And here i was thinking that he got his name because he was the link between you and the world, since Link isn't the hero. The player is.

Just a rumor, nothing confirmed. But I like where this thread is going. Might I mention that Tatl and Tael's names combined are also a pun?

I just wanted to contribute to this ever growing spiral of replies.

JoeFu
11-04-2006, 07:48 PM
Why the hell does it matter if Link is left-handed or not? This is the most retarded discussion ever.

Geoffrey Taucer
11-04-2006, 07:55 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

And here i was thinking that he got his name because he was the link between you and the world, since Link isn't the hero. The player is.

Just a rumor, nothing confirmed. But I like where this thread is going. Might I mention that Tatl and Tael's names combined are also a pun?

WHOAH! ARE YOU SERIOUS?!? THAT JUST TOTALLY ROCKED MY WORLD!

On a more serious note, lots of series' have these little quirks which remain consistent through the series. Not quite a running gag, not quite a story element, not quite anything important, yet I always find they add something to the series when you recognize them.

Does Link have to be left-handed? No. It makes no difference. But he's Link. Link is left-handed. It's what we're used to, and those of us who noticed that he's always left handed I'm sure took some small pride in noticing this detail. I'm not going to write hate mail to nintendo about it, but it is sort of dissappointing that they've abandoned this quirk.

Hellcom
11-04-2006, 08:11 PM
Ok guys, I hate to break it to you, but this thread has reached the GameFAQs level of retardery.

Enjoy:
http://boards.gamefaqs.com/gfaqs/search.php?board=920769&search=left

JoeFu
11-04-2006, 08:14 PM
OH SNAP, wolf Link howls, kinda like the music portions of the past games.

http://wii.gamedaily.com/game/features/?gameid=5333&id=447&page=2

"Then there's the howling. At specific points in the game, wolf Link has the ability to set events in motion through howling, similar to the way he unlocked things by creating music in The Wind Waker. The game plays out a tune, and then the player has to mimic the howl by manoeuvring a cursor along a pitch meter that runs high, medium, and low."

Article is a nice read, has spoilers and the link links to the second page.

linkspast
11-04-2006, 08:18 PM
I prefer fighting with two swords :P

when it gets to this were in trouble.

SilverStar
11-04-2006, 08:24 PM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

http://www.gamespot.com/pages/video_player/popup.php?sid=6161038&pid=928519

Says it right in there.
"The events in this game take place hundreds of years after the end of Ocarina of Time..."

Ninja-san
11-04-2006, 08:48 PM
OH SNAP, wolf Link howls, kinda like the music portions of the past games.

http://wii.gamedaily.com/game/features/?gameid=5333&id=447&page=2

"Then there's the howling. At specific points in the game, wolf Link has the ability to set events in motion through howling, similar to the way he unlocked things by creating music in The Wind Waker. The game plays out a tune, and then the player has to mimic the howl by manoeuvring a cursor along a pitch meter that runs high, medium, and low."

Article is a nice read, has spoilers and the link links to the second page.

Im just expecting one of these articles to just blurt out the ending instead of their review but most havent even gotten to the third temple :\

Howling tho makes me excited

Viol8tor
11-04-2006, 09:00 PM
Ok ok, i know that the timeline is a bit sketchy on the Zelda series to say the least, if there even is a timeline!. And I bet Miyamoto himself would even scratch his head (with his left hand :lol: ) when asked about the Zelda timeline..

But this is still a pretty good read, fun more than anything, trying to narrate it.,,

Hyrulian Timeline (http://www.northcastle.co.uk/archive/history/timeline.html)

Obviously it was written before Twilight Princes was released.

Blake
11-04-2006, 09:03 PM
It's so close now, do you guys remember when it was first announced in 2004? I almost wet myself when saw the video. My reaction could be compared to the press at the conference.

http://video.google.com/videoplay?docid=470102112055656922&q=Zelda+2004++e3

That brought a tear to my eye. :cry: :D


I can't fucking wait. Though I am slightly disappointed by the opening video, everything inside the playable game world looks beautiful.

JoeFu
11-04-2006, 09:04 PM
It's so close now, do you guys remember when it was first announced in 2004? I almost wet myself when saw the video. My reaction could be compared to the press at the conference.

http://video.google.com/videoplay?docid=470102112055656922&q=Zelda+2004++e3

That brought a tear to my eye. :cry: :D


I can't fucking wait. Though I am slightly disappointed by the opening video, everything inside the playable game world looks beautiful.

OMFG NERD. STFU

The Mutericator
11-04-2006, 09:33 PM
I don't give a damn about storyline reasons for him being right-handed, it's a matter of principle that Link is left handed. He's left-handed in Brawl, isn't he? It was always something I could connect with in him as a character... I'll deal with right-handedness, I just wish Nintendo had given me an option...

Most incarnations of Link are left-handed.

Most, not all. I guess the option would've been nice, but wouldn't it conflict with cutscenes and what not? I mean, when drawing the master sword, they'd have to alter the cutscene... I guess an option would be doable and good.

Wikipedia is wrong. Every single Link was intended to be left-handed. The only time Link isn't left-handed is due to sprite-flipping in LoZ, LttP, and the handheld games. Other than that, Link is always a lefty.



Uhh... So he's not a lefty in those game right? He's at least ambidexter. My point is that Link, as a character, does not have the fact that he's a lefty or righty defined.

He's left-handed when facing three of the four cardinal directions. The only time he isn't is when he's facing east due to sprite flipping issues. Miyamoto is a lefty, and rumors are out there (I haven't been able to find anything concrete yet) that Link's name comes from linkshandig, German for left-handed. I'm pretty sure he's intended to be left-handed no matter what.

My major complaint isn't that he's right-handed in Twilight Princess - that just makes sense for the mostly right-handed population. My problem is that there's no option to change him back to a lefty.


This makes sense since The Legend of Zelda was inspired by Miyamoto's childhood. So I don't doubt that he was intentionally left-handed because he is too.

And here i was thinking that he got his name because he was the link between you and the world, since Link isn't the hero. The player is.

Just a rumor, nothing confirmed. But I like where this thread is going. Might I mention that Tatl and Tael's names combined are also a pun?

I just wanted to contribute to this ever growing spiral of replies.

A perfectly acceptable goal. I'm trying to find a list of the character names so I can pick out other puns... Tatl and Tael was just the first to come to mind... I can't seem to remember a bunch of the other ones, but I know there were several like that.

Geoffrey Taucer
11-04-2006, 09:36 PM
Am I the only one who liked the opening video?

Ninja-san
11-04-2006, 09:41 PM
I liked it. But i wish they did put more of the wolf in.

Linkjing Donuts
11-04-2006, 10:26 PM
The only thing I was disappointed by from the opening was the scenery they put in it. There were many other beautiful scenes they could've used, but I can see how they wanted the simple field look (reference to OoT).

Hellcom
11-04-2006, 10:34 PM
I like the opening title scene a lot, although do I wish there was a little more detail in the scenery.

Blake
11-04-2006, 11:09 PM
The only thing I was disappointed by from the opening was the scenery they put in it. There were many other beautiful scenes they could've used, but I can see how they wanted the simple field look (reference to OoT).

Same, but that grass plateau thing that looks like a lazy N64 model really stuck out in my head. Other than that it's cool.

Ninja-san
11-04-2006, 11:17 PM
Title reminds me of Shadow of the Colossus which i think has been mentioned before...

RamRod
11-04-2006, 11:33 PM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

http://www.gamespot.com/pages/video_player/popup.php?sid=6161038&pid=928519

Says it right in there.
"The events in this game take place hundreds of years after the end of Ocarina of Time..."

Meh, it's probably outdated news. I've heard about 30 or so years from literally dozens of sources including NOA. It's really no big deal, though.

SilverStar
11-05-2006, 12:25 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

http://www.gamespot.com/pages/video_player/popup.php?sid=6161038&pid=928519

Says it right in there.
"The events in this game take place hundreds of years after the end of Ocarina of Time..."

Meh, it's probably outdated news. I've heard about 30 or so years from literally dozens of sources including NOA. It's really no big deal, though.

Yes. Because Nov 19 was so long ago, and internal translation artists from Nintendo can't -possibly- be considered official NOA sources, right? ;)

CE
11-05-2006, 12:30 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

http://www.gamespot.com/pages/video_player/popup.php?sid=6161038&pid=928519

Says it right in there.
"The events in this game take place hundreds of years after the end of Ocarina of Time..."

Meh, it's probably outdated news. I've heard about 30 or so years from literally dozens of sources including NOA. It's really no big deal, though.

Yes. Because Nov 19 was so long ago, and internal translation artists from Nintendo can't -possibly- be considered official NOA sources, right? ;)

Even the wiki says it's a few decades later. SUPPORTING MY THEORY THAT THE STORYLINE BROKE INTO TWO AND THERE'S two akasfbnaksf...

The Author
11-05-2006, 12:41 AM
This is the story where the hero failed to show up, I fear...

RamRod
11-05-2006, 12:55 AM
So, TP is set several hundred years after OoT, which means it's not the same cast, by a long shot. The big difference between the Wii and GC versions is that the worlds are mirrored.

And wasn't it mentioned that Wii TP will have an option to switch left/right handed Link, for those who are left handed? I don't think it'd much matter for the cutscenes, since these days a lot of games just use in-game engines to render any cutscenes, rather than pre-rendered scenes.

TP is set about 30 years after OoT from what I've heard.

http://www.gamespot.com/pages/video_player/popup.php?sid=6161038&pid=928519

Says it right in there.
"The events in this game take place hundreds of years after the end of Ocarina of Time..."

Meh, it's probably outdated news. I've heard about 30 or so years from literally dozens of sources including NOA. It's really no big deal, though.

Yes. Because Nov 19 was so long ago, and internal translation artists from Nintendo can't -possibly- be considered official NOA sources, right? ;)

Even the wiki says it's a few decades later. SUPPORTING MY THEORY THAT THE STORYLINE BROKE INTO TWO AND THERE'S two akasfbnaksf...

Yes, I also support the theory of the storyline breaking into two. It makes more sense.

Also, SilverStar, I've watched videos with the programmers playing the game and stating that the game takes place just a few decades after OoT. Is their a section of the game that might take place hundreds of years later? Maybe, but it's probably a very small section of the game. Like I say, that link is the only one out of dozens of sources that say "hundreds of years."

Geoffrey Taucer
11-05-2006, 01:35 AM
This seems like a pretty pointless debate, since we won't know until the game comes out anyway.

Kefjkarp
11-05-2006, 01:42 AM
Title reminds me of Shadow of the Colossus which i think has been mentioned before...

That's essentially my first thought watching the video, when he's riding across that bridge thingy. And the music made me feel really happy. :)

KWarp
11-05-2006, 05:16 AM
I'm just betting to grasp how epic of a game this new Zelda will be.

:D

Kitsuta
11-05-2006, 05:34 AM
This seems like a pretty pointless debate, since we won't know until the game comes out anyway.

Yes.

Please no more Zelda timeline.

CE
11-05-2006, 10:43 AM
This seems like a pretty pointless debate, since we won't know until the game comes out anyway.

Yes.

Please no more Zelda timeline.

Shut up guys, it's fun. :x :x :x :x :x

Anyway, as far as giving the game a delivering storyline, the greatest thing to do would be having Link drown in the end as he touches the Triforce and asks the Gods to flood Hyrule since Ganondorf is too strong to be stopped. That'd be an awesome ending. In the end, the screen would fade to black in the pouring rain and breaking waves below and then fade into the sunrise over the water, with only the peaks of Hyrule left out and a familiar green cap floating by.

watkinzez
11-05-2006, 11:17 AM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Anyway.. the flood seems to be the popular choice for the ending. Just make it compelling if it's expected.

Ninja-san
11-05-2006, 11:52 AM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

Hellcom
11-05-2006, 11:58 AM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

CE
11-05-2006, 12:15 PM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

All of those are non-canon.

Ninja-san
11-05-2006, 12:31 PM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

All of those are non-canon.

How bout the tv show? now that was canon :wink:

Hellcom
11-05-2006, 01:10 PM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

All of those are non-canon.

How bout the tv show? now that was canon :wink:

He's got you there.

CE
11-05-2006, 02:31 PM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

All of those are non-canon.

How bout the tv show? now that was canon :wink:

He's got you there.

As far as Nintendo goes, they're trying to forget the show.

Hellcom
11-05-2006, 02:38 PM
That's enough trolling, what do you guys think about the whole mirroring thing. Personally I'm fine with it as it's always been mirrored.

http://img125.imageshack.us/img125/5482/mirroredzeldauq9.png

Ninja-san
11-05-2006, 02:46 PM
I won't completely lose hope until you guys try and incorporate Smash Bros into the timeline.

Or Soul Calibur 2

We mustn't forget the cd-i games. Just forget about a stupid time line.

All of those are non-canon.

How bout the tv show? now that was canon :wink:

He's got you there.

As far as Nintendo goes, they're trying to forget the show.
But its a classic. It made children everywhere smile and fanboys cringe. It had a ninja riding pegasus for godsake!

watkinzez
11-05-2006, 02:49 PM
That's enough trolling, what do you guys think about the whole mirroring thing. Personally I'm fine with it as it's always been mirrored.

http://img125.imageshack.us/my.php?image=mirroredzeldauq9.png

:?
I'll have to renew my definition of trolling.

CE
11-05-2006, 02:54 PM
That's enough trolling, what do you guys think about the whole mirroring thing. Personally I'm fine with it as it's always been mirrored.

http://img125.imageshack.us/my.php?image=mirroredzeldauq9.png

:?
I'll have to renew my definition of trolling.

BUT ITS A VALID AND IMPORTANT DISCUSSION FOR MANKIND AHAHAHAHFASFGERGBTHTGNR




I have sand in my boots.

The Damned
11-05-2006, 03:16 PM
Wow. Only 11 pages in, and the thread goes into a tailspin.

CE
11-05-2006, 03:40 PM
Don't worry. I'll keep it here until launch day.

The Mutericator
11-05-2006, 04:03 PM
Don't worry. I'll keep it here until launch day.

What'll be hilarious is when this thread drops off the first couple pages because all of us interested in the game are too busy playing it to bump the thread.

Ninja-san
11-05-2006, 04:09 PM
Ill probably stop reading the thread for fear of spoilers

JoeFu
11-05-2006, 04:17 PM
I'm going to have my digital camera in hand so I can take pics of all the bosses for you Europeans! :D

atmuh
11-05-2006, 04:34 PM
I'm going to have my digital camera in hand so I can take pics of all the bosses for you Europeans! :D
and gamecube owners

Eon_Blue
11-05-2006, 04:36 PM
That's enough trolling, what do you guys think about the whole mirroring thing. Personally I'm fine with it as it's always been mirrored.

Huge Pic

Super Metroid wasn't. I was thrilled when I realized that while playing.

Hellcom
11-05-2006, 04:42 PM
So what sort of rating do think the major publications are going to give. Based purely on speculation I'm thinking in the 9.5-10 range, one or two perfect 10s, and the odd ball review of 8.5 or something.

CE
11-05-2006, 04:44 PM
I'm going to have my digital camera in hand so I can take pics of all the bosses for you Europeans! :D

I won't see any of them so go ahead.

Ab56 v2 aka Ash
11-05-2006, 06:08 PM
Argh wrong thread.

Anyhow, can Link do any other Zelda 2 moves? I know he can do the downward thrust.

Hellcom
11-05-2006, 06:48 PM
Well he can do that downward thrust as a finishing move, kinda similar to Zelda 2 jump + down attack.

The Author
11-05-2006, 06:59 PM
Argh wrong thread.

Anyhow, can Link do any other Zelda 2 moves? I know he can do the downward thrust.

Well he can do that downward thrust as a finishing move, kinda similar to Zelda 2 jump + down attack.

I know this may sound alien to you, but reading avoids answering stuff that is already known.

The Mutericator
11-05-2006, 10:09 PM
Zelda 2 Link also had an upward thrust (shown in one of his aerial attacks in Melee), he could turn himself into a fairy (no joke) to fly and pass through small corridors (think Alucard's bat transformation from SotN or DoS), cast a spell on himself to jump higher than normal, shoot fireballs, and... that should be it, I think.

EDIT: Wait, I know there's more than that. I just can't think straight right now.

Personally I'd like to see Link use a couple of his own magic attacks every once in a while. Something less generic than Din's Fire.

The Author
11-05-2006, 10:37 PM
Double HP through a shield spell, and there was thunder as well.

SilverStar
11-06-2006, 12:28 AM
Zelda 2 also has Link able to crouch and attack. That'd be a handy one to bring back, if for no reason than to make combat more interesting. Roll around, jump-slash, cut their knees out from under them, then spinslash to finish them off.

TheLeviathan
11-06-2006, 12:29 AM
Personally I'd like to see Link use a couple of his own magic attacks every once in a while. Something less generic than Din's Fire.


I would love to see the return of Bombos, Ether, and Quake.

Bigfoot
11-06-2006, 12:32 AM
Personally I'd like to see Link use a couple of his own magic attacks every once in a while. Something less generic than Din's Fire.


I would love to see the return of Bombos, Ether, and Quake.

linkspast
11-06-2006, 01:45 AM
yeha those were cool.

Ab56 v2 aka Ash
11-06-2006, 01:53 AM
I think Zelda 2 abilities would add more versatility to the gameplay than the Zelda 3 medallions, not that they aren't really cool.

megadave
11-06-2006, 05:16 PM
Yeah, those were cool and all. Really cool. But you know what I fucking want? Sword projectiles with full life.

Yeaaaaah.

Ab56 v2 aka Ash
11-06-2006, 05:20 PM
Fierce Deity for the ultimate 3 Dimensional WIN.

megadave
11-06-2006, 05:59 PM
Player reactions to Twilight Princess. Fun to watch.

http://us.wii.com/soft_loz_tp.jsp

Looks like more fun than beer pong.

Penfold
11-06-2006, 06:05 PM
Player reactions to Twilight Princess. Fun to watch.

http://us.wii.com/soft_loz_tp.jsp

Looks like more fun than beer pong.

lol

The Mutericator
11-06-2006, 10:24 PM
Fierce Deity for the ultimate 3 Dimensional WIN.

I've mentioned how much I want Fierce Diety in Twilight Princess at least ten times on these forums. That would kick so much ass.

And yes, projectile swords at full health would also rock.

progressive
11-06-2006, 11:14 PM
And yes, projectile swords at full health would also rock.
So would angry ticks firing out of my nipples.

The Author
11-06-2006, 11:17 PM
Hmm, the sword beams would work with the Wii.

Kitsuta
11-06-2006, 11:39 PM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

The Author
11-06-2006, 11:45 PM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

Well, point the sword and thrust...

...

wait a sec...

The Mutericator
11-07-2006, 12:00 AM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

Then only use the sword beams when locked on, and every time you swing a beam goes out at the enemy you're locked onto. Problem solved.

Kitsuta
11-07-2006, 12:11 AM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

Then only use the sword beams when locked on, and every time you swing a beam goes out at the enemy you're locked onto. Problem solved.

:nicework:

But to be effective, wouldn't the lock on have to be from far away? That might cause problems. :?

The Mutericator
11-07-2006, 12:44 AM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

Then only use the sword beams when locked on, and every time you swing a beam goes out at the enemy you're locked onto. Problem solved.

:nicework:

But to be effective, wouldn't the lock on have to be from far away? That might cause problems. :?

Think of Fierce Diety Link's lock-on shot from Majora's Mask. Remember how it moved slowly enough to where you still had to get close, but fast enough to where you didn't have to be point-blank. In reality, it's just a matter of balancing the speed of the projectile.

Then again, swordbeams would sort of take away the awesomeness of the arrows in combat, which was one of my favorite ways of fighting in OoT.

atmuh
11-07-2006, 03:55 PM
Just to let you guys know we got a hotmail today at Game Crazy saying that Nintendo has cut the allocations on Zelda (almost in half) and that not even preorders are guaranteed a copy on launch day. Better get there early to get one.

EDIT: That's the Wii version.

linkspast
11-07-2006, 04:04 PM
Just to let you guys know we got a hotmail today at Game Crazy saying that Nintendo has cut the allocations on Zelda (almost in half) and that not even preorders are guaranteed a copy on launch day. Better get there early to get one.

EDIT: That's the Wii version.

WHAT.... dont they know that they will need about one game for every wii they sell...

megadave
11-07-2006, 04:13 PM
Wouldn't it be kind of difficult, considering you have multiple moves? And the 3D environment? It's not like an enemy is either in the path of your sword beam or it's not. What if your sword beam grazed the enemy? What is the enemy was low sitting?

Then only use the sword beams when locked on, and every time you swing a beam goes out at the enemy you're locked onto. Problem solved.

:nicework:

But to be effective, wouldn't the lock on have to be from far away? That might cause problems. :?

Well, there would need to be limitations to the sword beam. After all, even on the old games, it was easy for enemies to evade them if they were far away, and they didn't do as much damage as actual sword contact, at least on ALTTP. Hell, if it hit the enemy flawlessly, it would be an unfair advantage.

It's still more effective to get in close. It would just be a cool add-on, but it probably isn't there anyway, so I'm not too concerned about it. I mean, have any editors even gotten close to that Master Sword yet?

But I'm still keeping my fingers crossed for sword upgrades. You know, visiting the blacksmith, getting that sword stronger, and hearing "Whooosh" instead of "swiiish." Maybe throw it in a fairy fountain and turn it gold too. I doubt it.

Okay, more importantly, I'm going to give the biggest reason as to why I'm so excited about this obviously fucking awesome game:

Nintendo have said that this game explains the various
Zelda storylines and how they all tie together. We've been given clues, and we've also heard that the game takes place twenty-something years after Ocarina of Time. We have also seen the Master Sword, in all its glory, sitting in some woods that look peculiarly like those in A Link To The Past (I've heard this Link is from an earlier time in Hyrule). And what about the opening story in the Wind Waker when it says 'But the Hero of Time never returned'?

And what about Saria and the Kokiri children, and all those other characters. Maybe you'll see them later. That would be cool as hell.

Anybody up for some serious speculation? Ridiculous assumptions are welcome.

Ninja-san
11-07-2006, 04:14 PM
I know ebgames and game stop say TPs garunteed but i dont know if thats with both version. All i know is if i go to ebgames the day its comes out and they dont have copies left theres going to be hell.

megadave
11-07-2006, 04:16 PM
I reserved my frikkin' copy, I better frikkin' get it. I'll go Friday, pay it off, and make sure things are all gravy - or else I will :vomit: on someone.

Audity
11-07-2006, 05:50 PM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Toadofsky
11-07-2006, 06:54 PM
I'm starting to kick myself for not reserving this game. Oh well, I'll just rent it, and play Rayman 4 (the game I reserved with Wii) till I can afford a copy.

Hellcom
11-07-2006, 06:56 PM
i want this game, no, i need this game

Dragonmaster_Alex
11-07-2006, 07:01 PM
i want this game, no, i need this game

I was kind of hoping you'd control it with just the wiimote so i could beat off while i play it. It looks just that damn good.

megadave
11-07-2006, 07:06 PM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Who is that first character? (not midna, I'm talking about the one with his/her back turned)

CE
11-07-2006, 07:13 PM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Who is that first character? (not midna, I'm talking about the one with his/her back turned)

I dunno girl, but she 'bout to get bitchslapped yo.

Anyway, I won't do serious storyline speculation. I did it a long time ago. Plus there are too many theories in my head and only ONE's correct, so no thx.

megadave
11-07-2006, 07:16 PM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Who is that first character? (not midna, I'm talking about the one with his/her back turned)

I dunno girl, but she 'bout to get bitchslapped yo.

Anyway, I won't do serious storyline speculation. I did it a long time ago. Plus there are too many theories in my head and only ONE's correct, so no thx.

PM me. I won't spread it. I have to know. By the way, I'm a dude.

Edit: Could he be the original Hero of Time?

The Mutericator
11-08-2006, 12:46 AM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Who is that first character? (not midna, I'm talking about the one with his/her back turned)

Blonde hair, shoulder pads... looks like Zelda to me.

Ab56 v2 aka Ash
11-08-2006, 01:13 AM
I really wish Link would get more allies that last throughout some games aside from a fairy or the cap from Minish Cap. I thought Sheik was a really cool addition in OoT and ended up wishing the character wasn't Zelda. An extra character like that gives me a feeling that there are other things going on in the game and it's not just stationary until Link appears. My two cents :)

atmuh
11-08-2006, 02:33 AM
here are my two favorite shots from the trailer, mostly because they seem pretty important

1 (http://img148.imageshack.us/img148/736/86863248xe3.jpg)
2 (http://img147.imageshack.us/img147/7601/123213214132oc7.jpg)

Concurred, about the first image. I just watched the trailer twice, really noticed that "scene" the second time even though I already liked it, in the one second it shows, the first time. Then I saw your post and for some reason had 100% perfect confidence that the first image would be what it is. I mainly just like the design of the character, and how mysterious those all those dark looking creatures are actually. This is why I don't like to think of theories. I might come to close to guessing why things are the way they are, therefore making them less mysterious. And that's why my life is better than everyone's.

Who is that first character? (not midna, I'm talking about the one with his/her back turned)

Blonde hair, shoulder pads... looks like Zelda to me.
It is...there are a few small spoilers if you read IGN's impressions.

Zelda and Midna know each other, but don't like each other apparently. Their relationship is a big part of the story apparently.

Ab56 v2 aka Ash
11-08-2006, 02:40 AM
Oh yeah, and does anyone else think this game is another perfect time to bring back Dark/Shadow Link?

I love fighting that guy!

Zombie
11-08-2006, 03:07 AM
Oh yeah, and does anyone else think this game is another perfect time to bring back Dark/Shadow Link?

I love fighting that guy!

Hmm... Twilight Link maybe?

The Damned
11-08-2006, 03:13 AM
Oh yeah, and does anyone else think this game is another perfect time to bring back Dark/Shadow Link?

I love fighting that guy!
Yeah, he was awesome. I played through the game about ten times just because I loved fighting him. The way he just appears, how he attacks (that fucker, standing on my Master Sword...), and how the room looks before and after the battle.

Best mid-boss ever.

Hmmm... that give me an idea.

The Mutericator
11-08-2006, 03:13 AM
Fighting your wolf form? That could be interesting.

Zaid
11-08-2006, 03:18 AM
i want this game, no, i need this game

I was kind of hoping you'd control it with just the wiimote so i could beat off while i play it. It looks just that damn good.

QFE

Ninja-san
11-08-2006, 03:10 PM
It is...there are a few small spoilers if you read IGN's impressions.

Zelda and Midna know each other, but don't like each other apparently. Their relationship is a big part of the story apparently.

Ooo Catfight :3

Thinking about the whole promotion thing with TP and what not they didnt have a cool freebie with the game unlike Windwaker where you got the masterquest game. Or was the Master quest just some gimmick to get ppl to buy Windwaker?

Dragonmaster_Alex
11-08-2006, 05:56 PM
It is...there are a few small spoilers if you read IGN's impressions.

Zelda and Midna know each other, but don't like each other apparently. Their relationship is a big part of the story apparently.

Ooo Catfight :3

Thinking about the whole promotion thing with TP and what not they didnt have a cool freebie with the game unlike Windwaker where you got the masterquest game. Or was the Master quest just some gimmick to get ppl to buy Windwaker?

Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Ninja-san
11-08-2006, 06:07 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.

Dragonmaster_Alex
11-08-2006, 06:19 PM
A Zelda game should be difficult with MORE than three hearts.

megadave
11-08-2006, 06:37 PM
I still can't wait to play this fucking game. I don't work or go to school during christmas, so I think I may be able to take it out in a couple weeks. What do you think?

Heart pieces, I love collecting them, but there's always been a problem with it. I've always delayed progress on more important missions, spent hours trying to get heart pieces that I should have waited to get later (more well equipeed, actually knowing what the hell to do). And I'm also always writing their locations down because I simply hate to miss anything in a Zelda game.

But it's way better than those late Megaman X games. Miss an item? Too bad. It's gone and you're not going to get it unless you reset the frikkin' game.

But yeah, I'm going to go apeshit on this game. Challenge? Bring it on, beeyatch.

Ninja-san
11-08-2006, 06:37 PM
A Zelda game should be difficult with MORE than three hearts.

You dont have to limit yourself to just using that. How bout without the use of fairies to revive or enhanced magic.

Dragonmaster_Alex
11-08-2006, 06:55 PM
I'm sure it's old..but i enjoy this a lot.

http://zeldatwilightdelay.ytmnd.com/

Steben
11-08-2006, 09:12 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.
My roommates always give me a hard time for trying to beat Zelda games with only three hearts. I was playing Wind Waker recently, and the Heart Container from beating the Boko Baba boss (whatever its name is) happened to spawn exactly where Link moved to to talk to the little Kokori thing. I hadn't saved recently, so I bit my lower lip and beat the game with four hearts. They still make fun of me for it. "Yeah, Steven's alright at Zelda, I guess, but he had to have FOUR hearts to do it."

The Mutericator
11-08-2006, 09:25 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.
My roommates always give me a hard time for trying to beat Zelda games with only three hearts. I was playing Wind Waker recently, and the Heart Container from beating the Boko Baba boss (whatever its name is) happened to spawn exactly where Link moved to to talk to the little Kokori thing. I hadn't saved recently, so I bit my lower lip and beat the game with four hearts. They still make fun of me for it. "Yeah, Steven's alright at Zelda, I guess, but he had to have FOUR hearts to do it."

I LOL'ed.

megadave
11-08-2006, 09:25 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.
My roommates always give me a hard time for trying to beat Zelda games with only three hearts. I was playing Wind Waker recently, and the Heart Container from beating the Boko Baba boss (whatever its name is) happened to spawn exactly where Link moved to to talk to the little Kokori thing. I hadn't saved recently, so I bit my lower lip and beat the game with four hearts. They still make fun of me for it. "Yeah, Steven's alright at Zelda, I guess, but he had to have FOUR hearts to do it."

Auburn is a nice place. I know a lot of people there.

Anyway, I've never tried beating a Zelda game with three hearts. That sounds like a real bitch. I bet I could do it on A Link To The Past, but I don't know about Ocarina of Time.

Ninja-san
11-08-2006, 09:30 PM
Another good one is with majoras mask just beating the game 3 hearts and the mandatory masks which i think is 6

Kitsuta
11-08-2006, 09:30 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.
My roommates always give me a hard time for trying to beat Zelda games with only three hearts. I was playing Wind Waker recently, and the Heart Container from beating the Boko Baba boss (whatever its name is) happened to spawn exactly where Link moved to to talk to the little Kokori thing. I hadn't saved recently, so I bit my lower lip and beat the game with four hearts. They still make fun of me for it. "Yeah, Steven's alright at Zelda, I guess, but he had to have FOUR hearts to do it."

For some reason, that reminds me of the time I discovered the Chris Houlihan room. It's a boring story, but I'm going to write it anyway.

See, I was very young.. couldn't have been older than 6. I was playing LttP on my SNES in the veeeery early morning(maybe around 6am), trying to beat the snot out of Ganon. I was having a grand old time, until I fell into that hole surrounding the ring. I found myself in a room full of Rupees with a little message thing that said "My name is Chris Houlihan. This is my top secret room. Keep it between us, OK?" So I got the rupees and left, only to find that I was outside my house.

I never found that room again. When I tried to tell my elder sisters, they said that I was making it up and must have fallen asleep while playing. I was SURE I hadn't dreamt it, but since I couldn't find the room again, I took their word as law.

For literally a decade, they would keep teasing me about it. About once a year they would find some way to reference it to discredit something I said or just to joke around. I always rolled my eyes, but I never knew how I could have hallucinated that, and it was embarrassing.

So a couple of months ago my brother in law found out about the room in his Game Informer.

I got the last laugh. :lol:

The Mutericator
11-08-2006, 09:51 PM
Another good one is with majoras mask just beating the game 3 hearts and the mandatory masks which i think is 6

Deku, Goron, Zora, ?

Ninja-san
11-08-2006, 10:07 PM
Another good one is with majoras mask just beating the game 3 hearts and the mandatory masks which i think is 6

Deku, Goron, Zora, ?

If i can remember Gibdo, Garo and captains

megadave
11-08-2006, 11:05 PM
Who cares? Master Quest is more challenging.

I've seen people arguing about games becoming too easy. People are quick to bring up that while the Mario games and the zeldas and whatnot are still easy, we still have stuff like Guitar Hero on expert mode.

What I'M personally pissed about is the fact that the Mario games and the Zelda games are the easy ones. I want those games to have difficulty settings, god damnit.

Master quest wasnt that much more challenging.

If you want the games to be harder you could always just make challenges up for yourself. Like limited health or a time limit to defeat it.
My roommates always give me a hard time for trying to beat Zelda games with only three hearts. I was playing Wind Waker recently, and the Heart Container from beating the Boko Baba boss (whatever its name is) happened to spawn exactly where Link moved to to talk to the little Kokori thing. I hadn't saved recently, so I bit my lower lip and beat the game with four hearts. They still make fun of me for it. "Yeah, Steven's alright at Zelda, I guess, but he had to have FOUR hearts to do it."

For some reason, that reminds me of the time I discovered the Chris Houlihan room. It's a boring story, but I'm going to write it anyway.

See, I was very young.. couldn't have been older than 6. I was playing LttP on my SNES in the veeeery early morning(maybe around 6am), trying to beat the snot out of Ganon. I was having a grand old time, until I fell into that hole surrounding the ring. I found myself in a room full of Rupees with a little message thing that said "My name is Chris Houlihan. This is my top secret room. Keep it between us, OK?" So I got the rupees and left, only to find that I was outside my house.

I never found that room again. When I tried to tell my elder sisters, they said that I was making it up and must have fallen asleep while playing. I was SURE I hadn't dreamt it, but since I couldn't find the room again, I took their word as law.

For literally a decade, they would keep teasing me about it. About once a year they would find some way to reference it to discredit something I said or just to joke around. I always rolled my eyes, but I never knew how I could have hallucinated that, and it was embarrassing.

So a couple of months ago my brother in law found out about the room in his Game Informer.

I got the last laugh. :lol:

8O 8O

I must know more. Tell me more or die!

Smoke
11-08-2006, 11:28 PM
8O 8O

I must know more. Tell me more or die!

The answer is only a short search away:

http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past#Chris_Houl ihan_room

megadave
11-08-2006, 11:33 PM
Wow. Oh, thanks. Fuck, how come I didn't know this? I've beaten that game 20 or more times, found every secret but this one.

Okay, serious time again. Time for more Twilight Princess speculation, and if you aren't in the mood, then I'm doing it anyway. Feel free to join.

I've seen the new screenshot of the master sword.

The place it sits is....

The remains of the Temple of Time. I know this.

Oh yeah, and this story is only decades after Ocarina of Time.

So.... where is the Hero of Time? He can't be dead yet, can he?



The new Link is his son!


And who could that Twilight King be? I think I know...

Nintendo said themselves - 'We will never expect it' or something like that.

I'm on to something, I know it.

Ninja-san
11-10-2006, 03:05 PM
You know what i really hope they brought back in TP was those Lynels, the centaur lions. I miss them not being in 3D games.

The Author
11-10-2006, 03:16 PM
You know what i really hope they brought back in TP was those Lynels, the centaur lions. I miss them not being in 3D games.

Centaur lions?

Oh the sphynx like creatures that shoot fire?

Ninja-san
11-10-2006, 03:54 PM
You know what i really hope they brought back in TP was those Lynels, the centaur lions. I miss them not being in 3D games.

Centaur lions?

Oh the sphynx like creatures that shoot fire?

Yea them. I think they lived on death mountain or mountain areas. They never seemed to die easily too

The Author
11-10-2006, 04:03 PM
You know what i really hope they brought back in TP was those Lynels, the centaur lions. I miss them not being in 3D games.

Centaur lions?

Oh the sphynx like creatures that shoot fire?

Yea them. I think they lived on death mountain or mountain areas. They never seemed to die easily too

They are not "centaur" like creatures. To be concided tauric creatures they need to have both the 4 legs of the animal and the human torso and hands. A centaur is tauric, obviously, but a sphynx is not. A satyr is not tauric, it's anthropomorphic.


And I love that linguistics allows such a study of mythological creatures.

Bigfoot
11-10-2006, 04:09 PM
How about those puffy clouds that roam around the edges of everything, and if it hits you then you can't attack for a few seconds.

The Author
11-10-2006, 04:13 PM
How about those puffy clouds that roam around the edges of everything, and if it hits you then you can't attack for a few seconds.

Or these weird rabbit ears things from Bottle Grotto in Link's Awakening that you had to kill in a particular order?

Bigfoot
11-10-2006, 04:16 PM
How about those puffy clouds that roam around the edges of everything, and if it hits you then you can't attack for a few seconds.

Or these weird rabbit ears things from Bottle Grotto in Link's Awakening that you had to kill in a particular order?

Or those things you had to hit and match up all 3 suits to open the door.

The Author
11-10-2006, 04:25 PM
How about those puffy clouds that roam around the edges of everything, and if it hits you then you can't attack for a few seconds.

Or these weird rabbit ears things from Bottle Grotto in Link's Awakening that you had to kill in a particular order?

Or those things you had to hit and match up all 3 suits to open the door.

Or the boss thing from the tail cave where you had to jup over that huge spike thing...

Bigfoot
11-10-2006, 04:26 PM
How about those puffy clouds that roam around the edges of everything, and if it hits you then you can't attack for a few seconds.

Or these weird rabbit ears things from Bottle Grotto in Link's Awakening that you had to kill in a particular order?

Or those things you had to hit and match up all 3 suits to open the door.

Or the boss thing from the tail cave where you had to jup over that huge spike thing...

Or the boss Dodongo, he doesn't like smoke.

megadave
11-10-2006, 04:28 PM
The rabbit-things are called Pol's voice, right? Yeah, I hate those fuckers. They're really hard to hit and they jump away really quickly.

Qweefner
11-10-2006, 05:04 PM
Don't know if this has been posted, but over at Kotaku, Brian got his Wii. He now has a PSWii60 and the 360 HD-DVD Drive. Free games and HD-DVD movies. Jealous I am.

Wii (http://www.kotaku.com/gaming/top/wii-in-the-house-213946.php/)

megadave
11-10-2006, 05:09 PM
Thanks a lot asshole. Now I have to clean up my laptop.

Hellcom
11-10-2006, 05:11 PM
Thanks a lot asshole. Now I have to clean up my laptop.

eeewwwwwwww

megadave
11-10-2006, 05:12 PM
Oh don't worry, I was kidding. That was great. I think I'll go have a cigarette now.

Ninja-san
11-10-2006, 09:21 PM
More screens if havent been posted. Gorons look cool i guess. Creepy tho

http://gonintendo.com/?p=8291

ShadowInferno
11-10-2006, 09:26 PM
Thank god I've been waiting forever for this one.

Hellcom
11-10-2006, 10:23 PM
http://gonintendo.com/wp-content/photos/ZELDA_WII_APPROVED_SESSION_2__13_.JPG

Sumo link FTW

Ninja-san
11-10-2006, 10:37 PM
Sumo link doesnt seem as farfetch than those magnets. Looks fun too

The Damned
11-10-2006, 11:42 PM
Link's Awakening stuff
I just finished that game a few days ago. My first Zelda game, and still a favorite. I'm looking forward to the remix project.

And yeah, they were called Pol's Voice. And the Three of a Kind were those black penguin thingies with the changing card suites.

It's all still fresh in my mind.

CE
11-11-2006, 12:32 AM
Shit guys, I don't know if anyone's posted this, but it's big news. Big enough to get an actual discussion going on here.

Twilight Princess to Feature Downloadable Content (http://www.thewiire.com/news/548/1/Twilight_Princess_to_Feature_Downloadable_Content)

Speaking with GamePro, Nintendo of America's Senior Vice President of Marketing and Corporate Communications George Harrison revealed that the Wii version of The Legend of Zelda: Twilight Princess will offer downloadable content after release.

According to Harrison, gamers can look forward to "downloadable content, such as additional levels" for Twilight Princess sometime following the game's November 19 launch, though nothing has been set in stone at this time as "everyone is still busy trying to make sure the game gets out correctly."

Jesus. Downloadable content for a Zelda game? Something to put it BEYOND the alleged 70 mark? And what the hell do they mean by "levels"? Is this dungeons with extra content, sidequests, heart pieces or actual storyline bits? Will this cost something? Dear God men, speculate, speculate dammit!



PS: diggit


http://www.gamepro.com/screens/115781/81458-1-2.jpg

Just so you don't run out of material, here's a nice screenshot for ya. After you bask and comment on it's glory, turn your attention to the Midna icon. Link's not in wolf form. Proceed.

Ninja-san
11-11-2006, 12:41 AM
Gamecube owners are getting screwed over. I really dont think its right but its a bussiness so its doesnt matter for nintendo

Kitsuta
11-11-2006, 12:47 AM
Twilight Princess to Feature Downloadable Content (http://www.thewiire.com/news/548/1/Twilight_Princess_to_Feature_Downloadable_Content)

Speaking with GamePro, Nintendo of America's Senior Vice President of Marketing and Corporate Communications George Harrison revealed that the Wii version of The Legend of Zelda: Twilight Princess will offer downloadable content after release.

According to Harrison, gamers can look forward to "downloadable content, such as additional levels" for Twilight Princess sometime following the game's November 19 launch, though nothing has been set in stone at this time as "everyone is still busy trying to make sure the game gets out correctly."

Jesus. Downloadable content for a Zelda game? Something to put it BEYOND the alleged 70 mark? And what the hell do they mean by "levels"? Is this dungeons with extra content, sidequests, heart pieces or actual storyline bits? Will this cost something? Dear God men, speculate, speculate dammit!

:o

Sweeeeeeeet.

I would expect downloadable content to be on a pay-for basis.. but, I dunno. Maybe not!

anne amère
11-11-2006, 01:04 AM
I just hope they aren't dungeons that were supposed to be in the game.

Bigfoot
11-11-2006, 01:05 AM
I'm pretty sure it'll be bonus dungeons.