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The Coop
06-13-2006, 07:25 AM
In the "Post pictures of your rare games" thread, I mentioned that I have the original Silpheed for PC (with every last flier and disc). I've given it a play from time to time, only to get my ass kicked around level five. Well the other week I decided to really try and get through the twenty levels of this DOS-based monster. I've only made it up to the tenth area. Here's why...

On this level, you make your way through the multicolored spacecraft that come shooting past you. Eventually, you come to the end of the level, and you're greeted by a boss. It fires random bullets in various directions, while sending two large spike-like torpedoes at you. It's not too hard, but I usually wind up taking a hit. If you win, you're greeted by a second boss.

This ship looks just like the first one, but it fires considerably more bullets, and it shoots out homing rings in all directions. Even the ones it fires forward turn around and come at you. These rings are also fired in a steady stream, so it's just a constant barrage of them. Finally, if you win, you come to the third boss.

This guy's a new one, and it's come to fight. Besides firing bullets, it also fires extremely fast lasers from a pair or rotating "options" circling the ship, and they stretch the entire length of the screen basically instantaneously. I've yet to see if this is the last boss, because I've yet to beat it. But the time this boss comes up, I've already likely been hit a few times, and this thing just sucks up the rest of my shields. I've tried all sorts of weapon combinations, and thus far, I've yet to find one that'll bring this thing down before my ship gets blown apart.

True, it's not "a" boss, as it's a series of them. But that doesn't take away from the fact that it's a tough fight to make it through... especially in a DOS game.

RonemX
06-13-2006, 07:40 AM
Sephiroth for KH1? Sephiroth in FF7 was harder...and we all know how easy FF bosses are.

I don't mean to be a jerk, but this IS supposed to be the hardest boss ever.

Most RPG extra-bosses are insane, requiring level 99 (or max) the best weapons and tons and tons of patience, hoping for critical hits and the like.

Sephiroth on KH1 could easily be beaten at lvl 60, and you definately did not need the best of everything.

Infinity's End
06-13-2006, 03:17 PM
I'm not really up for browsing through 150+ pages, so right now- hardest endboss I've ever fought was the "King Ing" (emperor) aka the last boss of Metroid Prime 2 on HARD mode. Damn thing took me so many tries that I never wanted to play the game again after I beat him. At least on Hard mode.

The other hardest boss that I could never beat was the Spiderbot Boss in Metroid Fusion, trying to beat the game with the lowest percentage possible. So I think this was either 1 or no energy tanks, and like 10 missiles? I was playing on a normal GBA, and i tried about 50-60 times before giving up. The only boss I could never beat, but those were under extreme conditions, of course.

Lostinthamusic
06-13-2006, 03:39 PM
Anybody still remembers Guilty from Quest64. Took me and my friend over thirty tries to bring him down.

I remember almost ALL the bosses in that game being hard. You know, fuck the haters, I kinda enjoyed that game.

I agree that the bosses in Quest64 were really tough. That's one of the most challenging games I've played.

Oh yeah and pretty much every Sigma in the Mega Man games were hard for me to beat.

Dragonmaster_Alex
06-13-2006, 03:45 PM
it's so good to see that others out there ENJOYED Quest 64. it had good music. one of the songs in it sounds remarkably like some FF6 music.

i say Zophar from Lunar 2 EBC. anyone you played this game and didn't overlevel like crazy knows what i'm talking about.

SuperFly
06-14-2006, 01:35 PM
Hell yes! I STILL haven't beaten Zophar, and my party's on level 55-ish. Anyone try beating Death on Crazy mode in Castlevania: Lament of Innocence? It took me about 20 tries :x Proud Mode Sephiroth in Kingdom Hearts II at LV 65 with the Sweet Memories Keyblade is also a VERY tough fight, took me 25-30 tries...

Kulaman
06-14-2006, 02:15 PM
Assuming you weren't a total douche and didn't have the Karasawa, FINGER, or the energy sniper rifle equipped and you weren't using PLUS abilities, Ultimate Nineball in Armored Core: Master of Arena is just ridiculous.

If you fail to move within the first two seconds of the battle, you will die. Then you have to deal with a constant barrage of homing missles, machine guns, and rapid-fire plasma blasts. Get too close and he'll use his dual-blades that shave off 2000 AP with each hit.

Lightweights with just a machine gun and missles could probably take him out easily, but I fail to see how any heavyweight could last for more than 20 seconds.

the half-track tread legs are sort of in between heavy and light, and make it possible to get there with enough life left to actually fight that sonofa...
anyway, dual missile pods and one of the dual laser arms,(don't remember which) make him alot less difficult, just don't waste too much ammo getting there :lol:

Dragonmaster_Alex
06-14-2006, 04:05 PM
Hell yes! I STILL haven't beaten Zophar, and my party's on level 55-ish.

overlevel more if you gotta. look up a strategy on gamefaqs. you need to beat him. it isn't over when you do. there's a prologue after that.

TaVeRnErO_RuDd
06-14-2006, 04:06 PM
someone mentioned Lechuck from monkey island 2...hell yeah he's damn hard until you figure out what you have to do (but thats the fun of point and click...using your head)

another guy i found hard was masamune in chrono trigger (when they fuse) .,...it took me a lot of deaths to find out you had to use slash to stop himn from doing the "yes indeed" attack that almost always killed marle and lucca leaving chrono defenseless and healess

There is Savato from Trauma center:under the knife, his fight is long and keeping the guy nalive while you fight as crazed bacteria for 10 mins is a lot of work lol

Rainman DX
06-14-2006, 04:45 PM
another guy i found hard was masamune in chrono trigger (when they fuse) .,...it took me a lot of deaths to find out you had to use slash to stop himn from doing the "yes indeed" attack that almost always killed marle and lucca leaving chrono defenseless and healess

I think I got Masamune on the second try. He wasn't that hard.

MajLink
06-15-2006, 03:12 AM
It has probably been said, but The final boss of Tales of Destiny 2 sucked! Having to do that special attack right at the perfect time was totally rediculous.

RonemX
06-15-2006, 06:47 AM
It wasn't so much a boss, as just the final task you had to complete, but in STG: Strike Gunner for SNES (my like all time favorite shooter) you had to fly through death-star-like tunnels at really high speeds just to get to the core at the end that you only had to hit a few times and the game was over...the only problem was, by the time you got there, you had like 4 lives with no continues, and everytime you touched a wall, you lost a life....yeah...my dad and I had to play through that game like 4 or 5 times so one of us finally made it to the core with only 1 or 2 lives left (im pretty sure it was him)...yeah tough

The Coop
06-29-2006, 07:35 AM
Way back when, Atari made an arcade game based off of "Return of the Jedi". Unlike their first two Star Wars games, this one wasn't a vector graphics one. It was sprite-based, and set in a Zaxxon-like isometric view. I remember this game rather well because I enjoyed playing it. I also remember it well, because the last stage is a complete bitch and a half.

See, much like the movie, you had to go into the Death Star, blow up the core, and then get the hell out before you become a charcoal briquette. Also like the movie, there are TIE Fighters around you all the time, and pipes that you have to dodge both horizontally and vertically. Not that bad going in, as you have a lot of screen above you to see what's coming. It's the getting out that's retardedly mean.

The Millennium Falcon turns around, and now you're racing out of the Death Star with a line of fire slowly coming up behind you. The thing is, you have very little screen to see the barriers and such that you have to dodge until you're damn near slamming into them as you fly faster going out than you did going in. Perhaps the machine I used to play on was broken, since the amount of screen distance for object viewing leaving was so much smaller, but somehow I don't think so.

I'm sure it's really a boss, but since the Death Star is the goal, and you have to dodge around inside it so you can hit it's core, I think it's close enough... especially since it gets a chance to keep you from leaving. The rest of the game's not too bad, but this last section was just bastardly.

I wish I could find another cabinet and give this game a play again. I was quite young when a local arcade got the machine. And even though I was good at the rest of the game, I'd like to see if that final part was really that mean spirited, or if my pre-teenage brain just couldn't get the hang of it.

Brycepops
06-29-2006, 08:09 AM
It has probably been said, but The final boss of Tales of Destiny 2 sucked! Having to do that special attack right at the perfect time was totally rediculous.

You can just hold the buttons down while she starts and it'll trigger at the right time, so you don't have to wait and try to time it right.

The Phalanx
06-29-2006, 08:21 AM
In Armored Core 3, there's a particular mission that drove a friend and I simply insane for the longest time. In it, you have to defeat a giant AC in the desert. It starts off by firing a barrage of missiles, in a swarm as endless as the stars in the sky--his range is limited, thankfully, and you can sort of cheese him out by backing away with a good FCS and keep a broken wreckage between you and him.

However, when you deal enough damage, he splits into two forms, one of which continues to fire missiles and move around at an annoyingly fast rate. The other lumbers along and fires a high-powered laser. They will circle you, putting you in a pincher tactic and utterly RAPE your AP.

Its only marginally difficult if you decide to bring in a friendly AC to help out, but if you want the Moonlight you have to do it alone. My friend beat it, barely, but he called me up and screamed fuck louder than an Xbox live kid in joy. Which, really, is what a tough boss should do to you.

Cerrax
06-29-2006, 03:43 PM
Way back when, Atari made an arcade game based off of "Return of the Jedi". Unlike their first two Star Wars games, this one wasn't a vector graphics one. It was sprite-based, and set in a Zaxxon-like isometric view. I remember this game rather well because I enjoyed playing it. I also remember it well, because the last stage is a complete bitch and a half.

See, much like the movie, you had to go into the Death Star, blow up the core, and then get the hell out before you become a charcoal briquette. Also like the movie, there are TIE Fighters around you all the time, and pipes that you have to dodge both horizontally and vertically. Not that bad going in, as you have a lot of screen above you to see what's coming. It's the getting out that's retardedly mean.

The Millennium Falcon turns around, and now you're racing out of the Death Star with a line of fire slowly coming up behind you. The thing is, you have very little screen to see the barriers and such that you have to dodge until you're damn near slamming into them as you fly faster going out than you did going in. Perhaps the machine I used to play on was broken, since the amount of screen distance for object viewing leaving was so much smaller, but somehow I don't think so.

I'm sure it's really a boss, but since the Death Star is the goal, and you have to dodge around inside it so you can hit it's core, I think it's close enough... especially since it gets a chance to keep you from leaving. The rest of the game's not too bad, but this last section was just bastardly.

I wish I could find another cabinet and give this game a play again. I was quite young when a local arcade got the machine. And even though I was good at the rest of the game, I'd like to see if that final part was really that mean spirited, or if my pre-teenage brain just couldn't get the hang of it.

The SNES version is exactly the same as that except in first person view and it's still damn hard (thanks to SNES's horrible draw distance). I love it. One of my favorite parts of any Star Wars game.

MajLink
06-29-2006, 09:29 PM
It has probably been said, but The final boss of Tales of Destiny 2 sucked! Having to do that special attack right at the perfect time was totally rediculous.

You can just hold the buttons down while she starts and it'll trigger at the right time, so you don't have to wait and try to time it right.

Yeah well i was like 9 when did the fight so is was tough then...

Drakonis GTR
06-29-2006, 11:05 PM
Another difficult boss i could think of was the final boss of Vagrant Story, a truly shitty squaresoft game that used the same basic system as Parasite Eve, only more retarded.
Anyway, the boss usually stayed completely out of attack range, and he had one attack that, if this was your first time through the game, would kill in one hit if you didnt perfectly time a special blocking move that was a pain in the ass to do (believe me, I tried).
Possibly the worst Squaresoft game ever.

redchlorine
06-30-2006, 09:20 PM
[stuff about AC3]
Its only marginally difficult if you decide to bring in a friendly AC to help out, but if you...
Yea, that thing was a paiWHAT
YOU COULD TAKE SOMEONE WITH YOU IN MISSIONS DURING THE CAMPAIGN?
I knew I should have read the instruction manual. :(

...actually, the toughest thing for me in AC3 was the silly control scheme they kept from when analog sticks didn't exist.

I would think 'Strafe right!'
My fingers agreed 'Strafe right!'
And a giant robot would look down, as if contemplating touching his toes.

Wintermute
06-30-2006, 10:29 PM
Not sure if anybody's mentioned this and I don't have time to read the whole thread (heh), but the last boss of Snake Rattle 'n Roll on the NES is like a migraine.

Ujjay
07-01-2006, 07:53 AM
King K Rool on Donkey Kong 64.

I always get to the Diddy part of the fight, but the control is so loose and hard to hit the targets, I just end up shutting the game off in fear. I can't even imagine the other parts of the fight.

Ferret
07-01-2006, 10:55 AM
The Dragon bosses in Golden Sun and The Lost Age.
Maybe it's just me doing it wrong but I always end up totally dead at least once.

(I can't even beat TLA though :( )

Rainman DX
07-05-2006, 04:54 PM
King K Rool on Donkey Kong 64.

I always get to the Diddy part of the fight, but the control is so loose and hard to hit the targets, I just end up shutting the game off in fear. I can't even imagine the other parts of the fight.

Not that the battle was that difficult, but I had the hardest time with Lanky's part. I think it took me like 3 tries before I even figured out how to defeat K. Rool.

Monday
07-05-2006, 05:22 PM
Shadow of the Colossus' last fight was rather difficult. I finally figure out how to get from its hand to its back. After that it was fairly simple.


Also, FFX's Lady Yunalesca is tuff.
I'm going on a leveling binge so I can get Ultima and actually do some damage.

The Coop
07-20-2006, 06:30 AM
During a thunderstorm a few days ago, I decided to pick up my little GBA SP, and pop in Gunstar Super Heroes. I'd been stuck on level four for a while, and I figured I'd give it another whirl. Sure enough, I got passed level four... only to have my moment of victory crushed by a boss that, if I recall, you fought earlier in the game.

Seven Force. That little son of a... I remember this boss from the original Gunstar Heroes on the Genesis, and yet I don't recall having this much trouble with the damn thing back then.

For those no familiar, Seven Force is a boss that literally has seven different forms. Each form attacks in it's own unique way, and it can change into any of these seven forms on the fly. So one second you're fighting a bird-like robot, and the next you're fighting a huge buzzsaw blade robot. This makes for a pretty intense fight, as you're jumping, sliding, upper cutting and shooting nearly constantly. However, for the life of me, I can't get this thing down past the 200 health mark. I start out doing alright, but along the way, the various tail whips, laser spreads, dash attacks, punt kicks, back flips and the like take their toll on my little character, and she goes screaming into the night.

I know I'm missing something. In the Genesis game, he was a tough fight, but I was able to best him without taking too much damage. And while the attacks on this one are somewhat similar at times, I'm not getting the timing down (that bird shape is what really kicks my ass with it's two attacks).

I'm this close to getting to see the Normal ending. I'll figure this bastard out yet...

Fozzybear
07-20-2006, 06:55 AM
I dont know if anyone has mentioned these ones yet, but they are EXTREMELY HARD!!!

First, the SOMBRERO GUY that you fight at the end of the third level in a really obscure NES game made by Milton Bradley called Time Lord. I DARE you to try beating him without a turbo controller.

Secondly, and even more difficult is the final boss of Ninja Gaiden II. He has like 4 INCREDIBLY DIFFICULT forms that you have to fight in a row. You'll have a hard enough time trying to kill just one of these f***ers, but THEN, after you've lost all your damn health on the previous form, your health carries over to the next. TRY beating him without using emulator savestates or exploits - I dare you!

Triad Orion
07-20-2006, 08:43 AM
I'd have a bunch of bosses to list, but the first that most actively pops into my head like... right away?

Mizar. From Jet Force Gemini. That sunbitch is HARD if you didn't go weapon crate hunting for Juno before hand. Even with all the Tri-Rockets you can muster, Mizar's still really a challenging fight. He can just last for so long and do so much damage to you with that Lightning Claw attack. Good thing you get a save point IMMEDIATELY before him, because the Asteroid level's a bitch too.

Then there are basically any of the end bosses from the R-Type Series. R-Type is freakin' hard... but addictive.

fabricated falisy
07-20-2006, 09:45 AM
sorry if this has already been said...
but the dragon lord from dragon warrior 1 was pretty tough attack, healmore, healmore, attack, healmore..repeat and hope for an 'excellent move' or 7

oh yeah..and bison in alpha 3 with the difficulty all the way up and his BS full screen activated as soon as you jump x-ism super

Daknit
07-20-2006, 09:57 AM
The boss that was the hardest for me was from the orignal Chrono Trigger. HE WOULDN'T FRICKEN DIE! I had to fight him in forms of all the mini bosses through out the game. I don't know about you, but I don't like taking a half hour to kill the main boss of any game.

On a side note, trying to beat Kefka from FF3/6 when all your characters are only level 17-20 is a real kick and a tickle, too.

Tensei
07-20-2006, 10:45 AM
Would either have to be Contra or Super R-type, I finished them both, but that was on an emulator with constant saving, and I'm still wondering how the heck someone would be able to finish either one with only 3 friggin' lives. :lol:

SuperFly
07-20-2006, 02:45 PM
Also, FFX's Lady Yunalesca is tuff.
I'm going on a leveling binge so I can get Ultima and actually do some damage.

I can't tell you how many tries it took to beat her...then I found out that using Bahamut in the third phase nearly guarantees victory...

ZeroBass.Exe
07-20-2006, 07:13 PM
I dont know if anyone has mentioned these ones yet, but they are EXTREMELY HARD!!!

First, the SOMBRERO GUY that you fight at the end of the third level in a really obscure NES game made by Milton Bradley called Time Lord. I DARE you to try beating him without a turbo controller.

Secondly, and even more difficult is the final boss of Ninja Gaiden II. He has like 4 INCREDIBLY DIFFICULT forms that you have to fight in a row. You'll have a hard enough time trying to kill just one of these f***ers, but THEN, after you've lost all your damn health on the previous form, your health carries over to the next. TRY beating him without using emulator savestates or exploits - I dare you!

I've done it, and I have the mental scars to prove it! Also, anyone try beating Final Joker in Batman: Return of the Joker for NES? You have 80,000 HP compared to his 250,000, which sounds like a lot til you consider his attacks do 5000 damage to the 5-10 your attacks do to him. Still haven't beaten it.

Warmech
07-20-2006, 09:04 PM
Nah, Ninja Gaiden II isn't that difficult. Maybe it's because I play those games like they're going out of style though.

Anyway, I've been playing Dragon Quest VIII recently and just got to where you get to actually fight Dhoulmagus. What I'm going to put here is probably one of the most frustrating fights I've ever been a part of (not like any game in this series is really easy anyway). So when the battle starts against him his very first move is probably the gayest. He clones himself...twice. So now you have three Dhoulmaguses to deal with. Luckily the two clones don't have near the HP that the real one does, but they're just as strong, and they sometimes get to attack twice in a round, so you're dealing with anywhere from 3-6 attacks against you in one round. Once you take down the clones the battle becomes much more manageable, and once I leveled a bit and took down the clones the real one fell easily. I was overjoyed and half spent on HP and MP. And then it happened...

He transforms into a bird-like demon and attacks you again, without the chance to heal. And this form has more HP and is considerably more powerful than the last. This form always gets two attacks per round, and it could either be a harmful area attack that does 50-80+ damage to everyone, a powerful combo attack that does about 100 damage to a single character, or a wave of ice that cancels all status bonuses for the party, including psyche ups (the previous Dhoulmagus could use this as well). So psyching up is not advised in these fights, since by the time you get to a 20 or 50 tension level, he'll probably cancel it out and you'll have wasted three turns.

If you can beat this guy without dying, congratu-freaking-lations. By not giving you the chance to heal, the game puts you in two very difficult fights back to back, and I just didn't have enough healing to outlast the second form. Good luck.

The Coop
08-04-2006, 08:24 AM
Congrats again on bringing down the evil jester, Warmech.



Now, have you ever had a game where after so many tries, you questioned what it was exactly that made you buy it? I had just such a moment two days ago while playing the questionable in quality Playstation game Jupiter Strike. Sure, it was $2 and complete at Funcoland long ago, and curiosity made me grab it, but...

Basically, what this game tries to do, is be like an updated version of the Sega classic, Galaxy Force II. Graphically, it's alright. Musically, it's pretty rough. Control-wise, it could benefit from a good tightening up. It's not even really a hard game... up until your reach the boss of stage 6. Then the game decides it hates you like the Jewish community hates Mel Gibson.

The boss is really just a funky looking polygonal wasp-like creature. It has a few attacks, with one being a string of homing lasers that fire, come out from the boss, and then one by one, home in on you. That's not the attack that gets you. It's the one where the boss "births" smaller versions of itself, and these smaller wasp-like bastards proceed to bounce around, and fire a homing missile at you. I believe they also charge you shortly after firing. I say "believe" because I'm too busy watching explosions and dodging like mad to be 100% sure, even after getting my ass kicked repeatedly there. I have burned off so many continues there, you'd think this boss was designed by SNK.

How many stages are in Jupiter Strike? I honestly don't know. I know there are at least six though, as I always get to that sixth stage whenever I get the urge to try see if I can get by this boss once again. I will find a way to beat this boss, you can be sure of that. I know the game's rough in just about ever aspect of its programming, but much like the final boss of MechAssault that took me a long time to finally beat, and that stage in Omega Boost that kills my character as it flies backwards down a tunnel, I will get by this wasp-like monstrosity, and at least see the next stage if nothing else.

It's basically a matter of principle now.

Dew
08-04-2006, 08:54 AM
...and that stage in Omega Boost that kills my character as it flies backwards down a tunnel...

FYI, Stage 5 is the fucking win good sir, and not just because of the kickin' soundtrack.

Warmech
08-04-2006, 09:25 AM
Congrats again on bringing down the evil jester, Warmech.

Thank you sir. How goes your questing to beat him?

Hell, Omega Boost in general is win.

Axel B.
08-04-2006, 10:02 AM
(I apologise if this has been posted already)

http://en.wikipedia.org/wiki/Igniz

This guy makes rugal look like a joke

The Coop
08-04-2006, 10:10 AM
Warmech- Thus far, my main character is level 32, and I'm about to go to the island after the whole Casino murder deal. I've still got a ways to go I'd wager.

And yes, you're both right that Omega Boost is a cool game. But that doesn't change the fact that the tunnel stage kicks my ass every time :lol:

Global-Trance
08-04-2006, 11:19 AM
Also, FFX's Lady Yunalesca is tuff.
I'm going on a leveling binge so I can get Ultima and actually do some damage.

I can't tell you how many tries it took to beat her...then I found out that using Bahamut in the third phase nearly guarantees victory...

She was actually one of the easier bosses I fought on my NO SPHERE GRID GAME. ^_^

Lately bosses haven't been tough for me, but I will consider the DEMON CHESS BOARD near the end of Devil May Cry 3 on Dante Must Die Mode a ridiculously hard "boss".

Edit:
...and that stage in Omega Boost that kills my character as it flies backwards down a tunnel...

FYI, Stage 5 is the fucking win good sir, and not just because of the kickin' soundtrack.

The whole game is too easy but I gladly replay it every so often due to the killer soundtrack. Omega Boost ftw.

Flaillen
08-04-2006, 11:33 AM
Hmm, in my opinion the hardest boss I have ever seen is either Kolvar or The Elite Guard.
Both creatures from the game Myth of Soma, they were so hard that it took about 10 or more people at level 80+ to fight them.

lol, I miss playing that game but the private servers are so boring and the original is dead...

Mr. Dream
08-04-2006, 04:47 PM
I say, Juggernaut from Spiderman and X-Men on SNES. You could not dodge his attacks.

I kicked Mike Tyson's ass but I couldn't beat Mr. Dream...(go figure?) They are the same, I know, I don't get it either.

The last boss of Chrono Trigger was pretty difficult (especially when you fight him with only Crono and Marle for that one funny ending)

Cluex from Super Mario RPG was pretty tough, once you take out the crystals, you are in business.

Chrono Cross- It's a tie between Ozzie/Slash/Flea, Omnidragon, Miguel, and Dario. Numbers 1, 2, and 4 were supposed to be hard, the only reason I say Miguel is because there is a little man wearing a hat who is challenging you to a fight. So I was caught offgaurd. Occasionally he'd try to punch me and stuff, so I didn't heal. Big Mistake. As I reach for my Pepsi, I see Miguel shooting his fist in the air as the message-HolyDragnSword-appears on my screen. Lynx=dead.

Please, someone tell me you played Chrono Cross on new game + and tried to kill Serge, Kid, and whoever else was in your party when you first turn into Lynx. I did it on new game +. I was so pissed, I killed all three (the third in my case was Glenn). I walked over to Kid, and all she does is stab you.....same outcome.....no extra experience....no cool elements.....nothing.....

Kindom Hearts- the Second to last Ansem was pretty difficult, just cause he flew around the stage. It's the one after you fight Darkside for the 42nd time. Even harder in the same game, Dark Riku after you kill Maleficent when you first discover that Riku is Ansem.

Chain of Memories- Again, Dark Riku

KH2- Xigbar was pretty difficult (the guy with the ridiculous side-burns that you fight at Beast's castle.)

Pikmin 2- every machine you encounter (usually the shoot you with gatling guns or launch bombs at you in an incredible rate making it impossible to get back up.)

Megaman (all of them)- usually the last stage is insane. Fight all the bosses while the are hopped up on roids, crack, and spinach. Then fight Wily with 24 forms. As for the X games, same deal, except with Sigma.

DrumUltimA
08-04-2006, 05:03 PM
has anyone said Ballos from Cave Story? Damn, you have to learn how to beat him

Warmech
08-04-2006, 06:07 PM
KH2- Xigbar was pretty difficult (the guy with the ridiculous side-burns that you fight at Beast's castle.)

That's Xaldin.

Coop - So you have already been to the Dark Ruins then? Just trying to find your way in now?

[]Diracy
08-04-2006, 11:33 PM
About killing the Weapons in FFVII here is a video in japanese that will make scream why didnt i think of that before?

http://n.ethz.ch/student/wmartin/videos/FFVII%20(JP)%20Beating%20Emerald%20Weapon%20(in%20 1.18%20min).rmvb

sorry if its been posted before... :)

eternal Zero
08-04-2006, 11:41 PM
Diracy]About killing the Weapons in FFVII here is a video in japanese that will make scream why didnt i think of that before?

http://n.ethz.ch/student/wmartin/videos/FFVII%20(JP)%20Beating%20Emerald%20Weapon%20(in%20 1.18%20min).rmvb

sorry if its been posted before... :)

Could you give an explanation to that? It's been a long time since I've played and I can't quite figure out everything that happened by looks.

Global-Trance
08-04-2006, 11:43 PM
Diracy]About killing the Weapons in FFVII here is a video in japanese that will make scream why didnt i think of that before?

http://n.ethz.ch/student/wmartin/videos/FFVII%20(JP)%20Beating%20Emerald%20Weapon%20(in%20 1.18%20min).rmvb

sorry if its been posted before... :)

Could you give an explanation to that? It's been a long time since I've played and I can't quite figure out everything that happened by looks.

Yea what is going on??? :O

[]Diracy
08-05-2006, 12:43 AM
Give Barret nothing but maxed out counter-mime materia for both weapon and armor. Go into the fight with his limit break all the way up. I think cloud gives him hero potions, but im not exactly sure, its been a while. Basically, He uses Ungarmax, and then Emerald WEAPON attacks him, and then the eight Counter/Mimes kick in.

Mythezza
08-05-2006, 01:23 AM
Rawr. I'm not going to read One Hundred Seventy pages of post, but I must give props to Velius the Devil from Final Fantasy Tactics.

After him, the rest of the game before and after seems cake.


Go go Velius.

Spacewolf
08-05-2006, 02:03 AM
fricking Sephiroth from Kindom Hearts 1 and 2, that man is a fucking menace!

RonemX
08-05-2006, 02:53 AM
Sephiroth is cake, CAKE.

He's like every SNES action game, except when he's gonna do his ultimate 1-hp move Sin Harvest, you can stop it, or recover instantly.

Other than that, like I previously mentioned, he's predictable as hell.

Ars Arcanum, slash like crazy, Ars Arcanum, slash like crazy, stop Sin Harvest...repeat.

Maco70
08-06-2006, 05:37 AM
Mysterio from Spiderman 2 (the movie game)

Anyone who played it will appreiciate the joke.

But seriously, any boss from Ultimate Spiderman is stupid hard. Not because of they are complex, but because the fighting system is so flawed that it makes beating any portion of the game completeabble only by luck.

Maco70
08-06-2006, 05:44 AM
fricking Sephiroth from Kindom Hearts 1 and 2, that man is a fucking menace!

(double post, go me)

Sephiroth wasn't really difficult in either game. Just level up and watch his patterns.

The Coop
08-23-2006, 01:46 AM
Coop - So you have already been to the Dark Ruins then? Just trying to find your way in now?

And a long overdue response...

I'm currently about to go to the Dark Ruins. I haven't played the game since I made that post you asked about, but I'm hoping to get in a few hours this evening. Still contemplating going up another level before I encounter new territory and the monsters there-in.

The Author
08-23-2006, 01:52 AM
Mysterio from Spiderman 2 (the movie game)

Anyone who played it will appreiciate the joke.

But seriously, any boss from Ultimate Spiderman is stupid hard. Not because of they are complex, but because the fighting system is so flawed that it makes beating any portion of the game completeabble only by luck.

The saucer jumping was kinda hard :P

MrMarbles
08-23-2006, 08:32 AM
Elite Space Pirate in Metroid Prime really pissed me off! He does every time I play through the game.

MrMarbles
08-23-2006, 08:39 AM
Okay, after an argument involving me and a friend I will ask you "What dictates a boss/boss battle?" For example, in Ultimate Spiderman when you are chasing people, is this still a part of the boss battle? Or in RE4 when you run through the cages, that you have to make drop, is this a boss battle?

Kenobio
08-23-2006, 09:18 AM
Okay, after an argument involving me and a friend I will ask you "What dictates a boss/boss battle?" For example, in Ultimate Spiderman when you are chasing people, is this still a part of the boss battle? Or in RE4 when you run through the cages, that you have to make drop, is this a boss battle?

Videogame Boss (http://en.wikipedia.org/wiki/Boss_%28video_games%29)

In video games, a boss (sometimes called a guardian or master) is a particularly large or challenging computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end of the game itself (final boss).

Quizzledorf
08-23-2006, 02:48 PM
for the games i've played, i have to give it to Target Earth/Assault Suits Leynos for sega genesis. That game was ridiculously hard even without the bosses, but you have to fight them as youre beign attacked fom all sides by multiple enemies. i still cant get past the 4th level and ive been playing it for about 12 years...

prophetik
08-23-2006, 06:47 PM
for the games i've played, i have to give it to Target Earth/Assault Suits Leynos for sega genesis. That game was ridiculously hard even without the bosses, but you have to fight them as youre beign attacked fom all sides by multiple enemies. i still cant get past the 4th level and ive been playing it for about 12 years...
that's because you suck, not because the game is difficult.

Bummerdude
08-23-2006, 08:12 PM
Pretty much every battle inside the Cave of Darkness in FF3 is hard as diamond-adamantite, THEY JUST KEEP REPRODUCING. Yeah I know you're supposed to not hit them physically, but all my mp will disappear before i reach the boss. Right now I'm trying to train myself in Bahamut's Cave to around level 40ish so that I'll be able to defeat them with one punch/slice/poke.

"What dictates a boss/boss battle?"
The music usually change into a something more darkish theme.

Hector
08-23-2006, 09:16 PM
What about those bosses that instant-kill you without any recourse when you walk in the room? And does the party-composition or character-design matter? For instance, fighting Irenicus without releasing the lunatics is impossible. But I remember watching my brother fight mimic-Lavos when he forgot to bring lightning magic (took an eternity to kill the Nizbel mode).

anne amère
08-23-2006, 09:20 PM
all of the bosses in drill dozer's hard mode

Fishy
08-23-2006, 10:07 PM
The second last (i think.... the one thats like the first one) collosus from you know where. I'm not gonna tell you where his final weakspot is, partly cause it'll spoil it, but mostly cause its crazy. Anyone whos played that game will agree that first time around, hes a bitch.

Other hard boss i've played would be... If we're talking about the disc two appearance, that book in alexandria castle during the rescue dagger sequence in FFIX. He's ridiculously strong and it takes ages to figure out how he works if you dont have a guide, and even then he out stats you crazily. Of course the next time you can fight him on disc three he's beans.

Maco70
08-24-2006, 05:40 AM
Mysterio from Spiderman 2 (the movie game)

Anyone who played it will appreiciate the joke.

But seriously, any boss from Ultimate Spiderman is stupid hard. Not because of they are complex, but because the fighting system is so flawed that it makes beating any portion of the game completeabble only by luck.

The saucer jumping was kinda hard :P

Indeed it was. I didn't mind tho, the music kept me thrilled.

ALso:

I was playing this (http://i2.photobucket.com/albums/y40/Maco70/Arcade/DSC02218.jpg)arcade game earlier, and I think the final boss is impossible. I keep putting quarters in, but I just keep on losing...

Tsuribachi
08-24-2006, 05:43 AM
Ninja Gaiden II final boss.

That's one hard boss, lol.

Bummerdude
08-26-2006, 09:18 PM
In Terranigma, I was battling that boss in Tibet who's able to transform itself into other beings. It started to go well at first, it has gone a while since I've last played this game, so I was really unsecure about how this battle would go, since I only had two M. Bulbs (Hi-Potions) at that time. It was when the last part came that everything started to go downhill. Every time you hit him, he transformed into 15 bats that follows you around kind of randomly, and you can't avoid them. My bulbs went out, so did my life, and that's the story about how 1 hour of gameplay was lost.

Now I have stocked up with enough bulbs for the next time, and sure, compared to Bloody Mary this boss is a piece of cake. It's simply just annoying.

avaris
08-26-2006, 09:34 PM
Weigraf when you fight him for the last time in final fantasy tactics. You have to level up at least 5-10 levels and have all the certain skills from the squire and dragoon classes to beat him. You alos have to equip certain items. The thing is you go through all these battles in a castle where u save after each one before you get to him, so if you can't beat him then ur screwed bc you can't go back to the overworld and level up at all. Most people end having to restart the game all over again, I was one of em :(

Red Shadow
08-26-2006, 11:50 PM
Giygas is essentially unbeatable. :wink:

Also wow this thread is four years old.

TaVeRnErO_RuDd
08-27-2006, 12:00 AM
Giygas is essentially unbeatable. :wink:

Also wow this thread is four years old.

gygas is very easy...you just goitta use paula's prayer after he's down to the second form

Red Shadow
08-27-2006, 12:06 AM
and the point is overshot

MaGi_TekK
08-27-2006, 12:07 AM
M. Bison at the end of the street fighter alpha series is always really hard, especially since you only get one shot and can't continue.

JohnderriLLL
08-27-2006, 01:41 AM
ok i got one for you play symphony of the night, play as Richter and try to beat galamoth. very hard to win.

Nick Hyral
08-27-2006, 02:05 AM
Hardest boss in gaming.. hmm.. Star Ocean: The Second Story on universal difficulty... and then break Indalecio's Limiter. A full lvl 255 party with the highest attackers in the game will die to his first attack... even if you DO manage to kill him it turned for me into a solid three hour fight for my life.. that was the victory battle.. I spent weeks of six or more hours a day fighting him.. it gave me nightmares.

razor's edge
08-27-2006, 02:39 AM
Weigraf when you fight him for the last time in final fantasy tactics. You have to level up at least 5-10 levels and have all the certain skills from the squire and dragoon classes to beat him. You alos have to equip certain items. The thing is you go through all these battles in a castle where u save after each one before you get to him, so if you can't beat him then ur screwed bc you can't go back to the overworld and level up at all. Most people end having to restart the game all over again, I was one of em :(

I'll grant you he was hard, but he wasn't that hard. Likely the hardest fight in the game, but still, with a little strategy, it only took me 3 or 4 tries, And I was probably under-leveled.

Maco70
08-27-2006, 03:27 AM
The final bosses from Rocket night adventures were really hard. :)

Slimtoad
08-27-2006, 03:54 AM
I just fought Lavos from Chrono Trigger and found him kind of difficult at first. Maybe I was underlevelled though...Stupid Lavos Core.

avaris
08-27-2006, 06:25 AM
I just fought Lavos from Chrono Trigger and found him kind of difficult at first. Maybe I was underlevelled though...Stupid Lavos Core.

prob, I found him really easy I was a level up whore at the time. Of course in chrono trigger there are a couple different "lavos" u can fight, and the last time I beat that game was oh bout 9-10 years ago. Maybe u fought the hardest one?

Bummerdude
08-27-2006, 08:38 AM
I just fought Lavos from Chrono Trigger and found him kind of difficult at first. Maybe I was underlevelled though...Stupid Lavos Core.

prob, I found him really easy I was a level up whore at the time. Of course in chrono trigger there are a couple different "lavos" u can fight, and the last time I beat that game was oh bout 9-10 years ago. Maybe u fought the hardest one?
I've done that, the hardest version must be when the queen awaken Lavos in the Undersea palace. I got surprised of how much damage that fellow could make.

Although you can fight it alone in the beginning, you can beat him pretty easy by just casting Luminaire all the time and recover by using Elixirs.

spineshark
08-27-2006, 05:23 PM
the reason lavos is "hard" is because doors of doom is a cheapshot which will instantly kill anybody who's below some level and doesn't have the right stuff equipped. after you survive the beginning, it's easy, given enough megalixirs...

god damn it, why does it seem like everybody's played star ocean 2 except for me? :( anyway that guy has come up many times in the list haha.

i'm getting close to the end of 3 post-game and i'm scared so bad, since psycho [super] blair keeps kicking my ass. yay for a nearly instant, nearly inescapable, unblockable attack that kills my entire party in one hit. granted, maria's +30% enemy atk and 3x fol gun isn't helping but...

The Phalanx
08-27-2006, 05:32 PM
There's a boss in Romancing Saga for the PS2, which looks like a giant-ass toad. He has something like 30,000 hit points, and can land an attack that dishes out about a grand of damage to the entire party every couple of rounds. Needless to say, my friend has yet to beat him...

I'd have to say any boss from a Natsume game, esp. Shadow of the Ninja and Shatterhand. Completely unfair.

Redlight
09-02-2006, 02:01 AM
Any boss in Shin Megami Tensei: Nocturne on Hard Mode.
Heck, the regular enemies can smash you in that game!

Oujisama
09-02-2006, 02:44 AM
Man, some of the Sigma's in the X series can be tough.

I heard somewhere that Ozma from FF9 was voted in as the hardest RPG boss of all time or something, but I doubt that's true. He really wasn't that crazy difficult...I mean, if people can beat him with a level one party, then he can't be THAT monstrous.

Rainman DX
09-02-2006, 06:13 AM
Man, some of the Sigma's in the X series can be tough.

I heard somewhere that Ozma from FF9 was voted in as the hardest RPG boss of all time or something, but I doubt that's true. He really wasn't that crazy difficult...I mean, if people can beat him with a level one party, then he can't be THAT monstrous.

If you spent the time and effort to earn the SUPER BOSS KILLER MOVES in either of the first two Xs, then Sigma was, in fact, super duper easy.

You know who was harder than any incarnation of Sigma? Dr. Wily's third incarnation in Mega Man 7, for SNES. Only one hit per appearance, using a weapon that took about two (2) hit points, I think, (he had no obvious weaknesses) and avoiding four (4) bursts of elemental damage that took roughly 1/9 of your life meter. And it's not like the bursts were easy to avoid, either!

JohnderriLLL
09-02-2006, 06:38 AM
Rimsala from Arcana

Brycepops
09-02-2006, 06:48 AM
Rimsala from Arcana

Oh god, that fight was a pain. Having only 2 people in that fight didn't help any, either.

Bummerdude
09-03-2006, 03:07 PM
The final boss in final Fantasy 4 is much tougher than I thought, I'm currently trying to level up Cecil to lv 80, and the next try will also be more planned.

Akaitsuki
09-04-2006, 06:57 PM
Hitoshura from DDS: Avatar Tuner in Hard Mode.

That battle is seriously nearly impossible.

Amayirot Akago
09-05-2006, 05:19 AM
Zenka from Super Cosplay War Ultra. Every single attack she does covers nearly the entire screen and does massive damage, not to mention her unblockable special attack where she chops your lifebar in half. AND you only get 3 shots at beating her; failure means Game Over.

ZeroBass.Exe
09-05-2006, 06:46 PM
How about some of the later Phases from .Hack Quarantine? Took me an hour and a half to get through the Cubia and Corbenk battles, most of that was from trying to recover after ever thirty second long cinematic special they kept throwing at me. You really can't God mode those games. I was LV 95 and still struggling to survive in a level 90 dungeon.

Corbenk: The Peanut of DOOOOOOMMM!!!!

AzureZeal
09-05-2006, 07:24 PM
Unknown from Eternal Fighter Zero. She keeps on spamming special moves that makes it very, very hard to approach her. Even if I do somehow make it towards her, she puts up this shield which blows you to the other side of the screen and uses those moves to keep a distance between us until she defeats me. I don't remember her ever attacking me directly. Even Alpha from Dead or Alive 4 wasn't this aggravating.

The Coop
09-19-2006, 07:53 AM
I have the opportunity to play Armed Police Batrider not too long ago, and I ran across a boss who was maddeningly frustrating.

This game is rather easy as you play through its first five stages. Not a lot around that can kill you by surprise. Seems like a breeze... until you reach Stage 6. It's here that this game gets a major hard on from making your ship go BOOM!

After a rather tough stage, you reach a boss that pulls the single cheapest tactic known to man. It's a tactic that actually built into the NeoGeo's hardware, and this tactic, could also be called a "System limitation". See, the NeoGeo can only display so many sprites before things begin to happen... mean, vile things. When you reach the last part of this stage's boss, this tactic/limitation kicks in.

After you reach a certain point, a small nozzle begins firing a large number of small mine-like objects that go up off the screen, and then float down as they fire a shot at you. Right as this nozzle is about to stop firing, guns along the side of the ship begin sending a massive amount of violet, pulsating shots that move away from you at first, but then come towards you as a good clip. And it's at this point, that the tactic/limitation becomes apparent.

As the small mine-like shapes float down, and the pulsating shots come at you... THE SHOT BEGIN DISAPPEARING! Yes, these shots vanish. Why? Because there are too many sprites for the NeoGeo to handle. But the fun part is, the shots are still technically there, in that they can still collide with your ship and cause you to explode in what looks like an area free of shots. This is the only place this happens, and why the programmers felt the need to do this is a complete mystery.

I mean, the level's hard enough, and the boss would be a good fight as it is. But getting blown up by literally invisible shots... well, that's just cruel.

linkspast
09-19-2006, 08:58 AM
Thats pretty funny, have you beaten it? if you cant try it on an emu.

Bummerdude
09-19-2006, 11:07 AM
The raptors you meet when you've landed on the plateu in Secret of Evermore are actually prett hard, but as long as you stay out of the middle and strike at the right distance you'll be able to defeat them.

It took a while until I won, start the game all over again and see though the dialogues again and again got annoying after a while.

The Author
09-19-2006, 02:01 PM
I have to say Megaman ZX deserves some mention. I have yet to finish the game, but I have met frustrating bosses. And not the "OMG this is so cheap *stops playing*" bosses. More like "OMG I WAS SO CLOSE!!!*proceeds to try again 25 times*" bosses.

Now I am up to the last mission, and frankly, I doubt I'll finish it that easily. Rebeating every boss is gonna be a bitch.

esperz
09-19-2006, 07:32 PM
Mission 50 Guilty Gear.

...retarded.

Lacour
09-19-2006, 07:36 PM
anything from that one area in star ocean 2nd story, i believe the cave of trials

ZeroBass.Exe
09-19-2006, 08:06 PM
The Venom Star Wolf encounter on Expert Mode in Starfox 64. They friggin dodge the seeking bombs!!

The Author
09-20-2006, 03:51 PM
I have to say Megaman ZX deserves some mention. I have yet to finish the game, but I have met frustrating bosses. And not the "OMG this is so cheap *stops playing*" bosses. More like "OMG I WAS SO CLOSE!!!*proceeds to try again 25 times*" bosses.

Now I am up to the last mission, and frankly, I doubt I'll finish it that easily. Rebeating every boss is gonna be a bitch.

Frankly, I was kinda disapointed, that last boss had easy to spot patterns.

So did "secret something I cannot reveal but it is an optional boss."

However, I was not able to ge "Secret reward" simply because of the spikes. Also, I am missing one tank because of a stupid lava room... I'll try again and see if I have to put it on slow again, cuz so far I say its impossible.

Megaman ZX is a frustrating yet extremely fun game.

The Tiger
09-20-2006, 05:26 PM
Hitoshura from DDS: Avatar Tuner in Hard Mode.

That battle is seriously nearly impossible.

Agreed. There are many parts of that battle that really are out of your hands.

RJG
09-20-2006, 06:19 PM
Richard III on Gorilla Mode of Donkey Konga. I just couldn't get the gold. I did in the end, my vision swimming form the moving icons and scrolling backgrounds, nearly passed out from fatigue. Of course, the time I had spent trying to get it didn't help, only adding to my inability to miss the beat.

Dexie
09-20-2006, 07:15 PM
Weigraf when you fight him for the last time in final fantasy tactics. You have to level up at least 5-10 levels and have all the certain skills from the squire and dragoon classes to beat him. You alos have to equip certain items. The thing is you go through all these battles in a castle where u save after each one before you get to him, so if you can't beat him then ur screwed bc you can't go back to the overworld and level up at all. Most people end having to restart the game all over again, I was one of em :(

Dragoon Class? HAH.

All you need is Ramza's Accumulate and Yell abilities. Piece of cake. :/

RepressedChaos
09-20-2006, 11:29 PM
Ok no matter what any of you say, I know for a FACT who THE hardest boss to ever star in a video game is.

Ever hear of an old NES game called "Time lord"? It was actually made by Mattel. Yes the toy company.

Well. The game goes pretty smooth until you get to the 3rd level. While traveling through time you somehow end up in the wild west with cowboys shooting bullets up your ass from all directions. Well, if you manage to survive the level, you are rewarded with meeting the HARDEST BOSS IN VIDEO GAME HISTORY! I KID YOU NOT!

Basically, the boss is this gigantic Mexican looking dude with a poncho, sombrero, and a six-shooter.

Well I fought him a couple of times and died after a few minutes or so, but eventually I found his pattern. My brother and I would sit there and keep fighting him, but we could never win.

Well, one day we were determind to defeat this pesky villain! We got to the end of the level, and began to fight him. And fight him. And fight him........Then we realized we had been fighting him for THREE HOURS on the same life! WE NEVER DIED! WE FOUGHT THE BOSS FOR 3 HOURS ON THE SAME LIFE! We must have hit him a MILLION times!! Pow! Pow! Pow! 4 Hours passed.......5 hours passed......still the same life.....took a few breaks.....took turns fighting....still the same life......HE WILL NEVER DIE!!!! HE IS FREAKING IMMORTAL!!!!! We finally gave up and turned the game off in grave dissapointment.

Well, now you know who THE hardest boss in video game history is. The stupid mexican guy in a poncho and sombrero with a six shooter. :evil:

LMFAO... its all about the friggen Mexicans eh?

RepressedChaos
09-20-2006, 11:31 PM
Weigraf when you fight him for the last time in final fantasy tactics. You have to level up at least 5-10 levels and have all the certain skills from the squire and dragoon classes to beat him. You alos have to equip certain items. The thing is you go through all these battles in a castle where u save after each one before you get to him, so if you can't beat him then ur screwed bc you can't go back to the overworld and level up at all. Most people end having to restart the game all over again, I was one of em :(

Dragoon Class? HAH.

All you need is Ramza's Accumulate and Yell abilities. Piece of cake. :/

lol that guy was a piece of cake... how many people do u know of that have enough time to get Bolt 4 and leviathan before finishing Chapter one...

(and I went and got all the magic legit)

Burning_Kamikaze
09-21-2006, 02:06 AM
Bowser...or the hugeass brain in SF 64

TheJazzist
09-22-2006, 12:46 AM
The most difficult boss, in my opinion,is Smithy from Mario RPG. Oh my goodness, I still haven't beat him. I don't think I will ever, haha.

Drakonis GTR
09-22-2006, 12:53 AM
How about the Water Dragon in Lunar: Eternal Blue on PS1? I've owned the game for over a year and I've been stuck there for eight months of it 8O ! Or Ghaleon at the end of Lunar: The Silver Star Story on the Sega CD? On the PS1, he was a breeze compared to his first appearence on the Sega CD.

For Lunar Eternal Blue, I had far more trouble with the Black Dragon. I actually managed to beat him by accident, which is a funny story.

I fought him for maybe 20 minutes, just pounding on him with everything I had. He eventually managed to kill everyone in my party EXCEPT Lucia. I almost reset the game, thinking that the battle was pretty much over, but I didn't, for some reason. For those of you wondering why, you don't control Lucia, the computer does.

Anyway, he just couldn't seem to kill her, as she always healed herself right afterwords, and then attacked him for about 160 damage. She did this 3 times, and he died. I nearly fell out of my chair when that happened.

Amayirot Akago
09-22-2006, 10:37 AM
Anybody here remember Star Trek: 25th Anniversary? Neat little PC adventure game featuring Captain Kirk and the others, with voice acting provided by the original actors in the CD-Rom version. However, it does also have its fair share of space combat, and that's what I wanted to talk about here. In the final mission you're put up against a replica of the USS Enterprise as well as three Vardaine ships. Well, let me put it this way: this battle is flatout impossible. The Enterprise is under such a huge barrage of fire that you'll inexorably die within a minute or so. Even if you keep firing like mad you'll only destroy two ships at best before going down yourself.

ZeroBass.Exe
09-22-2006, 02:29 PM
Anybody here remember Star Trek: 25th Anniversary? Neat little PC adventure game featuring Captain Kirk and the others, with voice acting provided by the original actors in the CD-Rom version. However, it does also have its fair share of space combat, and that's what I wanted to talk about here. In the final mission you're put up against a replica of the USS Enterprise as well as three Vardaine ships. Well, let me put it this way: this battle is flatout impossible. The Enterprise is under such a huge barrage of fire that you'll inexorably die within a minute or so. Even if you keep firing like mad you'll only destroy two ships at best before going down yourself.

I own this game, but have never played it. My computer won't run it, it basically gives me a message that says it's too primitive or something.

Alex Auldron
09-22-2006, 02:51 PM
anything from that one area in star ocean 2nd story, i believe the cave of trials

I found it quite easy, maybe that part where you had to go two people through the dungeon (not the boss, just getting to it) but nothing hard, even the last boss there only took two time to kill.

Alex Auldron
09-22-2006, 03:01 PM
Hardest boss? I would say Red from Mega Man X7, but he's more annoying than hard.

Probably that guy at the end of the game Sunset Riders for SNES. (it was something Rose, can't remember his first name) You had to shoot him, well, his barrier first, then him, but of course, there was at least a hundred different enemies helping him out from every possible window/door. And even when you beat him, he pulls out a bulletproof chest plate, then fights you again on the spot. (Even with all the power-ups, it was impossible to keep them with all the enemies firing at you)

Ryan914
09-23-2006, 12:40 PM
SaGa Frontier bosses:

(Max Char HP 999)

Black X Emporer Marathon: Fight Berva, Shuzer, and Arachne all at the same time, and they are much stronger than before

MBlack3: Has about 100K HP, hits with Moonscraper, Dark Phoenix, Glider Spike, a normal kick and a Tornado attack

BossX:
Judgment X: Hits all characters with a missle barrage from UFOs
IronBall: Crushes character with iron orb
Lord's Cannon: Powerful version of Rail Cannon (Hits several times in 1 turn)
Hypergaze: Gives all characters status ailments
Graviton: Beam type attack
Lord's Dinner: Eats a Character to restore health
He has over 100K HP and is dang ugly to boot

Virgil: Can't be defeated normally, you need to pull of Combos of 3 or more (DSC Works well)

Master Ring: Has 9 Allies that assist with restoring health, causing status ailments, increasing stats, or attacking for it.
Oscillation: Powerful sound based attack
Revolution 9: Kicks in when all allies have been killed

Genocide Heart:
Carnage: Unblockable attack that causes 300 Damage
Can shift modes and do various attacks based on mode.

Orlouge: Not too hard but the only thing you have to watch out for is his Selection and 3 Mistresses attacks, they do pretty nasty damage, and Selection Petrifies a character

Mondo: His robot changes modes after doing a set number of damage, later in the battle he pulls off some nasty attacks using the base itself to help him

Hell's Lord
Ill Storm: Poisons all characters
Smile: Paralyzes all characters
Sabers: Attacks all characters

In his demonic state he will throw breath attacks and claw you

Rainman DX
09-23-2006, 06:09 PM
So, I have a funny story about a hard boss...

Granted, Giygas was far from the hardest boss I've faced, and realitstically he isn't even close to the hardest boss in EarthBound alone, but even so, if one does not know how to defeat him, then it can get kind of tricky.
At one point, I was in Giygas's last incarnation, and I had prayed a total of 8 times, with the standard results, and everything was going as planned, when suddenly, after inputting my teammates' attacks, (NESS: Bash, PAULA: Pray, JEFF: something?, POO: Lifeup, Ness) Giygas's attack rendered Poo 'confused.' No big deal, since only Paula had to survive to pray just one more time, and the game would be over. No such luck - after Ness got his bash in, Poo used lifeup on...
who?...
Giygas! Lifeup Sigma completely revives the HP of exactly one of your party members, and, confused, he had accidentally revived Giygas to full HP! That's exactly what the script read, too. "Giygas HP is restored!" or whatever. So, mouth agape, I watch as Paula performs her 9th prayer, and... it works, just like it's supposed to, proving that the final battle is just a script, just as we suspected it was. But in retrospect, I found that story to be quite humorous.

The Coop
10-07-2006, 08:39 AM
On the NeoGeo, there was a shmup released called Viewpoint. It's an isometric shmup, and it's hard a hell. A couple years later, the Genesis got a port of it, and though the music and graphics were toned down, the difficulty level was left fully intact.

Now, there's really no easy part in this game. Partly because of bullets going everywhere, and partly because of the view. But on Stage 4 of this game, everything comes together to make for a big old fashion cluster fuck.

See, at the end of the stage, there's a four faced rock... thing. Each face has a different attack. One face fires a bullet spread and charges at you, another fires bird-like things which fire at you, and another puts up a barricade of things that block your shots as they rotate around the rock creature. There's a fourth attack pattern, but in truth, it escapes me at the moment.

Anyway, so here's a four phased pain in the ass, firing everywhere, moving around, and the only time you can hurt it is when it's mouth is open for a short time. So needless to say, this battle takes a while in terms of shmups battles. The viewing angle doesn't make dodging easy (watch your shadow), and being killed is like a slap in the face. Why? Because it sends you back into the stage by about a third of its length (check points anyone?). This make for a long, frustrating battle... over, and over, and over again. The game's not too bad up to this point, but this boss makes up for any ease you may have had in reaching it.

JohnderriLLL
10-07-2006, 09:05 AM
The mexican boss in Timelord. It takes at least 3 months to kill him.

Jason in Friday the 13th is also a hard boss

Bummerdude
10-08-2006, 09:08 PM
The last battle in Secret of Evermore was harder than I thought, I should stock up some more ingredients next time.

But for now, intense training.

xeroblaze
10-12-2006, 06:47 AM
I just bought Tales of Symphonia. It's a great game, very pretty, but I messed up fairly early on. Instead of taking the boat across the sea, I walked around the continent (never found the person to talk to until later). So I continue on my journey until the Tower of Mana. I make my way to the top and got my ass handed to me. So I level up a few levels and get some new abilities and after a 15-20 minute battle (full out combat), Genis dies, then Colette, Kratos, then me, all within like a minute or two. The boss is the lightning dog thing. Since I now know that I messed up early, I don't think I have the levels for the battle.

raydoit
10-21-2006, 06:03 AM
the last part of sonic 2 was pretty hard when you played as knuckles becuz he couldn't jump high enough to hit dr.robontic

Rainman DX
10-21-2006, 06:16 PM
the last part of sonic 2 was pretty hard when you played as knuckles becuz he couldn't jump high enough to hit dr.robontic

... Knuckles was in Sonic 2? And you could play as him?

Jimmy Jazz
10-21-2006, 09:16 PM
That lazer thing in the sky fortress zone in Sonic 2. These little spinny spiky discs came out, and you had to jump on them, then wait till the lazer stopped, then hit it and run before it shot, well, lazer at you. And then you had to fight the first Metalix straight after it, using only the rings you had from the battle with the lazer (which was usually none. Well, for me anyway).

And that last Collosi in 'Shadow Of The Collosus' was a total bitch as well. Seriously, It took me 2 hours to beat that boss.

Oh, and raydoit wrote:
the last part of sonic 2 was pretty hard when you played as knuckles becuz he couldn't jump high enough to hit dr.robontic


... Knuckles was in Sonic 2? And you could play as him?

If you opened the top of the cartridge for 'Sonic and Knuckles' and put 'Sonic 2' in the slot thing, you could play Sonic 2 as knuckles.

RepressedChaos
10-21-2006, 09:21 PM
The mexican boss in Timelord. It takes at least 3 months to kill him.

Jason in Friday the 13th is also a hard boss

:lol: The Mexicans are always the hard bosses :lol:

Unstable Hamster
10-21-2006, 10:57 PM
the last part of sonic 2 was pretty hard when you played as knuckles becuz he couldn't jump high enough to hit dr.robontic

... Knuckles was in Sonic 2? And you could play as him?
I dont remember fighting him, but you could be him if you had sonic and knuckles plugged in with Sonic the hedgehog 2

Rainman DX
10-28-2006, 12:48 AM
If you opened the top of the cartridge for 'Sonic and Knuckles' and put 'Sonic 2' in the slot thing, you could play Sonic 2 as knuckles.

Ah. Gotcha.

The mexican boss in Timelord. It takes at least 3 months to kill him.

Jason in Friday the 13th is also a hard boss

:lol: The Mexicans are always the hard bosses :lol:

Ha ha. True, usually, but not in EarthBound! (http://images.google.com/images?q=Earthbound%20Mexicans&ie=UTF-8&oe=UTF-8&rls=org.mozilla:en-US:official&client=firefox-a&sa=N&tab=wi)

linkspast
10-28-2006, 01:03 AM
How long has this thread been going for? Its awsome.

Eten
10-28-2006, 04:01 PM
Just earlier I remembered a little meeting in pikmin 2 with the spider/robot gun turrent thing.

100 pikmin cruely punished by a surprise attack of a biomechanical weapon of doom. My first instinct was -CHARGE- But as I watched ranks of pikmin get slaughtered in groups to that gun I quickly changed my mind and it turned into -FLEE!-. But even as I was running away it was shooting down the slower pikmin. Between its gun, its feet, and its aggressive chase after my split up groups of clueless pikmin, I lost all 100 of my pikmin.

After retrying about 15 times, I finally managed to defeat it, but not without severe casualties.

watkinzez
10-28-2006, 04:07 PM
Just earlier I remembered a little meeting in pikmin 2 with the spider/robot gun turrent thing.

100 pikmin cruely punished by a surprise attack of a biomechanical weapon of doom. My first instinct was -CHARGE- But as I watched ranks of pikmin get slaughtered in groups to that gun I quickly changed my mind and it turned into -FLEE!-. But even as I was running away it was shooting down the slower pikmin. Between its gun, its feet, and its aggressive chase after my split up groups of clueless pikmin, I lost all 100 of my pikmin.

After retrying about 15 times, I finally managed to defeat it, but not without severe casualties.

Now that was a cool boss. Bitch, too, with it's rather efficient killing techniques. Got it second time after clearing the rooms above it beforehand, came down with a full 100. Was left with 30 by the end of the battle, and only just enough to carry it's treasure.

Flare4War
10-28-2006, 05:11 PM
If you play Ninja Gaiden Black on hard mode Alma is incredibly difficult. But because she doesn't fight the same everytime you try it makes it possible.

Near as I can tell you just have to keep trying till she lets you win. Get lucky.

Then again.... I probably just suck. There's alot of strategy to that game. lol

about:blank
10-29-2006, 03:28 AM
http://www.classicgaming.com/shmups/guardianlegend/image/area4/boptomon.gif

Ninja-san
10-29-2006, 01:17 PM
The HoloHolo Bird in Baten Kaitos Origins. Theres no end in sight fighting against him.

Black Chakram
10-29-2006, 01:38 PM
http://www.classicgaming.com/shmups/guardianlegend/image/area4/boptomon.gif

The END boss of that game was far harder than any of the area bosses

TaVeRnErO_RuDd
10-29-2006, 01:59 PM
Just earlier I remembered a little meeting in pikmin 2 with the spider/robot gun turrent thing.

100 pikmin cruely punished by a surprise attack of a biomechanical weapon of doom. My first instinct was -CHARGE- But as I watched ranks of pikmin get slaughtered in groups to that gun I quickly changed my mind and it turned into -FLEE!-. But even as I was running away it was shooting down the slower pikmin. Between its gun, its feet, and its aggressive chase after my split up groups of clueless pikmin, I lost all 100 of my pikmin.

After retrying about 15 times, I finally managed to defeat it, but not without severe casualties.

Now that was a cool boss. Bitch, too, with it's rather efficient killing techniques. Got it second time after clearing the rooms above it beforehand, came down with a full 100. Was left with 30 by the end of the battle, and only just enough to carry it's treasure.

you found man-at-legs hard? wait until titan dweevil....he's the toughest thing on the planet

The Coop
11-12-2006, 07:28 PM
You know, not long ago, I picked up the PC version of Taito Legends. For those not familiar with it, it's a compilation of old and oldish games from long time Japanese developer, Taito. Games like Space Invaders, Operation Wolf, Elevator Action and a host of others are on here. But this morning, I wanna talk about a boss from a particular game on this collection called Rastan.

Basically, you play a barbarian that has to hack his way through the land to reach a big nasty final boss. Along the way, you have to beat mutant creatures, cross fire pits, swing from vines, and all sorts of assorted fun stuff. While you might think the final boss is the toughest, this isn't the case. Instead, it's the stage three boss that gets this honor.

He has one attack, and one defense. His attack, is sending out a spread of large, blue fireballs. If these hit you four times, you're dead. However, to beat this guy, you have to hit him obviously... and that's where his defense comes in. If you swing at him, he begins basically blinking on and off. During this time, you can't hurt him, and he does this whenever you swing at him. He also starts doing this if you get too close half the time. It can be quite maddening after a while, especially after you've gotten to the point where you can get to stage three and only loose at most, one guy along the way.

I've thrown many swear words at this boss. However, he can be beaten... if you hit him in a specific spot. It took me a long, long time to find out how to beat him, as the tactic just never occurred to me until I came jumping in at him with my character's sword a'swingin'. The little light bulb turned on, and much joy was attained as I finally watched him die.

Much like the final boss in Quake, it's one of those things that seems impossible at first, only to have it revealed that in truth, it's pretty simple.

Edit: Typos.

Your Good Twin
11-13-2006, 07:50 AM
I think this thread is the all time hardest boss. Coop just won't let it die.

Warmech
11-13-2006, 08:26 AM
I really wish people would stop posting that.

Rainman DX
11-13-2006, 03:44 PM
I think this thread is the all time hardest boss. Coop just won't let it die.

So old, it's new! :P

The Coop
11-28-2006, 06:51 AM
Thanks to the newly released Capcom Classic Collection Vol. 2, I've been reminded of a new boss to bitch about.

Way back when, I used to play a game in the arcades called The King of Dragons. A simple hack 'n slash, that was designed to eat up quarters in a heartbeat. However, there's one spot that eats quarters more than any other... the final boss.

I honestly can't imagine getting to this boss on one credit. I can get pretty far into it, but reaching the end is still this way still looks like one hell of a daunting task. And beating the final boss like this? Oh hell no.

Basically, it's a very big red dragon. The only parts that attack you, are the head and the claws. The head has several fire attacks, ranging from dropping fire balls, to a massive fire breath (this one hurts in a big way). Of course, he can also grab you with his claws. I haven't gotten to fight him in a while (I refuse to go continue happy to reach him on CCC2), so I can't be sure if he's able to chew on you, or if I'm confusing him with one of the D&D game Capcom made. Regardless, he has a number of attacks, and all of them do "Nasty" to "FUCKING OW!" levels of damage.

Needless to say, this is a place where quarters would vanish at a steady rate. He's big, has a lot of hit points, and can deal out a lot of damage very quickly. I just don't see how he could be beaten without wearing him slowly down as you continue over and over and over.

Bummerdude
11-28-2006, 12:37 PM
Demitel in Tales of Phantasia is extremely annoying. If you're not fast enough to run towards him and hit him in the head, he'll summon Lich that pretty much decimates your life points to a very low level, and you'll also be KO´d if Mint isn't fast enough to cure you.

But it's overall a fun game. :)

Axel B.
11-28-2006, 07:04 PM
Was playing the Punisher the other day while using a minimum of credits just to see how far I'd get without dying so much And well... All I have to say is...

http://img140.imageshack.us/img140/1137/punish1vx8.gif

I REALLY don't like Kingpen

Psychonaut
11-28-2006, 08:23 PM
I just recently beat the challenge of the gods in God of War. The goal of the last stage is to raise a platform high enough so that you can jump up on to another platform, which is your goal. Get there, and the level's over. Fall off the platform or get hurt too much, and you die.

To raise the platform, you've gotta kill the enemies that spawn on it. Any time you kill one, another spawns to take its place, so there's always three little mini-cerebrus dogs, and two of these nasty bastards with big pointy staves. The guys with staves can reach well over 3/4 of the platform with their attacks and have some of the most ridiculously long, ground-covering combo maneuvers I've ever seen. The dogs have the annoying tendency to just bop you off the edge of the platform when you were just about to attack an enemy.

You can't block for any significant period of time or you'll get knocked off the edge. You can't get hit while you're in the air or you'll get knocked way off the edge. You get hit once, and it's almost a complete certainty that you'll get hit again until you start blocking (taking no damage but still you can get knocked off the edge) or jump (taking the risk of getting hit in the air and falling off immediately). The enemies are all basically attacking constantly, so finding an opening is a real pain.

I know it's not technically a boss, but that level was definitely this-thread-worthy. I sat there for over two hours straight (at around 30 seconds an attempt) and just died, over and over again, swearing constantly at how retardedly hard the level was. Finally beat it with some random combination of insane luck and awesomeness.

The Coop
12-12-2006, 08:40 PM
So there I was, doing semi-decently on Ninja Gaiden Black. Big horseback riding samurai, tentacle demons, a triple shot of some kind of raptor-looking monsters... fun stuff to be sure. They took a few tries, but I managed to get past them after figuring out ways around their attacks. Well, things has changed... fast.

I'm currently fighting a really, really big dinosaur fossil/bone dragon creature (this, after having to fight my way through the pain in the ass zombies... especially the archers). Besides being huge, this skeletal boss can spit bones, swipe his tail at you (sometimes twice in a row), and swipe at you with his claws. However, his most damaging attack has to be when he rears back, and lunges at you. If this catches you, you're basically bitten in a big way, and then thrown. Cooling looking to watch, but oh so costly to see.

This thing is kicking my ass, and it's only what... stage 5 or 6? Now granted, I'm not the best at games like NGB, but this boss is like hitting a brick wall as far as progress goes. There's probably something simple I missed, but thus far, this boss seems more of an endurance boss than the ones before it (in other words, it's a long battle and dodging and leaping to finally hack him down). Sure, I'm having fun, and the game has one hell of a challenge, which is something I love in a game. But if this boss marks the end of only the first third of the game, what lies ahead has got to be vicious.

Edit: Typos.

hamburglar
12-12-2006, 08:57 PM
I've never played it myself, but I was told that Mike Tyson is unbeatable in Punch Out. Is this true?

TheCD1
12-12-2006, 09:19 PM
I've never played it myself, but I was told that Mike Tyson is unbeatable in Punch Out. Is this true?

No, Tyson is beatable, its just freakin hard and it takes practice. First of all, he's almost, or is, untouchable for the first 1:15 min of the first round, mainly because any hit he lands on you is a instant knockdown. So pretty much you gotta get the pattern down and avoid getting hit till that first part is over, then you got a shot cuz he doesn't dish out knockout punches with every swing. He's still a goliath, but...well you just gotta work him and try to finish it within the 3 rounds. A tough boss, but not unbeatable.

CaptainKapow
12-20-2006, 06:27 AM
Blaster Master - Plutonium Boss
Blaster Master - Cube Guy with no powerups is always where I lose my first life lol

Bummerdude
12-20-2006, 07:27 AM
Gym Leader Winona in Pokémon Sap/Rub/Eme was surprisingly difficult to beat. I didn't even know that an Altaria could learn Earthquake. ):[

kidThunder
12-21-2006, 12:19 AM
Bagular from Bomberman Hero...Wonky camera designs annoyed the piss out of me...yes...this game is CRAP!! But I bought it for about a good 5 bucks (since it's worth a buy if you still have an N64).

linkspast
12-21-2006, 12:25 AM
ME

Bummerdude
12-21-2006, 10:17 AM
ME

Jimmy Jazz
12-21-2006, 11:00 AM
Weapon X / Machine X / That big X-shaped machine thing from Cave Story was pretty hard. I was stuck on it for hours before my PC corrupted and I lost all my files :evil:

Maco70
12-22-2006, 08:09 PM
The one that comes to my mind is the mother brain from the original metroid. I tried it recently. I have no idea how that is possible without Narpas Sword.

Also, the final boss in Ristar, and the last BOSSES in Rocket Knight Adventures.

Bummerdude
12-22-2006, 10:55 PM
My lil brother just took a swing at Dandarian in Final Fantasy 9, right after when his party has returned from Cleyra. It's a hard boss, considering that you're on a relatively low level with a low variety of attacks, plus that the clock is ticking. It can cast Doom, hit you with the book case, but worst of them all, unleash a paper storm at you that decimates a little more than a third of your HP. Alone, it's not that big of a problem, but since he likes to make that move several times in a row when the battle is closing to an end, then the chance of Game Over will suddenly become high.

We took it on the 5th try. Probably not the hardest boss of all time, but over the years it has earned my respect.

Dice
12-22-2006, 11:21 PM
Wild Arms 3's final boss was quite a pain. It had like over 10 different phases, one of them could RESTART THE BATTLE, one needed to be killed only by a full-power summon (which took time you didnt have), and the final form was several different elemental targets. The battle is long and it doesn't tickle.

I wasn't a big fan of some of the bosses in Star Ocean 3 either. Where bosses even on a normal difficulty could be troublesome, the various difficulties made it (for lack of better words) HARD.

chucky90
12-23-2006, 04:30 PM
Most of the later elite hunts from Final Fantasy 12 were the most challenging. Gilgamesh the Man of Mystery and his dog Enkidu were hard enough, but the later ones were near impossible to beat. Yiazmat (the Legend) had 50 million HP (yes, 50,000,000 HP)and would double his level and his stats when his hp got below the halfway point (and took 5 hours to beat). Omega Mark XII had 10 million HP, but was harder to beat. And the behemoth king and the hell wyrm were also great challenges.

The Coop
12-31-2006, 07:05 AM
Most of the later elite hunts from Final Fantasy 12 were the most challenging. Gilgamesh the Man of Mystery and his dog Enkidu were hard enough, but the later ones were near impossible to beat. Yiazmat (the Legend) had 50 million HP (yes, 50,000,000 HP)and would double his level and his stats when his hp got below the halfway point (and took 5 hours to beat). Omega Mark XII had 10 million HP, but was harder to beat. And the behemoth king and the hell wyrm were also great challenges.

Joy. I can't wait to get there.

I'm currently on the giant Wyrm beast in the Jungle area, and it's kicking my ass. I mean, it's got a lot of hit points and such, but it's the spells it casts that are wrecking my chances at the moment. A single spore explosion, and you get nailed with what... four, five different ailments at once? You're confused, blind, silenced, and I can't remember the other ones.

These things are a nuisance on their own. But all lumped together in a single mass shot? Well, let's just say the best I've done is getting that beast down to roughly half a bar, and there was some dumb luck involved. My characters are at level 32 right now, but I guess more level grinding is in order.



Edit: DAMN! I just tried again, and did even worse. I must be missing something.

Dhsu
12-31-2006, 07:08 AM
Isn't there a "Ribbon" accessory in every Final Fantasy that nullifies all status ailments?

The Coop
12-31-2006, 07:42 AM
Isn't there a "Ribbon" accessory in every Final Fantasy that nullifies all status ailments?

I honestly don't know. FF XII is my first FF game, so that kind of stuff is outside of my knowledge.

Zoola
12-31-2006, 08:20 AM
Go back and play FF1. Haha, while there was some tough bosses in there (I'm talking the NES version, not some crappy remake), the general grueling gameplay makes it my favorite Final Fantasy. And of course, there is some of those insane boss fights too (I remember chaos being pretty tricky).

Ranger-270
12-31-2006, 10:41 AM
The second Slench from Metroid Prime Hunters is damn hard! I've tried using everything against it! Even if I use my UA weapons, I still can't kill it... Oh, and Garland from Final Fantasy I was also hard.

irriadin
12-31-2006, 03:18 PM
Joy. I can't wait to get there.

I'm currently on the giant Wyrm beast in the Jungle area, and it's kicking my ass. I mean, it's got a lot of hit points and such, but it's the spells it casts that are wrecking my chances at the moment. A single spore explosion, and you get nailed with what... four, five different ailments at once? You're confused, blind, silenced, and I can't remember the other ones.

These things are a nuisance on their own. But all lumped together in a single mass shot? Well, let's just say the best I've done is getting that beast down to roughly half a bar, and there was some dumb luck involved. My characters are at level 32 right now, but I guess more level grinding is in order.



Edit: DAMN! I just tried again, and did even worse. I must be missing something.

Hey. I just beat this guy yesterday, and yes, he's one annnoying bastard. Here's something you may not have realized (something I overlooked until I discovered it accidentally) his spore attack is an area of effect attack, meaning if you are outside of its range, you will be unaffected by the nastiness.

Control your healer and basically run around the entire time, strafing around the boss, casting esuna on people that get smacked with the pollen attack. Took a while, but this is how I beat the dragon in the forest.

Contricity
12-31-2006, 11:36 PM
In Legend of Dragoon, I found the skeleton dude in the Snowfield before Vellweb very annoying. "Night Raid" killed me soo many times...but then again, that was near the end of Disc 3 and I was around Level 30ish...I'm gonna go level up.

Contricity
12-31-2006, 11:41 PM
In Legend of Dragoon, I found the skeleton dude in the Snowfield before Vellweb very annoying. "Night Raid" killed me soo many times...but then again, that was near the end of Disc 3 and I was around Level 30ish...I'm gonna go level up.FUCK! I just realized that I DON'T HAVE DISC 4! Shit, I hate it when this happens...but then again, that's what I get for taking a game from one of the supposedly empty senior lockers on the last day of school...

Atomic Dog
12-31-2006, 11:49 PM
I will say, the hardest boss I've fought in a while was the Lord of the Black Abyss from Arc the Lad Twilight of the Spirits.

That fucker took me over an hour to beat, because it was so much patience and strategy... and it didn't help that I had no protection against Dark.

Fun game though.

Old Man Time
01-01-2007, 11:04 PM
I honestly don't know. FF XII is my first FF game, so that kind of stuff is outside of my knowledge.

There is a ribbon accessory, but you can't get it until the very end of the game. Honestly, I didn't find that boss too challenging, and I was around the same level... Try having an archer in your party so that there is one less character who will be effected by his area attack. Control a healer, and have basch or someone with a melee weapon keep the boss busy.

EDIT: how the hell do you do an automatic quote within a quote? it will take me a while to get used to vb bullentin. anyways, dhsu asked if there was a ribbon accessory to deal with this one boss, and this was my response.

mr.wholesome
01-02-2007, 01:14 AM
The second Slench from Metroid Prime Hunters is damn hard! I've tried using everything against it! Even if I use my UA weapons, I still can't kill it... Oh, and Garland from Final Fantasy I was also hard.

with the slench
stand further back near the door
and shoot the green things to refill ammo and life
and kill the veins with the erm purple gun
then shoot the middle of the eye with itwhen it flies about.


id say the hardest boss is probably

R.Bear from SoR2 on hardest mode that dude manages to just sap my lives! big bald headed poofter

SSB
01-02-2007, 05:08 PM
Not that he's particularly difficult or anything.. but I've always dreaded fighting the Department Store Spook in Earthbound. Just an old childhood thing I guess.. probably because I knew Moonside was just around the corner.

irriadin
01-02-2007, 05:14 PM
Not that he's particularly difficult or anything.. but I've always dreaded fighting the Department Store Spook in Earthbound. Just an old childhood thing I guess.. probably because I knew Moonside was just around the corner.

heh. Fighting him wasn't as hard as making it to the top of the department store without getting killed by the scalding hot coffee cups, rotating record discs and electric guitars. Damn, those coffee cups were evil!

SSB
01-02-2007, 05:16 PM
heh. Fighting him wasn't as hard as making it to the top of the department store without getting killed by the scalding hot coffee cups, rotating record discs and electric guitars. Damn, those coffee cups were evil!

Can't tell you how many times I was downed by an incidental burst of scalding hot coffee.

linkspast
01-02-2007, 06:00 PM
Not sure if there bosses... But In FFX, some of the feinds from the arena in the calm lands are near impossible....

Kureejii Lea
01-02-2007, 06:11 PM
The exhibition battle in Tales of the Abyss is pretty damn intense... does it count as a boss battle? I fought them on Hard mode (hadn't unlocked the higher difficulties) and once I'd taken out Mint and Philia things seemed to get a good bit easier, and then Nanaly went down... Reid was alone and close to death and then he unleases this ridiculous Mystic Arte that not only half-kills my party but apparently revived his with a large chunk of their HP. Bastard.

Fun fight though.

SideCut
01-02-2007, 06:19 PM
Not sure if there bosses... But In FFX, some of the feinds from the arena in the calm lands are near impossible....
only a matter of patience, levels, and fury/aura settings which is a bit boring, like many of the optional bosses you can find in RPG these last years... basicaly consisting in A : get the best weapons. B : level up to the max C : pwn... even if it takes an hour to, you don't even risk to lose (only recent exception being Valkyrie Profile 2, and globally the Tales series)
What a challenge compared to old games like Estopolis 2 when we didn't have Internet and we didn't understand anything else that the katakanas.

To answer the topic, personally, the last boss of SaGa Frontier 2 is really a f***ing joke, I can't remember how many times I tried before succeeding. And globally, the last bosses of all the Romancing Saga episodes are incredibly hard.

ResEvil07
01-02-2007, 08:15 PM
Yiazmat (the Legend) had 50 million HP (yes, 50,000,000 HP)and would double his level and his stats when his hp got below the halfway point (and took 5 hours to beat.)

Yea he is a doozy...

I offically hate him with all of my being!

Jimmy Jazz
01-02-2007, 09:15 PM
Ok, I thought of one:

Gheese Howard - King Of Fighters : Neowire. In team battle, he's pretty easy, but in single battle he's a royal pain in the arse without having to resort to the games continue service. He's a lot more powerful as the computer and his his ''le' doken'' move takes away a lot of health even when your blocking.

Bummerdude
01-09-2007, 09:14 AM
Not sure if there bosses... But In FFX, some of the feinds from the arena in the calm lands are near impossible....
All the monsters that he's created himself are nearly impossible. Sure, a couple of laps around the Sphere grid should do the trick, or pay Yojimbo 1 000 000 000 gil, but otherwise they'll crush you, hard.

Sindra
01-09-2007, 08:33 PM
I-No from Guilty Gear XX has always given me a bitch of a time. To this day the only person I can beat her with is Sol. In the same vein, Gold Dizzy and Justice from the missions mode are nigh impossible to beat.

Death from the Castlevania series as a whole has always been rather difficult. It just varied in degrees of difficulty which each game. Obviously Death from the original CV was an absolute bitch if you didn't figure out the way to trap him in the corner with triple shot holy water. Death from Lament of Innocence gave me one hell of a time until I figured things out on my umteenth try.

Decrescendo
01-10-2007, 02:21 AM
I would have to go with the Joker from the original Batman on NES. I never beat him... :(

ZeroBass.Exe
01-10-2007, 02:48 PM
The Joker from Batman: Return of the Joker, for NES. Sonuvabitch had his own gameshark!!

TaVeRnErO_RuDd
01-10-2007, 04:20 PM
heh. Fighting him wasn't as hard as making it to the top of the department store without getting killed by the scalding hot coffee cups, rotating record discs and electric guitars. Damn, those coffee cups were evil!

the records were really evil too...they had psi thunder that hit everyone. franklin badge would deflect it...and they would deflect back! DAMN!

the coffee cup scald attack was mean too...i always beat the mook in the first try...but took 30 tries to get up there

avaris
01-10-2007, 05:41 PM
The giant fire demon boss in the volcanoe is Valkyrie Profile 2...omg. It took literally over an hour to beat. Plus if u make on one move ur toast. The trick to beating it was to randomly find some fire armor off of an enemy you defeated.

Rainman DX
01-10-2007, 06:11 PM
the records were really evil too...they had psi thunder that hit everyone. franklin badge would deflect it...and they would deflect back! DAMN!

the coffee cup scald attack was mean too...i always beat the mook in the first try...but took 30 tries to get up there

Same story. For me, that was really the only place in EB that the level of enemy strength was outrageously disproportionate to your strength. It was simple enough to nuke the boss at the top with a couple of rockets - but those darn cups of coffee!:mad:

Cyanide cr MK
01-10-2007, 06:18 PM
Carnage from Maximum Carnage. Can't remember if I said it already, but he has huge health and the hitbox for his main attack is like a quarter of the screen. Almost beat him once. But almost is useless! haha

Dreamsower
01-10-2007, 09:17 PM
only a matter of patience, levels, and fury/aura settings which is a bit boring, like many of the optional bosses you can find in RPG these last years...

You should try out some SMT. I just recently found and started up a game of Nocturne, lookin forward to gettin all the possible goodies in the game. DDS1&2 and the recent Devil Summoner title left me with the utmost respect for both the line of games and in particular Kaneko Kazuma (artist) and Shoji Meguro (oh lord yes the music, why no remixes at ocr..=(..why).

For some reason in DDS1 I had a rough time with Dragon Vasuki at the bottom of the final dungeon tower. While my ice drains were constantly up, she kept getting lucky with random panics on my party members which ruined the rhythm of damage output and keeping shields up.

In DDS2 I had a really rough time with Asura Ravana at the end of the fifth layer of the sun. He was just so damn strong, and the random -dyne level nukes kept disrupting my plan of having Phys drain up. Surprisingly Yaksa Meganada and the final boss were a breeze after that.

I'm hoping after I finish with Nocturne I plan on goin through DDS1 & 2 again, but this time attempting the "demi fiend" optional fight in DDS1 since I'll be on a new cycle. Now the demi-fiend I have heard is just impossible...

Also, a rough spot in a game in general, bosses and random encounters included, was the Cave of Trials in post game SO2. I only ever got to level 7 in it, my characters were all around lvl 140 or so and all hp/mp/skills maxed so most of my progress at that point was luck.

Psychonaut
01-10-2007, 09:48 PM
Carnage from Maximum Carnage. Can't remember if I said it already, but he has huge health and the hitbox for his main attack is like a quarter of the screen. Almost beat him once. But almost is useless! haha

A good deal of the bosses in that game were ridiculous. Having four boss-type enemies on the screen at once is a big enough pain when they don't shoot all the way across the screen/fly around on a glider/float up behind you and suck your brain out/be Carnage.

CallumM
01-10-2007, 09:49 PM
Lavos in Chrono Trigger, at the ocean palace, the first time through. You're basically killed on his first attack, but it's possible to beat him there, I think. Pretty much impossible on the first run through though :P

EDIT: Wait, was it the ocean palace? I'm pretty sure they'd moved the Mammon machine to the ocean palace.

bucky o'hare
01-11-2007, 12:33 AM
I could never beat the last boss in Puss 'n Boots, Pero's Great Adventure. Then again, I could never tell what the hell was going on.

Death from the Castlevania series as a whole has always been rather difficult. It just varied in degrees of difficulty which each game. Obviously Death from the original CV was an absolute bitch if you didn't figure out the way to trap him in the corner with triple shot holy water. Death from Lament of Innocence gave me one hell of a time until I figured things out on my umteenth try.

The most challenging Death for me was Death from Castlevania 3. He easily took me more tries than in any other game. Death in cv1 is probably equally difficult w/out the double or triple shot, but at least you know there is an easy way around it if need be.

Wizards Bane
01-11-2007, 01:19 AM
I don't really enjoy older games as much anymore and because of that I have forgoten most bosses, although there is hope, newer games which I play frequently.

Gears of War:

Boss: General Ram
Difficulty to play on: Insane
Difficulty level: Practically impossible alone and even sometimes with a partner.

SideCut
01-11-2007, 03:10 AM
the Joker from the original Batman on NES. I never beat him... :(
lol, same here ! :)

You should try out some SMT.
If you're talking about Shin Megami Tensei, yup, I still need to follow the advice of some good friends and play them. But as I just recently finished 100% Final Fantasy XII and Valkyrie Profile 2, I'm a bit fed up with RPG for a moment...

Also, a rough spot in a game in general, bosses and random encounters included, was the Cave of Trials in post game SO2. I only ever got to level 7 in it, my characters were all around lvl 140 or so and all hp/mp/skills maxed so most of my progress at that point was luck.
lol, if level 7 is the one with robot spiders, then I understand ; if it isn't, then you haven't seen the worst. But it's funny that you mentionned that game, because actually, put aside what I said in my last post, I must confess that the fight with Iseria Queen on Universe Mode (need at least lv220 if you hope to stand a chance) was the most stressful battle I ever had, even if it lasted "only" 1 hour or so, you ended up every 2 minutes with suddenly one char dead, two stoned, and the remaining one with 1'000 or 2'000 HP. And with the battle system of the Star Ocean series and the incredible speed of Iseria Queen, you find yourself asking, hmmm, what is the right choice now....? ;)

Dreamsower
01-11-2007, 04:29 AM
Ooh speaking of Valkyrie Profile, have you played the original? I remember the dragon Bloodbane near the end I played over and over again but he kept complete healing himself. Then I realized if I just debuffed his defenses and increased my party's attack power then I was able to take him out.

That also just reminded me of Legend of Legaia. I honestly never beat that game cause the last boss utterly dominated me. I love the game to death, it was one of the first rpgs I bought for the playstation back in the day, but it was so difficult...

Reaif
01-11-2007, 05:41 AM
I fought Gilgamesh on FF12 at level 60. took me 45 minutes or so and was freaking hard. dang near had me at the end. He had one move that would kill all my guys except one, and he had to have bubble and be at full hp to survive.

On another note, I don't know if this has been covered or not, but pretty much all the bosses on Blaster Master were freaking hard... unless you used the grenade and pause trick. But that doesn't work on all of them so you just have to deal on those ones.

SideCut
01-11-2007, 02:38 PM
Ooh speaking of Valkyrie Profile, have you played the original?
of course, in that case, it doens't make any sense to play ep2 if you didn't play the 1, there are so many important links.
But about Bloodbane, I really had no problem at all, cause I remember I had found some bitchy technique that made the whole game really too easy, even on hard mode. I even remember I let the fight last on purpose because I wanted to get all the voices, lol

For Legend of Legaia, I don't know, I never played it.

I fought Gilgamesh on FF12 at level 60. took me 45 minutes or so and was freaking hard. dang near had me at the end. He had one move that would kill all my guys except one, and he had to have bubble and be at full hp to survive.
then wait till you fight Omega Weapon Mk XII, even with Bubble, and Protect, and whatever, 2 (sometimes 3) hits normal attack = dead :lol:

Warmech
01-12-2007, 09:31 PM
The most challenging Death for me was Death from Castlevania 3. He easily took me more tries than in any other game. Death in cv1 is probably equally difficult w/out the double or triple shot, but at least you know there is an easy way around it if need be.

I hear that. I was so excited when I beat his first form only to have HUGE SKULL fly around the room and kill me. That shit sucked.

Also Berserker from Legend of Legaia still is the hardest boss in that game in my opinion.

Reaif
01-12-2007, 10:04 PM
then wait till you fight Omega Weapon Mk XII, even with Bubble, and Protect, and whatever, 2 (sometimes 3) hits normal attack = dead :lol:

I heard of him. I still think it would be easier than Gilgamesh with me and my limited spells and crap. I had no -ga spells. All just single ones. With Omega, at least you could have every spell at your command, and lots of good weapons and to boot. I knew Gilgamesh had lots of good stuff on him so I decided to go for the kill a little early. I know what you mean though. My bro said that battle took him 2 hours or so. I don't even have that much consecutive time for games anymore.

SwordBreaker
01-13-2007, 12:06 AM
The Thunderbird from Zelda II: The Adventure of Link comes to mind...I found it to be so freggin' tough. Then again, AoL is the toughest Zelda installment ever...I lost count of how many times I died in this game...

Thalzon
01-13-2007, 12:40 AM
That also just reminded me of Legend of Legaia. I honestly never beat that game cause the last boss utterly dominated me. I love the game to death, it was one of the first rpgs I bought for the playstation back in the day, but it was so difficult...

That's odd... He didn't give me nearly as much trouble as the other bosses in the game. The problem with it was that the bosses tended to have patterns, where they'd use a super-special attack on a certain turn every time, and you had to defend so the damage would be less-than-lethal.

bucky o'hare
01-13-2007, 02:47 AM
I hear that. I was so excited when I beat his first form only to have HUGE SKULL fly around the room and kill me.
Hahah, exactly.

Arek the Absolute
01-13-2007, 02:50 AM
Goenitz on the hardest setting on KOF 96 (and svc as well)
Oh fuck him...

JohnderriLLL
01-13-2007, 08:58 AM
Goenitz on the hardest setting on KOF 96 (and svc as well)
Oh fuck him...
shin mr karate/shin akuma air fire ball infinite

The Coop
01-26-2007, 08:15 AM
Don't you love bosses that at first seem defeated, only to come back in a far larger, and nastier form? I found just such a boss, in a PC game called The I of the Dragon.

I can't remember this thing's name, partly because I missed the cinema mentioning it, and made a save after said cinema. But basically, it's a big evil looking thing (kind of like a Diablo knockoff) who terrorized the world before and came back to try it again.

You fight him the first time in the final "normal" land of the game. You pound on him, your town pounds on him, and he goes down without too much trouble. Then you learn that he escaped to some other place, and to truly defeat him, you must follow him. So, off you go.

At first, there's a battle cinema, and this completely decides how strong the boss is going to be. If his troops beat your troops, he won't be as strong as he would be if your troops won, and he had to kill them off. This battle is completely random, which make getting ready pretty tough... especially since if your troops win, he gets seriously stronger killing them off before turning on you.

His attacks are semi-varied. One, is a projectile that follows you like a heat seeking missile. It does a lot of damage if it hits you, and it only takes about three to kill you. Another attack, is also a projectile, but this one explodes on contact, and bombards the area with lightning blasts for about ten seconds. These too, do a lot of damage. Another attack, involves him literally destroying any ground you might be hiding behind... which makes the concept of a safe spot impossible.

If he has other attacks, I don't know. Those three are all he needed to kick my ass quickly. And if you try to summon troops or monsters to your aid, he kills them in about two hits as well, then returns to hunting you down. Oh, and I forgot to mention, he heals very quickly. But since you can't do any kind of steady attacks, this makes doing any real damage nearly impossible. Why? Because even if you hit him with a big spell, by the time you cast it, you're already nearly dead. This means you have to flee, heal, and come back... by which time, he's all better too.

It basically looks like an impossible to win fight. His spells do serious damage, he heals quickly, and any shots you get in are basically inconsequential... especially if he had to beat your troops. Even SNK bosses seem fair compared to this.

PriZm
01-27-2007, 01:26 AM
The last boss in Lagoon was pretty hard

The Coop
02-15-2007, 07:28 AM
Last year, a new (yes new) Genesis game was released. Called Beggar Prince, it's an RPG that takes the old "The Pauper and the Prince" tale, and gives it a new spin. It's a simple RPG with a different battle system, but it's also an RPG with a somewhat unfair boss.

For 90% of the game, with a little leveling up, you can kick some pretty righteous butt on the bosses. However, later in the game, you have to basically guess which or five columns to place an object in (I won't say what). If you guess right, you get to continue playing. If you guess wrong, you get to fight the guardian of that area... a blue dragon.

It's attacks are simple. One normal attack, one special, much more damaging attack. Regardless of which one it does, you're taking a nasty chunk of damage by the time its turn is over. I'm not sure how many hit points it has, as I never beat it. Despite using magic on it, attacking it with a fully leveled weapon, and healing my character regularly, I just couldn't beat the thing. The only reason I moved on from this spot, was because I eventually guessed the right spot to put the object after dying several times and trekking back to that area.

Nasty little spot in an otherwise pretty easy game. Even the final boss didn't give me as much trouble as this little area guardian.

atmuh
02-15-2007, 07:36 AM
I've never gotten all that far in Zombies Ate My Neighbors and I consider it to be the hardest game ever can someone tell me about the last boss? Even that giant baby is near impossible.

Faduger
02-15-2007, 06:36 PM
ever play the chess master.....damn, need some skill for that

Rainman DX
02-15-2007, 07:05 PM
ever play the chess master.....damn, need some skill for that

Yes.

And yes.

djliquidice
02-15-2007, 07:09 PM
For me -
shredder, ninja turtles 1
mike tyson :-\

MisterBiggler
02-15-2007, 07:20 PM
That also just reminded me of Legend of Legaia. I honestly never beat that game cause the last boss utterly dominated me.

The first time I went to fight the last boss, I lasted 20 mins before I died. I took that to heart for some reason, and so over about a week's time, I gained maybe 10 more levels, got all the ultimate gear and just destroyed him.

chrono26
02-15-2007, 09:44 PM
For me -
shredder, ninja turtles 1
mike tyson :-\

yeah mike tyson was a bitch in punch out. and of course omega weapon, to a certain extent. then every level in f-zero GX was like a boss battle...

AzureZeal
02-16-2007, 01:13 AM
I've never gotten all that far in Zombies Ate My Neighbors and I consider it to be the hardest game ever can someone tell me about the last boss? Even that giant baby is near impossible.
It was some kind of big spider, at least that's what me and my friend thought. You know that powerful weapon, the one that sounds the organ each time its used? The thing took about 10-15 twenty of those and it wasn't even half dead. My friend and I hit it close to 100 times before dying.

sirusd
02-16-2007, 01:48 AM
I would have to say Omega weapon from FF5. He was a monster. I've managed to beat all the ones from the other Final Fantasies, including Omega from 8 (without The End, too). But for 5s... I even maxxed all my characters, went back, and he still wiped them out.

Honorable mentions goes to any of the last few bosses from Enix's secret dungeons (Star Ocean, Valkyrie Profile, etc). Nightmares, all of them... Star Ocean 2 had a pretty damn tough final boss... as far as final bosses are concerned. Most of them are cake. FF7s was a complete joke.

Chickenwarlord
02-16-2007, 06:27 AM
Are you kidding? Star Ocean's final Battles (secret dungeon and all) were a joke.
As for hard bosses... The Astyanax's villain (Thorne or something) was an absolute bitch to beat. Maybe that's just my memory playing tricks on me though, I was only 9 or 10 when I played that game.

HoboKa
02-16-2007, 06:49 AM
The hardest boss for me is the last boss for Mario RPG. LOL JK, K seriously I think the hardest boss for me would be...the final battle with Sigma on Megaman X4.

Thalzon
02-16-2007, 03:55 PM
Messiah and Meta-God from Shadow Hearts 1. They're not hard so much as they are cheap. Messiah uses a move called Holy Chest which, in addition to dealing about 250 damage to all my characters, also halves their current sanity points. When all you've got is about 20 Pure Roots to counter that (and he uses it about once every three turns, sometimes twice in a row), you can't help but feel screwed.

THEN there's Meta-God. All of its attacks do between 250-400 damage on all allies, but everything except his physical attack also has an extra effect! His super move drains about 150 MP from all allies as well as dealing damage, his earth move petrifies, water poisons... And his light-elemental attack, yes, damages sanity. And he'll use his super move and the light-elemental move and the earth-elemental move the most. Bleeeeeergh.

I'm just pissed that I'll have to go all the way back to town for more healing items now.

chrono26
02-16-2007, 04:08 PM
spider guardian in metroid prime 2. and miguel

Rainman DX
02-16-2007, 06:23 PM
spider guardian in metroid prime 2. and miguel

Ha ha! Miguel - definitely beat him first try. The trick is laying a Holy Light trap for that battle - he'll only use it at the end, when he's critically low on HP. So you get to rail on him for a turn, beat him, and receive Holy Light in the process!

I'll tell you who was harder than Miguel - Garai. His special tech, whatever it was, that guaranteed a one-hit kill, 700+ damage, was outlandish. Not cool. I think it took me four or five attempts to get Garai.

chrono26
02-16-2007, 07:50 PM
I'll tell you who was harder than Miguel - Garai. His special tech, whatever it was, that guaranteed a one-hit kill, 700+ damage, was outlandish. Not cool. I think it took me four or five attempts to get Garai.

yeah, will break and triple slice or somthing like that. those attacks sucked, but i beat him on my first try lol. barely though. he only had like 2 elements so it was easy enough for me to get the field balck and wail on him.

and i beat ultima weapon from ff8 on my first try so i thought omega weapon would be a piece of cake...not quite

Warmech
02-18-2007, 12:08 AM
THEN there's Meta-God. All of its attacks do between 250-400 damage on all allies, but everything except his physical attack also has an extra effect! His super move drains about 150 MP from all allies as well as dealing damage, his earth move petrifies, water poisons... And his light-elemental attack, yes, damages sanity. And he'll use his super move and the light-elemental move and the earth-elemental move the most. Bleeeeeergh.

You know, when I beat that game I think it was because I cheated the system. Apparently, there's an ultimate transformation you can get for Yuri that makes the guy pretty easy, but I never got it.

I went into the battle with Yuri, Alice, and the little kid with the slingshot (Halley?) and within two-four turns he had wiped out my two teammates. Luckily, my Yuri was a pretty big tank, so I literally just pounded on the boss with combos and healed when I had to and beat it with just one character. The fight also literally took me over an hour to win that way.

The Coop
03-10-2007, 09:39 PM
I'm cutting to the chase on this one.

Game- Android Assault
Spot- Final Boss
Problem- $&*#@%!!!

After a series of stages that are really quite easy (even on "Hard"), this game pulls a demonic SNK move on you. The final stage ramps the difficulty up considerably, but the final boss takes it even further. First, you have to fight two forms. Form #1 consists of a fast moving bullet spray that tracks you, so there's no "safe spot" to use each time the boss fires. This is fired twice, with a missile shot between each spread. Afterwards, it fires a big, quick laser that also tracks where you are. But guess what? The weak spot on the boss is in its mouth, which only opens when it fires this big laser, and you'll only get a couple seconds to hit that spot.

Should you manage to out last this, you encounter form #2. This one has a fleshy set of "arms" above and below you, narrowing your maneuvering room considerably. Various types of bullet and laser shots crop out of the two "arms", and the mouth still fires at you... and you still have to hit it in the mouth.

The sad part is, no weapon can seem to make short work of this boss, so the fight lasts a good while. It's a real pain in ass, thanks to this final area being so much harder than the rest of the game. There have been times where I've used every last continue on this final stage and boss just trying to get to the ending. It's a boss that smacks your ass back down to Earth just as you're thinking you're a shmuping god :lol:


Edit: Typos.

The Coop
04-04-2007, 09:07 AM
Metal Slug 3. This game's a real ball buster, even on the easiest setting. With so many different types of enemies, and the multiple effects they can have on your character, you've got a lot to make it through just to get to final level. If you get there, you're in for a level that's almost as long as the previous ones combined. And just when you think you've won... you're proven wrong.

I won't spoil what the final boss is, but it's a bitch to take down. Besides being able to fall off of it (and plummet to your death), it has several attacks that pretty much cover it's surface. One is a ring blast that seems easy to dodge, but isn't, as there's really only one safe spot from it. The second attack is a set of red orbs that have random trajectories as they come up, and them fall down the screen. Only two attacks, but this boss also has a lot of hit points, which makes for much jumping and dodging as you slowly pick away at its health.

The only reason I beat this thing, was because I got tired of reaching the final mission and running out of continues ever since I bought the XBox version were it was first released. So I used a little "Free Play" feature in the Metal Slug Anthology, to finally get some sense of satisfaction.

Cheat win? You bet. But it felt good :lol:

DarkAura
04-04-2007, 11:08 AM
Eh... Chrono Trigger's Lavos first form (shell) when playing through the game for the very first time and meeting up with Queen Zeal. If you can beat Lavos at that point in the game, I bow to you.

Now, on Hard difficulty in the game Dr. Robotnik's Mean Bean Machine (the Genesis version, and yes, I do still play this) you would think that Robotnik himself would be the hardest opponent. I consider everyone from level 6 and up to be bosses in this game. No... Scratch is the hardest boss I came across in that game.

The Coop
04-30-2007, 07:26 AM
About a week or so ago, I finally beat the Golmore Jungle's Elder Wyrm... and damn did it feel good.

I tried so many times since I first mentioned that thing in here, and the closest I got was getting him down to about 2/5 of a bar of life before everything gave out. That spore attack is viscous.

I actually gave up for a while. I figured "fuck this", and walked away from the game for probably a good month or so. I was just so tired of fighting that thing. Then about a week before I won, I got the hankering to give the game another whirl, and just started level grinding. Buying better weapons, spells and items out the wazoo. After a while (and about eight level ups), I decided to give the Elder Wyrm another go.

Got my ass handed to me a few times, then decided to try something. As soon as the thing was getting ready to cast Spore, I started character switching. Fran (my main character) was the first to be moved away from the thing. Once she was far enough, I switched off her Gambits, and left her standing there casting Cure on herself. Then I switched to the next character (Vaan), and got him running away. By the time the spell was cast, only the one remaining character was hit, which left two to do the needed healing and whatnot. I lost Vaan twice during the battle, but managed to bring him back both times so that all three characters got the experience at the end.

Yeah, yeah... every says this boss was sooooo easy. Well, it wasn't for me. FFXII is a a bit of a different RPG for an old schooler like me, and seeing that thing die felt damn good. Since then, I've been kicking some pretty righteous ass on the bosses I've encountered (I'm on the big Pharos tower, with the second boss beaten).

As I said in the AIMMS thread, is sure feels good to see new territory.

DragonFireKai
04-30-2007, 07:42 AM
Eh... Chrono Trigger's Lavos first form (shell) when playing through the game for the very first time and meeting up with Queen Zeal. If you can beat Lavos at that point in the game, I bow to you.

I never did it on the SNES version, but I did do it on chronicles. It wasn't as hard as I thought. I just spammed the frog-chrono-robo triple tech.

Yeah, yeah... every says this boss was sooooo easy. Well, it wasn't for me. FFXII is a a bit of a different RPG for an old schooler like me, and seeing that thing die felt damn good. Since then, I've been kicking some pretty righteous ass on the bosses I've encountered (I'm on the big Pharos tower, with the second boss beaten).

Every old schooler has that one boss battle in the game where it takes a while to adjust to. For me, it was Cuchulainn. Stepped in the arena, and watched my health start plummeting. It took me a while before I decided to just start spamming cure spells.

The next time I got irritated was the Fafnir, Behemoth King, Hell Wyrm, Yiazmat run. SOOOO LONG. Just grinds at you, and characters just die spontaineously.

The Coop
05-30-2007, 02:09 AM
And a happy fifth anniversary for this thread :-D

Tonight, I bring up a boss that I was reminded of as I sat here playing G-Darius on the PS2's Taito Legends. This little bugger's name is Ultimate Defender, and he's always been a pain in the ass for me.

In the game, he's one of the smaller bosses, but what he lacks in size, he makes up for in fire power. The first thing to know, is that he has a shield. You can't hurt him at all when it's up, so you have to knock the shield down by pumping shots into an orb on his chin. His it enough times, and the shield goes down so you can hurt him... for a short time. The shield goes back up after about 7 or 8 seconds, so you gotta be quick, and hope he doesn't dart into the background where you can't hurt in while the shield's down.

Anyway, as you try and knock out the shield, you're dodging a lot of shots. Bullet spreads, long and steady lasers, laser spreads, missiles that explode into bullet spreads... this guy's got plenty to blow you up with, and they all alternate in a pattern of sorts. Of course, the bullets are so plentiful, that there's not much breathing room to be had as you try and dodge the shots. This boss also uses a twin Beta beam (the big, purple beam all the bosses in the game can fire eventually). One comes from his head, the other from his mouth, and one of them is always fired at wherever you are, while the other simply goes straight from its source.

God help you if you've died a lot and don't have a good weapon here, as you'll be stuck with trying to take down his shield with a weak weapon, which means longer and more numerous stretches of bullet dodging. Couple this with the fact that he moves in and out of the background, which can lead to just getting the shield down, and then not being able to hit him at all.

Not a fun boss.

The Coop
06-23-2007, 09:04 AM
Redemption: Granted.

A long time ago, back when I first bought Doom Collector's Edition, I played the games within a lot. But I'll be the first to admit... I cheated. Not on Ultimate Doom, but on Doom II. Why? Because the Icon of Sin was pissing me off to no end.

So for those not in the know, here's the scoop. It's a huge demon head, with part of its brain exposed. You have to fire somewhere between 2 and 5 rockets into that exposed brain area to kill it. However, there's a catch. To reach that area, you have to activate a tall tower that will slowly come down, and then ride it as it slowly goes back up. However, you can't fire when you reach the top, because you'll be too high to get a rocket into that brain area. Instead, you have to time it just right before the tower stops raising. Whether you succeed or fail, you then have to jump down, reactivate the tower, and wait as it slowly lowers again. Sounds fun, huh?

BUT WAIT! THERE'S MORE!

As you're doing this, the demon head it firing out cubes that travel varying distances, then spawn a random monster. This monster can range from a simple zombie gunner, to a nasty Arch Vile, and everything in-between. It does this about once every seven or eight seconds roughly. Needless to say, in a very short period of time, the area you're running around in becomes very, very crowded. Pain Elementals get formed, and they fire off Lost Souls, Arch Viles start resurrecting all the beasts you killed, Revenants fire homing rockets left and right... fun stuff. There's not much in the way of ammo replenishers, so you've gotta be careful what you use to deal with the ever growing number of hellspawn.


Anyway, yes, I cheated to beat this bastard, and it still took forever. I kept getting knocked off the platform by Lost Souls and homing rockets, or knocked askew by something else (which resulted in my rocket going off course). But a short while ago, I redeemed myself.

Being on a retro kick lately, I've been playing the Doom games in DOSBox (original control options, resolution, etc.). And though I had to restart the level over and over, I finally beat the Icon of Sin on Ultra Violence. No cheats, no tricks, and no exploits. Just a lot of running, a lot of timed BFG-9000 shots, and a whole lot of hiding around edges.

Damn nasty, but what else would you expect from the final boss?

DarkAura
06-23-2007, 12:37 PM
I ran across a game called Metal Wolf Chaos. Let me tell you, this game is one hard SoB to beat... I haven't beaten the last boss yet.

Here's the setup... You are the President of the US, and your Vice President has started a Coup against you. You don a battle mech called Metal Wolf and fight against the US armies and the Vice President. Sounds fun, right?

The last boss has you pinned against three things at once. First of all, there are hostages trapped in the Statue of Liberty. Second, there's this gigantic tank thing that wants to run you over, like squish. Thirdly, at the beginning of this fight, the tank fires a missile directly at the Liberty statue.

You have to defeat the tank FIRST before you can destroy the missle. Oh, and you only have 3 minutes to beat the tank AND missile. >.<

This boss is pissing me off.

Lord.Roderick.i
06-23-2007, 08:03 PM
chrono26 is right,
The Spiderboss in MP2 was the hardest Metroid boss EVA!!!
It took me weeks to bring him down, and thats after i gave up around a month before. Then the ING last boss was very hard too, but not as hard as the spider.

Also, there was a secret boss in FFVIII that was so stupidly hard, no one is my neighborhood ever beat it.

PS: I cant remove the freaking Bold.

Rizhall
06-23-2007, 11:12 PM
i think the final optional bosses from the Digital Devil Saga games were pretty hard (nocturne boss and the devil)

Tacitus Krekt
06-24-2007, 02:28 AM
Overlord Mata'Muram, from the Everquest expansion Omens of War.


Considering he has yet to be defeated on some servers after a number of years....

ViperLS
06-24-2007, 11:03 PM
Jordan on expert on GHII, I don't know if it really qualifies as a boss, but it sure plays like one. For about a minute it seems that a sea of randomly colored frisbees is trying to make you cry.

Curly Brace
06-25-2007, 12:36 PM
Yeah, Chupon. He is not supposed to be beaten though. Even with Locke equipped with Zephyr Capes and uber-high evade that sneeze attack is unavoidable.

You can beat him. It took a hell of a lot of reloading saved states and mentally kicking myself for not just giving up, but he doesn't always do the sneeze attack early enough to save himself.

sonicbhoc
06-25-2007, 04:16 PM
Pick a Japanese shoot-em-up and play the extra stage. Most impossible bosses ever? Mushihime-sama (PS2, arcade) final boss, Touhou Mystic Square extra stage boss Alice Margatroid, Touhou Embodiment of Scarlet Devil extra stage boss Flandre Scarlet, games like that.

Drack
06-25-2007, 06:43 PM
chrono26 is right,
The Spiderboss in MP2 was the hardest Metroid boss EVA!!!
It took me weeks to bring him down, and thats after i gave up around a month before. Then the ING last boss was very hard too, but not as hard as the spider.

Also, there was a secret boss in FFVIII that was so stupidly hard, no one is my neighborhood ever beat it.

PS: I cant remove the freaking Bold.


I didn't have much trouble with it. MP2 bosses as a whole weren't terribly hard, just tedious. Chykka and Quadraxis were both more annoying for me. Emperor Ing was pretty easy for me though, took 2 tries. The MP2 boss that gave me THE most trouble though, was Boost Guardian :P

Lord.Roderick.i
06-25-2007, 09:16 PM
I didn't have much trouble with it. MP2 bosses as a whole weren't terribly hard, just tedious. Chykka and Quadraxis were both more annoying for me. Emperor Ing was pretty easy for me though, took 2 tries. The MP2 boss that gave me THE most trouble though, was Boost Guardian :P
Isn't the Boost guardian the same as Spider Guardian? At least the one I'm talking about is the Boost one (the one you dont have light crystals and you die little by little(in Torvus Bog)).. It took me for freaking ever to beat it.
But the boss I enjoyed the most was the one you were in morph ball, that was lotsa fun :D (That boss was the only scan I missed :[ )

Drack
06-25-2007, 09:31 PM
Isn't the Boost guardian the same as Spider Guardian? At least the one I'm talking about is the Boost one (the one you dont have light crystals and you die little by little(in Torvus Bog)).. It took me for freaking ever to beat it.
But the boss I enjoyed the most was the one you were in morph ball, that was lotsa fun :D (That boss was the only scan I missed :[ )

The Boost Guardian was the one in a small room that behaved like a warrior Ing, then oozed around, then boosted around. There were no light crystals. It was either in Dark Agon or Dark Torvus, I forget.

The Spider Guardian is the one on the spiderball tracks. You had to fight it in morphball and bomb switches that made it run into stuff that shocked it. Pain in the ass but didn't give me that much trouble. It was in Sanctuary Fortress/Hive.

Lord.Roderick.i
06-26-2007, 06:16 AM
The Boost Guardian was the one in a small room that behaved like a warrior Ing, then oozed around, then boosted around. There were no light crystals. It was either in Dark Agon or Dark Torvus, I forget.
Yeah thats the one I tried to refer to. Thats the one that took me 4ever to beat.

The Spider Guardian is the one on the spiderball tracks. You had to fight it in morphball and bomb switches that made it run into stuff that shocked it. Pain in the ass but didn't give me that much trouble. It was in Sanctuary Fortress/Hive.
This is my fav boss though.

Rambo
06-26-2007, 06:21 AM
Yeah thats the one I tried to refer to. Thats the one that took me 4ever to beat.


That was certainly the hardest boss in the prime series. I lost my temper quite a few times on hard mode. Ended up accidentally cracking my SNES casing. :sad:

I don't understand how you're supposed to beat that without just getting lucky. I didn't change a thing over the course of my 14 tries to beat it, I was just luckier on my last. There isn't a way to avoid or predict the direction of his boost is there? There certainly didn't seem to be.

Cerrax
06-26-2007, 08:10 AM
Don't know if its been mentioned yet but Siela from Chaos Legion is a rough bitch. Basically the last stage is just three boss battles in a row. First Delacroix, then Azrail, then Seila. Delacroix is easy because you fight him earlier in the game, and he acts exactly the same, just stronger. Azrail looks intimidating, but stay moving and he can't getany real good hits on you. Siela however is a BITCH.

First of all, she can't be hurt by any of your sword attacks. She's got a Guliarth that constantly respawns, so staying in one place is not a good idea. (Guliarths are huge, spiked battering rams that are barely effected by anything) Next she randomly summons a bunch of metal Poes to wear down you legions. Then she destroys whats left with a massive explosion that covers almost the entire stage. Every once and a while she'll also shoot some homing lasers at you. Its very tough to keep your legions alive and since she can't be hurt by your sword, your legions are the only way to damage her.

Schwaltzvald
06-27-2007, 01:36 PM
...Chaos Legion...

I <3 the soundtrack

The Jun Kagiro battles in "Siren" for the PS2 are god damn annoyingly hard, the bastard is somewhat quick (or rather I'm just slow ingame). After that its the last boss which I'm pretty bad at too but managed to beat. The fucker is invisible for the most part and just having to switching from sightjacking to normal gets a bit wild for me unless I can time it right lol...

Drack
06-27-2007, 03:20 PM
That was certainly the hardest boss in the prime series. I lost my temper quite a few times on hard mode. Ended up accidentally cracking my SNES casing. :sad:

I don't understand how you're supposed to beat that without just getting lucky. I didn't change a thing over the course of my 14 tries to beat it, I was just luckier on my last. There isn't a way to avoid or predict the direction of his boost is there? There certainly didn't seem to be.
It took me about 5 tries for that sucker. The main problem I had was that you got less energy powerups as the fight wore on, as the pillars had already been destroyed and those ing things that shot stuff at you didn't give much. It wasn't terribly hard for me to avoid the boosts, you could just space jump over it a lot of the time. I think the hardest part was how you had to get him into a damageable state and it's a waiting game with time against you as you rot away in Dark Aether.

And for those curious, m2k2 has utterly trivialized this fight (http://www.metroid2002.com/echoes/boss_tricks_boost_guardian.php). Whoa.

Arek the Absolute
06-27-2007, 03:59 PM
I know this has been said already, but I have been playing Prime 1 again on hard mode and the only thing that has given me a lick of trouble is Ridley. It is insane how the difficulty jumped from each boss being easy to "OMG RIDLEY STOP FUCKING ME UP". I always expect some crazy rape scene to occur after each time I die from the sheer beatings I receive from the guy. He defeats me that hard.

Don't get me wrong, the guy is a blast to fight, but man is he a pain. Prime and the rest of the bosses in the game are has hard as tearing a piece of paper when compared to him.

Dhsu
06-27-2007, 04:17 PM
I think you need to level up.

Penfold
06-27-2007, 04:30 PM
I know this has been said already, but I have been playing Prime 1 again on hard mode and the only thing that has given me a lick of trouble is Ridley. It is insane how the difficulty jumped from each boss being easy to "OMG RIDLEY STOP FUCKING ME UP". I always expect some crazy rape scene to occur after each time I die from the sheer beatings I receive from the guy. He defeats me that hard.

Don't get me wrong, the guy is a blast to fight, but man is he a pain. Prime and the rest of the bosses in the game are has hard as tearing a piece of paper when compared to him.

Yeah, seriously. Ridley is a pretty difficult boss, especially compared to the Metroid Prime itself (such a pushover). Man, I'll be needing to play through that game again before Prime 3 comes out.

Drack
06-27-2007, 05:39 PM
Try boostballing into Ridley's foot during its first phase.

And wavebustering it the second phase.

Shining Mirage
06-28-2007, 12:00 AM
I know this has been said already, but I have been playing Prime 1 again on hard mode and the only thing that has given me a lick of trouble is Ridley. It is insane how the difficulty jumped from each boss being easy to "OMG RIDLEY STOP FUCKING ME UP". I always expect some crazy rape scene to occur after each time I die from the sheer beatings I receive from the guy. He defeats me that hard.

Don't get me wrong, the guy is a blast to fight, but man is he a pain. Prime and the rest of the bosses in the game are has hard as tearing a piece of paper when compared to him.

Seriously, I second that. I don't think I've gotten back to Ridley as of yet... Correction, I don't even think I've gotten back to hard mode in general.

But anyway, Kefka made me curse for a few weeks before I spent a whole week devising some ass-backward plan that actually worked. I don't remember what it was exactly, but I barely beat him. Sabin (the fists of god) was the only one left standing. My team made entirely no sense, but I beat that son-of-a-bitch.

Dark Force from Phantasy Star 2 made me shed a tear in preventing myself from shredding my Genesis entirely.

Death and Dracula from the original Castlevania... Why was it configured for them to fight for their lives? Still, to this very day, that game is the only one out of that series that I haven't beaten... *sigh* :cry:

Rambo
06-28-2007, 05:40 AM
I'll tell you a hard fucking boss. Crazy Hand and Master Hand on very hard mode to top off classic. Each at 360%. Retarded. Just retarded.

.......RETARDED!

DarkAura
06-28-2007, 06:00 AM
Death and Dracula from the original Castlevania... Why was it configured for them to fight for their lives? Still, to this very day, that game is the only one out of that series that I haven't beaten... *sigh* :cry:

I have yet to beat Castlevania 2... :cry:

Rambo
06-28-2007, 06:24 AM
I have yet to beat Castlevania 2... :cry:

I'm almost certain that without a walkthough... that game is pushing impossible. Albeit I was around 12 years old when I tried it for the last time... It still makes me angry to think about. I'll pick it up again one day, never.

I'm in the same boat, never beat 2. I own and have beaten 1, 3-5 though!

Death IS a real pain in the ass in 1. I'd like to see how easily the people who do speed runs can beat it without lagging him to death.... death.. to death... err... Anyway, probably not very.

MajLink
06-28-2007, 07:03 AM
I don't know if you can really consider this a boss, but the song Jumping Jack Flash from EBA must have taken me somewhere around 100 tries to beat on the most difficult setting. Took forever.

Bigfoot
06-28-2007, 08:36 AM
I don't know if you can really consider this a boss, but the song Jumping Jack Flash from EBA must have taken me somewhere around 100 tries to beat on the most difficult setting. Took forever.

<3 my many years experience of playing bemani games, haha. They really helped out a lot.

Schwaltzvald
06-28-2007, 12:16 PM
I'm almost certain that without a walkthough... that game is pushing impossible. Albeit I was around 12 years old when I tried it for the last time... It still makes me angry to think about. I'll pick it up again one day, never.

I'm in the same boat, never beat 2. I own and have beaten 1, 3-5 though!

Death IS a real pain in the ass in 1. I'd like to see how easily the people who do speed runs can beat it without lagging him to death.... death.. to death... err... Anyway, probably not very.

Despite being a pain, Death is more often then not fun to fight. From the first castlevania to Portait of Ruin, I've almost always looked forward to fighting him. Heck when he double teams WITH Dracula in PoR it was Twice the fun especially when they started to feel like a nasty bastard with nearly instant death attacks.

Now if they would only up the deadlyness of Dracula and Death...

Warmech
06-28-2007, 08:02 PM
You can beat him. It took a hell of a lot of reloading saved states and mentally kicking myself for not just giving up, but he doesn't always do the sneeze attack early enough to save himself.

Good Lord how long ago did I post that?

Tsuribachi
07-01-2007, 08:26 PM
ITS CUTMAN!

He's a little android man, born without a heart! Without that voice of reason.. he'll CUT YOU APART. :(

Amayirot Akago
07-09-2007, 03:53 PM
ITS CUTMAN!

He's a little android man, born without a heart! Without that voice of reason.. he'll CUT YOU APART. :(
MORE LIEK CUNTMAN AMIRITE

Seriously tho. G Akiha from Melty Blood is a serious pain in the ass. She blocks EVERYTHING you throw at her and every attack of hers causes near-instant death.

BardicKnowledge
07-09-2007, 05:27 PM
For me, getting the good ending to "Clash at Demonhead" (NES) is nigh impossible, but it's a puzzle and not a boss that makes it that way.

As far as a physical 'boss' goes, I would have to say that the final boss of Double Dragon 3 is at the top of my list -- she kills me almost every time. Other notables include Little Ninja Brothers (yay Culture Brain!), and the optional endboss in Demon's Crest for SNES

Warmech
07-09-2007, 05:40 PM
As far as a physical 'boss' goes, I would have to say that the final boss of Double Dragon 3 is at the top of my list -- she kills me almost every time.

What, you don't like fighting two already boss-like in their own right mummies before fighting really hard sorceress woman?