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View Full Version : OCR00289 - Shenmue 'Ryo's Renshuu'


m68030
06-01-2002, 06:24 AM
Shenmue 'Ryo's Renshuu'

mutagene always does wonderful stuff. This is a great little dnb type
trippy thing. very cool. the ethnic sounding vibes are great too.

Dhsu
01-01-2004, 08:04 PM
A nice little rendition of the Hazuki home's music. It does get a little repetitive, though, and constantly hearing this guy get killed in the background might've been a little overdoing it. It has a good beat, but other than that, not a whole lot to make it special. Still, worth checking out for any Shenmue fan.

watkinzez
10-01-2005, 12:11 PM
This one looked lonely with only one review. Mutagene seems to be an underrated mixer on the site due to his game choices for remixing, which is a shame as he consistently delivers transporting aural experiences. I personally prefer Mutagene's other Shenmue mix, as this is a bit simple. The fighting effects didn't bother me that much in the repetition sense. Of course, I'm a recently converted Shenmue fanboy (haven't played the first one though, hope to do that with the supposed remake next generation). Overall, simple, works well.

OA
01-15-2007, 07:30 PM
A decent soundscape here, but the dude getting killed over and over and over is annoying. Well produced but boring. Sorry. :(

DragonAvenger
12-03-2007, 11:02 PM
A short mix, and way too many death screams (or way too many of the same death screams). I like the beat the piece sets up, but I was expecting it to lead into something more. It felt like one long introduction.

BardicKnowledge
12-09-2007, 10:34 PM
I enjoyed the beat, and the development of the introduction is very solid. Like others, I am put off by the scream (especially hearing it at the end). I would have cut the piece sometime during the old man's voice (I haven't had the good fortune to play Shenmue, so I don't know which character it is).

evktalo
07-19-2008, 11:37 AM
This is like a pretty good soundtrack/bgm piece (sans the vocal bits), but doesn't really stand alone as it is.

--Eino

Nutritious
12-05-2008, 08:07 PM
Very cool intro and good use of space in the different instruments. Not digging the guy dying fx, but that's obviously already been mentioned. Very cool production on the beat and sub bass. Not a whole lot of direction on the mix as a whole. I was really expecting things to take a new direction at some point and blow the listener away, but never happeend unfortunately. Would make a cool backing track, just not as effective as a standalone song.

Lint
12-11-2008, 04:28 PM
short, rhythmic, and without much variation, this mix is not going to end up on any playlists that I make. It won't end up banned from shuffle though, it has a nice feel to it with the various parts of the piece meshing together well.

Actually, I think the biggest defining feature of the mix is that it sounds like it wouldn't be out of place in a video game. It's unobtrusive, has a point where it could be easily looped, and is very atmospheric.

Master_Yoshi
12-30-2008, 09:53 PM
The death screams did not phase me in the least. I guess I am the target audience for something like this.

Played this mix while driving, definitely killer background music. Put this on your shuffle list and just enjoy whatever it is you are doing when you hear it.

Bahamut
09-13-2009, 05:55 AM
Strangely enough, those screams at the end reminds me of the smoker from L4D, although this song has been posted way beforehand. The song itself has a strange vibe going on with it though, with the whole casual atmosphere going on, yet keeping the killing going on in the background throughout the song.

Odd concept, although I don't think it really rings with me.

Rexy
12-07-2011, 07:24 AM
No Youtube preview? I think someone may aught to look at it if this can be remedied. :?

Anyway, this is a difficult source to go for namely due to its minimalist nature and dependance on percussive instruments. Even then, I feel somewhat baffled over its presence on the site; from what I'm sensing, it sounds like the original recording was pitch-shifted up 2 semitones and had drum loops and in-game samples over the top.

So it doesn't seem to be doing it for me for some of the more critical errors in regards to arrangement. I may be wrong in thinking that it shouldn't have survived the Lockdowns, but it's something that might need being brought up somewhere :?