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ellywu2
12-16-2006, 01:47 PM
Well, who plays? what corp/alliance are you in? how long have you been playing? what ships do you fly? PvPer/Industrialist/Carebear?

For those who don't play, i suggest going to http://eve-online.com/ and downloading the trial version. It's a nice free form alternative to the repetitive grind fests of other MMORPG's. Also, send a mail in game to Ellywu if you need help :)

Razumen
12-16-2006, 05:51 PM
Meh, I played it for awhile and it seemed pretty much like any other 'grindy' MMO.

supremespleen
12-16-2006, 05:52 PM
I have played through several trials, but I can't afford a subscription D:

It definitely is not 'grindy' and it quite a bit of fun.

Razumen
12-16-2006, 06:03 PM
I have played through several trials, but I can't afford a subscription D:

It definitely is not 'grindy' and it quite a bit of fun.

I agree it's fun, but how is waiting days, even months to learn a skill and going on mission after mission for money/weapons/ore not grinding? Sure, you can take your friends, but it's still grinding with friends.

CE
12-16-2006, 06:07 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.

Wipomatic
12-16-2006, 06:10 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?

supremespleen
12-16-2006, 06:11 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?Yes. It is one of the most in depth and different MMOs out there. Check it out, make sure you do the tutorial though.

FYI: The tutorial will be long.

Razumen
12-16-2006, 06:16 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?Yes. It is one of the most in depth and different MMOs out there. Check it out, make sure you do the tutorial though.

FYI: The tutorial will be long.
Yeah, give it a go, you might like it. It is one of the better MMO's out there, despite it's grindyness.

Wipomatic
12-16-2006, 06:21 PM
You've convinced me, I'm downloading now. :)

Poiso
12-16-2006, 06:45 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?Yes. It is one of the most in depth and different MMOs out there. Check it out, make sure you do the tutorial though.

FYI: The tutorial will be long.
Yeah, give it a go, you might like it. It is one of the better MMO's out there, despite it's grindyness.
It's possible to avoid grinding altogether in this game!

Though you might have to grind a bit to get to that point. Maybe not. It really depends!

Crazyonr1
12-16-2006, 07:17 PM
Heh, this game needs lots more love. I'm currently in The Garden Gnomes based in Urlen, I've been playing for a bit over 4 months, and I usually fly a Badger Mark II or my Osprey for fighting.

And don't think of Skills as "grinding" per se, they just kinda run in the background, granted, they do take a while to learn, the rewards are usually worth the wait, whatever the skill might be.

Thats just my two cents, if anyone wants to join a corp though, join The Garden Gnomes, we're an awesome n00b corp.

HalcyonSpirit
12-16-2006, 08:06 PM
I've been meaning to try the trial since this summer. Now that Winter Break is here, I have the time to try it! However... two things are getting in my way:

1) Lack of room on my internal drive (my external died recently, I still need to replace it).
2) Unstable Internet connection. I'm in the middle of trying to stabilize it right now.

How much disk space does the game require? I want to know how much space I need to free up in order to place this, but I can't find the information on the site.

Admiral_C
12-16-2006, 08:42 PM
EVE has sweet graphics, decent (albeit repetitive after a while) soundtrack, and great pvp.

There are loads of "professions" to choose from, but you're not confined to any one. It all depends on the skills you choose to train and what you want to do with yourself.

Some of the careers include: Miner, Industrialist, Market Trader, Corporation Manager, Covert Operative (cloaking ships), Pirate, Bounty Hunter, and others.

Overall it's a really fun game. I'm a pirate in the Great Wildlands region. Non consentual pvp ftw!

parasoul
12-16-2006, 08:49 PM
I recommend just training your stuff for a year without actually playing the game. Then buy some startup money on Ebay and you will be set.

Razumen
12-16-2006, 09:14 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?Yes. It is one of the most in depth and different MMOs out there. Check it out, make sure you do the tutorial though.

FYI: The tutorial will be long.
Yeah, give it a go, you might like it. It is one of the better MMO's out there, despite it's grindyness.
It's possible to avoid grinding altogether in this game!

Though you might have to grind a bit to get to that point. Maybe not. It really depends!

Riiiight

I recommend just training your stuff for a year without actually playing the game. Then buy some startup money on Ebay and you will be set.

Perhaps this is what you mean? That's why I quit anyways, I'd rather play a game and advance through my own efforts, rather than wait for some arbitrary time limit to elapse.

In the end it's just another take on the broken MMO formula.

parasoul
12-16-2006, 09:21 PM
I recommend just training your stuff for a year without actually playing the game. Then buy some startup money on Ebay and you will be set.

Perhaps this is what you mean? That's why I quit anyways, I'd rather play a game and advance through my own efforts, rather than wait for some arbitrary time limit to elapse.

In the end it's just another take on the broken MMO formula.

I have never played the game but this is basically what my friend is doing. He trained his stuff for maybe 6 months and then bought $15 worth of in-game money on Ebay. He is way ahead of everyone else who started at the same time as him.

Even though I will never play the game I do like the training system. It is an ideal MMORPG for people who don't have much time to play each week. You won't fall hopelessly behind if you don't play for a month like you would in WoW.

ellywu2
12-16-2006, 09:23 PM
Well, in my opinion its not a grindy game. There are aspects which are grindy, but the beauty of eve is that you dont actually have to take part in those areas if you dont want to. An example is mining. I've gone my whole Eve career without mining a single piece of ore.
Unlike most other MMORPG's where there is a clearly defined 'endgame' and clearly designed progression, EvE puts it squarely in the hands of the player. Apart from some NPC controlled high security areas, all the territory is owned by rival factions, and the economy, barring shuttles, is completely player driven.


And grinding missions? eurgh. Eve's beauty, in my opinion, is in its PvP system. Its not just killing the other guy, its taking over his space, destroying his stations and basically waging all out war on him!
That and there are ships with lasers which actually go 'pew pew'.

Poiso
12-16-2006, 09:34 PM
Wait, is it or is it not grindy? Because if it's not, I'm definitively trying out the trial.
Yeah, I've been thinking about trying it too, is it worth it?Yes. It is one of the most in depth and different MMOs out there. Check it out, make sure you do the tutorial though.

FYI: The tutorial will be long.
Yeah, give it a go, you might like it. It is one of the better MMO's out there, despite it's grindyness.
It's possible to avoid grinding altogether in this game!

Though you might have to grind a bit to get to that point. Maybe not. It really depends!

Riiiight
Um. Yeah! Right!
If you live in high sec then the game will seem like a boring grindfest. If you live in low sec, then it's somewhat less grindy. In 0.0, you basically can't grind. The lower the security, the more it becomes a game about interacting with people in a very... intuitive way.

Crazyonr1
12-21-2006, 10:04 PM
Bump, because more people need to know about this

Wipomatic
12-22-2006, 12:00 AM
I've been playing for nearly a week and so far I think it's pretty good, I think I'll get 3 months of time and see how it goes.

CE
12-22-2006, 12:04 AM
I played the trial and quit. Just too many things that add up to make it almost a non-game. This is just me, but I found it boring.

At least I can scratch another game in my neverending quest for the good MMO.

Dhsu
12-22-2006, 05:44 PM
It's too bad most people waste their trial on solo missions/mining. Once you get into a good corp, the game really kicks up.

ellywu2
12-22-2006, 06:04 PM
It's too bad most people waste their trial on solo missions/mining. Once you get into a good corp, the game really kicks up.

Indeed. Eve's PvE is LAME It's all about the player created content and PvP.

beneath the sea
12-22-2006, 06:44 PM
It's too bad most people waste their trial on solo missions/mining. Once you get into a good corp, the game really kicks up.

Indeed. Eve's PvE is LAME It's all about the player created content and PvP.

OK, so I really have wanted to play this game for a long time.

What do I do once I get in?

supremespleen
12-22-2006, 10:22 PM
If someone pays for me, I'll play with them. ;]

Stealthshark
12-22-2006, 11:47 PM
Just going to toss my 2 cents in.

Been playing EVE for over a year now and love it. It really is a great game that gives you a ton of freedom. That's also one of the problems with it. It's almost too big. The 2-week trial is nowhere near long enough to let you get a feel for what's actually going on in the galaxy although it does allow you to get a feel for the interface, controls, and basic combat. But since the majority of the content in EVE is player-created (territory conflicts, industrial sabotage,assasination attempts, etc.), it's really kept screened off from the majority of players in the high-sec areas. But high sec is exactly where you'll be for the first 2 months or so due to your skills and experience.

If you're willing to stick with it long enough to join a player corp, it'll be more than worth it. The game is beautifully complex and constantly interesting once you have found your role. They have done an amazing job of creating a living breathing galaxy and you are constantly reminded of how large it is and how small you are. The individual is both expendable and invaluable in the grand scheme of things and finding your place in that balance can be quite satisfying. I highly recommend everyone try the game and stick with it for at least a month. If you like complexity, sci-fi, not being limited by classes, and non-consensual PvP, then EVE is definitely for you.

As for grinding, the quest for money can be a grind if you allow it to become one. But if you find yourself getting bored trying to make ISK, then look for other ways to do it. There are so many ways to make money in the game that it shouldnt be a problem. Additionally, the more skilled you become, the easier it will be to get what you need without putting as much time into it. I've played (and enjoyed) my share of grinders online and EVE certainly doesn't fall into that category.

HalcyonSpirit
12-23-2006, 12:19 AM
Ok, that's it. As soon as I find the money, I'm playing this game! No ifs, ands or buts about it!

ellywu2
12-23-2006, 12:59 AM
http://www.eve-online.com/screenshots/28112006/09n.jpg

did i mention its also a DAMN pretty game. Plus its getting a graphics update soon!

Dhsu
12-23-2006, 01:18 AM
Wow, is that the BoB Titan? I almost want to subscribe just so I can get to a point where I can actually see it.

HalcyonSpirit
12-23-2006, 02:24 AM
http://www.eve-online.com/screenshots/28112006/09n.jpg

did i mention its also a DAMN pretty game. Plus its getting a graphics update soon!

Pretty... *drools*

What are the hardware requirements for the game? Like graphics card, hard drive space required, processor speed, etc. I can't find that information anywhere.

supremespleen
12-23-2006, 02:58 AM
The reqs really aren't that high. I don't know them offhand though, sorry.

Stealthshark
12-23-2006, 06:12 AM
What are the hardware requirements for the game? Like graphics card, hard drive space required, processor speed, etc. I can't find that information anywhere.
http://www.eve-online.com/guide/en/g23.asp

Short reqs:
Minimal hardware:

• CPU: PIII - 450 MHZ or higher.

• RAM Memory: 128MB (256MB for 2000/XP).

• Hard Drive Capacity: 1 GB.

• Connection: 56k modem or faster.
Operating System:

• Windows 2000.

• Millennium, WinXP.

• Please note that Windows 95, 98 and NT are not supported.

• DirectX 9.0 or later.
Video cards:

• GeForce 2 or better.

• ATI Radeon 7200 or better.

• Matrox Parhelia.

• Minimum screen resolution for EVE is 1024x768.

Wouldnt hurt to check recent patch notes though as they recently re-did virtually all of the code in the game. One of the changes was that Windows ME and (iirc) 2000 are no longer supported.

HalcyonSpirit
12-23-2006, 06:41 AM
*snip*

Wouldnt hurt to check recent patch notes though as they recently re-did virtually all of the code in the game. One of the changes was that Windows ME and (iirc) 2000 are no longer supported.

Figures... The one place I hadn't gotten to yet. :roll: I've been going through that guide, but I haven't gotten down that far... and I didn't see that section. Quite frankly, I would've expected it to be listed under the Installation section, but oh well.

Thanks a bunch. :)

As long as the requirements don't shoot up too much, I should be fine. My laptop is a Pentium M 2.0GHz, and I think my GeForce Go 6800 will be sufficient...

TaVeRnErO_RuDd
12-23-2006, 11:55 AM
i played the trial..the gae seems great...but i spent the first 3 days on tutorial and mission where you have to warp arounnd to other places with no action
the game get's better later right?

ellywu2
12-23-2006, 12:02 PM
Wow, is that the BoB Titan? I almost want to subscribe just so I can get to a point where I can actually see it.

AFAIK its a sisi screenshot, i think BoB has the Amarr titan? It could be ASCN's but...lol they got it blown up.

Defend
12-23-2006, 01:11 PM
My only complaint about it is that it is quite a crawl to grow, while the fee to play is more expensive than I've seen elsewhere. Asks so much time to get into it, while costing a pretty penny for each month of that time. Lots of good things about it though, I love the graphics and the sound, and the one server only business. I didn't try battle as much as I wanted, but I could see myself wanting the option to have more manual controls. I'd enjoy being able to control a little speedy thing flying so close to a big ship that their guns can't aim for it.

supremespleen
12-23-2006, 01:36 PM
My only complaint about it is that it is quite a crawl to grow, while the fee to play is more expensive than I've seen elsewhere. Asks so much time to get into it, while costing a pretty penny for each month of that time. Lots of good things about it though, I love the graphics and the sound, and the one server only business. I didn't try battle as much as I wanted, but I could see myself wanting the option to have more manual controls. I'd enjoy being able to control a little speedy thing flying so close to a big ship that their guns can't aim for it.The fee isn't that much. If I recall it was 13.99 or 14.99 a month, like WoW.

ellywu2
12-23-2006, 01:59 PM
I'd enjoy being able to control a little speedy thing flying so close to a big ship that their guns can't aim for it.

You can, theres an interceptor ship type which goes stupid fast and has a reduced signature radius.

TaVeRnErO_RuDd
12-23-2006, 02:12 PM
My only complaint about it is that it is quite a crawl to grow, while the fee to play is more expensive than I've seen elsewhere. Asks so much time to get into it, while costing a pretty penny for each month of that time. Lots of good things about it though, I love the graphics and the sound, and the one server only business. I didn't try battle as much as I wanted, but I could see myself wanting the option to have more manual controls. I'd enjoy being able to control a little speedy thing flying so close to a big ship that their guns can't aim for it.The fee isn't that much. If I recall it was 13.99 or 14.99 a month, like WoW.

it's a little more expensive then WoW and the other MMos

Stealthshark
12-23-2006, 05:18 PM
I didn't try battle as much as I wanted, but I could see myself wanting the option to have more manual controls.

A lot of people think this when they first start the game and have memories of XvT still fresh in their minds. When you're flying frigate-sized craft it almost seems like it would make sense to implement...until you realize that for anything Battlecruiser and larger it'd be absolutely ridiculous. Combat in EVE is more naval-style than some other space combat games. When your ship only moves at 100 m/s or so, you're going to be more worried about gun range and damage control then you will about doing barrel rolls. :wink:

DragonFireKai
05-10-2007, 06:14 AM
I just started playing this suprisingly awesome game recently.

http://www.eve-online.com/

Anyways, I was just wondering if anyone else on here plays. I'm DragonFireKai in-game, just like everywhere else. Feel Free to look me up. I'm also thinking about setting up an OCR Corp if we have a decent amount of players.

supremespleen
05-10-2007, 11:42 AM
I used to play. Poiso played too, dunno if he is currently. I lack the funds to play, but I might pick up a 3 monther at the beginning of June.
Also worth checking out is the EVE CCG, which is a lot of fun.
http://www.eve-ccg.com/

HalcyonSpirit
05-10-2007, 03:16 PM
I'm too poor. I would seriously be playing if I had the money to do so! I've been wanting to for the past year and a half. But as a poor college student without the time to get a job... argh!

... Anyone want to pay the monthly fee for me? ;-) :-P

Shadow Wolf
05-11-2007, 02:43 PM
An absolutely beautiful and IMO amazingly boring game.

Th1rt3en
05-11-2007, 03:59 PM
I was thinking of playing, but I would only start up if I had people to hang out with that were already playing or planning on playing. An OCRemix Corp. would definately get me to start playing.

Specter
05-11-2007, 04:22 PM
I played for a few days, but the computer I'm using doesn't have the system specs to run it at a framerate I'm willing to play with. As soon as I get a new one though, I'm planning to get back in.

Schwaltzvald
05-11-2007, 05:09 PM
To my understanding, one of the major flaws of EVE Online is the traveling from one place to another. Some trips lasting 15, 30 or even an hour depending where you want to go via ship. From other places there's a joke where one can try beating the world record speedrun of Megaman 2 while "traveling" on EVE Online and still have some time to take a shower...

Confirm/deny..?

Specter
05-11-2007, 05:24 PM
^^ Yeah. I actually find it useful, because it makes the game great for multitasking. Though if you have nothing else to do it does get boring.

DragonFireKai
05-11-2007, 06:05 PM
I was thinking of playing, but I would only start up if I had people to hang out with that were already playing or planning on playing. An OCRemix Corp. would definately get me to start playing.

Cool, if we can get five+ players going on this board, I'll be happy to work up the cash to get a Corp off the ground.

GO FORTH AND RECRUIT, MINIONS!

Shadow Wolf
05-11-2007, 06:20 PM
Yeah, that's what did it for me. When I spent a full hour making a sequence of system jumps to avoid areas where podkilling occurred (because I'm a level 1 or whatever they call it in that game) I realized it was gonna be really boring. But it was PRETTY, I'll give it that.

Dhsu
05-11-2007, 06:32 PM
Don't avoid the podkill areas, it's usually not worth the travel time.

But yeah, EVE is incredibly boring...if you play by yourself. That's why it's a massively MULTIPLAYER game. Unfortunately, that's exactly what a lot of newbies on trial accounts end up doing...running agent missions the whole time, or holing themselves up in a corner mining velspar. But you only start to really experience the game once you join (or form) a corp and start getting into inter/intra-corp business, economics, politics, and (of course) drama. That, or you become a pirate because you enjoy killing other players and taking their loot.

Schwaltzvald
05-11-2007, 06:53 PM
I'd probably be both... Would be part of a Corp but would moonlight inbetween by pirating around every other week or so... Or if I couldn't do it, I'd pay some one to do it. Makes for some interesting plots imo..

supremespleen
05-11-2007, 09:27 PM
If it's boring you're doing it wrong.

Th1rt3en
05-12-2007, 03:40 PM
Cool, if we can get five+ players going on this board, I'll be happy to work up the cash to get a Corp off the ground.

GO FORTH AND RECRUIT, MINIONS!Well, I just signed up for an account and I'll be installing it when I get back from work. Lemme know how the recruiting is going.

Effector
05-12-2007, 05:19 PM
If it's boring you're doing it wrong.

As much as I love you, spleen, I have to disagree with you here. EVE was a big letdown for me. I invested over 12 hours into it before I realized I was having no fun. This is a real big problem for MMO games - achievement over fun. They are so caught up in rewarding players who spend lots on time that they forgot the main job of games is to be fun. Instead of enjoying shooting up people with lasers in space, you end up focusing on how to get a bigger number next to you name, a prettier-looking avatar, etc. [/rant]

Anyway, EVE did have some high points, including it being beautiful. But then again, staring at anything for three hours as I use autopilot gets old, no matter how pretty.

DragonFireKai
05-12-2007, 07:05 PM
As much as I love you, spleen, I have to disagree with you here. EVE was a big letdown for me. I invested over 12 hours into it before I realized I was having no fun. This is a real big problem for MMO games - achievement over fun. They are so caught up in rewarding players who spend lots on time that they forgot the main job of games is to be fun. Instead of enjoying shooting up people with lasers in space, you end up focusing on how to get a bigger number next to you name, a prettier-looking avatar, etc. [/rant]

Anyway, EVE did have some high points, including it being beautiful. But then again, staring at anything for three hours as I use autopilot gets old, no matter how pretty.

Did you get involved in the social aspect of it, or did you sit in a corner and Mine Tritanium?

Dhsu
05-12-2007, 07:53 PM
As much as I love you, spleen, I have to disagree with you here. EVE was a big letdown for me. I invested over 12 hours into it before I realized I was having no fun. This is a real big problem for MMO games - achievement over fun. They are so caught up in rewarding players who spend lots on time that they forgot the main job of games is to be fun. Instead of enjoying shooting up people with lasers in space, you end up focusing on how to get a bigger number next to you name, a prettier-looking avatar, etc. [/rant]
If it's boring you're doing it wrong.
Also, 12 hours isn't enough to do...anything, really. You don't know joy until you undock in a shiny new cruiser for the first time.

Another reason to give the game another try is that they've recently given newbies a huge SP boost...I think it's actually possible to start out with Cruisers Level 1 in certain configurations.

DragonFireKai
05-12-2007, 08:16 PM
Well, It seems like there's a little interest here. I'll go ahead and set up an OCR Corp tonight when I get home. I'm think about HQing it in a fairly safe system for now, probably Perimeter, because we'll probably have a few people who are just starting. And does a 5% Corp Tax sound reasonable? I'm open to any suggestions. Does anyone know if we have to sacrifice a virgin to DJP or something to use the OCR name, or can I just go ahead with it?

Effector
05-12-2007, 09:08 PM
Also, 12 hours isn't enough to do...anything, really. You don't know joy until you undock in a shiny new cruiser for the first time.

This is exactly what I'm talking about. That's not "fun", that's seeing some extra fancy polygons in your "possession" because you've spent more tens of hours in front of the game instead of some new guy. That doesn't make a fun game. It's a little rewarding, but games are supposed to be entertaining. That said...

Another reason to give the game another try is that they've recently given newbies a huge SP boost...I think it's actually possible to start out with Cruisers Level 1 in certain configurations.

Really? Hm... might be worth looking into anyway.

Nah, what am I, crazy?

Dhsu
05-12-2007, 10:23 PM
So you're saying there's not enough action? Because that's not the same thing as fun.

And contrary to what you might think, EVE isn't just about getting better ships, although it's usually necessary to do so in order to get where you want, and they're often rewards in themselves. Like I said, it's a massively multiplayer game, and like other MMORPGs, unless you get into the community aspects such as the market and player corps, you'll just be left with a boring grindfest.

Effector
05-12-2007, 10:33 PM
So you're saying there's not enough action? Because that's not the same thing as fun.

And contrary to what you might think, EVE isn't just about getting better ships, although it's usually necessary to do so in order to get where you want, and they're often rewards in themselves. Like I said, it's a massively multiplayer game, and like other MMORPGs, unless you get into the community aspects such as the market and player corps, you'll just be left with a boring grindfest.

Yeah, that might be true in some sense - but basically, I see that single-player games can be an absolute blast with no other human interaction, and wonder why that can't be the same situation in an MMOG. Wouldn't the best game be the one that's fun to play even by yourself, and only gets more entertaining with more people? Maybe I'm missing something here. But I'm getting off into MMORPG bashing, so I'll leave it there for now.

Specifically to EVE, I thought travel took too long and was boring, starting players had a steep time investment to get any return (even for an MMORPG), and the famous Great Scam stuff that can scare off new players easily. But the biggest thing I can't get over about EVE is that a single death, even, and especially, in late-game, can basically undo all the time you've spent in-game. Correct me if I'm wrong, but that's the idea I got as a new player and reading some of the material out there about EVE.

Th1rt3en
05-13-2007, 12:30 AM
Specifically to EVE, I thought travel took too long and was boring, starting players had a steep time investment to get any return (even for an MMORPG), and the famous Great Scam stuff that can scare off new players easily. But the biggest thing I can't get over about EVE is that a single death, even, and especially, in late-game, can basically undo all the time you've spent in-game. Correct me if I'm wrong, but that's the idea I got as a new player and reading some of the material out there about EVE.
The famous scams are what actually got me interested in the first place. The fact that someone can execute something like that just shows how open ended the game is, and the fact that you can lose so much definately makes it intense, sorta like Hardcore mode on Diablo.

DragonFireKai
05-13-2007, 02:38 AM
It seems they're taking all the downsides of real life to virtual life. First, biological warfare in WoW, now Pyramid Schemes in EVE.

DragonFireKai
05-14-2007, 02:13 AM
Yo! I just set up a corp. Search for OCRemix under Corps in People and Places. All are welcome.

The Instrument of GAWD
05-14-2007, 02:32 AM
Isn't that like, some space-nerd game?

DragonFireKai
05-14-2007, 03:49 AM
Isn't that like, some space-nerd game?


Exactly, you'd fit right in. Join up, IoG!

Hyperion5182
05-14-2007, 04:09 AM
Sorry but i already belong to one heck of a corp wolfpack delta. Good luck out there. And dont get tangled up with BoB or its slave alliances. The in game power structure is in real flux right now. The system used is massively different than typical MMO's it is very friendly to those who play a lot or those who can play only a bit. The market is one of the craziest i have ever seen and one of both the simplest and most complex at the same time. It is pure hardcore capitalism at work at its finest allowing for just about anything to occur and usually does. The gentlemans rules of MMO's apply in most sectors but once you get out into the wild area's its kill or be killed welcome to the wild wild west. I picked this game up towards the beginning of the year i cant get enough of it. I can play it when i have time plan my skill training around my RL work schedule and everything else along with it.

As for travel. Eve is over 4000 independent and alive systems and counting. (not entirely sure about that number but i think its right) Completely interactive missionable and exploreable systems. While it lacks a ground based traditional MMO aspect the sheer scope earns it the title it loves so much. The largest interactive online world. Getting from point A to point B cant be done instantly because of this. But that in itself is a good thing. Being able to explore, planning your time in area's. Granted travel can be boring but in empire as long as you arent at war you can just auto pilot. And trust me once you get out into low sec and beyond you are going to be on the edge of your seat from the first jump to the last. As for multi tasking you will do this on an hourly basis in eve in a corporation between alliance's your own corp chat the local chats. Trust me Travel is long but it wont be boring once you really get going.

As for the 'single death ruining you' thing. If that happens you are an idiot. You have many ways of saving your skill points the easiest way is updating your clones they are cheap and effective to do as long as your base station has a medical bay. Granted if you really screw the pooch you could be setback years but by that point you know what you are doing and you dont get into that position. You have to be willing to first complete the entire tutorial trust me on this it explains a lot and helps get you some isk in your pocket.

A word of warning. In many area's it is kill or be killed even in high sec you do have concord and the respective empire military backing you up but death is still a real possibility. EVE is a full blown pvp game with a lot of other elements mixed in. But make no mistake this game is PVP first no matter what form it takes. Undercutting a competitor in a market fight blowing up someone to take over their asteroid belt for mining or flat out going to war with those who dare to enter your territory. You will be competing constantly against other players and they will be competing against you. Welcome to EVE. If you want help getting started please ask me for hints and i will help as best i can.

As for the CEO of whoever is running the OCR corp be serious about running it or find someone who will. Corps in this game are serious things and while there are a lot of them its not like the D2 thing where you can just be. A lot of skills are required to run a corp effectively in high low and zero sec. If you arent willing to commit to those skills you will just be hurting your corp.

I leave you with this.

Ammar: active shield tankers + lasers
Caldari: Passive shield tankers + missiles (yes missiles)
Minmitar: duct tape tankers + artillery (not kidding on the duct tape)
Gallente: Railguns or blasters + active armor tanking

If ya want more info Ya know who to talk to :)

supremespleen
05-14-2007, 11:44 AM
You guys might have more fun if you all joined an established corp together.

Dhsu
05-14-2007, 06:47 PM
Minmitar: duct tape tankers + artillery (not kidding on the duct tape)
Wait, explain this? As in armor repair and shield booster modules?

Hyperion5182
05-15-2007, 02:11 AM
I refer to the fact that while they are able to use just about anything with that comes the reputation their ships are cobbled together pieces of junk typically held by spit and bailing wire. (the RP verison of things ;) ) Min have good cruisers but after BC they lack on the high end battleships and cap ships.

Back_Lit
05-15-2007, 03:21 AM
Sorry but i already belong to one heck of a corp wolfpack delta. Good luck out there. And dont get tangled up with BoB or its slave alliances. The in game power structure is in real flux right now.

I'm part of the power flux ;) Goonfleet all the way baby, yes I am a Goon and yes...I still fly a T1 frigate from time to time.

Eve is a great game just because you get the same training benefits from a hardcore gamer as if you were a casual one. The only difference is that more hardcore players will have more money and maybe better equipment. The real equalizer is time spent subscribed to the game, and THAT is where the game shines in my opinion. Instead of rewarding people for playing 16 hours a day, it rewards those who can't devote that much time (you set a skill to train and it trains in realtime, even when you're logged out so its great in that regard).

I've gotta say...EVE is my first MMO that I've ever really liked. Asheron's Call was great but there was grinding and I wasn't into that, and since EVE isn't as much of a grind (from my perspective anyway) it makes it a lot more enjoyable to play :)

PS. For the Swarm.

Dhsu
05-15-2007, 03:43 AM
So how many Titans have you guys lost so far? :lol:

Back_Lit
05-15-2007, 03:52 AM
So how many Titans have you guys lost so far? :lol:

>_>; We don't even have a Titan, or was that the joke? We've killed a Titan fetus (Operation Coathanger) in JV1V (that was scary module lag...30minutes).

ellywu2
05-15-2007, 06:33 AM
lol zergfleet.
Ah well, at least you're not red alliance.
Also, you are correct, EVE is awesome. The skill based system is kickass and the pvp is great fun.

Schwaltzvald
06-01-2007, 08:24 PM
So is this still going...?
OCRemix corp still alive..?
Been trying it out and so far I like the game...

The Author
06-04-2007, 06:14 PM
I've been wanting to play EVE again. I only played the trial and I liked the whole "oh, I'll plan my flight path, and go on auto pilot while I'm in the shower."

It really felt like I was flying that ship.

Dammit, you got me convinced.

Okay, so, has anyone got a good plan just to startup? I really messed up when I played the trial and maybe if there was an introduction (like which skills and what type of character for what action) it would be nice. However, I think that the approach is a lot more forgiving than in WoW or some other MMORPGs where a single mistake means you have to either change character or change style of play.

HalcyonSpirit
06-04-2007, 09:25 PM
Okay, so, has anyone got a good plan just to startup? I really messed up when I played the trial and maybe if there was an introduction (like which skills and what type of character for what action) it would be nice. However, I think that the approach is a lot more forgiving than in WoW or some other MMORPGs where a single mistake means you have to either change character or change style of play.

Well, I don't know exactly what you have in mind, but this (http://www.eve-online.com/guide/en/g07.asp) might help a little; it's towards the bottom of the page. Then again, it might be useless to you. Like I said, I'm not entirely sure what you're asking about.

DragonFireKai
06-04-2007, 10:08 PM
I might reactivate my account this weekend. I'll let you know tommarow.

The Author
06-07-2007, 12:56 PM
Hmmm, I had this miner guy all planed out. Then I realized mining was boring, so I got myself a bounty hunter type of character. The money is starting to come in much better, and with my high skills, I'll be able to upgrade to a better ship tonight again, if it all goes well.


Right now I'm flying a frigate, what would be the logical continuation, like a fast and agile ship that would be easy to start flying?

Seems I'm "stuck" on frigates until I can train an assault/interceptor class ship. I think what I have now is a Minmatar Slasher, its the only name that sounds remotely familiar.

Since I really like speed and mobility, I think I'm gonna try to figure out how to get my hands on a "Claw".

Schwaltzvald
06-07-2007, 01:13 PM
what type of frigate? I'm currently flying a caldari ship called the Merlin; overall very sweet assault frigate but lacking in a way of real speed and armor.

Actually I'm trying to startup a pharmaceutical but that will be put into motion much later. Right now I'm pretty much the guy that makes his own equipment. My problem being me unable to really find the minerals to mine that I need to make stuff like rockets and ships.

You ought to go for a ship that has a good ammount of energy in its capacitor, especially if u rely on energy type weapons along with addons such as shield boosters/repair systems like me. I actually rely on rocket/missle weaponry for that reason...

The Author
06-07-2007, 01:28 PM
Well, like I said, I can't remember the name, I'm pretty sure it's a Minmatar ship, since it looks like a junker. And slasher sounds familiar. I nicknamed it "spacebug" due to its look (4 "wings" on the back).

I'm just doing the easy 20 000 isk missions (I evaluate the difficulty by looking at the reward, if there's a better way, please tell me.). For now I stick to 1.0 0.9 space, so that I can figure out how to maximize my systems. I already lost my noob ship once, I don't want to lose my bug. Since my skills are almost all geared toward small projectile turrets, I'll stick to that kind of weaponry, supported by one missile launcher. Tonight I'll be able to post my name and the specs of my bug. As well as my skills. I just want to be sure I'm not doing some dumb mistake like I did on my trial account.

Schwaltzvald
06-07-2007, 01:56 PM
If it's desired, we can work together.

I've got some skills in inventing/research/manufacturing stuff but still working on them. all science and been working on bio as well as chem.

The Author
06-07-2007, 02:08 PM
Hell, just getting someone on my buddy list will make the game seem less... lonely. Except as far as I know, you're about halfway across the universe.

We should really make an OCR gang.

Schwaltzvald
06-07-2007, 02:38 PM
I still go by my forum name, "Schwaltzvald", just without the qoutes. Plus I could help ya out with weaponry supplies just as u can help me with some pirate killing. I may even be able to assist on some bountys with special equipment on my ships such as anti-targeting, radar etcetera. Just takes some time to work those skills as well as getting the materials to make them :)

At least this way you can focus on training the skills you want to actually work on without worrying about getting a particular skill you can't even train yet while needing it at the same time

I'm usually on late in the afternoon to evening from 6pm till whenever. It's a very casual game so sometimes I may be afk. Just let me know in advance what time you'll be around or be needing something and I ought to be there.

The Author
06-07-2007, 02:52 PM
I'm very casual as well. I usually log on after supper, so around 6PM eastern. I'll add you to my buddy list tonight and we'll be able to work out some sort of collaboration deal. After some research I think I,ll try and get myself a rifter as soon as possible. Either way, I,m sure the other EVE players here will want to try and get in contact with other OCR people.

The Author
06-07-2007, 09:12 PM
My name is Zayinn Chan in game, you can contact me, I don't bite.

Schwaltzvald
06-08-2007, 12:04 PM
We (radical and I) could use a guy/gal who likes to mine minerals and ore; as once that is established I can then manufacture/invent/research etcetera stuff and in return for the hard work for providing the raw materials, you'd get free stuff. depending on what is provided/needed between us...

More or less we can negotiate on any deals if necessary.

Yeah I could have posted this on the eve forums but I wanted to try to see if any OCRer would join us first.

The Author
06-08-2007, 01:55 PM
Please guys, lets make it work, we could be a force to reckon with.

And last night I was patrolling the .8 asteroid belts and I realized how deadly my ship was. I'm slowly fitting every slot with an item and then I'll work on upgrading the gear I got on. As of now, I don't mind escorting a miner in dangerous areas... well, not much in 0.0 space, but anywhere where rats could be a danger for a miner but not for a fighter. I'm slowly testing the capacities of my ship, and well, I have a hard time cycling through targets, I kill my first target before my second target is locked on...

Oh and I'm training for this:

http://www.eve-wiki.net/index.php?title=Claw

So Schwaltzvald, if you can get the blueprints, I'd help you cover the costs for it.

Schwaltzvald
06-08-2007, 02:49 PM
Cost of the blueprint itself or the actual ship..? Some may see the seemingly astronomical price of blueprints hindering, but in the long run, once having a hold on a set, I would be able to churn out many at a time as I progress in the game. Saving financial resoures in the long run as well as assisting the team/corp.

I tend to look at the long term.

As for the ship, I assume you want the Stiletto variety or just the original..?

At most it seems I meet all the requirements to actually build it except for maybe one skill. Even then it would still take time to collect all the raw materials; I ought to have trained the skill by then to be able to make one when everything else is ready.

The Author
06-08-2007, 02:58 PM
Well, its a tech 2 ship. I won't be ready to fly it until I max out Frigate and Evasive Maneuvering. I think that alone will take a while. I saw some for sale at about 5-10 million. Dunno the profit margin on this one. I think that since we are starting this collaboration thing, I,ll have to buy form the market a bit more. Once we get more resources, then we'll start selling stuff.

Also, I really want the claw. 4 high slots, with 3 turret points seems to go well with my current weapon configuration. But if I do the math quickly, I'll be able to fly it in about 3 weeks. So again, maybe buying it will be the best idea. We should start with cheaper and smaller blueprints, stuff that we can get mats for easily.

Also, if you want to mine in .8, I could always replace my Howitzer and put in a mining laser for those runs. It wont be much, but the both of us could get some mats (my 130m3 capacity however wont get us much materials...)


EDIT: While the Wolf http://www.eve-wiki.net/index.php?title=Wolf might be interesting as well, I think the training of mechanics and engineering to level 5 as well as frigate 5 would be a little... limiting. However, that thing could armor tank like nobody's business. The only thing that is kinda iffy is the speed. Especially if I armor tank and upgrade the armor...

Crazyonr1
06-08-2007, 03:38 PM
Hey everyone, I just re-activated my account but if you need anything hauled, like minerals, I can haul 27,000 m3 in my Iteron Mark V :-D, I've also got a covetor with 5 Vespa drones that can pop .6 and above pirates, so if you need any minerals, just drop me an EVE mail, and we can work something out. My EVE name is Ildaris

Oh yeah, I can suck a belt dry with some help in about 4-5 hours depending on the size

The Author
06-08-2007, 03:48 PM
I think we got the head of the department of acquisitions...

Damn, an Iteron Mark V and a god danged Covetor. I could cover you in .6 space, which I usually try to avoid until I can get a good insurance on my Rifter.

Hmmm, I think we'll have to get together and set up a plan for what we exactly want to do. As I said, I can't mine in my rifter, but I could always offer protection, but you seem to be able to take care of yourself. Although I never really tested the limits of my ship, yesterday I patrolled in .8 and was never in any actual danger. Maybe I'll try a .7 to see how it goes...

Schwaltzvald
06-08-2007, 03:57 PM
That's pretty dam sweet. We could use your help. I'll mail ya in game after work/dinner

Crazyonr1
06-08-2007, 04:00 PM
Yeah, I've found that within the different races, the security means different things. Take gallente space for example, I was attacked more than once in a .8 by Serptis pirates, while in Caldari space, Gurista's don't start attacking till .7 or .6. Heh, if you want to test your ship, try going into a .4

Btw, what timezone are you in Schwaltzvald? Just so I can get a rough estimate of when I'd need to be on. Better still just use EVE time or GMT

The Author
06-08-2007, 04:02 PM
Yeah, I've found that within the different races, the security means different things. Take gallente space for example, I was attacked more than once in a .8 by Serptis pirates, while in Caldari space, Gurista's don't start attacking till .7 or .6

Heh, if you want to test your ship, try going into a .4

I should upgrade my insurance and try that, my skills are still under my clone's rating.

Schwaltzvald
06-08-2007, 05:08 PM
Like RD I'm on at the same time between the hours of 6pm EST till whenever I decide I go to bed. Usually when no one's around to talk with though I'd go afk or do a little velspar mining while making a sandwich.

The funny thing is sometimes on a kill mission I'd have myself orbiting an asteroid or what ever I can orbit at the time and have the enemies chase me while I'm shooting them down. I'd be checking my email while doing so :) lol

CapnHulk
06-08-2007, 11:20 PM
It's been a long while since I've played, but I may be back sooner than later.

EVE is a game of political intrigue and the quest for power. It's only about grinding and mining if you make it that way.

DragonFireKai
06-08-2007, 11:45 PM
I have drill this weekend, but I'm gonna get back on on Monday. Feel free to look me up, I'm DragonFireKai in game. I've got a lousy cruiser right now.

The Author
06-09-2007, 12:14 AM
We are setting up a pre-corp in the todaki area.

Derelict
06-09-2007, 12:24 AM
I've been playing for about a year and a half or so. Go ahead and message me ingame if you'd like, or if you have any questions go ahead and ask. My ingame name is Derelikt and I've basically been 'lone wolf'ing it since I started, operating out of gallente space around Oursulaert.

The Author
06-09-2007, 12:32 AM
Fuck,I cant log on anymore

I could not train and everything was stuck, so I logged off, and now I cant log back on

Dhsu
06-09-2007, 12:44 AM
Does it give you an error message?

The Author
06-09-2007, 12:48 AM
Nothing. And I tried logging on my miner,. it worked for a while then it crapped out

Hyperion5182
06-09-2007, 02:03 AM
something major is happening. There were issues like this over the memorial day weekend but that only affected the forums.

I think a potential DOS attack could be underway.

Schwaltzvald
06-09-2007, 02:48 AM
wow I was about to tell you guys "sorry for some reason I couldn't log on", glad I'm not alone but... yeah it sucks this is happening though


edit: as of now it seems to be okay... Im not experiencing any lag as of now

The Author
06-09-2007, 02:56 AM
works fine. Rats are suffering.

The Author
06-11-2007, 03:38 PM
By the way, anyone who plays from OCR should join the "OCR" channel.

So, about the game, I moved up from my Rifter Frigate up to Destroyer class Trasher. In two days, I should have completed setting up my weapons until I can either upgrade to a bigger ship (quite frankly, while I wanted to remain small and agile, the Trasher has been really fun. I set it up with 3 artillery cannons and I like destroying stuff from about 20 kms away, and if they get under 5000 meters, I can aim 3 (soon to be 4) autocannons.)

I'm starting to like the bigger/better approach, and I may look at upgrading to a stabber (only thing that annoys me is the fact that I have my small projectile turrets skills maxed out, and moving to medium would be like losing about 20% damage. I'll have to compare a medium turret's damage to see if trading up will result in better damage overall. And then there's the whole equipping a ship again. I did the math and my Trasher is worth about 4.5 million isk, which is the estimated value of the stabber.

So I'm wondering, overall which is the most versatile class of ships? I like doing some of the missions for now but I'd like to move to less safe space, so should I stick to small agile and "cheap" ships?

Schwaltzvald
06-11-2007, 06:49 PM
I'd personnaly wait till you can afford to blow alot of cash on the stabber ships as modifications and better weaponry comes around...

I'm playing the waiting game, slowly building up my ISK as well as finding improvements and special mods that would help me later on when I get a better ship. Basically I now have the choice of making my ship faster and agile at the price of a weaker structure as well as some more changes.

Also I'm building my abilities to be able to manufacture ships along with some bio enhancements so that in the long run, my stuff would last me longer than if I just when with a basic npc-sold items.

The only real problem working with me is that you'll need tons of patience, as I'm a bit of a perfectionist when it comes to creating anything. If you can handle long waiting periods, the result of that waiting will be quite rewarding.

Seriously I got a couple of blueprints being copied so I can improve them, the waiting periods for that to finish on average is between 3 to 8 days. What I like though is how I don't have to be on top of it like stink on an ape, so I can focus on other improvements while the researching/copying/manufacturing is being done.

The Author
06-11-2007, 07:57 PM
Yeah, with the stabber skills being about 10 days away (quick estimate) and the cashflow that I may get once I stop buying stuff (to be fair, now that I have my 7 gun turrets and 1 launcher set up as well as my medium and low modules as the best I can afford without going tech two, I think the spending will stop) I think I may focus on prepping my funds for the stabber. If I decide to take the time and train my turrets and launchers to the medium level, I may be able to gear up my Stabber and fly it 20 days from now.

After that, the only thing I would have to do is start saving for a Maelstrom and maybe leave safe space.

HalcyonSpirit
06-11-2007, 10:50 PM
I'm thinking about giving the trial a whirl soon. However, in the meantime, I just wanted to mention that a friend of mine has just started the trial himself. He goes by the name "Nanofuture." He isn't a part of this forum as of this moment, but I'm hoping he changes that soon. Anyway, if you see him around in the game or in the OCR channel, feel free to strike up a conversation with him. He knows you guys exist. :razz:

Nanofuture
06-12-2007, 02:58 AM
Hey, I just joined EVE and this group was recommended to me by GA Jedi Knight. I'm currently in a pretty weak frigate that I've been using to hunt down low level pirates in 0.7 security areas, using the stuff they drop to slowly make the frigate stronger (as of now I've equipped it with 1 of the guns you start the game with, a small rail-gun with ?thorium? charges, and 2 civilian shield boosters). I'm hoping to eventually become a pirate hunter / bounty hunter (maybe a mercenary on the side much later?). Any advice on what skills / ships / weapons I should be working towards would be appreciated (maybe once I get powerful enough I'll be able to return the favor).

Derelict
06-12-2007, 03:15 AM
By the way, anyone who plays from OCR should join the "OCR" channel.

So, about the game, I moved up from my Rifter Frigate up to Destroyer class Trasher. In two days, I should have completed setting up my weapons until I can either upgrade to a bigger ship (quite frankly, while I wanted to remain small and agile, the Trasher has been really fun. I set it up with 3 artillery cannons and I like destroying stuff from about 20 kms away, and if they get under 5000 meters, I can aim 3 (soon to be 4) autocannons.)

I'm starting to like the bigger/better approach, and I may look at upgrading to a stabber (only thing that annoys me is the fact that I have my small projectile turrets skills maxed out, and moving to medium would be like losing about 20% damage. I'll have to compare a medium turret's damage to see if trading up will result in better damage overall. And then there's the whole equipping a ship again. I did the math and my Trasher is worth about 4.5 million isk, which is the estimated value of the stabber.


No one is in the OCR channel ever when im on :). I'll always be in there if im playing however, feel free to join to. As for losing your damage, don't worry abotu that, you can make up the 20% damage in the next skill in only a few days time. And you'll utilize both types at some point or another. Currently I have t2 small, medium turrets, working on my large atm. But in about another 35-40 days I'll have a full 45% damage in small, medium, and large turrets.

Tacitus Krekt
06-12-2007, 06:29 AM
slash wave to all the OCR EVE players.

I'm situated way out in 0.0 space, pew pewing it with the locals.


Now, off to ratting...

/sigh, hostiles run away too much

Scars Unseen
06-12-2007, 09:20 AM
hmm... been a while since I've logged in to play. I've more or less just been updating training since september... but then, I haven't played many games at all recently except for some of the arcades here in Okinawa.

Anyway, I've been playing on and off for a year and a half(account has been training more or less the entire time). Here in a couple of days I'll start my training on Cloaking V. Then I'll be all set to pilot a Manticore(and a Buzzard as well once I get the appropriate EW skills). In case it isn't too obvious, I play Caldari.

Schwaltzvald
06-12-2007, 11:21 AM
I'm usually on when I play, what times are you on Derelict? Right now I'm at work and won't be on till later tonight either at 6pm or 7pm. Also if anybody needs some ammo... I can make some small charges along with missiles like bloodclaws, I'd sell them for a fair price ;)

The Author
06-12-2007, 12:15 PM
So I did the math and money wise, I would need between 13 and 15 million isks for my upgrade. I don't know exactly how long it will take, but I expect that by the end of June, I will be flying a Stabber with the cheap versions of the equipment I wish to put it. And it seems perfect for shield tanking, which is good because it was what I planned to do, armor tanking is just so stressful if you ask me.

Schwaltzvald
06-12-2007, 05:19 PM
I can only see armor tanking as a better option if you're often facing forces using physically affective weaponry; as there are mods/equipment that can improve the recharge rate of your shield (not strength); Not to mention slower ships could benefit the padding since they are practically sitting ducks in space.

For fast/light ships, shields would be a better choice since speed is a necessity for small fries like frigates.

The Author
06-12-2007, 05:57 PM
I can only see armor tanking as a better option if you're often facing forces using physically affective weaponry; as there are mods/equipment that can improve the recharge rate of your shield (not strength); Not to mention slower ships could benefit the padding since they are practically sitting ducks in space.

For fast/light ships, shields would be a better choice since speed is a necessity for small fries like frigates.
My biggest problem with shield tanking is the capacitor need. However, using projectile weapons means I don't use the capacitor to fire my weapons. I just need to get so more ranks in my shield systems to increase the regen rate. The extra low slot for the Stabber might go to something to increase my capacitor output. The problem is that I keep overtaxing my powergrid (kinda like now where my 8th turret cannot be activated because of a minimal .30 missing.). I know I'm currently rather weak when faced with EMP weapons, so I may have to figure a way to counter that weakness.

Ero Elohim
06-12-2007, 06:28 PM
My biggest problem with shield tanking is the capacitor need. However, using projectile weapons means I don't use the capacitor to fire my weapons. I just need to get so more ranks in my shield systems to increase the regen rate. The extra low slot for the Stabber might go to something to increase my capacitor output. The problem is that I keep overtaxing my powergrid (kinda like now where my 8th turret cannot be activated because of a minimal .30 missing.). I know I'm currently rather weak when faced with EMP weapons, so I may have to figure a way to counter that weakness.

Unfortunately, EM weapons (especially Amarr beams) are pretty much designed to rip shields in two.

If it really bothers you, you could train up "Tactical Shield Manipulation" and slap a Photon Field on there, which won't drag on your ships capabilities, but can be activated to give a 50% boost to your shield's EM resistance. It's not the best solution (as you could still be crippled by a surprise alpha before you have time to harden up, not to mention it's taking up a slot that could be used for other things) but it's certainly a surprise when someone thinks they have your weakness pinpointed and the tables turn.

Schwaltzvald
06-12-2007, 07:48 PM
Speaking of slots, is it even possible to make a tech II variety of a ship with extra slots or is that impossible for now...?

Schwaltzvald
06-12-2007, 08:25 PM
If you can get me a copy of the bloodclaw blue print I should be able to make different varieties of them. The problem is getting whatever extra materials that are required of inventing the newer versions of the bloodclaw. (think isogen which I have very little of)

Also note I said "COPY" not original. The reason is I can't alter original prints, only copied versions. Notice that if u try to get a copy, it could take days before you'd get one and they have limited runs so if we want to make the manufacturing worth while, I'm gonna try to make well over 10k or more if possible to make full use.

Again I may need more than just the raw materials to make the missles, (like data cores or rarer raw materials)

and of course, for a fair price ;)

ellywu2
06-12-2007, 09:43 PM
Shield tanking vs Armour tanking all depends on the ship your flying and the number of mids and highs it has.

Me personally, Domi pilot for life, so armour all the way!

Schwaltzvald
06-13-2007, 01:18 PM
If you ever get the chance ellywu2, look us up! :D

Finally got myself a Destroyer, and I like how I have one BFG (not the actual DOOM variety, just a big gun) and two smaller versions in the front, with the laser charges on the sides as back up and one missle launcher for extra punch lol...

I can't wait to build a supped up version of my destroyer when I have th ematerials/skills.

Derelict
06-13-2007, 03:59 PM
If you ever get the chance ellywu2, look us up! :D

Finally got myself a Destroyer, and I like how I have one BFG (not the actual DOOM variety, just a big gun) and two smaller versions in the front, with the laser charges on the sides as back up and one missle launcher for extra punch lol...

I can't wait to build a supped up version of my destroyer when I have th ematerials/skills.



Schwaltzvald, i'm not sure I completely understood your current setup. But I'll give you some advice if I'm right. You want to avoid mixing different weapon types, the basics being Missles, Projectile, Laser, and Hybrid. Use the weapon type that the ship gets bonus's for, otherwise you are losing out on a lot of extra potential strength, and it DOES make a difference. An example is i wouldn't use lasers on any other ship type except ammar, as ammar ships have bonus's for laser weapons, including damage, range, less capacitor use. Their ships are designed to be best utilized with lasers, as caldari are missles, minmatar are projectile, and gallente are hybrid/drone. Even on the gallente ships I pilot, the ship itself has high slot hardpoints for both missle and hybrid weapons, but even then I do not put missle launchers on their respective hardpoint, as it's damage potential cannot be fully realized without bonus's. Instead I throw something more useful to me in that high slot like NOS, or drone links.

The Author
06-13-2007, 04:17 PM
I have to ask then, as a Minmatar, what would I set up my stabber with?

The 4 turrets are already planned (2 autocannons and 2 artillery cannons) but for my two launcher slots, I was thinking of going with heavy missiles. I am not much in the area of electronic warfare and when I started I used missiles as my long range option before I got artillery cannons involved. I already have good skills in launchers (I added some more range, but overall I started with good launcher training due to my soldier background, I also lack the science for electronic warfare, and I am not drone based)

Ero Elohim
06-13-2007, 04:26 PM
I have to ask then, as a Minmatar, what would I set up my stabber with?

The 4 turrets are already planned (2 autocannons and 2 artillery cannons) but for my two launcher slots, I was thinking of going with heavy missiles. I am not much in the area of electronic warfare and when I started I used missiles as my long range option before I got artillery cannons involved. I already have good skills in launchers (I added some more range, but overall I started with good launcher training due to my soldier background, I also lack the science for electronic warfare, and I am not drone based)

Depends on what you want to fight.

If you're more for killing Frigates, kit out with Autocannons and fill your last two High Slots with Nos (Energy Vampires). Throw a Web in your mid slot and watch as the Frigs attempt to tackle, you web them up, drain all their cap, and pound them into submission.

If you're more looking for Cruiser v. Cruiser warfare, I'd go with Artillery cannons and missiles. The bonus to ship velocity means you can slot sensor boosters, increase your ships max range, and stay outside your enemies' firing range while pounding them with shells.

Honestly though, Minmatar are meant to be versatile, but so little of their ships have missile bonuses that it seems counterproductive to use launchers in almost every situation.

eternal Zero
06-13-2007, 05:11 PM
I really would like to give this game a try, but I'm afraid to get to like it only to not play it because I refuse to pay a subscription fee to play my games (hence why I'm a big Guild Wars fan).

Hyperion5182
06-13-2007, 05:19 PM
I have to ask then, as a Minmatar, what would I set up my stabber with?

The 4 turrets are already planned (2 autocannons and 2 artillery cannons) but for my two launcher slots, I was thinking of going with heavy missiles. I am not much in the area of electronic warfare and when I started I used missiles as my long range option before I got artillery cannons involved. I already have good skills in launchers (I added some more range, but overall I started with good launcher training due to my soldier background, I also lack the science for electronic warfare, and I am not drone based)

Duct tape...hundreds and hundreds of rolls of duct tape. ;)

Ero Elohim
06-13-2007, 05:22 PM
Duct tape...hundreds and hundreds of rolls of duct tape. ;)

Pfft. Only moron Caldari use duct tape on Minnie ships. REAL Matari pilots know that the pieces flying off like that just add to the drag wing... coefficient... algorithms.

They're supposed to do that!

The Author
06-13-2007, 05:43 PM
It's called a metallic particle EMP dispersion system.

And I'll have you know that it works well.

Schwaltzvald
06-13-2007, 06:20 PM
To my understanding my Destroyer can handle 8 hardpoints, 7 being turrets while the last one is a missle type. basically...

Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret tracking speed and 10% bonus to Small Hybrid Turret optimal range per level
&
Penalty: -25% rate of fire for all turrets
Bonus: 50% bonus to optimal range for small hybrid turrets

So the way I see it, unless I am using projectile type of turrets, I think i can mix the last 2 turrets that use crystals seeing as how the turrets are hybrid type. Now if that's not the case I can always change out those hybrid laser turrets with another set.

My only qualm is the 25% drop on the firing rate for my turrets.

Derelict
06-13-2007, 06:25 PM
To my understanding my Destroyer can handle 8 hardpoints, 7 being turrets while the last one is a missle type. basically...

Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret tracking speed and 10% bonus to Small Hybrid Turret optimal range per level
&
Penalty: -25% rate of fire for all turrets
Bonus: 50% bonus to optimal range for small hybrid turrets

So the way I see it, unless I am using projectile type of turrets, I think i can mix the last 2 turrets that use crystals seeing as how the turrets are hybrid type. Now if that's not the case I can always change out those hybrid laser turrets with another set.

My only qualm is the 25% drop on the firing rate for my turrets.


Don't worry about the 25% drop in firing rate. Destroyers absolutely tear apart frigates and level 1 missions. With that many turret points, you'll be popping frigates faster then you can target new ones.

In addition, lasers are not hybrid turrets. You are mixing weapon types. Hybrid weapons are railguns for long range, and blasters for close range. Railguns are a bit weaker, with very poor tracking ability, but are excellent at distance. Blasters track much quicker, and do high damage, but are very short range, requiring you to keep a near distance / orbit.

Ero Elohim
06-13-2007, 06:40 PM
Don't worry about the 25% drop in firing rate. Destroyers absolutely tear apart frigates and level 1 missions. With that many turret points, you'll be popping frigates faster then you can target new ones.

In addition, lasers are not hybrid turrets. You are mixing weapon types. Hybrid weapons are railguns for long range, and blasters for close range. Railguns are a bit weaker, with very poor tracking ability, but are excellent at distance. Blasters track much quicker, and do high damage, but are very short range, requiring you to keep a near distance / orbit.

Just to expand, and so the info is out there, the types of turret fall into four categories, with two designations each.

They are: [Name = Short Range, Long Range]
Projectile = Autocannon, Artillery
Hybrid = Blaster, Railgun
Laser = Pulse, Beam
Missile = Missile, Missile =)

Missiles are kind of in a world of their own. They follow completely different rules compared to the other three (commonly referred to as just "Guns").

The Author
06-13-2007, 06:41 PM
Well... rockets are short range missiles... right?

Schwaltzvald
06-13-2007, 06:45 PM
Well... rockets are short range missiles... right?

From the time I had been using them it sure felt that way.

In light of the info/clarification, would it be wise to have a mix between long range and short range hybrid turrets? Such as having 3 rail guns for general attacking and two blasters as neutralizing guns for in-close range enemies; or just have either all railgun/blastergun ship..?

Derelict
06-13-2007, 06:50 PM
From the time I had been using them it sure felt that way.

In light of the info/clarification, would it be wise to have a mix between long range and short range hybrid turrets? Such as having 3 rail guns for general attacking and two blasters as neutralizing guns for in-close range enemies; or just have either all railgun/blastergun ship..?

For a destroyer, I'd go railboat. They are quick enough to maintain a range where you can tear anything apart with railguns.

Schwaltzvald
06-13-2007, 06:55 PM
For a destroyer, I'd go railboat. They are quick enough to maintain a range where you can tear anything apart with railguns.

Good enough for me, I'll just need to make some better railguns to replace the 75mm railguns I have on them. (I can make the 150mm railguns ;) )

Derelict
06-13-2007, 06:56 PM
Good enough for me, I'll just need to make some better railguns to replace the 75mm railguns I have on them. (I can make the 150mm railguns ;) )

150's are nice but you wont get a full loadout with them, the pg requirements are steep. A set of 75s works just fine, or 125s

Schwaltzvald
06-13-2007, 06:58 PM
150's are nice but you wont get a full loadout with them, the pg requirements are steep. A set of 75s works just fine, or 125s

I can dream can't I lol...

yeah I pretty much got a bunch of 125's and 75's from the missions I've done.

I'll probably stick a 150 as the middle high slot of the 7 slots while the rest are 75s

Derelict
06-13-2007, 06:59 PM
I can dream can't I lol...

yeah I pretty much got a bunch of 125's and 75's from the missions I've done.

Well if you are playing right now, drop me an eve mail or convo, my name is Derelikt. I can wire you some cash to get you started off.

The Author
06-13-2007, 07:00 PM
On my current destroyer, I use 3 long range 280mm artillery cannon, and 4 short range autocannons, 2 200mm and 2 150 mm. (although due to powergrid limitations only 1 150 is active right now). And I also have a missile launcher, but that doesnt really count. I was thinking of removing the 2 150 and adding one auto cannon and one artillery, but since I'm saving for a cruiser, I'll ignore that for now. On most drone missions, only my artillery fires (28 km away kills feel good.) If a ship does get in my 5 000m radius, it gets a taste of my auto cannons. Since I am liking more and more the battleship approach of killing without drawing circles around a target (and really, with my kill speed, my mobility is pretty useless), I am going up in size. I believe that a good balance between long range and short range is good. (However I'm a fighter, with lots of skills that improve my precision and tracking speed.)

Edit: Not fair, he gets cash offered... Oh well, my goal for tonight is to make 2 million isk. My current estimate was adjusted to 16 million isk for a geared up stabber, and that may change since I may go with electronic warfare modules instead of the last two high slots being missile launchers)

Schwaltzvald
06-13-2007, 07:03 PM
Well if you are playing right now, drop me an eve mail or convo, my name is Derelikt. I can wire you some cash to get you started off.

I'm actually at work right now, languishing really lol. But I will be on some time either 5:30 pm EST or 6pm.

All forms of generosity are welcomed :D. Heck if ya need anything researched/invented I'd help.

Derelict
06-13-2007, 07:04 PM
Edit: Not fair, he gets cash offered... Oh well, my goal for tonight is to make 2 million isk. My current estimate was adjusted to 16 million isk for a geared up stabber, and that may change since I may go with electronic warfare modules instead of the last two high slots being missile launchers)

Heh, well I've got a lot of ISK for now. I've been playing for awhile.

I'm actually at work right now, languishing really lol. But I will be on some time either 5:30 pm EST or 6pm.

All forms of generosity are welcomed :D. Heck if ya need anything researched/invented I'd help.

I probably won't be on much tonight at all, today is my birthday, so I'm headed out with some buddies for the night.

The Author
06-13-2007, 07:07 PM
So, what are good high slot modules that wont need a lot of electronic skills (while I have electronics, targetting and all) I dont have science trained as far as I remember?

Since I am not PVPing right now, warp scramblers seem pointless...

Schwaltzvald
06-13-2007, 07:09 PM
Heh, well I've got a lot of ISK for now. I've been playing for awhile.



I probably won't be on much tonight at all, today is my birthday, so I'm headed out with some buddies for the night.

Well happy bday man and we can meet up later. Have a good one~!

Derelict
06-13-2007, 07:10 PM
So, what are good high slot modules that wont need a lot of electronic skills (while I have electronics, targetting and all) I dont have science trained as far as I remember?

Since I am not PVPing right now, warp scramblers seem pointless...

You can never go wrong with NOS if you use a lot of capacitor, the requirements arent steep, Energy Emissions Systems is the key skill.

Scramblers and webbers are mid slot mods. Yea scramblers are worthless except in PVP, but webbers are absolutely crucial later on in just about everything combat related. You might want to check into using those as well.

The Author
06-13-2007, 07:17 PM
I'll blow up another Pirate Bunker for you tonight as a celebration of your birthday.

And I will look into NOS systems, especially if it can help me deal with shield tanking.

DragonFireKai
06-16-2007, 09:30 AM
Well, I reactivated my account. I've got a Caracal right now, two dual 150 mike mike rails, 3 heavy missile launchers. I'm willing to help with anyone who want's to gang up for deep ratting, or mining escort. I've also got a Corp set up, if anyone wants to join.

TaVeRnErO_RuDd
06-16-2007, 01:46 PM
i just started a trial account..and i'm going to buy the game once it expires
it kicks arse in many ways i never dreamed an MMOG could
so if anyone wants to pair up and explain me stuff...or just plain talk.
My game name is Tavernero Rud
look me up and add me to the OCR corp!

DragonFireKai
06-17-2007, 12:31 AM
Sure, just contact me in game, and I'll set you up.

Schwaltzvald
06-18-2007, 02:32 PM
So where is everybody in the game? I'm experimenting with ship configs along with plans of just exploring the space I haven't visted.

Also DragonfireKai I may take up your invite, sorry I couldn't answer yesterday as I've been more often than not afk due ot moving stuff out and in. Call it Major summer cleaning.

Ero Elohim
06-18-2007, 02:57 PM
So where is everybody in the game? I'm experimenting with ship configs along with plans of just exploring the space I haven't visted.

Also DragonfireKai I may take up your invite, sorry I couldn't answer yesterday as I've been more often than not afk due ot moving stuff out and in. Call it Major summer cleaning.

Just started over after a pretty long hiatus. I didn't get exceedingly far last time I was in-game, and that character was split between too many paths. He had combat skills, hauling skills, mining skills, etc. It was just a mess.

So now I'm Janni th'Gait (stupid 2 word limit on names), a Gallente pirate-in-training. I'm tooling around in Empire, training my skills and hitting up low-level complexes in my destroyer for salvage and ISK.

I'm still appalled that I didn't start with Electronics or Engineering. All newbie characters should start with level 3 of each, they're too important. Having 5/5 Small Hybrid Turret right off the bat is nice, though.

DragonFireKai
06-19-2007, 02:03 AM
Well, EVE's down for 24 hours. Here's hoping Revelations II doesn't suck. If any of ya'll want to join a corp, just look me up in game, no one gets turned away. Hope ya'll got a good skill training in the interim.

Tacitus Krekt
06-19-2007, 02:39 AM
Here's to waiting for the rev 2 patch. Got a handful of manticores shipping in a carrier this week for some fun in 0.0 space.

I hope you guys set a long skill train :?

The Author
06-19-2007, 02:41 AM
Also, keep in mind there is an OCR channel.

The Mutericator
06-20-2007, 04:03 AM
Hey, I just started yesterday, and I've got to say, this has the potential to hook me for a long time. But I have one question:

I've heard you can actually pay for the price of a subscription using in-game cash. One, how much does it cost, and two, where can I make this transaction?

(Also, I'm a Gallente-Gallente-Immigrant, I'm thinking I'll become a pirate, since I have always loved pirates anyways. Fights with my paladin-esque policing tendencies, but hey, I play the good guy in all my other games, eh? Any advice on how to become a pirate and how to be a good one?)

DragonFireKai
06-20-2007, 05:02 AM
Hey, I just started yesterday, and I've got to say, this has the potential to hook me for a long time. But I have one question:

I've heard you can actually pay for the price of a subscription using in-game cash. One, how much does it cost, and two, where can I make this transaction?

(Also, I'm a Gallente-Gallente-Immigrant, I'm thinking I'll become a pirate, since I have always loved pirates anyways. Fights with my paladin-esque policing tendencies, but hey, I play the good guy in all my other games, eh? Any advice on how to become a pirate and how to be a good one?)

you'll need equipment. It'll be a while before you can start attempting piracy without getting smote by escorts. And don't try doing anything illegal in a system with a security index over .5, you will die. I'd say, come join the OCR Corp, look me up in game, and I'll help you start to get set up.

Schwaltzvald
06-20-2007, 12:22 PM
I pretty much can supply starter weaponry in the way of turrets and ammunition. I usually start charging after the first free bit of equipment.

Schwaltzvald
06-20-2007, 01:52 PM
So yeah I like the new changes including the GUI. In a more familiar term, I can now "overclock" the modules of my ship but with the risk of making them utterly useless until I can repair them at a station. Makes for last resort moments more intense, especially if without the overheat option, sometimes a battle is already decided, with overheat I can have a good chance of winning but basically become gimped for a while in the end.

What features do players here enjoy?

The Mutericator
06-20-2007, 02:10 PM
you'll need equipment. It'll be a while before you can start attempting piracy without getting smote by escorts. And don't try doing anything illegal in a system with a security index over .5, you will die. I'd say, come join the OCR Corp, look me up in game, and I'll help you start to get set up.

Oh, definitely. I wasn't going to try to go solo or anything, just joining a pirate corp or group or something. Sorry if I'm a little new to this whole thing, but I am interested enough to stick with it.

The Mutericator
06-20-2007, 04:11 PM
Okay, about joining the OCR corp - any requirements? Also, how do I find the corp and the OCR channel?

Schwaltzvald
06-20-2007, 04:28 PM
To access the OCR Channel, click on the button where it says channels, and from there click on the button "Join/Create Channel" and type with caps ---> OCR . From there if some one is on the channel, you'll see the person's portait on the right hand column. If no one is on it, then you'll have created the OCR channel and you just have to wait till others join.

as for finding the OCR Corp, click on the map, then click on search, type in OCR and there should be an entry that mentions it; right click on it and make it your destination. From there click on the capital A on ur main screen and your ship will fly/sail (however you percieve it) to the corp's area.

Tacitus Krekt
06-22-2007, 03:30 AM
So yeah I like the new changes including the GUI. In a more familiar term, I can now "overclock" the modules of my ship but with the risk of making them utterly useless until I can repair them at a station. Makes for last resort moments more intense, especially if without the overheat option, sometimes a battle is already decided, with overheat I can have a good chance of winning but basically become gimped for a while in the end.

What features do players here enjoy?

[cloaked manticore]

[uncloak manticore]

[lock target, pew pew of cruise missiles]

[cloak manticore]

[watch target take 2000 damage]

[killmail]


Loving the boni that SB's are receiving. Not to mention faction missiles with the equivalent of T2 - but no drawbacks. Love seeing 700+ on structure with a missile.

Tacitus Krekt
06-22-2007, 03:39 AM
Hey, I just started yesterday, and I've got to say, this has the potential to hook me for a long time. But I have one question:

I've heard you can actually pay for the price of a subscription using in-game cash. One, how much does it cost, and two, where can I make this transaction?

(Also, I'm a Gallente-Gallente-Immigrant, I'm thinking I'll become a pirate, since I have always loved pirates anyways. Fights with my paladin-esque policing tendencies, but hey, I play the good guy in all my other games, eh? Any advice on how to become a pirate and how to be a good one?)

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=482459

This should answer your question.

Keep in mind - you'll need approximately 150-180m ISK for a 30 day time card (ie, very hard to get even whilst soloing lvl 2-3 missions in empire space. If you have access to a battleship and 0.0 space - you might be able to rat a week straight and get your iskies to play for free).

B33J
06-27-2007, 11:07 PM
How many people total do we have the in OCR Corp?

I've been thinking about joining again, but only if I could join a corp, cuz i gots bored and quit last time.

We still doin' this thang?

I play as a missle-boat and hauler... btw

Schwaltzvald
06-29-2007, 11:48 AM
posting from work. I've left a skill in training that will take me a week to complete.

It will be perhaps after july 6th or 7th due to finalizing the move to a better place :D

HalcyonSpirit
06-29-2007, 07:42 PM
Well, that's it for me. My trial period ended today, and I can't log back in until I start paying for the game. Which I can't do at the moment. So for the time being, I can't play. :-(

:idea:

... Unless I make a new trial account... Hm...

... Or perhaps someone here can pay for my account until I can start paying it myself? :puppyeyes: :razz:

Tacitus Krekt
07-03-2007, 07:06 AM
If anyone wants help with whatever, go ahead and look me up. I'm free most of this week if I'm not out on an op.

The Author
07-03-2007, 02:22 PM
I lost my destroyer... I got trapped stupidly by player rats.

Schwaltzvald
07-03-2007, 03:03 PM
I lost my destroyer... I got trapped stupidly by player rats.

How were you trapped by player rats? One was specifically using jammers and knocking out your targetting system, another draining your systems of capacitor power and the others were just hammering you away..?

Hopefully you were insured... if ya need any help I can sell you stuff half-priced if you can wait for a couple of days...

(just a couple of more days till my ISP is online...)

Later if you want, we can form a gang and go after them player rats...

The Author
07-03-2007, 03:22 PM
Okay, I was going through 0.0 space and I saw a cyclone attacking a smaller ship. The cyclone had a bounty on him, so I jumped in the fray, the small ship seemed to be holding its own, so I assumed 2v1 would work better.

Then the small ship warp jammed me.


As for the gear, it only cost about 2 million to get my replacement going. It's not as optimised as it was before, but I don't mind. I'm about 18 days from a Wolf, so I just need to get 15 millions more or less.

Dhsu
07-03-2007, 03:28 PM
Okay, I was going through 0.0 space and I saw a cyclone attacking a smaller ship. The cyclone had a bounty on him, so I jumped in the fray, the small ship seemed to be holding its own, so I assumed 2v1 would work better.

Then the small ship warp jammed me.
Haha, clever! It surprises me to no end how deep this game can be.

Schwaltzvald
07-03-2007, 03:55 PM
Haha, clever! It surprises me to no end how deep this game can be.

ditto.. the two acted like a venus flytrap, lure in unsuspecting prey then boom.

The Author
07-03-2007, 03:57 PM
ditto.. the two acted like a venus flytrap, lure in unsuspecting prey then boom.

I just hate having lost 17000 training points

Schwaltzvald
07-03-2007, 03:59 PM
I just hate having lost 17000 training points
okay that royally sucks, you haven't upgraded your clones I take it?

The Author
07-03-2007, 04:14 PM
okay that royally sucks, you haven't upgraded your clones I take it?

I have now.

Tacitus Krekt
07-03-2007, 09:35 PM
Baiting can be fun =D


Managed to bait and down a Typhoon, Cerberus, Ferox, and Manticore last night in one egagement. Evidently our Raven was just too tasty to pass.


Just be careful if you venture out into 0.0 - nothing is as it seems. Everyone is out to get you :<

B33J
07-07-2007, 04:21 AM
Loaded back up with a 7 day free trial i got in email...

Where's da peeps?

B33J
07-07-2007, 03:51 PM
By the way... There's a "OCRemix" Corp and a "Overclocked Inc." Corp.. Which one are we using? Looks like they're both at the same station..

TaVeRnErO_RuDd
07-07-2007, 07:15 PM
Im going for another trial on wednesday

B33J
07-11-2007, 09:35 PM
We're starting to get a FEW more people into the OCR channel.

Don't forget, if you read this, PLEASE join the OCR channel so we can help each other out in the game and shoot the poop!

The Author
07-12-2007, 11:33 AM
And join the OCR corp. The more it grows, the better it gets.

Crazyonr1
07-12-2007, 06:10 PM
Hey, does anyone know where I can get booster packs for the TCG for EVE, Second Genisis? I managed to get a starter pack with the Gallente and Caldari packs, but other than that I can't find em anywhere

Any help would be appreciated

B33J
07-14-2007, 01:26 AM
Son of a bitch! My video card is messing up.. I think I have to get a new one.. It's gonna be several days before I can get back online. You guys have fun.

using bro's computer now.

The Author
07-16-2007, 01:17 PM
Hey, does anyone know where I can get booster packs for the TCG for EVE, Second Genisis? I managed to get a starter pack with the Gallente and Caldari packs, but other than that I can't find em anywhere

Any help would be appreciated


...


Eve cards... seriously?

supremespleen
07-17-2007, 02:37 AM
...


Eve cards... seriously?It's actually a really fun CCG. Plays like a combo of Risk and Pokemon. I bought quite a bit, but there weren't many people in my area that played. On the EVE CCG website they list stores that sell it, and you can also order it from the EVE Store.

Strife.
07-02-2008, 05:49 PM
So I've been playing Eve for the trial period, kinda on the edge of continuing to play it or not. Anyone here play it?

Dhsu
07-02-2008, 06:07 PM
Definitely thinking about getting another trial account to check out the graphics. The only thing I'm worried about is the effect that playing this *and* TF2 will have on my life.

Schwaltzvald
07-02-2008, 06:24 PM
I still play it, had a lot of close moments ever since CCP introduced Faction Wars. Nothing like leading a bunch of frigate ship pilots while giving support via heavy fire power in a battleship with the BC's guarding you against specialized ships.

Mainly... find something you enjoy doing and build upon it. Personally I prefer specializing in heavy weapons use and invention. :)!! Not to mention experimenting with wild to downright stupid modules on my ships.

Also if you get bored, it just means you've yet to really go further into more dangerous territory...

Time wise I just play every once in a while, ala quick skirmishes or a couple of mission runs with friends.

Dhsu
07-02-2008, 06:36 PM
Yeah, during my previous trials I've always been way too under-equipped/scared to go out into low-sec space, but now that the period's been upped to 21 days I might actually have enough time to join a corp and give it a go.

Schwaltzvald
07-02-2008, 07:15 PM
Yeah, during my previous trials I've always been way too under-equipped/scared to go out into low-sec space, but now that the period's been upped to 21 days I might actually have enough time to join a corp and give it a go.

If if makes ya feel more comfy you can try applying to the corp I'm in.

Mix of both industrial/mission/FW to simple pvp excursions. Mind you though you can stay temporarly if ya like.
PM me if you're interested

Heck I'll even supply you with equipment if the CEO is too busy.

I'm pretty much a more flamboyant experimentor of fits/modules/rigs...

Still trying to push my Rokh to be more powerful; as of now it's an awesome fleet supporting sniper. As for me I specialize in hybrid turrets but I have some mastery on all turret weapons :)!!

supremespleen
07-03-2008, 04:16 AM
EVE Online replaced my girlfriend my sophomore year of high school.
True story.

Incronaut
11-14-2008, 06:27 AM
EVE Online replaced my girlfriend my sophomore year of high school.
True story.

youre my hero

OverCoat
02-21-2009, 08:31 AM
Oh, hey guys

is anyone still playing this? I just installed the trial tonight and got the hang of it a little. I already have a shitty baltam and found my way into a corp... full of rednecks. Yeah, real interesting people you can meet in space. The guy I was playing with types like an idiot but seemed to at least know his stuff...

Anyway if the OCR corp is still active I'll switch over to you guys [after thanking the rednecks for $6 mil and two ships]

I still have 13 days left on my trial, but I think this may be the first mmo I actually pay for [!]

Also, I'm already a huge fan of the music, "Below the Asteroids" and "Fight Like You Live" plus that strange gangsta beats battle music that isn't on the OST download page are some of my favourites. The songs have a really big demostyle vibe to them. Probably a side effect of being Icelandic :P

I'll have to find a full OST rip somewhere.

OverCoat
02-23-2009, 08:41 AM
To access the OCR Channel, click on the button where it says channels, and from there click on the button "Join/Create Channel" and type with caps ---> OCR . From there if some one is on the channel, you'll see the person's portait on the right hand column. If no one is on it, then you'll have created the OCR channel and you just have to wait till others join.

I've been playing for a few days and not a single soul in there

Come on guys :V

Schwaltzvald
02-23-2009, 10:52 AM
yeah I still play, though currently my alliance is at war so yeah... Been real cautious along with giving the enemy the slip :lol:

OverCoat
02-23-2009, 11:33 PM
yeah I still play, though currently my alliance is at war so yeah... Been real cautious along with giving the enemy the slip :lol:

My tiny Redneck Beer Association is doing fine, the leader is having me tag along on some of the tougher NPC missions, but man I am so sick of high-sec space, Kakakela can suck my dick.

Though it is fun watching people in nice ships bait the n00bs. Todaki station has SO MANY Ibis wrecks.

What do you go by in-game? I'll add you to my list.

Schwaltzvald
02-24-2009, 12:15 AM
My tiny Redneck Beer Association is doing fine, the leader is having me tag along on some of the tougher NPC missions, but man I am so sick of high-sec space, Kakakela can suck my dick.

Though it is fun watching people in nice ships bait the n00bs. Todaki station has SO MANY Ibis wrecks.

What do you go by in-game? I'll add you to my list.

Same name as I do on PSN and here, "Schwaltzvald". Thing is, my alliance already has penetrated 0.0 space, and truth be told, its a hell of a lot more fun than Empire Space. The only thing though is that in my case, I'd have to be aware alot more than usual if I were in ES... A small militia of neuts caught me by chance and killed my Rokh :puppyeyes:

Nonetheless I'm getting better at being resourceful

HalcyonSpirit
02-24-2009, 12:46 AM
Oh EVE... how I miss thee...

I remember, two summers ago, doing the two-week trial with you and Author. Well, not exactly with you guys... mostly on my own and just chatting with you guys from halfway across the universe. But even so, it was interesting. I wish I could play again, but alas, I have no job and thus no money to spend on monthly subscriptions. Plus no time. It's saddening.

What exactly are you doing with your alliance, Schwaltzvald? Like, what's your role?

Schwaltzvald
02-24-2009, 02:29 AM
Eh currently an accountant, though with things getting ugly I haven't had much access to things as of late. Not to mention our second exodus to 0.0 space with stuff...

However its just within the corp I'm in, not in actual contact with the total alliance's assets :lol:

The Author
02-24-2009, 03:09 AM
Well, right now I'm spending some time in the front, we are hitting Kenny and Barbie quite hard. However right now I long for the simple days of a space miner, and my training for a real mining barge are soon to be over. I've been going back and forth between PVE, PVP, mining and trading. I basically play eve to relaxe and all, all this fighting is getting on my nerves.

Bleck
02-24-2009, 03:29 AM
guess I'll try eve onlizzzzzzzzz

Schwaltzvald
02-24-2009, 04:04 AM
Well, right now I'm spending some time in the front, we are hitting Kenny and Barbie quite hard. However right now I long for the simple days of a space miner, and my training for a real mining barge are soon to be over. I've been going back and forth between PVE, PVP, mining and trading. I basically play eve to relaxe and all, all this fighting is getting on my nerves.

Yeah getting caught in a Rokh unawares is rather unnerving during times of war; it can't be helped though. When you get out into 0.0 space, simply have a bunch of friends that want to at least do some guard duty while you get whatever materials are needed. Hell make a bargain that they'll get some left over equipment made. :)!!

And 0.0 makes the rewards in ES look like shit at times, but that's usually balanced out by the near lawlessness... or shitty management of Alliance Standings :lol:

Nothing like podding your allies just because they're red or neut to ya when they saved your ass the other day. :lol:

The Author
02-24-2009, 04:34 AM
Please, I'm not in a ragged squatter corp, I'm part of TCF, and we pretty much control deklein. Before we all went to delve, if I saw one neutral or one red per night, it was a lot. Lets just say I do my mining and ratting in one of the best places in the universe. if all goes well, at 4 days a week, 2-3 hours per day, I should bring in over 500 million a month.

Dunno what the hell I'm gonna do with that but hey, money is good right?

OverCoat
02-24-2009, 07:42 AM
So I figured out voice chat tonight. My corp leader actually does sound like a redneck. Like, to the point of stereotype. It's hilarious hearing him try to pronounce the names of everything.

Schwaltzvald
02-24-2009, 10:48 AM
Please, I'm not in a ragged squatter corp, I'm part of TCF, and we pretty much control deklein. Before we all went to delve, if I saw one neutral or one red per night, it was a lot. Lets just say I do my mining and ratting in one of the best places in the universe. if all goes well, at 4 days a week, 2-3 hours per day, I should bring in over 500 million a month.

Dunno what the hell I'm gonna do with that but hey, money is good right?

you could just get free game time with that kind of cash if you can keep it up while doing whatever else you want. :lol:

As for Overcoat's statement, I'm rather glad my ceo sounds european, makes things easier for me to communicate elaborate ideas I have had in mind. Nonetheless that's awesome OC :lol:

HalcyonSpirit
02-24-2009, 06:49 PM
Out of curiosity, how much time do you guys spend playing each week? I'd imagine that being in a corp or alliance would make you obligated to be on fairly often, but I really have no idea...

Schwaltzvald
02-24-2009, 06:57 PM
Depends on what you're doing and the current situation with yourself/corp/alliance. For the most part if all you do is minining/"regular" business that can fluctuate between maybe a couple of hours to whatever you'd consider alot. I see the more active being the PVPers and pirates that mug/ransom/kill the occasional odd ship floating by.

Personally I'm on in between days but spend no more than perhaps 2.5 - 3 hours or less.

Power Smoothie
02-24-2009, 08:01 PM
Ah, I'm playing through a trial at the moment. So far it's been all good!

I can't find time cards anywhere though, and I can't get paypal to work, so I'm having a hard time subscribing >_<

OverCoat
02-26-2009, 09:29 AM
Today with the ~rednecks in spaaaaaaaace!~ I watched my farmer friend bring out his firetail, going 4000 m/s

jesus fucking christ

but yeah I'm starting to really like these guys.

OverCoat
03-05-2009, 05:29 AM
Sooooooooo I was in my first fleet battle in 0.0 space today. I died. But then, so did most of our 20 person fleet. Haha.

I had the worst ship in the whole battle. But it's my kestrel and I love my kestrel <3. This is my 3rd one :D

Schwaltzvald
03-05-2009, 10:46 AM
Expect alot of deaths if you plan on using the Kestrel :lol:

In any rate whatever you do, do not go up against the Uni. They seem to be worse than Goonfleet in the sense that killing any of them is unsatisfatory as well as you'll get shit loot. Not to mention war deccing them is like smacking an african beehive and the hive is about the size of a house...

Native Jovian
03-05-2009, 03:25 PM
So I just read this whole thread because I was bored, and this game seems pretty interesting. From what I gather, it's mostly about customizing your character's skill set and your ship('s equipment) to maximize your effectiveness for your choosen role than it is about picking a class for a certain role and then level-grinding for MORE POWAH. I'm an absolute sucker for high customability, so I'm sort of wanting to look into this...

I'm a bit confused about how the leveling works. It seems like there are no real "levels", just skill ranks, which you can actually set to train WHILE YOU'RE OFFLINE? That's an interesting idea, but it makes me wonder if you get any benefit at all out of combat (in terms of character growth, I mean). It would seem odd to tear up a bunch of baddies but have to log off and wait a while to actually make your character more awesome.

How do death penalties work? Sounds like you lose your ship, which I could see being a huge pain in the ass at higher levels with expensive toys, but I also saw some reference to "clones" which confused me. In a free PvP environment, I could see getting blown up 12 times in a row by griefers, and if that sort of thing is going to screw me completely over then I'd be very sad. That said, the idea of an almost entirely player-driven world (as far as factional territory and such) sounds awesome, and PvP is more or less required for that sort of thing. How does all that work? Can you actually "claim" territory, or do you just have to work out of a certain area and blow up everyone who comes into "your" zone? I can see problems with both systems...

Also, someone mentioned that you can pay for your subscription with in-game money? How hard is that to do? Is it actually possible at low-ish levels, or it is it the sort of thing that only hardcore cash-hording high-level uberplayers can manage consistently? I'd be willing to pay for a few months to get up to steam, but if I could pay my own way after that it'd be awesome.

I'm gonna be pretty busy for the next few weeks, but once that all blows over I'll pick up a free trial and see how it goes. I'll look some of you up when I do. How does coorindating with other people work? Are there different servers like in WoW, or what? I don't want to start playing just to strand myself away from the other OCR people who play...

Elex Synn
03-05-2009, 03:59 PM
So I just read this whole thread because I was bored, and this game seems pretty interesting. From what I gather, it's mostly about customizing your character's skill set and your ship('s equipment) to maximize your effectiveness for your choosen role than it is about picking a class for a certain role and then level-grinding for MORE POWAH. I'm an absolute sucker for high customability, so I'm sort of wanting to look into this...

I'm a bit confused about how the leveling works. It seems like there are no real "levels", just skill ranks, which you can actually set to train WHILE YOU'RE OFFLINE? That's an interesting idea, but it makes me wonder if you get any benefit at all out of combat (in terms of character growth, I mean). It would seem odd to tear up a bunch of baddies but have to log off and wait a while to actually make your character more awesome.

How do death penalties work? Sounds like you lose your ship, which I could see being a huge pain in the ass at higher levels with expensive toys, but I also saw some reference to "clones" which confused me. In a free PvP environment, I could see getting blown up 12 times in a row by griefers, and if that sort of thing is going to screw me completely over then I'd be very sad. That said, the idea of an almost entirely player-driven world (as far as factional territory and such) sounds awesome, and PvP is more or less required for that sort of thing. How does all that work? Can you actually "claim" territory, or do you just have to work out of a certain area and blow up everyone who comes into "your" zone? I can see problems with both systems...

Also, someone mentioned that you can pay for your subscription with in-game money? How hard is that to do? Is it actually possible at low-ish levels, or it is it the sort of thing that only hardcore cash-hording high-level uberplayers can manage consistently? I'd be willing to pay for a few months to get up to steam, but if I could pay my own way after that it'd be awesome.

I'm gonna be pretty busy for the next few weeks, but once that all blows over I'll pick up a free trial and see how it goes. I'll look some of you up when I do. How does coorindating with other people work? Are there different servers like in WoW, or what? I don't want to start playing just to strand myself away from the other OCR people who play...

Well it looks like it was a good idea I waited the five minutes to get some food before returning to this thread, cause your post is everything I was just wondering about. I like playing MMOs, REALLY into customization systems, and a game setting not based in swords and sorcery would be a nice change from Warhammer and WoW (Fucking hate elves in ANY fantasy setting >_<). I was actually checking with my friend to see if he wanted to give this game another shot. We tried it over a year or two ago now and we weren't too impressed then. Has the game changed much since then?

Native Jovian
03-05-2009, 04:42 PM
Fucking hate elves in ANY fantasy setting
That's because elves have been the Mary Sues of fantasy every since Tolkein. "Hey we're super awesome and live forever but we're all agnsty because we used to be even MORE awesome and now we're not". Fucking elves...

Schwaltzvald
03-05-2009, 04:46 PM
LOTS OF STUFF

For Starters:

- If you lose a ship, thats not too big of a deal considering there are ways to make up cash to replace it along with the modules you use. However I'm speaking in general situations. I've lost a battleship with some nice highend equipment (worth a loss of say... nearly over 200 million ISK on my end) and that can get to be a real pain in the butt if you use such ships & modules frequently.

- Clones basically allow you to a few things.
- It can allow "clonejumping" in which you can be in one system and quickly "jump" into a new body that may be well over 30 jumps away. However it takes a whole 24 hours before you're allow to do that again.
- It allow you to return to a particular station should you not only lose the ship but lose ur pod that your body is in; Think of the pod as a lifeboat of sorts...
- You can have multiple clones where each body is set up to excel in various roles; one can be for total combat, another for mining and industrious purposes so on and on. There's alot of implants that let u modify your body to suit your needs. I know of a couple of pilots that have bodies specifically enhanced to use electronic warfare better than the average pilot, which can be very useful in times of war.

As for skill training, yeah the benefits behind them is that you become more proficient the more you train a particular skill. Many ppl can share the same skill but some will be better at it than others statistically speaking; as im leaving out the human factor of skilled piloting :wink:

Elex Synn
03-05-2009, 05:16 PM
For Starters:

- If you lose a ship, thats not too big of a deal considering there are ways to make up cash to replace it along with the modules you use. However I'm speaking in general situations. I've lost a battleship with some nice highend equipment (worth a loss of say... nearly over 200 million ISK on my end) and that can get to be a real pain in the butt if you use such ships & modules frequently.

- Clones basically allow you to a few things.
- It can allow "clonejumping" in which you can be in one system and quickly "jump" into a new body that may be well over 30 jumps away. However it takes a whole 24 hours before you're allow to do that again.
- It allow you to return to a particular station should you not only lose the ship but lose ur pod that your body is in; Think of the pod as a lifeboat of sorts...
- You can have multiple clones where each body is set up to excel in various roles; one can be for total combat, another for mining and industrious purposes so on and on. There's alot of implants that let u modify your body to suit your needs. I know of a couple of pilots that have bodies specifically enhanced to use electronic warfare better than the average pilot, which can be very useful in times of war.

As for skill training, yeah the benefits behind them is that you become more proficient the more you train a particular skill. Many ppl can share the same skill but some will be better at it than others statistically speaking; as im leaving out the human factor of skilled piloting :wink:

Um. Okays. Sounds interesting. :P

Downloading it now. Probably won't try it until tomorrow.

Schwaltzvald
03-05-2009, 06:10 PM
Um. Okays. Sounds interesting. :P

Downloading it now. Probably won't try it until tomorrow.

IMO you probably should wait till they've implemented the latest addon package they're releasing this March 10th as they are revamping the new player aspect of the game. Click here (http://www.eveonline.com/devblog.asp?a=blog&bid=618) for more info about it.

Here's a brief excerpt

The biggest change you will probably notice is character creation. For the past few years, the process of creating your character has been a multi-step process with a lot of choices. Choices that were intimidating, to say the least, for anyone who had never played EVE before. You needed to choose a race, sex, bloodline, ancestry, career, specialization, school, and allocate free attribute points. You also had to select a name, read about the 30 skills and the 800K skill points you received from this experience.

For Apocrypha, we simplified this process. We eliminated choices that had no effect on you whatsoever and moved these choices to a more appropriate time where you could make an informed decision. You are in charge of your destiny.

Elex Synn
03-05-2009, 06:23 PM
Haha well this is exactly what I needed to see. It was the new player aspect about it before that completely turned me off. The game seemed so overly complicated for me simple-WoW-level-60-max playing days that I just decided it was a waste of time.

This is simply going to be a patch implement right? I just got the game installed roughly 20min ago.

Prolly will wait to the 10th then. Thank yous! :<

Schwaltzvald
03-06-2009, 01:18 AM
This is simply going to be a patch implement right?

Yep, I meant to say patch but considering how much is being added and change, tech 3 ships and wormhole exploration especially, I liken it to an add on or expansion pack.

The Author
03-06-2009, 03:07 AM
you could just get free game time with that kind of cash if you can keep it up while doing whatever else you want. :lol:

Well, a fool and his isk are soon parted. I actually have better estimates right now. I mine for about 10-12 million per hour, 8 to 12 hours a week. I'd say a good average would be about 80 million per week. I was planning on clearing out inventory monday, but I might hold it just for a week or two, to see the direction T3 is going to take the market. And if I really want to, in one month, I can increase my income by at least 50%. And another month give me another 20% but it would slow down my other plans.I really want to hit the 15 million per hour mark because that's the estimated revenue of ratting prior to expenses. If I went nuts and invested 3 months, I could hit the 20-50 million ange, depending on the very volatile mercocite/morphite market.

OverCoat
03-06-2009, 05:49 AM
I'm a bit confused about how the leveling works. It seems like there are no real "levels", just skill ranks, which you can actually set to train WHILE YOU'RE OFFLINE? That's an interesting idea, but it makes me wonder if you get any benefit at all out of combat (in terms of character growth, I mean). It would seem odd to tear up a bunch of baddies but have to log off and wait a while to actually make your character more awesome.

Well, combat, at least PVP, is mostly about gaining or defending your ground in whatever corp you're in. If you wanna make things even more interesting, you could play as a soldier for hire, or a pirate, and make big bucks off that :P

Expect alot of deaths if you plan on using the Kestrel :3

Yeah, I could be piloting a Caracal soon. Hell, I HAVE the ship I just can't pilot it yet. My main playing buddy though, insists that I should train Minmatar Frigate skills and he'll get me a Rifter, assuring me that it is a fun ship. He flies his around sometimes and it does look kinda fun >_>

zircon
03-06-2009, 05:52 AM
lol second job

OverCoat
03-06-2009, 05:54 AM
lol second job

http://soundtempest.net/soc/imgswf/troll3.jpg

A fun job.

Crazyonr1
03-06-2009, 06:59 AM
Yeah... Sometimes it feels like a second job

Oh yeah, and rifters ARE fun ships, but speed tanks are the way to go... otherwise they're paper thin

Schwaltzvald
03-06-2009, 10:46 AM
A fun job.

Especially if you can manage a small corp/alliance that solely bullshit and can make actual cash by selling timecards :lol:

Think about it, extorting other corp alliances as well as doing specialty mercenary jobs for other corps/alliances makes for good isk that can be enjoyable as well as pay off game time subscription for free. It's just one way though imo that can be enjoyable.

Nase
03-07-2009, 06:48 PM
So I tried Eve after reading this thread and convincing my previously WoW-crazed mate (account selling and all) to join me. We both did the tutorial, bitched a bit about some aspects, and agreed that it probably might be fun at some point, but seemed too much of an effort to get into. Subsequently, I deinstalled it.

Next day, he writes me that he had a second session and is now totally into it.
He just wrote me that he's spent the week adjusting to the crazy learning curve and is on a quest to learn the game inside out. The PLEX stuff got his attention, and he certainly has that 'job' mentality regarding MMO's, whereas I was always more about exploring the world and just having fun. Back in '05, I quit playing WoW with him pretty soon as it just seemed too tedious (and soon enough stopped playing altogether anyway).

Anyway, Eve probably has a new longtime subscriber now :P

Elex Synn
03-07-2009, 07:39 PM
So I tried Eve after reading this thread and convincing my previously WoW-crazed mate (account selling and all) to join me. We both did the tutorial, bitched a bit about some aspects, and agreed that it probably might be fun at some point, but seemed too much of an effort to get into. Subsequently, I deinstalled it.

Next day, he writes me that he had a second session and is now totally into it.
He just wrote me that he's spent the week adjusting to the crazy learning curve and is on a quest to learn the game inside out. The PLEX stuff got his attention, and he certainly has that 'job' mentality regarding MMO's, whereas I was always more about exploring the world and just having fun. Back in '05, I quit playing WoW with him pretty soon as it just seemed too tedious (and soon enough stopped playing altogether anyway).

Anyway, Eve probably has a new longtime subscriber now :P

Yeah as I mentioned a few posts back, it was that inital learning tutorial that turned me away. I'm hope'n the march 10th patchy will sell me on it. I don't wanna see anymore elves right now :puppyeyes:

Schwaltzvald
03-09-2009, 05:45 PM
It's beginning to look like training up for minmatar ships will be something of a requirement for large fleet exploration teams when venturing into "wormholes"

Especially since -

Caldari Ships = Heavy Prime Minister Cars
Minmatar Ships = Engines with a little carbon fiber wrapped around them. :lol:

Quote from the eve forums from one of the developers.

CCP Abathur - Wormholes do not care what 'class' your ship is. Everything is strictly based upon the mass of the ship. All wormholes have an upper mass 'limit' that prevents ships that are too massive from passing through. Some wormholes will not allow battleships. Some will not allow capital ships.

Basic info on wormhole mechanics in the game

http://www.youtube.com/watch?v=xWya1krErBY&feature=channel_page

Elex Synn
03-12-2009, 02:51 AM
Well gave the game another shot today... Definitely not the worse thing I've ever played. Got through the tutorial this time! Which was a lot less intimidating then I last remember. :<

Game seems like it has some promise. I'll keep at it.

Schwaltzvald
03-12-2009, 04:00 AM
So yeah I kinda fucked up and had myself and overcoat face stupid odds that forced us to retreat :lol:. Was fun nonetheless :)!!

OverCoat
03-12-2009, 05:17 AM
So yeah I kinda fucked up and had myself and overcoat face stupid odds that forced us to retreat :lol:. Was fun nonetheless :)!!

Eh I coulda taken em on

warp out+repair+warp back in=no prob

but of course I have no repair mods on my ship, haha

The Author
03-13-2009, 08:06 PM
Sure, you guys do the wormhole dance... next time I log on I pretty much have to go to the front and fight off AAA. War is hell.

Schwaltzvald
03-14-2009, 10:52 PM
You're not the only one at war, we got the frenchwing to deal with...







:lol:

OverCoat
03-15-2009, 01:02 AM
I'm at war with the "Somali Coast Guard Authority" right now

what the fuck kind of corp name is that? I wonder if these people are actually Somalian pirates :D

OverCoat
03-16-2009, 08:17 AM
Actual evidence of OCR activity on EVE Online!

http://img11.imageshack.us/img11/811/eveepicmissiles.jpg

This was a huge-ass fleet. I dunno if Schwaltz ever went back and got them all but I got a good 1.5 mil isk out of it

Schwaltzvald
03-16-2009, 10:56 AM
This was a huge-ass fleet. I dunno if Schwaltz ever went back and got them all but I got a good 1.5 mil isk out of it

It was only huge because I messed up :lol: but it did make it fun. I actually had to clear it out on my own before the war with the french started. :)!!

There's much more money to be had out in 0.0 space but unfortunately I'm waiting for my alliance to get my "essentials" out of ES via jump freighter.

Too risky to pass through the infamous "EC-Gate" with it all. :lol:

Power Smoothie
03-21-2009, 09:48 AM
I started an account about 2 or 3 days ago. It's fun stuff. I'm still a bit lost though XD

OverCoat
03-22-2009, 01:35 AM
I started an account about 2 or 3 days ago. It's fun stuff. I'm still a bit lost though XD

What's your character name? I'll add you to my buddylist.

Elex Synn
03-22-2009, 02:47 AM
I started an account about 2 or 3 days ago. It's fun stuff. I'm still a bit lost though XD

Yeah you and me both 8-O. Granted my trial account is almost up. Not too certain if I'm going to move onto an actual account at this time. Couldn't get my friend to try it with me. He's still disenchanted from the earlier experiences the many moons ago.

OverCoat
03-22-2009, 06:49 AM
http://img25.imageshack.us/img25/4025/purutwoships.jpg
get it

god, Amarr ships are so nameable

Power Smoothie
03-22-2009, 08:58 AM
What's your character name? I'll add you to my buddylist.

Character name's Aarlen, I'm currently floating around Renyn IX.

I'm wondering about careers atm. I'm thinking of doing business, but I don't realy know much about any of them. Any ideas?

OverCoat
03-22-2009, 09:10 AM
Well for business I'm not sure, my big character [OverCoat] is all about PVP and kicking ass. My new character [Puru Two] is going to be a mad scientist/drug lord/miner/industrialist/possibly a support PVPer? I dunno about the fighting aspect of her yet.

There's plenty of people to help you down the right path, at least in the n00b systems or 1.0 space [like Kakakela, my home system -_-]

You can always join my private redneck chat, like Schwaltzvald. Though the rednecks might start feeling a little crowded if I invite EVERYONE in there. We'll see :P

Power Smoothie
03-22-2009, 08:53 PM
Awesome. I'll check it out next time I go online^^

Native Jovian
03-23-2009, 01:36 PM
[Puru Two]
PURU PURU PURU PURU PURU PURU PURU!

*cough* Sorry.

OverCoat
03-24-2009, 10:41 AM
PURU PURU PURU PURU PURU PURU PURU!

*cough* Sorry.

http://img297.imageshack.us/img297/3493/elpeo2.jpg
what's with this guy?

RedFusion
03-27-2009, 12:30 PM
Hope no-one kills me for posting up a link to everyone's hated website (gfaqs) BUT there's a rather detailed and succinct version of what's happened in the past two months regarding two of the game's largest corporations: BoB and the infamous Goonswarm.

It's war, and it's in a game, and it's a tantalising read.
THIS is what makes me so interested in EVE:

http://www.gamefaqs.com/boards/genmessage.php?board=430571&topic=48653011

OverCoat
03-28-2009, 03:12 AM
That's actually what got me playing EVE, hehe

I was on youtube last night and found some entertaining videos.

EVE Hell:
http://www.youtube.com/watch?v=xwqIGV53BrQ
EVE from a newbie's view:
http://www.youtube.com/watch?v=lMSjd6HNQdY

RedFusion
04-01-2009, 08:45 AM
Giving EVE some bumpage love.

Just in case no-ones seen these before (most likely you haven't anyway), there's some REALLY BRILLIANT trailers/short movies out there depicting in-game events and gameplay, by some talented filmmakers. Without further ado, here are the youtube links:

Day of Darkness II: (released 30th March 2009)
http://www.youtube.com/watch?v=yXWf-l71MY4
by Dirth Lauthris.

Tortuga - Lacrimosa
http://www.youtube.com/watch?v=4NDBbt2yBII&feature=channel_page
by Dirth Lauthris.

EVE Trailer - War has come to EVE
http://www.youtube.com/watch?v=ub0YaZoTvfI
by Kyoko Sakoda

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The production values are brilliant - I'll let the videos speak for themselves. Each youtube video is available in HD format, but within the descriptions are links to High Definition 720p links which are also highly recommended.

OverCoat
04-10-2009, 06:55 AM
OK Seems like no OCRfgts are playing anymore but me, but that's ok because I am totally rockin' it with these Rednecks. I absolutely adore this game.

However, I did come across something in Amarr space which made me shit brix:
[ 2009.04.10 03:48:03 ] OverCoat > wat
[ 2009.04.10 03:48:09 ] Darangen > wat
[ 2009.04.10 03:48:17 ] OverCoat > I hope you're not the same darangen I know
[ 2009.04.10 03:48:29 ] Darangen > Depends
[ 2009.04.10 03:48:38 ] Darangen > Who's the Darangen you know
[ 2009.04.10 03:48:40 ] OverCoat > are you the OCR artist
[ 2009.04.10 03:48:55 ] Darangen > Oh, nope, but that's who I shamelessly stole the name from
[ 2009.04.10 03:49:00 ] OverCoat > god dammit
[ 2009.04.10 03:49:21 ] Darangen > Sorry to dissappoint
[ 2009.04.10 03:49:25 ] OverCoat > well hi I am another OCR artist
[ 2009.04.10 03:49:36 ] Darangen > Lol, hey
[ 2009.04.10 03:49:56 ] OverCoat > yeah I'm poking around the system for wartargets and I stumbled upon your name in the local
[ 2009.04.10 03:50:23 ] Darangen > ;P
[ 2009.04.10 03:50:33 ] OverCoat > and I shat brix
[ 2009.04.10 03:50:40 ] OverCoat > but those brix were shat for naught it seems
[ 2009.04.10 03:50:41 ] OverCoat > hahaha
[ 2009.04.10 03:51:18 ] Darangen > haha, always fun when that happens
[ 2009.04.10 03:51:42 ] OverCoat > I hope no one takes my nick :V
[ 2009.04.10 03:52:05 ] OverCoat > well fortunately they won't here because I go by overcoat everywhere
[ 2009.04.10 03:52:21 ] Darangen > Well, this isn't my main account, only my miner, and I needed a name quick, and Depths of Isolation by Darangen came up on Winamp, so I went with it

and then we talked for a little bit after that

let's see if Darangen [either one] reads this one. OOPS! :P

So yeah moral of the story: Don't steal nicks or I WILL FIND YOU :V even if you're in a system with like 10 people in some random buttfuck amarr system.

Yeah tonight we were just bullshitting with Rifters in low sec, looking for wartargets, woo!

I have yet to see another OCR soul online except for Schwaltzvald, but it could just be because I don't know your names. Add OverCoat to your buddylist dammit!