Liontamer
02-15-2007, 10:42 PM
djpretzel,
My name is Matt Keller, but I go by the name SuperiorX for song remixes. This is my first submission to the site, although the remixes I made are actually from around mid-2004. I was cleaning through my old laptop the other day and I found these lying around, so I figured what the heck, I'll see if they're good enough for OCremix! This one is from Mega Man 7 and it is a remix of Shademan's zone. It's titled "Translucent Darkness".
Thanks!
-Matt
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http://snesmusic.org/v2/download.php?spcNow=mm7 - "Shademan Stage" (mm7-14a.spc)
Theme kicked in on some faux strings and piano at :37, sounding too loud. Some basic drumloops arrived in at 1:14 while the rest of the melodic stuff continued. Nothing particularly interpretive with the treatment of the theme, though the piano supplementing things in the back was a decent touch. Otherwise, most of the melodic and countermelodic stuff is basically the same structure as the original.
Changed up the instrumentation combinations at 2:27 to create some good dynamic contrast, but the first section was essentially repeated wholesale now with different sounds and less supplementary activity...all the way until 4:18. This was dragging out badly. Tempo got upped at 4:20 and repeated 1:13's section verbatim at the faster pace until the fadeout close.
On the interpretation side...where's the beef?
NO
My name is Matt Keller, but I go by the name SuperiorX for song remixes. This is my first submission to the site, although the remixes I made are actually from around mid-2004. I was cleaning through my old laptop the other day and I found these lying around, so I figured what the heck, I'll see if they're good enough for OCremix! This one is from Mega Man 7 and it is a remix of Shademan's zone. It's titled "Translucent Darkness".
Thanks!
-Matt
------------------------------------------------------
http://snesmusic.org/v2/download.php?spcNow=mm7 - "Shademan Stage" (mm7-14a.spc)
Theme kicked in on some faux strings and piano at :37, sounding too loud. Some basic drumloops arrived in at 1:14 while the rest of the melodic stuff continued. Nothing particularly interpretive with the treatment of the theme, though the piano supplementing things in the back was a decent touch. Otherwise, most of the melodic and countermelodic stuff is basically the same structure as the original.
Changed up the instrumentation combinations at 2:27 to create some good dynamic contrast, but the first section was essentially repeated wholesale now with different sounds and less supplementary activity...all the way until 4:18. This was dragging out badly. Tempo got upped at 4:20 and repeated 1:13's section verbatim at the faster pace until the fadeout close.
On the interpretation side...where's the beef?
NO